Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject: Yeah so about that anti-tk system you've got here...
Link on message: #699397
Link on message: #699397
merig00: I believe it is a percentage of what your "adversary" earned in
that round.
Subject:
News from the Front\Discussion of News Articles\Twitter Quiz. Results.
Link on message: #698149

Link on message: #698149
Vallter: And finally we present the list of winners for our Quiz! We
received 5863 letters, more than 400 players participated in the
event. We had some technical issues and the contest results
publishment was delayed, but now you will know, who will receive
gold.
Here are the fastest to answer. For each mentioning player receives 250 Gold:
Q1:First used in the battle of Kursk(Operation Citadel)and produced from 1943 through 1944. 666 vehicles were manufactured.Name the vehicle.
A1:Hummel
Kaydew
ciozcioz
TwistedHue
Ventrifact
Audemed
Q2:Name the defensive fortification line on the Karelian Isthmus that almost entered our game
A2:Mannerheim line
Epine
iamablocker
Tofu
Paingod556
aiien
Q3:By Roland Emmerich version aliens attacked on the famous holiday. Answer is the year of film release.
A3:1996
ciozcioz
eMel
aiien
Kaydew
shadow_reign
Q4:Movement is life. Many change place and ‘receive’ freedom in the same time for more than 30 years. Name both the tradition and holiday.
A4:Canada Day and Moving Day
aiien
vietnamabc
dktank
Shattershark
Q5:Development started in 1943, with 25 vehicles planned for production within a year. Two prototypes passed the trials, but did not participate in combats. Name the vehicle
A5:T95
Rating
TanoSkywalker
Epine
Vikesh
JRShadow
Q6:Name tactics, depended on mass, shock, and speed to surprise an enemy and defeat him through disruption of command and supply.
A6: Blietzkrieg
Riesig
Paingod556
IL2
Dragonego
TanoSkywalker
Q7:Name the vehicle often ‘compared’ with this creature
A7:Wespe
MaximumPenetration
Qlimaxxx
SMSgt_Andrew1
Mozam
HighOnSinz
Q8:The Germans noted a fundamental flaw in their armored vehicles, particularly the Elefant during Operation Citadelle. Comparing with most Soviet tanks, it lacked 1 thing. What is it?
A8: Machine gun (second Armament)
Riesig
Paingod556
SMSgt_Andrew1
RayJones
BattleFurry
Q9:Some state, that Canada received it approximately 33214 days after USA. Others name the number of 75305 days . What is it?
A9: Independence
HighOnSinz
eMel
aiien
TanoSkywalker
Shattershark
Q10:It was developed on the basis of the M3.None of the 1849 produced vehicles were ever used in action and used only for trainings.Name it
A10:Ram-II
iamablocker
Ventrifact
TwistedHue
SMSgt_Andrew1
SilentHatch
Q11:Who’s letter convinced Stalin not to strike first near Kursk in 1943?
A11:Zhukov
Ventrifact
Tofu
ZKaiZ
opspearhead
gruber99
Q12:The answer is the name of this vehicle.
A12:AMX40 (it will be added to the game soon)
Dominatus
Paingod556
Shattershark
fusk
blue681
Q13:Battle for Kursk is often known for the tank losses during the battle. But it has another fact,that has never repeated in history after and was not before. What is it?
A13:the costliest single day of aerial warfare
Tofu
Commander_Jay
Bulcsu
fusk
aiien
Q14:On the north birthday 1 big was divided in 2 small. Name both provinces.
A14:Ontario and Quebec
RayJones
ZKaiZ
Bulcsu
Lusankya
MIB
Q15:The development of this vehicle started in the fall of 1941, under the initiative of Semyon Ginsburg. Name the vehicle.
A15:KV-13
lohn109
Panzer_III
Blackbird24
Q16:Steel prime-ministers were to support the forces, but were lost for the first time. Name the landing operation.
A16:Operation Rutter or later on Operation Jubilee or Dieppe Operation (all answers are correct)
Lusankya
Sushihammer
Utahman
Shattershark
Kalis
Q17: Recognize the tank on the picture.
A17: E-50
Utahman
blue681
Bulcsu
F34rmen00bz
TanoSkywalker
Q18: From which update the balance-weight of tanks does not increase when in platoon?
A18: 0.6.1.5
blue681
Vikesh
Kalis
denyspark2
johnny4x4
Q19:The vehicle included parts and components of the M26.The vehicle was tested in Aberdeen in March 1945,but was not mass produced.
А19:T92
Destoration
t3rm
TanoSkywalker
TwistedHue
Tofu
Also we selected 32 random winners, whos answers were correct, but e-mail not fast enough (still they could win 'fast-gold' for other questions, if they sent more than 1 correct answer):
Avair
zvonzi
bjorncs
Deusmortis
Wyrmshadow
vietnamabc
onlyone28
TwistedHue
Epine
mr48
TanoSkywalker
mafian720
ZKaiZ
SilentHatch
Audemed
PzAbt
xchancex
Bulcsu
blue681
Type97ChiHa
Ronsky
ctbfalcon
utahman
Dominatus
mafian720
Riesig
vietnamabc
tomy80126
IL2
eMel
Lusankya
Riesig
Congratulates to the winners! WG team wants to thank all of you for participation. If you have not won this time, you will make it next time for sure. Stay tuned, we will have many more quizzes.
Here are the fastest to answer. For each mentioning player receives 250 Gold:
Q1:First used in the battle of Kursk(Operation Citadel)and produced from 1943 through 1944. 666 vehicles were manufactured.Name the vehicle.
A1:Hummel
Kaydew
ciozcioz
TwistedHue
Ventrifact
Audemed
Q2:Name the defensive fortification line on the Karelian Isthmus that almost entered our game
A2:Mannerheim line
Epine
iamablocker
Tofu
Paingod556
aiien
Q3:By Roland Emmerich version aliens attacked on the famous holiday. Answer is the year of film release.
A3:1996
ciozcioz
eMel
aiien
Kaydew
shadow_reign
Q4:Movement is life. Many change place and ‘receive’ freedom in the same time for more than 30 years. Name both the tradition and holiday.
A4:Canada Day and Moving Day
aiien
vietnamabc
dktank
Shattershark
Q5:Development started in 1943, with 25 vehicles planned for production within a year. Two prototypes passed the trials, but did not participate in combats. Name the vehicle
A5:T95
Rating
TanoSkywalker
Epine
Vikesh
JRShadow
Q6:Name tactics, depended on mass, shock, and speed to surprise an enemy and defeat him through disruption of command and supply.
A6: Blietzkrieg
Riesig
Paingod556
IL2
Dragonego
TanoSkywalker
Q7:Name the vehicle often ‘compared’ with this creature
A7:Wespe
MaximumPenetration
Qlimaxxx
SMSgt_Andrew1
Mozam
HighOnSinz
Q8:The Germans noted a fundamental flaw in their armored vehicles, particularly the Elefant during Operation Citadelle. Comparing with most Soviet tanks, it lacked 1 thing. What is it?
A8: Machine gun (second Armament)
Riesig
Paingod556
SMSgt_Andrew1
RayJones
BattleFurry
Q9:Some state, that Canada received it approximately 33214 days after USA. Others name the number of 75305 days . What is it?
A9: Independence
HighOnSinz
eMel
aiien
TanoSkywalker
Shattershark
Q10:It was developed on the basis of the M3.None of the 1849 produced vehicles were ever used in action and used only for trainings.Name it
A10:Ram-II
iamablocker
Ventrifact
TwistedHue
SMSgt_Andrew1
SilentHatch
Q11:Who’s letter convinced Stalin not to strike first near Kursk in 1943?
A11:Zhukov
Ventrifact
Tofu
ZKaiZ
opspearhead
gruber99
Q12:The answer is the name of this vehicle.
A12:AMX40 (it will be added to the game soon)
Dominatus
Paingod556
Shattershark
fusk
blue681
Q13:Battle for Kursk is often known for the tank losses during the battle. But it has another fact,that has never repeated in history after and was not before. What is it?
A13:the costliest single day of aerial warfare
Tofu
Commander_Jay
Bulcsu
fusk
aiien
Q14:On the north birthday 1 big was divided in 2 small. Name both provinces.
A14:Ontario and Quebec
RayJones
ZKaiZ
Bulcsu
Lusankya
MIB
Q15:The development of this vehicle started in the fall of 1941, under the initiative of Semyon Ginsburg. Name the vehicle.
A15:KV-13
lohn109
Panzer_III
Blackbird24
Q16:Steel prime-ministers were to support the forces, but were lost for the first time. Name the landing operation.
A16:Operation Rutter or later on Operation Jubilee or Dieppe Operation (all answers are correct)
Lusankya
Sushihammer
Utahman
Shattershark
Kalis
Q17: Recognize the tank on the picture.
A17: E-50
Utahman
blue681
Bulcsu
F34rmen00bz
TanoSkywalker
Q18: From which update the balance-weight of tanks does not increase when in platoon?
A18: 0.6.1.5
blue681
Vikesh
Kalis
denyspark2
johnny4x4
Q19:The vehicle included parts and components of the M26.The vehicle was tested in Aberdeen in March 1945,but was not mass produced.
А19:T92
Destoration
t3rm
TanoSkywalker
TwistedHue
Tofu
Also we selected 32 random winners, whos answers were correct, but e-mail not fast enough (still they could win 'fast-gold' for other questions, if they sent more than 1 correct answer):
Avair
zvonzi
bjorncs
Deusmortis
Wyrmshadow
vietnamabc
onlyone28
TwistedHue
Epine
mr48
TanoSkywalker
mafian720
ZKaiZ
SilentHatch
Audemed
PzAbt
xchancex
Bulcsu
blue681
Type97ChiHa
Ronsky
ctbfalcon
utahman
Dominatus
mafian720
Riesig
vietnamabc
tomy80126
IL2
eMel
Lusankya
Riesig
Congratulates to the winners! WG team wants to thank all of you for participation. If you have not won this time, you will make it next time for sure. Stay tuned, we will have many more quizzes.
Subject: Twitter Quiz. Results.
Link on message: #698149
Link on message: #698149
Vallter: And finally we present the list of winners for our Quiz! We
received 5863 letters, more than 400 players participated in the
event. We had some technical issues and the contest results
publishment was delayed, but now you will know, who will receive
gold.
Here are the fastest to answer. For each mentioning player receives 250 Gold:
Q1:First used in the battle of Kursk(Operation Citadel)and produced from 1943 through 1944. 666 vehicles were manufactured.Name the vehicle.
A1:Hummel
Kaydew
ciozcioz
TwistedHue
Ventrifact
Audemed
Q2:Name the defensive fortification line on the Karelian Isthmus that almost entered our game
A2:Mannerheim line
Epine
iamablocker
Tofu
Paingod556
aiien
Q3:By Roland Emmerich version aliens attacked on the famous holiday. Answer is the year of film release.
A3:1996
ciozcioz
eMel
aiien
Kaydew
shadow_reign
Q4:Movement is life. Many change place and ‘receive’ freedom in the same time for more than 30 years. Name both the tradition and holiday.
A4:Canada Day and Moving Day
aiien
vietnamabc
dktank
Shattershark
Q5:Development started in 1943, with 25 vehicles planned for production within a year. Two prototypes passed the trials, but did not participate in combats. Name the vehicle
A5:T95
Rating
TanoSkywalker
Epine
Vikesh
JRShadow
Q6:Name tactics, depended on mass, shock, and speed to surprise an enemy and defeat him through disruption of command and supply.
A6: Blietzkrieg
Riesig
Paingod556
IL2
Dragonego
TanoSkywalker
Q7:Name the vehicle often ‘compared’ with this creature
A7:Wespe
MaximumPenetration
Qlimaxxx
SMSgt_Andrew1
Mozam
HighOnSinz
Q8:The Germans noted a fundamental flaw in their armored vehicles, particularly the Elefant during Operation Citadelle. Comparing with most Soviet tanks, it lacked 1 thing. What is it?
A8: Machine gun (second Armament)
Riesig
Paingod556
SMSgt_Andrew1
RayJones
BattleFurry
Q9:Some state, that Canada received it approximately 33214 days after USA. Others name the number of 75305 days . What is it?
A9: Independence
HighOnSinz
eMel
aiien
TanoSkywalker
Shattershark
Q10:It was developed on the basis of the M3.None of the 1849 produced vehicles were ever used in action and used only for trainings.Name it
A10:Ram-II
iamablocker
Ventrifact
TwistedHue
SMSgt_Andrew1
SilentHatch
Q11:Who’s letter convinced Stalin not to strike first near Kursk in 1943?
A11:Zhukov
Ventrifact
Tofu
ZKaiZ
opspearhead
gruber99
Q12:The answer is the name of this vehicle.
A12:AMX40 (it will be added to the game soon)
Dominatus
Paingod556
Shattershark
fusk
blue681
Q13:Battle for Kursk is often known for the tank losses during the battle. But it has another fact,that has never repeated in history after and was not before. What is it?
A13:the costliest single day of aerial warfare
Tofu
Commander_Jay
Bulcsu
fusk
aiien
Q14:On the north birthday 1 big was divided in 2 small. Name both provinces.
A14:Ontario and Quebec
RayJones
ZKaiZ
Bulcsu
Lusankya
MIB
Q15:The development of this vehicle started in the fall of 1941, under the initiative of Semyon Ginsburg. Name the vehicle.
A15:KV-13
lohn109
Panzer_III
Blackbird24
Q16:Steel prime-ministers were to support the forces, but were lost for the first time. Name the landing operation.
A16:Operation Rutter or later on Operation Jubilee or Dieppe Operation (all answers are correct)
Lusankya
Sushihammer
Utahman
Shattershark
Kalis
Q17: Recognize the tank on the picture.
A17: E-50
Utahman
blue681
Bulcsu
F34rmen00bz
TanoSkywalker
Q18: From which update the balance-weight of tanks does not increase when in platoon?
A18: 0.6.1.5
blue681
Vikesh
Kalis
denyspark2
johnny4x4
Q19:The vehicle included parts and components of the M26.The vehicle was tested in Aberdeen in March 1945,but was not mass produced.
А19:T92
Destoration
t3rm
TanoSkywalker
TwistedHue
Tofu
Also we selected 32 random winners, whos answers were correct, but e-mail not fast enough (still they could win 'fast-gold' for other questions, if they sent more than 1 correct answer):
Avair
zvonzi
bjorncs
Deusmortis
Wyrmshadow
vietnamabc
onlyone28
TwistedHue
Epine
mr48
TanoSkywalker
mafian720
ZKaiZ
SilentHatch
Audemed
PzAbt
xchancex
Bulcsu
blue681
Type97ChiHa
Ronsky
ctbfalcon
utahman
Dominatus
mafian720
Riesig
vietnamabc
tomy80126
IL2
eMel
Lusankya
Riesig
Congratulates to the winners! WG team wants to thank all of you for participation. If you have not won this time, you will make it next time for sure. Stay tuned, we will have many more quizzes.
Here are the fastest to answer. For each mentioning player receives 250 Gold:
Q1:First used in the battle of Kursk(Operation Citadel)and produced from 1943 through 1944. 666 vehicles were manufactured.Name the vehicle.
A1:Hummel
Kaydew
ciozcioz
TwistedHue
Ventrifact
Audemed
Q2:Name the defensive fortification line on the Karelian Isthmus that almost entered our game
A2:Mannerheim line
Epine
iamablocker
Tofu
Paingod556
aiien
Q3:By Roland Emmerich version aliens attacked on the famous holiday. Answer is the year of film release.
A3:1996
ciozcioz
eMel
aiien
Kaydew
shadow_reign
Q4:Movement is life. Many change place and ‘receive’ freedom in the same time for more than 30 years. Name both the tradition and holiday.
A4:Canada Day and Moving Day
aiien
vietnamabc
dktank
Shattershark
Q5:Development started in 1943, with 25 vehicles planned for production within a year. Two prototypes passed the trials, but did not participate in combats. Name the vehicle
A5:T95
Rating
TanoSkywalker
Epine
Vikesh
JRShadow
Q6:Name tactics, depended on mass, shock, and speed to surprise an enemy and defeat him through disruption of command and supply.
A6: Blietzkrieg
Riesig
Paingod556
IL2
Dragonego
TanoSkywalker
Q7:Name the vehicle often ‘compared’ with this creature
A7:Wespe
MaximumPenetration
Qlimaxxx
SMSgt_Andrew1
Mozam
HighOnSinz
Q8:The Germans noted a fundamental flaw in their armored vehicles, particularly the Elefant during Operation Citadelle. Comparing with most Soviet tanks, it lacked 1 thing. What is it?
A8: Machine gun (second Armament)
Riesig
Paingod556
SMSgt_Andrew1
RayJones
BattleFurry
Q9:Some state, that Canada received it approximately 33214 days after USA. Others name the number of 75305 days . What is it?
A9: Independence
HighOnSinz
eMel
aiien
TanoSkywalker
Shattershark
Q10:It was developed on the basis of the M3.None of the 1849 produced vehicles were ever used in action and used only for trainings.Name it
A10:Ram-II
iamablocker
Ventrifact
TwistedHue
SMSgt_Andrew1
SilentHatch
Q11:Who’s letter convinced Stalin not to strike first near Kursk in 1943?
A11:Zhukov
Ventrifact
Tofu
ZKaiZ
opspearhead
gruber99
Q12:The answer is the name of this vehicle.
A12:AMX40 (it will be added to the game soon)
Dominatus
Paingod556
Shattershark
fusk
blue681
Q13:Battle for Kursk is often known for the tank losses during the battle. But it has another fact,that has never repeated in history after and was not before. What is it?
A13:the costliest single day of aerial warfare
Tofu
Commander_Jay
Bulcsu
fusk
aiien
Q14:On the north birthday 1 big was divided in 2 small. Name both provinces.
A14:Ontario and Quebec
RayJones
ZKaiZ
Bulcsu
Lusankya
MIB
Q15:The development of this vehicle started in the fall of 1941, under the initiative of Semyon Ginsburg. Name the vehicle.
A15:KV-13
lohn109
Panzer_III
Blackbird24
Q16:Steel prime-ministers were to support the forces, but were lost for the first time. Name the landing operation.
A16:Operation Rutter or later on Operation Jubilee or Dieppe Operation (all answers are correct)
Lusankya
Sushihammer
Utahman
Shattershark
Kalis
Q17: Recognize the tank on the picture.
A17: E-50
Utahman
blue681
Bulcsu
F34rmen00bz
TanoSkywalker
Q18: From which update the balance-weight of tanks does not increase when in platoon?
A18: 0.6.1.5
blue681
Vikesh
Kalis
denyspark2
johnny4x4
Q19:The vehicle included parts and components of the M26.The vehicle was tested in Aberdeen in March 1945,but was not mass produced.
А19:T92
Destoration
t3rm
TanoSkywalker
TwistedHue
Tofu
Also we selected 32 random winners, whos answers were correct, but e-mail not fast enough (still they could win 'fast-gold' for other questions, if they sent more than 1 correct answer):
Avair
zvonzi
bjorncs
Deusmortis
Wyrmshadow
vietnamabc
onlyone28
TwistedHue
Epine
mr48
TanoSkywalker
mafian720
ZKaiZ
SilentHatch
Audemed
PzAbt
xchancex
Bulcsu
blue681
Type97ChiHa
Ronsky
ctbfalcon
utahman
Dominatus
mafian720
Riesig
vietnamabc
tomy80126
IL2
eMel
Lusankya
Riesig
Congratulates to the winners! WG team wants to thank all of you for participation. If you have not won this time, you will make it next time for sure. Stay tuned, we will have many more quizzes.
Subject: Twitter Quiz. Results.
Link on message: #698149
Link on message: #698149
Vallter: And finally we present the list of winners for our Quiz! We
received 5863 letters, more than 400 players participated in the
event. We had some technical issues and the contest results
publishment was delayed, but now you will know, who will receive
gold.
Here are the fastest to answer. For each mentioning player receives 250 Gold:
Q1:First used in the battle of Kursk(Operation Citadel)and produced from 1943 through 1944. 666 vehicles were manufactured.Name the vehicle.
A1:Hummel
Kaydew
ciozcioz
TwistedHue
Ventrifact
Audemed
Q2:Name the defensive fortification line on the Karelian Isthmus that almost entered our game
A2:Mannerheim line
Epine
iamablocker
Tofu
Paingod556
aiien
Q3:By Roland Emmerich version aliens attacked on the famous holiday. Answer is the year of film release.
A3:1996
ciozcioz
eMel
aiien
Kaydew
shadow_reign
Q4:Movement is life. Many change place and ‘receive’ freedom in the same time for more than 30 years. Name both the tradition and holiday.
A4:Canada Day and Moving Day
aiien
vietnamabc
dktank
Shattershark
Q5:Development started in 1943, with 25 vehicles planned for production within a year. Two prototypes passed the trials, but did not participate in combats. Name the vehicle
A5:T95
Rating
TanoSkywalker
Epine
Vikesh
JRShadow
Q6:Name tactics, depended on mass, shock, and speed to surprise an enemy and defeat him through disruption of command and supply.
A6: Blietzkrieg
Riesig
Paingod556
IL2
Dragonego
TanoSkywalker
Q7:Name the vehicle often ‘compared’ with this creature
A7:Wespe
MaximumPenetration
Qlimaxxx
SMSgt_Andrew1
Mozam
HighOnSinz
Q8:The Germans noted a fundamental flaw in their armored vehicles, particularly the Elefant during Operation Citadelle. Comparing with most Soviet tanks, it lacked 1 thing. What is it?
A8: Machine gun (second Armament)
Riesig
Paingod556
SMSgt_Andrew1
RayJones
BattleFurry
Q9:Some state, that Canada received it approximately 33214 days after USA. Others name the number of 75305 days . What is it?
A9: Independence
HighOnSinz
eMel
aiien
TanoSkywalker
Shattershark
Q10:It was developed on the basis of the M3.None of the 1849 produced vehicles were ever used in action and used only for trainings.Name it
A10:Ram-II
iamablocker
Ventrifact
TwistedHue
SMSgt_Andrew1
SilentHatch
Q11:Who’s letter convinced Stalin not to strike first near Kursk in 1943?
A11:Zhukov
Ventrifact
Tofu
ZKaiZ
opspearhead
gruber99
Q12:The answer is the name of this vehicle.
A12:AMX40 (it will be added to the game soon)
Dominatus
Paingod556
Shattershark
fusk
blue681
Q13:Battle for Kursk is often known for the tank losses during the battle. But it has another fact,that has never repeated in history after and was not before. What is it?
A13:the costliest single day of aerial warfare
Tofu
Commander_Jay
Bulcsu
fusk
aiien
Q14:On the north birthday 1 big was divided in 2 small. Name both provinces.
A14:Ontario and Quebec
RayJones
ZKaiZ
Bulcsu
Lusankya
MIB
Q15:The development of this vehicle started in the fall of 1941, under the initiative of Semyon Ginsburg. Name the vehicle.
A15:KV-13
lohn109
Panzer_III
Blackbird24
Q16:Steel prime-ministers were to support the forces, but were lost for the first time. Name the landing operation.
A16:Operation Rutter or later on Operation Jubilee or Dieppe Operation (all answers are correct)
Lusankya
Sushihammer
Utahman
Shattershark
Kalis
Q17: Recognize the tank on the picture.
A17: E-50
Utahman
blue681
Bulcsu
F34rmen00bz
TanoSkywalker
Q18: From which update the balance-weight of tanks does not increase when in platoon?
A18: 0.6.1.5
blue681
Vikesh
Kalis
denyspark2
johnny4x4
Q19:The vehicle included parts and components of the M26.The vehicle was tested in Aberdeen in March 1945,but was not mass produced.
А19:T92
Destoration
t3rm
TanoSkywalker
TwistedHue
Tofu
Also we selected 32 random winners, whos answers were correct, but e-mail not fast enough (still they could win 'fast-gold' for other questions, if they sent more than 1 correct answer):
Avair
zvonzi
bjorncs
Deusmortis
Wyrmshadow
vietnamabc
onlyone28
TwistedHue
Epine
mr48
TanoSkywalker
mafian720
ZKaiZ
SilentHatch
Audemed
PzAbt
xchancex
Bulcsu
blue681
Type97ChiHa
Ronsky
ctbfalcon
utahman
Dominatus
mafian720
Riesig
vietnamabc
tomy80126
IL2
eMel
Lusankya
Riesig
Congratulates to the winners! WG team wants to thank all of you for participation. If you have not won this time, you will make it next time for sure. Stay tuned, we will have many more quizzes.
Here are the fastest to answer. For each mentioning player receives 250 Gold:
Q1:First used in the battle of Kursk(Operation Citadel)and produced from 1943 through 1944. 666 vehicles were manufactured.Name the vehicle.
A1:Hummel
Kaydew
ciozcioz
TwistedHue
Ventrifact
Audemed
Q2:Name the defensive fortification line on the Karelian Isthmus that almost entered our game
A2:Mannerheim line
Epine
iamablocker
Tofu
Paingod556
aiien
Q3:By Roland Emmerich version aliens attacked on the famous holiday. Answer is the year of film release.
A3:1996
ciozcioz
eMel
aiien
Kaydew
shadow_reign
Q4:Movement is life. Many change place and ‘receive’ freedom in the same time for more than 30 years. Name both the tradition and holiday.
A4:Canada Day and Moving Day
aiien
vietnamabc
dktank
Shattershark
Q5:Development started in 1943, with 25 vehicles planned for production within a year. Two prototypes passed the trials, but did not participate in combats. Name the vehicle
A5:T95
Rating
TanoSkywalker
Epine
Vikesh
JRShadow
Q6:Name tactics, depended on mass, shock, and speed to surprise an enemy and defeat him through disruption of command and supply.
A6: Blietzkrieg
Riesig
Paingod556
IL2
Dragonego
TanoSkywalker
Q7:Name the vehicle often ‘compared’ with this creature
A7:Wespe
MaximumPenetration
Qlimaxxx
SMSgt_Andrew1
Mozam
HighOnSinz
Q8:The Germans noted a fundamental flaw in their armored vehicles, particularly the Elefant during Operation Citadelle. Comparing with most Soviet tanks, it lacked 1 thing. What is it?
A8: Machine gun (second Armament)
Riesig
Paingod556
SMSgt_Andrew1
RayJones
BattleFurry
Q9:Some state, that Canada received it approximately 33214 days after USA. Others name the number of 75305 days . What is it?
A9: Independence
HighOnSinz
eMel
aiien
TanoSkywalker
Shattershark
Q10:It was developed on the basis of the M3.None of the 1849 produced vehicles were ever used in action and used only for trainings.Name it
A10:Ram-II
iamablocker
Ventrifact
TwistedHue
SMSgt_Andrew1
SilentHatch
Q11:Who’s letter convinced Stalin not to strike first near Kursk in 1943?
A11:Zhukov
Ventrifact
Tofu
ZKaiZ
opspearhead
gruber99
Q12:The answer is the name of this vehicle.
A12:AMX40 (it will be added to the game soon)
Dominatus
Paingod556
Shattershark
fusk
blue681
Q13:Battle for Kursk is often known for the tank losses during the battle. But it has another fact,that has never repeated in history after and was not before. What is it?
A13:the costliest single day of aerial warfare
Tofu
Commander_Jay
Bulcsu
fusk
aiien
Q14:On the north birthday 1 big was divided in 2 small. Name both provinces.
A14:Ontario and Quebec
RayJones
ZKaiZ
Bulcsu
Lusankya
MIB
Q15:The development of this vehicle started in the fall of 1941, under the initiative of Semyon Ginsburg. Name the vehicle.
A15:KV-13
lohn109
Panzer_III
Blackbird24
Q16:Steel prime-ministers were to support the forces, but were lost for the first time. Name the landing operation.
A16:Operation Rutter or later on Operation Jubilee or Dieppe Operation (all answers are correct)
Lusankya
Sushihammer
Utahman
Shattershark
Kalis
Q17: Recognize the tank on the picture.
A17: E-50
Utahman
blue681
Bulcsu
F34rmen00bz
TanoSkywalker
Q18: From which update the balance-weight of tanks does not increase when in platoon?
A18: 0.6.1.5
blue681
Vikesh
Kalis
denyspark2
johnny4x4
Q19:The vehicle included parts and components of the M26.The vehicle was tested in Aberdeen in March 1945,but was not mass produced.
А19:T92
Destoration
t3rm
TanoSkywalker
TwistedHue
Tofu
Also we selected 32 random winners, whos answers were correct, but e-mail not fast enough (still they could win 'fast-gold' for other questions, if they sent more than 1 correct answer):
Avair
zvonzi
bjorncs
Deusmortis
Wyrmshadow
vietnamabc
onlyone28
TwistedHue
Epine
mr48
TanoSkywalker
mafian720
ZKaiZ
SilentHatch
Audemed
PzAbt
xchancex
Bulcsu
blue681
Type97ChiHa
Ronsky
ctbfalcon
utahman
Dominatus
mafian720
Riesig
vietnamabc
tomy80126
IL2
eMel
Lusankya
Riesig
Congratulates to the winners! WG team wants to thank all of you for participation. If you have not won this time, you will make it next time for sure. Stay tuned, we will have many more quizzes.
Subject:
Game Discussion\Gameplay Discussion\Player Questions & Developer Answers
Link on message: #697529
Korbaan, on 06 July 2011 - 09:19 PM, said: That kind of depends on your definition of "reliable" doesn't it?
If you think about it the Lowe has 120 sloped frontal armor, and it
bounces 175 pen shots fairly regularly. The effective armor of 120
mm sloped can be 150+ regularly, and with proper hull angling that
can push right into the 170+ effective range.

Link on message: #697529

Overlord: Exactly. Anyway E-50 will get decent performance for its tier.
Subject:
Game Discussion\Gameplay Discussion\Player Questions & Developer Answers
Link on message: #697454
Glythe, on 06 July 2011 - 06:05 PM, said: Game performance on any late game vehicle is based largely on your
gun, followed by speed/armor/health.
1) Why does the ISU-152 Get the ULTIMATE tier 10 gun at tier 8.... while the Ferdinand gets an impromptu tier 10 gun at the same teir? I realize later the Ferdinand will be on a different path, but shouldn't it get the REAL tier 10 gun for now? If the answer is.... "well it wouldn't fit", I have to think that it should fit balance wise; there have already been a number of tanks with impossible configurations for this game.
2) Any updates on the German Open top TD line would be excellent.

Link on message: #697454

1) Why does the ISU-152 Get the ULTIMATE tier 10 gun at tier 8.... while the Ferdinand gets an impromptu tier 10 gun at the same teir? I realize later the Ferdinand will be on a different path, but shouldn't it get the REAL tier 10 gun for now? If the answer is.... "well it wouldn't fit", I have to think that it should fit balance wise; there have already been a number of tanks with impossible configurations for this game.
2) Any updates on the German Open top TD line would be excellent.
Overlord: 1. Overall Ferdinand's performance is sufficient for its tier.
That's the ultimate goal, stats of an individual gun are less
important.
2. No updates for now.
2. No updates for now.
Subject:
Game Discussion\Gameplay Discussion\Player Questions & Developer Answers
Link on message: #697442
Arctander2, on 06 July 2011 - 05:08 PM, said: Are there still plans to introduce larger maps to the game? I think
even 50% larger would have a huge impact on the way that things
play out. Obviously there would need to be an increase to the timer
a bit as well. It could add a huge variety to game styles,
especially in CW - it would give things like scouting and radar
range a more important role in the game.

Link on message: #697442

Overlord: Yes, we are working in that direction. Larger maps are a must.
Subject:
Game Discussion\Gameplay Discussion\Tank crew voices in V6.5 update
Link on message: #695387

Link on message: #695387
Vallter: The voices were rolled back. We shortlisted many good ideas in this
topic and will implement them with time. Thank you for the feedback
and patrience.
Subject:
News from the Front\Discussion of News Articles\Changes Implemented with Server Update
Link on message: #695370
WWWringer, on 06 July 2011 - 09:39 PM, said: Then the system isn't working.
This exact situation happened to me yesterday. I was hidden in my TD - SU 85B - behind a couple of rows of bushes. An enemy heavy tank - KV? - was in front of me and broadside to me about 300 meters out. I was in the `sniper' sight and had already fired 2-3 damaging shots. I reloaded, pulled the trigger, and a team mate shows up in my sight moving FAST from my right to left and goes in front of me. Gun fires and I kill my Team mate.
I'm penalized and Smurfed.
I won't be playing until the SMURF label is gone. If it doesn't go away, let me know. I'll sell all my tanks and you can distribute the credits and experience to my team mates that were still alive just before I killed the friendly. I'm sure you have the Server Logs to make this possible.
If I do play again I will probably just stick to tanks and sell my TD and SPG. Long distance shots are just too risky now.

Link on message: #695370

This exact situation happened to me yesterday. I was hidden in my TD - SU 85B - behind a couple of rows of bushes. An enemy heavy tank - KV? - was in front of me and broadside to me about 300 meters out. I was in the `sniper' sight and had already fired 2-3 damaging shots. I reloaded, pulled the trigger, and a team mate shows up in my sight moving FAST from my right to left and goes in front of me. Gun fires and I kill my Team mate.

I won't be playing until the SMURF label is gone. If it doesn't go away, let me know. I'll sell all my tanks and you can distribute the credits and experience to my team mates that were still alive just before I killed the friendly. I'm sure you have the Server Logs to make this possible.
If I do play again I will probably just stick to tanks and sell my TD and SPG. Long distance shots are just too risky now.
Vallter: Please, write a ticket to our Customer Support. The situation you
described is an issue and should be fixed. With you cooperation our
employers will be able to fix it.
Subject: Changes Implemented with Server Update
Link on message: #695370
WWWringer, on Jul 06 2011 - 20:39, said: Then the system isn't working.
This exact situation happened to me yesterday. I was hidden in my TD - SU 85B - behind a couple of rows of bushes. An enemy heavy tank - KV? - was in front of me and broadside to me about 300 meters out. I was in the `sniper' sight and had already fired 2-3 damaging shots. I reloaded, pulled the trigger, and a team mate shows up in my sight moving FAST from my right to left and goes in front of me. Gun fires and I kill my Team mate.
I'm penalized and
Smurfed.
I won't be playing until the SMURF label is gone. If it doesn't go away, let me know. I'll sell all my tanks and you can distribute the credits and experience to my team mates that were still alive just before I killed the friendly. I'm sure you have the Server Logs to make this possible.
If I do play again I will probably just stick to tanks and sell my TD and SPG. Long distance shots are just too risky now.
Link on message: #695370

This exact situation happened to me yesterday. I was hidden in my TD - SU 85B - behind a couple of rows of bushes. An enemy heavy tank - KV? - was in front of me and broadside to me about 300 meters out. I was in the `sniper' sight and had already fired 2-3 damaging shots. I reloaded, pulled the trigger, and a team mate shows up in my sight moving FAST from my right to left and goes in front of me. Gun fires and I kill my Team mate.

I won't be playing until the SMURF label is gone. If it doesn't go away, let me know. I'll sell all my tanks and you can distribute the credits and experience to my team mates that were still alive just before I killed the friendly. I'm sure you have the Server Logs to make this possible.
If I do play again I will probably just stick to tanks and sell my TD and SPG. Long distance shots are just too risky now.
Vallter: Please, write a ticket to our Customer Support. The situation you
described is an issue and should be fixed. With you cooperation our
employers will be able to fix it.
Subject: Changes Implemented with Server Update
Link on message: #695370
WWWringer, on Jul 06 2011 - 20:39, said: Then the system isn't working.
This exact situation happened to me yesterday. I was hidden in my TD - SU 85B - behind a couple of rows of bushes. An enemy heavy tank - KV? - was in front of me and broadside to me about 300 meters out. I was in the `sniper' sight and had already fired 2-3 damaging shots. I reloaded, pulled the trigger, and a team mate shows up in my sight moving FAST from my right to left and goes in front of me. Gun fires and I kill my Team mate.
I'm penalized and
Smurfed.
I won't be playing until the SMURF label is gone. If it doesn't go away, let me know. I'll sell all my tanks and you can distribute the credits and experience to my team mates that were still alive just before I killed the friendly. I'm sure you have the Server Logs to make this possible.
If I do play again I will probably just stick to tanks and sell my TD and SPG. Long distance shots are just too risky now.
Link on message: #695370

This exact situation happened to me yesterday. I was hidden in my TD - SU 85B - behind a couple of rows of bushes. An enemy heavy tank - KV? - was in front of me and broadside to me about 300 meters out. I was in the `sniper' sight and had already fired 2-3 damaging shots. I reloaded, pulled the trigger, and a team mate shows up in my sight moving FAST from my right to left and goes in front of me. Gun fires and I kill my Team mate.

I won't be playing until the SMURF label is gone. If it doesn't go away, let me know. I'll sell all my tanks and you can distribute the credits and experience to my team mates that were still alive just before I killed the friendly. I'm sure you have the Server Logs to make this possible.
If I do play again I will probably just stick to tanks and sell my TD and SPG. Long distance shots are just too risky now.
Vallter: Please, write a ticket to our Customer Support. The situation you
described is an issue and should be fixed. With you cooperation our
employers will be able to fix it.
Subject:
Game Discussion\Gameplay Discussion\Player Questions & Developer Answers
Link on message: #694114
FaustianQ, on 06 July 2011 - 11:34 AM, said: Overlord, although I am not one to complain about the performance
of a tank to get it nerfed, my experience so far with the M10
Wolverine is that it either has large empty spaces that eat shells,
or has large critical hit areas, such as the front transmission,
gun, radio, or ammo rack, which have a massive pool of hit points.
I've taken repeated hits from weapons that by rights should have
killed me and lived.
Or that the crew are made of carbon fiber materials.
Although anecdotal, I had a game in Karelia in which a VK3601H using the short 88mm L/56 hit me square in the glacis and penetrated. The shot entered just below the star decal, and dealt no visible damage - nothing to my HP, with no modules damaged or destroyed, and no crew dead.
Thoughts?

Link on message: #694114

Or that the crew are made of carbon fiber materials.
Although anecdotal, I had a game in Karelia in which a VK3601H using the short 88mm L/56 hit me square in the glacis and penetrated. The shot entered just below the star decal, and dealt no visible damage - nothing to my HP, with no modules damaged or destroyed, and no crew dead.
Thoughts?
Overlord: Can't comment on the overall performance of newly added vehicles.
It's a bit too early.
As for the incident you described, everything can happen, and it is difficult to get a proper understanding of the situation without video and/or screenshots taken from different perspectives
As for the incident you described, everything can happen, and it is difficult to get a proper understanding of the situation without video and/or screenshots taken from different perspectives
Subject:
Game Discussion\Gameplay Discussion\Player Questions & Developer Answers
Link on message: #694094
Diedel, on 06 July 2011 - 04:34 PM, said: When will we get any no clan stuff, except for map/vehicles ?
When will we get some actual game fixes, like spotting, critical hits etc. ?

Link on message: #694094

When will we get some actual game fixes, like spotting, critical hits etc. ?
Overlord: In due time, when the "stuff" is ready to be released. We take no
please in withholding new content.
Subject:
Game Discussion\Gameplay Discussion\Player Questions & Developer Answers
Link on message: #694079
Bulcsu, on 05 July 2011 - 08:58 PM, said: Thank you for the quick response Overlord.
I probably just had a few bad matches over the weekend and jumped to conclusions.
Another question: Will the armor for the E-50 be about on par with that of the Tiger II and T-54? (i.e. reliably bouncing frontal shots from 100mm D10T, 122mm D-25T, 90mm M3)

Link on message: #694079

I probably just had a few bad matches over the weekend and jumped to conclusions.
Another question: Will the armor for the E-50 be about on par with that of the Tiger II and T-54? (i.e. reliably bouncing frontal shots from 100mm D10T, 122mm D-25T, 90mm M3)
Overlord: E50 will get 120/60/40 mm armor.
Subject:
Game Discussion\Gameplay Discussion\Player Questions & Developer Answers
Link on message: #694052
Auden, on 06 July 2011 - 04:53 AM, said: 1. What is the gold price for a Lowe on the Russian server going to
be?
2. If it is different than on the EU and NA servers, how is this fair in terms of international play between the servers?
3. As the M6A2E1 had it's credit multiplier adjusted for underperforming, how does it make any sense to not adjust the the KV-5s credit multiplier?

Link on message: #694052

2. If it is different than on the EU and NA servers, how is this fair in terms of international play between the servers?
3. As the M6A2E1 had it's credit multiplier adjusted for underperforming, how does it make any sense to not adjust the the KV-5s credit multiplier?
Overlord: 1. The same as on the other 2 servers.
3. Credit factor of KV-5 is acceptable. It's matter of overall performance that makes difference.
3. Credit factor of KV-5 is acceptable. It's matter of overall performance that makes difference.
Subject:
Game Discussion\Gameplay Discussion\Player Questions & Developer Answers
Link on message: #693979
Arctander2, on 05 July 2011 - 04:44 PM, said: Thanks for the official reply, I'm disappointed to read that, but
glad to know the official word.
New question:
I see that the Russian ClanWars map is significantly larger than the US one, is there a plan or timeline for expanding the US one?

Link on message: #693979

New question:
I see that the Russian ClanWars map is significantly larger than the US one, is there a plan or timeline for expanding the US one?
Overlord: Yes, definitely.
Russian clan wars have been on for half a year by now, and we have more clans there.
Russian clan wars have been on for half a year by now, and we have more clans there.
Subject:
Contests & Competitions\Contests\Clan Propaganda Poster
Link on message: #693409

Link on message: #693409
Vallter: The contest has ended. Results will be announced soon.
Subject: Clan Propaganda Poster
Link on message: #693409
Link on message: #693409
Vallter: The contest has ended. Results will be announced soon.
Subject: Clan Propaganda Poster
Link on message: #693409
Link on message: #693409
Vallter: The contest has ended. Results will be announced soon.
Subject:
News from the Front\Discussion of News Articles\Changes Implemented with Server Update
Link on message: #693394
Stahlgepard, on 06 July 2011 - 02:50 AM, said: can the system determine whether the "Teamkill" was with
intentional or was an accident? Because, it happened to me couple
of times, that an ally just came across my shell path as i shot and
killed him.

Link on message: #693394

Vallter: Yes, it can. So the situation like "he junped in front of me, when
I was firing on enemy tank" are taken into account.
Again, Credit and XP fine was not raised. Only the TK'er will be banned 2 times faster.
Again, Credit and XP fine was not raised. Only the TK'er will be banned 2 times faster.
Subject: Changes Implemented with Server Update
Link on message: #693394
Stahlgepard, on Jul 06 2011 - 01:50, said: can the system determine whether the "Teamkill" was with
intentional or was an accident? Because, it happened to me couple
of times, that an ally just came across my shell path as i shot and
killed him.
Link on message: #693394

Vallter: Yes, it can. So the situation like "he junped in front of me, when
I was firing on enemy tank" are taken into account.
Again, Credit and XP fine was not raised. Only the TK'er will be banned 2 times faster.
Again, Credit and XP fine was not raised. Only the TK'er will be banned 2 times faster.
Subject: Changes Implemented with Server Update
Link on message: #693394
Stahlgepard, on Jul 06 2011 - 01:50, said: can the system determine whether the "Teamkill" was with
intentional or was an accident? Because, it happened to me couple
of times, that an ally just came across my shell path as i shot and
killed him.
Link on message: #693394

Vallter: Yes, it can. So the situation like "he junped in front of me, when
I was firing on enemy tank" are taken into account.
Again, Credit and XP fine was not raised. Only the TK'er will be banned 2 times faster.
Again, Credit and XP fine was not raised. Only the TK'er will be banned 2 times faster.
Subject:
Technical Support & Bug Reporting\In-Game Bug Reporting\I Can't See Outline of Tanks
Link on message: #692659

Link on message: #692659
merig00: Try to alt-tab several times. But otherwise usually it is due to AA
or PhysX settings on the video card itself.
Support knowledge base FTW! https://support.worl...not-highlighted
Support knowledge base FTW! https://support.worl...not-highlighted
Subject: I Can't See Outline of Tanks
Link on message: #692659
Link on message: #692659
merig00: Try to alt-tab several times. But otherwise usually it is due to AA
or PhysX settings on the video card itself.
Support knowledge base FTW! https://support.worl...not-highlighted
Support knowledge base FTW! https://support.worl...not-highlighted
Subject:
News from the Front\Discussion of News Articles\Changes Implemented with Server Update
Link on message: #690646
Dinghus, on 05 July 2011 - 06:24 PM, said: I am in agreement that the person doing the hitting should get
penalized but not the person getting hit. I couldn't believe I was
penalized after a jerk slammed into me 3 times damaging my track. I
was sitting still the whole time. (Pondering a rush down the
middle, follow the herd around the side, or hiding behind a
rock)
I kept my cool tho and didn't shoot him in the butt.

Link on message: #690646

I kept my cool tho and didn't shoot him in the butt.
Vallter: WE know about this issue and are currently working on it's
solution.
Subject: Changes Implemented with Server Update
Link on message: #690646
Dinghus, on Jul 05 2011 - 17:24, said: I am in agreement that the person doing the hitting should get
penalized but not the person getting hit. I couldn't believe I was
penalized after a jerk slammed into me 3 times damaging my track. I
was sitting still the whole time. (Pondering a rush down the
middle, follow the herd around the side, or hiding behind a
rock)
I kept my cool tho and didn't shoot him in the butt.
Link on message: #690646

I kept my cool tho and didn't shoot him in the butt.
Vallter:
WE know about this issue and are currently working on it's solution.
WE know about this issue and are currently working on it's solution.
Subject: Changes Implemented with Server Update
Link on message: #690646
Dinghus, on Jul 05 2011 - 17:24, said: I am in agreement that the person doing the hitting should get
penalized but not the person getting hit. I couldn't believe I was
penalized after a jerk slammed into me 3 times damaging my track. I
was sitting still the whole time. (Pondering a rush down the
middle, follow the herd around the side, or hiding behind a
rock)
I kept my cool tho and didn't shoot him in the butt.
Link on message: #690646

I kept my cool tho and didn't shoot him in the butt.
Vallter:
WE know about this issue and are currently working on it's solution.
WE know about this issue and are currently working on it's solution.
Subject:
News from the Front\Discussion of News Articles\Changes Implemented with Server Update
Link on message: #690601
Squallalaha, on 05 July 2011 - 05:19 PM, said: Great, thanks for Quick reply.
So, does that also affect (Team Shooters) What I see more often than ever now is people shooting but not killing, but severely damaging (including modules/crew not just overall health).
Was something included to account for this? as in multiple infractions should be recorded and when more often that not there is a/n increased penalties?
Edited to note: From Overloads blog:
I read that as in, if you shoot 2+ times a friendly, that there is increased penalty, so the peek-a-boo getting hit once, is still considered a potential non agressive act.

Link on message: #690601

So, does that also affect (Team Shooters) What I see more often than ever now is people shooting but not killing, but severely damaging (including modules/crew not just overall health).
Was something included to account for this? as in multiple infractions should be recorded and when more often that not there is a/n increased penalties?
Edited to note: From Overloads blog:
I read that as in, if you shoot 2+ times a friendly, that there is increased penalty, so the peek-a-boo getting hit once, is still considered a potential non agressive act.
Vallter: Nope, the rates for hit was doubled. Increased in two times =>
twice.
Subject: Changes Implemented with Server Update
Link on message: #690601
Squallalaha, on Jul 05 2011 - 16:19, said: Great, thanks for Quick reply.
So, does that also affect (Team Shooters) What I see more often than ever now is people shooting but not killing, but severely damaging (including modules/crew not just overall health).
Was something included to account for this? as in multiple infractions should be recorded and when more often that not there is a/n increased penalties?
Edited to note: From Overloads blog:
I read that as in, if you shoot 2+ times a friendly, that there is increased penalty, so the peek-a-boo getting hit once, is still considered a potential non agressive act.
Link on message: #690601

So, does that also affect (Team Shooters) What I see more often than ever now is people shooting but not killing, but severely damaging (including modules/crew not just overall health).
Was something included to account for this? as in multiple infractions should be recorded and when more often that not there is a/n increased penalties?
Edited to note: From Overloads blog:
I read that as in, if you shoot 2+ times a friendly, that there is increased penalty, so the peek-a-boo getting hit once, is still considered a potential non agressive act.
Vallter:
Nope, the rates for hit was doubled. Increased in two times => twice.
Nope, the rates for hit was doubled. Increased in two times => twice.
Subject: Changes Implemented with Server Update
Link on message: #690601
Squallalaha, on Jul 05 2011 - 16:19, said: Great, thanks for Quick reply.
So, does that also affect (Team Shooters) What I see more often than ever now is people shooting but not killing, but severely damaging (including modules/crew not just overall health).
Was something included to account for this? as in multiple infractions should be recorded and when more often that not there is a/n increased penalties?
Edited to note: From Overloads blog:
I read that as in, if you shoot 2+ times a friendly, that there is increased penalty, so the peek-a-boo getting hit once, is still considered a potential non agressive act.
Link on message: #690601

So, does that also affect (Team Shooters) What I see more often than ever now is people shooting but not killing, but severely damaging (including modules/crew not just overall health).
Was something included to account for this? as in multiple infractions should be recorded and when more often that not there is a/n increased penalties?
Edited to note: From Overloads blog:
I read that as in, if you shoot 2+ times a friendly, that there is increased penalty, so the peek-a-boo getting hit once, is still considered a potential non agressive act.
Vallter:
Nope, the rates for hit was doubled. Increased in two times => twice.
Nope, the rates for hit was doubled. Increased in two times => twice.
Subject:
News from the Front\Discussion of News Articles\Kill the Mod on CBT B-Day!
Link on message: #690589
Gen_Fluffy, on 05 July 2011 - 05:29 PM, said: what tier will the world of tank teams be running??
biragge, on 05 July 2011 - 05:38 PM, said: How would you join them? what are there names? or is there going to
be a certan amount of WOT teamers playing?

Link on message: #690589

Vallter: During TC phase - top ones.
During platoon phase - all range of Tiers.
During platoon phase - all range of Tiers.

Vallter: Just play in random battles and after that in platoon battles. You
will be able to recognise us by special WG tag
Subject: Kill the Mod on CBT B-Day!
Link on message: #690589
Gen_Fluffy, on Jul 05 2011 - 16:29, said: what tier will the world of tank teams be running??
biragge, on Jul 05 2011 - 16:38, said: How would you join them? what are there names? or is there going to
be a certan amount of WOT teamers playing?
Link on message: #690589

Vallter:
During TC phase - top ones.
During platoon phase - all range of Tiers.
During TC phase - top ones.
During platoon phase - all range of Tiers.

Vallter:
Just play in random battles and after that in platoon battles. You will be able to recognise us by special WG tag
Just play in random battles and after that in platoon battles. You will be able to recognise us by special WG tag
Subject: Kill the Mod on CBT B-Day!
Link on message: #690589
Gen_Fluffy, on Jul 05 2011 - 16:29, said: what tier will the world of tank teams be running??
biragge, on Jul 05 2011 - 16:38, said: How would you join them? what are there names? or is there going to
be a certan amount of WOT teamers playing?
Link on message: #690589

Vallter:
During TC phase - top ones.
During platoon phase - all range of Tiers.
During TC phase - top ones.
During platoon phase - all range of Tiers.

Vallter:
Just play in random battles and after that in platoon battles. You will be able to recognise us by special WG tag
Just play in random battles and after that in platoon battles. You will be able to recognise us by special WG tag
Subject:
News from the Front\Discussion of News Articles\Changes Implemented with Server Update
Link on message: #690281
Squallalaha, on 05 July 2011 - 04:38 PM, said: Doubled..ts already expensive as shite credits wise when hitting a
Peek A Boo tank. if anything the xp can be doubled it seemed
disproportionatly low, but the credits are rediculously high.
Another thing, when it shows the penalty, is that number already subtracted from the total XP/Credit shown? or does it come off after?

Link on message: #690281

Another thing, when it shows the penalty, is that number already subtracted from the total XP/Credit shown? or does it come off after?
Vallter: It does not increase the amount you pay. Just Teamkillers will get
blued and banned faster. The amount of XP and Credits you Pay Is
The Same.
Subject: Changes Implemented with Server Update
Link on message: #690281
Squallalaha, on Jul 05 2011 - 15:38, said: Doubled..ts already expensive as shite credits wise when hitting a
Peek A Boo tank. if anything the xp can be doubled it seemed
disproportionatly low, but the credits are rediculously high.
Another thing, when it shows the penalty, is that number already subtracted from the total XP/Credit shown? or does it come off after?
Link on message: #690281

Another thing, when it shows the penalty, is that number already subtracted from the total XP/Credit shown? or does it come off after?
Vallter:
It does not increase the amount you pay. Just Teamkillers will get blued and banned faster. The amount of XP and Credits you Pay Is The Same.
It does not increase the amount you pay. Just Teamkillers will get blued and banned faster. The amount of XP and Credits you Pay Is The Same.
Subject: Changes Implemented with Server Update
Link on message: #690281
Squallalaha, on Jul 05 2011 - 15:38, said: Doubled..ts already expensive as shite credits wise when hitting a
Peek A Boo tank. if anything the xp can be doubled it seemed
disproportionatly low, but the credits are rediculously high.
Another thing, when it shows the penalty, is that number already subtracted from the total XP/Credit shown? or does it come off after?
Link on message: #690281

Another thing, when it shows the penalty, is that number already subtracted from the total XP/Credit shown? or does it come off after?
Vallter:
It does not increase the amount you pay. Just Teamkillers will get blued and banned faster. The amount of XP and Credits you Pay Is The Same.
It does not increase the amount you pay. Just Teamkillers will get blued and banned faster. The amount of XP and Credits you Pay Is The Same.
Subject:
News from the Front\Discussion of News Articles\Löwe price adjustment. Limited time offer!
Link on message: #690214
SpectreHD, on 05 July 2011 - 04:27 PM, said: How about you guys allow us to buy Gold at USD$1 for 250 Gold
without resorting to buy the USD$99 Gold package?

Link on message: #690214

Vallter: We would like to do this. BUT we can't due to juridical reasons.
Subject: Löwe price adjustment. Limited time offer!
Link on message: #690214
SpectreHD, on Jul 05 2011 - 15:27, said: How about you guys allow us to buy Gold at USD$1 for 250 Gold
without resorting to buy the USD$99 Gold package?
Link on message: #690214

Vallter: We would like to do this. BUT we can't due to juridical reasons.
Subject: Löwe price adjustment. Limited time offer!
Link on message: #690214
SpectreHD, on Jul 05 2011 - 15:27, said: How about you guys allow us to buy Gold at USD$1 for 250 Gold
without resorting to buy the USD$99 Gold package?
Link on message: #690214

Vallter: We would like to do this. BUT we can't due to juridical reasons.
Subject:
News from the Front\Discussion of News Articles\Löwe price adjustment. Limited time offer!
Link on message: #690212
Viper69, on 05 July 2011 - 04:22 PM, said: Not to be disrespectful, but you do play this game right? I have
seen no decrease in the number of lowes in any fights. The tank is
overpowered and prints money, that is why you will never see its
use decline. Bump its tier up for god sake, what is wrong with you
people, you worry more about offending some people (Which I believe
is a crock BTW) than worrying about what is fair to everyone.

Link on message: #690212

Overlord: Lowe's performance is definitely good for its tier. Plus it's a
real cash machine, however nerfing it is a tricky way out.
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