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Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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Capitao_Desastre_
CC #39 - Guias Visuais - Tanques Pesados
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21.11.2014 17:28:37
 
Subject: CC #39 - Guias Visuais - Tanques Pesados
Link on message: #8156298

Capitao_Desastre_: Hora de anunciar os vencedores!   No sorteio aleatório, nossos quatro vencedores foram SESD95, Dheymison, Drackor e matheuswitma7, queirão receber 400 gold cada. Parabéns!

E aqueles que foram julgados como os dois melhores guias foram os guias criados por SapoBoi e Grandaark, Parabéns, irão receber 1500 gold cada!


Lert
So is this PvE mode going to happen or not?
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21.11.2014 17:24:34
 
Subject: So is this PvE mode going to happen or not?
Link on message: #8156282

View PostThorthemighty, on Nov 21 2014 - 15:17, said:   How soon is coming soon?

Lert:   longer than you want it to take, given the amount of impatience on display.


Lert
The whole matchmaker thing...
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21.11.2014 17:21:30
 
Subject: The whole matchmaker thing...
Link on message: #8156270

View Postsokolov22, on Nov 21 2014 - 09:22, said:   Did WG change the tiers per server differently?  It seems to me there is a huge variance in terms of server populations between regions, and even within the two NA servers.    Given this, it seems highly unlikely that server population was part of the equation - or if it was, it's certainly not optimized per server.   This is aside from the fact that given that tier spread is primarily a balance issue, I doubt the game designers would have left it to an external factor.   Another way to think about it is... what if the game started with +1/-1?  And now it was proposed that it'd increase to +2/-2 - I suspect people would not like the proposal.  These types of hypotheticals are often a good way to evaluate an existing situation from an alternate perspective.

Lert:   You make very fair points. The MM spread being reduced to +/-2 from +/-3 could even have to do with the amount of vehicles in the game, as MM has been reduced as the amount of vehicles in the game grew. Correlation =/= causation, but it's still noteworthy, and somewhat realistic to think that WG would want to keep the spread at a level where you meet a highly varying diversity of vehicles, as I said earlier.  

View PostCaitz, on Nov 21 2014 - 15:09, said:  It's a bit like someone saying, "My GM car caught fire." .,. and GM's response being, "Everyone's GM car catches on fire and it's fair."

Lert:   I don't think that's a fair comparison at all. GM's catching fire (where competitor doesn't) is unequivocally a bad thing, while many arguments can be (and have been) made for +/-2 MM spread as opposed to +/-1 or same-tier.


Lert
The whole matchmaker thing...
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21.11.2014 06:11:53
 
Subject: The whole matchmaker thing...
Link on message: #8155014

Lert: That would be a meager improvement on what we 'have' now. Much more can be done, if only WG dedicated some time and money to it. But I guess that's where we hit the crux of the problem.


Lert
The whole matchmaker thing...
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21.11.2014 05:59:09
 
Subject: The whole matchmaker thing...
Link on message: #8154978

View PostFlorbFnarb, on Nov 21 2014 - 03:53, said: Why bother with WG sanctioning any of them though?

Lert:   WG is a for-profit organization and won't put links in their game to content not owned by them / copyrighted by a third party.  

View PostFlorbFnarb, on Nov 21 2014 - 03:53, said: And what makes you confident they'll choose to sanction the best guides?

Lert:   Any link to actual guides would be better than none, which is what we have now.   Good tutorial > links to good guides > bad tutorial > nothing.


Lert
The whole matchmaker thing...
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21.11.2014 05:51:55
 
Subject: The whole matchmaker thing...
Link on message: #8154944

View PostFlorbFnarb, on Nov 21 2014 - 03:30, said: Much as if pains me, the current method - letting people play, and accepting that they will learn with the resources offered (forum, wiki, clans, training room) if and when failure makes them actually want to learn better.

Lert:   A tutorial demonstration wouldn't be amiss. New okaters are already assaulted with a whole new user interface etc, especially the garage. Explaining and showing at least the differences between AP and HE and the effects of the three small consumables would be the absolute required basic thing that a tutorial needs to do to be considered 'good', I think.  

View PostFlorbFnarb, on Nov 21 2014 - 03:51, said:

Lert:   Perhaps. But would it be such a bad thing to have better tutorials available at least? There is nothing in-game linking to, or even hinting that all this information exists.


Lert
Tier 9-10 prems?
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21.11.2014 05:45:05
 
Subject: Tier 9-10 prems?
Link on message: #8154923

View PostInfinityShadow, on Nov 21 2014 - 03:30, said: but why did they stop at T8?

Lert:   What need would there be to grind a tech tree if you can just buy top tier content? Personally I think there are already way too many scrubs and newbies buying their way in to tier 8 without a clue how to play that tier.   I remember when the highest tier premium tank available was tier 5, before the introduction of Lowe and KV-5 during beta.  

View PostFoodstamp001, on Nov 21 2014 - 03:40, said: There was a Tier 10 German heavy. VKnumbersandsuch, as far as I remember it was basically a Lowe with a front mounted engine.

Lert:   VK72.01(k) was the reward for the second campaign and never available for gold or money.


Lert
Mini game idea
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21.11.2014 05:13:26
 
Subject: Mini game idea
Link on message: #8154831


Lert
Chat Ban
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21.11.2014 05:10:44
 
Subject: Chat Ban
Link on message: #8154815

Lert: Implying people listen to map pings and Z-wheel commands to begin with ...


Lert
still new to the game so might need to get my skill up
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21.11.2014 04:58:53
 
Subject: still new to the game so might need to get my skill up
Link on message: #8154773

View Postkoiboy4343, on Nov 21 2014 - 02:56, said:   Which one went missing? I have an app that has a few of your old guides on it. It might still be there.

Lert:   Check my sig link and see.


Lert
RanZar-Churchill VII
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21.11.2014 04:53:26
 
Subject: RanZar-Churchill VII
Link on message: #8154749

Lert: Wanted a Churchill VII. Got a Churchill Gun Carrier.


Lert
The whole matchmaker thing...
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21.11.2014 04:51:29
 
Subject: The whole matchmaker thing...
Link on message: #8154742

View PostCaitz, on Nov 21 2014 - 02:48, said:   In my opinion, nothing could possibly help the game more, than well done tutorials. :smile:  

Lert:   Or, lacking that, flashy in-game buttons linking to WG sanctioned player-created guides.


Lert
still new to the game so might need to get my skill up
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21.11.2014 04:50:30
 
Subject: still new to the game so might need to get my skill up
Link on message: #8154738

View PostIcedbroom, on Nov 21 2014 - 02:43, said:   Wait what? Lerts guides are stil laround? I heard WG took them all down O_O!

Lert:   A few got disappeared due to WG forum admin error, but all but one were recovered, with much apologies from WG. Shouldn't happen anymore.


Lert
The whole matchmaker thing...
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21.11.2014 04:38:25
 
Subject: The whole matchmaker thing...
Link on message: #8154682

View Postvampyrehntrd, on Nov 21 2014 - 02:29, said:   Wot Wiki You Tube Noobmeter forum Wotlabs Forum   All one has to do is search. Sorry there are many players who are too damned lazy to look.  

Lert:   Shouldn't be a need for third-party resources (and that's coming from someone who wrote a portion of them). If there was proper WG tutorials, there wouldn't be a need for us to make them and put them in places newbs can only find them if they specifically go looking for them.  

View PostCaitz, on Nov 21 2014 - 02:34, said:   Is the player base growing? It looks about the same a is was last year, and the year before.

Lert:   I took flatlining to mean dead. The playerbase might not be growing that much or at all, but it's also not declining, and WG is still making a veritable [edited]ton of money off of WoT - it's far from dead. Also, WG seems to be concentrating more on quality-of-life improvements rather than just throwing tech trees at us, making the game a lot more comfortable to play. Still no worthwhile tutorial, though.


Lert
The whole matchmaker thing...
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21.11.2014 04:32:01
 
Subject: The whole matchmaker thing...
Link on message: #8154658

Lert: Not everything is roses, and how is our server flatlined?


Lert
still new to the game so might need to get my skill up
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21.11.2014 04:29:57
 
Subject: still new to the game so might need to get my skill up
Link on message: #8154649

Lert: Welcome,   Click the link in my sig. It leads to a selection of guides I wrote over the years of playing this game, specifically for new players like you.   Hope to see you on the battlefield!


Lert
The whole matchmaker thing...
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21.11.2014 04:21:41
 
Subject: The whole matchmaker thing...
Link on message: #8154610

View PostFlorbFnarb, on Nov 21 2014 - 02:13, said:   I've never seen a game that gives an especially in-depth training in how to play the game.

Lert:  
No, but many are better at giving at least important basic information than WoT is. The tutorial doesn't even explain shell switching, tier spread or consumable use - at least it didn't last time I played it, which was admittedly a while back.


Lert
Glass Cannons Anonymous
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21.11.2014 04:04:05
 
Subject: Glass Cannons Anonymous
Link on message: #8154535

Lert: Murder 38t.


Lert
The whole matchmaker thing...
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21.11.2014 04:03:15
 
Subject: The whole matchmaker thing...
Link on message: #8154530

View PostTekuila89, on Nov 21 2014 - 02:02, said:   It's completely wargaming's fault for not educating players. Not the players fault in any way.

Lert:   This I'll fully agree with. WG is doing an absolutely terrible job of educating players. The in-game tutorial is pitiful and pathetic.


Lert
The whole matchmaker thing...
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21.11.2014 03:57:12
 
Subject: The whole matchmaker thing...
Link on message: #8154499

View PostSalivator, on Nov 21 2014 - 01:54, said:   Just keep repeating that. Someday, someone will agree with you.

Lert:   Yes. Those people are called 'people who know how to play'.


Lert
The whole matchmaker thing...
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21.11.2014 03:52:19
 
Subject: The whole matchmaker thing...
Link on message: #8154479

View Posthillaan, on Nov 21 2014 - 01:50, said:    there is a whole butt load of people who think you are full of it and that MM is terrible.

Lert:   And yet, most of the time a poll is made, the majority seems to think MM is fine as is. Which makes you a very, very loud minority.   Also, most of the time that poll is made or this thread is made, it's by people with terrible stats. Now, I don't hate people with bad stats - I wouldn't have written all my guides if I did - but it does show that the people who can't adapt to what needs doing are the ones whining, and the ones who are capable of adapting to the situation don't. Kinda makes ya think, doesn't it? That those who posses the first and foremost quality of what is considered 'a good player' are the ones who think things are fine as is, and the ones who don't are the ones whining?   In short: learn to play.


Lert
The whole matchmaker thing...
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21.11.2014 03:41:13
 
Subject: The whole matchmaker thing...
Link on message: #8154431

View Postsokolov22, on Nov 21 2014 - 01:10, said:   Hypothetically speaking, what makes the current spread optimal?  Is it optimal?  It is 2 tiers?  Or was 4 good before?  Could 1 be better?   How do we (or WG) determine which spread is "best?"  

Lert:   Server population, tier spread of said population, queueueueue times. That's what WG uses to determine spread. When the population reached a certain point they started narrowing down MM spread. I am not privvy to the exact process myself. But personally, I found +4/-4 too much, +3/-3 workable and +2/-2 to be about right.  

View Posthillaan, on Nov 21 2014 - 01:39, said:     As always your just a friendly guy and incase you are not bright enough to pick up on it that was sarcasm, MM sucks and you are one of the premier apologists here.

Lert:   Thank you for that pearl of wisdom, from your extensive experience. I have had more days RO than you have posts on the forum disagreeing with you though.   Or is 'apologist' just your term for everyone who disagrees with you?


Lert
Finally got my Tier 10.
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21.11.2014 03:04:28
 
Subject: Finally got my Tier 10.
Link on message: #8154302

Lert: Link to garage plox?


The_Chieftain
Take one for the team, or, help your stats?
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21.11.2014 02:59:34
 
Subject: Take one for the team, or, help your stats?
Link on message: #8154284

View PostxXCanineXx, on Nov 20 2014 - 04:57, said:   I stopped caring about my WR and just started doing what I could while trying to get my WN8 to the thousands

The_Chieftain:   the only stat I care about is win rate. I don't even know my WN8.


Lert
Curious at the upmost. "Why are Arties in city maps?"
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21.11.2014 02:47:50
 
Subject: Curious at the upmost. "Why are Arties in city maps?"
Link on message: #8154248

Lert: Because if arties get the option to not get city maps, why shouldn't heavies get the option not to get wide open maps?


Lert
Track ID? (Memorial in Poland)
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21.11.2014 02:36:42
 
Subject: Track ID? (Memorial in Poland)
Link on message: #8154214

Lert: I'm just waiting for my friend to measure the track width for confirmation. Does anyone know the T-54/55 track width?


Lert
The whole matchmaker thing...
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21.11.2014 02:17:37
 
Subject: The whole matchmaker thing...
Link on message: #8154152

View PostBairclaw, on Nov 20 2014 - 01:11, said: What I don't understand is why I can't do it with an equal level tank. Why do light tanks get the shaft.

Lert:   1) Because at +/- 0 spread there would be incredibly long queue times and very boring matches playing against the same tanks over and over again. 2) Because seeing the same tanks over and over again means you're not learning the strengths and weaknesses of the next tier of tanks. 3) +/- 2 tiers (+3/-1 for LT's) introduces variety where you are top tier some of the time and bottom tier some of the time. It helps keep the game fresh. 4) I don't see you complaining about being top tier tank and shooting at little guys, now do I. Or do you actually hold your fire for smaller tanks because "it's so unfair"? 5) A good tanker knows how to adapt his play style to the match before him. 6) Light tanks "get the shaft" because they're bloody scout tanks, not brawling tanks. So scout with them. Don't brawl with them. They "get the shaft" because they are more than capable of dealing with it.   It's not the tank that's underpowered; it's the player.   You're new here. Go read some guides, go watch some tutorials and how-to's by good players. I would particularly recommend this old guide of mine, written when scouts saw +5/+1 instead of the laidback, relaxing +3/-1 they see now. Do at least watch the videos linked at the end of the guide.   Then after that guide, read this one.   Then after that, read this one.   Then, after that, if you still think it's 'unfair' and they're just 'screwing you over', maybe WoT isn't the game for you.   Not trying to be unfriendly, just explaining and trying to give you a dose of realism I wish I'd been given when I was as new as you. But I had to figure everything out for myself and write the guides for you that nobody wrote for me.


ElPozoleOlmeca
podrido del is-8
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21.11.2014 01:40:47
 
Subject: podrido del is-8
Link on message: #8154019

ElPozoleOlmeca: Es parecido al FCM 50 T? 


PollotheDestroyer
podrido del is-8
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21.11.2014 01:40:47
 
Subject: podrido del is-8
Link on message: #8154019

PollotheDestroyer: Es parecido al FCM 50 T? 


ApolloArtemis
podrido del is-8
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21.11.2014 01:40:47
 
Subject: podrido del is-8
Link on message: #8154019

ApolloArtemis: Es parecido al FCM 50 T? 


ElPozoleOlmeca
Problema con experiencia ganada con cuenta premium.
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21.11.2014 01:31:47
 
Subject: Problema con experiencia ganada con cuenta premium.
Link on message: #8153996

ElPozoleOlmeca: Es un bug visual, los XP/créditos que reciben deben de ser diferente al error que te sale. 


PollotheDestroyer
Problema con experiencia ganada con cuenta premium.
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21.11.2014 01:31:47
 
Subject: Problema con experiencia ganada con cuenta premium.
Link on message: #8153996

PollotheDestroyer: Es un bug visual, los XP/créditos que reciben deben de ser diferente al error que te sale. 


ApolloArtemis
Problema con experiencia ganada con cuenta premium.
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21.11.2014 01:31:47
 
Subject: Problema con experiencia ganada con cuenta premium.
Link on message: #8153996

ApolloArtemis: Es un bug visual, los XP/créditos que reciben deben de ser diferente al error que te sale. 


ElPozoleOlmeca
Necesito una Solucion URGENTE !
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21.11.2014 01:03:56
 
Subject: Necesito una Solucion URGENTE !
Link on message: #8153859

ElPozoleOlmeca: Es un error visual, el XP/Crédito que recibes son más de lo que te enseña. 


PollotheDestroyer
Necesito una Solucion URGENTE !
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21.11.2014 01:03:56
 
Subject: Necesito una Solucion URGENTE !
Link on message: #8153859

PollotheDestroyer: Es un error visual, el XP/Crédito que recibes son más de lo que te enseña. 


ApolloArtemis
Necesito una Solucion URGENTE !
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21.11.2014 01:03:56
 
Subject: Necesito una Solucion URGENTE !
Link on message: #8153859

ApolloArtemis: Es un error visual, el XP/Crédito que recibes son más de lo que te enseña. 


dance210
Skirmish 44
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21.11.2014 01:03:22
 
Subject: Skirmish 44
Link on message: #8153856

dance210: Playoffs ended Nov. 16th. Gold can take up to 7 days.   Please, correct me if I'm wrong, but it hasn't been 7 days yet....


The_Chieftain
Springtime for T110 and the Americas
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21.11.2014 00:50:43
 
Subject: Springtime for T110 and the Americas
Link on message: #8153797

View PostDaigensui, on Nov 20 2014 - 22:09, said: Does anyone know if there was an official regulation underwear for US troops during WW2?

The_Chieftain:   There was probably official issue underwear, like there is now. But (outside of in Basic Training), we're not inspected on whether we're wearing it.   One of our drill sergeants' wives was a bus driver on Ft Knox. She pointed out a truism: No matter how mean he appears to be, he puts on his scooby-doo underpants on one leg at a time in the morning, just like the rest of us..


The_Chieftain
Springtime for T110 and the Americas
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20.11.2014 23:25:29
 
Subject: Springtime for T110 and the Americas
Link on message: #8153483

The_Chieftain: Right, a Fury Counterreview for the denizens of this thread. If you want, put it up on FTR as by a tanker, from another website.   A review is, of course, purely subjective, and it is shaped as much by expectation as it is by personal preference. I rather liked Fury, and believe that it achieved the goal it set out to. Before the movie was released, there was some major concern in the US tanker community (real tankers, not PC ones) that the film was going to turn out to be another Pearl Harbour or U571. It wasn't until after people came back and started posting their reviews online that the concerns were allayed. I think our disagreement is because SilentStalker has rather missed the woods for the trees. He's looking at it primarily as a war movie, involving tanks. Tankers view it as a movie about tankers in a war. Granted, like SilentStalker I could have done with a little less apartment scene, and a little more shooting, but what the hey. At least there's no politics and little moralising, things I hate in a war movie.   "Wardaddy" is a term of endearment. The platoon sergeant in a US Army platoon is occasionally known as "the platoon daddy". Platoon sergeants in WW2 could, if they were really respected after demonstrating themsevles in combat, end up with the name "War daddy."   Anyway, the key to understanding the movie is that it attempts to get across the variety of things tankers would come up against, while constrained to two hours and one tank crew. The director is upfront about it, and this is why we see a 76mm Sherman shooting WP at things in the ETO. WP was fired by Shermans, in a manner similar to that shown. Granted, from 75mm and 105mm tanks, but the movie only has time to focus on the one crew and that crew happened to have a 76mm tank for the film. Pretty much everything in the movie happened. Not necessarily to the same crew, of course, on the same tank. As a result, we have some creative license. Could Collier have still been a respected War Daddy if he kept shooting prisoners? I don't know. But that such things happened, one cannot discount. The movie tries to capture as many of the experiences of US tankers as it can within the limits it has of time and money.   The LT's tank, as memory serves, was a 75mm. So yes, a brew-up could have been possible with a Panzerfaust hit. I'm not sure I see the huge problem there. Similarly, the M4 which pops its top is also a 75, and presumably dry stowage. It happened that in the original ​sc​ri​pt, the four Shermans actually encounter -two- Tigers, losing two to one and one to the second, but this was cut from production for budget/time reasons, hence the three-for-one exchange in the movie. Of course, that's not relevant to an audience member, it's just background.   And yes, the final battle is a bit hard to swallow. That said, the big shootout scene in To Hell and Back is probably equally hard to swallow, with one American mowing down scores of Germans supported by tanks with just a single .50 cal while he's standing exposed on the back of a burning Sherman. But it would be very difficult to state that scene in the movie as a concept was accurate (certainly the Germans just stood up in line to get killed with little tactical acumen in the movie), but the bottom line is that the event depicted was -not- fiction, and one soldier really did break an attack of two infantry companies supported by tanks while shooting a .50 cal on a burning AFV. (An M10, but one wasn't available for the movie, I guess). In fact, the actor in the movie was the same guy who actually did it in real life. So if one guy on a .50 cal can do what he did and survive, it is actually not beyond the realms of possibility for five guys in a generally functional M4 to cause havok with a couple hundred Germans for a while before succumbing.   But the realities of the tank depiction is actually secondary to why Fury is a great movie for tankers. The emotions of being a tanker -are- actually captured in the film. The image of four tanks on line blazing away with every weapon at once and laying waste is precisely why we became tankers. Well, that and it's easier than walking and carrying a .30 cal. The cameraderie and conversations inside the tank are spot on. The refusal to leave the tank "It's my home", is also reflective of the real attitudes we have. It's why the most famous lines in The Beast of War, another movie US tankers love, is the exchange between the tank commander and the crewmen when they are given the option of being flown to safety. Daskal: Get back in the tank. Kaminski: What for? Daskal: Because I said so. Golikov: We're going home, sir. Daskal: Yeah. In the tank. Kaminski: Why can't we go home in the fucking helicopter? Daskal: Because you're tankers.   (Another great line in the movie: "Out of commission, become a pillbox. Out of ammo, become a bunker. Out of time, become heroes". Sounds familiar for Fury watchers.)   The end result is that there is now a flurry of "Best Job I Ever Had" memes and merchandise being made up by US tankers. When talking to other people about the movie, I give two answers to the question "Is it a good movie?" My answer is that if you're a tanker, it's a fantastic movie (well, barring the apartment scene). If you're not a tanker, it's not the best war movie out there, but it's worth a watch. This is because I'm not sure that the typical cinema-goer is going to understand and relate at the higher levels to what is being shown. You either 'get it', or you don't, and in the case of SilentStalker, who isn't a tanker, I think much went over his head.    


ElPozoleOlmeca
Conceptos para diseñar un torneo nuevo
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20.11.2014 22:39:33
 
Subject: Conceptos para diseñar un torneo nuevo
Link on message: #8153287

View Post_BlackJac_, on Nov 19 2014 - 20:43, said: Me parece la idea de tener toneos o ligas para latinos pero porque ocuparan el horario de bolivia?? no puede ser de otro pais?

ElPozoleOlmeca:   Porque Bolivia tiene un horario accesible para todos de Sudamérica, está a una hora de casi cualquier país alrededor. Si hacemos un partido a las 20 horas Bolivia entonces nada más sumas o resta una hora dependiendo en donde vives (por ejemplo 19 si eres de Ecuador o 21 si eres de Argentina) 


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