Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject: A Permanent Bundle in Giftshop
Link on message: #4477003
Link on message: #4477003
GeneralDirection: This is a cool idea. I'll bring it up with Major_Rampage tomorrow.

Subject: Medal of Honor Gift Shop Bundles, May 19 to 23
Link on message: #4475272
ziyad87, on May 19 2013 - 20:14, said: no type 59 =======> no money
memo_941, on May 19 2013 - 20:18, said: ^^^ what he said 
HarmswayII, on May 19 2013 - 20:30, said: what he said
razzi123, on May 19 2013 - 20:49, said: Shoot....I wanna B2.....
relic007, on May 19 2013 - 21:02, said: no type 59 =======> no money
yup +1
Siian13, on May 19 2013 - 21:20, said: Type 62. I mean comon. What is the deal here. GIVE US that tank. We
want it!
Little_JJ, on May 19 2013 - 20:45, said: Very nice , but when will the Lion King Bundle come out that was on
the EU server? I saw people talking about it saying it would come
to NA at the end of the month but I have heard nothing since.
CFagan1987, on May 19 2013 - 21:54, said: Dident we get these same exact deals less than a month ago? I
distinctly recall buying the "New Tank Prep Kit".
Link on message: #4475272
ziyad87, on May 19 2013 - 20:14, said: no type 59 =======> no moneyMajor_Rampage: There are no current plans to return the Type59, Type62
or the B2 to the giftshop.
memo_941, on May 19 2013 - 20:18, said: ^^^ what he said Major_Rampage: Like it was said before keep your eye out for it around Memorial
Day Weekend.
HarmswayII, on May 19 2013 - 20:30, said: what he saidMajor_Rampage: The New Tank Prep kit is going to be one of the new re-occuring
packages you will see. It has been a popular
package. It works well for moving your crew to a new
tank (what it was set up for), as well as being a small
gold package which many other people have requested.
razzi123, on May 19 2013 - 20:49, said: Shoot....I wanna B2.....Major_Rampage:
relic007, on May 19 2013 - 21:02, said: no type 59 =======> no moneyyup +1
Major_Rampage:
Siian13, on May 19 2013 - 21:20, said: Type 62. I mean comon. What is the deal here. GIVE US that tank. We
want it!Major_Rampage:
Little_JJ, on May 19 2013 - 20:45, said: Very nice , but when will the Lion King Bundle come out that was on
the EU server? I saw people talking about it saying it would come
to NA at the end of the month but I have heard nothing since.Major_Rampage:
CFagan1987, on May 19 2013 - 21:54, said: Dident we get these same exact deals less than a month ago? I
distinctly recall buying the "New Tank Prep Kit".Major_Rampage:
Subject: Medal of Honor Gift Shop Bundles, May 19 to 23
Link on message: #4475272
ziyad87, on May 19 2013 - 19:14, said: no type 59 =======> no money
memo_941, on May 19 2013 - 19:18, said: ^^^ what he said 
HarmswayII, on May 19 2013 - 19:30, said: what he said
razzi123, on May 19 2013 - 19:49, said: Shoot....I wanna B2.....
relic007, on May 19 2013 - 20:02, said: no type 59 =======> no money
yup +1
Siian13, on May 19 2013 - 20:20, said: Type 62. I mean comon. What is the deal here. GIVE US that tank. We
want it!
Little_JJ, on May 19 2013 - 19:45, said: Very nice , but when will the Lion King Bundle come out that was on
the EU server? I saw people talking about it saying it would come
to NA at the end of the month but I have heard nothing since.
CFagan1987, on May 19 2013 - 20:54, said: Dident we get these same exact deals less than a month ago? I
distinctly recall buying the "New Tank Prep Kit".
Link on message: #4475272
ziyad87, on May 19 2013 - 19:14, said: no type 59 =======> no moneyMajor_Rampage: There are no current plans to return the Type59, Type62
or the B2 to the giftshop.
memo_941, on May 19 2013 - 19:18, said: ^^^ what he said Major_Rampage: Like it was said before keep your eye out for it around Memorial
Day Weekend.
HarmswayII, on May 19 2013 - 19:30, said: what he saidMajor_Rampage: The New Tank Prep kit is going to be one of the new re-occuring
packages you will see. It has been a popular
package. It works well for moving your crew to a new
tank (what it was set up for), as well as being a small
gold package which many other people have requested.
razzi123, on May 19 2013 - 19:49, said: Shoot....I wanna B2.....Major_Rampage:
relic007, on May 19 2013 - 20:02, said: no type 59 =======> no moneyyup +1
Major_Rampage:
Siian13, on May 19 2013 - 20:20, said: Type 62. I mean comon. What is the deal here. GIVE US that tank. We
want it!Major_Rampage:
Little_JJ, on May 19 2013 - 19:45, said: Very nice , but when will the Lion King Bundle come out that was on
the EU server? I saw people talking about it saying it would come
to NA at the end of the month but I have heard nothing since.Major_Rampage:
CFagan1987, on May 19 2013 - 20:54, said: Dident we get these same exact deals less than a month ago? I
distinctly recall buying the "New Tank Prep Kit".Major_Rampage:
Subject: Medal of Honor Gift Shop Bundles, May 19 to 23
Link on message: #4475272
ziyad87, on May 19 2013 - 19:14, said: no type 59 =======> no money
memo_941, on May 19 2013 - 19:18, said: ^^^ what he said 
HarmswayII, on May 19 2013 - 19:30, said: what he said
razzi123, on May 19 2013 - 19:49, said: Shoot....I wanna B2.....
relic007, on May 19 2013 - 20:02, said: no type 59 =======> no money
yup +1
Siian13, on May 19 2013 - 20:20, said: Type 62. I mean comon. What is the deal here. GIVE US that tank. We
want it!
Little_JJ, on May 19 2013 - 19:45, said: Very nice , but when will the Lion King Bundle come out that was on
the EU server? I saw people talking about it saying it would come
to NA at the end of the month but I have heard nothing since.
CFagan1987, on May 19 2013 - 20:54, said: Dident we get these same exact deals less than a month ago? I
distinctly recall buying the "New Tank Prep Kit".
Link on message: #4475272
ziyad87, on May 19 2013 - 19:14, said: no type 59 =======> no moneyMajor_Rampage: There are no current plans to return the Type59, Type62
or the B2 to the giftshop.
memo_941, on May 19 2013 - 19:18, said: ^^^ what he said Major_Rampage: Like it was said before keep your eye out for it around Memorial
Day Weekend.
HarmswayII, on May 19 2013 - 19:30, said: what he saidMajor_Rampage: The New Tank Prep kit is going to be one of the new re-occuring
packages you will see. It has been a popular
package. It works well for moving your crew to a new
tank (what it was set up for), as well as being a small
gold package which many other people have requested.
razzi123, on May 19 2013 - 19:49, said: Shoot....I wanna B2.....Major_Rampage:
relic007, on May 19 2013 - 20:02, said: no type 59 =======> no moneyyup +1
Major_Rampage:
Siian13, on May 19 2013 - 20:20, said: Type 62. I mean comon. What is the deal here. GIVE US that tank. We
want it!Major_Rampage:
Little_JJ, on May 19 2013 - 19:45, said: Very nice , but when will the Lion King Bundle come out that was on
the EU server? I saw people talking about it saying it would come
to NA at the end of the month but I have heard nothing since.Major_Rampage:
CFagan1987, on May 19 2013 - 20:54, said: Dident we get these same exact deals less than a month ago? I
distinctly recall buying the "New Tank Prep Kit".Major_Rampage:
Subject: Skirmish 20
Link on message: #4471719
LostMyMarbles, on May 19 2013 - 06:20, said: the best of 3 wins is that per match or per round ?????
Link on message: #4471719
LostMyMarbles, on May 19 2013 - 06:20, said: the best of 3 wins is that per match or per round ?????dance210: "Best of 3" means that the team that wins 2 matches out of 3
possible matches wins the round.
Skirmish 20, though, is "first to 3." The team that wins three matches (limited to 25 matches in case of draws) will win the round and move on to the next day.
Skirmish 20, though, is "first to 3." The team that wins three matches (limited to 25 matches in case of draws) will win the round and move on to the next day.
Subject: Big Changes Coming With the 8.6 Update
Link on message: #4471410
PTwr, on May 19 2013 - 11:48, said: So:
Currently border of aiming circle have ~20% chance for shell.
For tanks and TD's you are lowering it to ~5% for border and distribution missing 15% inside of circle.
For artillery however you will spread those 20% on additional area of enlarged circle.
Do I got it correctly this time?
Link on message: #4471410
PTwr, on May 19 2013 - 11:48, said: So:Currently border of aiming circle have ~20% chance for shell.
For tanks and TD's you are lowering it to ~5% for border and distribution missing 15% inside of circle.
For artillery however you will spread those 20% on additional area of enlarged circle.
Do I got it correctly this time?
GeneralDirection: Kind of. SPGs will still benefit from the RNG change, but their
accuracy will be a little weaker than before. You should run into
fewer "why did that hit 6 feet outside of my reticle?" situations,
but your shots won't be as accurate as other vehicles.
Subject: Big Changes Coming With the 8.6 Update
Link on message: #4471410
PTwr, on May 19 2013 - 10:48, said: So:
Currently border of aiming circle have ~20% chance for shell.
For tanks and TD's you are lowering it to ~5% for border and distribution missing 15% inside of circle.
For artillery however you will spread those 20% on additional area of enlarged circle.
Do I got it correctly this time?
Link on message: #4471410
PTwr, on May 19 2013 - 10:48, said: So:Currently border of aiming circle have ~20% chance for shell.
For tanks and TD's you are lowering it to ~5% for border and distribution missing 15% inside of circle.
For artillery however you will spread those 20% on additional area of enlarged circle.
Do I got it correctly this time?
GeneralDirection:
Kind of. SPGs will still benefit from the RNG change, but their accuracy will be a little weaker than before. You should run into fewer "why did that hit 6 feet outside of my reticle?" situations, but your shots won't be as accurate as other vehicles.
Kind of. SPGs will still benefit from the RNG change, but their accuracy will be a little weaker than before. You should run into fewer "why did that hit 6 feet outside of my reticle?" situations, but your shots won't be as accurate as other vehicles.
Subject: Big Changes Coming With the 8.6 Update
Link on message: #4471410
PTwr, on May 19 2013 - 10:48, said: So:
Currently border of aiming circle have ~20% chance for shell.
For tanks and TD's you are lowering it to ~5% for border and distribution missing 15% inside of circle.
For artillery however you will spread those 20% on additional area of enlarged circle.
Do I got it correctly this time?
Link on message: #4471410
PTwr, on May 19 2013 - 10:48, said: So:Currently border of aiming circle have ~20% chance for shell.
For tanks and TD's you are lowering it to ~5% for border and distribution missing 15% inside of circle.
For artillery however you will spread those 20% on additional area of enlarged circle.
Do I got it correctly this time?
GeneralDirection:
Kind of. SPGs will still benefit from the RNG change, but their accuracy will be a little weaker than before. You should run into fewer "why did that hit 6 feet outside of my reticle?" situations, but your shots won't be as accurate as other vehicles.
Kind of. SPGs will still benefit from the RNG change, but their accuracy will be a little weaker than before. You should run into fewer "why did that hit 6 feet outside of my reticle?" situations, but your shots won't be as accurate as other vehicles.
Subject: Big Changes Coming With the 8.6 Update
Link on message: #4471410
PTwr, on May 19 2013 - 10:48, said: So:
Currently border of aiming circle have ~20% chance for shell.
For tanks and TD's you are lowering it to ~5% for border and distribution missing 15% inside of circle.
For artillery however you will spread those 20% on additional area of enlarged circle.
Do I got it correctly this time?
Link on message: #4471410
PTwr, on May 19 2013 - 10:48, said: So:Currently border of aiming circle have ~20% chance for shell.
For tanks and TD's you are lowering it to ~5% for border and distribution missing 15% inside of circle.
For artillery however you will spread those 20% on additional area of enlarged circle.
Do I got it correctly this time?
GeneralDirection:
Kind of. SPGs will still benefit from the RNG change, but their accuracy will be a little weaker than before. You should run into fewer "why did that hit 6 feet outside of my reticle?" situations, but your shots won't be as accurate as other vehicles.
Kind of. SPGs will still benefit from the RNG change, but their accuracy will be a little weaker than before. You should run into fewer "why did that hit 6 feet outside of my reticle?" situations, but your shots won't be as accurate as other vehicles.
Subject: Big Changes Coming With the 8.6 Update
Link on message: #4471393
BruceArtilery, on May 18 2013 - 17:38, said: Can you clarify or correct the second paragraph of the article,
please?
Link on message: #4471393
BruceArtilery, on May 18 2013 - 17:38, said: Can you clarify or correct the second paragraph of the article,
please?GeneralDirection: Basically, this is what is happening, in short and sweet form.
- We're changing the way RNG works, which will result in improved accuracy, and more predictable outcomes overall.
- We're tweaking accuracy of SPGs, so that they receive the more predictable part, but not the improved accuracy part.
The article is not wrong; it probably could have been worded better, but it's actually correct. Basically, SPGs are not going to benefit from this change, because we're reducing their accuracy. They won't suffer from it either, though, so those of you who are calling these nerfs--they're not. Everything else is just getting buffed. Though, if you're a glass half empty kinda person, maybe that's a nerf. :)
- We're changing the way RNG works, which will result in improved accuracy, and more predictable outcomes overall.
- We're tweaking accuracy of SPGs, so that they receive the more predictable part, but not the improved accuracy part.
The article is not wrong; it probably could have been worded better, but it's actually correct. Basically, SPGs are not going to benefit from this change, because we're reducing their accuracy. They won't suffer from it either, though, so those of you who are calling these nerfs--they're not. Everything else is just getting buffed. Though, if you're a glass half empty kinda person, maybe that's a nerf. :)
Subject: Big Changes Coming With the 8.6 Update
Link on message: #4471393
BruceArtilery, on May 18 2013 - 16:38, said: Can you clarify or correct the second paragraph of the article,
please?
Link on message: #4471393
BruceArtilery, on May 18 2013 - 16:38, said: Can you clarify or correct the second paragraph of the article,
please?GeneralDirection:
Basically, this is what is happening, in short and sweet form.
- We're changing the way RNG works, which will result in improved accuracy, and more predictable outcomes overall.
- We're tweaking accuracy of SPGs, so that they receive the more predictable part, but not the improved accuracy part.
The article is not wrong; it probably could have been worded better, but it's actually correct. Basically, SPGs are not going to benefit from this change, because we're reducing their accuracy. They won't suffer from it either, though, so those of you who are calling these nerfs--they're not. Everything else is just getting buffed. Though, if you're a glass half empty kinda person, maybe that's a nerf. :)
Basically, this is what is happening, in short and sweet form.
- We're changing the way RNG works, which will result in improved accuracy, and more predictable outcomes overall.
- We're tweaking accuracy of SPGs, so that they receive the more predictable part, but not the improved accuracy part.
The article is not wrong; it probably could have been worded better, but it's actually correct. Basically, SPGs are not going to benefit from this change, because we're reducing their accuracy. They won't suffer from it either, though, so those of you who are calling these nerfs--they're not. Everything else is just getting buffed. Though, if you're a glass half empty kinda person, maybe that's a nerf. :)
Subject: Big Changes Coming With the 8.6 Update
Link on message: #4471393
BruceArtilery, on May 18 2013 - 16:38, said: Can you clarify or correct the second paragraph of the article,
please?
Link on message: #4471393
BruceArtilery, on May 18 2013 - 16:38, said: Can you clarify or correct the second paragraph of the article,
please?GeneralDirection:
Basically, this is what is happening, in short and sweet form.
- We're changing the way RNG works, which will result in improved accuracy, and more predictable outcomes overall.
- We're tweaking accuracy of SPGs, so that they receive the more predictable part, but not the improved accuracy part.
The article is not wrong; it probably could have been worded better, but it's actually correct. Basically, SPGs are not going to benefit from this change, because we're reducing their accuracy. They won't suffer from it either, though, so those of you who are calling these nerfs--they're not. Everything else is just getting buffed. Though, if you're a glass half empty kinda person, maybe that's a nerf. :)
Basically, this is what is happening, in short and sweet form.
- We're changing the way RNG works, which will result in improved accuracy, and more predictable outcomes overall.
- We're tweaking accuracy of SPGs, so that they receive the more predictable part, but not the improved accuracy part.
The article is not wrong; it probably could have been worded better, but it's actually correct. Basically, SPGs are not going to benefit from this change, because we're reducing their accuracy. They won't suffer from it either, though, so those of you who are calling these nerfs--they're not. Everything else is just getting buffed. Though, if you're a glass half empty kinda person, maybe that's a nerf. :)
Subject: Big Changes Coming With the 8.6 Update
Link on message: #4471393
BruceArtilery, on May 18 2013 - 16:38, said: Can you clarify or correct the second paragraph of the article,
please?
Link on message: #4471393
BruceArtilery, on May 18 2013 - 16:38, said: Can you clarify or correct the second paragraph of the article,
please?GeneralDirection:
Basically, this is what is happening, in short and sweet form.
- We're changing the way RNG works, which will result in improved accuracy, and more predictable outcomes overall.
- We're tweaking accuracy of SPGs, so that they receive the more predictable part, but not the improved accuracy part.
The article is not wrong; it probably could have been worded better, but it's actually correct. Basically, SPGs are not going to benefit from this change, because we're reducing their accuracy. They won't suffer from it either, though, so those of you who are calling these nerfs--they're not. Everything else is just getting buffed. Though, if you're a glass half empty kinda person, maybe that's a nerf. :)
Basically, this is what is happening, in short and sweet form.
- We're changing the way RNG works, which will result in improved accuracy, and more predictable outcomes overall.
- We're tweaking accuracy of SPGs, so that they receive the more predictable part, but not the improved accuracy part.
The article is not wrong; it probably could have been worded better, but it's actually correct. Basically, SPGs are not going to benefit from this change, because we're reducing their accuracy. They won't suffer from it either, though, so those of you who are calling these nerfs--they're not. Everything else is just getting buffed. Though, if you're a glass half empty kinda person, maybe that's a nerf. :)
Subject: How to "Create Buzz" without getting your thread locked
Link on message: #4471304
JTBlack, on May 18 2013 - 10:14, said: Obvious is obvious don't you think so ?
Gender Female,
JTBlack, on May 18 2013 - 09:54, said: Second point, If a IP search is done on your ALT account who does
it bounce to?
It is obvious to everyone that you are here with one purpose only , Damage Control on behalf of said "person ".
Link on message: #4471304
JTBlack, on May 18 2013 - 10:14, said: Obvious is obvious don't you think so ?Gender Female,
TragicLoss: If you're supposing that I am Jewel_thief you would be wrong.
:)
I would love to work with WGA, but unfortunately I can't.
Damage control is not my point. I have seen several forums that have been locked recently having to do about accidental crew dismissal. This was in response to that. Your thread however was only brought up by your clan leader there.
I would love to work with WGA, but unfortunately I can't.
Damage control is not my point. I have seen several forums that have been locked recently having to do about accidental crew dismissal. This was in response to that. Your thread however was only brought up by your clan leader there.
JTBlack, on May 18 2013 - 09:54, said: Second point, If a IP search is done on your ALT account who does
it bounce to?It is obvious to everyone that you are here with one purpose only , Damage Control on behalf of said "person ".
TragicLoss:
Subject: How to "Create Buzz" without getting your thread locked
Link on message: #4469929
12048910, on May 19 2013 - 03:35, said: Very nice set of rules for starting a thread, I would add that you
should think of the ramifications of what you are proposing and how
difficult it would be to acheive it before you post it. ex. get rid
of arty(how to reimburse arty players) or mm that takes into
account w/r. Also, people should think about the
economics behind what they propose. If it's something
that would make wg money and the community likes, it will probably
get implemented(like prem ammo for silver), which people begged for
before it was implemented and complain about now.
Link on message: #4469929
12048910, on May 19 2013 - 03:35, said: Very nice set of rules for starting a thread, I would add that you
should think of the ramifications of what you are proposing and how
difficult it would be to acheive it before you post it. ex. get rid
of arty(how to reimburse arty players) or mm that takes into
account w/r. Also, people should think about the
economics behind what they propose. If it's something
that would make wg money and the community likes, it will probably
get implemented(like prem ammo for silver), which people begged for
before it was implemented and complain about now.TragicLoss: I will add this in as soon as I get home :) Thanks for the input!
Subject: How to "Create Buzz" without getting your thread locked
Link on message: #4469434
Lert, on May 18 2013 - 11:56, said: Add:
D: Write legible, correctly spelled posts with paragraphs. The easier and more pleasant your post is to read, the more positive poeple will respond to it.
Link on message: #4469434
Lert, on May 18 2013 - 11:56, said: Add:D: Write legible, correctly spelled posts with paragraphs. The easier and more pleasant your post is to read, the more positive poeple will respond to it.
TragicLoss:
I've added it in, thank you for the input :)
I've added it in, thank you for the input :)
Subject: How to "Create Buzz" without getting your thread locked
Link on message: #4469429
Link on message: #4469429
TragicLoss: I would like to thank everyone for their constructive comments and
if anyone has anything to add, I am always willing to edit and put
in more good ideas.
Subject: Open League Championship Series, Spring 2013
Link on message: #4469050
maverick3, on May 12 2013 - 03:17, said: Any word what they are going to do about the flubbed schedule on May fifth? We had two matches at once, but couldn't play both.
MechEng03, on May 16 2013 - 13:54, said: Captain Judo,
My team is 16-1 not 16-2. The error is probably a double count with this match: !!!ANYBODY CAN JOIN!!! 0:1 !!!Anyone can join!!!
Thanks,
Mech
EDIT: Same goes for Scurry Hard. They only have one loss.
Unker, on May 17 2013 - 20:07, said: For the coordinators, there are five errors in the standings (Assuming the battle results on the web page are accurate):
1. !!!Anyone can join!!! should have 1 win instead of 2. I think this was already posted in here by the team.
2. The Think Tank has the correct W/L/D showing, but it calculates to 38 points instead of 36.
3. 4SAKN Tank has the correct W/L/D showing, but it calculates to 22 points instead of 21.
4. 2nd Battalion @2nd Marines should have 6 wins instead of 5.
5. SAVAGES should have 2 wins instead of 1.
I should also point out that even though its not in the rules, you are going to need an additional tiebreaker. The format of one battle/3 opponents per night seems like a fun format for the open league, but it negates games lost/won as a valid tiebreaker. You can use heads up, strength of opponents, random/coin flip or something. With the current standings, you don't need this to determine the top 64, but you will need it to seed to tournament. For example, Scurry Hard and Lincoln Brigade are tied for 6th. They obviously will make the tournament, but one has to be 6th seed and one 7th, since their matchups in the tournament will be different.
maverick3, on May 16 2013 - 21:39, said: I am still waiting for a offical response from tournaments@wargamingamerica from the Fracas tier 6 tournamet. We were all sent a consolation prize but still have heard nothing on that tournament or this one.
Link on message: #4469050
maverick3, on May 12 2013 - 03:17, said: Any word what they are going to do about the flubbed schedule on May fifth? We had two matches at once, but couldn't play both.
Captain_Judo: Tonight, teams with 15 battles (or less) will have an opportunity
to play additional battles.
As for those teams mischeduled on May 4th, your wins from that night will stand. However, your losses will be removed from your battle count. After removing those losses, if your battle count is 15 or below, you will also have an opportunity (tonight) to play additional battles.
As for those teams mischeduled on May 4th, your wins from that night will stand. However, your losses will be removed from your battle count. After removing those losses, if your battle count is 15 or below, you will also have an opportunity (tonight) to play additional battles.
MechEng03, on May 16 2013 - 13:54, said: Captain Judo,
My team is 16-1 not 16-2. The error is probably a double count with this match: !!!ANYBODY CAN JOIN!!! 0:1 !!!Anyone can join!!!
Thanks,
Mech
EDIT: Same goes for Scurry Hard. They only have one loss.
Captain_Judo: Thanks for the info guys. I'll have our team review all scores
before updating the standings again.
Unker, on May 17 2013 - 20:07, said: For the coordinators, there are five errors in the standings (Assuming the battle results on the web page are accurate):
1. !!!Anyone can join!!! should have 1 win instead of 2. I think this was already posted in here by the team.
2. The Think Tank has the correct W/L/D showing, but it calculates to 38 points instead of 36.
3. 4SAKN Tank has the correct W/L/D showing, but it calculates to 22 points instead of 21.
4. 2nd Battalion @2nd Marines should have 6 wins instead of 5.
5. SAVAGES should have 2 wins instead of 1.
I should also point out that even though its not in the rules, you are going to need an additional tiebreaker. The format of one battle/3 opponents per night seems like a fun format for the open league, but it negates games lost/won as a valid tiebreaker. You can use heads up, strength of opponents, random/coin flip or something. With the current standings, you don't need this to determine the top 64, but you will need it to seed to tournament. For example, Scurry Hard and Lincoln Brigade are tied for 6th. They obviously will make the tournament, but one has to be 6th seed and one 7th, since their matchups in the tournament will be different.
Captain_Judo: Please post that in the Fracas thread and keep this thread specific
to the Open League CS.
maverick3, on May 16 2013 - 21:39, said: I am still waiting for a offical response from tournaments@wargamingamerica from the Fracas tier 6 tournamet. We were all sent a consolation prize but still have heard nothing on that tournament or this one.
Captain_Judo:
Subject: Open League Championship Series, Spring 2013
Link on message: #4469050
maverick3, on May 12 2013 - 02:17, said: Any word what they are going to do about the flubbed schedule on
May fifth? We had two matches at once, but couldn't play both.
MechEng03, on May 16 2013 - 12:54, said: Captain Judo,
My team is 16-1 not 16-2. The error is probably a double count with this match: !!!ANYBODY CAN JOIN!!! 0:1 !!!Anyone can join!!!
Thanks,
Mech
EDIT: Same goes for Scurry Hard. They only have one loss.
Unker, on May 17 2013 - 19:07, said: For the coordinators, there are five errors in the standings
(Assuming the battle results on the web page are accurate):
1. !!!Anyone can join!!! should have 1 win instead of 2. I think this was already posted in here by the team.
2. The Think Tank has the correct W/L/D showing, but it calculates to 38 points instead of 36.
3. 4SAKN Tank has the correct W/L/D showing, but it calculates to 22 points instead of 21.
4. 2nd Battalion @2nd Marines should have 6 wins instead of 5.
5. SAVAGES should have 2 wins instead of 1.
I should also point out that even though its not in the rules, you are going to need an additional tiebreaker. The format of one battle/3 opponents per night seems like a fun format for the open league, but it negates games lost/won as a valid tiebreaker. You can use heads up, strength of opponents, random/coin flip or something. With the current standings, you don't need this to determine the top 64, but you will need it to seed to tournament. For example, Scurry Hard and Lincoln Brigade are tied for 6th. They obviously will make the tournament, but one has to be 6th seed and one 7th, since their matchups in the tournament will be different.
maverick3, on May 16 2013 - 20:39, said: I am still waiting for a offical response from
tournaments@wargamingamerica from the Fracas tier 6 tournamet. We
were all sent a consolation prize but still have heard nothing on
that tournament or this one.
Link on message: #4469050
maverick3, on May 12 2013 - 02:17, said: Any word what they are going to do about the flubbed schedule on
May fifth? We had two matches at once, but couldn't play both.Captain_Judo:
Tonight, teams with 15 battles (or less) will have an opportunity to play additional battles.
As for those teams mischeduled on May 4th, your wins from that night will stand. However, your losses will be removed from your battle count. After removing those losses, if your battle count is 15 or below, you will also have an opportunity (tonight) to play additional battles.
Tonight, teams with 15 battles (or less) will have an opportunity to play additional battles.
As for those teams mischeduled on May 4th, your wins from that night will stand. However, your losses will be removed from your battle count. After removing those losses, if your battle count is 15 or below, you will also have an opportunity (tonight) to play additional battles.
MechEng03, on May 16 2013 - 12:54, said: Captain Judo,My team is 16-1 not 16-2. The error is probably a double count with this match: !!!ANYBODY CAN JOIN!!! 0:1 !!!Anyone can join!!!
Thanks,
Mech
EDIT: Same goes for Scurry Hard. They only have one loss.
Captain_Judo:
Thanks for the info guys. I'll have our team review all scores before updating the standings again.
Thanks for the info guys. I'll have our team review all scores before updating the standings again.
Unker, on May 17 2013 - 19:07, said: For the coordinators, there are five errors in the standings
(Assuming the battle results on the web page are accurate):1. !!!Anyone can join!!! should have 1 win instead of 2. I think this was already posted in here by the team.
2. The Think Tank has the correct W/L/D showing, but it calculates to 38 points instead of 36.
3. 4SAKN Tank has the correct W/L/D showing, but it calculates to 22 points instead of 21.
4. 2nd Battalion @2nd Marines should have 6 wins instead of 5.
5. SAVAGES should have 2 wins instead of 1.
I should also point out that even though its not in the rules, you are going to need an additional tiebreaker. The format of one battle/3 opponents per night seems like a fun format for the open league, but it negates games lost/won as a valid tiebreaker. You can use heads up, strength of opponents, random/coin flip or something. With the current standings, you don't need this to determine the top 64, but you will need it to seed to tournament. For example, Scurry Hard and Lincoln Brigade are tied for 6th. They obviously will make the tournament, but one has to be 6th seed and one 7th, since their matchups in the tournament will be different.
Captain_Judo:
Please post that in the Fracas thread and keep this thread specific to the Open League CS.
Please post that in the Fracas thread and keep this thread specific to the Open League CS.
maverick3, on May 16 2013 - 20:39, said: I am still waiting for a offical response from
tournaments@wargamingamerica from the Fracas tier 6 tournamet. We
were all sent a consolation prize but still have heard nothing on
that tournament or this one.Captain_Judo:
Subject: Remove No Swearing Rule
Link on message: #4466557
Link on message: #4466557
Yoott: I got a better idea... how about growing up and not feeling the
need to curse and swear in the first place..... no laws against
that..... just sayin
Subject: Big Changes Coming With the 8.6 Update
Link on message: #4465124
mattwong, on May 18 2013 - 11:39, said: I have to laugh at the way the forums have been filled with everyone talking about the rumour that arty would be nerfed into the ground, and it turns out that won't happen at all. This is what happens when you mistake rumour for fact.
B00MHEADSH0T, on May 18 2013 - 11:55, said: so basically artillery is getting easier and more rewarding to play? not sure if trolling...
Link on message: #4465124
mattwong, on May 18 2013 - 11:39, said: I have to laugh at the way the forums have been filled with everyone talking about the rumour that arty would be nerfed into the ground, and it turns out that won't happen at all. This is what happens when you mistake rumour for fact.
GeneralDirection: This is what happens when unreleased content/changes are shared
without the bigger picture.
B00MHEADSH0T, on May 18 2013 - 11:55, said: so basically artillery is getting easier and more rewarding to play? not sure if trolling...
GeneralDirection: We're specifically making changes so there's no overall buff to
SPGs like other vehicles.
Subject: Big Changes Coming With the 8.6 Update
Link on message: #4465124
mattwong, on May 18 2013 - 10:39, said: I have to laugh at the way the forums have been filled with
everyone talking about the rumour that arty would be nerfed into
the ground, and it turns out that won't happen at
all. This is what happens when you mistake rumour for
fact.
B00MHEADSH0T, on May 18 2013 - 10:55, said: so basically artillery is getting easier and more rewarding to
play? not sure if trolling...
Link on message: #4465124
mattwong, on May 18 2013 - 10:39, said: I have to laugh at the way the forums have been filled with
everyone talking about the rumour that arty would be nerfed into
the ground, and it turns out that won't happen at
all. This is what happens when you mistake rumour for
fact.GeneralDirection: This is what happens when unreleased content/changes are shared
without the bigger picture.
B00MHEADSH0T, on May 18 2013 - 10:55, said: so basically artillery is getting easier and more rewarding to
play? not sure if trolling...GeneralDirection: We're specifically making changes so there's no overall buff to
SPGs like other vehicles.
Subject: Big Changes Coming With the 8.6 Update
Link on message: #4465124
mattwong, on May 18 2013 - 10:39, said: I have to laugh at the way the forums have been filled with
everyone talking about the rumour that arty would be nerfed into
the ground, and it turns out that won't happen at
all. This is what happens when you mistake rumour for
fact.
B00MHEADSH0T, on May 18 2013 - 10:55, said: so basically artillery is getting easier and more rewarding to
play? not sure if trolling...
Link on message: #4465124
mattwong, on May 18 2013 - 10:39, said: I have to laugh at the way the forums have been filled with
everyone talking about the rumour that arty would be nerfed into
the ground, and it turns out that won't happen at
all. This is what happens when you mistake rumour for
fact.GeneralDirection: This is what happens when unreleased content/changes are shared
without the bigger picture.
B00MHEADSH0T, on May 18 2013 - 10:55, said: so basically artillery is getting easier and more rewarding to
play? not sure if trolling...GeneralDirection: We're specifically making changes so there's no overall buff to
SPGs like other vehicles.
Subject: Big Changes Coming With the 8.6 Update
Link on message: #4465124
mattwong, on May 18 2013 - 10:39, said: I have to laugh at the way the forums have been filled with
everyone talking about the rumour that arty would be nerfed into
the ground, and it turns out that won't happen at
all. This is what happens when you mistake rumour for
fact.
B00MHEADSH0T, on May 18 2013 - 10:55, said: so basically artillery is getting easier and more rewarding to
play? not sure if trolling...
Link on message: #4465124
mattwong, on May 18 2013 - 10:39, said: I have to laugh at the way the forums have been filled with
everyone talking about the rumour that arty would be nerfed into
the ground, and it turns out that won't happen at
all. This is what happens when you mistake rumour for
fact.GeneralDirection: This is what happens when unreleased content/changes are shared
without the bigger picture.
B00MHEADSH0T, on May 18 2013 - 10:55, said: so basically artillery is getting easier and more rewarding to
play? not sure if trolling...GeneralDirection: We're specifically making changes so there's no overall buff to
SPGs like other vehicles.
Subject: How to "Create Buzz" without getting your thread locked
Link on message: #4465055
JTBlack, on May 18 2013 - 11:14, said: Obvious is obvious don't you think so ?
Gender Female,

Link on message: #4465055
JTBlack, on May 18 2013 - 11:14, said: Obvious is obvious don't you think so ?Gender Female,

GeneralDirection: Not sure what you're trying to prove here. There are countless
players with a profile like that. Adding friends on the forum is a
one-way process; it doesn't require the other person to accept.
Subject: How to "Create Buzz" without getting your thread locked
Link on message: #4465055
JTBlack, on May 18 2013 - 10:14, said: Obvious is obvious don't you think so ?
Gender Female,
http://imgur.com/aq0SFxr.jpg%20
Link on message: #4465055
JTBlack, on May 18 2013 - 10:14, said: Obvious is obvious don't you think so ?Gender Female,
http://imgur.com/aq0SFxr.jpg%20
GeneralDirection: Not sure what you're trying to prove here. There are countless
players with a profile like that. Adding friends on the forum is a
one-way process; it doesn't require the other person to accept.
Subject: How to "Create Buzz" without getting your thread locked
Link on message: #4465055
JTBlack, on May 18 2013 - 10:14, said: Obvious is obvious don't you think so ?
Gender Female,
http://imgur.com/aq0SFxr.jpg%20
Link on message: #4465055
JTBlack, on May 18 2013 - 10:14, said: Obvious is obvious don't you think so ?Gender Female,
http://imgur.com/aq0SFxr.jpg%20
GeneralDirection: Not sure what you're trying to prove here. There are countless
players with a profile like that. Adding friends on the forum is a
one-way process; it doesn't require the other person to accept.
Subject: How to "Create Buzz" without getting your thread locked
Link on message: #4465055
JTBlack, on May 18 2013 - 10:14, said: Obvious is obvious don't you think so ?
Gender Female,
http://imgur.com/aq0SFxr.jpg%20
Link on message: #4465055
JTBlack, on May 18 2013 - 10:14, said: Obvious is obvious don't you think so ?Gender Female,
http://imgur.com/aq0SFxr.jpg%20
GeneralDirection: Not sure what you're trying to prove here. There are countless
players with a profile like that. Adding friends on the forum is a
one-way process; it doesn't require the other person to accept.
Subject: How to "Create Buzz" without getting your thread locked
Link on message: #4465051
TragicLoss, on May 18 2013 - 04:07, said: How to correctly create buzz about a suggestion without getting
your thread locked:
I.Creating the buzz
A. Find other people with the same issue
1. When posting your suggestion ask that people support your cause in adding the feature into the game.
Ex. I want a "Copy to Clipboard" option for in-game, who agrees with me?
B. Try to see if a GM is available to give a little bit of constructive criticism
1. GMs are our link to the WoT gods, don't make them the enemy.
Ex. Hey, Jewel_thief. If you're not busy would you mind taking a look at my suggestion thread on a "Copy to Clipboard" option in game?
a. Don't bother them with this, one message and a link is enough, the GMs are busy people.
C. Give legitimate reasons as to WHY this would improve the overall WoT experience
1. Have other people give reasons as to why this is a good idea
Ex. "I think this is a great idea! I never have time to write down a username and if I am dead I have to wait till the match ends to 'Copy to Clipboard' someone's name to check out their stats when I leave the match"
2. Get positive support for your BUZZ not negative support for the WGA team, they are only there to try and create a more positive experience for you.
II.What not to do
A. Don't post your ticket messages
1.This will get your thread locked for spam/disputing a WGA GM/Mod
2.It isn't constructive
a.Instead try summarizing what the ticket response was about and make a suggestion that WGA program a rollback system.
Ex. Ticket sent was about accidental crew dismissal and the response said that WGA is unable to rollback any actions.
B. Don't get angry
1. Rallying an angry mob might get you noticed, but it will be negative and less likely to be acknowledged.
C. Don't talk about how much the GMs "suck at doing their job"
1. This is once again not constructive
2. This won't get your suggestion to the ears of the higher ups
3. This is annoying to read
4. They ARE NOT the programmers, they can't magically put your suggestion into the game automatically
a. As much as you would love to, your suggestion will not be instantly in the game. WGA doesn't do much of (if any) the programming. It goes from the players to the WGA team to the main WG people IN RUSSIA. It takes a while and the NA server is not their first concern 100% of the time.
D. Complaining won't get you anywhere
Link on message: #4465051
TragicLoss, on May 18 2013 - 04:07, said: How to correctly create buzz about a suggestion without getting
your thread locked:I.Creating the buzz
A. Find other people with the same issue
1. When posting your suggestion ask that people support your cause in adding the feature into the game.
Ex. I want a "Copy to Clipboard" option for in-game, who agrees with me?
B. Try to see if a GM is available to give a little bit of constructive criticism
1. GMs are our link to the WoT gods, don't make them the enemy.
Ex. Hey, Jewel_thief. If you're not busy would you mind taking a look at my suggestion thread on a "Copy to Clipboard" option in game?
a. Don't bother them with this, one message and a link is enough, the GMs are busy people.
C. Give legitimate reasons as to WHY this would improve the overall WoT experience
1. Have other people give reasons as to why this is a good idea
Ex. "I think this is a great idea! I never have time to write down a username and if I am dead I have to wait till the match ends to 'Copy to Clipboard' someone's name to check out their stats when I leave the match"
2. Get positive support for your BUZZ not negative support for the WGA team, they are only there to try and create a more positive experience for you.
II.What not to do
A. Don't post your ticket messages
1.This will get your thread locked for spam/disputing a WGA GM/Mod
2.It isn't constructive
a.Instead try summarizing what the ticket response was about and make a suggestion that WGA program a rollback system.
Ex. Ticket sent was about accidental crew dismissal and the response said that WGA is unable to rollback any actions.
B. Don't get angry
1. Rallying an angry mob might get you noticed, but it will be negative and less likely to be acknowledged.
C. Don't talk about how much the GMs "suck at doing their job"
1. This is once again not constructive
2. This won't get your suggestion to the ears of the higher ups
3. This is annoying to read
4. They ARE NOT the programmers, they can't magically put your suggestion into the game automatically
a. As much as you would love to, your suggestion will not be instantly in the game. WGA doesn't do much of (if any) the programming. It goes from the players to the WGA team to the main WG people IN RUSSIA. It takes a while and the NA server is not their first concern 100% of the time.
D. Complaining won't get you anywhere
GeneralDirection: This is a fantastic set of rules to follow when considering a post
that may be controversial. You can add me to the list of people to
reach out to if you're looking to get feedback. However, it should
be a private message; don't go with "Hey GeneralDirection, check
this out!" as the thread title. :)
Subject: How to "Create Buzz" without getting your thread locked
Link on message: #4465051
TragicLoss, on May 18 2013 - 03:07, said: How to correctly create buzz about a suggestion without getting
your thread locked:
I.Creating the buzz
A. Find other people with the same issue
1. When posting your suggestion ask that people support your cause in adding the feature into the game.
Ex. I want a "Copy to Clipboard" option for in-game, who agrees with me?
B. Try to see if a GM is available to give a little bit of constructive criticism
1. GMs are our link to the WoT gods, don't make them the enemy.
Ex. Hey, Jewel_thief. If you're not busy would you mind taking a look at my suggestion thread on a "Copy to Clipboard" option in game?
a. Don't bother them with this, one message and a link is enough, the GMs are busy people.
C. Give legitimate reasons as to WHY this would improve the overall WoT experience
1. Have other people give reasons as to why this is a good idea
Ex. "I think this is a great idea! I never have time to write down a username and if I am dead I have to wait till the match ends to 'Copy to Clipboard' someone's name to check out their stats when I leave the match"
2. Get positive support for your BUZZ not negative support for the WGA team, they are only there to try and create a more positive experience for you.
II.What not to do
A. Don't post your ticket messages
1.This will get your thread locked for spam/disputing a WGA GM/Mod
2.It isn't constructive
a.Instead try summarizing what the ticket response was about and make a suggestion that WGA program a rollback system.
Ex. Ticket sent was about accidental crew dismissal and the response said that WGA is unable to rollback any actions.
B. Don't get angry
1. Rallying an angry mob might get you noticed, but it will be negative and less likely to be acknowledged.
C. Don't talk about how much the GMs "suck at doing their job"
1. This is once again not constructive
2. This won't get your suggestion to the ears of the higher ups
3. This is annoying to read
4. They ARE NOT the programmers, they can't magically put your suggestion into the game automatically
a. As much as you would love to, your suggestion will not be instantly in the game. WGA doesn't do much of (if any) the programming. It goes from the players to the WGA team to the main WG people IN RUSSIA. It takes a while and the NA server is not their first concern 100% of the time.
D. Complaining won't get you anywhere
Link on message: #4465051
TragicLoss, on May 18 2013 - 03:07, said: How to correctly create buzz about a suggestion without getting
your thread locked:I.Creating the buzz
A. Find other people with the same issue
1. When posting your suggestion ask that people support your cause in adding the feature into the game.
Ex. I want a "Copy to Clipboard" option for in-game, who agrees with me?
B. Try to see if a GM is available to give a little bit of constructive criticism
1. GMs are our link to the WoT gods, don't make them the enemy.
Ex. Hey, Jewel_thief. If you're not busy would you mind taking a look at my suggestion thread on a "Copy to Clipboard" option in game?
a. Don't bother them with this, one message and a link is enough, the GMs are busy people.
C. Give legitimate reasons as to WHY this would improve the overall WoT experience
1. Have other people give reasons as to why this is a good idea
Ex. "I think this is a great idea! I never have time to write down a username and if I am dead I have to wait till the match ends to 'Copy to Clipboard' someone's name to check out their stats when I leave the match"
2. Get positive support for your BUZZ not negative support for the WGA team, they are only there to try and create a more positive experience for you.
II.What not to do
A. Don't post your ticket messages
1.This will get your thread locked for spam/disputing a WGA GM/Mod
2.It isn't constructive
a.Instead try summarizing what the ticket response was about and make a suggestion that WGA program a rollback system.
Ex. Ticket sent was about accidental crew dismissal and the response said that WGA is unable to rollback any actions.
B. Don't get angry
1. Rallying an angry mob might get you noticed, but it will be negative and less likely to be acknowledged.
C. Don't talk about how much the GMs "suck at doing their job"
1. This is once again not constructive
2. This won't get your suggestion to the ears of the higher ups
3. This is annoying to read
4. They ARE NOT the programmers, they can't magically put your suggestion into the game automatically
a. As much as you would love to, your suggestion will not be instantly in the game. WGA doesn't do much of (if any) the programming. It goes from the players to the WGA team to the main WG people IN RUSSIA. It takes a while and the NA server is not their first concern 100% of the time.
D. Complaining won't get you anywhere
GeneralDirection: This is a fantastic set of rules to follow when considering a post
that may be controversial. You can add me to the list of people to
reach out to if you're looking to get feedback. However, it should
be a private message; don't go with "Hey GeneralDirection, check
this out!" as the thread title. :)
Subject: How to "Create Buzz" without getting your thread locked
Link on message: #4465051
TragicLoss, on May 18 2013 - 03:07, said: How to correctly create buzz about a suggestion without getting
your thread locked:
I.Creating the buzz
A. Find other people with the same issue
1. When posting your suggestion ask that people support your cause in adding the feature into the game.
Ex. I want a "Copy to Clipboard" option for in-game, who agrees with me?
B. Try to see if a GM is available to give a little bit of constructive criticism
1. GMs are our link to the WoT gods, don't make them the enemy.
Ex. Hey, Jewel_thief. If you're not busy would you mind taking a look at my suggestion thread on a "Copy to Clipboard" option in game?
a. Don't bother them with this, one message and a link is enough, the GMs are busy people.
C. Give legitimate reasons as to WHY this would improve the overall WoT experience
1. Have other people give reasons as to why this is a good idea
Ex. "I think this is a great idea! I never have time to write down a username and if I am dead I have to wait till the match ends to 'Copy to Clipboard' someone's name to check out their stats when I leave the match"
2. Get positive support for your BUZZ not negative support for the WGA team, they are only there to try and create a more positive experience for you.
II.What not to do
A. Don't post your ticket messages
1.This will get your thread locked for spam/disputing a WGA GM/Mod
2.It isn't constructive
a.Instead try summarizing what the ticket response was about and make a suggestion that WGA program a rollback system.
Ex. Ticket sent was about accidental crew dismissal and the response said that WGA is unable to rollback any actions.
B. Don't get angry
1. Rallying an angry mob might get you noticed, but it will be negative and less likely to be acknowledged.
C. Don't talk about how much the GMs "suck at doing their job"
1. This is once again not constructive
2. This won't get your suggestion to the ears of the higher ups
3. This is annoying to read
4. They ARE NOT the programmers, they can't magically put your suggestion into the game automatically
a. As much as you would love to, your suggestion will not be instantly in the game. WGA doesn't do much of (if any) the programming. It goes from the players to the WGA team to the main WG people IN RUSSIA. It takes a while and the NA server is not their first concern 100% of the time.
D. Complaining won't get you anywhere
Link on message: #4465051
TragicLoss, on May 18 2013 - 03:07, said: How to correctly create buzz about a suggestion without getting
your thread locked:I.Creating the buzz
A. Find other people with the same issue
1. When posting your suggestion ask that people support your cause in adding the feature into the game.
Ex. I want a "Copy to Clipboard" option for in-game, who agrees with me?
B. Try to see if a GM is available to give a little bit of constructive criticism
1. GMs are our link to the WoT gods, don't make them the enemy.
Ex. Hey, Jewel_thief. If you're not busy would you mind taking a look at my suggestion thread on a "Copy to Clipboard" option in game?
a. Don't bother them with this, one message and a link is enough, the GMs are busy people.
C. Give legitimate reasons as to WHY this would improve the overall WoT experience
1. Have other people give reasons as to why this is a good idea
Ex. "I think this is a great idea! I never have time to write down a username and if I am dead I have to wait till the match ends to 'Copy to Clipboard' someone's name to check out their stats when I leave the match"
2. Get positive support for your BUZZ not negative support for the WGA team, they are only there to try and create a more positive experience for you.
II.What not to do
A. Don't post your ticket messages
1.This will get your thread locked for spam/disputing a WGA GM/Mod
2.It isn't constructive
a.Instead try summarizing what the ticket response was about and make a suggestion that WGA program a rollback system.
Ex. Ticket sent was about accidental crew dismissal and the response said that WGA is unable to rollback any actions.
B. Don't get angry
1. Rallying an angry mob might get you noticed, but it will be negative and less likely to be acknowledged.
C. Don't talk about how much the GMs "suck at doing their job"
1. This is once again not constructive
2. This won't get your suggestion to the ears of the higher ups
3. This is annoying to read
4. They ARE NOT the programmers, they can't magically put your suggestion into the game automatically
a. As much as you would love to, your suggestion will not be instantly in the game. WGA doesn't do much of (if any) the programming. It goes from the players to the WGA team to the main WG people IN RUSSIA. It takes a while and the NA server is not their first concern 100% of the time.
D. Complaining won't get you anywhere
GeneralDirection: This is a fantastic set of rules to follow when considering a post
that may be controversial. You can add me to the list of people to
reach out to if you're looking to get feedback. However, it should
be a private message; don't go with "Hey GeneralDirection, check
this out!" as the thread title. :)
Subject: How to "Create Buzz" without getting your thread locked
Link on message: #4465051
TragicLoss, on May 18 2013 - 03:07, said: How to correctly create buzz about a suggestion without getting
your thread locked:
I.Creating the buzz
A. Find other people with the same issue
1. When posting your suggestion ask that people support your cause in adding the feature into the game.
Ex. I want a "Copy to Clipboard" option for in-game, who agrees with me?
B. Try to see if a GM is available to give a little bit of constructive criticism
1. GMs are our link to the WoT gods, don't make them the enemy.
Ex. Hey, Jewel_thief. If you're not busy would you mind taking a look at my suggestion thread on a "Copy to Clipboard" option in game?
a. Don't bother them with this, one message and a link is enough, the GMs are busy people.
C. Give legitimate reasons as to WHY this would improve the overall WoT experience
1. Have other people give reasons as to why this is a good idea
Ex. "I think this is a great idea! I never have time to write down a username and if I am dead I have to wait till the match ends to 'Copy to Clipboard' someone's name to check out their stats when I leave the match"
2. Get positive support for your BUZZ not negative support for the WGA team, they are only there to try and create a more positive experience for you.
II.What not to do
A. Don't post your ticket messages
1.This will get your thread locked for spam/disputing a WGA GM/Mod
2.It isn't constructive
a.Instead try summarizing what the ticket response was about and make a suggestion that WGA program a rollback system.
Ex. Ticket sent was about accidental crew dismissal and the response said that WGA is unable to rollback any actions.
B. Don't get angry
1. Rallying an angry mob might get you noticed, but it will be negative and less likely to be acknowledged.
C. Don't talk about how much the GMs "suck at doing their job"
1. This is once again not constructive
2. This won't get your suggestion to the ears of the higher ups
3. This is annoying to read
4. They ARE NOT the programmers, they can't magically put your suggestion into the game automatically
a. As much as you would love to, your suggestion will not be instantly in the game. WGA doesn't do much of (if any) the programming. It goes from the players to the WGA team to the main WG people IN RUSSIA. It takes a while and the NA server is not their first concern 100% of the time.
D. Complaining won't get you anywhere
Link on message: #4465051
TragicLoss, on May 18 2013 - 03:07, said: How to correctly create buzz about a suggestion without getting
your thread locked:I.Creating the buzz
A. Find other people with the same issue
1. When posting your suggestion ask that people support your cause in adding the feature into the game.
Ex. I want a "Copy to Clipboard" option for in-game, who agrees with me?
B. Try to see if a GM is available to give a little bit of constructive criticism
1. GMs are our link to the WoT gods, don't make them the enemy.
Ex. Hey, Jewel_thief. If you're not busy would you mind taking a look at my suggestion thread on a "Copy to Clipboard" option in game?
a. Don't bother them with this, one message and a link is enough, the GMs are busy people.
C. Give legitimate reasons as to WHY this would improve the overall WoT experience
1. Have other people give reasons as to why this is a good idea
Ex. "I think this is a great idea! I never have time to write down a username and if I am dead I have to wait till the match ends to 'Copy to Clipboard' someone's name to check out their stats when I leave the match"
2. Get positive support for your BUZZ not negative support for the WGA team, they are only there to try and create a more positive experience for you.
II.What not to do
A. Don't post your ticket messages
1.This will get your thread locked for spam/disputing a WGA GM/Mod
2.It isn't constructive
a.Instead try summarizing what the ticket response was about and make a suggestion that WGA program a rollback system.
Ex. Ticket sent was about accidental crew dismissal and the response said that WGA is unable to rollback any actions.
B. Don't get angry
1. Rallying an angry mob might get you noticed, but it will be negative and less likely to be acknowledged.
C. Don't talk about how much the GMs "suck at doing their job"
1. This is once again not constructive
2. This won't get your suggestion to the ears of the higher ups
3. This is annoying to read
4. They ARE NOT the programmers, they can't magically put your suggestion into the game automatically
a. As much as you would love to, your suggestion will not be instantly in the game. WGA doesn't do much of (if any) the programming. It goes from the players to the WGA team to the main WG people IN RUSSIA. It takes a while and the NA server is not their first concern 100% of the time.
D. Complaining won't get you anywhere
GeneralDirection: This is a fantastic set of rules to follow when considering a post
that may be controversial. You can add me to the list of people to
reach out to if you're looking to get feedback. However, it should
be a private message; don't go with "Hey GeneralDirection, check
this out!" as the thread title. :)
Subject: How to "Create Buzz" without getting your thread locked
Link on message: #4464917
c0r3, on May 18 2013 - 09:19, said: #84 Even after a successful year of a long running constructive
thread, it will still get locked if the staff are so embarrassed
over not fixing the issue.
Link on message: #4464917
c0r3, on May 18 2013 - 09:19, said: #84 Even after a successful year of a long running constructive
thread, it will still get locked if the staff are so embarrassed
over not fixing the issue.TragicLoss:
It is locked because it isn't helpful to beat a dead horse. The WGA Mods can't do anything besides watch the thread blow up. They can only pass the message on and hope that WG Russ puts it into effect. By attacking the GMs you're just creating a situation that is stressful for WGA and isn't constructive to the community.
It is locked because it isn't helpful to beat a dead horse. The WGA Mods can't do anything besides watch the thread blow up. They can only pass the message on and hope that WG Russ puts it into effect. By attacking the GMs you're just creating a situation that is stressful for WGA and isn't constructive to the community.
Subject: How to "Create Buzz" without getting your thread locked
Link on message: #4464729
Link on message: #4464729
TragicLoss: Thank you, sir. I try to be. -bows-
Subject: How to "Create Buzz" without getting your thread locked
Link on message: #4464683
Link on message: #4464683
TragicLoss: Yeah, unfortunately not...
Subject: Ranking of Tier II Light Tanks Protection
Link on message: #4464333
Antidune, on May 18 2013 - 06:36, said: I tried to put it in good format. It showed pretty well in the
"edit" window. But when I posted it, the data of the same columns
failed to align.
Link on message: #4464333
Antidune, on May 18 2013 - 06:36, said: I tried to put it in good format. It showed pretty well in the
"edit" window. But when I posted it, the data of the same columns
failed to align.TragicLoss:
I commend you for trying sir. I tried to format one of my topics and ended up not being a very pretty post to look at.
I commend you for trying sir. I tried to format one of my topics and ended up not being a very pretty post to look at.
Subject: Credit bug
Link on message: #4464060
Link on message: #4464060
TragicLoss: You mean it shows fake numbers and then drops down to your actual
amount?
Subject: Credit bug
Link on message: #4464019
Link on message: #4464019
TragicLoss: Try uploading to a picture hosting site and linking to it.
Subject: How to "Create Buzz" without getting your thread locked
Link on message: #4463469
SunFlash, on May 18 2013 - 03:43, said: I would love to see someone post positively about a topic they had
been looking after for two years. I would imagine some
frustration would set in. Bottom line, they come to this
game to blow off steam have fun, etc. So when something
interrupts that, they get pissed off.
Link on message: #4463469
SunFlash, on May 18 2013 - 03:43, said: I would love to see someone post positively about a topic they had
been looking after for two years. I would imagine some
frustration would set in. Bottom line, they come to this
game to blow off steam have fun, etc. So when something
interrupts that, they get pissed off.TragicLoss:
I can understand their frustration, but being angry at the messenger is going to get your mail tossed into the river.
I can understand their frustration, but being angry at the messenger is going to get your mail tossed into the river.
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