Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject: So... the playerbase is slowly dying
Link on message: #12835544
SimplyPzB2, on May 21 2021 - 05:00, said:
Um, look at the enemy team... not a single player with a win rate over 50%. heck, not a single player with a win rate AT 50%... Lots of new players joining, then quiting 3 weeks later is still a dying game..
I
Link on message: #12835544

Um, look at the enemy team... not a single player with a win rate over 50%. heck, not a single player with a win rate AT 50%... Lots of new players joining, then quiting 3 weeks later is still a dying game..

DeviouslyCursed: If this happens as nearly as often as you claim it does, you
wouldn't be using this exact same screen shot in every single damn
thread you post in for the past month (or more).
Subject: Proof SBMM is Unfair
Link on message: #12835536
Darntuff, on May 21 2021 - 07:46, said: Look, if MM is so jacked up it's pathetic - you can't even count
the snowball you see. You are SUPPOSED to see it. It's
like that story from Bill Russell, about his boy (he's like 17 at
the time) never seeing him play and they play a game of 21. Bill
spots his boy 19 - and everyone knows you have to win by 2. Bill
lets his boy get #20 - then beats him 22-20.
Link on message: #12835536

DeviouslyCursed: I present exhibit A of why Darntuff should be completely
disregarded in any future discussion on the topic.
Subject: Proof SBMM is Unfair
Link on message: #12835531
Darntuff, on May 21 2021 - 07:33, said: You don't get it. If the balance of players on
each team is so lopsided - calculating it is moot - it's going to
happen anyway. All you end up doing is skewing your data - by
counting complete MM failures as snowball effect - when they are
much more than that. The snowball effect really only applies to
matches that are at least semi-balanced. A complete and
utter SS of MM is going to be a snowball - every time.
Link on message: #12835531

DeviouslyCursed: The statistics (aka reality) indicate you are wrong.
Landslides only happen a bit more often in unbalanced matches, and
sometimes it is the team that was supposed to lose that got a
landslide win against the team that was supposed to easily win. You
don't know what you are talking about.
Subject: Tips for German lt line
Link on message: #12835529
Link on message: #12835529
DeviouslyCursed: The tier 10 German Lt is by far the worst tier 10 in the
game. By far. Second worst is the American Sheridan Lt
tank.
Subject: Proof SBMM is Unfair
Link on message: #12835526
Darntuff, on May 21 2021 - 06:47, said: Look, there is never going to be an exactly perfect MM - there will
always be some level of disparity. People get that.
It's the MM's job to eliminate the complete and utter joke level of
disparity. Randomness is what allows that joke to continue to
manifest itself - where games are over during the countdown stage
of the battle - long before people actually start moving their
tanks. Has nothing to do with preventing the "snowball
effect" - because that is independent of MM. In fact,
it's hard to calculate the "snowball effect" accurately when the
snowball was created in the MM - before anyone ever fired a
shot.
Link on message: #12835526

DeviouslyCursed: It's really easy to calculate actually. The stats provided by
others show that about 27% of matches end in landslides in
unbalanced matches, and about 24-25% of matches end in landslides
with balanced matches. At best you get 2 or 3 battles over 100
matches that don't end in landslides in exchange for making skill
not matter.
Subject: Proof SBMM is Unfair
Link on message: #12835504
Projectile_Misfired, on May 21 2021 - 05:53, said: Why is WTRa all of a sudden facing WTRb? They started off facing
"different" enemy teams, matched against them appropriately.
Then for whatever reason, you changed it up and made them face
each other. But even if you wanted WTRa to face WTRb,
then what would happen is that one of those other 14 players on
WTRa would have a WTR of 2000 and a player on WTRb would have one
at 10000. So, it'll still even out.
Link on message: #12835504

DeviouslyCursed: The TEAMS would even out, but the TEAMMATES would not. There
would still be a mismatch. Which is the whole point.
Subject: Why do Some Argue Against Skill Based MM?
Link on message: #12835501
SimplyPzB2, on May 21 2021 - 04:58, said: The example you give is not balanced as it could be, in that
light, no it's not a fair team. -
Link on message: #12835501

DeviouslyCursed: Thank you for finally answering my question. And because it
is not a balanced team (and I agree it's not a balanced team), the
SBMM would have to force the worse set of teammates onto the better
player to create a balanced match. The SBMM would have to give the
better set of teammates to the worse player. Again, in an effort to
create a balanced match. This is clear discrimination in assigning
teammates to players. Once again, you can think that is okay,
that a player being consistently shafted with worse teammates than
someone else, because the end goal of balanced win chance of
matches is a preferred goal. That is fine. But to deny that the
player is getting shafted is dishonest in the extreme. Random
MM folks feel the occasional unbalanced teams are okay, because
treating all players as equal is a preferred environment. The only
time I have unbalanced teams is when we lose the match we were
clearly supposed to win.
Subject: Proof SBMM is Unfair
Link on message: #12835496
The_Happiest_Husky, on May 21 2021 - 05:40, said: can i get a tldr
Link on message: #12835496

DeviouslyCursed:
no
no
Subject: Proof SBMM is Unfair
Link on message: #12835492
Link on message: #12835492
DeviouslyCursed: To start off, you have to understand this one thing. All matches
consist of: You + 14 teammates vs 15 enemies It doesn't
matter whether you have SBMM or Random MM, this is true. But here's
the problem with SBMM. It doesn't matter what you use to
balance the match, you will see the discrimination. We'll use
WTR Player A + 14 Teammates total WTRa = 15 Enemy total
WTR Player B + 14 Teammates total WTRb = 15 Enemy total
WTR Watch what happens... Player A = 10000
WTR Player B = 2000 WTR Substitute in their WTR values,
and you have... 10000 + Teammates total WTRa = 15 Enemy total
WTR 2000 + Teammates total WTRb = 15 Enemy total
WTR What are their teammates like? Isolate their Teammates
total WTR by subtracting 10000 and 2000 respectively 10000 -
10000 + Teammates total WTRa = 15 Enemy total WTR - 10000 2000
- 2000 + Teammates total WTRb = 15 Enemy total WTR -
2000 yields Teammates total WTRa = 15 Enemy total WTR -
10000 Teammates total WTRb = 15 Enemy total WTR - 2000 As
you can clearly see, the Teammates total WTR are not the same
between A and B.Regardless of what the enemy teams total WTR is,
the good player's teammates will always be about 10000
lowerRegardless of what the enemy teams total WTR is, the bad
players' teammates will always be about 2000 lower That means
when you compare the total WTR of the teammates between the good
and bad player, the good player's teammates will always be about
8000 lower than the bad player's when facing similar enemy
teams. To put it another way 2000 + Teammates total WTRb
= 15 Enemy total WTR = 10000 + Teammates total WTRa
or 2000 + Teammates total WTRb = 10000 + Teammates total
WTRa subtract 2000 from each side 2000 - 2000 + Teammates
total WTRb = 10000 - 2000 + Teammates total WTRa
yields Teammates total WTRb = 8000 + Teammates total
WTRa This means that Player B's Teammates will always be
greater than Player A's teammates when facing similar opponents.
Always. SBMM must give bad players better teammates to balance the
matches. Put numbers into it. If Player B has 14
teammates with 4000 WTR each, his Teammate total WTRb is 56000,
or 56000 = Teammates total WTRb = 8000 + Teammates total
WTRa 56000 = 8000 + Teammates total WTRa So when Player
B's Teammates are a total of 56000, what will Player A's teammates
be? Subtract 8000 from each side 56000 - 8000 = 8000 -
8000 + Teammates total WTRa yields 48000 = Teammates
total WTRa So to reiterate... Player A's Teammates WTR =
48000 Player B's Teammates WTR = 56000 56000 >
48000 or Player B's Teammate total WTR > Player A's
Teammate total WTR What are a player's teammates like
under Random MM? Player + 14 Random vs 15 random It
doesn't matter who you are, or what you do, or what you pay, or
what delusional perspective your prescribe to, everyone's teammates
are equivalent over time. Everyone's enemies are equivlant over
time. There is no distinction between good or bad players, all are
treated equally under the Random MM. All are not treated
equally under SBMM.
Subject: Why do Some Argue Against Skill Based MM?
Link on message: #12835445
SimplyPzB2, on May 21 2021 - 02:39, said: your second example is dead wrong sbmm would do this:
teams team 1 team 2
purple
3
3 red
12
12 sbmm balances skill players between teams. it's not rocket
science. i assume you never passed a single math class, I
will try using smaller words...
Link on message: #12835445

DeviouslyCursed: I'll try using small words. I know what your SBMM
would do. It would take the two sets of teammates, that you call
roughly equal, but aren't equal, and it deliberately gives the good
player the worse set, and the bad player the better set. I'm
asking you, is this is fair team? teams
team 1
team
2purple
2
4red
13
11 Yes or no? Easy question.
Subject: So... the playerbase is slowly dying
Link on message: #12835353
Maniac57c, on May 21 2021 - 00:35, said: Who cares? World of Warplanes is still running, so I think WoT is
fairly safe for awhile.
Link on message: #12835353

DeviouslyCursed: For once I agree with Maniac. And for the record, most
companies would love to have people playing their game five years
from now.
DomoSapien
Warp103 ♦ review Kpz 07 RH ♦ If you do not have bond eq, food and BIA forget it.
21.05.2021 01:46:50
Subject: Warp103 ♦ review Kpz 07 RH ♦ If you do not have bond eq, food and BIA forget it.
Link on message: #12835319
Link on message: #12835319
DomoSapien: I definitely agree that it's not overpowered, but I personally
found it to be quite comfortable. The mobility and DPM are, in
my humble opinion, absolutely incredible in the right situations.
When the stars align, this thing has me cackling like a maniac and
riding on cloud nine. Then I get hit by arty which plants my
feet firmly back on the ground 

Subject: Crystal Challenge Marathon!
Link on message: #12835294
Link on message: #12835294
DomoSapien: Solid event review, Guido! Worth a watch for those who haven't
yet. If anyone is curious about my tomato impressions of the tank,
it's quite fun to play. The mobility and DPM are nothing to
scoff at, you have the speed of an LT-432 and the DPM of a
Centurion. I honestly initially felt that the tank is
overpowered, but the more matches I played the more I realized the
lack of armor and low HP pool are pretty limiting factors. The
Kpz 07 definitely doesn't reinvent the wheel or dominate outright
but it's basically a super comfy CDC, which it apparently
outclasses in most regards. Quick note about the music bug, we
are working to get a bug report filed for that issue, I was able to
replicate it on my end as well.
Subject: New Premium Artillery?
Link on message: #12835219
Link on message: #12835219
Jambijon: Also I'm sure KrzyBoop would tell you all before anyone haha
Subject: New Premium Artillery?
Link on message: #12835217
Link on message: #12835217
Jambijon: The leFH took all the premium SPG spots
available 
We don't have any information on new SPGs premiums in works and if there was, it would probably be a long time after all of these SPG testing thats been happening.

We don't have any information on new SPGs premiums in works and if there was, it would probably be a long time after all of these SPG testing thats been happening.
Jaguarz
Astron Rex 105mm 5 shell autoloader T8 American Premium has entered the super...
20.05.2021 22:32:24
Subject: Astron Rex 105mm 5 shell autoloader T8 American Premium has entered the super...
Link on message: #12835198
Link on message: #12835198
Jaguarz: 13.5hp/ton going to be a complete snail, for context thats the same
as a T69 with the stock, tier 5, engine....
Subject: New Premium Artillery?
Link on message: #12835189
Cowcat137, on May 20 2021 - 16:25, said: WG hates arty as a game mechanic, but it makes money and they love
money. As a result there will be no new arty but arty will never
leave either.
Link on message: #12835189

DeviouslyCursed: WG put arty in for a reason, and they said that reason, and
they won't remove it. I've never seen anything about them hating
it. Arty prevents camping. This is true in clan wars and
organized play. If a team camps on certain maps, you basically need
arty to dig out certain positions. Or you could just run your team
into their defensive positions and throw the match. Without arty,
there is very little you can do to answer some camping strats.
Subject: New Premium Artillery?
Link on message: #12835185
Planetos, on May 20 2021 - 16:11, said: let them complain, WG would make plenty of money from the players
that actually appreciate and know how to use arty, and we know WG
can't resist easy cash flow. players that whine about arty lack the
skill to fully play and understand it.
Link on message: #12835185

DeviouslyCursed: This coming from the guy who just cried holy heck about
purples using prem ammo in the SBMM thread? They won't do
anymore prem arty because they can't change it once they sell it
for real money without offering refunds.
Subject: [ S T ] Astron-aunomaus-Rex 105mm hits the SuperTest.
Link on message: #12835172
Link on message: #12835172
KRZYBooP: Howdy Boom Jockeys!
The ASTRON Rex 105 mm, an
American Tier VIII medium tank is coming to the Supertest.Its 105
mm gun is equipped with a 5-shell autoloader. Loading time between
shells is 4.5 s, and the magazine reloads in 37 s. The gun has an
accuracy of 0.43 m and an aiming time of 2 s, as well as good
stabilization and 9 degrees of gun depression. Standard shells
penetrate 185 mm of armor, and the special APCR shell can penetrate
250 mm. Damage per shot is 320 HP.Frontal turret armor is 220 mm,
and the durability of the vehicle is 1,250 HP. The maximum forward
speed is 45 km/h, and its specific power is 13.5 h.p/t. This
vehicle features a high maximum backward speed of 30 km/h.The
ASTRON Rex 105 mm is a support vehicle that can deal huge amounts
of damage to vehicles of its tier with one magazine. However,
making the best of its firepower is not an easy task and it will
require the player to apply their map knowledge and work together
with other medium tanks on their team.

Subject: Incoming! The Crystal Challenge: Hunt the Kampfpanzer 07 RH!
Link on message: #12835119
ZYKLOP_, on May 19 2021 - 14:19, said: Can anyone give an idea of how much this is going to cost in the
shop please? I am going to buy this straight off.
Pony_Plop, on May 19 2021 - 22:57, said: You'd have to no-life the game to get it for free though... talking
ten's-hundred's of hours of gameplay to get it before the event
ends.
Link on message: #12835119

churchill50: If past marathons are anything to go by, the package will
probably cost ~$75.

churchill50: Depends. If you are skilled enough to consistently get the
tier 9/10 mission conditions done, that shortens the grind by a
lot.If you're doing it by grinding base xp, then yeah you're going
to have to no-life it.
Subject: Object 268 4 And Me
Link on message: #12835114
Link on message: #12835114
churchill50: In addition to the rangefinder, the upper plate is also a weakspot
to HEAT. AP/APCR will ricochet off of it due to the angle, but with
HEAT's higher ricochet angle (85 vs 70 degrees) it will pen the
upper plate easily.
Subject: Isn't it amazing how War Gaming never really listens to us?
Link on message: #12835106
RamaLamaDingDong1, on May 19 2021 - 20:03, said:
DeviouslyCursed,
on May 18 2021 - 18:08, said:
bake3020, on
May 18 2021 - 15:44, said: Common sense, it's a trait that you must
be, oh wait, I keep forgetting your a WG shill. Never mind.
There was no trouble, until you drummed it up buster. Grew up with
the show, I am much older than you think and seen so much more that
you most likely ever will. I know why they operate as they do
and to speak it would get me banned. Go figure. If WG
listened to people like you, WoT would never have made it to the 10
year mark. And bake, common sense? Really? You're one of the
most delusional, non-sensical people on this forum. Common sense
hasn't touched that brain of yours in the last decade.
Between this thread an SBMM thread you may of broke your arm
patting yourself on the back for all your original and intellectual
posts. IMO your a ranting Karen. Which is why I reported you for
this one.
DeviouslyCursed, on May 18 2021 - 18:08, said:
bake3020, on
May 18 2021 - 15:44, said: Common sense, it's a trait that you must
be, oh wait, I keep forgetting your a WG shill. Never mind.
There was no trouble, until you drummed it up buster. Grew up with
the show, I am much older than you think and seen so much more that
you most likely ever will. I know why they operate as they do
and to speak it would get me banned. Go figure. If WG
listened to people like you, WoT would never have made it to the 10
year mark. And bake, common sense? Really? You're one of the
most delusional, non-sensical people on this forum. Common sense
hasn't touched that brain of yours in the last decade.
bake3020, on May 18 2021 - 15:44, said: Common sense, it's a trait that you must be, oh wait, I keep
forgetting your a WG shill. Never mind. There was no trouble,
until you drummed it up buster. Grew up with the show, I am much
older than you think and seen so much more that you most likely
ever will. I know why they operate as they do and to speak it
would get me banned. Go figure.
Link on message: #12835106



DeviouslyCursed: If WG listened to people like you, WoT would never have made
it to the 10 year mark. And bake, common sense? Really?
You're one of the most delusional, non-sensical people on this
forum. Common sense hasn't touched that brain of yours in the last
decade. Between this thread an SBMM thread you may of broke
your arm patting yourself on the back for all your original and
intellectual posts. IMO your a ranting Karen. Which is why I
reported you for this one. Aww, what's the matter? You still
upset WG put anime tanks into the game? Yeah, someone of
your intellectual caliber probably would think my post was somehow
worse than the post I responded to. At least you make your
hypocrisy clear.


DeviouslyCursed:

DeviouslyCursed:
Subject: Why do Some Argue Against Skill Based MM?
Link on message: #12835102
Planetos, on May 20 2021 - 15:52, said: WG won't do a skill base MM because the top clans that only fling
gold will actually have to "GIT GUD" against other skilled players.
if the "Top clans" actually have to work for their wins, they will
quit and WG will lose money. I would PAY to see these "top clans"
have to face REAL skilled players WITHOUT using gold. then we will
find out how "skilled" they truly are. but again WG will not do
anything skill based because special ammunition is what breaks this
game so badly. WOT could learn a lot from WOWS, there is no
Premium ammo, and EVERYONE gets prem conusmables. as it stands
right now WG won't do SBMM because the game is too heavily
influenced by players that pay to keep the game in their
favor. do away with prem ammo, and remove tier 1
consumables and then maybe we can talk about a skill based MM.
until then, World of Warships has the best MM out of the 3 "World
of " games that i have seen.
Planetos, on May 20 2021 - 16:03, said: i don't have to think, i know top clans would crumble with out gold
ammo. playing against many of them solo in randoms, they play like
trash, but all the while they still fling gold ammo because they
don't know how to aim, just auto-aim and fling gold.
and i have investments in aluminum, Alcoa is a good company.
Link on message: #12835102

DeviouslyCursed:

DeviouslyCursed: They play against the best every Clan Wars and every
Campaign, you moron. If Random MM doesn't work in your favor,
get better, and it will.
Subject: The Crystal Challenge: Hunt the Kampfpanzer 07 RH
Link on message: #12835058
five_spot, on May 19 2021 - 11:28, said: Anyone notice the chapter 2 missions for Brunnenpanzer 3d
style - are limited time to complete each one? Each of
the 10 missions is only available for 24 hours : "Day 1" lasts
from Friday, May 21 at 07:00 PT | 09:00 CT | 10:00 ET until
Saturday, May 22 at 04:00 PT | 06:00 CT | 07:00 ET the others are
24 hours each. This will make it impossible for anyone not
outright buying this tank to grid to the 3d style without paying
for it. You can probably still get a slight percentage off purchase
of the 3d style if you can grind through the tank missions
quickly enough to obtain it a day or two before the
marathon event ends.
Link on message: #12835058

Elias_K_Grodin: Heyo, I checked in with the labrats and they confirm the
times are correct. This was likely an oversight and we will
take this as feedback for the future. Thank you for pointing
this out.
Subject: The Crystal Challenge: Hunt the Kampfpanzer 07 RH
Link on message: #12835058
five_spot, on May 19 2021 - 11:28, said: Anyone notice the chapter 2 missions for Brunnenpanzer 3d
style - are limited time to complete each one? Each of
the 10 missions is only available for 24 hours : "Day 1" lasts
from Friday, May 21 at 07:00 PT | 09:00 CT | 10:00 ET until
Saturday, May 22 at 04:00 PT | 06:00 CT | 07:00 ET the others are
24 hours each. This will make it impossible for anyone not
outright buying this tank to grid to the 3d style without paying
for it. You can probably still get a slight percentage off purchase
of the 3d style if you can grind through the tank missions
quickly enough to obtain it a day or two before the
marathon event ends.
Link on message: #12835058

Hey_man_Gneis_shot: Heyo, I checked in with the labrats and they confirm the
times are correct. This was likely an oversight and we will
take this as feedback for the future. Thank you for pointing
this out.
Subject: PSA - "added Remove music in the Marathon [#1306]" - Aslains
Link on message: #12835045
Link on message: #12835045
_BobaFett: It is an OCD thing, for me.
Subject: [Superteste] ASTRON Rex 105 mm
Link on message: #12834933
Link on message: #12834933
MA77: Saudações,
O ASTRON Rex 105mm, um tanque médio americano de Nível VIII, está chegando ao Superteste.
Como o próprio nome indica, ele
tem um canhão de 105 mm, mas possui um carregador automático de 5
projéteis, que carrega totalmente em 37 segundos (o tempo de
recarga entre os disparos é de 2 segundos). Ele usa projéteis
AP (munição padrão) e APCR (munição especial), provocando em
média 320 pontos de dano. A diferença está na penetração: 185
mm para o primeiro e 250 mm para o segundo.
A blindagem frontal da torre chega a 220 mm, e os pontos de vida totais do tanque chegam a 1250. A velocidade máxima é de 45 km/h, que é atingida com uma potência específica de 13.5 hp/t, mas é importante notar os 30 km/h de sua velocidade de ré. O ASTRON Rex 105mm é um veículo de apoio que pode causar muitos danos a qualquer veículo com um único carregador. No entanto, liberar todo o potencial de seu poder de fogo exigirá muita habilidade e experiência nos diferentes mapas, bem como trabalho em equipe.
Como sempre, lembre-se de que todos os valores estão sujeitos a alterações com base nos resultados do teste.
Boa sorte no campo de batalha!
O ASTRON Rex 105mm, um tanque médio americano de Nível VIII, está chegando ao Superteste.

A blindagem frontal da torre chega a 220 mm, e os pontos de vida totais do tanque chegam a 1250. A velocidade máxima é de 45 km/h, que é atingida com uma potência específica de 13.5 hp/t, mas é importante notar os 30 km/h de sua velocidade de ré. O ASTRON Rex 105mm é um veículo de apoio que pode causar muitos danos a qualquer veículo com um único carregador. No entanto, liberar todo o potencial de seu poder de fogo exigirá muita habilidade e experiência nos diferentes mapas, bem como trabalho em equipe.
Como sempre, lembre-se de que todos os valores estão sujeitos a alterações com base nos resultados do teste.
Boa sorte no campo de batalha!

Subject: [Supertest] ASTRON Rex 105 mm
Link on message: #12834917
Link on message: #12834917
MA77: ¡Saludos, Comandantes! El ASTRON Rex 105 mm, un tanque mediano
estadounidense de nivel VIII, está llegando al
Supertest.
Como su nombre lo indica,
monta un cañón de 105 mm, pero que cuenta con un autocargador de 5
disparos, que carga por completo en 37 segundos (el tiempo de
recarga entre cada disparo es de 2 segundos). Utiliza tanto
proyectiles AP (munición estándar) como APCR (munición especial),
que infligen 320 puntos de daño cada uno. La diferencia está en su
penetración: 185 mm para los primeros y 250 mm para los
segundos. El blindaje frontal en la torreta alcanza los 220
mm, y los puntos de vida totales del tanque llegan a los 1250. La
velocidad máxima es de 45 km/h, que la alcanza con una potencia
específica de 13,5 CV/t. Lo destacable, es su velocidad en reversa
de 30 km/h. El ASTRON Rex 105 mm es un vehículo de soporte que
puede ocasionar mucho daño a cualquier vehículo con un solo
cargador. Sin embargo, desatar todo el potencial de su poder de
fuego requerirá tanto de bastante habilidad y experiencia en los
diferentes mapas, como así también de trabajo en equipo con otros
medianos. Como siempre, recuerden que todos los valores están
sujetos a cambios de acuerdo a los resultados de las pruebas.
¡Dejen sus opiniones! ¡Mucha suerte en el campo de batalla!

Subject: please wg stop
Link on message: #12834854
heavymetal1967, on May 20 2021 - 07:11, said: You sure? Just tested it via SAFE mode and can
NOT mute it. Also per my previous post why mod for it.
http://forum.worldoftanks.com/index.php?/topic/646951-psa-added-remove-music-in-the-marathon-1306-aslains/
Link on message: #12834854

_BobaFett: Can confirm, turning the music in garage to 0 does not mute
the event music.
Subject: R.I.P. Kentaro Miura.
Link on message: #12834777
Link on message: #12834777
Einzelganger7: The author of Berserk passed away on May 6th but until today it was
revealed by a Japanese obituary, he passed at the age of 54 by
aortic dissection. Berserk was my favorite manga but I will always
be grateful with Kentaro for such a great masterpiece
that inspired many artists of all kinds, even
musicians.
Subject: Why do Some Argue Against Skill Based MM?
Link on message: #12834742
SimplyPzB2, on May 20 2021 - 05:06, said: Please show me where I ever showed purple players driving stock
tanks. You are making crap up. You are sad..
SimplyPzB2,
on May 19 2021 - 19:43, said: Look at skll4u, or
quickybaby.. they've both featured videos of them playing
stock tanks and crushing the enemy team.
SimplyPzB2, on May 19 2021 - 19:43, said: Look at skll4u, or quickybaby.. they've both featured
videos of them playing stock tanks and crushing the enemy team.
SimplyPzB2, on May 20 2021 - 05:06, said: And you keep hammering the incorrect statement that sbmm
"gives better players worse teammates". Under sbmm ALL
BATTLES ARE BETWEEN EQUAL TEAMS. Thus NO ONE GETS WORSE, OR
BETTER, TEAMATES. Everyone gets put on a team that is roughly
equal to the enemy team. you are a moron if you can't
understand such a simple thought... - As for your example, yes
those teams are roughly equal.
DeviouslyCursed, on May 20 2021 - 02:28, said: Are these two sets of teammates equal? teammates team
1 team
2
purple
2
3
red
12
11
SimplyPzB2, on May 20 2021 - 05:06, said: As for your example, yes those teams are roughly equal.
Link on message: #12834742


DeviouslyCursed: Do you even know what you're typing? Do you maybe have
a split brain where one part of your brain doesn't know what
another part of your brain is doing? Are you and a sibling
combining your brain power to be even less smart together than
either of you separately? I'm really at a loss for words at
this point. ...Actually, no, I'm gonna keep
going.

DeviouslyCursed: For reference, my example:

DeviouslyCursed: Your reply:

DeviouslyCursed: If these two sets are roughly equal, as you state in an
effort to deny SBMM discrimination, then you would not care which
player got which set of teammates. If a purple gets team 2 and
a red gets team 1, that's okay, right? After all, it has to be
because you just said the teammates were roughly equal. That
makes teams team
1 team
2purple
2
4red
13
11 Is this good for you? I'm suspecting it isn't. If the sets
of teammates were roughly equal as you said, then it doesn't matter
who gets them. If if matters who gets them, the the sets of
teammates weren't equal, and now we see that the better player must
be forced to have worse teammates for the matches to be
balanced. Saying the match above is not fair and insisting the
teammates get switched around is admission of SBMM
discimination! Check mate, b****

DeviouslyCursed:
Subject: Kpz 07 RH
Link on message: #12834695
haxmachine21, on May 20 2021 - 02:01, said: But yeah, the Kpz. does look pretty slick and unique. Pros are that
its better in every aspect when compared to the Panther 8,8. You
literally lose 5 meters of view range and 40 DPM and gain a
truckload in return. XD Good concealment, excellent RoF makes up
for the rather weak Alpha, solid spotting and radio range,
outstanding mobility....the list goes on. And, unlike the Panther
8,8, your hull is small enough (and also well-armored) that you can
actually effectively use your gun depression, which is -1 better
than that of the Panther 8,8, which has a thin hull the size of K O
N G.
Link on message: #12834695

Draschel: Not trying to defend panther 88, because I know it
sucks. But honestly, 200 vs 280 alpha is a difference.
It is a difference as well because the DPM is more. Even if just a
notch more, it IS MORE, WITH more alpha too. I think RH will have
trouble utilizing DPM builds too, because of horrid bloom after
shot, among the worst bloom after shot within the game. Makes DPM
harder to definitely use. While panther maybe difficult hiding
the hull, because of size.....RH won't be able to effectively use
gun dep in combat, because of turd armor. At least panther 88
turret will block most HE like M41GF and SU152, and alot of tier 6
guns. RH will struggle there.
Subject: I Hate Arty...
Link on message: #12834666
Whistling_Death_, on May 20 2021 - 00:50, said: Quite the contrary actually. Otherwise they would not
be whining about artillery.
Link on message: #12834666

Draschel: If you knew more of the game, it would show. People, who
generally know more of the game, it clearly shows when you take
even a peak.People, who generally know 1 or 2 or 3 things about the
game, have 7K PR in 10K games? What about 10K in 20K games?
What about a garage full of tier 10s, with 3K damage each, minimum.
How about a 60% win rate. Tonnes of 3 marks. And not a tier 5 or
6 3-mark, a real one. I can go on and on, about numerical
quantitative qualities a good player has, after far fewer
than 75K games played, which you don't have. Keep lying to
yourself. You are the only one who believe it. Or people even
worse.
Subject: The truth about Gold ammo
Link on message: #12834657
TheJeep1, on May 19 2021 - 08:13, said:
What are you even talking about? If it happens in PUB games then you test it in PUB games. You'll pretty much say anything so as to not test it yourself. Love how you just ignore the FACT WGing already uses this in WoW.
Block Quote valeman12345#86Posted Today, 12:44 AM look they going buff T95 and other well armored op tanks
Link on message: #12834657

What are you even talking about? If it happens in PUB games then you test it in PUB games. You'll pretty much say anything so as to not test it yourself. Love how you just ignore the FACT WGing already uses this in WoW.
Draschel: Obviously don't have a clue. I am not even going to say,
if you ever went to college. But did you even finish high
school?
Block Quote valeman12345#86Posted Today, 12:44 AM look they going buff T95 and other well armored op tanks
Draschel: They are nerfing T95 in HE re-work, too.
Professor.
Subject: Why do Some Argue Against Skill Based MM?
Link on message: #12834624
SimplyPzB2, on May 19 2021 - 19:43, said: garbage post. For one thing, a purple player in a stock tank
CAN beat a purple player in a pimped tank. No two players are
'exactly' equal. And in any given battle, any purple player
can out play another.
- What you are 100% wrong on is your position that 'stock' vs 'pimped' has any meaningful significance. Look at skll4u, or quickybaby.. they've both featured videos of them playing stock tanks and crushing the enemy team. Additionally, just how many purple players do you know that drive stock tanks? The answer is zero. So your little fake scenario of a purple in a stock tank vs a purple in a pimped tank is just stupid. - random mm has serious issues, the biggest being that is allows for unbalanced battles to exist. sbmm does not allow unbalanced battles to exist, so there are no issues with it. - And my god you are stupid. Because sbmm creates balanced teams, it CAN'T punish anyone by giving them better/worse teammates. Because both teams are equal, neither team has a built in disadvantage/advantage... seek therapy bro..
Link on message: #12834624

- What you are 100% wrong on is your position that 'stock' vs 'pimped' has any meaningful significance. Look at skll4u, or quickybaby.. they've both featured videos of them playing stock tanks and crushing the enemy team. Additionally, just how many purple players do you know that drive stock tanks? The answer is zero. So your little fake scenario of a purple in a stock tank vs a purple in a pimped tank is just stupid. - random mm has serious issues, the biggest being that is allows for unbalanced battles to exist. sbmm does not allow unbalanced battles to exist, so there are no issues with it. - And my god you are stupid. Because sbmm creates balanced teams, it CAN'T punish anyone by giving them better/worse teammates. Because both teams are equal, neither team has a built in disadvantage/advantage... seek therapy bro..
DeviouslyCursed: Well, it's official. We broke SimplyPzB2. He can't even go a
whole paragraph without contradicting himself now. SimplyPzB2:
"just how many purple players do you know that drive stock
tanks? The answer is zero."SimplyPzB2: provides two
examples of purples playing stock tanks... And why do purples
generally avoid stock tanks? Because everyone knows they would be
fighting at a disadvantage. You once again prove my concern valid.
Thanks. Keep talking, because more support for how crappy a SBMM
system is... always welcome. And come on, how mentally
disabled do you have to be to not realize that your position is:
"yes SBMM discriminates by giving better players worse teammates,
and worse players better teammates, but it does so to provide
balanced matches, so I feel that the pros outweigh the cons"? Are
you not mature enough to admit this? How pathetically juvenile
does one have to be to just keep denying the negatives? Is your
position that precarious, your supports so weak, your positives so
worthless, that you can't acknowledge a negative? Really? Lets
try this, in a really, really simple manner. Are these two
sets of teammates equal? teammates team
1 team
2purple
2
3red
12
11
Subject: The Crystal Challenge
Link on message: #12834587
Link on message: #12834587
_BobaFett: I would have attempted it but unfortunately I leave for vacation
next week.
Subject: Marathon Totals
Link on message: #12834579
Insanefriend, on May 19 2021 - 19:23, said: Your base xp number might be off a bit.
Link on message: #12834579

_BobaFett: My mistake, thank you for correcting.
Subject: Marathon Totals
Link on message: #12834548
Link on message: #12834548
_BobaFett: - To complete all the missions for commitment:250,000 base XP -
Chapter 1 rewards:1 large repair kit, 1 large med kit, 1 large fire
extinguisher 30 rammer directives, 30 optics directive, 10
sixth sense directives 15 tank xp personal reserves, 17 free
xp personal reserves, 17 crew xp personal rewards 3 days of
premium account 1,000,000 credits One coated optics class 1
One turbo class 1 One rammer class 1 One "Rock Crystal" style
Kampfpanzer 07 RH Zero skill crew with BiA trained to 100% Garage
slot - Chapter 2 rewards:100% discount on the "Brunnenpanzer" 3D
style 30 tank xp personal reserves, 21 free xp personal
reserves, 30 crew xp personal rewards 15 days of premium
account 3 Universal manuals
Реклама | Adv