Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject:
Archives\Junkyard\American tanks.
Link on message: #293524

Link on message: #293524
Tanitha: American tanks have their own section now.
http://forum.worldof...rican-vehicles/
So closing this.
http://forum.worldof...rican-vehicles/
So closing this.
Subject:
Archives\Beta\Wot Needed To Have One Button In Game For Beta Ideals
Link on message: #293503
Wreckingcrew, on 16 December 2010 - 07:29 AM, said: First of all WoT Needed to have a Icon in game that we could have
push on the spot while a ideal was fresh in the head. Instead you
have to go to the forums and look god knows where and make a
post.
Why can't you fix the dang tanks? And dont say push 4,5,6 DON'T work.
Why can the Arty shoot over a mountain thats straight UP and DOWN and land right on top of YOU!
They need to take those dots that tell who's red and who's green, can't see that in real life.
I hope the WoT Big Boys read this because i don't even know if I posted this in the right spot.
Wreckingcrew

Link on message: #293503

Why can't you fix the dang tanks? And dont say push 4,5,6 DON'T work.
Why can the Arty shoot over a mountain thats straight UP and DOWN and land right on top of YOU!
They need to take those dots that tell who's red and who's green, can't see that in real life.
I hope the WoT Big Boys read this because i don't even know if I posted this in the right spot.
Wreckingcrew
Tanitha: Push 4,5,6 ? They are to activate equipment, If you dont have
equipment in those slots, then no those buttons wont work.
Buy a repair kit and mount it in those slots if you wish to have a quick repair. Otherwise leave it for the crew to work on.
Arty: Best way to work out where arty can shoot is to play one and look, 1 game in a bison doesn't really give you much of a idea on arty.
WOT ISnt a simulator, so its not designed to simulate real life. Its trying to find a nice balance of realism and fun.
Buy a repair kit and mount it in those slots if you wish to have a quick repair. Otherwise leave it for the crew to work on.
Arty: Best way to work out where arty can shoot is to play one and look, 1 game in a bison doesn't really give you much of a idea on arty.
WOT ISnt a simulator, so its not designed to simulate real life. Its trying to find a nice balance of realism and fun.
Subject:
Archives\Beta\How Do Game Mechanics Work With Two Loaders?
Link on message: #293415
Vechs, on 16 December 2010 - 04:31 AM, said: I have a KV-3 with two loaders, and I was wondering how the stats
are derived from these two crew.
For example, one is at 85% skill, and the other is at 50% skill.
How does this affect my tank? Does it average their skills together into one imaginary loader that my tank now has?
What about crew injuries, can one loader work if the other is knocked out?
Thanks in advance for answers.

Link on message: #293415

For example, one is at 85% skill, and the other is at 50% skill.
How does this affect my tank? Does it average their skills together into one imaginary loader that my tank now has?
What about crew injuries, can one loader work if the other is knocked out?
Thanks in advance for answers.

MrVic: Its an average of both loaders skill, So if one dies you take a
penalty but its not as bad. Since both loaders being present is
taken into account in the gun rpm, the loss of one hurts but is not
to bad. Hope that helps
Subject:
Off-Topic Discussion\Off-Topic\Why Is-4 It'S So Op.
Link on message: #293077

Link on message: #293077
ARGO: Wanna know why an IS7 top speed is 50kph?
FEAR.
It has to be because the IS4 does 30kph
FEAR.
It has to be because the IS4 does 30kph
Subject: beta 0.6.2.x update
Link on message: #292923
Link on message: #292923
Overlord: v.0.6.2.7 preview:
- Added new medium tanks: Т-54, Panther II, Pershing.
- Added new TD "Object" 704.
- Added new SPGs: "Object" 212, G-Tiger, G-Panther, M12, M40/M43.
- Increased reverse speed for tier 7, 8, 9 medium tanks.
- Rebalanced characteristics for all guns and ammo for current SPGs tiers 3, 4, 5, 6.
- Increased hit points for tier 7, 8, 9 medium tanks.
- Increased the visibility for tier 8, 9, 10 heavy tanks by 25% during movement and at rest
- Reworked match-making system.
- Fixed bug with not saving status of ammo-resupply checkbox.
- Fixed incorrect messages on recieving achievements in service channel.
- "Not ready" button now unlocked for platoon leader in waiting line before battle.
- Corrected unobvious descriptions of new achievements.
Topic for discussion
Attention! the list of changes is not full.
- Added new medium tanks: Т-54, Panther II, Pershing.
- Added new TD "Object" 704.
- Added new SPGs: "Object" 212, G-Tiger, G-Panther, M12, M40/M43.
- Increased reverse speed for tier 7, 8, 9 medium tanks.
- Rebalanced characteristics for all guns and ammo for current SPGs tiers 3, 4, 5, 6.
- Increased hit points for tier 7, 8, 9 medium tanks.
- Increased the visibility for tier 8, 9, 10 heavy tanks by 25% during movement and at rest
- Reworked match-making system.
- Fixed bug with not saving status of ammo-resupply checkbox.
- Fixed incorrect messages on recieving achievements in service channel.
- "Not ready" button now unlocked for platoon leader in waiting line before battle.
- Corrected unobvious descriptions of new achievements.
Topic for discussion
Attention! the list of changes is not full.
Subject: beta 0.6.2.x update
Link on message: #292923
Link on message: #292923
Overlord: v.0.6.2.7 preview:
- Added new medium tanks: Т-54, Panther II, Pershing.
- Added new TD "Object" 704.
- Added new SPGs: "Object" 212, G-Tiger, G-Panther, M12, M40/M43.
- Increased reverse speed for tier 7, 8, 9 medium tanks.
- Rebalanced characteristics for all guns and ammo for current SPGs tiers 3, 4, 5, 6.
- Increased hit points for tier 7, 8, 9 medium tanks.
- Increased the visibility for tier 8, 9, 10 heavy tanks by 25% during movement and at rest
- Reworked match-making system.
- Fixed bug with not saving status of ammo-resupply checkbox.
- Fixed incorrect messages on recieving achievements in service channel.
- "Not ready" button now unlocked for platoon leader in waiting line before battle.
- Corrected unobvious descriptions of new achievements.
Topic for discussion
Attention! the list of changes is not full.
- Added new medium tanks: Т-54, Panther II, Pershing.
- Added new TD "Object" 704.
- Added new SPGs: "Object" 212, G-Tiger, G-Panther, M12, M40/M43.
- Increased reverse speed for tier 7, 8, 9 medium tanks.
- Rebalanced characteristics for all guns and ammo for current SPGs tiers 3, 4, 5, 6.
- Increased hit points for tier 7, 8, 9 medium tanks.
- Increased the visibility for tier 8, 9, 10 heavy tanks by 25% during movement and at rest
- Reworked match-making system.
- Fixed bug with not saving status of ammo-resupply checkbox.
- Fixed incorrect messages on recieving achievements in service channel.
- "Not ready" button now unlocked for platoon leader in waiting line before battle.
- Corrected unobvious descriptions of new achievements.
Topic for discussion
Attention! the list of changes is not full.
Subject:
Contests & Competitions\Championships & Competitions\Championships Archive\Battle League\Champions Division\WoT Battle League (Champions Division) - discussion
Link on message: #292778

Link on message: #292778
MrVic: Did some cleaning, if you had a post removed it was due to being
off topic.
Good luck to all the Champ League everyone!
Good luck to all the Champ League everyone!
Subject: WoT Battle League (Champions Division) - discussion
Link on message: #292778
Link on message: #292778
MrVic: Did some cleaning, if you had a post removed it was due to being
off topic.
Good luck to all the Champ League everyone!
Good luck to all the Champ League everyone!
Subject:
Off-Topic Discussion\Off-Topic\The Magic Vending Machine!
Link on message: #292702

Link on message: #292702
ARGO: You get the Hogan's alley video game
I put in Clint Eastwood
I put in Clint Eastwood
Subject:
Archives\Beta\Game Controls
Link on message: #292454

Link on message: #292454
Tanitha: F1 should bring up the menu.
Heres a photo of it from colddawg.
http://i23.photobuck...OT/shot_063.jpg
Heres a photo of it from colddawg.
http://i23.photobuck...OT/shot_063.jpg
Subject:
Archives\Junkyard\World Of Is7S
Link on message: #292446
Golbez, on 15 December 2010 - 03:14 PM, said: There have already been countless threads discussing why there is
any reason not to go anything but Russian post release/wipe

Link on message: #292446

Tanitha: Exactly, there is already many threads. You know that, so why make
yet another to spam the forums with.?
The IS7 is indeed a impressive tank.
Its true that after a soft-wipe there will be a ton more of them.
On release. 85% of players of FreeToPlay games dont pay. So I doubt there will be that many on release.
Definitely nowhere near as many as there are now. At the moment tons of free gold is given out, it will be different when gold costs.
There will be other tanks that might surpass the IS7. T9 mediums. Top tier arty. US TD's. More TD's. The German E100's. ETc..
The correct section to discuss tanks, is in the tank section.
Threads like this.
http://forum.worldof...posed-to-be-op/
no-the-vehicles-are-not-unbalanced-is47-are-supposed-to-be-op
http://forum.worldof...equal-maus4502/
is7-does-not-equal-maus4502
Russian heavy tank section
http://forum.worldof...73-heavy-tanks/
Warning level increased by 1 for making duplicate threads of existing topics.
Thread locked.
The IS7 is indeed a impressive tank.
Its true that after a soft-wipe there will be a ton more of them.
On release. 85% of players of FreeToPlay games dont pay. So I doubt there will be that many on release.
Definitely nowhere near as many as there are now. At the moment tons of free gold is given out, it will be different when gold costs.
There will be other tanks that might surpass the IS7. T9 mediums. Top tier arty. US TD's. More TD's. The German E100's. ETc..
The correct section to discuss tanks, is in the tank section.
Threads like this.
http://forum.worldof...posed-to-be-op/
no-the-vehicles-are-not-unbalanced-is47-are-supposed-to-be-op
http://forum.worldof...equal-maus4502/
is7-does-not-equal-maus4502
Russian heavy tank section
http://forum.worldof...73-heavy-tanks/
Warning level increased by 1 for making duplicate threads of existing topics.
Thread locked.
Subject:
Archives\Beta\Eu Server Text Buffer Language .... Possible Problem
Link on message: #292411

Link on message: #292411
Tanitha: Im not sure how the euro side will be structured, I'll goto the USA
server..
But it shouldn't be too bad, if you get in a Italian clan, you only need to talk to your platoon/clan mates
Regards
But it shouldn't be too bad, if you get in a Italian clan, you only need to talk to your platoon/clan mates
Regards
Subject:
Archives\Beta\Change From Killing Blows To Dmg Done
Link on message: #292386

Link on message: #292386
Tanitha: I prefer this suggestion to devs.
http://forum.worldof...ame-stats-chat/
Which asks for more stats after a game + time to discuss them.
http://forum.worldof...ame-stats-chat/
Which asks for more stats after a game + time to discuss them.
Subject:
Archives\Beta\No Sniper Medal
Link on message: #292352
arkhell, on 15 December 2010 - 05:30 PM, said: Someone else in your team shot 10/10 or more and has more kills
then you so more exp, the one with the highest Exp and score gets
the medal, think it's even in the discription somewere.
it's just like all the other special medals, if someone else does it better he will get the medal

Link on message: #292352

it's just like all the other special medals, if someone else does it better he will get the medal
Tanitha: Ive seen screenshots were people have gotten 10/10 and noone else
got a sniper medal. So it wasn't that someone else got more.
I'm not sure what the bug is. there is other threads on this topic. so this should be merged, when I find one of the other threads.
I'm not sure what the bug is. there is other threads on this topic. so this should be merged, when I find one of the other threads.
Subject:
Archives\Junkyard\Question About Buying Expirienced Crewmembers.
Link on message: #292219

Link on message: #292219
Tanitha: All crew is for ONE tank, swapping them to another tank requires
them to be retrained in which they cost more credits/gold and lose
a lot of exp.
Everything you need to know about crew, is here.
http://forum.worldof.../8498-faq-crew/
If you still have any questions, that's the place to ask.
Closing this thread, and pming the OP.
Everything you need to know about crew, is here.
http://forum.worldof.../8498-faq-crew/
If you still have any questions, that's the place to ask.
Closing this thread, and pming the OP.
Subject:
Archives\Beta\Boxed Version?
Link on message: #292210
Jurasik, on 15 December 2010 - 03:47 PM, said: Hi all.
First post, so please bear with me.
I have searched the forum for a cost of the boxed version (when it is released) & I cannot find a definitive answer.
Can the developers tell me how much the boxed version is going to be & is it going to be a subscription based game or a one time fee?
Thanks.

Link on message: #292210

First post, so please bear with me.
I have searched the forum for a cost of the boxed version (when it is released) & I cannot find a definitive answer.
Can the developers tell me how much the boxed version is going to be & is it going to be a subscription based game or a one time fee?
Thanks.
Tanitha: The game will be down-loadable for free, the same as it is now.
There might be a boxed version available for some regions/countries, or maybe online. But they will be promo boxes sort of system, IE like they probably will contain some collector extra's. They aren't required.
There is no required subscription, the game is free to play.
But there is micro transactions for extra's.
There might be a boxed version available for some regions/countries, or maybe online. But they will be promo boxes sort of system, IE like they probably will contain some collector extra's. They aren't required.
There is no required subscription, the game is free to play.
But there is micro transactions for extra's.
Subject:
Archives\Junkyard\Gonna Quit?
Link on message: #292009
diety, on 15 December 2010 - 01:22 PM, said: Wow really? I just read this but it seems like they're taking steps
backwards and not in the right direction. Scouts having less
visibility.
Scouts will be officially dead after next patch.
*sigh*

Link on message: #292009

Scouts will be officially dead after next patch.
*sigh*
Tanitha: Reduced visibility means they are harder to be seen.
IE making light tanks harder to be spotted, big heavies easier to be spotted, etc.
IE making light tanks harder to be spotted, big heavies easier to be spotted, etc.
Subject:
Archives\Beta\Low Res
Link on message: #291990
tazmanyak, on 15 December 2010 - 01:08 PM, said: This is not what he is looking for ...
I'm sure a dev released a low textures pack a few time ago. For low end machines.
Cant remember where it was, sorry :/
Note: if one of you can find it, it should be stickied somewhere, and maybe put in the main site downloads section

Link on message: #291990

I'm sure a dev released a low textures pack a few time ago. For low end machines.
Cant remember where it was, sorry :/
Note: if one of you can find it, it should be stickied somewhere, and maybe put in the main site downloads section

Tanitha: Yep..
I finally found it. It was labeled low graphics. I was searching low res, and other things..
Low res pack. : http://forum.worldof...-settings-pack/
Hotfix for 6.1.5 : http://forum.worldof...ormance-hotfix/
And yes I pinned it.
Moving this back to tech support, PMing the op.
I finally found it. It was labeled low graphics. I was searching low res, and other things..
Low res pack. : http://forum.worldof...-settings-pack/
Hotfix for 6.1.5 : http://forum.worldof...ormance-hotfix/
And yes I pinned it.
Moving this back to tech support, PMing the op.
Subject:
Archives\Beta\Suggestions\Minor Suggestion Regarding Daily Double Xp
Link on message: #291969
ST61, on 15 December 2010 - 12:17 PM, said: Ech, have you read info about patch which will be realased in 2
weeks? It will be there.
arkhell, on 15 December 2010 - 12:36 PM, said: newsletters and reading patchnotes help not posting stuff like
this..

Link on message: #291969

Tanitha: From my reading of the op, he knows of the change. But he is asking
for a icon to see which tank has earned it and which tank
hasn't.
I also have about 10 tanks in my garage, so knowing which has earned and which hasn't would be nice.
I also have about 10 tanks in my garage, so knowing which has earned and which hasn't would be nice.

Tanitha:
Subject:
News from the Front\Discussion of News Articles\Mmosite Christmas Carnival Launch!
Link on message: #291964
tazmanyak, on 15 December 2010 - 01:03 PM, said: Help needed, from devs pl!
What are we supposed to write in all those fields (see attached file, thx)??

Link on message: #291964

What are we supposed to write in all those fields (see attached file, thx)??
Jeremy Taylor: Game Account: your e-mail
In-game name: alias, your nickname you have in World of Tanks
Class: the class of a tank you drive
Level: the level of a tank you drive
In-game name: alias, your nickname you have in World of Tanks
Class: the class of a tank you drive
Level: the level of a tank you drive
Subject:
Archives\Beta\Microstransaction For Clan? It Is Not A Good Idea...
Link on message: #291604

Link on message: #291604
Tanitha: The topic is clans, please get back on topic please.
Subject:
Archives\Beta\Fixs For Xfire And Cant Use Shift
Link on message: #291562

Link on message: #291562
Tanitha: Yep there is a tech and error section.
The bug is with xfire, so switch it off, and all should be good.
Will pm you.
The bug is with xfire, so switch it off, and all should be good.
Will pm you.
Subject:
Archives\Beta\Microstransaction For Clan? It Is Not A Good Idea...
Link on message: #291550

Link on message: #291550
Tanitha: I would expect that a decent clan would be earning gold for owning
land, And that gold is then used to pay for things that the clan
needs.
Subject:
Archives\Beta\Pineapples
Link on message: #291536
Giganaut, on 15 December 2010 - 04:35 AM, said: i do apologize if im taking up space by making a useless thread
I was abit high on sugar...
Quote The popularity of the pineapple is due to its sweet-sour taste containing 15% sugar

Link on message: #291536

I was abit high on sugar...
Tanitha: Too many pineapples.
Quote The popularity of the pineapple is due to its sweet-sour taste containing 15% sugar
Tanitha:
Subject:
Archives\Beta\Wont Log In
Link on message: #291510
chrisnin, on 15 December 2010 - 01:25 AM, said: ok my code is on another acc but i cant log into that acc on the
fourms im so confused
ok other acc is under beta tester and its name is masterchief117

Link on message: #291510

ok other acc is under beta tester and its name is masterchief117
Tanitha: Use the beta testing account to access the forums not this one.
This one can only access 1/4 of the forums.
Subject:
Archives\Beta\Low Res
Link on message: #291501
n1sK, on 15 December 2010 - 05:52 AM, said: Please be more specific on what you need.

Link on message: #291501

Tanitha: Sounds like he wants a low res textures pack.
I think I've heard of them. But i cant find them with search.
They might be out of date too now, with new tanks added to the game fairly often.
Editing title, and moving to creativity.
I think I've heard of them. But i cant find them with search.
They might be out of date too now, with new tanks added to the game fairly often.
Editing title, and moving to creativity.
Subject:
Archives\Junkyard\Banned For Protecting Team Mates
Link on message: #291482

Link on message: #291482
Tanitha: Excuses for breaking the rules just get out of hand.
I killed him because he shot me, I killed him because he tracked me at the start of the game, I killed him because he was camping, I killed him because he drives a arty, I killed him because he was capping, I killed him because he called me a noob... The list goes on..
So the rules are quite simple, dont kill or intentionally damage your team mates or you get banned.
I think the main thing with the OP, is that its not just banable to TK, its banable to damage your own team. So screenshots of his damage with a accompanying email should have been emailed to support@worldoftanks.com or lodged at their new website support.worldoftanks.com
Spending the time to take the screenshots of him damaging other tanks, would have resulted in him being banned. And you would have only lost that one 5+ minute game.
The Tk rules might not be perfect at the moment, but they will probably change a few times before release, but that's what the rules are at the moment.
Thread locked.
I killed him because he shot me, I killed him because he tracked me at the start of the game, I killed him because he was camping, I killed him because he drives a arty, I killed him because he was capping, I killed him because he called me a noob... The list goes on..
So the rules are quite simple, dont kill or intentionally damage your team mates or you get banned.
I think the main thing with the OP, is that its not just banable to TK, its banable to damage your own team. So screenshots of his damage with a accompanying email should have been emailed to support@worldoftanks.com or lodged at their new website support.worldoftanks.com
Spending the time to take the screenshots of him damaging other tanks, would have resulted in him being banned. And you would have only lost that one 5+ minute game.
The Tk rules might not be perfect at the moment, but they will probably change a few times before release, but that's what the rules are at the moment.
Thread locked.
Subject:
Archives\Beta\Extra Xp Unusable
Link on message: #291448
zayack, on 15 December 2010 - 04:46 AM, said: well heres an idea you can transfer XP for free from non-elite
tanks at but you only get 1/2 as much xp from each transaction so
if you have 5k on a tank you get 2.5k in free XP by paying gold

Link on message: #291448

Tanitha: The system is decent.
If you wish to continue playing a tank past the time that you can upgrade to the next tank, Then you can upgrade it to elite, and then pay gold to transfer any extra leftover exp off it.
This is one of the few main sources of income and gold spending for the game.
Main Gold use
Buying premium.
Transferring gold to credits.
Transferring exp to free exp with gold.
They need to earn a income from their game..
Moving to discussion, it doesn't belong in the tech section.
If you wish to continue playing a tank past the time that you can upgrade to the next tank, Then you can upgrade it to elite, and then pay gold to transfer any extra leftover exp off it.
This is one of the few main sources of income and gold spending for the game.
Main Gold use
Buying premium.
Transferring gold to credits.
Transferring exp to free exp with gold.
They need to earn a income from their game..
Moving to discussion, it doesn't belong in the tech section.
Subject:
Archives\Beta\Where Can I Find The Hitboxes For Tanks In This Game?
Link on message: #291413

Link on message: #291413
MrVic: Good listing for base armor values the tankopedia, its still being
worked on, http://game.worldoft...m/encyclopedia/
The other thing is mainly some trial and error and the biggest is base armor value based on facing and trying to get shots on the flattest angles you can.
This were the high school geometry we all slept through starts to help some
Get good at neutralizing slopes or picking shots against good angles, then start to reference the armor values for those area even if its a vague listing, and you'll see
better results.
The other thing is mainly some trial and error and the biggest is base armor value based on facing and trying to get shots on the flattest angles you can.
This were the high school geometry we all slept through starts to help some

Get good at neutralizing slopes or picking shots against good angles, then start to reference the armor values for those area even if its a vague listing, and you'll see
better results.
Subject: IS 7 rammer issue
Link on message: #291130
zmeul, on Dec 08 2010 - 03:08, said: I've redone a lot of tests using 0.6.2.5 RU BETA test server and
concluded that rammer does work on IS-7, as does the ventilation
and combat rations
default - 12.66 sec
ventilation - 12.40 sec
rammer - 11.33 sec
rammer+ventilation+combat rations - 10.63 sec
why it seems not to be working? well ... the projectile loading doesn't start at the 15:00 mark but about 1sec later, also the in-game timer is synced to server and will exhibit desync issues if the client has big latency or lag
note: it might very well not work on our 0.6.1.5 BETA but I can asure you that it works on 0.6.2.x
Link on message: #291130

default - 12.66 sec
ventilation - 12.40 sec
rammer - 11.33 sec
rammer+ventilation+combat rations - 10.63 sec
why it seems not to be working? well ... the projectile loading doesn't start at the 15:00 mark but about 1sec later, also the in-game timer is synced to server and will exhibit desync issues if the client has big latency or lag
note: it might very well not work on our 0.6.1.5 BETA but I can asure you that it works on 0.6.2.x
Overlord:
Rammer on IS-7 works both in v.0.6.2 and in v.0.6.1.5.
The values are almost the same as above.
Closed
Rammer on IS-7 works both in v.0.6.2 and in v.0.6.1.5.
The values are almost the same as above.
Closed
Subject: IS 7 rammer issue
Link on message: #291130
zmeul, on Dec 08 2010 - 03:08, said: I've redone a lot of tests using 0.6.2.5 RU BETA test server and
concluded that rammer does work on IS-7, as does the ventilation
and combat rations
default - 12.66 sec
ventilation - 12.40 sec
rammer - 11.33 sec
rammer+ventilation+combat rations - 10.63 sec
why it seems not to be working? well ... the projectile loading doesn't start at the 15:00 mark but about 1sec later, also the in-game timer is synced to server and will exhibit desync issues if the client has big latency or lag
note: it might very well not work on our 0.6.1.5 BETA but I can asure you that it works on 0.6.2.x
Link on message: #291130

default - 12.66 sec
ventilation - 12.40 sec
rammer - 11.33 sec
rammer+ventilation+combat rations - 10.63 sec
why it seems not to be working? well ... the projectile loading doesn't start at the 15:00 mark but about 1sec later, also the in-game timer is synced to server and will exhibit desync issues if the client has big latency or lag
note: it might very well not work on our 0.6.1.5 BETA but I can asure you that it works on 0.6.2.x
Overlord:
Rammer on IS-7 works both in v.0.6.2 and in v.0.6.1.5.
The values are almost the same as above.
Closed
Rammer on IS-7 works both in v.0.6.2 and in v.0.6.1.5.
The values are almost the same as above.
Closed
Subject: Panther II
Link on message: #291126
CerVus, on Dec 13 2010 - 13:59, said: Overlord please can you post some tech spec of Panther II and
75/100 gun?
Link on message: #291126

Overlord:
Panther 2
HP - 1500+
Speed limit - 55
Hull armror - 100/60/40
Turret armor - 150/60/60
7.5cm KwK45 L/100
Caliber - 75mm
RoF - 15.38
Avg penetration - 198/244/38
Avg damage - 135/135/175
These are preliminary test values.
Panther 2
HP - 1500+
Speed limit - 55
Hull armror - 100/60/40
Turret armor - 150/60/60
7.5cm KwK45 L/100
Caliber - 75mm
RoF - 15.38
Avg penetration - 198/244/38
Avg damage - 135/135/175
These are preliminary test values.
Subject: Panther II
Link on message: #291126
CerVus, on Dec 13 2010 - 13:59, said: Overlord please can you post some tech spec of Panther II and
75/100 gun?
Link on message: #291126

Overlord:
Panther 2
HP - 1500+
Speed limit - 55
Hull armror - 100/60/40
Turret armor - 150/60/60
7.5cm KwK45 L/100
Caliber - 75mm
RoF - 15.38
Avg penetration - 198/244/38
Avg damage - 135/135/175
These are preliminary test values.
Panther 2
HP - 1500+
Speed limit - 55
Hull armror - 100/60/40
Turret armor - 150/60/60
7.5cm KwK45 L/100
Caliber - 75mm
RoF - 15.38
Avg penetration - 198/244/38
Avg damage - 135/135/175
These are preliminary test values.
Subject:
Archives\Beta\Kill Yourself?
Link on message: #290567

Link on message: #290567
ARGO: I had a guy once in an T-44 come up to my IS4 when I was tracked
and about 30% health and he tried one of those "Ram his gun up your
tanks engine and pop" stunts. Well My guess is that he didn't
notice his own health was 8%. He fired blew himself up and I
laughed and wrote to him as he raged "behold the power of
cheese!!!".
Subject:
Archives\Beta\"Go Scout, Or I Kill You..."
Link on message: #290560

Link on message: #290560
ARGO: We have been down this road of discussion before, I myself have
written plenty regarding this. The simple answer is they suffer
from P.U.T.T.S
Premature, Upper. Tank, Tier, Syndrome
No one likes playing with a PUTTS so just screenshot/report them to community@worldoftanks.com
Read more about putts in necomers section
Premature, Upper. Tank, Tier, Syndrome
No one likes playing with a PUTTS so just screenshot/report them to community@worldoftanks.com
Read more about putts in necomers section
Subject:
Archives\Beta\Need A Break From The Grind?
Link on message: #290331
luscious, on 13 December 2010 - 11:57 PM, said: QFT! That's why I am toying with the idea of a souped-up
loltraktor.
JohnHenry, on 14 December 2010 - 02:59 PM, said: Basically, your argument is you farming them increases their skill.
Justification of farming I've heard countless times. That, "sir",
is bollocks. You don't learn when someone poops you with his leet
skillz. In order to learn, you need to have an incentive (earned
XP) and place to do it by trying different things. I learned
absolutely nothing when I was new to the game, my tank was
unupgraded and whole team was farmed by some "pro" with 100% crew
in t2 battle. Dream on.

Link on message: #290331

Tanitha: A T2 light tank seems to go into tier 1-2 "light tank only" battles
1/2 the time.
The other 1/2 the time it goes into games that contain TD's and arty.
Playing A T2 TD puts you in the mixed tank/td/arty games.
So I personally prefer the T2 light tanks, to the T2 TD's.
The other 1/2 the time it goes into games that contain TD's and arty.
Playing A T2 TD puts you in the mixed tank/td/arty games.
So I personally prefer the T2 light tanks, to the T2 TD's.

Tanitha: I dont really think new players have to play T 1-2 very long any
more anyway.
175 Exp for a T2.
1,310 Exp for a T3.
In my first and only game in a stock USA T1, i just got 0 kills, shot 12 times, hit once, got hit 4 times.
And earned 424 exp with it being the first game of the day in that tank. Almost the 1/3 of the way to the exp needed for a T3 already from 1 bad game.
As for credits, its buy-able with gold.
So, 4 games? and the spending of a few gold -> credits, and you are in a T3..
175 Exp for a T2.
1,310 Exp for a T3.
In my first and only game in a stock USA T1, i just got 0 kills, shot 12 times, hit once, got hit 4 times.
And earned 424 exp with it being the first game of the day in that tank. Almost the 1/3 of the way to the exp needed for a T3 already from 1 bad game.
As for credits, its buy-able with gold.
So, 4 games? and the spending of a few gold -> credits, and you are in a T3..
Subject:
Fan Zone\Tank Skins\Loltracktorz!
Link on message: #290306
ninjafist, on 14 December 2010 - 12:09 AM, said: do you want the skin? cuz I could probably upload it somewhere.

Link on message: #290306

Tanitha: Yeah please. I dont have a loltractor skin loaded atm. There's
probably others that would appreciate it too.
Thanks.
Thanks.
Subject:
Archives\Beta\Rule The Battlefields With A Friend
Link on message: #290298
Kansalainen, on 14 December 2010 - 02:26 PM, said: Okay yeah, I saw that option, but gathering that amount of gold
takes awhile..
Will that platoon be available even after the users premium time ends?

Link on message: #290298

Will that platoon be available even after the users premium time ends?
Tanitha: No, but then your mate can buy premium for a day. IE you alternate
on who buys the premium.
Subject:
Archives\Beta\Rule The Battlefields With A Friend
Link on message: #290289

Link on message: #290289
Tanitha: Only one person needs premium to make the platoon.
So the best way is to wait 17 days and save your 150 gold a day to buy a months premium for 2500 gold. But there is many other ways.
1. You can get someone with premium in general chat, and the two of you can platoon with him/her.
2. One of you two can buy a days premium alternatively.
You get 600 gold between you's every 2 days.
2 days premium is only 500.
So you could buy a days premium one day, he could buy it the next.
Etc..
So the best way is to wait 17 days and save your 150 gold a day to buy a months premium for 2500 gold. But there is many other ways.
1. You can get someone with premium in general chat, and the two of you can platoon with him/her.
2. One of you two can buy a days premium alternatively.
You get 600 gold between you's every 2 days.
2 days premium is only 500.
So you could buy a days premium one day, he could buy it the next.
Etc..
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