Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject: Love the game, but...
Link on message: #504810
Link on message: #504810
Hypnotik: I agree with you. Non premium accounts should have some way of
playing with friends other than counting-in. Something like 2
people to a platoon for standard accounts and 4 for premium
accounts would solve this issue.
Subject:
Game Discussion\Gameplay Discussion\Ragequitters
Link on message: #504656
Arganosh, on 29 April 2011 - 10:50 PM, said: So now your getting racist with the night elf comment huh ?

I probably should have done a bit more research when replying. But heck, if you had someone with beta tester status that started months ago, you would think they actually knew what they were talking about. But I notice you have yet to say anything to him, or make any comments about him presenting incorrect facts. So I have to wonder if you are in his pocket some how. Guess y'all are clan mates or somehow related since you have managed to not say anything to him about having presented wrong facts.
As for making up stats you are wrong. I got those facts from so called vet beta tester. But of course you will not acknowledge that fact either. Because it seems to be you flexing your troll muscle.
I'll be in game shortley, hope to see you there.

Link on message: #504656


I probably should have done a bit more research when replying. But heck, if you had someone with beta tester status that started months ago, you would think they actually knew what they were talking about. But I notice you have yet to say anything to him, or make any comments about him presenting incorrect facts. So I have to wonder if you are in his pocket some how. Guess y'all are clan mates or somehow related since you have managed to not say anything to him about having presented wrong facts.
As for making up stats you are wrong. I got those facts from so called vet beta tester. But of course you will not acknowledge that fact either. Because it seems to be you flexing your troll muscle.
I'll be in game shortley, hope to see you there.
ARGO: If you both have issues maybe you could settle them in a training
room and not on the forums, Please refrain from derailing this
topic. Friendly warning
ARGO
ARGO
Subject:
Game Discussion\Gameplay Discussion\Where are the american TDs?
Link on message: #504313
Manhands, on 29 April 2011 - 09:06 PM, said: I bet the Christies will be introduced the same patch as "Light
Tank Artillery"... or the patch that removes the invisible wall
from cliffs thus allowing you to project yourself over the ledge
preferably ontop of that Maus advancing up your base.

Link on message: #504313

Vallter: The implementing of such feature in the physical engine is
currently being developed.
Subject: Where are the american TDs?
Link on message: #504313
Manhands, on Apr 29 2011 - 20:06, said: I bet the Christies will be introduced the same patch as "Light
Tank Artillery"... or the patch that removes the invisible wall
from cliffs thus allowing you to project yourself over the ledge
preferably ontop of that Maus advancing up your base.
Link on message: #504313

Vallter: The implementing of such feature in the physical engine is
currently being developed.
Subject: Where are the american TDs?
Link on message: #504313
Manhands, on Apr 29 2011 - 20:06, said: I bet the Christies will be introduced the same patch as "Light
Tank Artillery"... or the patch that removes the invisible wall
from cliffs thus allowing you to project yourself over the ledge
preferably ontop of that Maus advancing up your base.
Link on message: #504313

Vallter: The implementing of such feature in the physical engine is
currently being developed.
Subject:
Game Discussion\Gameplay Discussion\Getting rid of particle smoke from arty fire?
Link on message: #504302

Link on message: #504302
Vallter: Removing or editing tracers is considered a cheat and is
prohibited. Still some players can do it, we will make it
impossible in 0.6.4.
Dear Topic Starter,
I suggest you to send a request to our technical support:
support@worldoftanks.com
They will do their best to help you.
Dear Topic Starter,
I suggest you to send a request to our technical support:
support@worldoftanks.com
They will do their best to help you.
Subject: Getting rid of particle smoke from arty fire?
Link on message: #504302
Link on message: #504302
Vallter: Removing or editing tracers is considered a cheat and is
prohibited. Still some players can do it, we will make it
impossible in 0.6.4.
Dear Topic Starter,
I suggest you to send a request to our technical support:
support@worldoftanks.com
They will do their best to help you.
Dear Topic Starter,
I suggest you to send a request to our technical support:
support@worldoftanks.com
They will do their best to help you.
Subject: Getting rid of particle smoke from arty fire?
Link on message: #504302
Link on message: #504302
Vallter: Removing or editing tracers is considered a cheat and is
prohibited. Still some players can do it, we will make it
impossible in 0.6.4.
Dear Topic Starter,
I suggest you to send a request to our technical support:
support@worldoftanks.com
They will do their best to help you.
Dear Topic Starter,
I suggest you to send a request to our technical support:
support@worldoftanks.com
They will do their best to help you.
Subject:
Game Discussion\Gameplay Discussion\0.6.4 available on the russian test server
Link on message: #504296

Link on message: #504296
Vallter: We are buffing the German Tree in the 0.6.4
Subject: 0.6.4 available on the russian test server
Link on message: #504296
Link on message: #504296
Vallter: We are buffing the German Tree in the 0.6.4
Subject: 0.6.4 available on the russian test server
Link on message: #504296
Link on message: #504296
Vallter: We are buffing the German Tree in the 0.6.4
Subject:
Game Discussion\Gameplay Discussion\Real Scouting Medal
Link on message: #504278

Link on message: #504278
Vallter: We are reworking this medal and the XP/credits awards for spotting.
Also we are planning to add new 'Evil Eye' medal, to encourage
scouts to stay alive
Subject: Real Scouting Medal
Link on message: #504278
Link on message: #504278
Vallter: We are reworking this medal and the XP/credits awards for spotting.
Also we are planning to add new 'Evil Eye' medal, to encourage
scouts to stay alive
Subject: Real Scouting Medal
Link on message: #504278
Link on message: #504278
Vallter: We are reworking this medal and the XP/credits awards for spotting.
Also we are planning to add new 'Evil Eye' medal, to encourage
scouts to stay alive
Subject:
Game Discussion\Gameplay Discussion\Recoil for some shots but not for others?
Link on message: #504270

Link on message: #504270
Vallter: Yes, you will indeed. But I, personally, will play with it. Just
for realism and a bit of hardcore.
Subject: Recoil for some shots but not for others?
Link on message: #504270
Link on message: #504270
Vallter: Yes, you will indeed. But I, personally, will play with it. Just
for realism and a bit of hardcore.
Subject: Recoil for some shots but not for others?
Link on message: #504270
Link on message: #504270
Vallter: Yes, you will indeed. But I, personally, will play with it. Just
for realism and a bit of hardcore.
Subject:
Game Discussion\Gameplay Discussion\Where are the american TDs?
Link on message: #504257
luscious, on 29 April 2011 - 06:15 PM, said: The rate things are going, I'd out the arrival of American TD's
somewhere about August/September,,,if even that.

Link on message: #504257

Vallter: I think, that June-July is closer to the reality-)
Though the Cristie Suspension was not wide spread, I think, that this tank branch has to be implemented in the game. This is tank classic and I personally love it.
P.S. I don't like Soviet tanks. So I have to wait too
Though the Cristie Suspension was not wide spread, I think, that this tank branch has to be implemented in the game. This is tank classic and I personally love it.
P.S. I don't like Soviet tanks. So I have to wait too

Subject: Where are the american TDs?
Link on message: #504257
luscious, on Apr 29 2011 - 17:15, said: The rate things are going, I'd out the arrival of American TD's
somewhere about August/September,,,if even that.
Link on message: #504257

Vallter: I think, that June-July is closer to the reality-)
Though the Cristie Suspension was not wide spread, I think, that this tank branch has to be implemented in the game. This is tank classic and I personally love it.
P.S. I don't like Soviet tanks. So I have to wait too
Though the Cristie Suspension was not wide spread, I think, that this tank branch has to be implemented in the game. This is tank classic and I personally love it.
P.S. I don't like Soviet tanks. So I have to wait too

Subject:
Game Discussion\Gameplay Discussion\What do you play and why.
Link on message: #504245

Link on message: #504245
Vallter: I play SPG and TD almost all the time. I don't know why. Just like
the style. But I'm want to obtain Pershing again. It's a great
vehicle.
Subject: What do you play and why.
Link on message: #504245
Link on message: #504245
Vallter: I play SPG and TD almost all the time. I don't know why. Just like
the style. But I'm want to obtain Pershing again. It's a great
vehicle.
Subject:
In-Game Vehicles\Vehicle Comparison\Let's remove Tank Destroyers
Link on message: #504228
Brock7142, on 29 April 2011 - 07:09 PM, said: 1. They are Campers, they just sit back and snipe everyone from a
distance, and mostly can never be seen until you're right up on
them.
I think we should nerf their cannons, they alwayshave the ability to one shot everything. Moving, not moving, behind cover... their ability to hit targets seem limitless....
Also, I move that we limit their sniping ability to ONLY the first zooming motion.
2. I say we do the same for ALL Heavy Tanks in this game.
3. Let's see what Anti-SPG players have to say...
Because quite frankly, I've been in FAR more games where it's ONLY one or two Tank Destroyers that dominate the ENTIRE game more than 5 ARTILLERY CANNONs in the game have EVER done.

Link on message: #504228

I think we should nerf their cannons, they alwayshave the ability to one shot everything. Moving, not moving, behind cover... their ability to hit targets seem limitless....
Also, I move that we limit their sniping ability to ONLY the first zooming motion.
2. I say we do the same for ALL Heavy Tanks in this game.
3. Let's see what Anti-SPG players have to say...
Because quite frankly, I've been in FAR more games where it's ONLY one or two Tank Destroyers that dominate the ENTIRE game more than 5 ARTILLERY CANNONs in the game have EVER done.
ARGO: Troll thread is herebye closed. Please re-read your forum rules
before posting in the future, Consider this a warning.
ARGO
ARGO
Subject: Fan Zone General Creativity\Battle Maps
Link on message: #503859
spambung, on 29 April 2011 - 05:18 PM, said: What's with the sierra? Why not use all greek letters?
Also, maybe you can use Alpha for attack (like you have it) and Delta for defend as it is a "D" letter.
Maybe instead of Sierra for left, use Sigma. And Rho for right (the whole "R" thing)
I like the omega as most people realize what that is.
There would have to be a lot of people start using it for people to recognize it and use it. It might be useful to clans.
Link on message: #503859

Also, maybe you can use Alpha for attack (like you have it) and Delta for defend as it is a "D" letter.
Maybe instead of Sierra for left, use Sigma. And Rho for right (the whole "R" thing)
I like the omega as most people realize what that is.
There would have to be a lot of people start using it for people to recognize it and use it. It might be useful to clans.
ARGO: Like I said, I am just throwing out the idea and all of you are
welcome to toy with it, improve on it, or change it and who knows.
Someone may hit paydirt with a even better idea!
Subject: Fan Zone General Creativity\Battle Maps
Link on message: #503811
Link on message: #503811
ARGO: This is just an idea I decieded to throw out there to help out on
"non company" standard battles. Last night I was in battle and
during the count down I read on chat someone asking for "a plan"
and then the idea hit me like a freight train, What we really need
is some good battle maps, something you can study for each
different map and then run with when you can't come up with a
descent plan. Also I was thinking about generic names for different
basic maneuvers and what to call them.
So, I figure all of you out there can have some fun creating these maps "using existing game maps" and puting colored arrows and what not showing a drive or defensive position but I also figured it may get a bit confusing telling them apart so we may want to give them names:
Possible examples:
Alpha = Normal Attack push head on
Alpha Sierra = Attack push left
Alpha Gamma = Attack push right
Alpha Omega = All out rush
Beta = Defensive
Beta Sierra = Defend left
Beta Gamma = Defend right
Beta Omega = All tanks to defend base
So a map showing an all out attack from the left in the Westfield map would be named: Westfield Alpha Omega Sierra.
Something I guess we can all agree on as a universal way of announcing quickly your intensions during a countdown in a general match. If not for nothing I figure it may be a good way of learning something new, creative and different as well as tweak some great battle plans from all of you.
Your ideas?
So, I figure all of you out there can have some fun creating these maps "using existing game maps" and puting colored arrows and what not showing a drive or defensive position but I also figured it may get a bit confusing telling them apart so we may want to give them names:
Possible examples:
Alpha = Normal Attack push head on
Alpha Sierra = Attack push left
Alpha Gamma = Attack push right
Alpha Omega = All out rush
Beta = Defensive
Beta Sierra = Defend left
Beta Gamma = Defend right
Beta Omega = All tanks to defend base
So a map showing an all out attack from the left in the Westfield map would be named: Westfield Alpha Omega Sierra.
Something I guess we can all agree on as a universal way of announcing quickly your intensions during a countdown in a general match. If not for nothing I figure it may be a good way of learning something new, creative and different as well as tweak some great battle plans from all of you.
Your ideas?
Subject:
Game Discussion\Map Discussion\Normandy Hedgerows
Link on message: #503751

Link on message: #503751
ARGO: How about a downtown Paris map complete with eiffel tower? Or a
Normandy Omaha beach head? That would be cool.
Subject:
World of Tanks News and Information\Discussion of News Articles\Contests Marathon
Link on message: #503486
Baelthanoc, on Apr 28 2011 - 17:44, said: So... are all the pics submitted in .bmp format disqualified? Some
pretty nice submissions there that did not read the instructions.


Link on message: #503486


Mad_Hatter: There are many other formats that look pretty and stylish
May I give you a piece of advice?
just as a sideliner, of course.
Whatever you use to make a pic, just choose another format for saving the image.
Just because usually pics look
better when in .jpg or other.. But still, you are free to use
whatever you like, and maybe it'll look awesome.

Whatever you use to make a pic, just choose another format for saving the image.

Subject: Contests Marathon
Link on message: #503486
Baelthanoc, on Apr 28 2011 - 16:44, said: So... are all the pics submitted in .bmp format disqualified? Some
pretty nice submissions there that did not read the instructions.

Link on message: #503486


Mad_Hatter:
There are many other formats that look pretty and stylish
May I give you a piece of advice?
just as a sideliner, of course.
Whatever you use to make a pic, just choose another format for saving the image.
Just because usually pics look
better when in .jpg or other.. But still, you are free to use
whatever you like, and maybe it'll look awesome.
There are many other formats that look pretty and stylish

Whatever you use to make a pic, just choose another format for saving the image.

Subject: Contests Marathon
Link on message: #503486
Baelthanoc, on Apr 28 2011 - 16:44, said: So... are all the pics submitted in .bmp format disqualified? Some
pretty nice submissions there that did not read the instructions.

Link on message: #503486


Mad_Hatter:
There are many other formats that look pretty and stylish
May I give you a piece of advice?
just as a sideliner, of course.
Whatever you use to make a pic, just choose another format for saving the image.
Just because usually pics look
better when in .jpg or other.. But still, you are free to use
whatever you like, and maybe it'll look awesome.
There are many other formats that look pretty and stylish

Whatever you use to make a pic, just choose another format for saving the image.

Subject: Contests Marathon
Link on message: #503486
Baelthanoc, on Apr 28 2011 - 16:44, said: So... are all the pics submitted in .bmp format disqualified? Some
pretty nice submissions there that did not read the instructions.

Link on message: #503486


Mad_Hatter:
There are many other formats that look pretty and stylish
May I give you a piece of advice?
just as a sideliner, of course.
Whatever you use to make a pic, just choose another format for saving the image.
Just because usually pics look
better when in .jpg or other.. But still, you are free to use
whatever you like, and maybe it'll look awesome.
There are many other formats that look pretty and stylish

Whatever you use to make a pic, just choose another format for saving the image.

Subject:
Game Discussion\Gameplay Discussion\Buying Gold
Link on message: #502527

Link on message: #502527
ARGO: This thread has gone so far off track it's unable to be saved. My
apologies to the OP. Please write WoT with Gold issues or you can
always contact a Mod for help if needed and we will do our best to
help you.
ARGO
ARGO
Subject:
News from the Front\World of Tanks Newsletter\WoT Newsletter Volume #22
Link on message: #502429
81firebird, on 28 April 2011 - 09:22 PM, said: Good newsletter as always! Sorry to see you go but will be looking
for you on the servers.
Can we get more than 10G when we kill you if we kill you with a Banana?

Link on message: #502429

Can we get more than 10G when we kill you if we kill you with a Banana?

MrVic: Ohh death by banana, oh the humanity of it turned against me

Thanks all for the comment

Thanks all for the comment

Subject: WoT Newsletter Volume #22
Link on message: #502429
81firebird, on Apr 28 2011 - 20:22, said: Good newsletter as always! Sorry to see you go but will be looking
for you on the servers.
Can we get more than 10G when we kill you if we kill you with a Banana? http://forum.worldof...e_veryhappy.gif
Link on message: #502429

Can we get more than 10G when we kill you if we kill you with a Banana? http://forum.worldof...e_veryhappy.gif
MrVic: Ohh death by banana, oh the humanity of it turned against me

Thanks all for the comment

Thanks all for the comment

Subject:
Game Discussion\Gameplay Discussion\China Servers Update to 0.6.4 Tomorow
Link on message: #502189
WoodStar, on 28 April 2011 - 04:33 PM, said: Apparently China buys more gold than US/EU.
if it is being released for China why cant they release it for all?

Link on message: #502189

if it is being released for China why cant they release it for all?
Overlord: We don't operate Chinese server directly, and it was decided that
it's high time 0.6.4_test_3 released there.
As a rule Russian server gets patches first, and before the release of 0.6.4 there will be at least one more update for public test.
As a rule Russian server gets patches first, and before the release of 0.6.4 there will be at least one more update for public test.
Subject:
Off-Topic Discussion\Off-Topic\ATI card VS NVIDIA for WOT
Link on message: #502125
leon911, on 28 April 2011 - 03:09 AM, said: I have an ATI on both my Desktop and laptop. The smoke in WOTs
periscopes view tanks my FPS. I even have the Mod thats supposed to
help still I go from High 60s down to around 10 in that
view.
My cards are HD 4870 desktop
On laptop HD 5650 does the same thing.
Anybody else have this problem is it an ATI thing or just my computers I hear Nvidia can handle smoke dust clouds stuff like this far better then ATI.

Link on message: #502125

view.
My cards are HD 4870 desktop
On laptop HD 5650 does the same thing.
Anybody else have this problem is it an ATI thing or just my computers I hear Nvidia can handle smoke dust clouds stuff like this far better then ATI.
ARGO: Acutally brought this up with Devs, They said the Nvidia stuff
works better with WoT. I myself went from Nvidia to a real
expensive ATI and IMMEDIATLY dumped it and got another Nvidia. I
will not stray again.
Subject:
Game Discussion\Gameplay Discussion\Putting TANKS first in WoT
Link on message: #502025
Jevlin001, on 28 April 2011 - 05:40 PM, said: After playing for nearly a week, it seems to me that some games
have a distinct lack of tanks in World of Tanks. When a team is 6
arty and 6 TD, that leaves all of 3 tanks in the match. Am I the
only one who finds that utterly disturbing?
I propose limiting any single game to a maximum of 2 artillery pieces per team, and a maximum of 2 tank destroyers per team. This leaves room for tanks in this tank game. I understand this could leave some people in the lobby longer. While understandable, either play a tank or accept the wait because as it is now, the ratio of tanks to other combat vehicles is beyond stupid. Arty needs scouts, but if there are no tanks, who is scouting? And TD's never made up a battle force in any part of WWII, they were always complimentary or called up as reserves.
I know the matchmaker has all kinds of other stupid problems, but this seems to be a VERY easy fix.

Link on message: #502025

I propose limiting any single game to a maximum of 2 artillery pieces per team, and a maximum of 2 tank destroyers per team. This leaves room for tanks in this tank game. I understand this could leave some people in the lobby longer. While understandable, either play a tank or accept the wait because as it is now, the ratio of tanks to other combat vehicles is beyond stupid. Arty needs scouts, but if there are no tanks, who is scouting? And TD's never made up a battle force in any part of WWII, they were always complimentary or called up as reserves.
I know the matchmaker has all kinds of other stupid problems, but this seems to be a VERY easy fix.
ARGO: If they were to limit to 2 arty and or TDs, you would be waiting
quite a while to get a descent match much like in tier 10 matches.
Also your idea also limits the players, platoons, and companies
choices of vehicles because if you are seeing a lot of TDs, it
means more players are chosing them which means your idea "even
made though with good intentions" would most likely tick off a lot
of arty + TD fanboys. So I guess what I am trying to say is give
the oncoming patch a chance first and let's not further limit our
choices ingame of what we drive because being human we all like
choices.
Subject:
Game Discussion\Gameplay Discussion\Some times i whish a TK would be legal.
Link on message: #501650
a1fox3, on 28 April 2011 - 04:29 PM, said: Some TK will be go read this:
http://forum.worldof...368#entry459368


Link on message: #501650

http://forum.worldof...368#entry459368



ARGO: The Devs are already on it so this thread has been
satisfied....CLOSED. Also use the "search" option as there are
already to many of these similar posts here.
ARGO
ARGO
Subject:
Game Discussion\Gameplay Discussion\World of Tanks v.0.6.4 update: Discussion of preliminary patch notes
Link on message: #501450
TrigerIII, on 28 April 2011 - 12:55 PM, said: Overlord, is there any chance that for next patch publick test (6.7
or somthing) NA and EU accounts will also be copied to .RU test
server?

Link on message: #501450

Overlord: Yes, there is such chance. We will consider this at the launch of
the next public test.
Subject:
Clans\The Round Table\What are the future plans for platoon sizes?
Link on message: #501403

Link on message: #501403
Vallter: We will add Tier-limited tank companies, but we won't increase the
platoon limit, until the 30vs30 and 45vs45 battles implementation.
Subject: What are the future plans for platoon sizes?
Link on message: #501403
Link on message: #501403
Vallter: We will add Tier-limited tank companies, but we won't increase the
platoon limit, until the 30vs30 and 45vs45 battles implementation.
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