Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject:
Game Discussion\Gameplay Discussion\Every shot causes fire?
Link on message: #516832
jandraelune, on 05 May 2011 - 12:07 PM, said: I know NOTHING in game will make every shot cause fire. I just saw
this happen in the a round..one of the enemy every single shot
caused a fire on the target.

Link on message: #516832

ARGO: All claims aside, did you get any screenshots and or even tell
support who the player was? Now do not post his/her name here but
if you are that adiment about it then I would hope you would seek
help from support to possibly look into the alleged player just to
be safe.
Remember without a report or some supporting evidence or witnesses, all is heresay....
Remember without a report or some supporting evidence or witnesses, all is heresay....
Subject:
Game Discussion\Game Guides and Tutorials\IS heavy is a fail for credits farming
Link on message: #516817

Link on message: #516817
ARGO: All of the above are good for garnering credits to feed your IS
which is a must the higher you go. Here are some good picks of my
own experience:
VK3601H
Shermans
Hetzer
StugIII
SU-85
SU-100
T14
RAMII
Churchill
Early Tier SPGs
Premium gold tanks are always good for grinding EXP/Creds because you really cannot lose even when you lose but any of the above tanks elited will do the job nicely and the more you have the easier it gets.
VK3601H
Shermans
Hetzer
StugIII
SU-85
SU-100
T14
RAMII
Churchill
Early Tier SPGs
Premium gold tanks are always good for grinding EXP/Creds because you really cannot lose even when you lose but any of the above tanks elited will do the job nicely and the more you have the easier it gets.
Subject:
Game Discussion\Gameplay Discussion\national characteristics?
Link on message: #516804
VaygrEmpire, on 05 May 2011 - 04:07 AM, said: wait a min. I thought tier 7 for Russia is IS? (Just IS. no numbers
behind)
And, if IS was also meant to counter Tiger, then wow to M. Wittmann for killing those lol (yeah he killed like 7 in one day....if I remember correctly from History Channel)

Link on message: #516804

And, if IS was also meant to counter Tiger, then wow to M. Wittmann for killing those lol (yeah he killed like 7 in one day....if I remember correctly from History Channel)
Vallter: 1) The German Tech Tree has some issue one. German tanks will
receive a buff in 0.6.4
2) 'IS tank was equal to Tiger, but T-34 lost to it in all situations' Otto Karius, 'Tigers in the Mud'
http://en.wikipedia....iki/Otto_Carius
2) 'IS tank was equal to Tiger, but T-34 lost to it in all situations' Otto Karius, 'Tigers in the Mud'
http://en.wikipedia....iki/Otto_Carius
Subject: national characteristics?
Link on message: #516804
VaygrEmpire, on May 05 2011 - 03:07, said: wait a min. I thought tier 7 for Russia is IS? (Just IS. no numbers
behind)
And, if IS was also meant to counter Tiger, then wow to M. Wittmann for killing those lol (yeah he killed like 7 in one day....if I remember correctly from History Channel)
Link on message: #516804

And, if IS was also meant to counter Tiger, then wow to M. Wittmann for killing those lol (yeah he killed like 7 in one day....if I remember correctly from History Channel)
Vallter: 1) The German Tech Tree has some issue one. German tanks will
receive a buff in 0.6.4
2) 'IS tank was equal to Tiger, but T-34 lost to it in all situations' Otto Karius, 'Tigers in the Mud'
http://en.wikipedia....iki/Otto_Carius
2) 'IS tank was equal to Tiger, but T-34 lost to it in all situations' Otto Karius, 'Tigers in the Mud'
http://en.wikipedia....iki/Otto_Carius
Subject: national characteristics?
Link on message: #516804
VaygrEmpire, on May 05 2011 - 03:07, said: wait a min. I thought tier 7 for Russia is IS? (Just IS. no numbers
behind)
And, if IS was also meant to counter Tiger, then wow to M. Wittmann for killing those lol (yeah he killed like 7 in one day....if I remember correctly from History Channel)
Link on message: #516804

And, if IS was also meant to counter Tiger, then wow to M. Wittmann for killing those lol (yeah he killed like 7 in one day....if I remember correctly from History Channel)
Vallter: 1) The German Tech Tree has some issue one. German tanks will
receive a buff in 0.6.4
2) 'IS tank was equal to Tiger, but T-34 lost to it in all situations' Otto Karius, 'Tigers in the Mud'
http://en.wikipedia....iki/Otto_Carius
2) 'IS tank was equal to Tiger, but T-34 lost to it in all situations' Otto Karius, 'Tigers in the Mud'
http://en.wikipedia....iki/Otto_Carius
Subject:
Game Discussion\Newcomers' Forum\No American TDs?
Link on message: #516794
F34rmen00bz, on 05 May 2011 - 12:34 AM, said: its the patch after 6.4 i believe

Link on message: #516794

Tanitha: They are scheduled for 7.0
I'm not sure when that will end up being though.
I'm not sure when that will end up being though.
Subject:
Game Discussion\Gameplay Discussion\Make Gold Tanks worth the Money
Link on message: #516785

Link on message: #516785
Vallter: Premium tanks were designed to earn experience and money, they are
not supposed to dominate on the battlefield. But like on every
tank, this is possible with lucky matchmaking and skill
And there are no plans to change the prices atm.
And there are no plans to change the prices atm.
Subject: Make Gold Tanks worth the Money
Link on message: #516785
Link on message: #516785
Vallter: Premium tanks were designed to earn experience and money, they are
not supposed to dominate on the battlefield. But like on every
tank, this is possible with lucky matchmaking and skill
And there are no plans to change the prices atm.
And there are no plans to change the prices atm.
Subject: Make Gold Tanks worth the Money
Link on message: #516785
Link on message: #516785
Vallter: Premium tanks were designed to earn experience and money, they are
not supposed to dominate on the battlefield. But like on every
tank, this is possible with lucky matchmaking and skill
And there are no plans to change the prices atm.
And there are no plans to change the prices atm.
Subject:
Game Discussion\Gameplay Discussion\Anti-AFK/Leeching Detection?
Link on message: #516774
Quote And to others out there, we're not complaining about someone who afks one map, we're talking about people who set up their computer to join battles over and over again for hours on end while they do something else. Those people need a good, solid, and permanent ban.
Quote I am not familiar with how the anti bot system is supposed to work - isn't that something coming in the big patch? In any case, I can't see how a system run by the servers can actually work. It's an activity that is very hard to detect unless you are actually watching the person doing it for a long while. Also, I don't understand some of the people that make claims of never seeing someone AFK in thousands of matches. I see it several times a day at least. Maybe it's because I don't always rush off to a new vehicle when i die, but instead I watch the remainder of the match and tab between all my surviving team mates.

Link on message: #516774
Quote And to others out there, we're not complaining about someone who afks one map, we're talking about people who set up their computer to join battles over and over again for hours on end while they do something else. Those people need a good, solid, and permanent ban.
Vallter: And they receive it.
Also for there was no battle, in which I could not do anything. Moderators have stated some good tactics. I suggest you to listen to them.
And yes, I'm playing M3 Lee.
Also for there was no battle, in which I could not do anything. Moderators have stated some good tactics. I suggest you to listen to them.
And yes, I'm playing M3 Lee.
Quote I am not familiar with how the anti bot system is supposed to work - isn't that something coming in the big patch? In any case, I can't see how a system run by the servers can actually work. It's an activity that is very hard to detect unless you are actually watching the person doing it for a long while. Also, I don't understand some of the people that make claims of never seeing someone AFK in thousands of matches. I see it several times a day at least. Maybe it's because I don't always rush off to a new vehicle when i die, but instead I watch the remainder of the match and tab between all my surviving team mates.
Vallter: There is one semi-automatic system up and running. In 0.6.4 it will
receive just some new features.
Also in mentioned patch automatic Anti-TK system will be enabled (we use semi-automatic now, and it does not seem severe enough)
Also in mentioned patch automatic Anti-TK system will be enabled (we use semi-automatic now, and it does not seem severe enough)
Subject: Anti-AFK/Leeching Detection?
Link on message: #516774
Quote And to others out there, we're not complaining about someone who afks one map, we're talking about people who set up their computer to join battles over and over again for hours on end while they do something else. Those people need a good, solid, and permanent ban.
Quote I am not familiar with how the anti bot system is supposed to work - isn't that something coming in the big patch? In any case, I can't see how a system run by the servers can actually work. It's an activity that is very hard to detect unless you are actually watching the person doing it for a long while. Also, I don't understand some of the people that make claims of never seeing someone AFK in thousands of matches. I see it several times a day at least. Maybe it's because I don't always rush off to a new vehicle when i die, but instead I watch the remainder of the match and tab between all my surviving team mates.
Link on message: #516774
Quote And to others out there, we're not complaining about someone who afks one map, we're talking about people who set up their computer to join battles over and over again for hours on end while they do something else. Those people need a good, solid, and permanent ban.
Vallter: And they receive it.
Also for there was no battle, in which I could not do anything. Moderators have stated some good tactics. I suggest you to listen to them.
And yes, I'm playing M3 Lee.
Also for there was no battle, in which I could not do anything. Moderators have stated some good tactics. I suggest you to listen to them.
And yes, I'm playing M3 Lee.
Quote I am not familiar with how the anti bot system is supposed to work - isn't that something coming in the big patch? In any case, I can't see how a system run by the servers can actually work. It's an activity that is very hard to detect unless you are actually watching the person doing it for a long while. Also, I don't understand some of the people that make claims of never seeing someone AFK in thousands of matches. I see it several times a day at least. Maybe it's because I don't always rush off to a new vehicle when i die, but instead I watch the remainder of the match and tab between all my surviving team mates.
Vallter: There is one semi-automatic system up and running. In 0.6.4 it will
receive just some new features.
Also in mentioned patch automatic Anti-TK system will be enabled (we use semi-automatic now, and it does not seem severe enough)
Also in mentioned patch automatic Anti-TK system will be enabled (we use semi-automatic now, and it does not seem severe enough)
Subject: Anti-AFK/Leeching Detection?
Link on message: #516774
Quote And to others out there, we're not complaining about someone who afks one map, we're talking about people who set up their computer to join battles over and over again for hours on end while they do something else. Those people need a good, solid, and permanent ban.
Quote I am not familiar with how the anti bot system is supposed to work - isn't that something coming in the big patch? In any case, I can't see how a system run by the servers can actually work. It's an activity that is very hard to detect unless you are actually watching the person doing it for a long while. Also, I don't understand some of the people that make claims of never seeing someone AFK in thousands of matches. I see it several times a day at least. Maybe it's because I don't always rush off to a new vehicle when i die, but instead I watch the remainder of the match and tab between all my surviving team mates.
Link on message: #516774
Quote And to others out there, we're not complaining about someone who afks one map, we're talking about people who set up their computer to join battles over and over again for hours on end while they do something else. Those people need a good, solid, and permanent ban.
Vallter: And they receive it.
Also for there was no battle, in which I could not do anything. Moderators have stated some good tactics. I suggest you to listen to them.
And yes, I'm playing M3 Lee.
Also for there was no battle, in which I could not do anything. Moderators have stated some good tactics. I suggest you to listen to them.
And yes, I'm playing M3 Lee.
Quote I am not familiar with how the anti bot system is supposed to work - isn't that something coming in the big patch? In any case, I can't see how a system run by the servers can actually work. It's an activity that is very hard to detect unless you are actually watching the person doing it for a long while. Also, I don't understand some of the people that make claims of never seeing someone AFK in thousands of matches. I see it several times a day at least. Maybe it's because I don't always rush off to a new vehicle when i die, but instead I watch the remainder of the match and tab between all my surviving team mates.
Vallter: There is one semi-automatic system up and running. In 0.6.4 it will
receive just some new features.
Also in mentioned patch automatic Anti-TK system will be enabled (we use semi-automatic now, and it does not seem severe enough)
Also in mentioned patch automatic Anti-TK system will be enabled (we use semi-automatic now, and it does not seem severe enough)
Subject:
Game Discussion\Gameplay Discussion\Target priority...DOWN THE TREE
Link on message: #516760

Link on message: #516760
Vallter: I personally think, that this is a good guide only for SPG's. For
other tanks there are a lot of other situations, when such tactics
will lead to defeat. Just an IMO.
Subject: Target priority...DOWN THE TREE
Link on message: #516760
Link on message: #516760
Vallter: I personally think, that this is a good guide only for SPG's. For
other tanks there are a lot of other situations, when such tactics
will lead to defeat. Just an IMO.
Subject: Target priority...DOWN THE TREE
Link on message: #516760
Link on message: #516760
Vallter: I personally think, that this is a good guide only for SPG's. For
other tanks there are a lot of other situations, when such tactics
will lead to defeat. Just an IMO.
Subject:
Archives\Junkyard\So... I just purposefully killed a teammate...
Link on message: #515806
Andante, on 05 May 2011 - 12:51 AM, said: Was on himmelsdorf on a narrow street on my IS.
Was fighting an IS3, and a M4 sherman keeps darting in and out in front of me blocking my shots. The IS3 and eventually were both low on hp since we both landed some good hits on each other, I went for the kill shot after the IS 3 missed a round, but the M4 just jumps in front of me and fires shots (all of them bounced or did no damage) on the IS3... knowing that the M4 will dart back out and the IS3 almost fully reloaded, I shot my M4 teammate in the back, one shotting him and used his corpse for cover to advance on the IS3, and eventually killing the IS3 with the help of T20.
note: had I not shot him, the IS3 would probably had killed me for those not understanding the mechanics between a heavy vs heavy fight.
Based on the responses, it seems like its OKAY to jump in front of teammates after your teammates take the beating and the enemy is reloading so that you can leech exp/credits while blocking your teammates who have better guns than you for the off chance your shots go through.
I normally don't mind if teammates jump in front IF they are being useful. Had that M4 been a T20 or a panther, hell even a KV with derp cannon, I probably wouldn't mind because they would all be doing decent damage to the IS3 and not have all their shots be ineffective.

Link on message: #515806

Was fighting an IS3, and a M4 sherman keeps darting in and out in front of me blocking my shots. The IS3 and eventually were both low on hp since we both landed some good hits on each other, I went for the kill shot after the IS 3 missed a round, but the M4 just jumps in front of me and fires shots (all of them bounced or did no damage) on the IS3... knowing that the M4 will dart back out and the IS3 almost fully reloaded, I shot my M4 teammate in the back, one shotting him and used his corpse for cover to advance on the IS3, and eventually killing the IS3 with the help of T20.
note: had I not shot him, the IS3 would probably had killed me for those not understanding the mechanics between a heavy vs heavy fight.
Based on the responses, it seems like its OKAY to jump in front of teammates after your teammates take the beating and the enemy is reloading so that you can leech exp/credits while blocking your teammates who have better guns than you for the off chance your shots go through.
I normally don't mind if teammates jump in front IF they are being useful. Had that M4 been a T20 or a panther, hell even a KV with derp cannon, I probably wouldn't mind because they would all be doing decent damage to the IS3 and not have all their shots be ineffective.
ARGO: 1. You decided to go in a toe to toe slug fest with a superior
tank=bad idea.
2. You decided to shoot an ally instead of using time to gain ground=very bad idea.
3. You decided to post the event in the forum with the thought you did a good thing=extremely bad idea.
This was a recipe for disaster from the get go. As you know and have admitted, TKing is against all game rules so I would not be surprised if you get reported and banned ingame. You cannot blame your team mate for the predicament you got yourself into let alone punish him for it. The other player may have thought he was even helping you and even if he was not, it was not your call to pop him.
Either way, this thread is closed and junked before it can be trolled further.
ARGO
2. You decided to shoot an ally instead of using time to gain ground=very bad idea.
3. You decided to post the event in the forum with the thought you did a good thing=extremely bad idea.
This was a recipe for disaster from the get go. As you know and have admitted, TKing is against all game rules so I would not be surprised if you get reported and banned ingame. You cannot blame your team mate for the predicament you got yourself into let alone punish him for it. The other player may have thought he was even helping you and even if he was not, it was not your call to pop him.
Either way, this thread is closed and junked before it can be trolled further.
ARGO
Subject:
Archives\Junkyard\Show off people.
Link on message: #515501

Link on message: #515501
ARGO: It is more than evident that the OP is no master of English but IS
trying to tell how he feels so in that I will NOT ban him but I
will close this thread because it is attracting trolls.
Atemerus, Please feel free to PM myself or another Mod if you have need of help but please do not post it on the forum and or place anothers name here. You may also seek help at: www.community@worldoftanks.com
ARGO
Atemerus, Please feel free to PM myself or another Mod if you have need of help but please do not post it on the forum and or place anothers name here. You may also seek help at: www.community@worldoftanks.com
ARGO
Subject:
Contests & Competitions\Championships & Competitions\"The Drill" Boot Camp\General discussion
Link on message: #514723
sirpugg, on 04 May 2011 - 03:56 PM, said: hey tanitha - where was the post that you quoted made??
Arctander2, on 04 May 2011 - 04:24 PM, said: Tanitha, thanks for the post(s) and all your assistance that got
things moving along - plus the scheduling info. Are we looking for
info in the wrong place? I don't see that info in this forum...
evilinspect, on 04 May 2011 - 04:34 PM, said: Tanitha's post is from the contests section from the
game.worldoftanks.com

Link on message: #514723

Tanitha: Yes the full post is here.
http://game.worldoft...ts/drill_coming
http://game.worldoft...ts/drill_coming

Tanitha:

Tanitha:
Subject:
Contests & Competitions\Championships & Competitions\"The Drill" Boot Camp\General discussion
Link on message: #514409
evilinspect, on 04 May 2011 - 02:50 PM, said: teams are up, and ladder.

Link on message: #514409

Tanitha: Will post them here..
Schedule has changed occasionally. So removing the one i posted here.
6/May/11
Schedule has changed occasionally. So removing the one i posted here.
6/May/11
Subject:
Contests & Competitions\Championships & Competitions\"The Drill" Boot Camp\General discussion
Link on message: #514252

Link on message: #514252
Tanitha: All teams who had between 14 -> 20 players have now been
approved. (Apparently/hopefully)...
So is there any more problems here to fix?
Apart from you guys (and me) eagerly awaiting a update, and schedule, and prize information, and event times. etc..
I've checked with them and this update should be coming later today. They are currently working on it at the moment.
So is there any more problems here to fix?
Apart from you guys (and me) eagerly awaiting a update, and schedule, and prize information, and event times. etc..
I've checked with them and this update should be coming later today. They are currently working on it at the moment.
Subject:
Contests & Competitions\Championships & Competitions\"The Drill" Boot Camp\General discussion
Link on message: #514249
Bandito_Jnr, on 04 May 2011 - 11:22 AM, said: Some heat was going towards evilinspect today, but maybe some
thanks should go towards him as he probably got the list that was
provided here and sent it of to the motherland russia..... some
people actually give a shit
thanks evilinspect
peace

Link on message: #514249

thanks evilinspect
peace
Tanitha: The list is in their hands yes. Probably transferred by evil,
yes.
One problem there will probably be the time zone difference, IE waiting for people to rock up back to work.
One problem there will probably be the time zone difference, IE waiting for people to rock up back to work.
Subject:
Contests & Competitions\Championships & Competitions\"The Drill" Boot Camp\General discussion
Link on message: #514245
UR_Thrashed, on 04 May 2011 - 10:18 AM, said: There was another button I do not remember the exact phrase, but it
was basically a submit team button.....it would have changed the
team status from "formed" to "pending approval"
Storrmdemon, on 04 May 2011 - 10:21 AM, said: this is sooo a load of BS
Shadowwolf_Jerricho, on 04 May 2011 - 10:37 AM, said: How can you tell if you got in? I cant find a link anywhere.

Link on message: #514245

Tanitha: Correct, and it seems a lot of teams didn't apply the team
correctly. Teams that weren't fully applied correctly were declined
automatically by the system.

Tanitha: Keep the thread clean for the sorting out of the clans that need
help. General nonconstructive whining will be deleted in future
with Ro being placed.

Tanitha: You could only search for clans while clans were forming, now its
closed there is nothing to search.
So its a matter of referring back to your link. If no-one on your team has a copy of that link, I'm not sure how you can get it sorry. I have never entered a team so I've not looked at the system much. Others might be able to help you more with this info..
********************
In general, I'll keep an eye on this competition today. And see what I can do to fix the teams that weren't approved. If i get any info I'll let you know.
Although Mediahead created the topics he is not involved in the competition. So please ignore the players suggestions to PM him, he will not be able to assist in this matter at all.
I will attempt to get you some contact details of who to contact, I believe I know who teams should be contacting, but I'll verify it first.
In the mean time, I suggest declined teams do up a report "in here".
To: Community Manager.
Drill Team Name: XXXXXXXXXXXXX
Link to drill team: http://game.worldoft...xxxxxxxxxxxxxxx
Number of players: xx
Our team was nominated and was declined, probably due to <-insert reason.
Our team would how ever like to compete in this tournament, could you please swap our team to "approved" or advise us of what we can do to get set as approved.
Signed : team leader's name...............
So its a matter of referring back to your link. If no-one on your team has a copy of that link, I'm not sure how you can get it sorry. I have never entered a team so I've not looked at the system much. Others might be able to help you more with this info..
********************
In general, I'll keep an eye on this competition today. And see what I can do to fix the teams that weren't approved. If i get any info I'll let you know.
Although Mediahead created the topics he is not involved in the competition. So please ignore the players suggestions to PM him, he will not be able to assist in this matter at all.
I will attempt to get you some contact details of who to contact, I believe I know who teams should be contacting, but I'll verify it first.
In the mean time, I suggest declined teams do up a report "in here".
To: Community Manager.
Drill Team Name: XXXXXXXXXXXXX
Link to drill team: http://game.worldoft...xxxxxxxxxxxxxxx
Number of players: xx
Our team was nominated and was declined, probably due to <-insert reason.
Our team would how ever like to compete in this tournament, could you please swap our team to "approved" or advise us of what we can do to get set as approved.
Signed : team leader's name...............
Subject: General discussion
Link on message: #513968
jelly2m8, on May 04 2011 - 05:17, said: Oh thats easy to figure.

Link on message: #513968


Hypnotik: lol, stop with your conspiracy theories, it's not because the have
a mod on their team. The forum mods have nothing to do with the
WarGaming people running the tourney. Just relax and wait for a
response.
Subject:
Game Discussion\Gameplay Discussion\Do knocked ove trees act like bushes when it comes to spotting ?
Link on message: #513743

Link on message: #513743
merig00: Nope. Too complicated for calculations.
Subject: Do knocked ove trees act like bushes when it comes to spotting ?
Link on message: #513743
Link on message: #513743
merig00: Nope. Too complicated for calculations.
Subject:
Game Discussion\Gameplay Discussion\Anti-AFK/Leeching Detection?
Link on message: #513695
ToteBag, on 04 May 2011 - 03:46 AM, said: Compaq presario c571nr, 2 gig ram(max), dual core, intel 945
express embedded chipset. win7 32bit, pretty standard for a 4yrold
lappy
to be quite frank. i'm surprised i can even RUN this game let alone play it half the time i get my unsurprising amount of "Raep in a can". ground doesn't load, so theres no terrain, just obstacles, and the amazing invisible wall/slope form said invisible terrain.
and before you go talking about updating my hard ware. I DONT have the money for it.

Link on message: #513695

to be quite frank. i'm surprised i can even RUN this game let alone play it half the time i get my unsurprising amount of "Raep in a can". ground doesn't load, so theres no terrain, just obstacles, and the amazing invisible wall/slope form said invisible terrain.
and before you go talking about updating my hard ware. I DONT have the money for it.
merig00: Have you played around with the settings? http://forum.worldof...preferencesxml/
It seems like the game should load rather quickly for you - graphics that is the problem.
I would recommend defragmenting your HDD and updating all your drivers first. Then tweak the settings following instruction in the above mentioned post. If all that doesn't work. There is a post somewhere with low res objects - search for it.
It seems like the game should load rather quickly for you - graphics that is the problem.
I would recommend defragmenting your HDD and updating all your drivers first. Then tweak the settings following instruction in the above mentioned post. If all that doesn't work. There is a post somewhere with low res objects - search for it.
Subject: Anti-AFK/Leeching Detection?
Link on message: #513695
ToteBag, on May 04 2011 - 02:46, said: Compaq presario c571nr, 2 gig ram(max), dual core, intel 945
express embedded chipset. win7 32bit, pretty standard for a 4yrold
lappy
to be quite frank. i'm surprised i can even RUN this game let alone play it half the time i get my unsurprising amount of "Raep in a can". ground doesn't load, so theres no terrain, just obstacles, and the amazing invisible wall/slope form said invisible terrain.
and before you go talking about updating my hard ware. I DONT have the money for it.
Link on message: #513695

to be quite frank. i'm surprised i can even RUN this game let alone play it half the time i get my unsurprising amount of "Raep in a can". ground doesn't load, so theres no terrain, just obstacles, and the amazing invisible wall/slope form said invisible terrain.
and before you go talking about updating my hard ware. I DONT have the money for it.
merig00: Have you played around with the settings? http://forum.worldof...preferencesxml/
It seems like the game should load rather quickly for you - graphics that is the problem.
I would recommend defragmenting your HDD and updating all your drivers first. Then tweak the settings following instruction in the above mentioned post. If all that doesn't work. There is a post somewhere with low res objects - search for it.
It seems like the game should load rather quickly for you - graphics that is the problem.
I would recommend defragmenting your HDD and updating all your drivers first. Then tweak the settings following instruction in the above mentioned post. If all that doesn't work. There is a post somewhere with low res objects - search for it.
Subject:
Game Discussion\Game Guides and Tutorials\Gamepad
Link on message: #513681

Link on message: #513681
merig00: Back in beta (before devs introduced binds) there were several
posts about 3rd party software that would allow play WoT with
console pads. I don't think anything changed much. Search the
forum.
Subject:
Game Discussion\Game Guides and Tutorials\Game settings in preferences.xml
Link on message: #513679

Link on message: #513679
merig00: Delete the preference file. The game will create a new default one
Subject: Game settings in preferences.xml
Link on message: #513679
Link on message: #513679
merig00: Delete the preference file. The game will create a new default one
Subject:
Game Discussion\Gameplay Discussion\How do I scout?
Link on message: #513678

Link on message: #513678
merig00: here is a nice guide http://forum.worldof...scouting-guide/
Subject: How do I scout?
Link on message: #513678
Link on message: #513678
merig00: here is a nice guide http://forum.worldof...scouting-guide/
Subject:
Game Discussion\Gameplay Discussion\Anti-AFK/Leeching Detection?
Link on message: #513676
ToteBag, on 04 May 2011 - 03:37 AM, said: you also shoudl note that SOME people like myself have a hard time
loading the fields and can take up to 10 minutes jsut to get on the
play, but usualy by that time it ends up were already head at base
and nothing we can do about it other then sit there cause the game
loads so damn slow

Link on message: #513676

merig00: What are your specs? When I played on my 8 year old PC I would load
at most a minute into the battle.
Subject: Anti-AFK/Leeching Detection?
Link on message: #513676
ToteBag, on May 04 2011 - 02:37, said: you also shoudl note that SOME people like myself have a hard time
loading the fields and can take up to 10 minutes jsut to get on the
play, but usualy by that time it ends up were already head at base
and nothing we can do about it other then sit there cause the game
loads so damn slow
Link on message: #513676

merig00: What are your specs? When I played on my 8 year old PC I would load
at most a minute into the battle.
Subject:
Game Discussion\Gameplay Discussion\Anti-AFK/Leeching Detection?
Link on message: #513665

Link on message: #513665
merig00: There is an anti-bot and anti-tk system in place. It is still in
development but is getting better and better. In addition to it, as
SetyrGirl mentioned, you can report violations yourself.
Subject: Anti-AFK/Leeching Detection?
Link on message: #513665
Link on message: #513665
merig00: There is an anti-bot and anti-tk system in place. It is still in
development but is getting better and better. In addition to it, as
SetyrGirl mentioned, you can report violations yourself.
Subject:
Game Discussion\Gameplay Discussion\Suggestion for Enhanced Statistics Page
Link on message: #513536

Link on message: #513536
ARGO: SirRoderick and Gnarlene, You both are getting a 1 day RO for
trolling this post. Take the time you have now to review the forum
rules and please state your arguments "WITHOUT" the personal
insults. I do not like playing referee here.
ARGO
ARGO
Subject:
In-Game Vehicles\Soviet Vehicles\Heavy Tanks\How do you destroy an IS-4?
Link on message: #513505
Asyranok, on 03 May 2011 - 11:29 PM, said: Bullcrap.
The reason the person you are refering to, Deathtouch, has a high win percentage in the T34 is because the kid has virtually no life to speak of. He grinded every day all day for a week after launch (no job? no friends? well isn't he "lucky") and was the first to get to tier 9, or one of a very small handful. Therefore he had virtually no IS-4's to fight against and no tier 10's to fight under. Also, there was essentially no tier 9 tank destroyers or high tier artillery because they take a proportionally long time to reach and he was playing 24/7.
So he had the benefit of ALWAYS being the strongest tank on his team. Also, he plays with his butt buddies 90% of his battles. So he has inflated and totally misleading statistics. Being the strongest tank EVERY SINGLE GAME (and being with your coordinated teamates/clanmates) does wonders for your win percentage.
You say that like he is facing IS-4 after IS-4 and outplaying them. Not at all.
Any IS-4 player half as skilled as Deathtouch will have at least a 50% chance of beating him in his T34 one on one. I can guarantee you anyone equally as skilled as him in an IS-4 would beat him 90% of the time one on one in an IS-4 versus T34 battle. This "skill" I mention is all relative by the way.

Link on message: #513505

The reason the person you are refering to, Deathtouch, has a high win percentage in the T34 is because the kid has virtually no life to speak of. He grinded every day all day for a week after launch (no job? no friends? well isn't he "lucky") and was the first to get to tier 9, or one of a very small handful. Therefore he had virtually no IS-4's to fight against and no tier 10's to fight under. Also, there was essentially no tier 9 tank destroyers or high tier artillery because they take a proportionally long time to reach and he was playing 24/7.
So he had the benefit of ALWAYS being the strongest tank on his team. Also, he plays with his butt buddies 90% of his battles. So he has inflated and totally misleading statistics. Being the strongest tank EVERY SINGLE GAME (and being with your coordinated teamates/clanmates) does wonders for your win percentage.
You say that like he is facing IS-4 after IS-4 and outplaying them. Not at all.
Any IS-4 player half as skilled as Deathtouch will have at least a 50% chance of beating him in his T34 one on one. I can guarantee you anyone equally as skilled as him in an IS-4 would beat him 90% of the time one on one in an IS-4 versus T34 battle. This "skill" I mention is all relative by the way.
ARGO: Or maybe it's because he is a good player, 1 day RO for minor
insults to another player. Please re-read forum rules before
posting and do not point out other players in the forums
ARGO
ARGO
Subject:
Archives\Junkyard\We need another hard wipe.
Link on message: #513176

Link on message: #513176
ARGO: This thread is going no where except to troll and insight unrest.
There will be no hardwipe, this game is released. THIS THREAD IS
HEREBY CLOSED, LOCKED, AND JUNKED.
ARGO
ARGO
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