Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject: 9.17 Crash
Link on message: #10612862
Link on message: #10612862
Saffr0n: Use CCleaner to do a final sweep of the directory for any outdated
mods Update your graphics drivers Looking through Reddit forums and
the World of Tanks forums, I've been seeing some common issues with
the latest drivers AMD put out
Subject: The Chieftain's Random Musings Thread
Link on message: #10612657
FrozenKemp, on Dec 15 2016 - 21:52, said: Hey, that's great news!!! Is that going to be in hard or
softcover at that price? I looked at a library copy of
Hunnicutt's Stuart for a fellow modeller two weeks ago. That
is NOT a small book.
Link on message: #10612657
FrozenKemp, on Dec 15 2016 - 21:52, said: Hey, that's great news!!! Is that going to be in hard or
softcover at that price? I looked at a library copy of
Hunnicutt's Stuart for a fellow modeller two weeks ago. That
is NOT a small book. The_Chieftain: Hardcover. Firepower is probably the smallest of the series.
Subject: Tank Crediting Begins Hopefully 12/16, Possibly 12/19
Link on message: #10612574
Link on message: #10612574
veganzombiez: The 121B is currently marked as a Premium tank instead of a Clan
Wars reward tank. This will be fixed soon.
Subject: Update 9.17: Bugs, Issues, and Feedback Reporting
Link on message: #10612213
Conscript_Joe, on Dec 15 2016 - 04:30, said: I'm having the same problem. Game was working great prior to this
update and now it doesn't have the reticle anymore. Even if the
game doesn't support multi monitor setups, it was working fine
before.
SwogDog, on Dec 15 2016 - 06:06, said: I also play at 5760x1080, never had any issues till this update.
My reticle was missing (but I could see it move by if I
wagged my turret). I was in fullscreen, and hit alt-enter to
go to window mode (about 1 screen wide), and everything was
working, so I hit alt-enter to go back to full screen, my reticle
kept working properly, but my UI was all the way on the outside of
the far monitors. Mesos screenshots are indicative of what
I'm experiencing, please fix!
dognosh, on Dec 15 2016 - 15:41, said: Very useful, thanks ! Especially to your customers who have been
triple screening for years(hint : we know you don't officially
support it !!! so how about doing something useful about it on our
behalf?)
Link on message: #10612213
Conscript_Joe, on Dec 15 2016 - 04:30, said: I'm having the same problem. Game was working great prior to this
update and now it doesn't have the reticle anymore. Even if the
game doesn't support multi monitor setups, it was working fine
before.Saffr0n:
SwogDog, on Dec 15 2016 - 06:06, said: I also play at 5760x1080, never had any issues till this update.
My reticle was missing (but I could see it move by if I
wagged my turret). I was in fullscreen, and hit alt-enter to
go to window mode (about 1 screen wide), and everything was
working, so I hit alt-enter to go back to full screen, my reticle
kept working properly, but my UI was all the way on the outside of
the far monitors. Mesos screenshots are indicative of what
I'm experiencing, please fix!Saffr0n:
dognosh, on Dec 15 2016 - 15:41, said: Very useful, thanks ! Especially to your customers who have been
triple screening for years(hint : we know you don't officially
support it !!! so how about doing something useful about it on our
behalf?)Saffr0n: I can understand how the scaling and aspect ratio issues
you're seeing are undesirable and buggy if the client
supported multi-monitor setups, but it doesn't, as a matter of
fact. I hope that you can see the predicament I'm in
by escalating an issue that is caused by an unsupported
feature when the default answer is to use a supported
setup. As a suggestion, have any of you tried
adjusting aspect ratio or interface scaling
in %APPDATA%\wargaming.net\WorldOfTanks?
Subject: Move gold from World of Planes to WoT's
Link on message: #10612096
diesel__1, on Dec 15 2016 - 12:31, said: This is what I see...........................
Link on message: #10612096
diesel__1, on Dec 15 2016 - 12:31, said: This is what I see...........................GhostPrime: When was the last time you logged into WoWP? Logging in
should force it to update. If it does not, you may want to consider
submitting a ticket to support, they should be able to help you out
with this issue.
Subject: The Chieftain's Random Musings Thread
Link on message: #10612093
Link on message: #10612093
The_Chieftain: The Krupp K5 rail gun is still in Virginia.(Wonder how they got it
over the Atlantic?) We have finally come to an agreement on
re-issueing "Firepower". Unfortunately, we've missed Christmas, so
I guess save your $50 or so (Plus shipping/handling) until early
next year.
Subject: Move gold from World of Planes to WoT's
Link on message: #10612072
diesel__1, on Dec 15 2016 - 11:53, said: I never have installed or played World of Planes, but yet it shows
that I have some gold there. First of all, how did I
get gold there , secondly....how do I move it to WoT's?
Link on message: #10612072
diesel__1, on Dec 15 2016 - 11:53, said: I never have installed or played World of Planes, but yet it shows
that I have some gold there. First of all, how did I
get gold there , secondly....how do I move it to WoT's?GhostPrime: Gold and Free EXP are shared between World of Tanks and
World of Warplanes. You should see the same number for these two.
Credits are not shared between the two games.
Subject: T110's Long, Comfortable, Nights by the Fireside
Link on message: #10612024
lostwingman, on Dec 15 2016 - 19:07, said: Is there a point to gun boat destroyers?
Link on message: #10612024
lostwingman, on Dec 15 2016 - 19:07, said: Is there a point to gun boat destroyers?The_Chieftain: For the RU side, it's being hugely irritating to BBs and
CAs. For the USN side, it's for being hugely irritating to other
DDs. I've not tried the JP gun DDs.
Subject: I demand this account be punished
Link on message: #10611958
Link on message: #10611958
GhostPrime: I will look into this matter, and make sure that our
policies are upheld. As part of the Fair Play policy, we do not
condone botting, and we are taking measures to counter this. When I
have more information to share I will do so in an official
announcement.
Subject: T110's Long, Comfortable, Nights by the Fireside
Link on message: #10611817
Link on message: #10611817
The_Chieftain: If I recall, the British solution was an additional band, while the
Canadian sabot was fundamentally a different shape entirely. If the
muzzle brake was the issue, it would surely be easier to replace a
couple thousand brakes than tens of thousands of rounds of
ammunition with a stopgap. Otherwise, the conclusion must be
that 17prs muzzle brake was not fundamentally incompatible with the
SVDS ammunition. That's not to say that they can't be a problem
with DS rounds in general, but usually the prohibiting problem
wasn't 'inaccuracy' as much as 'the sabots would destroy the muzzle
brake by physical impact." As muzzle brakes go, 17pr's is pretty
short so avoided that problem.
Subject: Update 9.17: Bugs, Issues, and Feedback Reporting
Link on message: #10611765
Vonkluge1940, on Dec 15 2016 - 04:41, said: Escape not working all the time take several taps. Also trying to
get into settings goes into green box but nothing displayed.
Buck_SargeE5, on Dec 15 2016 - 04:46, said: Been playing for just over a year with no problems at all.
Got on the 9.17 test server and my sniper zoom would work only
erratically if at all. Got the actual 9.17 update and
now it's happening in game. Sometimes it works fine, others I
can spin the mouse wheel like crazy and nothing. Other times
I get a herky jerky zoom in or out. I've
tried adjusting what I can in settings and no change. Any
ideas on this?
uiil, on Dec 15 2016 - 05:25, said: Random? crashes when game transitions from battle to garage and
vice versa; more often from battle to garage than from garage to
battle. Sometimes with a windows crash popup stating
"WorldofTanks has stopped working", but only some of the times.
Roguenc, on Dec 15 2016 - 06:02, said: The game stops in the middle of a battle and closes on me. This is
very frustrating as in 9.16 this did not happen. It has happened to
me at least 6 times tonight. This actually causes me to have
to totally reboot my system as each time it tries to reboot the
game it drops out and gives me an error but no error code.
Please fix this issue
GHR1227, on Dec 15 2016 - 06:55, said: Not sure it's a bug with WoT or not.... My screen goes
totally black after I hit battle. It's as if it went to sleep mode
briefly. Then it fades gradually back to full normal
brightness when the battle screen loads in. nVidia just
updated drivers today and the game otherwise works fine. No
mods installed.
SFR_Greyman, on Dec 15 2016 - 13:59, said: When transferring crew to premium tank to play game locks up in
loading screen and have to reboot game.
Link on message: #10611765
Vonkluge1940, on Dec 15 2016 - 04:41, said: Escape not working all the time take several taps. Also trying to
get into settings goes into green box but nothing displayed.Saffr0n:
Buck_SargeE5, on Dec 15 2016 - 04:46, said: Been playing for just over a year with no problems at all.
Got on the 9.17 test server and my sniper zoom would work only
erratically if at all. Got the actual 9.17 update and
now it's happening in game. Sometimes it works fine, others I
can spin the mouse wheel like crazy and nothing. Other times
I get a herky jerky zoom in or out. I've
tried adjusting what I can in settings and no change. Any
ideas on this? Saffr0n:
uiil, on Dec 15 2016 - 05:25, said: Random? crashes when game transitions from battle to garage and
vice versa; more often from battle to garage than from garage to
battle. Sometimes with a windows crash popup stating
"WorldofTanks has stopped working", but only some of the times.Saffr0n:
Roguenc, on Dec 15 2016 - 06:02, said: The game stops in the middle of a battle and closes on me. This is
very frustrating as in 9.16 this did not happen. It has happened to
me at least 6 times tonight. This actually causes me to have
to totally reboot my system as each time it tries to reboot the
game it drops out and gives me an error but no error code.
Please fix this issueSaffr0n:
GHR1227, on Dec 15 2016 - 06:55, said: Not sure it's a bug with WoT or not.... My screen goes
totally black after I hit battle. It's as if it went to sleep mode
briefly. Then it fades gradually back to full normal
brightness when the battle screen loads in. nVidia just
updated drivers today and the game otherwise works fine. No
mods installed. Saffr0n:
SFR_Greyman, on Dec 15 2016 - 13:59, said: When transferring crew to premium tank to play game locks up in
loading screen and have to reboot game.Saffr0n: Hi Tankers! We require more information to troubleshoot your
issue. Please run our Wargaming diagnostic tool then submit the
report to our Customer Support department: WGCheck Unzip & run the
application Choose World of Tanks Locate World of Tanks in the
directory if the application cannot automatically locate it Check
Settings: Add game client to firewall exceptions If experiencing
connectivity issues, select Extended network diagnostics Start
Diagnostics When diagnostic is complete, Open folder with report
file Attach report to ticket
Subject: T110's Long, Comfortable, Nights by the Fireside
Link on message: #10611689
Tjtod, on Dec 15 2016 - 16:18, said: Some really nice model tanks in video. Edit: Lindy puts
forth an explanation for the poor accuracy of the discarding sabot
of the 17 pdr., the muzzle break would interfere with the
shell/jacket as it left the barrel. How good/accurate is this
explanation?
Link on message: #10611689
Tjtod, on Dec 15 2016 - 16:18, said: Some really nice model tanks in video. Edit: Lindy puts
forth an explanation for the poor accuracy of the discarding sabot
of the 17 pdr., the muzzle break would interfere with the
shell/jacket as it left the barrel. How good/accurate is this
explanation? The_Chieftain: I am not convinced. The solution was found in the sabot
design, not a change in the muzzle brake. I'm beginning to wonder
if Lindy needs to touch base with me before releasing a tank video!
[Edit: I have posted a comment]
Subject: Sta 2 is awesome
Link on message: #10610047
Link on message: #10610047
Saffr0n: Nice to hear and thanks for the feedback! 
Subject: Official 9.17 Feedback Thread - First Impressions
Link on message: #10609976
Link on message: #10609976
GhostPrime: How is everyone liking the Swedish line so far? What tier have you
gotten to?
Subject: T110's Long, Comfortable, Nights by the Fireside
Link on message: #10609690
DerViktim, on Dec 14 2016 - 19:33, said: Without having to directly spec into stability with a gear
set the most stable ARs are the AKs (especially the Classic AK).
They aren't the highest DPM but they hit reasonably hard and by
using an angled grip and muzzle mod with a stability primary you
can pretty much keep it on target without the gun jumping all over
the place. The absolutely best in slot AR is the LVOA-C. LVOA-Cs
take A LOT of work to make them work, but when they do they are
broken levels of nasty. The LVOA-C wins because it only has
vertical recoil as compared to the M4 even though they are
identical archetypes. M4s have horizontal recoil as well so they
are VERY hard to keep on target. As far as Semi-Auto
Marksman Rifles go, the key to making one work is to max out the
accuracy bar and combine it with the quick aim (edit: Balanced)
perk on the gun. You can just dump rounds into center mass like you
wouldn't believe. That is the combo to overcoming the erratic gun
handling many of them seem to have. According to the articles I've
read the best in slot Semi-Autos are the SCAR-H for PvE and
the best for PvP is the SVD. M44 Customs are the best in slot bolt
action Marksman Rifles though. They have higher base alpha and a
higher base head shot damage modifier. M44 Customs can pretty
much two head shot most elites. If I actually cared to PvP and
built accordingly M44 Customs are capable of single head shot kills
of players in PvP. On a personal level I find the M700 rifles to
have really wonky handling compared to the M44. (edit:
IMHO I would say the "God Roll" for a Marksman
Rifle would be Accurate, Balanced, and either Brutal (more
head shot damage) or Deadly (higher magnitude crits) depending
on your build. ) LMG wise the best in slot is the Pakhan or
the Hungry Hog depending on who you ask. Pakhan wins on ease of
acquisition though in my opinion.
Link on message: #10609690
DerViktim, on Dec 14 2016 - 19:33, said: Without having to directly spec into stability with a gear
set the most stable ARs are the AKs (especially the Classic AK).
They aren't the highest DPM but they hit reasonably hard and by
using an angled grip and muzzle mod with a stability primary you
can pretty much keep it on target without the gun jumping all over
the place. The absolutely best in slot AR is the LVOA-C. LVOA-Cs
take A LOT of work to make them work, but when they do they are
broken levels of nasty. The LVOA-C wins because it only has
vertical recoil as compared to the M4 even though they are
identical archetypes. M4s have horizontal recoil as well so they
are VERY hard to keep on target. As far as Semi-Auto
Marksman Rifles go, the key to making one work is to max out the
accuracy bar and combine it with the quick aim (edit: Balanced)
perk on the gun. You can just dump rounds into center mass like you
wouldn't believe. That is the combo to overcoming the erratic gun
handling many of them seem to have. According to the articles I've
read the best in slot Semi-Autos are the SCAR-H for PvE and
the best for PvP is the SVD. M44 Customs are the best in slot bolt
action Marksman Rifles though. They have higher base alpha and a
higher base head shot damage modifier. M44 Customs can pretty
much two head shot most elites. If I actually cared to PvP and
built accordingly M44 Customs are capable of single head shot kills
of players in PvP. On a personal level I find the M700 rifles to
have really wonky handling compared to the M44. (edit:
IMHO I would say the "God Roll" for a Marksman
Rifle would be Accurate, Balanced, and either Brutal (more
head shot damage) or Deadly (higher magnitude crits) depending
on your build. ) LMG wise the best in slot is the Pakhan or
the Hungry Hog depending on who you ask. Pakhan wins on ease of
acquisition though in my opinion.The_Chieftain: Sometimes I have to check to make sure you're talking game
and not real life. I just bought an AK-74, I pick up my Tavor over
the weekend.
Subject: Update 9.17: Bugs, Issues, and Feedback Reporting
Link on message: #10609621
Security, on Dec 14 2016 - 21:35, said: The multi monitor setup using Nvidia Surround has worked
beautifully for years. I know you do not support it but
having this type of simple issue on rendering might be a larger
issue with just a few symptoms. In this instance the game
renders on our system so asking for help with our setup is not the
question. It is a single element of the game (the aim circle)
that sounds like a mishandled exception in code. So we bring
it to you, please relay it to the devs in case there is a larger
issue at work. I did read a few people having issues with
progressive games and I have suffered some strange issues outside
of this problem such as low ping lag where my controls become
responsive and then there is a correction of location and I am
rubber banded to a new local.
Link on message: #10609621
Security, on Dec 14 2016 - 21:35, said: The multi monitor setup using Nvidia Surround has worked
beautifully for years. I know you do not support it but
having this type of simple issue on rendering might be a larger
issue with just a few symptoms. In this instance the game
renders on our system so asking for help with our setup is not the
question. It is a single element of the game (the aim circle)
that sounds like a mishandled exception in code. So we bring
it to you, please relay it to the devs in case there is a larger
issue at work. I did read a few people having issues with
progressive games and I have suffered some strange issues outside
of this problem such as low ping lag where my controls become
responsive and then there is a correction of location and I am
rubber banded to a new local. Saffr0n: You're using a multi-monitor setup, which isn't supported by
the game client. Because of this, do you use a program for
borderless windows? If so, try disabling that and using the feature
in the game client.
Did you try playing the game on a single monitor to rule out
the unsupported setup?
Did you try playing the game on a single monitor to rule out
the unsupported setup?
Subject: American T34 Needs a buff
Link on message: #10609615
Link on message: #10609615
JayStark02: Thread closed. Duplicate thread. Please continue discussion
Here.
Subject: Update 9.17: Bugs, Issues, and Feedback Reporting
Link on message: #10609509
phlerp, on Dec 14 2016 - 18:56, said: My aiming circle is gone. Or rather it seems to be off screen. I
run on three monitors and sometimes I can see the aiming circle on
the right screen.
537dL, on Dec 14 2016 - 20:43, said: On first game after starting app the escape key hasn't worked twice
to go back to garage from battle after being killed. OSx 10.11 -
quitting app and restarting fixes.
Link on message: #10609509
phlerp, on Dec 14 2016 - 18:56, said: My aiming circle is gone. Or rather it seems to be off screen. I
run on three monitors and sometimes I can see the aiming circle on
the right screen.Saffr0n: The game client doesn't support multi-monitor setups.
537dL, on Dec 14 2016 - 20:43, said: On first game after starting app the escape key hasn't worked twice
to go back to garage from battle after being killed. OSx 10.11 -
quitting app and restarting fixes.Saffr0n: There may be some issues with the current version
of MacWrapper. I suggest posting, here so CodeWeaver has more information
regarding the issue you're experiencing.
Subject: Graphics cards, FPS, Dual Monitors
Link on message: #10609212
Grasschopper, on Dec 14 2016 - 12:32, said: Ok so I think I'm going to get the 1070...but my IT guy said that
you guys are thinking that when I'm talking about 2 cards I'm
talking about doing them SLI....which I'm not. I'm looking at
running them parallel, so the 4k monitor would have one card and
the smaller non 4k monitor would have a second. I'm not
running WoT on both screens...just the 4k monitor. The other
screen is for other stuff...Chrome, TS mostly. My IT guy is
suggesting that for the second monitor I don't even need the 950, I
could run a cheap card there since nothing I'm doing is really
graphics intensive.
xMiracle45, on Dec 14 2016 - 12:38, said: I answered that in my edit, you can run both the 1070 and the 950.
Again you will lose performance from the slot 1 card even in
parallel because the Intel chipset only allows for 20 lanes from
your GPU slots. your best bet would to be just run both monitors
from 1 GPU. Your IT guy should have told you this.
Link on message: #10609212
Grasschopper, on Dec 14 2016 - 12:32, said: Ok so I think I'm going to get the 1070...but my IT guy said that
you guys are thinking that when I'm talking about 2 cards I'm
talking about doing them SLI....which I'm not. I'm looking at
running them parallel, so the 4k monitor would have one card and
the smaller non 4k monitor would have a second. I'm not
running WoT on both screens...just the 4k monitor. The other
screen is for other stuff...Chrome, TS mostly. My IT guy is
suggesting that for the second monitor I don't even need the 950, I
could run a cheap card there since nothing I'm doing is really
graphics intensive.GhostPrime:
xMiracle45, on Dec 14 2016 - 12:38, said: I answered that in my edit, you can run both the 1070 and the 950.
Again you will lose performance from the slot 1 card even in
parallel because the Intel chipset only allows for 20 lanes from
your GPU slots. your best bet would to be just run both monitors
from 1 GPU. Your IT guy should have told you this.GhostPrime: You may run into driver conflicts running two
different cards. It's possible yes, but not optimal. a 1070 is more
than enough to handle the second monitor too. This is my personal
opinion.
Subject: Official 9.17 Feedback Thread - First Impressions
Link on message: #10609048
Link on message: #10609048
GhostPrime: Hello Tankers! We have released World of Tanks 9.17 today, and
we would like to know your first initial impressions after getting
a few games in. Please let us know how you feel about
the New Swedish line, the Balance changes, and the other features
in this update in this thread.
Subject: Update 9.17: Bugs, Issues, and Feedback Reporting
Link on message: #10609042
iDestroya, on Dec 14 2016 - 17:58, said: A lot of things are off. The tank silouettes are off. Overhead
markers are off. Look at the black borders to the right and bottom
of screen! wthWG!
Link on message: #10609042
iDestroya, on Dec 14 2016 - 17:58, said: A lot of things are off. The tank silouettes are off. Overhead
markers are off. Look at the black borders to the right and bottom
of screen! wthWG!
Saffr0n: I am not getting that error:
Do you
mind submitting a ticket so we can have you run a diagnostic
on your game files?
Do you
mind submitting a ticket so we can have you run a diagnostic
on your game files?
Subject: When Fury will be available on sale?
Link on message: #10609017
kreddy_, on Dec 13 2016 - 17:59, said: never is a big word... but apropos in this case
Link on message: #10609017
kreddy_, on Dec 13 2016 - 17:59, said: never is a big word... but apropos in this caseThe_Chieftain: Something I've learned in this job is that you can
sometimes be surprised.
Subject: T110's Long, Comfortable, Nights by the Fireside
Link on message: #10608983
Taiho, on Dec 14 2016 - 03:55, said: I think the Sheridan and M60A2 aren't in the game because of the
gun-launcher. You know, the ability to fire ATGMs out of the cannon
makes it too advanced for WoT (regardless of whether it's allowed
to use ATGMs in game or not).
Link on message: #10608983
Taiho, on Dec 14 2016 - 03:55, said: I think the Sheridan and M60A2 aren't in the game because of the
gun-launcher. You know, the ability to fire ATGMs out of the cannon
makes it too advanced for WoT (regardless of whether it's allowed
to use ATGMs in game or not).The_Chieftain: For the record, there was a batch over about 150 vehicles in
the middle of the production run which were built without ATGM
capability. They were pretty much earmaked to go straight to
Vietnam.
Subject: Fair Play Policy Q&A
Link on message: #10608930
Wtornado, on Dec 10 2016 - 19:17, said: Here is a question to the devs but I don't know if they will
answer. Are you catching players with cheats with your new
fair play system? Is it working to your liking? Are
there a lot of cheaters caught? Yes or no.
Link on message: #10608930
Wtornado, on Dec 10 2016 - 19:17, said: Here is a question to the devs but I don't know if they will
answer. Are you catching players with cheats with your new
fair play system? Is it working to your liking? Are
there a lot of cheaters caught? Yes or no.GhostPrime: We have published the information about the first wave on
the portal. The system works, so the answer is yes.
Subject: Decorating the Tree - Design an Ornament Contest 2016
Link on message: #10608920
Link on message: #10608920
GhostPrime: Please make sure you get your entries in! The deadline is set to be
postmarked on today, but as long as it GETS HERE before the 20th or
so I'll accept it! SO that means postmarked today or
tomorrow!
Subject: Update 9.17: Bugs, Issues, and Feedback Reporting
Link on message: #10608879
Zino_596, on Dec 14 2016 - 15:34, said: M46 KR .. still shows Hull armor as 101 ... not 111
FeelMy_APCR, on Dec 14 2016 - 15:45, said: In the UDES 03, I believe when I switched to siege mode and right
away drove forward through the hill, I was stuck with the constant
sound of suspension being depressed. Driving backwards through some
hills fixed the issue when the sound had to be played again due to
those hills.
Link on message: #10608879
Zino_596, on Dec 14 2016 - 15:34, said: M46 KR .. still shows Hull armor as 101 ... not 111Saffr0n: M46 Patton KR: Increased thickness of the frontal turret
armor
FeelMy_APCR, on Dec 14 2016 - 15:45, said: In the UDES 03, I believe when I switched to siege mode and right
away drove forward through the hill, I was stuck with the constant
sound of suspension being depressed. Driving backwards through some
hills fixed the issue when the sound had to be played again due to
those hills.Saffr0n: Do you have the replay for this battle?
JayStark02
When will Matchmaker be fair to everyone? all moderatos Suggestions look here...
14.12.2016 18:39:12
Subject: When will Matchmaker be fair to everyone? all moderatos Suggestions look here...
Link on message: #10608650
Link on message: #10608650
JayStark02: Closing thread. Duplicate thread. Continue discussion Here.
Subject: Update 9.17: Bugs, Issues, and Feedback Reporting
Link on message: #10608408
Link on message: #10608408
Saffr0n: Happy Holidays, Tankers! We're excited to
release Update 9.17 featuring the brand new Swedish
medium/heavy line, as well as a tank destroyer line. Grind
enough experience to unlock the upper tier TDs: UDES 03, Strv
103-0, and Strv 103B, which all have hydraulic suspension,
which allow you to switch between siege and travel modes. We made
improvements to some premium tank classics also in this patch.
Login and tell us what you think! If you've run into any
bugs or issues along the way please detail that information in this
thread. Screenshots, replays, methodologies (reproducibility) or
other diagnostic reports may be requested so we can followup on
your report. Have a great day and happy tanking!
Subject: enforcement
Link on message: #10607521
Link on message: #10607521
Volier_Zcit: If you have proof of the harassment (like replay or chat logs) then
you can directly send it to our Customer Support Team (https://na.wargaming...support/tickets) for investigation.
If this is happening in the Forum, you can use the report button. I
hope that answers your question. A reminder to those people
who will post on this thread. You can give your opinion, but please
make sure that it will not violate any of our Forum rules.
Thank you.
Subject: Why Good Players Don't Like the Arty Game Mechanic
Link on message: #10607380
Link on message: #10607380
Volier_Zcit: Thread closed. Nonconstructive and full of nonsense arguments.
Subject: Who are the most eccentric players here on the forums?
Link on message: #10607063
Link on message: #10607063
Volier_Zcit: Thread closed for being nonconstructive. Also, this has turned into
a naming and shaming thread.
Subject: What in the box? Why, its a Man in the Box...
Link on message: #10606919
Cutthroatlemur, on Dec 13 2016 - 17:01, said: AIC, one of the greatest bands of all time
Link on message: #10606919
Cutthroatlemur, on Dec 13 2016 - 17:01, said: AIC, one of the greatest bands of all time GhostPrime: Truth!
Subject: Santa Claus Outfits for Ghost & Meathead
Link on message: #10606846
Dader_The_Invader, on Dec 13 2016 - 10:58, said: Santa yes, just please NO BABY NEW YEAR customs for the new year.
Strike_Witch_Tomoko, on Dec 13 2016 - 15:37, said: would it be to much to ask for you in a female santa claus
outfit =P just asking.....or would you not have a choice o.0
prolex7, on Dec 13 2016 - 14:05, said: One should be Santa and the other an elf. They could rock,
paper, scissors for it.
Link on message: #10606846
Dader_The_Invader, on Dec 13 2016 - 10:58, said: Santa yes, just please NO BABY NEW YEAR customs for the new year.GhostPrime: Haha.
Strike_Witch_Tomoko, on Dec 13 2016 - 15:37, said: would it be to much to ask for you in a female santa claus
outfit =P just asking.....or would you not have a choice o.0GhostPrime: Um...
prolex7, on Dec 13 2016 - 14:05, said: One should be Santa and the other an elf. They could rock,
paper, scissors for it.GhostPrime: Haha, Hilarious! I'd definitely be Santa! 
Subject: Who is the black haired, bearded guy on the log-in screen?
Link on message: #10606828
Link on message: #10606828
Volier_Zcit: The OP already got his answer. Thread closed to avoid further
unnecessary arguments.
Subject: T110's Long, Comfortable, Nights by the Fireside
Link on message: #10606587
Link on message: #10606587
The_Chieftain: Have you figured out strafing yet?
Subject: Tank Crediting Begins Hopefully 12/16, Possibly 12/19
Link on message: #10606517
Link on message: #10606517
veganzombiez: Topic.
Subject: Update 9.17 Announcement and Server Downtime
Link on message: #10605660
Link on message: #10605660
GhostPrime: Attention Tankers!We will be performing server maintenance
on Wednesday December 14th, 2016 for the release of
Update 9.17Maintenance will begin 12:00AM PST (08:00
UTC) and will last approximately six (6) hours. During this
time, the World of Tanks servers will be unavailable.
Subject: Santa Claus Outfits for Ghost & Meathead
Link on message: #10605624
Link on message: #10605624
GhostPrime: Please stop the derailing of this thread with accusations, and
arguments. The thread will be closed if this continues.
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