Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject:
Archives\Junkyard\Server Split Up Discussion Thread
Link on message: #372777
Comi001, on 17 January 2011 - 12:52 PM, said: Exactly how long it takes and what happened to the German Forum?

Link on message: #372777

Overlord: See http://forum.worldof...ed/#entry372757
Subject:
Archives\Junkyard\National language sections moved
Link on message: #372757

Link on message: #372757
Overlord: German, Polish and Balkan subforums were moved to European WOT forums.
From now on http://forum.worldoftanks.com is North American WOT forums.
From now on http://forum.worldoftanks.com is North American WOT forums.
Subject:
Archives\Beta\Tiger II Gun Graphics
Link on message: #372666
Starfire, on 15 January 2011 - 06:52 PM, said: After some work with Gimp2, I have determined that the graphics for
the
Tiger II Gun 8,8 cm KwK 43 L/71 is exactly the same as the graphics for
Gun 10,5 cm KwK 46 L/68
Now these gun are different lengths and different widths. Is there a plan to fix this?
Most other tanks are not done this way.
PS: If you updated the graphics in the late Dec patch, just ignore this as I might have older files.

Link on message: #372666

Tiger II Gun 8,8 cm KwK 43 L/71 is exactly the same as the graphics for
Gun 10,5 cm KwK 46 L/68
Now these gun are different lengths and different widths. Is there a plan to fix this?
Most other tanks are not done this way.
PS: If you updated the graphics in the late Dec patch, just ignore this as I might have older files.
Overlord: This is an old issue that we failed to take into account, should be
fixed [finally] in one of the upcoming updates.
Subject:
Archives\Beta\Suggestions\US Tech Tree Changes And Improvements
Link on message: #372370
Lobo, on 16 January 2011 - 03:16 PM, said: I can't...
read this
http://science.howst...medium-tank.htm
If they accept M103 they have to put Patton too.

Link on message: #372370

read this
http://science.howst...medium-tank.htm
If they accept M103 they have to put Patton too.
MrVic: M103 was prototyped before 1950
I was trying to keep to 1950 cut,
just a personal rule of thumb.
M48 basically its hull design was not built till after 1950 from what records I have.
Still collecting records on it. Thought a I had a full post on the time frames and prototypes of the M46-M48
will have to check back. If not will work up a good pile of certified info

M48 basically its hull design was not built till after 1950 from what records I have.
Still collecting records on it. Thought a I had a full post on the time frames and prototypes of the M46-M48
will have to check back. If not will work up a good pile of certified info

Subject:
Archives\Beta\Suggestions\German and russian tech trees improvements
Link on message: #371331

Link on message: #371331
MrVic: Some interesting ideas 
The devs look to be heading towards changing all the trees some but the US one mostly. Only trouble I see is the M103 and T10, currently the M103 would have trouble at tier 10 since the limitation on ammo used by the game ect. But overall good suggestions
Hoping to hear more final plans from the devs on their plans in the next few weeks

The devs look to be heading towards changing all the trees some but the US one mostly. Only trouble I see is the M103 and T10, currently the M103 would have trouble at tier 10 since the limitation on ammo used by the game ect. But overall good suggestions

Hoping to hear more final plans from the devs on their plans in the next few weeks

Subject:
Archives\Junkyard\Ammorack?
Link on message: #371058
Patrolman, on 07 January 2011 - 03:19 PM, said: 2.Soll ich mir die Spielernamen notieren und jemanden senden? Wenn
dann mal bitte eine Information an wen, oder wohin.
typhaon, on 07 January 2011 - 03:24 PM, said: Mit Treffern ins Ammorack kann man jeden Panzer mit einem Schlag
zerstören... es sei denn er hat keine Munition mehr.

Link on message: #371058

Tanitha: support.worldoftanks.com or support@worldoftanks.com
http://forum.worldof...nly-keyloggers/
http://forum.worldof...nly-keyloggers/

Tanitha: You may report anything to support@worldoftanks.com but there is no
known cheats.
It was probably your ammorack it is common on T44's which is why most of them use the "wet ammorack"
Closing.
It was probably your ammorack it is common on T44's which is why most of them use the "wet ammorack"
Closing.
Subject:
Archives\Beta\Game crashes Internet
Link on message: #370608
PunchFace, on 15 January 2011 - 11:26 PM, said: here ya go....

Link on message: #370608

Vallter: Answered here
Subject:
Archives\Beta\Question about the gun
Link on message: #370548

Link on message: #370548
Vallter: Firing directly in the gun will damage only the gun. Just like it
does with tracks. But there is a chance of damaging enemy's tank by
ricochet.
Subject:
Archives\Beta\Crashing during loading screen
Link on message: #370517
PunchFace, on 15 January 2011 - 11:39 PM, said: Game seems to work fine for a while after a fresh install but after
a few hours or the next day (computer shutdown then start) it
crashes every 2nd or 3rd battle on the loading screen.
Yesterday, I thought maybe it was Teamspeak so I stopped using that, reinstalled the game for the 10th time and it worked fine all day after that. Now today after shutting down for the night, it's again, repeatedly crashing. I have installed every fix and solution on the forums. Crash is a full shutdown of the game. Very fast and right to the desktop. No errors are shown. Always during the loading screen. When I attempt to start the game again, I get to the same spot in the loading screen while my tank sits there and incurs a fat repair bill. This is getting on my nerves. This game is so addicting but the constant crashing has left a bad taste in my mouth. The red ground I saw one day was kinda odd but didn't drive me insane like this is.
Also, after every uninstall I check the directory to see if any files are left. There is always one lod0 file that i can not delete... Maybe that has something to do with it. Idk.
Win 7 Pro, 64bit, Intel i7 3.33GHz 12GB of ram. Quad GTX 295's.

Link on message: #370517

Yesterday, I thought maybe it was Teamspeak so I stopped using that, reinstalled the game for the 10th time and it worked fine all day after that. Now today after shutting down for the night, it's again, repeatedly crashing. I have installed every fix and solution on the forums. Crash is a full shutdown of the game. Very fast and right to the desktop. No errors are shown. Always during the loading screen. When I attempt to start the game again, I get to the same spot in the loading screen while my tank sits there and incurs a fat repair bill. This is getting on my nerves. This game is so addicting but the constant crashing has left a bad taste in my mouth. The red ground I saw one day was kinda odd but didn't drive me insane like this is.
Also, after every uninstall I check the directory to see if any files are left. There is always one lod0 file that i can not delete... Maybe that has something to do with it. Idk.

Win 7 Pro, 64bit, Intel i7 3.33GHz 12GB of ram. Quad GTX 295's.
Vallter: According to PingPlotter's screenshot you attached in this theme
http://forum.worldof...ashes-internet/ we think
you have a great loss of packages. Connection issues may occur due
to several reasons. To solve the problem, make sure that your
anti-virus software\firewall\proxy\usergate do not block the client
connection with the server.
Please open the following ports in the net settings:
IPs: 174.34.231.0-174.34.231.255
All destination UDP ports: 20013, 20014, 20018, 32801-32825
TCP game ports: 80, 443, 1080, 3128, 8080, 8081, 8088, 8888, 53
UDP voice chat ports: 12000-29999, 5060, 5062, 3478, 3479
Allow WorldOfTanks.exe to use UDP and TCP protocols.
Please, open "hosts" file, located in C:\Windows\winsxs\amd64_microsoft-windows-w..nfrastructure-other_31bf3856ad364e35_6.1.7600.16385_none_6079f415110c0210 folder and type in manually the following line: 174.34.231.143 login-master.worldoftanks.com
All the in-game settings and hosts, used by the game, can be traced in the "preferences.xml" file. Please press Windows key + R and type
%appdata%\wargaming.net\WorldOfTanks Delete "preferences.xml" file and only then reinstall your game client.
Also we suggest you to check your computer with anti-virus software. Some viruses can reduce Internet channel.
Please try all above-stated without skipping any part of instructions.
Please open the following ports in the net settings:
IPs: 174.34.231.0-174.34.231.255
All destination UDP ports: 20013, 20014, 20018, 32801-32825
TCP game ports: 80, 443, 1080, 3128, 8080, 8081, 8088, 8888, 53
UDP voice chat ports: 12000-29999, 5060, 5062, 3478, 3479
Allow WorldOfTanks.exe to use UDP and TCP protocols.
Please, open "hosts" file, located in C:\Windows\winsxs\amd64_microsoft-windows-w..nfrastructure-other_31bf3856ad364e35_6.1.7600.16385_none_6079f415110c0210 folder and type in manually the following line: 174.34.231.143 login-master.worldoftanks.com
All the in-game settings and hosts, used by the game, can be traced in the "preferences.xml" file. Please press Windows key + R and type
%appdata%\wargaming.net\WorldOfTanks Delete "preferences.xml" file and only then reinstall your game client.
Also we suggest you to check your computer with anti-virus software. Some viruses can reduce Internet channel.
Please try all above-stated without skipping any part of instructions.
Subject:
Archives\Junkyard\I need help
Link on message: #370393

Link on message: #370393
Tanitha: Codes are here.
http://forum.worldof...available-here/
http://forum.worldof...available-here/
Subject:
Archives\Junkyard\Update Begin... :Thumbup:
Link on message: #370282

Link on message: #370282
Tanitha: Old post regarding a old patch, posted into the wrong section of
the forums. Cosing.
Subject:
Archives\Junkyard\Server Split Up Discussion Thread
Link on message: #369284
ArmorShark7, on 15 January 2011 - 07:24 PM, said: Overlord, is it really that necessary to have two English-based
forums?

Raptor, on 15 January 2011 - 07:37 PM, said: Good question. I bet we don't need another forum for game
discussion, suggestions etc. etc.
2 Separate sections on this forum for issues concerning only EU server and US server would be sufficient imo, not to mention this will weaken our community.

Link on message: #369284


Overlord: That's a valuable point. We will need to work hard to develop both
forums.

2 Separate sections on this forum for issues concerning only EU server and US server would be sufficient imo, not to mention this will weaken our community.
Overlord:
Subject:
Archives\Junkyard\Server Split Up Discussion Thread
Link on message: #369283
d_black_se, on 15 January 2011 - 07:59 PM, said: a few questions:
1. what is the expected (assuming no horrible delays) downtime for the split? (ie how long will we not be able to play?)
2. is there a soft wipe planned before the game goes open beta?
3. is it true that overlord likes pink socks?
4. are there any future events planned? (and if so what / when, even general ideas would be nice)

Link on message: #369283

1. what is the expected (assuming no horrible delays) downtime for the split? (ie how long will we not be able to play?)
2. is there a soft wipe planned before the game goes open beta?
3. is it true that overlord likes pink socks?
4. are there any future events planned? (and if so what / when, even general ideas would be nice)
Overlord: 1. Our usual "patch" downtime. Shouldn't take too long.
2. No. (was explained earlier why)
3. N/A
4. what kind of events?
2. No. (was explained earlier why)
3. N/A
4. what kind of events?
Subject:
Important Information\Updates & Patch Notes\beta v.0.6.3.x update
Link on message: #369250

Link on message: #369250
Overlord: beta v.0.6.2.8 - v.0.6.3.0 patch notes
- Basic UI for web-based battles (clan battles).
- Removed festive stuff from maps and hangars.
- Reworked static lightning for some maps.
- Fixed long descriprions for HE shells in service window.
- Fixed failure when pressing PTT button (rare).
- Fixed crash to desktop when using voice chat (rare).
- Fixed bug when reticle in SPG mode going beyond the map in some cases.
- Fixed incorrect display of water when using high settings for some configurations.
- Fixed incorrect display of assigned buttons in game controls.
- Fixed bug with opening game menu while loading the map.
- Fixed game "hang-up" when searching for companies.
- Removed "turret" for Object 704 from shop window.
- Cleared descriptions for some medals.
- [E] button unassigned from "fire" and "auto-aim".
- Fixed too powerful jerks when taking a hit in SPG mode.
- Reassembled audio output libraries.
- Vehicle performance characteristics:
T-54: repair costs increased by 15%, clearance increased by 15 cm, decreased armor of tracks by 5mm (now the same as for T-44), track repair time increased by 10% (now the same as for T-44).
ISU-152: repair costs increased by 8%.
Object 212: repair costs increased by 100%, decreased gun armoring.
203mm F-625D shell: price 1387 -> 1442.
203mm G-620 shell: price 1050 -> 1092.
IS-7: repair costs increased by 5%.
T-14: maximum battle tier reduced by 1.
Т30: repair costs increased by 10%.
STUG III: increased weight limit for top suspension, maximum battle tier reduced by 1.
Increased hit points for guns: 75mm_KwK_L70, 75mm_KwK45_L100, 88mm_KwK_43_L71, 105mm_KwK45_L52_ausf_B.
Maus: reloading time decreased by 0.21 sec.
Panther II:
- 7,5 см KwK42 L/70 gun: dispersion decreased by 7%.
- 7,5 cm KwK45 L/100 gun: dispersion decreased by 4%.
- increased weight limit for stock suspension (to mount top turret).
- repair costs decreased by 6%.
- 10,5 cm KwK45 L/52 Ausf. B gun: decreased dispersion during turret traverse by 14%, reloading time decreased by 0.17 sec, dispersion radius decreased by 7%.
- Maybach HL 234P50 engine: decreased chance of fire by 5%, increased hit point by 12.5%.
- Ammo rack: hit points increased by 8%.
Projected timeline: to be announced.
Current status: in open RU testing since January 15.
Topic for discussion
- Basic UI for web-based battles (clan battles).
- Removed festive stuff from maps and hangars.
- Reworked static lightning for some maps.
- Fixed long descriprions for HE shells in service window.
- Fixed failure when pressing PTT button (rare).
- Fixed crash to desktop when using voice chat (rare).
- Fixed bug when reticle in SPG mode going beyond the map in some cases.
- Fixed incorrect display of water when using high settings for some configurations.
- Fixed incorrect display of assigned buttons in game controls.
- Fixed bug with opening game menu while loading the map.
- Fixed game "hang-up" when searching for companies.
- Removed "turret" for Object 704 from shop window.
- Cleared descriptions for some medals.
- [E] button unassigned from "fire" and "auto-aim".
- Fixed too powerful jerks when taking a hit in SPG mode.
- Reassembled audio output libraries.
- Vehicle performance characteristics:
T-54: repair costs increased by 15%, clearance increased by 15 cm, decreased armor of tracks by 5mm (now the same as for T-44), track repair time increased by 10% (now the same as for T-44).
ISU-152: repair costs increased by 8%.
Object 212: repair costs increased by 100%, decreased gun armoring.
203mm F-625D shell: price 1387 -> 1442.
203mm G-620 shell: price 1050 -> 1092.
IS-7: repair costs increased by 5%.
T-14: maximum battle tier reduced by 1.
Т30: repair costs increased by 10%.
STUG III: increased weight limit for top suspension, maximum battle tier reduced by 1.
Increased hit points for guns: 75mm_KwK_L70, 75mm_KwK45_L100, 88mm_KwK_43_L71, 105mm_KwK45_L52_ausf_B.
Maus: reloading time decreased by 0.21 sec.
Panther II:
- 7,5 см KwK42 L/70 gun: dispersion decreased by 7%.
- 7,5 cm KwK45 L/100 gun: dispersion decreased by 4%.
- increased weight limit for stock suspension (to mount top turret).
- repair costs decreased by 6%.
- 10,5 cm KwK45 L/52 Ausf. B gun: decreased dispersion during turret traverse by 14%, reloading time decreased by 0.17 sec, dispersion radius decreased by 7%.
- Maybach HL 234P50 engine: decreased chance of fire by 5%, increased hit point by 12.5%.
- Ammo rack: hit points increased by 8%.
Projected timeline: to be announced.
Current status: in open RU testing since January 15.
Topic for discussion
Subject: beta v.0.6.3.x update
Link on message: #369250
Link on message: #369250
Overlord: beta v.0.6.2.8 - v.0.6.3.0 patch notes
- Basic UI for web-based battles (clan battles).
- Removed festive stuff from maps and hangars.
- Reworked static lightning for some maps.
- Fixed long descriprions for HE shells in service window.
- Fixed failure when pressing PTT button (rare).
- Fixed crash to desktop when using voice chat (rare).
- Fixed bug when reticle in SPG mode going beyond the map in some cases.
- Fixed incorrect display of water when using high settings for some configurations.
- Fixed incorrect display of assigned buttons in game controls.
- Fixed bug with opening game menu while loading the map.
- Fixed game "hang-up" when searching for companies.
- Removed "turret" for Object 704 from shop window.
- Cleared descriptions for some medals.
- [E] button unassigned from "fire" and "auto-aim".
- Fixed too powerful jerks when taking a hit in SPG mode.
- Reassembled audio output libraries.
- Vehicle performance characteristics:
T-54: repair costs increased by 15%, clearance increased by 15 cm, decreased armor of tracks by 5mm (now the same as for T-44), track repair time increased by 10% (now the same as for T-44).
ISU-152: repair costs increased by 8%.
Object 212: repair costs increased by 100%, decreased gun armoring.
203mm F-625D shell: price 1387 -> 1442.
203mm G-620 shell: price 1050 -> 1092.
IS-7: repair costs increased by 5%.
T-14: maximum battle tier reduced by 1.
Т30: repair costs increased by 10%.
STUG III: increased weight limit for top suspension, maximum battle tier reduced by 1.
Increased hit points for guns: 75mm_KwK_L70, 75mm_KwK45_L100, 88mm_KwK_43_L71, 105mm_KwK45_L52_ausf_B.
Maus: reloading time decreased by 0.21 sec.
Panther II:
- 7,5 см KwK42 L/70 gun: dispersion decreased by 7%.
- 7,5 cm KwK45 L/100 gun: dispersion decreased by 4%.
- increased weight limit for stock suspension (to mount top turret).
- repair costs decreased by 6%.
- 10,5 cm KwK45 L/52 Ausf. B gun: decreased dispersion during turret traverse by 14%, reloading time decreased by 0.17 sec, dispersion radius decreased by 7%.
- Maybach HL 234P50 engine: decreased chance of fire by 5%, increased hit point by 12.5%.
- Ammo rack: hit points increased by 8%.
Projected timeline: to be announced.
Current status: in open RU testing since January 15.
Topic for discussion
- Basic UI for web-based battles (clan battles).
- Removed festive stuff from maps and hangars.
- Reworked static lightning for some maps.
- Fixed long descriprions for HE shells in service window.
- Fixed failure when pressing PTT button (rare).
- Fixed crash to desktop when using voice chat (rare).
- Fixed bug when reticle in SPG mode going beyond the map in some cases.
- Fixed incorrect display of water when using high settings for some configurations.
- Fixed incorrect display of assigned buttons in game controls.
- Fixed bug with opening game menu while loading the map.
- Fixed game "hang-up" when searching for companies.
- Removed "turret" for Object 704 from shop window.
- Cleared descriptions for some medals.
- [E] button unassigned from "fire" and "auto-aim".
- Fixed too powerful jerks when taking a hit in SPG mode.
- Reassembled audio output libraries.
- Vehicle performance characteristics:
T-54: repair costs increased by 15%, clearance increased by 15 cm, decreased armor of tracks by 5mm (now the same as for T-44), track repair time increased by 10% (now the same as for T-44).
ISU-152: repair costs increased by 8%.
Object 212: repair costs increased by 100%, decreased gun armoring.
203mm F-625D shell: price 1387 -> 1442.
203mm G-620 shell: price 1050 -> 1092.
IS-7: repair costs increased by 5%.
T-14: maximum battle tier reduced by 1.
Т30: repair costs increased by 10%.
STUG III: increased weight limit for top suspension, maximum battle tier reduced by 1.
Increased hit points for guns: 75mm_KwK_L70, 75mm_KwK45_L100, 88mm_KwK_43_L71, 105mm_KwK45_L52_ausf_B.
Maus: reloading time decreased by 0.21 sec.
Panther II:
- 7,5 см KwK42 L/70 gun: dispersion decreased by 7%.
- 7,5 cm KwK45 L/100 gun: dispersion decreased by 4%.
- increased weight limit for stock suspension (to mount top turret).
- repair costs decreased by 6%.
- 10,5 cm KwK45 L/52 Ausf. B gun: decreased dispersion during turret traverse by 14%, reloading time decreased by 0.17 sec, dispersion radius decreased by 7%.
- Maybach HL 234P50 engine: decreased chance of fire by 5%, increased hit point by 12.5%.
- Ammo rack: hit points increased by 8%.
Projected timeline: to be announced.
Current status: in open RU testing since January 15.
Topic for discussion
Subject: beta v.0.6.3.x update
Link on message: #369250
Link on message: #369250
Overlord: beta v.0.6.2.8 - v.0.6.3.0 patch notes
- Basic UI for web-based battles (clan battles).
- Removed festive stuff from maps and hangars.
- Reworked static lightning for some maps.
- Fixed long descriprions for HE shells in service window.
- Fixed failure when pressing PTT button (rare).
- Fixed crash to desktop when using voice chat (rare).
- Fixed bug when reticle in SPG mode going beyond the map in some cases.
- Fixed incorrect display of water when using high settings for some configurations.
- Fixed incorrect display of assigned buttons in game controls.
- Fixed bug with opening game menu while loading the map.
- Fixed game "hang-up" when searching for companies.
- Removed "turret" for Object 704 from shop window.
- Cleared descriptions for some medals.
- [E] button unassigned from "fire" and "auto-aim".
- Fixed too powerful jerks when taking a hit in SPG mode.
- Reassembled audio output libraries.
- Vehicle performance characteristics:
T-54: repair costs increased by 15%, clearance increased by 15 cm, decreased armor of tracks by 5mm (now the same as for T-44), track repair time increased by 10% (now the same as for T-44).
ISU-152: repair costs increased by 8%.
Object 212: repair costs increased by 100%, decreased gun armoring.
203mm F-625D shell: price 1387 -> 1442.
203mm G-620 shell: price 1050 -> 1092.
IS-7: repair costs increased by 5%.
T-14: maximum battle tier reduced by 1.
Т30: repair costs increased by 10%.
STUG III: increased weight limit for top suspension, maximum battle tier reduced by 1.
Increased hit points for guns: 75mm_KwK_L70, 75mm_KwK45_L100, 88mm_KwK_43_L71, 105mm_KwK45_L52_ausf_B.
Maus: reloading time decreased by 0.21 sec.
Panther II:
- 7,5 см KwK42 L/70 gun: dispersion decreased by 7%.
- 7,5 cm KwK45 L/100 gun: dispersion decreased by 4%.
- increased weight limit for stock suspension (to mount top turret).
- repair costs decreased by 6%.
- 10,5 cm KwK45 L/52 Ausf. B gun: decreased dispersion during turret traverse by 14%, reloading time decreased by 0.17 sec, dispersion radius decreased by 7%.
- Maybach HL 234P50 engine: decreased chance of fire by 5%, increased hit point by 12.5%.
- Ammo rack: hit points increased by 8%.
Projected timeline: to be announced.
Current status: in open RU testing since January 15.
Topic for discussion
- Basic UI for web-based battles (clan battles).
- Removed festive stuff from maps and hangars.
- Reworked static lightning for some maps.
- Fixed long descriprions for HE shells in service window.
- Fixed failure when pressing PTT button (rare).
- Fixed crash to desktop when using voice chat (rare).
- Fixed bug when reticle in SPG mode going beyond the map in some cases.
- Fixed incorrect display of water when using high settings for some configurations.
- Fixed incorrect display of assigned buttons in game controls.
- Fixed bug with opening game menu while loading the map.
- Fixed game "hang-up" when searching for companies.
- Removed "turret" for Object 704 from shop window.
- Cleared descriptions for some medals.
- [E] button unassigned from "fire" and "auto-aim".
- Fixed too powerful jerks when taking a hit in SPG mode.
- Reassembled audio output libraries.
- Vehicle performance characteristics:
T-54: repair costs increased by 15%, clearance increased by 15 cm, decreased armor of tracks by 5mm (now the same as for T-44), track repair time increased by 10% (now the same as for T-44).
ISU-152: repair costs increased by 8%.
Object 212: repair costs increased by 100%, decreased gun armoring.
203mm F-625D shell: price 1387 -> 1442.
203mm G-620 shell: price 1050 -> 1092.
IS-7: repair costs increased by 5%.
T-14: maximum battle tier reduced by 1.
Т30: repair costs increased by 10%.
STUG III: increased weight limit for top suspension, maximum battle tier reduced by 1.
Increased hit points for guns: 75mm_KwK_L70, 75mm_KwK45_L100, 88mm_KwK_43_L71, 105mm_KwK45_L52_ausf_B.
Maus: reloading time decreased by 0.21 sec.
Panther II:
- 7,5 см KwK42 L/70 gun: dispersion decreased by 7%.
- 7,5 cm KwK45 L/100 gun: dispersion decreased by 4%.
- increased weight limit for stock suspension (to mount top turret).
- repair costs decreased by 6%.
- 10,5 cm KwK45 L/52 Ausf. B gun: decreased dispersion during turret traverse by 14%, reloading time decreased by 0.17 sec, dispersion radius decreased by 7%.
- Maybach HL 234P50 engine: decreased chance of fire by 5%, increased hit point by 12.5%.
- Ammo rack: hit points increased by 8%.
Projected timeline: to be announced.
Current status: in open RU testing since January 15.
Topic for discussion
Subject:
Clans\Clan Recruitment\Tankbusters goes clan
Link on message: #369211
cedars, on 11 January 2011 - 01:33 AM, said: wow 19 pages of posts - not bad
just played a whole bunch of companies with you guys - we had a good time - i think we probably won about 60% of our games
have you all added to friends list so we can hook up ingame again.
look forward to release cw betas and am desperate to be one of the first to be in a fully fledged clan war.
got my su14 fully upgraded now. My tiger 2 is a bit sucky so a little light on tanks, but can grind to t9 as needed.
i enjoy our strat discussions, and look forward to plotting world domination with y'all

Link on message: #369211

just played a whole bunch of companies with you guys - we had a good time - i think we probably won about 60% of our games
have you all added to friends list so we can hook up ingame again.
look forward to release cw betas and am desperate to be one of the first to be in a fully fledged clan war.
got my su14 fully upgraded now. My tiger 2 is a bit sucky so a little light on tanks, but can grind to t9 as needed.
i enjoy our strat discussions, and look forward to plotting world domination with y'all

MrVic: Does that mean you want a application?
hehe

Subject:
Archives\Beta\I found a little problem, which could upset you aswell ...
Link on message: #369017

Link on message: #369017
Tanitha: Its might be upsetting, but its a valid tactic.
It required them to sacrifice two tanks (usually), to take you out.
It required them to sacrifice two tanks (usually), to take you out.
Subject:
Archives\Beta\T44's killed each other.
Link on message: #369009
Khalsa, on 15 January 2011 - 07:54 PM, said: i always use 3 addon on my tank like small repair kit ,small first
aid kit , manual fire extinguisher but there is no waaay he got my
100% tank in one shot...

Link on message: #369009

Tanitha: If you search the forums you will find many many posts on T44 ammo
racks.
They are a small tanks, not much room, and a pile of ammo stored all around the tank.
Before it was very common for ammo explosions, so all T44's were quickly fitted with wet ammo racks. My T44 still has a wet ammo rack on it.
Recently T44's were buffed a bit "in the ammo rack", to make them less susceptible to ammo rack explosions, but they might still be a problem there, its hard for me to tell with my wet ammo rack installed now. But if you are having too many ammo rack explosions, put a wet ammo rack on too like many others have done.
They are a small tanks, not much room, and a pile of ammo stored all around the tank.
Before it was very common for ammo explosions, so all T44's were quickly fitted with wet ammo racks. My T44 still has a wet ammo rack on it.
Recently T44's were buffed a bit "in the ammo rack", to make them less susceptible to ammo rack explosions, but they might still be a problem there, its hard for me to tell with my wet ammo rack installed now. But if you are having too many ammo rack explosions, put a wet ammo rack on too like many others have done.
Subject:
Archives\Beta\T44's killed each other.
Link on message: #368975

Link on message: #368975
Tanitha: Pretty common in a duel with two guys and pistols.
Not very common with two players in T44's. Its pretty rare that a T44 can one shot a T44 in the first place. Mind about both of you doing it at the same time.
Renaming your topic.
Not very common with two players in T44's. Its pretty rare that a T44 can one shot a T44 in the first place. Mind about both of you doing it at the same time.
Renaming your topic.
Subject:
Archives\Junkyard\Server Split Up Discussion Thread
Link on message: #368810
_DC_, on 15 January 2011 - 06:25 PM, said: So with the server split, will it become an open beta or will it
stay closed untill some time after the split?

Link on message: #368810

Overlord: We will make sure that everything goes fine first and than switch
open beta. I think it will take about a week (January 24 or
thereabouts).
Subject:
Archives\Junkyard\Server Split Up Discussion Thread
Link on message: #368761
Eskimko, on 15 January 2011 - 05:55 PM, said: Overlord, January 18 is not Monday,but Tuesday.

Link on message: #368761

Overlord: Fixed the announcement.
Thank you.
Thank you.
Subject:
Archives\Junkyard\Server Split Up Procedure
Link on message: #368728

Link on message: #368728
Overlord: Server split will occur on Monday, January 17. Be ready and follow
the updates on the website and forums.
Topic for discussion
Topic for discussion
Subject:
Archives\Beta\Channel Closing
Link on message: #368724

Link on message: #368724
Vallter: We know about this issue and working on it's solution.
Subject:
Archives\Beta\Crash in garage
Link on message: #368714

Link on message: #368714
Vallter: Hm... First of all we'll need your DxDiag. For this please follow
this instructions:
- Click «Start»
- Select and press «Run»
- Type "dxdiag" and press "OK"
- In the appeared window choose "Save all information"
After that please attach them to your messages and post them here.
Also we strongly recommend you to install the latest version of the video card driver and the latest version of DirectX:
Nvidia: http://www.nvidia.co...aspx?lang=en-us
AMD/ATI drivers: http://game.amd.com/...s_catalyst.aspx
Intel: http://www.intel.com...psets/index.htm
DirectX: http://www.microsoft...91-50ceb6d8fa8d
If this won't help we can suggest you to install the latest version of .NET Framework and Visual C++. But in any case we are waiting for your DxDiag.
- Click «Start»
- Select and press «Run»
- Type "dxdiag" and press "OK"
- In the appeared window choose "Save all information"
After that please attach them to your messages and post them here.
Also we strongly recommend you to install the latest version of the video card driver and the latest version of DirectX:
Nvidia: http://www.nvidia.co...aspx?lang=en-us
AMD/ATI drivers: http://game.amd.com/...s_catalyst.aspx
Intel: http://www.intel.com...psets/index.htm
DirectX: http://www.microsoft...91-50ceb6d8fa8d
If this won't help we can suggest you to install the latest version of .NET Framework and Visual C++. But in any case we are waiting for your DxDiag.
Subject:
Archives\Beta\Another Installation Problem
Link on message: #368664

Link on message: #368664
Vallter: First of all, try to redownload the game client.
Subject:
Archives\Beta\Screen Flicker
Link on message: #368656

Link on message: #368656
Vallter: Dear Players,
Please send us your dxdiag-file to get a clear picture of your computer characteristics.
Please do the following steps:
- Click «Start»
- Select and press «Run»
- Type "dxdiag" and press "OK"
- In the appeared window choose "Save all information"
- After you've saved the file attach to the letter.
Please send us your dxdiag-file to get a clear picture of your computer characteristics.
Please do the following steps:
- Click «Start»
- Select and press «Run»
- Type "dxdiag" and press "OK"
- In the appeared window choose "Save all information"
- After you've saved the file attach to the letter.
Subject:
Archives\Beta\Game crashes Internet
Link on message: #368654

Link on message: #368654
Vallter: ALL WHO HAVE PROBLEMS WITH CONNECTION PLEASE DO FOLLOWING
THINGS:
We would like you to assist us in fixing the issue. We need some information and screenshots.
1. Please install the following program on your computer: http://www.pingplott.../pngplt_std.exe
2. Close all the applications, including torrents, DC-clients, Skype, ICQ, Browser (IE, Mozilla Firefox, Opera), Mail client and etc.
3. Launch the program, and maximize the dialog window.
4. Type 174.34.231.143 in the field "Address to Trace" (upper left corner). (http://wiki.worldoft...target=pp-1.png)
5. Set 1 second in the field "Trace Interval".
6. Press the "Trace" button (lower left corner) or the "Enter" button. (http://wiki.worldoft...target=pp-2.png)
7. Now click the right mouse on each figure one by one in the upper window (green or yellow background) and select "Show this Timeline Graph" (If there is no tick apposite it - v !). (http://wiki.worldoft...target=pp-3.png)
8. As the result, there is a black band under each figure in the column and the number of diagrams should be equal to the highest number in the column. (http://wiki.worldoft...target=pp-4.png)
9. To set up the time scale on the diagrams (in the lower part of the window) it's required to click the right mouse and in the opened menu select the time scale you need. (http://wiki.worldoft...target=pp-5.png)
10. Save the results in the png-file. (In File, "Save as").
We would like you to assist us in fixing the issue. We need some information and screenshots.
1. Please install the following program on your computer: http://www.pingplott.../pngplt_std.exe
2. Close all the applications, including torrents, DC-clients, Skype, ICQ, Browser (IE, Mozilla Firefox, Opera), Mail client and etc.
3. Launch the program, and maximize the dialog window.
4. Type 174.34.231.143 in the field "Address to Trace" (upper left corner). (http://wiki.worldoft...target=pp-1.png)
5. Set 1 second in the field "Trace Interval".
6. Press the "Trace" button (lower left corner) or the "Enter" button. (http://wiki.worldoft...target=pp-2.png)
7. Now click the right mouse on each figure one by one in the upper window (green or yellow background) and select "Show this Timeline Graph" (If there is no tick apposite it - v !). (http://wiki.worldoft...target=pp-3.png)
8. As the result, there is a black band under each figure in the column and the number of diagrams should be equal to the highest number in the column. (http://wiki.worldoft...target=pp-4.png)
9. To set up the time scale on the diagrams (in the lower part of the window) it's required to click the right mouse and in the opened menu select the time scale you need. (http://wiki.worldoft...target=pp-5.png)
10. Save the results in the png-file. (In File, "Save as").
Subject:
Archives\Beta\Game killing network
Link on message: #368652

Link on message: #368652
Vallter: We would like you to assist us in fixing the issue. We need some
information and screenshots.
1. Please install the following program on your computer: http://www.pingplott.../pngplt_std.exe
2. Close all the applications, including torrents, DC-clients, Skype, ICQ, Browser (IE, Mozilla Firefox, Opera), Mail client and etc.
3. Launch the program, and maximize the dialog window.
4. Type 174.34.231.143 in the field "Address to Trace" (upper left corner). (http://wiki.worldoft...target=pp-1.png)
5. Set 1 second in the field "Trace Interval".
6. Press the "Trace" button (lower left corner) or the "Enter" button. (http://wiki.worldoft...target=pp-2.png)
7. Now click the right mouse on each figure one by one in the upper window (green or yellow background) and select "Show this Timeline Graph" (If there is no tick apposite it - v !). (http://wiki.worldoft...target=pp-3.png)
8. As the result, there is a black band under each figure in the column and the number of diagrams should be equal to the highest number in the column. (http://wiki.worldoft...target=pp-4.png)
9. To set up the time scale on the diagrams (in the lower part of the window) it's required to click the right mouse and in the opened menu select the time scale you need. (http://wiki.worldoft...target=pp-5.png)
10. Save the results in the png-file. (In File, "Save as").
1. Please install the following program on your computer: http://www.pingplott.../pngplt_std.exe
2. Close all the applications, including torrents, DC-clients, Skype, ICQ, Browser (IE, Mozilla Firefox, Opera), Mail client and etc.
3. Launch the program, and maximize the dialog window.
4. Type 174.34.231.143 in the field "Address to Trace" (upper left corner). (http://wiki.worldoft...target=pp-1.png)
5. Set 1 second in the field "Trace Interval".
6. Press the "Trace" button (lower left corner) or the "Enter" button. (http://wiki.worldoft...target=pp-2.png)
7. Now click the right mouse on each figure one by one in the upper window (green or yellow background) and select "Show this Timeline Graph" (If there is no tick apposite it - v !). (http://wiki.worldoft...target=pp-3.png)
8. As the result, there is a black band under each figure in the column and the number of diagrams should be equal to the highest number in the column. (http://wiki.worldoft...target=pp-4.png)
9. To set up the time scale on the diagrams (in the lower part of the window) it's required to click the right mouse and in the opened menu select the time scale you need. (http://wiki.worldoft...target=pp-5.png)
10. Save the results in the png-file. (In File, "Save as").
Subject:
Contests & Competitions\Championships & Competitions\Championships Archive\Battle League\Absolute Division\WoT Battle League (Absolute Division) - discussion
Link on message: #368638
Joshua_88, on 15 January 2011 - 04:42 PM, said: Why Czech-Slovak clan DF?
1.Main Favorite
2.Small country-No big market
3.Again Americans again win without FIGHT..I love it
4.American players more then ordinary Czech-Slovak player
5.Europe is not so great as BIGGGGGGGGGG AMERICA
6.American education isnt equal Europe
Good luck, this is not real war...

ugF_Shelminator, on 15 January 2011 - 03:28 PM, said: sorry but gustav..go to hell...really
what you are doing since you got the charge in this..no polite word can describe it
you (devs) have to have a rich sponsor somewhere in US..or I can not understand why your heads (most of admins, etc) are so brown..
i have enough..enough of you..your empty words (various announcments about game,etc) your exceptions and appeasement to US teams (not only here, but we saw it at us open)
and finally enough this game..(at least until full realase is out..and only maybe-because if you do this in beta..you will probably continue in full release..beta is still free..but i will really make my mind to choose to where i put my money if i can expect treating like this)
ban me if you like..i do not care anymore
PS: and i do not understand why noobinator get banned? he just say that expression "american idiots" could be name of the song..
maybe the answer is: one of the admins here is from US? and as well known- their wisdom about outside world..are very limited:)
that is fact..see various public inquiries on internet..
btw: here is that song about which was he spoken : http://www.youtube.c...h?v=lg7YjwZzNz0
btw2: if case you do not know..green day is an American music band;)
i am sorry to all players from US whose are making and exception from the sad truth:)
to jeff: enjoy your easy victory.. but you will see..china will kick your asses soon;)
No need to rage and insult other players or developers.
Ro 4 days
dirimly, on 15 January 2011 - 04:36 PM, said: Hi
I think that Americans have what they wanted to, disqualification of our team because they are afraid of us. I hope you win and enjoy the gold, which you can stick up your ass.

Link on message: #368638

1.Main Favorite

2.Small country-No big market

3.Again Americans again win without FIGHT..I love it

4.American players more then ordinary Czech-Slovak player
5.Europe is not so great as BIGGGGGGGGGG AMERICA
6.American education isnt equal Europe

Good luck, this is not real war...



Overlord: This is the red line. Don't cross the Rubicon. No other sanctions
this time.

what you are doing since you got the charge in this..no polite word can describe it
you (devs) have to have a rich sponsor somewhere in US..or I can not understand why your heads (most of admins, etc) are so brown..
i have enough..enough of you..your empty words (various announcments about game,etc) your exceptions and appeasement to US teams (not only here, but we saw it at us open)
and finally enough this game..(at least until full realase is out..and only maybe-because if you do this in beta..you will probably continue in full release..beta is still free..but i will really make my mind to choose to where i put my money if i can expect treating like this)
ban me if you like..i do not care anymore
PS: and i do not understand why noobinator get banned? he just say that expression "american idiots" could be name of the song..
maybe the answer is: one of the admins here is from US? and as well known- their wisdom about outside world..are very limited:)
that is fact..see various public inquiries on internet..
btw: here is that song about which was he spoken : http://www.youtube.c...h?v=lg7YjwZzNz0
btw2: if case you do not know..green day is an American music band;)
i am sorry to all players from US whose are making and exception from the sad truth:)
to jeff: enjoy your easy victory.. but you will see..china will kick your asses soon;)
No need to rage and insult other players or developers.
Ro 4 days
Overlord:

I think that Americans have what they wanted to, disqualification of our team because they are afraid of us. I hope you win and enjoy the gold, which you can stick up your ass.
Overlord:
Subject: WoT Battle League (Absolute Division) - discussion
Link on message: #368638
Joshua_88, on Jan 15 2011 - 15:42, said: Why Czech-Slovak clan DF?
1.Main Favorite
2.Small country-No big market
3.Again Americans again win without FIGHT..I love it
4.American players more then ordinary Czech-Slovak player
5.Europe is not so great as BIGGGGGGGGGG AMERICA
6.American education isnt equal Europe
Good luck, this is not real war...


ugF_Shelminator, on Jan 15 2011 - 14:28, said: sorry but gustav..go to hell...really
what you are doing since you got the charge in this..no polite word can describe it
you (devs) have to have a rich sponsor somewhere in US..or I can not understand why your heads (most of admins, etc) are so brown..
i have enough..enough of you..your empty words (various announcments about game,etc) your exceptions and appeasement to US teams (not only here, but we saw it at us open)
and finally enough this game..(at least until full realase is out..and only maybe-because if you do this in beta..you will probably continue in full release..beta is still free..but i will really make my mind to choose to where i put my money if i can expect treating like this)
ban me if you like..i do not care anymore
PS: and i do not understand why noobinator get banned? he just say that expression "american idiots" could be name of the song..
maybe the answer is: one of the admins here is from US? and as well known- their wisdom about outside world..are very limited:)
that is fact..see various public inquiries on internet..
btw: here is that song about which was he spoken : http://www.youtube.c...h?v=lg7YjwZzNz0
btw2: if case you do not know..green day is an American music band;)
i am sorry to all players from US whose are making and exception from the sad truth:)
to jeff: enjoy your easy victory.. but you will see..china will kick your asses soon;)
No need to rage and insult other players or developers.
Ro 4 days
dirimly, on Jan 15 2011 - 15:36, said: Hi
I think that Americans have what they wanted to, disqualification of our team because they are afraid of us. I hope you win and enjoy the gold, which you can stick up your ass.
Link on message: #368638

1.Main Favorite

2.Small country-No big market

3.Again Americans again win without FIGHT..I love it

4.American players more then ordinary Czech-Slovak player
5.Europe is not so great as BIGGGGGGGGGG AMERICA
6.American education isnt equal Europe

Good luck, this is not real war...



Overlord:

what you are doing since you got the charge in this..no polite word can describe it
you (devs) have to have a rich sponsor somewhere in US..or I can not understand why your heads (most of admins, etc) are so brown..
i have enough..enough of you..your empty words (various announcments about game,etc) your exceptions and appeasement to US teams (not only here, but we saw it at us open)
and finally enough this game..(at least until full realase is out..and only maybe-because if you do this in beta..you will probably continue in full release..beta is still free..but i will really make my mind to choose to where i put my money if i can expect treating like this)
ban me if you like..i do not care anymore
PS: and i do not understand why noobinator get banned? he just say that expression "american idiots" could be name of the song..
maybe the answer is: one of the admins here is from US? and as well known- their wisdom about outside world..are very limited:)
that is fact..see various public inquiries on internet..
btw: here is that song about which was he spoken : http://www.youtube.c...h?v=lg7YjwZzNz0
btw2: if case you do not know..green day is an American music band;)
i am sorry to all players from US whose are making and exception from the sad truth:)
to jeff: enjoy your easy victory.. but you will see..china will kick your asses soon;)
No need to rage and insult other players or developers.
Ro 4 days
Overlord:

I think that Americans have what they wanted to, disqualification of our team because they are afraid of us. I hope you win and enjoy the gold, which you can stick up your ass.
Overlord:
This is the red line. Don't cross the Rubicon. No other sanctions this time.
This is the red line. Don't cross the Rubicon. No other sanctions this time.
Subject: WoT Battle League (Absolute Division) - discussion
Link on message: #368638
Joshua_88, on Jan 15 2011 - 15:42, said: Why Czech-Slovak clan DF?
1.Main Favorite
2.Small country-No big market
3.Again Americans again win without FIGHT..I love it
4.American players more then ordinary Czech-Slovak player
5.Europe is not so great as BIGGGGGGGGGG AMERICA
6.American education isnt equal Europe
Good luck, this is not real war...


ugF_Shelminator, on Jan 15 2011 - 14:28, said: sorry but gustav..go to hell...really
what you are doing since you got the charge in this..no polite word can describe it
you (devs) have to have a rich sponsor somewhere in US..or I can not understand why your heads (most of admins, etc) are so brown..
i have enough..enough of you..your empty words (various announcments about game,etc) your exceptions and appeasement to US teams (not only here, but we saw it at us open)
and finally enough this game..(at least until full realase is out..and only maybe-because if you do this in beta..you will probably continue in full release..beta is still free..but i will really make my mind to choose to where i put my money if i can expect treating like this)
ban me if you like..i do not care anymore
PS: and i do not understand why noobinator get banned? he just say that expression "american idiots" could be name of the song..
maybe the answer is: one of the admins here is from US? and as well known- their wisdom about outside world..are very limited:)
that is fact..see various public inquiries on internet..
btw: here is that song about which was he spoken : http://www.youtube.c...h?v=lg7YjwZzNz0
btw2: if case you do not know..green day is an American music band;)
i am sorry to all players from US whose are making and exception from the sad truth:)
to jeff: enjoy your easy victory.. but you will see..china will kick your asses soon;)
No need to rage and insult other players or developers.
Ro 4 days
dirimly, on Jan 15 2011 - 15:36, said: Hi
I think that Americans have what they wanted to, disqualification of our team because they are afraid of us. I hope you win and enjoy the gold, which you can stick up your ass.
Link on message: #368638

1.Main Favorite

2.Small country-No big market

3.Again Americans again win without FIGHT..I love it

4.American players more then ordinary Czech-Slovak player
5.Europe is not so great as BIGGGGGGGGGG AMERICA
6.American education isnt equal Europe

Good luck, this is not real war...



Overlord:

what you are doing since you got the charge in this..no polite word can describe it
you (devs) have to have a rich sponsor somewhere in US..or I can not understand why your heads (most of admins, etc) are so brown..
i have enough..enough of you..your empty words (various announcments about game,etc) your exceptions and appeasement to US teams (not only here, but we saw it at us open)
and finally enough this game..(at least until full realase is out..and only maybe-because if you do this in beta..you will probably continue in full release..beta is still free..but i will really make my mind to choose to where i put my money if i can expect treating like this)
ban me if you like..i do not care anymore
PS: and i do not understand why noobinator get banned? he just say that expression "american idiots" could be name of the song..
maybe the answer is: one of the admins here is from US? and as well known- their wisdom about outside world..are very limited:)
that is fact..see various public inquiries on internet..
btw: here is that song about which was he spoken : http://www.youtube.c...h?v=lg7YjwZzNz0
btw2: if case you do not know..green day is an American music band;)
i am sorry to all players from US whose are making and exception from the sad truth:)
to jeff: enjoy your easy victory.. but you will see..china will kick your asses soon;)
No need to rage and insult other players or developers.
Ro 4 days
Overlord:

I think that Americans have what they wanted to, disqualification of our team because they are afraid of us. I hope you win and enjoy the gold, which you can stick up your ass.
Overlord:
This is the red line. Don't cross the Rubicon. No other sanctions this time.
This is the red line. Don't cross the Rubicon. No other sanctions this time.
Subject:
Archives\Beta\"Board Message" Error?
Link on message: #368604
Tanitha, on 15 January 2011 - 08:31 AM, said: Im a mod, so i don't have admin perms to the forums, or error codes
to look up.
If you have examples i could look at them further.
Also, i'll move this to the tech section of the forum.

Link on message: #368604

If you have examples i could look at them further.
Also, i'll move this to the tech section of the forum.
Tanitha: right i understand the problem now..
you are # Group: Members
most of the forums is beta testers only. requiring group "beta testers"
Have you registered for the game? made a game account? did you tell it to make another forum account for you then which is a beta tester?
you are # Group: Members
most of the forums is beta testers only. requiring group "beta testers"
Have you registered for the game? made a game account? did you tell it to make another forum account for you then which is a beta tester?
Subject:
Archives\Beta\Questions\A question about the E-100 Tank
Link on message: #368372
Raptor, on 15 January 2011 - 02:38 PM, said: Where we can expect E-series? On release?

Link on message: #368372

Overlord: No exact date currently, but definitely after release. We are
planning significant changes to all existing tech trees, especially
to US and Soviet ones and would like to implement them all
simultaneously, that will require some time.
The details will be revealed later
The details will be revealed later
Subject:
In-Game Vehicles\German Vehicles\Medium Tanks\Panther II
Link on message: #368354
Baldfish, on 15 January 2011 - 02:06 PM, said: Overlord, What about the scale of the Panther 2? I've seen that its
hull is bigger than a KT's ingame and I've heard that the Panther2
was actually a bit smaller than the Panther (though im not sure if
this is true)
Oh and the T54 will that be getting an increase in size?

Link on message: #368354

Oh and the T54 will that be getting an increase in size?
Overlord: Panther II's size is going to be decreased. Now we need to recheck
KT's size to be totally sure.
T-54's model and size are fine. Unlikely to be changed.
T-54's model and size are fine. Unlikely to be changed.
Subject: Panther II
Link on message: #368354
Baldfish, on Jan 15 2011 - 13:06, said: Overlord, What about the scale of the Panther 2? I've seen that its
hull is bigger than a KT's ingame and I've heard that the Panther2
was actually a bit smaller than the Panther (though im not sure if
this is true)
Oh and the T54 will that be getting an increase in size?
Link on message: #368354

Oh and the T54 will that be getting an increase in size?
Overlord: Panther II's size is going to be decreased. Now we need to recheck
KT's size to be totally sure.
T-54's model and size are fine. Unlikely to be changed.
T-54's model and size are fine. Unlikely to be changed.
Subject: Panther II
Link on message: #368354
Baldfish, on Jan 15 2011 - 13:06, said: Overlord, What about the scale of the Panther 2? I've seen that its
hull is bigger than a KT's ingame and I've heard that the Panther2
was actually a bit smaller than the Panther (though im not sure if
this is true)
Oh and the T54 will that be getting an increase in size?
Link on message: #368354

Oh and the T54 will that be getting an increase in size?
Overlord: Panther II's size is going to be decreased. Now we need to recheck
KT's size to be totally sure.
T-54's model and size are fine. Unlikely to be changed.
T-54's model and size are fine. Unlikely to be changed.
Subject:
Archives\Beta\Questions\A question about the E-100 Tank
Link on message: #368290
danger1988, on 15 January 2011 - 01:17 PM, said: Last question , is the "lighter" turret that will be implement in
game have the same armor thickness specification with the turret in
below picture?
pic

Link on message: #368290

pic
Overlord: Haven't got finalized tech description of E-100 yet. So the details
will be announced later.
Subject:
In-Game Vehicles\German Vehicles\Medium Tanks\Panther II
Link on message: #368201
cover_man, on 13 January 2011 - 08:50 PM, said: Overlord,
Panther's II coefficient must be changed. Wining battle is even not enough. Shoting high tiers dont help. Shells are to expensive vs damage.
pic
Repair cost: 40 787 credits (25 000 shells and 3 000 repair set).
I think its a problem with a shell. Also reworked accuracy dont help. Sometimes shells dont hit the target on long shots.
Lowering shell cost to a 1000 credits will help. (19 x 1000 = 19 000, 19 000 + 14 2000 = 33 200 + 3 000 = 36 200 )
Or change damage coefficient. Can You confirm that you read this ? Or it's like should be ?

Link on message: #368201

Panther's II coefficient must be changed. Wining battle is even not enough. Shoting high tiers dont help. Shells are to expensive vs damage.
pic
Repair cost: 40 787 credits (25 000 shells and 3 000 repair set).
I think its a problem with a shell. Also reworked accuracy dont help. Sometimes shells dont hit the target on long shots.
Lowering shell cost to a 1000 credits will help. (19 x 1000 = 19 000, 19 000 + 14 2000 = 33 200 + 3 000 = 36 200 )
Or change damage coefficient. Can You confirm that you read this ? Or it's like should be ?
Overlord: Panther II overall profitability will be adjusted in the upcoming
updates. Supposedly, repair costs are going to be decreased.
Subject: Panther II
Link on message: #368201
cover_man, on Jan 13 2011 - 19:50, said: Overlord,
Panther's II coefficient must be changed. Wining battle is even not enough. Shoting high tiers dont help. Shells are to expensive vs damage.
pic
Repair cost: 40 787 credits (25 000 shells and 3 000 repair set).
I think its a problem with a shell. Also reworked accuracy dont help. Sometimes shells dont hit the target on long shots.
Lowering shell cost to a 1000 credits will help. (19 x 1000 = 19 000, 19 000 + 14 2000 = 33 200 + 3 000 = 36 200 )
Or change damage coefficient. Can You confirm that you read this ? Or it's like should be ?
Link on message: #368201

Panther's II coefficient must be changed. Wining battle is even not enough. Shoting high tiers dont help. Shells are to expensive vs damage.
pic
Repair cost: 40 787 credits (25 000 shells and 3 000 repair set).
I think its a problem with a shell. Also reworked accuracy dont help. Sometimes shells dont hit the target on long shots.
Lowering shell cost to a 1000 credits will help. (19 x 1000 = 19 000, 19 000 + 14 2000 = 33 200 + 3 000 = 36 200 )
Or change damage coefficient. Can You confirm that you read this ? Or it's like should be ?
Overlord: Panther II overall profitability will be adjusted in the upcoming
updates. Supposedly, repair costs are going to be decreased.
Реклама | Adv