Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject:
Game Discussion\Gameplay Discussion\Player Questions & Developer Answers
Link on message: #636461
Gryphius, on 16 June 2011 - 07:07 PM, said: Hey Overlord, is it safe to assume that the T95 will require the
same amount of total XP (~400,000 or so) that the JagdTiger/Obj.
704 do?

Link on message: #636461

Overlord: Yes, approximately the same amount of experience.
Subject:
Game Discussion\Gameplay Discussion\Player Questions & Developer Answers
Link on message: #636456
moshedovid, on 16 June 2011 - 02:14 AM, said: Why not the krocodil with the 175mm?And the german tanks are awful
compared to their counterparts.

Link on message: #636456

Overlord: We are trying to avoid sci-fi tanks where possible. German tanks
are not awful.
Subject:
Game Discussion\Gameplay Discussion\Player Questions & Developer Answers
Link on message: #636450
GenGrant, on 16 June 2011 - 12:28 AM, said: OL,
The current tracking issue is still a problem plus the module damage is still out of control. You have already stated that you can only carry one repair kit and this will not change. (yes I know you can carry the one purchased with gold..which is a rip off IMO) Because of the above issues still ever present I'm finding the need to carry a repair kit even with my T4 tanks. However because I'm not a premium member, if I use that kit I will not make money because the kit is at a constant price of $3000 silver.
I propose that repair kit costs are proportional to the tank. This would allow those without premium and low tier tanks to utilize the kits without taking a hit on making money. It only seem reasonable that a repair kit for a Loltracker would cost significatly less than a kit for a IS-3.
What do you think?

Link on message: #636450

The current tracking issue is still a problem plus the module damage is still out of control. You have already stated that you can only carry one repair kit and this will not change. (yes I know you can carry the one purchased with gold..which is a rip off IMO) Because of the above issues still ever present I'm finding the need to carry a repair kit even with my T4 tanks. However because I'm not a premium member, if I use that kit I will not make money because the kit is at a constant price of $3000 silver.
I propose that repair kit costs are proportional to the tank. This would allow those without premium and low tier tanks to utilize the kits without taking a hit on making money. It only seem reasonable that a repair kit for a Loltracker would cost significatly less than a kit for a IS-3.
What do you think?
Overlord: Personally I don't have any issues with detracking mechanics, I
find it acceptable.
Subject:
Game Discussion\Gameplay Discussion\Player Questions & Developer Answers
Link on message: #636444
XenomorphZZ, on 15 June 2011 - 10:33 PM, said: 
SO any idea as what tier the M22 Locust will be then?
-prays not higher than 4-

Link on message: #636444


SO any idea as what tier the M22 Locust will be then?
-prays not higher than 4-
Overlord: Yup, somewhat close.
Subject:
Game Discussion\Gameplay Discussion\Player Questions & Developer Answers
Link on message: #636441
alpoc, on 15 June 2011 - 09:17 PM, said: Greetings,
I have two questions I hope you can answer:
1. According to the WoT wiki, a tanks listed statistics are based on that vehicle having 100% crew, ventilation and rations/choc/cola. Is this still accurate?
2. If that is accurate, do the statistics listed for tanks that can not mount ventilation(such as tier 8 arty) take that into consideration? Can they reach listed statistics with just 100% crew and rations/choc/cola?(without ventilation)
Thanks once again!

Link on message: #636441

I have two questions I hope you can answer:
1. According to the WoT wiki, a tanks listed statistics are based on that vehicle having 100% crew, ventilation and rations/choc/cola. Is this still accurate?
2. If that is accurate, do the statistics listed for tanks that can not mount ventilation(such as tier 8 arty) take that into consideration? Can they reach listed statistics with just 100% crew and rations/choc/cola?(without ventilation)
Thanks once again!
Overlord: 1. Yes, it's accurate.
2. Tanks that can not mount ventilation can reach the listed figures without it.
2. Tanks that can not mount ventilation can reach the listed figures without it.
Subject:
News from the Front\Discussion of News Articles\Father's Day Special
Link on message: #636421
batara, on 17 June 2011 - 12:39 PM, said: How about the one with PREMIUM ACCOUNT? Will they get 5x +50%
EXPERIENCE?

Link on message: #636421

Overlord: Premium account holders will benefit from 5x experience as well.
Subject:
Archives\Junkyard\Ural steel begins.
Link on message: #636205

Link on message: #636205
Tanitha: Hi.
The time of URAL steel is here..
If you are one of the lucky participants that have worked your way to the finals, and getting ready to compete in the URAL steel finals.
Please locate the war-gaming staff in the airport near your arrival gate, and they will assist you in getting into the competition.
Good luck in the finals.
And Have fun!..
The time of URAL steel is here..
If you are one of the lucky participants that have worked your way to the finals, and getting ready to compete in the URAL steel finals.
Please locate the war-gaming staff in the airport near your arrival gate, and they will assist you in getting into the competition.
Good luck in the finals.
And Have fun!..
Subject:
Game Discussion\Gameplay Discussion\Reopening the player skill vs. win % can of worms
Link on message: #635309
dashcunning, on 17 June 2011 - 01:32 AM, said: See what I mean? 
Oh WoT forums, never change.
I once hated you for the abysmal signal/noise. I thought the tsunamis of ignorance unleashed every day a weakness.
But I have learned, I have grown. Now I cherish these moments. Never leave me.

Link on message: #635309


Oh WoT forums, never change.
I once hated you for the abysmal signal/noise. I thought the tsunamis of ignorance unleashed every day a weakness.
But I have learned, I have grown. Now I cherish these moments. Never leave me.
ARGO: Far be it for me to keep you and your love apart. Here, have some
alone time for you and you thoughts...1 day RO for trolling the
forums.
ARGO
ARGO
Subject: Stopping the Blitz
Link on message: #634820
Link on message: #634820
Hypnotik: It's so cute how mad you're getting Bob now that you're going to be
off the map tonight.
Subject:
Archives\Junkyard\reporting player behavior
Link on message: #634113
uaprsf, on 16 June 2011 - 08:01 PM, said: cant seem to find an appropriate sub forum so would anyone know
where i could report player harassment?
thanks

Link on message: #634113

thanks
Tanitha: Hi, screenshots to support.worldoftanks.com please.
Thanks.
Thanks.
Subject:
Archives\Junkyard\What is proper way to report AFK (for entire battle) players?
Link on message: #634104
Kage4, on 16 June 2011 - 01:14 AM, said: The title says it all. Please tell me the proper way to do it.
Regards,
'Kage4'

Link on message: #634104

Regards,
'Kage4'
Tanitha: Hi Kage..
Feel free to report AFk players to support.worldoftanks.com and support will transfer the player to our bot watcher for investigation. If they are found to have been excessive and repetitively playing AFk over along period of time, they will be permanently banned the same as a bot is..
Afking in a game here and there though is nps, real life interferes occasionally..
Regards
Tan..
Feel free to report AFk players to support.worldoftanks.com and support will transfer the player to our bot watcher for investigation. If they are found to have been excessive and repetitively playing AFk over along period of time, they will be permanently banned the same as a bot is..
Afking in a game here and there though is nps, real life interferes occasionally..
Regards
Tan..
Subject:
Game Discussion\Gameplay Discussion\Had enough of campinovka
Link on message: #633562
aVmuse, on 16 June 2011 - 04:24 PM, said: I Have know i idea what your on about because soon as i get
campinovka i go " I hate this map" rrr, then windows...
On the other hand if i did do it on some other map, i do apologize, playing constantly in 400-300ms is just incredily annoying, I admit it i snap sometimes

Link on message: #633562

On the other hand if i did do it on some other map, i do apologize, playing constantly in 400-300ms is just incredily annoying, I admit it i snap sometimes

ARGO: It takes man to admit his mistakes, It takes a bigger man to learn
from them. You are half way there my friend. I salute your honesty
and you have my respect Sir.
Subject:
Game Discussion\Gameplay Discussion\Had enough of campinovka
Link on message: #633426
johncage, on 16 June 2011 - 08:50 AM, said: it needs to lose the back route, and have the field lengthened and
be a straight sniper map with more cover between the two bases.

Link on message: #633426

ARGO: Not really, What would speed things up a bit would be destructable
buildings. If there's no where to hide, There's no reason to
camp.
To the OP, You can't blame the map for what the players are doing. If they want to camp, they are going to camp. That's why when some players get sick of those kind of things they start forming company battles so as to have more control over the battle.
And just for the record I am no fan of that map either but I love it for training purposes.
To the OP, You can't blame the map for what the players are doing. If they want to camp, they are going to camp. That's why when some players get sick of those kind of things they start forming company battles so as to have more control over the battle.
And just for the record I am no fan of that map either but I love it for training purposes.
Subject:
Financial Department\Obsolete topics\[Closed] GOLD?
Link on message: #633347

Link on message: #633347
Tanitha: About then... it was taking hours.
Now it seems to be more instant.
Closing the thread, any further problems, please start a new thread / ticket.
Now it seems to be more instant.
Closing the thread, any further problems, please start a new thread / ticket.
Subject:
News from the Front\Discussion of News Articles\Name Change Unlimited Is Over
Link on message: #632828

Link on message: #632828
Tanitha: Hi Guys / Gals.
With name changes, they can be changed in the forums instantly, But they can not be changed in game while the server is online.
So forum name changes are done quickly and game name changes are scheduled/queued and done over the next few days in a batch.
The only name change I've looked at so far, the name was in the queue to be changed. So hopefully most of yours are as well.
If you applied for a name change during the event, correctly, and provided a name that was not against the naming rules, And it has not been changed yet.
Please PM the below details and I'll look into it.
1. Your original game name.
2. Your original forum name.
3. What you requested your game name to be changed to.
4. What you requested your forum name to be changed to.
5. What date and time and timezone?
6. How did you request a name change?
7. What is the ticket number.
I'll link this thread to support now, for them to look into.
And link it to head of support when they are online.
And follow up the PM's I receive individually.
PMed the posters in this thread with a link to this post.
Regards.
With name changes, they can be changed in the forums instantly, But they can not be changed in game while the server is online.
So forum name changes are done quickly and game name changes are scheduled/queued and done over the next few days in a batch.
The only name change I've looked at so far, the name was in the queue to be changed. So hopefully most of yours are as well.
If you applied for a name change during the event, correctly, and provided a name that was not against the naming rules, And it has not been changed yet.
Please PM the below details and I'll look into it.
1. Your original game name.
2. Your original forum name.
3. What you requested your game name to be changed to.
4. What you requested your forum name to be changed to.
5. What date and time and timezone?
6. How did you request a name change?
7. What is the ticket number.
I'll link this thread to support now, for them to look into.
And link it to head of support when they are online.
And follow up the PM's I receive individually.
PMed the posters in this thread with a link to this post.
Regards.
Subject:
Archives\Junkyard\The Beginning of the End
Link on message: #631142
n1sK, on 15 June 2011 - 07:42 PM, said: Hello to all the participants and readers of this topic.
The amount of reports generating from this topic is off the charts and therefore i would like to ask you all to take a step back and think about two things:
1) Do i really want to get personal to the point were insults might follow/other participants susceptibilities might get hurt?
2) Do i really want to report that post that bothers me but isn't really against any rule?
I thank you all for your cooperation and please in the future be more careful before you do any of those two things. If people keep on failing to comply this topic will probably end up being closed & junked.

Link on message: #631142

The amount of reports generating from this topic is off the charts and therefore i would like to ask you all to take a step back and think about two things:
1) Do i really want to get personal to the point were insults might follow/other participants susceptibilities might get hurt?
2) Do i really want to report that post that bothers me but isn't really against any rule?
I thank you all for your cooperation and please in the future be more careful before you do any of those two things. If people keep on failing to comply this topic will probably end up being closed & junked.
ARGO: Since this above warning, We have recieved 6 more
complaints...enough is enough...This Thread is herebye closed and
junked
Now it really is the end......
ARGO
Now it really is the end......
ARGO
Subject:
Archives\Junkyard\So I buy a prem account for the day and LOSE 15 out of 20 of my matches?
Link on message: #630655

Link on message: #630655
ARGO: Sing this along to the Row your boat song kiddies:
Troll, Troll, Troll the thread..... Troll it all the way......When I see a thread like this I make it go away!
Ok Seriously, No flame threads please........
Thread closed, Junked
ARGO
Troll, Troll, Troll the thread..... Troll it all the way......When I see a thread like this I make it go away!

Ok Seriously, No flame threads please........
Thread closed, Junked
ARGO
Subject:
Off-Topic Discussion\Off-Topic\Wargaming.net, please give me a tank like THIS...
Link on message: #630426
WarStalkeR, on 15 June 2011 - 09:18 AM, said: 
Codename: ....................... Merkava VIII
Price: ............................ Priceless, available only to me...
Full Length: .................. 16.12 meters
Full Width: .................... 11.33 meters
Full Height: ................... 6.48 meters
Crew: ................................ 12 People Total
Main Team: ................... Commander, Driver, Gunner, Radio Operator, 2 Loaders
Support Team: .............. 2 Barman Girls, 4 Stripper Girls
Chassis: ............................. MANTAK Development Ltd. MKV-IL-800V
Hit Points: ..................... 22,250 HP
Weight: ......................... 320 tonnes
Armor \ Front: ............... 320 mm
Armor \ Sides: ............... 300 mm
Armor \ Rear: ................ 310 mm
Armor \ Top: ................. 300 mm
Armor \ Bottom: ............ 300 mm
Engine: ............................. MANTAK Development Ltd. MKE-IL-992X
Engine Power: .............. 8,600 h.p.
Speed Limit: ................. 60 km/h
Suspension: ...................... MANTAK Development Ltd. MKS-IL-887R
Load Limit: ................... 420 tonnes
Traverse Speed: ........... 52 deg/sec
Turret: ............................... MANTAK Development Ltd. MKT-IL-809X
Traverse Speed: ........... 42 deg/sec
View Range: ................. 800 m
Armor \ Front: ............... 320 mm
Armor \ Sides: ............... 320 mm
Armor \ Rear: ................ 310 mm
Armor \ Top: ................. 310 mm
Armament: ........................ Rafael Industries Co. LNX-IL-670A
Gun Caliber: ................. 180 mm
Ammunition: ................. 300 items
Rate of fire: ................... 26.6 rounds/min
Damage: ....................... 1260 ~ 1680 HP
Penetration: .................. 250 ~ 450 mm
Precision (100 m): ......... 0.05
Aiming Time: ................ 0.22 sec
Radio: ............................... Hi-Tech IL Communications Ltd. LNK-IL-662U
Signal Range: ............... 1,600 m
Pros:
Armored as hell, you'll need a decent 155 mm gun, to deal with it.
Can do a lot of damage in small amount of time with it's rotary 3-barreled, can do it non-stop for ~11 minutes.
Have a whole living complex, like home on wheels, but armored and with cannon.
Have built-in Bar and Night Club for recreation & entertainment.
Made in Israel.

Link on message: #630426


Codename: ....................... Merkava VIII
Price: ............................ Priceless, available only to me...
Full Length: .................. 16.12 meters
Full Width: .................... 11.33 meters
Full Height: ................... 6.48 meters
Crew: ................................ 12 People Total
Main Team: ................... Commander, Driver, Gunner, Radio Operator, 2 Loaders
Support Team: .............. 2 Barman Girls, 4 Stripper Girls
Chassis: ............................. MANTAK Development Ltd. MKV-IL-800V
Hit Points: ..................... 22,250 HP
Weight: ......................... 320 tonnes
Armor \ Front: ............... 320 mm
Armor \ Sides: ............... 300 mm
Armor \ Rear: ................ 310 mm
Armor \ Top: ................. 300 mm
Armor \ Bottom: ............ 300 mm
Engine: ............................. MANTAK Development Ltd. MKE-IL-992X
Engine Power: .............. 8,600 h.p.
Speed Limit: ................. 60 km/h
Suspension: ...................... MANTAK Development Ltd. MKS-IL-887R
Load Limit: ................... 420 tonnes
Traverse Speed: ........... 52 deg/sec
Turret: ............................... MANTAK Development Ltd. MKT-IL-809X
Traverse Speed: ........... 42 deg/sec
View Range: ................. 800 m
Armor \ Front: ............... 320 mm
Armor \ Sides: ............... 320 mm
Armor \ Rear: ................ 310 mm
Armor \ Top: ................. 310 mm
Armament: ........................ Rafael Industries Co. LNX-IL-670A
Gun Caliber: ................. 180 mm
Ammunition: ................. 300 items
Rate of fire: ................... 26.6 rounds/min
Damage: ....................... 1260 ~ 1680 HP
Penetration: .................. 250 ~ 450 mm
Precision (100 m): ......... 0.05
Aiming Time: ................ 0.22 sec
Radio: ............................... Hi-Tech IL Communications Ltd. LNK-IL-662U
Signal Range: ............... 1,600 m
Pros:
Armored as hell, you'll need a decent 155 mm gun, to deal with it.
Can do a lot of damage in small amount of time with it's rotary 3-barreled, can do it non-stop for ~11 minutes.
Have a whole living complex, like home on wheels, but armored and with cannon.
Have built-in Bar and Night Club for recreation & entertainment.
Made in Israel.
ARGO: Let's look at the bright side, It's NOT another RATTE
thread......Thank God.... 

Subject:
Game Discussion\Gameplay Discussion\Vehicle Destroyed!
Link on message: #630291
Shaviv, on 15 June 2011 - 02:42 PM, said: Maybe I'm playing a little too much of other games, but...
I know that most of the time a vehicle gets destroyed - from the most puny motorcycle to the largest tank - it just burns, or maybe even just smolders a bit. But since there is a small chance for an ammunition cook-off, in a tank, is there any chance of this happening in WoT - where killing an opponent's tank at hand-to-hand range risks you being taken out by secondary explosions? and perhaps leaves less of a wreck, and more of a hole in the ground?

Link on message: #630291

I know that most of the time a vehicle gets destroyed - from the most puny motorcycle to the largest tank - it just burns, or maybe even just smolders a bit. But since there is a small chance for an ammunition cook-off, in a tank, is there any chance of this happening in WoT - where killing an opponent's tank at hand-to-hand range risks you being taken out by secondary explosions? and perhaps leaves less of a wreck, and more of a hole in the ground?
ARGO: I would not doubt it's coming with all the really nice addition the
Devs have been working on. Check out this article / video in the
Newsletter regarding game physics and be AMAZED!!!
My link
My link
Subject:
In-Game Vehicles\Soviet Vehicles\Heavy Tanks\Fix the KV!
Link on message: #630235
frellthat, on 15 June 2011 - 11:16 AM, said: I've been playing this game since midway through the beta, and
frankly, I think it's about time the developers fix the serious
problems with this vehicle. In real life, a KV-1 was a tank that
could be knocked out with one hit of a Panzer IV's 75mm gun. Its
turret was so heavy that it could only be traversed at 1 degree per
second. I don't know why, but it's obvious that Wargaming.net has
taken radical liberties with this tank. It bears no similarity at
all to the real vehicle, and the result is an imbalance leading to
a negative effect on gameplay experience that I don't think any
player who has been here long enough can deny.
So I'd like to add my voice to the many others who have pointed this out. I hope they fix this soon because TBH, the imbalances in matchmaking and the unevenness of tanks' capabilities across factions are the biggest complaint I hear from people who would otherwise enjoy this game.

Link on message: #630235

So I'd like to add my voice to the many others who have pointed this out. I hope they fix this soon because TBH, the imbalances in matchmaking and the unevenness of tanks' capabilities across factions are the biggest complaint I hear from people who would otherwise enjoy this game.
ARGO: I can totally understand your point and you did not deserve the
-1s...However do you really want to go there? I mean seriously,
Nerf the KV? The tank can barely get out of it's own way as it is,
I know I drive one...In fact I have them all. If they were to make
this game to exacts, you would be seeing Shermans going up in
flames with every hit and Tiger tanks and Panthers would be
shooting through most other tanks like a hot knife through butter
with their 88mms not to mention it would no longer be a game, it
would be a simulator. I remember they were toying with the idea
back in the day of a "Hardcore" match element where tanks could be
taken out with one well placed shot and that may be a fun addition
to this game but seriously, If you concerned over the KV tank I
would hate to see what happens when you start dealing with T-44s,
T-54s, KV5s and Lowes.
Subject:
World of Tanks News and Information\Discussion of News Articles\Ural Steel Is on Its Way!
Link on message: #630104

Link on message: #630104
Mad_Hatter: Guys, we strongly ask you to send all your requests directly to
Vallter by pm or any other possible ways.
We inform all of you that the flight company gave us only the above-mentioned information. So the only suggestion possible here is that you get to the airport by any means, bills/cheques provided. Furtherly it will be compensated in Moscow.
We do understand the situations occured in full scale, really, but please, contact Vallter directly, not in this topic, as all organizers contact you directly and do not read this topic due to lots of things to solve.
We inform all of you that the flight company gave us only the above-mentioned information. So the only suggestion possible here is that you get to the airport by any means, bills/cheques provided. Furtherly it will be compensated in Moscow.
We do understand the situations occured in full scale, really, but please, contact Vallter directly, not in this topic, as all organizers contact you directly and do not read this topic due to lots of things to solve.
Subject: Ural Steel Is on Its Way!
Link on message: #630104
Link on message: #630104
Mad_Hatter: Guys, we strongly ask you to send all your requests directly to
Vallter by pm or any other possible ways.
We inform all of you that the flight company gave us only the above-mentioned information. So the only suggestion possible here is that you get to the airport by any means, bills/cheques provided. Furtherly it will be compensated in Moscow.
We do understand the situations occured in full scale, really, but please, contact Vallter directly, not in this topic, as all organizers contact you directly and do not read this topic due to lots of things to solve.
We inform all of you that the flight company gave us only the above-mentioned information. So the only suggestion possible here is that you get to the airport by any means, bills/cheques provided. Furtherly it will be compensated in Moscow.
We do understand the situations occured in full scale, really, but please, contact Vallter directly, not in this topic, as all organizers contact you directly and do not read this topic due to lots of things to solve.
Subject: Ural Steel Is on Its Way!
Link on message: #630104
Link on message: #630104
Mad_Hatter: Guys, we strongly ask you to send all your requests directly to
Vallter by pm or any other possible ways.
We inform all of you that the flight company gave us only the above-mentioned information. So the only suggestion possible here is that you get to the airport by any means, bills/cheques provided. Furtherly it will be compensated in Moscow.
We do understand the situations occured in full scale, really, but please, contact Vallter directly, not in this topic, as all organizers contact you directly and do not read this topic due to lots of things to solve.
We inform all of you that the flight company gave us only the above-mentioned information. So the only suggestion possible here is that you get to the airport by any means, bills/cheques provided. Furtherly it will be compensated in Moscow.
We do understand the situations occured in full scale, really, but please, contact Vallter directly, not in this topic, as all organizers contact you directly and do not read this topic due to lots of things to solve.
Subject: Ural Steel Is on Its Way!
Link on message: #630104
Link on message: #630104
Mad_Hatter: Guys, we strongly ask you to send all your requests directly to
Vallter by pm or any other possible ways.
We inform all of you that the flight company gave us only the above-mentioned information. So the only suggestion possible here is that you get to the airport by any means, bills/cheques provided. Furtherly it will be compensated in Moscow.
We do understand the situations occured in full scale, really, but please, contact Vallter directly, not in this topic, as all organizers contact you directly and do not read this topic due to lots of things to solve.
We inform all of you that the flight company gave us only the above-mentioned information. So the only suggestion possible here is that you get to the airport by any means, bills/cheques provided. Furtherly it will be compensated in Moscow.
We do understand the situations occured in full scale, really, but please, contact Vallter directly, not in this topic, as all organizers contact you directly and do not read this topic due to lots of things to solve.
Subject:
World of Tanks News and Information\Discussion of News Articles\Ural Steel Is on Its Way!
Link on message: #630080

Link on message: #630080
Mad_Hatter: Guys, we strongly ask you to send all your requests directly to
Vallter by pm or any other possible ways.
ninjafroggie, we inform you that only now the company which deals with all our orders and tickets replied us. At this moment, as far as your problem is concerned, we suggest you to use any transport to get to the airport stated in the ticket but please, save all the documents/tickets you pay for the transport to get there, and you will be compensated the money in Moscow.
ninjafroggie, we inform you that only now the company which deals with all our orders and tickets replied us. At this moment, as far as your problem is concerned, we suggest you to use any transport to get to the airport stated in the ticket but please, save all the documents/tickets you pay for the transport to get there, and you will be compensated the money in Moscow.
Subject: Ural Steel Is on Its Way!
Link on message: #630080
Link on message: #630080
Mad_Hatter: Guys, we strongly ask you to send all your requests directly to
Vallter by pm or any other possible ways.
ninjafroggie, we inform you that only now the company which deals with all our orders and tickets replied us. At this moment, as far as your problem is concerned, we suggest you to use any transport to get to the airport stated in the ticket but please, save all the documents/tickets you pay for the transport to get there, and you will be compensated the money in Moscow.
ninjafroggie, we inform you that only now the company which deals with all our orders and tickets replied us. At this moment, as far as your problem is concerned, we suggest you to use any transport to get to the airport stated in the ticket but please, save all the documents/tickets you pay for the transport to get there, and you will be compensated the money in Moscow.
Subject: Ural Steel Is on Its Way!
Link on message: #630080
Link on message: #630080
Mad_Hatter: Guys, we strongly ask you to send all your requests directly to
Vallter by pm or any other possible ways.
ninjafroggie, we inform you that only now the company which deals with all our orders and tickets replied us. At this moment, as far as your problem is concerned, we suggest you to use any transport to get to the airport stated in the ticket but please, save all the documents/tickets you pay for the transport to get there, and you will be compensated the money in Moscow.
ninjafroggie, we inform you that only now the company which deals with all our orders and tickets replied us. At this moment, as far as your problem is concerned, we suggest you to use any transport to get to the airport stated in the ticket but please, save all the documents/tickets you pay for the transport to get there, and you will be compensated the money in Moscow.
Subject: Ural Steel Is on Its Way!
Link on message: #630080
Link on message: #630080
Mad_Hatter: Guys, we strongly ask you to send all your requests directly to
Vallter by pm or any other possible ways.
ninjafroggie, we inform you that only now the company which deals with all our orders and tickets replied us. At this moment, as far as your problem is concerned, we suggest you to use any transport to get to the airport stated in the ticket but please, save all the documents/tickets you pay for the transport to get there, and you will be compensated the money in Moscow.
ninjafroggie, we inform you that only now the company which deals with all our orders and tickets replied us. At this moment, as far as your problem is concerned, we suggest you to use any transport to get to the airport stated in the ticket but please, save all the documents/tickets you pay for the transport to get there, and you will be compensated the money in Moscow.
Subject:
World of Tanks News and Information\Discussion of News Articles\Ural Steel Is on Its Way!
Link on message: #630015

Link on message: #630015
Mad_Hatter: We remind the participants, who come to Russia, to check their
e-mails etc. as most of you should have received info by now.
Subject: Ural Steel Is on Its Way!
Link on message: #630015
Link on message: #630015
Mad_Hatter: We remind the participants, who come to Russia, to check their
e-mails etc. as most of you should have received info by now.
Subject: Ural Steel Is on Its Way!
Link on message: #630015
Link on message: #630015
Mad_Hatter: We remind the participants, who come to Russia, to check their
e-mails etc. as most of you should have received info by now.
Subject: Ural Steel Is on Its Way!
Link on message: #630015
Link on message: #630015
Mad_Hatter: We remind the participants, who come to Russia, to check their
e-mails etc. as most of you should have received info by now.
Subject:
Game Discussion\Newcomers' Forum\change nickname
Link on message: #629781
tal77tal, on 15 June 2011 - 08:18 AM, said: can i change my nickname? if yes how i do it?

Link on message: #629781

Tanitha: Currently you can not change your nickname, except for during
specific "name changing events" which we just had one of
recently.
Or if your name is in violation of the rules and is being forced to be changed.
Regards.
Or if your name is in violation of the rules and is being forced to be changed.
Regards.
Subject:
Financial Department\Obsolete topics\[Closed] - Interac Online?
Link on message: #629668

Link on message: #629668
Tanitha: Please keep us up to date if Interact is now connected and
working..
From the above conversation, I'm led to believe its working now, but gold payments are taking 4-5 hours to hit the accounts.
Is this correct?
NavyCuda did you get the gold? How long did it end up taking?
Thanks.
From the above conversation, I'm led to believe its working now, but gold payments are taking 4-5 hours to hit the accounts.
Is this correct?
NavyCuda did you get the gold? How long did it end up taking?
Thanks.
Subject: Gold in clans
Link on message: #628475
deathTouch, on Jun 14 2011 - 19:47, said: You've done it again. Go to the small shed out back, I'll be with
you shortly.
Link on message: #628475

Hypnotik: Who let him out again?
Subject:
Important Information\Updates & Patch Notes\World of Tanks v.0.6.5 update
Link on message: #627427

Link on message: #627427
Overlord: World of Tanks 6.4. - 6.5 preliminary patch notes:
- Added basic US TD line: T18, T82, T40, M10 Wolverine, M36 Slugger, T25 AT, T28, T95.
- M26 Pershing replaced for M46 Patton as tier 9 US medium tank. M26 Pershing moved to tier 8. T23 US medium tank temporarily removed.
- Added premium tanks: US M22 Locust, USSR T-127.
- Added new maps: Redshire and Arctic (working title).
- Visually redesigned maps: Karelia and Erlenberg.
- Fixed bugs, stickings, impassibilities for the majority of maps.
- Fixed destruction and damage models for some objects.
- Fixed errors in vehicle models.
- Fixed credit income for M12, tier 6 US SPG (now the same as its counterparts have).
- Increased gun depression angle for T1 hvy, M6, T32, T34.
- Increased credit income for M6A2E1 by 10%.
- Fixed hitboxes for T1 hvy, M6, M6A2E1.
- Reworked protection for colour of shell tracer effects.
- Fixed discrepancy of pre-battle counter.
- Fixed description for Orlik's medal.
- Fixed crash to desktop when minimizing the game (rare).
- Fixed sound notification when observation device has been taken out.
- Fixed error when tracers and effects of shots would disappear during the loading of enemy tank models.
- Fixed display of hit spots from explosion on objects
- Fixed display of muted player (from whom voice messages are forbidden) on the loading screen
- Fixed display of the list of input devices in the voice chat settings
- Added post-battle message to the hangar informing about the amount of credits deducted for killing or damaging allies
- Fixed not being able to click on some squares of minimap after changing the size of the game window
- Fixed blank lines in some of the graphics settings for certain configurations
- Fixed reset of graphics settings to "custom" when you change default graphic presets
- Fixed text descriptions for some tanks
- Fixed error with incorrect selection of the most "weak" crew member for training during the accelerated crew training
- Fixed error when players couldn't leave the clan by themselves
ETA: end of June - beginning of July.
- Added basic US TD line: T18, T82, T40, M10 Wolverine, M36 Slugger, T25 AT, T28, T95.
- M26 Pershing replaced for M46 Patton as tier 9 US medium tank. M26 Pershing moved to tier 8. T23 US medium tank temporarily removed.
- Added premium tanks: US M22 Locust, USSR T-127.
- Added new maps: Redshire and Arctic (working title).
- Visually redesigned maps: Karelia and Erlenberg.
- Fixed bugs, stickings, impassibilities for the majority of maps.
- Fixed destruction and damage models for some objects.
- Fixed errors in vehicle models.
- Fixed credit income for M12, tier 6 US SPG (now the same as its counterparts have).
- Increased gun depression angle for T1 hvy, M6, T32, T34.
- Increased credit income for M6A2E1 by 10%.
- Fixed hitboxes for T1 hvy, M6, M6A2E1.
- Reworked protection for colour of shell tracer effects.
- Fixed discrepancy of pre-battle counter.
- Fixed description for Orlik's medal.
- Fixed crash to desktop when minimizing the game (rare).
- Fixed sound notification when observation device has been taken out.
- Fixed error when tracers and effects of shots would disappear during the loading of enemy tank models.
- Fixed display of hit spots from explosion on objects
- Fixed display of muted player (from whom voice messages are forbidden) on the loading screen
- Fixed display of the list of input devices in the voice chat settings
- Added post-battle message to the hangar informing about the amount of credits deducted for killing or damaging allies
- Fixed not being able to click on some squares of minimap after changing the size of the game window
- Fixed blank lines in some of the graphics settings for certain configurations
- Fixed reset of graphics settings to "custom" when you change default graphic presets
- Fixed text descriptions for some tanks
- Fixed error with incorrect selection of the most "weak" crew member for training during the accelerated crew training
- Fixed error when players couldn't leave the clan by themselves
ETA: end of June - beginning of July.
Subject:
World of Tanks News and Information\Discussion of News Articles\Ural Steel Is on Its Way!
Link on message: #626847

Link on message: #626847
Mad_Hatter: As far the the schedule of Ural Steel Tournament is concerned, the
information will be announced soon.
It is not possible to stop thousands of players from partaking in Clan Wars on the period of the Tournament.
UDP. The information on all preparations and etc. will be given within today/tomorrow.
It is not possible to stop thousands of players from partaking in Clan Wars on the period of the Tournament.
UDP. The information on all preparations and etc. will be given within today/tomorrow.
Subject: Ural Steel Is on Its Way!
Link on message: #626847
Link on message: #626847
Mad_Hatter: As far the the schedule of Ural Steel Tournament is concerned, the
information will be announced soon.
It is not possible to stop thousands of players from partaking in Clan Wars on the period of the Tournament.
UDP. The information on all preparations and etc. will be given within today/tomorrow.
It is not possible to stop thousands of players from partaking in Clan Wars on the period of the Tournament.
UDP. The information on all preparations and etc. will be given within today/tomorrow.
Subject: Ural Steel Is on Its Way!
Link on message: #626847
Link on message: #626847
Mad_Hatter: As far the the schedule of Ural Steel Tournament is concerned, the
information will be announced soon.
It is not possible to stop thousands of players from partaking in Clan Wars on the period of the Tournament.
UDP. The information on all preparations and etc. will be given within today/tomorrow.
It is not possible to stop thousands of players from partaking in Clan Wars on the period of the Tournament.
UDP. The information on all preparations and etc. will be given within today/tomorrow.
Subject: Ural Steel Is on Its Way!
Link on message: #626847
Link on message: #626847
Mad_Hatter: As far the the schedule of Ural Steel Tournament is concerned, the
information will be announced soon.
It is not possible to stop thousands of players from partaking in Clan Wars on the period of the Tournament.
UDP. The information on all preparations and etc. will be given within today/tomorrow.
It is not possible to stop thousands of players from partaking in Clan Wars on the period of the Tournament.
UDP. The information on all preparations and etc. will be given within today/tomorrow.
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