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Changes Implemented with Server Update

Дата: 05.07.2011 19:23:12
View PostSquallalaha, on 05 July 2011 - 05:19 PM, said: Great, thanks for Quick reply.
So, does that also affect (Team Shooters) What I see more often than ever now is people shooting but not killing, but severely damaging (including modules/crew not just overall health).
Was something included to account for this? as in multiple infractions should be recorded and when more often that not there is a/n increased penalties?
Edited to note: From Overloads blog:
I read that as in, if you shoot 2+ times a friendly, that there is increased penalty, so the peek-a-boo getting hit once, is still considered a potential non agressive act.

Vallter: Nope, the rates for hit was doubled. Increased in two times => twice.

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