Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject: "Total Divas" Tankmen Icon Pack
Link on message: #5325727
Link on message: #5325727
Major_Rampage: LOL these look awesome! I will check them out!
Subject: Skirmish 33
Link on message: #5325516
Link on message: #5325516
dance210: Yes, tournaments are always on the East server :)
Subject: Gift Shop Bundles, August 26-30
Link on message: #5325467
Ericridge, on Aug 27 2013 - 04:03, said: By the way everyone, Major Rampage have kv-5, Tetrarch, PZ38H, Type
59 and he's not sharing. You can check his profile and see
them.
Pretty funny that he have access to pz38h when it's supposedly only given to new accounts now. And he haz 429 battles in it and win rate of 45% It's clearly not overpowered so why the ban on sale of pz38h.
Then the w/r of major rampage for Type 59 is at 45% Clearly not overpowered either.
They drive around rare tank and no sharez.
Link on message: #5325467
Ericridge, on Aug 27 2013 - 04:03, said: By the way everyone, Major Rampage have kv-5, Tetrarch, PZ38H, Type
59 and he's not sharing. You can check his profile and see
them.Pretty funny that he have access to pz38h when it's supposedly only given to new accounts now. And he haz 429 battles in it and win rate of 45% It's clearly not overpowered so why the ban on sale of pz38h.
Then the w/r of major rampage for Type 59 is at 45% Clearly not overpowered either.
They drive around rare tank and no sharez.
Major_Rampage: I have had the the Pz38h and Type59 from before they were removed
the from the game. I purchased the KV-5 on the 2nd
Anniversary of the NA Server when it was released for that weekend.
(Yes I buy tanks like everyone else).
And since you are looking at my stats... 66% of my battles are in TDs. I learned a whole bunch of things since I started playing, I am not good at scouting. I am no good at medium tanks. I am rubbish at heavy tanks (altho I am trying to get better). So you can't judge those tanks my my stats in them.
And since you are looking at my stats... 66% of my battles are in TDs. I learned a whole bunch of things since I started playing, I am not good at scouting. I am no good at medium tanks. I am rubbish at heavy tanks (altho I am trying to get better). So you can't judge those tanks my my stats in them.
Subject: Gift Shop Bundles, August 26-30
Link on message: #5325467
Ericridge, on Aug 27 2013 - 03:03, said: By the way everyone, Major Rampage have kv-5, Tetrarch, PZ38H, Type
59 and he's not sharing. You can check his profile and see
them.
Pretty funny that he have access to pz38h when it's supposedly only given to new accounts now. And he haz 429 battles in it and win rate of 45% It's clearly not overpowered so why the ban on sale of pz38h.
Then the w/r of major rampage for Type 59 is at 45% Clearly not overpowered either.
They drive around rare tank and no sharez.
Link on message: #5325467
Ericridge, on Aug 27 2013 - 03:03, said: By the way everyone, Major Rampage have kv-5, Tetrarch, PZ38H, Type
59 and he's not sharing. You can check his profile and see
them.Pretty funny that he have access to pz38h when it's supposedly only given to new accounts now. And he haz 429 battles in it and win rate of 45% It's clearly not overpowered so why the ban on sale of pz38h.
Then the w/r of major rampage for Type 59 is at 45% Clearly not overpowered either.
They drive around rare tank and no sharez.
Major_Rampage: I have had the the Pz38h and Type59 from before they were removed
the from the game. I purchased the KV-5 on the 2nd
Anniversary of the NA Server when it was released for that weekend.
(Yes I buy tanks like everyone else).
And since you are looking at my stats... 66% of my battles are in TDs. I learned a whole bunch of things since I started playing, I am not good at scouting. I am no good at medium tanks. I am rubbish at heavy tanks (altho I am trying to get better). So you can't judge those tanks my my stats in them.
And since you are looking at my stats... 66% of my battles are in TDs. I learned a whole bunch of things since I started playing, I am not good at scouting. I am no good at medium tanks. I am rubbish at heavy tanks (altho I am trying to get better). So you can't judge those tanks my my stats in them.
Subject: Gift Shop Bundles, August 26-30
Link on message: #5325467
Ericridge, on Aug 27 2013 - 03:03, said: By the way everyone, Major Rampage have kv-5, Tetrarch, PZ38H, Type
59 and he's not sharing. You can check his profile and see
them.
Pretty funny that he have access to pz38h when it's supposedly only given to new accounts now. And he haz 429 battles in it and win rate of 45% It's clearly not overpowered so why the ban on sale of pz38h.
Then the w/r of major rampage for Type 59 is at 45% Clearly not overpowered either.
They drive around rare tank and no sharez.
Link on message: #5325467
Ericridge, on Aug 27 2013 - 03:03, said: By the way everyone, Major Rampage have kv-5, Tetrarch, PZ38H, Type
59 and he's not sharing. You can check his profile and see
them.Pretty funny that he have access to pz38h when it's supposedly only given to new accounts now. And he haz 429 battles in it and win rate of 45% It's clearly not overpowered so why the ban on sale of pz38h.
Then the w/r of major rampage for Type 59 is at 45% Clearly not overpowered either.
They drive around rare tank and no sharez.
Major_Rampage: I have had the the Pz38h and Type59 from before they were removed
the from the game. I purchased the KV-5 on the 2nd
Anniversary of the NA Server when it was released for that weekend.
(Yes I buy tanks like everyone else).
And since you are looking at my stats... 66% of my battles are in TDs. I learned a whole bunch of things since I started playing, I am not good at scouting. I am no good at medium tanks. I am rubbish at heavy tanks (altho I am trying to get better). So you can't judge those tanks my my stats in them.
And since you are looking at my stats... 66% of my battles are in TDs. I learned a whole bunch of things since I started playing, I am not good at scouting. I am no good at medium tanks. I am rubbish at heavy tanks (altho I am trying to get better). So you can't judge those tanks my my stats in them.
Subject: 8.8 Missions UI Feedback
Link on message: #5324929
remington79, on Aug 27 2013 - 01:22, said: It says I completed a mission and received the 112 and the
T43-3. When I look there are no garage slots or tanks
present despite it showing I have them. Mission 1 says
3/5 but it doesn't say 3 out of 5 it is. It also says
Test Text and reward 50,000 silver but it doesn't tell me what the
silver is for. A little more detail is needed on the
descriptions.
update: the orange bar that says X/5 went from 2/5 to 3/5 and now it has changed to 1/5. Does anyone know what this is all about?
Link on message: #5324929
remington79, on Aug 27 2013 - 01:22, said: It says I completed a mission and received the 112 and the
T43-3. When I look there are no garage slots or tanks
present despite it showing I have them. Mission 1 says
3/5 but it doesn't say 3 out of 5 it is. It also says
Test Text and reward 50,000 silver but it doesn't tell me what the
silver is for. A little more detail is needed on the
descriptions.update: the orange bar that says X/5 went from 2/5 to 3/5 and now it has changed to 1/5. Does anyone know what this is all about?
GeneralDirection: It's very likely that the progress is set to reset along with daily
victory bonuses.
Subject: 8.8 Missions UI Feedback
Link on message: #5324929
remington79, on Aug 27 2013 - 00:22, said: It says I completed a mission and received the 112 and the
T43-3. When I look there are no garage slots or tanks
present despite it showing I have them. Mission 1 says
3/5 but it doesn't say 3 out of 5 it is. It also says
Test Text and reward 50,000 silver but it doesn't tell me what the
silver is for. A little more detail is needed on the
descriptions.
update: the orange bar that says X/5 went from 2/5 to 3/5 and now it has changed to 1/5. Does anyone know what this is all about?
Link on message: #5324929
remington79, on Aug 27 2013 - 00:22, said: It says I completed a mission and received the 112 and the
T43-3. When I look there are no garage slots or tanks
present despite it showing I have them. Mission 1 says
3/5 but it doesn't say 3 out of 5 it is. It also says
Test Text and reward 50,000 silver but it doesn't tell me what the
silver is for. A little more detail is needed on the
descriptions.update: the orange bar that says X/5 went from 2/5 to 3/5 and now it has changed to 1/5. Does anyone know what this is all about?
GeneralDirection:
It's very likely that the progress is set to reset along with daily victory bonuses.
It's very likely that the progress is set to reset along with daily victory bonuses.
Subject: 8.8 Missions UI Feedback
Link on message: #5324929
remington79, on Aug 27 2013 - 00:22, said: It says I completed a mission and received the 112 and the
T43-3. When I look there are no garage slots or tanks
present despite it showing I have them. Mission 1 says
3/5 but it doesn't say 3 out of 5 it is. It also says
Test Text and reward 50,000 silver but it doesn't tell me what the
silver is for. A little more detail is needed on the
descriptions.
update: the orange bar that says X/5 went from 2/5 to 3/5 and now it has changed to 1/5. Does anyone know what this is all about?
Link on message: #5324929
remington79, on Aug 27 2013 - 00:22, said: It says I completed a mission and received the 112 and the
T43-3. When I look there are no garage slots or tanks
present despite it showing I have them. Mission 1 says
3/5 but it doesn't say 3 out of 5 it is. It also says
Test Text and reward 50,000 silver but it doesn't tell me what the
silver is for. A little more detail is needed on the
descriptions.update: the orange bar that says X/5 went from 2/5 to 3/5 and now it has changed to 1/5. Does anyone know what this is all about?
GeneralDirection:
It's very likely that the progress is set to reset along with daily victory bonuses.
It's very likely that the progress is set to reset along with daily victory bonuses.
Subject: 8.8 Missions UI Feedback
Link on message: #5324929
remington79, on Aug 27 2013 - 00:22, said: It says I completed a mission and received the 112 and the
T43-3. When I look there are no garage slots or tanks
present despite it showing I have them. Mission 1 says
3/5 but it doesn't say 3 out of 5 it is. It also says
Test Text and reward 50,000 silver but it doesn't tell me what the
silver is for. A little more detail is needed on the
descriptions.
update: the orange bar that says X/5 went from 2/5 to 3/5 and now it has changed to 1/5. Does anyone know what this is all about?
Link on message: #5324929
remington79, on Aug 27 2013 - 00:22, said: It says I completed a mission and received the 112 and the
T43-3. When I look there are no garage slots or tanks
present despite it showing I have them. Mission 1 says
3/5 but it doesn't say 3 out of 5 it is. It also says
Test Text and reward 50,000 silver but it doesn't tell me what the
silver is for. A little more detail is needed on the
descriptions.update: the orange bar that says X/5 went from 2/5 to 3/5 and now it has changed to 1/5. Does anyone know what this is all about?
GeneralDirection:
It's very likely that the progress is set to reset along with daily victory bonuses.
It's very likely that the progress is set to reset along with daily victory bonuses.
Subject: Gift Shop Bundles, August 26-30
Link on message: #5324845
Veracks, on Aug 26 2013 - 03:46, said: As much as I'd love to crucify people for this gift shop, I'd
prefer if Rampage would actually talk to us about it, instead of
running and hiding as he typically does. In fact, I'd like to see
ANY WGA employee talk to us in general. All they seem to do is
scatter like cockroaches when an actual problem arises, yet they'll
all rush out to talk in off-topic sections, or whenever they're
given praise.
Seriously, what's it take to get some communications with the guys in charge around here?
To be fair, WG had excellent deals last year. We got the following:
PzB2 + slot = $8
German Hotch + slot + 1200 gold = $12
Type 59 = $33
Type 62 = $21
I honestly find that the major issue with the gift shop is all this obnoxiously useless fluff being thrown in. Just put a tank + slot and slash the price by like 20% of the ingame price (if it costs 1,000 ingame for the tank + slot, price it as 800 in the shop). That's all you'd really have to do. As it is, we're getting crapped on with the random credits being thrown in as price inflators, along with the "fluff" of gold/premium time. If I wanted gold or premium time, I'd buy that; I just want a tank + slot at a discount, nothing more.
Wazer_Wifle, on Aug 26 2013 - 17:45, said: Put the Type 59 in the gift shop or it gets the neg reps again.
Link on message: #5324845
Veracks, on Aug 26 2013 - 03:46, said: As much as I'd love to crucify people for this gift shop, I'd
prefer if Rampage would actually talk to us about it, instead of
running and hiding as he typically does. In fact, I'd like to see
ANY WGA employee talk to us in general. All they seem to do is
scatter like cockroaches when an actual problem arises, yet they'll
all rush out to talk in off-topic sections, or whenever they're
given praise.Seriously, what's it take to get some communications with the guys in charge around here?
To be fair, WG had excellent deals last year. We got the following:
PzB2 + slot = $8
German Hotch + slot + 1200 gold = $12
Type 59 = $33
Type 62 = $21
I honestly find that the major issue with the gift shop is all this obnoxiously useless fluff being thrown in. Just put a tank + slot and slash the price by like 20% of the ingame price (if it costs 1,000 ingame for the tank + slot, price it as 800 in the shop). That's all you'd really have to do. As it is, we're getting crapped on with the random credits being thrown in as price inflators, along with the "fluff" of gold/premium time. If I wanted gold or premium time, I'd buy that; I just want a tank + slot at a discount, nothing more.
Major_Rampage: Howdy Veracks, you have read most of this as it's almost
of the response I sent in regards to your PM, but for
everyone one else:
First of all I am sorry if you feel your voices have not been heard on the forums. I am in these thread almost every week responding, and if I am not there are other Wargaming Folks who have been answering questions. Even when I am not responding, I read every post in these thread every week.
The "added value" items in the NA Giftshop vs other servers. When you look at a bundle on NA, EU, SEA, or RU, you will notice that there is about a 10% added value to the bundles. This has been in form of consumables, equipment, or credits depending on what works for that bundle.
Please keep in mind that the above packages you you listed do not have a discount. You did to choose to cherry pick 3 rare tanks we released for the Anniversary last year, that did not have a discount or an added value in them. If you compare them to the packages we ran this year. The Pz B2 was included with the JT88 Bundle at no additional cost, the Tetrarch was included with the IS-6 Bundle at no additional cost, and the M3 Light was included at no additional cost with the KV-5. So this years packages if you want to look at the gold per dollar values:
Last Year:
Type59: 224 Gold per Dollar
Type62: 225 GPD
Pz B2: 186 GPD
This Year:
KV-5 + M3: 250 GPD
JT88 + Pz B2: 267 GPD
I6-6 + Tetrarch: 255 GPD
So as you can see that this years specials actually had more value than the previous year.
We have been trying many different things since I took over in my current role.
We removed the "fluff" as many of you have referred to it from many of the gift shop bundles. (Yes I know you are going to point the above three packages, please note the use of the word "many".) It used to be that you have have a package with a tank, some gold, some premium time, and then a 10% added value in premium consumables. So we removed the extraneous features of those bundles. Now if you are going to buy a tank bundle most of the time it's just the tank, a garage slot for it, 10% added value (items added to the package which do not increase the price), sometimes in the form of equipment, other times in form of credits (after the negative feedback about the consumables).
We have also started align our gift shop packages with our current in game events. So we have a packages to help people who are working on the On Track Event, some of these are premium tanks related to that line, other times it's premium time packages, or package of gold and credits.
We also started running bundles of tanks together in different themed groups.
We have also run specials where the tanks discounted in game, as are also discounted in the gift shop as well. In that case we have in the past a premium tanks which have had a 50% discount. So please keep your eyes peeled for future specials.
First of all I am sorry if you feel your voices have not been heard on the forums. I am in these thread almost every week responding, and if I am not there are other Wargaming Folks who have been answering questions. Even when I am not responding, I read every post in these thread every week.
The "added value" items in the NA Giftshop vs other servers. When you look at a bundle on NA, EU, SEA, or RU, you will notice that there is about a 10% added value to the bundles. This has been in form of consumables, equipment, or credits depending on what works for that bundle.
Please keep in mind that the above packages you you listed do not have a discount. You did to choose to cherry pick 3 rare tanks we released for the Anniversary last year, that did not have a discount or an added value in them. If you compare them to the packages we ran this year. The Pz B2 was included with the JT88 Bundle at no additional cost, the Tetrarch was included with the IS-6 Bundle at no additional cost, and the M3 Light was included at no additional cost with the KV-5. So this years packages if you want to look at the gold per dollar values:
Last Year:
Type59: 224 Gold per Dollar
Type62: 225 GPD
Pz B2: 186 GPD
This Year:
KV-5 + M3: 250 GPD
JT88 + Pz B2: 267 GPD
I6-6 + Tetrarch: 255 GPD
So as you can see that this years specials actually had more value than the previous year.
We have been trying many different things since I took over in my current role.
We removed the "fluff" as many of you have referred to it from many of the gift shop bundles. (Yes I know you are going to point the above three packages, please note the use of the word "many".) It used to be that you have have a package with a tank, some gold, some premium time, and then a 10% added value in premium consumables. So we removed the extraneous features of those bundles. Now if you are going to buy a tank bundle most of the time it's just the tank, a garage slot for it, 10% added value (items added to the package which do not increase the price), sometimes in the form of equipment, other times in form of credits (after the negative feedback about the consumables).
We have also started align our gift shop packages with our current in game events. So we have a packages to help people who are working on the On Track Event, some of these are premium tanks related to that line, other times it's premium time packages, or package of gold and credits.
We also started running bundles of tanks together in different themed groups.
We have also run specials where the tanks discounted in game, as are also discounted in the gift shop as well. In that case we have in the past a premium tanks which have had a 50% discount. So please keep your eyes peeled for future specials.
Wazer_Wifle, on Aug 26 2013 - 17:45, said: Put the Type 59 in the gift shop or it gets the neg reps again.Major_Rampage: I am sorry you are not happy that the Type59 is not
available, for more information on this tank as well as
other rare tanks please see the official
thread: http://forum.worldof...-the-gift-shop/
Subject: Gift Shop Bundles, August 26-30
Link on message: #5324845
Veracks, on Aug 26 2013 - 02:46, said: As much as I'd love to crucify people for this gift shop, I'd
prefer if Rampage would actually talk to us about it, instead of
running and hiding as he typically does. In fact, I'd like to see
ANY WGA employee talk to us in general. All they seem to do is
scatter like cockroaches when an actual problem arises, yet they'll
all rush out to talk in off-topic sections, or whenever they're
given praise.
Seriously, what's it take to get some communications with the guys in charge around here?
To be fair, WG had excellent deals last year. We got the following:
PzB2 + slot = $8
German Hotch + slot + 1200 gold = $12
Type 59 = $33
Type 62 = $21
I honestly find that the major issue with the gift shop is all this obnoxiously useless fluff being thrown in. Just put a tank + slot and slash the price by like 20% of the ingame price (if it costs 1,000 ingame for the tank + slot, price it as 800 in the shop). That's all you'd really have to do. As it is, we're getting crapped on with the random credits being thrown in as price inflators, along with the "fluff" of gold/premium time. If I wanted gold or premium time, I'd buy that; I just want a tank + slot at a discount, nothing more.
Wazer_Wifle, on Aug 26 2013 - 16:45, said: Put the Type 59 in the gift shop or it gets the neg reps again.
Link on message: #5324845
Veracks, on Aug 26 2013 - 02:46, said: As much as I'd love to crucify people for this gift shop, I'd
prefer if Rampage would actually talk to us about it, instead of
running and hiding as he typically does. In fact, I'd like to see
ANY WGA employee talk to us in general. All they seem to do is
scatter like cockroaches when an actual problem arises, yet they'll
all rush out to talk in off-topic sections, or whenever they're
given praise.Seriously, what's it take to get some communications with the guys in charge around here?
To be fair, WG had excellent deals last year. We got the following:
PzB2 + slot = $8
German Hotch + slot + 1200 gold = $12
Type 59 = $33
Type 62 = $21
I honestly find that the major issue with the gift shop is all this obnoxiously useless fluff being thrown in. Just put a tank + slot and slash the price by like 20% of the ingame price (if it costs 1,000 ingame for the tank + slot, price it as 800 in the shop). That's all you'd really have to do. As it is, we're getting crapped on with the random credits being thrown in as price inflators, along with the "fluff" of gold/premium time. If I wanted gold or premium time, I'd buy that; I just want a tank + slot at a discount, nothing more.
Major_Rampage: Howdy Veracks, you have read most of this as it's almost
of the response I sent in regards to your PM, but for
everyone one else:
First of all I am sorry if you feel your voices have not been heard on the forums. I am in these thread almost every week responding, and if I am not there are other Wargaming Folks who have been answering questions. Even when I am not responding, I read every post in these thread every week.
The "added value" items in the NA Giftshop vs other servers. When you look at a bundle on NA, EU, SEA, or RU, you will notice that there is about a 10% added value to the bundles. This has been in form of consumables, equipment, or credits depending on what works for that bundle.
Please keep in mind that the above packages you you listed do not have a discount. You did to choose to cherry pick 3 rare tanks we released for the Anniversary last year, that did not have a discount or an added value in them. If you compare them to the packages we ran this year. The Pz B2 was included with the JT88 Bundle at no additional cost, the Tetrarch was included with the IS-6 Bundle at no additional cost, and the M3 Light was included at no additional cost with the KV-5. So this years packages if you want to look at the gold per dollar values:
Last Year:
Type59: 224 Gold per Dollar
Type62: 225 GPD
Pz B2: 186 GPD
This Year:
KV-5 + M3: 250 GPD
JT88 + Pz B2: 267 GPD
I6-6 + Tetrarch: 255 GPD
So as you can see that this years specials actually had more value than the previous year.
We have been trying many different things since I took over in my current role.
We removed the "fluff" as many of you have referred to it from many of the gift shop bundles. (Yes I know you are going to point the above three packages, please note the use of the word "many".) It used to be that you have have a package with a tank, some gold, some premium time, and then a 10% added value in premium consumables. So we removed the extraneous features of those bundles. Now if you are going to buy a tank bundle most of the time it's just the tank, a garage slot for it, 10% added value (items added to the package which do not increase the price), sometimes in the form of equipment, other times in form of credits (after the negative feedback about the consumables).
We have also started align our gift shop packages with our current in game events. So we have a packages to help people who are working on the On Track Event, some of these are premium tanks related to that line, other times it's premium time packages, or package of gold and credits.
We also started running bundles of tanks together in different themed groups.
We have also run specials where the tanks discounted in game, as are also discounted in the gift shop as well. In that case we have in the past a premium tanks which have had a 50% discount. So please keep your eyes peeled for future specials.
First of all I am sorry if you feel your voices have not been heard on the forums. I am in these thread almost every week responding, and if I am not there are other Wargaming Folks who have been answering questions. Even when I am not responding, I read every post in these thread every week.
The "added value" items in the NA Giftshop vs other servers. When you look at a bundle on NA, EU, SEA, or RU, you will notice that there is about a 10% added value to the bundles. This has been in form of consumables, equipment, or credits depending on what works for that bundle.
Please keep in mind that the above packages you you listed do not have a discount. You did to choose to cherry pick 3 rare tanks we released for the Anniversary last year, that did not have a discount or an added value in them. If you compare them to the packages we ran this year. The Pz B2 was included with the JT88 Bundle at no additional cost, the Tetrarch was included with the IS-6 Bundle at no additional cost, and the M3 Light was included at no additional cost with the KV-5. So this years packages if you want to look at the gold per dollar values:
Last Year:
Type59: 224 Gold per Dollar
Type62: 225 GPD
Pz B2: 186 GPD
This Year:
KV-5 + M3: 250 GPD
JT88 + Pz B2: 267 GPD
I6-6 + Tetrarch: 255 GPD
So as you can see that this years specials actually had more value than the previous year.
We have been trying many different things since I took over in my current role.
We removed the "fluff" as many of you have referred to it from many of the gift shop bundles. (Yes I know you are going to point the above three packages, please note the use of the word "many".) It used to be that you have have a package with a tank, some gold, some premium time, and then a 10% added value in premium consumables. So we removed the extraneous features of those bundles. Now if you are going to buy a tank bundle most of the time it's just the tank, a garage slot for it, 10% added value (items added to the package which do not increase the price), sometimes in the form of equipment, other times in form of credits (after the negative feedback about the consumables).
We have also started align our gift shop packages with our current in game events. So we have a packages to help people who are working on the On Track Event, some of these are premium tanks related to that line, other times it's premium time packages, or package of gold and credits.
We also started running bundles of tanks together in different themed groups.
We have also run specials where the tanks discounted in game, as are also discounted in the gift shop as well. In that case we have in the past a premium tanks which have had a 50% discount. So please keep your eyes peeled for future specials.
Wazer_Wifle, on Aug 26 2013 - 16:45, said: Put the Type 59 in the gift shop or it gets the neg reps again.Major_Rampage: I am sorry you are not happy that the Type59 is not
available, for more information on this tank as well as
other rare tanks please see the official
thread: http://forum.worldof...-the-gift-shop/
Subject: Gift Shop Bundles, August 26-30
Link on message: #5324845
Veracks, on Aug 26 2013 - 02:46, said: As much as I'd love to crucify people for this gift shop, I'd
prefer if Rampage would actually talk to us about it, instead of
running and hiding as he typically does. In fact, I'd like to see
ANY WGA employee talk to us in general. All they seem to do is
scatter like cockroaches when an actual problem arises, yet they'll
all rush out to talk in off-topic sections, or whenever they're
given praise.
Seriously, what's it take to get some communications with the guys in charge around here?
To be fair, WG had excellent deals last year. We got the following:
PzB2 + slot = $8
German Hotch + slot + 1200 gold = $12
Type 59 = $33
Type 62 = $21
I honestly find that the major issue with the gift shop is all this obnoxiously useless fluff being thrown in. Just put a tank + slot and slash the price by like 20% of the ingame price (if it costs 1,000 ingame for the tank + slot, price it as 800 in the shop). That's all you'd really have to do. As it is, we're getting crapped on with the random credits being thrown in as price inflators, along with the "fluff" of gold/premium time. If I wanted gold or premium time, I'd buy that; I just want a tank + slot at a discount, nothing more.
Wazer_Wifle, on Aug 26 2013 - 16:45, said: Put the Type 59 in the gift shop or it gets the neg reps again.
Link on message: #5324845
Veracks, on Aug 26 2013 - 02:46, said: As much as I'd love to crucify people for this gift shop, I'd
prefer if Rampage would actually talk to us about it, instead of
running and hiding as he typically does. In fact, I'd like to see
ANY WGA employee talk to us in general. All they seem to do is
scatter like cockroaches when an actual problem arises, yet they'll
all rush out to talk in off-topic sections, or whenever they're
given praise.Seriously, what's it take to get some communications with the guys in charge around here?
To be fair, WG had excellent deals last year. We got the following:
PzB2 + slot = $8
German Hotch + slot + 1200 gold = $12
Type 59 = $33
Type 62 = $21
I honestly find that the major issue with the gift shop is all this obnoxiously useless fluff being thrown in. Just put a tank + slot and slash the price by like 20% of the ingame price (if it costs 1,000 ingame for the tank + slot, price it as 800 in the shop). That's all you'd really have to do. As it is, we're getting crapped on with the random credits being thrown in as price inflators, along with the "fluff" of gold/premium time. If I wanted gold or premium time, I'd buy that; I just want a tank + slot at a discount, nothing more.
Major_Rampage: Howdy Veracks, you have read most of this as it's almost
of the response I sent in regards to your PM, but for
everyone one else:
First of all I am sorry if you feel your voices have not been heard on the forums. I am in these thread almost every week responding, and if I am not there are other Wargaming Folks who have been answering questions. Even when I am not responding, I read every post in these thread every week.
The "added value" items in the NA Giftshop vs other servers. When you look at a bundle on NA, EU, SEA, or RU, you will notice that there is about a 10% added value to the bundles. This has been in form of consumables, equipment, or credits depending on what works for that bundle.
Please keep in mind that the above packages you you listed do not have a discount. You did to choose to cherry pick 3 rare tanks we released for the Anniversary last year, that did not have a discount or an added value in them. If you compare them to the packages we ran this year. The Pz B2 was included with the JT88 Bundle at no additional cost, the Tetrarch was included with the IS-6 Bundle at no additional cost, and the M3 Light was included at no additional cost with the KV-5. So this years packages if you want to look at the gold per dollar values:
Last Year:
Type59: 224 Gold per Dollar
Type62: 225 GPD
Pz B2: 186 GPD
This Year:
KV-5 + M3: 250 GPD
JT88 + Pz B2: 267 GPD
I6-6 + Tetrarch: 255 GPD
So as you can see that this years specials actually had more value than the previous year.
We have been trying many different things since I took over in my current role.
We removed the "fluff" as many of you have referred to it from many of the gift shop bundles. (Yes I know you are going to point the above three packages, please note the use of the word "many".) It used to be that you have have a package with a tank, some gold, some premium time, and then a 10% added value in premium consumables. So we removed the extraneous features of those bundles. Now if you are going to buy a tank bundle most of the time it's just the tank, a garage slot for it, 10% added value (items added to the package which do not increase the price), sometimes in the form of equipment, other times in form of credits (after the negative feedback about the consumables).
We have also started align our gift shop packages with our current in game events. So we have a packages to help people who are working on the On Track Event, some of these are premium tanks related to that line, other times it's premium time packages, or package of gold and credits.
We also started running bundles of tanks together in different themed groups.
We have also run specials where the tanks discounted in game, as are also discounted in the gift shop as well. In that case we have in the past a premium tanks which have had a 50% discount. So please keep your eyes peeled for future specials.
First of all I am sorry if you feel your voices have not been heard on the forums. I am in these thread almost every week responding, and if I am not there are other Wargaming Folks who have been answering questions. Even when I am not responding, I read every post in these thread every week.
The "added value" items in the NA Giftshop vs other servers. When you look at a bundle on NA, EU, SEA, or RU, you will notice that there is about a 10% added value to the bundles. This has been in form of consumables, equipment, or credits depending on what works for that bundle.
Please keep in mind that the above packages you you listed do not have a discount. You did to choose to cherry pick 3 rare tanks we released for the Anniversary last year, that did not have a discount or an added value in them. If you compare them to the packages we ran this year. The Pz B2 was included with the JT88 Bundle at no additional cost, the Tetrarch was included with the IS-6 Bundle at no additional cost, and the M3 Light was included at no additional cost with the KV-5. So this years packages if you want to look at the gold per dollar values:
Last Year:
Type59: 224 Gold per Dollar
Type62: 225 GPD
Pz B2: 186 GPD
This Year:
KV-5 + M3: 250 GPD
JT88 + Pz B2: 267 GPD
I6-6 + Tetrarch: 255 GPD
So as you can see that this years specials actually had more value than the previous year.
We have been trying many different things since I took over in my current role.
We removed the "fluff" as many of you have referred to it from many of the gift shop bundles. (Yes I know you are going to point the above three packages, please note the use of the word "many".) It used to be that you have have a package with a tank, some gold, some premium time, and then a 10% added value in premium consumables. So we removed the extraneous features of those bundles. Now if you are going to buy a tank bundle most of the time it's just the tank, a garage slot for it, 10% added value (items added to the package which do not increase the price), sometimes in the form of equipment, other times in form of credits (after the negative feedback about the consumables).
We have also started align our gift shop packages with our current in game events. So we have a packages to help people who are working on the On Track Event, some of these are premium tanks related to that line, other times it's premium time packages, or package of gold and credits.
We also started running bundles of tanks together in different themed groups.
We have also run specials where the tanks discounted in game, as are also discounted in the gift shop as well. In that case we have in the past a premium tanks which have had a 50% discount. So please keep your eyes peeled for future specials.
Wazer_Wifle, on Aug 26 2013 - 16:45, said: Put the Type 59 in the gift shop or it gets the neg reps again.Major_Rampage: I am sorry you are not happy that the Type59 is not
available, for more information on this tank as well as
other rare tanks please see the official
thread: http://forum.worldof...-the-gift-shop/
Subject: My mother is in pain...
Link on message: #5324188
Link on message: #5324188
CatStalker: Please contact your local emergency services if urgent care is
required. The forums are not the appropriate place for this.
Subject: Tanks giving "Error Tank Not Ready" when attempting to enter battle
Link on message: #5323568
Link on message: #5323568
Laera: They're aware of this issue and are in the process of fixing
it.
In the meantime, Hypnotik just wrote up an awesome workaround for fixing this issue.
In the meantime, Hypnotik just wrote up an awesome workaround for fixing this issue.
Subject: Tanks giving "Error Tank Not Ready" when attempting to enter battle
Link on message: #5323568
Link on message: #5323568
Laera: They're aware of this issue and are in the process of fixing
it.
In the meantime, Hypnotik just wrote up an awesome workaround for fixing this issue.
In the meantime, Hypnotik just wrote up an awesome workaround for fixing this issue.
Subject: Tanks giving "Error Tank Not Ready" when attempting to enter battle
Link on message: #5323568
Link on message: #5323568
Laera: They're aware of this issue and are in the process of fixing
it.
In the meantime, Hypnotik just wrote up an awesome workaround for fixing this issue.
In the meantime, Hypnotik just wrote up an awesome workaround for fixing this issue.
Subject: Skirmish 32 ODDS AND EVEN
Link on message: #5322975
Link on message: #5322975
Yoott: Hi Guys
There was a tech issue that did not let any of us remote log in before battle time to set it up. I apologize for that issue.
At this point we will not be running the finals (unless you guys do it on your own in a training room for bragging rights
)
We will be awarding both teams remaining Thefarmers and The Devils Brigade for ODDS the 1st place prize.
Sorry again for the issues.
There was a tech issue that did not let any of us remote log in before battle time to set it up. I apologize for that issue.
At this point we will not be running the finals (unless you guys do it on your own in a training room for bragging rights
We will be awarding both teams remaining Thefarmers and The Devils Brigade for ODDS the 1st place prize.
Sorry again for the issues.
Subject: Skirmish 32 ODDS AND EVEN
Link on message: #5322975
Link on message: #5322975
Yoott: Hi Guys
There was a tech issue that did not let any of us remote log in before battle time to set it up. I apologize for that issue.
At this point we will not be running the finals (unless you guys do it on your own in a training room for bragging rights
)
We will be awarding both teams remaining Thefarmers and The Devils Brigade for ODDS the 1st place prize.
Sorry again for the issues.
There was a tech issue that did not let any of us remote log in before battle time to set it up. I apologize for that issue.
At this point we will not be running the finals (unless you guys do it on your own in a training room for bragging rights
We will be awarding both teams remaining Thefarmers and The Devils Brigade for ODDS the 1st place prize.
Sorry again for the issues.
Subject: NVIDIA WoT 100k Open Fan Sign Contest Submission Thread
Link on message: #5322914
Link on message: #5322914
Laera: Awesome submissions so far! Remember you have until August 30th to
get your entry in! 
Subject: NVIDIA WoT 100k Open Fan Sign Contest Submission Thread
Link on message: #5322914
Link on message: #5322914
Laera: Awesome submissions so far! Remember you have until August 30th to
get your entry in! 
Subject: NVIDIA WoT 100k Open Fan Sign Contest Submission Thread
Link on message: #5322914
Link on message: #5322914
Laera: Awesome submissions so far! Remember you have until August 30th to
get your entry in! 
Subject: 8.8 Bug Workaround (Tank not Ready)
Link on message: #5322894
Link on message: #5322894
Hypnotik: Some players who have played on the 8.8 Common Test Server have
noted a bug which prevents them from being able to enter battle.
While we normally do not offer support for our test servers, here
is a workaround to fix the error.

This has been confirmed as a bug with 8.8 CT1, and will be fixed by the release. We do, however, have a short-term workaround for you to play now on the test server.
1. Open up "My Computer"
2. In the navigation bar, click on the area to the right of any text that appears, and you will be allowed to type in a directory you wish to view.

3. Type %appdata% in this field, and hit Enter.

4. Navigate to the World of Tanks folder. (By default: wargaming.net, then World of Tanks CT)
5. Select two folders, dossier_cache and tutorial_cache, and delete them. (Have no fear, they will be re-created once you log on to the server again.

6. Log back into the game, and start playing.

This has been confirmed as a bug with 8.8 CT1, and will be fixed by the release. We do, however, have a short-term workaround for you to play now on the test server.
1. Open up "My Computer"
2. In the navigation bar, click on the area to the right of any text that appears, and you will be allowed to type in a directory you wish to view.

3. Type %appdata% in this field, and hit Enter.

4. Navigate to the World of Tanks folder. (By default: wargaming.net, then World of Tanks CT)
5. Select two folders, dossier_cache and tutorial_cache, and delete them. (Have no fear, they will be re-created once you log on to the server again.

6. Log back into the game, and start playing.
Subject: 8.8 Public Test Release
Link on message: #5321738
Link on message: #5321738
Laera: Hey folks!
I know the release of the 8.8 public test is very exciting. We're trying to keep all of the discussion around it centralized in the Testing Grounds 8.8 section of the forum, so we can keep an eye on it. Please take any questions and discussions over there.
Thanks!
I know the release of the 8.8 public test is very exciting. We're trying to keep all of the discussion around it centralized in the Testing Grounds 8.8 section of the forum, so we can keep an eye on it. Please take any questions and discussions over there.
Thanks!
Subject: 8.8 Public Test Release
Link on message: #5321738
Link on message: #5321738
Laera: Hey folks!
I know the release of the 8.8 public test is very exciting. We're trying to keep all of the discussion around it centralized in the Testing Grounds 8.8 section of the forum, so we can keep an eye on it. Please take any questions and discussions over there.
Thanks!
I know the release of the 8.8 public test is very exciting. We're trying to keep all of the discussion around it centralized in the Testing Grounds 8.8 section of the forum, so we can keep an eye on it. Please take any questions and discussions over there.
Thanks!
Subject: 8.8 Public Test Release
Link on message: #5321738
Link on message: #5321738
Laera: Hey folks!
I know the release of the 8.8 public test is very exciting. We're trying to keep all of the discussion around it centralized in the Testing Grounds 8.8 section of the forum, so we can keep an eye on it. Please take any questions and discussions over there.
Thanks!
I know the release of the 8.8 public test is very exciting. We're trying to keep all of the discussion around it centralized in the Testing Grounds 8.8 section of the forum, so we can keep an eye on it. Please take any questions and discussions over there.
Thanks!
Subject: Updates to Global Map [Upd: 7/14/14]
Link on message: #5321089
Link on message: #5321089
Hypnotik: June 17, 2014 Introduction of Mexico, Central America, and
Caribbean provinces Introduction of two new prime times Adjustments
of several provinces' prime times Reallocation of gold values
For full details: News article (with list of provinces
changed/added) http://worldoftanks.com/en/news/cw/upcoming-changes-clan-wars/
Forum discussion (with explanations about how the map has been
changed, detailed statistics, and some cool design documents)
http://forum.worldoftanks.com/index.php?/topic/361834-clan-wars-map-changes-in-91/
March 18, 2014 Map Changes: Details January 30, 2014 Inland
Landing Zones added NA Server has one addition: Cheyenne, Wyoming January
9, 2014 Riot Probability Formula Changed (details) Clan Wars resumes from
Winter Break Port map removed from Clan Wars (details) 4 New Landing Zones
added (details) December 9, 2013
Clan Treasury added (details)
November 5, 2013 Second Campaign Begins There will be
several unique rules to be used specifically with Campaign 2,
and they are all temporary. There are no major changes to the
system itself. October 29, 2013 Clan Recruiting Center added
2nd Map running in parallel added (one for Campaign, one for
Sandbox) Provinces get new map assignments (See
full details) Regions renamed (now known as North America and
Arctic Circle)
October 18, 2013 Clan Renaming added
October 14, 2013 Subversions system added (inactive on NA Region)
August 26, 2013 Territories have been updated with new (often corrected) names. (See Details) Headquarters able to move during prime time (a return to previous functionality) Portland, Oregon is now a landing zone Updated High Value Target province list (Campaign HVT's no longer listed as HVT) Preparation for future updates/features
October 18, 2013 Clan Renaming added
October 14, 2013 Subversions system added (inactive on NA Region)
August 26, 2013 Territories have been updated with new (often corrected) names. (See Details) Headquarters able to move during prime time (a return to previous functionality) Portland, Oregon is now a landing zone Updated High Value Target province list (Campaign HVT's no longer listed as HVT) Preparation for future updates/features
Subject: Updates to Global Map [Upd: 7/14/14]
Link on message: #5321081
Link on message: #5321081
Hypnotik: In an effort to keep you informed about any changes to Clan Wars,
we'll post anything important for you to know about the changes
being made to the NA Clan Wars map.
July 15, 2014 Re-balancing of Riots Probabilities (Details) Addition of deferred riot icon to the Clan Wars interface. (
)
A deferred riot is when a riot appears on a province which is under
attack from a bordering province, and the riot tournament must
be delayed until the next day so the land battle can take place.
This icon has been added to differentiate between those provinces
with active riots and those with deferred riots.
Only the most recent update will be posted in the original
post, please see the next post for previous updates.
July 15, 2014 Re-balancing of Riots Probabilities (Details) Addition of deferred riot icon to the Clan Wars interface. (
)
A deferred riot is when a riot appears on a province which is under
attack from a bordering province, and the riot tournament must
be delayed until the next day so the land battle can take place.
This icon has been added to differentiate between those provinces
with active riots and those with deferred riots.
Only the most recent update will be posted in the original
post, please see the next post for previous updates.
Subject: A Dog's-Eye View of CW. Can we go back?
Link on message: #5320997
KingAlphyn, on Aug 26 2013 - 00:08, said: PNPA did not have locking. Initially, I had been willing to wait
and see how locking panned out. I figured 'it hurts everyone
equally, so maybe it'll shake up the strats a bit more?' It's been
a few months, and I have concluded that locking has entirely
stripped out the ability of B-list and C-list CW clans to punch
above their own category. Top level clans with a wealth of tanks
have benefited from neighbors afraid of locking tanks. The complete
abolution of CW skirmishes between friendly clans with stable plots
of land because they can't stand to have their central-to-strat
tanks locked out has been a detriment to the game. And the effect
of clans skipping over anyone without at least 3 tanks has made for
a less-inclusive clan environment for talented-but-new players. I
would like to suggest an amendment to locking: Playing 10 random or
platoon battles in a vehicle unlocks it. Or some other arbitrary
number. Or maybe every game you play in it cools it down by 10
hours? As it stands: Locking: Thumbs-down.
KingAlphyn, on Aug 26 2013 - 00:08, said: PNPA did not have riot zones. I liked the concept of riot zones,
but feel that the execution could use a tweak. Rather than the
current system which encourages greater collaboration one-chipping
at each other to zero out riot chances, and throwing counterspies
around (preventing gold from going to clan members), I would prefer
to see an arbitrary number of RZs that will be scattered around no
matter what. Say, for example, there were 20 RZs every day. Then
one of two scenarios could occur. 1) First, the game scans through
to place RZs on as per current method, then the remainder get
randomly tossed around the map. 2) All of them simply get randomly
assigned every day, so that the more land you have, the higher your
chances of an RZ or two. Riots: Could use adjustment.
KingAlphyn, on Aug 26 2013 - 00:08, said: PNPA did not have the Americas map. The Americas map where half of
the stuff is named wrong, and the other half is named after the
tiniest backwoods hamlet in the region. Where there is only a
3-timezone spread in which to fight, rather than the 7-hour spread
we were treated to in Europe. Please please please give us back a
wider spread, with several LZs in each time zone. We have fewer
maps to play on, clumped up in larger clusters of the same map (IE:
5 connected Karelias in Utah, 13 connected Highways through central
USA, 4 connected Mountain pass in the northern Canadian prairies,
15 Siegfried Lines and 13 Fjords in Greenland (2 maps account for
67% of the entire region). PLEASE PLEASE PLEASE scramble up the
maps after Campaign Number Two. There are 36 maps, please let us
play on them. Scramble them up until they resemble a potato salad,
where it's only through the sheerest of chance that two of the same
map border each other. I don't care that we have a snow map in
Texas and a desert map in Greenland and a port map in Nebraska.
That's fine! The regions are just pixel-borders on an arbitrary
map, they don't have to reflect what's actually there, and in most
cases they already don't. San Diego is not an Italian villa. North
Alberta is not mountainous. New Brunswick doesn't even HAVE paved
highways! The highways near Detroit would not have un-stolen
pumpkins and cars laying around all over the place. So what's the
harm in giving us all of the maps to play on? We also have no
sandbox (no pun intended) for little clans to cut their teeth on
and build up experience fighting each other, the function that
Africa used to provide on the previous map. We have high-yield
America, middle-yield Canada, mid-low Greenland... And then nothing
like what Africa used to be. Why not open up the great ice sheets
of Greenland as like 50 24-gold provinces? Why not open up the
Central America and Carribean as low-yield provinces? Crappy clans
need a pot of sandy dirt in which to grow and flower. America Map:
Thumbs-down.
KingAlphyn, on Aug 26 2013 - 00:08, said: PNPA did not have random, arbitrary, SECRET changes to the
headquarters mechanics. Seriously, wtf is up with changing that
without telling anyone? If you must change it, a memo in a
prominent place such as a "CW changes as of x/x/2013" would not be
amiss. The change between 72 and 24 hour headquarters resets wasn't
a big deal, but now the HQs are locked during primetimes. Much like
locking, this change severely hampers the ability of lesser clans
to engage greater clans with any degree of success, and also
prevents more gold from being realized by the CW players. SECRET
changes, current frozen-HQ mechanic: Thumbs-down.
KingAlphyn, on Aug 26 2013 - 00:08, said: PNPA did not have ransacking. I am of the Yankee school of thought
on this one. When you sack, you reduce the overall gold going out.
This is the only reason that I personally oppose this mechanic. I
would be entirely on-board for it in either of the two following
scenarios: 1) You ransack, receive 3 days of income from the
province. The province yields no income for 3 days. 2) You ransack,
receive 3 days income from the province. The province's income is
halved for 6 days, during which it cannot be sacked again.
Ransacking: Could use adjustment.
KingAlphyn, on Aug 26 2013 - 00:08, said: PNPA did not have campaigns. The map was continuous for something
like two years, and that continuity was wonderful. During Rise of
the Americas, we at least had the option to remain in the European
segment of the map and not participate. We had CHOICE in the
matter, which was key. If you didn't like how WG was handling the
RotA, you simply stayed in Europe and played with everyone over
there. This latest campaign completely pooched CW for 2 months for
anyone that wasn't in one of 34 clans, which means that it sucked
all manner of chrome off a bumper for 90% of the CW population. Not
the loudest 90%, but certainly a numerous 90%. The fact that the
other 10% of us rub it in at any opportunity hasn't helped matters.
Interesting things can be done with CW campaigns... But it really
would be great if we had some sort of separate arena in which to do
such things. Preferably one in which all the top clans are already
fighting anyways. For example, future campaigns could be
constrained to the 48 contiguous US states, during which the
borders are closed off. Everything north of 49 or south of the Rio
Grande could simply continue on as before without spilling into or
out of the main campaign. All parties can decide which side of the
line they want to be on. Campaigns: Needs opt-out.
KingAlphyn, on Aug 26 2013 - 00:08, said: PNPA had a crappy broken map... Still does. Could we incorporate
the two "regions" of north America into a single map please? Being
near the split really sucks. Could we at LEAST overlap the maps
more so that if you're in the split region, you can use either map
to view stuff instead of having to switch back and forth between
them just to look over your situation? Third party sites did this
wonderfully (I miss wotconquest), why can't "one of the largest game companies in the
world"?
KingAlphyn, on Aug 26 2013 - 00:08, said: Make a few random islands into LZ-only islands. These lands cannot
be held, they can only be landed on. If your team (and you can only
apply if you have no land, just like every other LZ) makes it all
the way to the top and wins, you get a daily pot of gold, say 500
into the clan treasury. Small reward, sure, but a nice thing to
keep the new clans interested, without locking their tanks. Bermuda
and Hawaii would be great for this. Tourney for gold, every day,
minimal maintenance, open to all the lesser clans that don't get
enough love. Ideally, there'd be about a half-dozen of these, at
different times, maybe even a couple for people that work nights.
The big clans won't bother with em, not for 300 or 500 gold, but
little clans would enjoy these immensely, I think.
Link on message: #5320997
KingAlphyn, on Aug 26 2013 - 00:08, said: PNPA did not have locking. Initially, I had been willing to wait
and see how locking panned out. I figured 'it hurts everyone
equally, so maybe it'll shake up the strats a bit more?' It's been
a few months, and I have concluded that locking has entirely
stripped out the ability of B-list and C-list CW clans to punch
above their own category. Top level clans with a wealth of tanks
have benefited from neighbors afraid of locking tanks. The complete
abolution of CW skirmishes between friendly clans with stable plots
of land because they can't stand to have their central-to-strat
tanks locked out has been a detriment to the game. And the effect
of clans skipping over anyone without at least 3 tanks has made for
a less-inclusive clan environment for talented-but-new players. I
would like to suggest an amendment to locking: Playing 10 random or
platoon battles in a vehicle unlocks it. Or some other arbitrary
number. Or maybe every game you play in it cools it down by 10
hours? As it stands: Locking: Thumbs-down.Hypnotik: Your idea for reducing cooldown is interesting, definitely one of
the better ones I've heard. I'm not sure you should be able to
knock it all the way down to 0 hours, but still a solid suggestion.
KingAlphyn, on Aug 26 2013 - 00:08, said: PNPA did not have riot zones. I liked the concept of riot zones,
but feel that the execution could use a tweak. Rather than the
current system which encourages greater collaboration one-chipping
at each other to zero out riot chances, and throwing counterspies
around (preventing gold from going to clan members), I would prefer
to see an arbitrary number of RZs that will be scattered around no
matter what. Say, for example, there were 20 RZs every day. Then
one of two scenarios could occur. 1) First, the game scans through
to place RZs on as per current method, then the remainder get
randomly tossed around the map. 2) All of them simply get randomly
assigned every day, so that the more land you have, the higher your
chances of an RZ or two. Riots: Could use adjustment.Hypnotik: There are a few changes coming in the future that will have an
effect on rioting (unfortunately I can't give you more info than
this right now). I think it would be more proper to revisit this in
the future.
KingAlphyn, on Aug 26 2013 - 00:08, said: PNPA did not have the Americas map. The Americas map where half of
the stuff is named wrong, and the other half is named after the
tiniest backwoods hamlet in the region. Where there is only a
3-timezone spread in which to fight, rather than the 7-hour spread
we were treated to in Europe. Please please please give us back a
wider spread, with several LZs in each time zone. We have fewer
maps to play on, clumped up in larger clusters of the same map (IE:
5 connected Karelias in Utah, 13 connected Highways through central
USA, 4 connected Mountain pass in the northern Canadian prairies,
15 Siegfried Lines and 13 Fjords in Greenland (2 maps account for
67% of the entire region). PLEASE PLEASE PLEASE scramble up the
maps after Campaign Number Two. There are 36 maps, please let us
play on them. Scramble them up until they resemble a potato salad,
where it's only through the sheerest of chance that two of the same
map border each other. I don't care that we have a snow map in
Texas and a desert map in Greenland and a port map in Nebraska.
That's fine! The regions are just pixel-borders on an arbitrary
map, they don't have to reflect what's actually there, and in most
cases they already don't. San Diego is not an Italian villa. North
Alberta is not mountainous. New Brunswick doesn't even HAVE paved
highways! The highways near Detroit would not have un-stolen
pumpkins and cars laying around all over the place. So what's the
harm in giving us all of the maps to play on? We also have no
sandbox (no pun intended) for little clans to cut their teeth on
and build up experience fighting each other, the function that
Africa used to provide on the previous map. We have high-yield
America, middle-yield Canada, mid-low Greenland... And then nothing
like what Africa used to be. Why not open up the great ice sheets
of Greenland as like 50 24-gold provinces? Why not open up the
Central America and Carribean as low-yield provinces? Crappy clans
need a pot of sandy dirt in which to grow and flower. America Map:
Thumbs-down.Hypnotik: As a result of previous input from players, re-mapping the NA
regions is something that I'm already working on.
KingAlphyn, on Aug 26 2013 - 00:08, said: PNPA did not have random, arbitrary, SECRET changes to the
headquarters mechanics. Seriously, wtf is up with changing that
without telling anyone? If you must change it, a memo in a
prominent place such as a "CW changes as of x/x/2013" would not be
amiss. The change between 72 and 24 hour headquarters resets wasn't
a big deal, but now the HQs are locked during primetimes. Much like
locking, this change severely hampers the ability of lesser clans
to engage greater clans with any degree of success, and also
prevents more gold from being realized by the CW players. SECRET
changes, current frozen-HQ mechanic: Thumbs-down.Hypnotik: Communication is starting to improve quite a bit, and as a result I
can tell you guys that the HQ prime-time locking is being removed
with the update today.
KingAlphyn, on Aug 26 2013 - 00:08, said: PNPA did not have ransacking. I am of the Yankee school of thought
on this one. When you sack, you reduce the overall gold going out.
This is the only reason that I personally oppose this mechanic. I
would be entirely on-board for it in either of the two following
scenarios: 1) You ransack, receive 3 days of income from the
province. The province yields no income for 3 days. 2) You ransack,
receive 3 days income from the province. The province's income is
halved for 6 days, during which it cannot be sacked again.
Ransacking: Could use adjustment.Hypnotik: 1) This is very easily exploitable. Even when you're planning on
keeping a province, a ransack would be used to guarantee yourself
those first 3 days' income. This guarantee should come with some
cost. 2) This is a bit better, but you're still talking about an
extended zero-cost function to guarantee yourself greater income
for those planning to stay.
KingAlphyn, on Aug 26 2013 - 00:08, said: PNPA did not have campaigns. The map was continuous for something
like two years, and that continuity was wonderful. During Rise of
the Americas, we at least had the option to remain in the European
segment of the map and not participate. We had CHOICE in the
matter, which was key. If you didn't like how WG was handling the
RotA, you simply stayed in Europe and played with everyone over
there. This latest campaign completely pooched CW for 2 months for
anyone that wasn't in one of 34 clans, which means that it sucked
all manner of chrome off a bumper for 90% of the CW population. Not
the loudest 90%, but certainly a numerous 90%. The fact that the
other 10% of us rub it in at any opportunity hasn't helped matters.
Interesting things can be done with CW campaigns... But it really
would be great if we had some sort of separate arena in which to do
such things. Preferably one in which all the top clans are already
fighting anyways. For example, future campaigns could be
constrained to the 48 contiguous US states, during which the
borders are closed off. Everything north of 49 or south of the Rio
Grande could simply continue on as before without spilling into or
out of the main campaign. All parties can decide which side of the
line they want to be on. Campaigns: Needs opt-out.Hypnotik: I wouldn't say it excluded all but 34 clans (especially because 39
got M60's), it's just that those winning clans got a lot more than
normal. In fact, all clans that owned land got more than normal due
to the VP:Gold conversion at the end. However, point taken.
KingAlphyn, on Aug 26 2013 - 00:08, said: PNPA had a crappy broken map... Still does. Could we incorporate
the two "regions" of north America into a single map please? Being
near the split really sucks. Could we at LEAST overlap the maps
more so that if you're in the split region, you can use either map
to view stuff instead of having to switch back and forth between
them just to look over your situation? Third party sites did this
wonderfully (I miss wotconquest), why can't "one of the largest game companies in the
world"?Hypnotik: Unfortunately, I don't think this is something that can be done
with the system in use right now. However I know of a certain third
party site coming back soon that will do this very well (I know the
developer - hint: it's me).
KingAlphyn, on Aug 26 2013 - 00:08, said: Make a few random islands into LZ-only islands. These lands cannot
be held, they can only be landed on. If your team (and you can only
apply if you have no land, just like every other LZ) makes it all
the way to the top and wins, you get a daily pot of gold, say 500
into the clan treasury. Small reward, sure, but a nice thing to
keep the new clans interested, without locking their tanks. Bermuda
and Hawaii would be great for this. Tourney for gold, every day,
minimal maintenance, open to all the lesser clans that don't get
enough love. Ideally, there'd be about a half-dozen of these, at
different times, maybe even a couple for people that work nights.
The big clans won't bother with em, not for 300 or 500 gold, but
little clans would enjoy these immensely, I think.Hypnotik: An interesting thought, I'll pass it on.
There were a lot of good ideas here. Some we've heard, some new ones, and even some we're already working towards. Keep the feedback coming (we are listening).
There were a lot of good ideas here. Some we've heard, some new ones, and even some we're already working towards. Keep the feedback coming (we are listening).
Subject: Current Missions [Updated August 26th]
Link on message: #5320618
Link on message: #5320618
Major_Rampage: Updated 8-26
Subject: Red Sky Consulate 8.5
Link on message: #5320513
Link on message: #5320513
Jewel_Thief: All right,
Since you can't stick to our Forum Rules, we will be shutting this down. Please refresh yourselves on our Forum Rules.
Thanks everyone,
~JT
Since you can't stick to our Forum Rules, we will be shutting this down. Please refresh yourselves on our Forum Rules.
Thanks everyone,
~JT
Subject: Gentleman Gaming (GENTCO) BT / SSGS Embassy of Bad
Link on message: #5320512
Link on message: #5320512
Jewel_Thief: All right,
Since you can't stick to our Forum Rules, we will be shutting this one down. Please refresh yourselves on our Forum Rules.
Thanks everyone,
~JT
Since you can't stick to our Forum Rules, we will be shutting this one down. Please refresh yourselves on our Forum Rules.
Thanks everyone,
~JT
Subject: Mission: Top Dog
Link on message: #5317565
Quote Monthlong Anniversary Missions
Missions Start: 04:30 PDT (07:30 EDT) August 2, 2013
Missions End: 04:00 PDT (07:00 EDT) August 31, 2013
Mission Number 1
Objective: Destroy 30 enemy vehicles over the course of one day using a tier IV or higher vehicle
Once Per Day Reward: 300,000 Credits
Mission Number 2
Objective: Obtain any of the following medals during a match:
Tamada Yoshio
Nikols
Lehveslaiho
Radley-Walters
Repeatable Reward: x5 Crew XP for the match
Mission Number 3
Objective: Earn 50,000 XP over the course of one day
Once Per Day Reward: One day of Premium
Link on message: #5317565
Quote Monthlong Anniversary Missions
Missions Start: 04:30 PDT (07:30 EDT) August 2, 2013
Missions End: 04:00 PDT (07:00 EDT) August 31, 2013
Mission Number 1
Objective: Destroy 30 enemy vehicles over the course of one day using a tier IV or higher vehicle
Once Per Day Reward: 300,000 Credits
Mission Number 2
Objective: Obtain any of the following medals during a match:
Tamada Yoshio
Nikols
Lehveslaiho
Radley-Walters
Repeatable Reward: x5 Crew XP for the match
Mission Number 3
Objective: Earn 50,000 XP over the course of one day
Once Per Day Reward: One day of Premium
Major_Rampage:
Subject: Mission: Top Dog
Link on message: #5317565
Quote Monthlong Anniversary Missions
Missions Start: 04:30 PDT (07:30 EDT) August 2, 2013
Missions End: 04:00 PDT (07:00 EDT) August 31, 2013
Mission Number 1
Objective: Destroy 30 enemy vehicles over the course of one day using a tier IV or higher vehicle
Once Per Day Reward: 300,000 Credits
Mission Number 2
Objective: Obtain any of the following medals during a match:
Tamada Yoshio
Nikols
Lehveslaiho
Radley-Walters
Repeatable Reward: x5 Crew XP for the match
Mission Number 3
Objective: Earn 50,000 XP over the course of one day
Once Per Day Reward: One day of Premium
Link on message: #5317565
Quote Monthlong Anniversary Missions
Missions Start: 04:30 PDT (07:30 EDT) August 2, 2013
Missions End: 04:00 PDT (07:00 EDT) August 31, 2013
Mission Number 1
Objective: Destroy 30 enemy vehicles over the course of one day using a tier IV or higher vehicle
Once Per Day Reward: 300,000 Credits
Mission Number 2
Objective: Obtain any of the following medals during a match:
Tamada Yoshio
Nikols
Lehveslaiho
Radley-Walters
Repeatable Reward: x5 Crew XP for the match
Mission Number 3
Objective: Earn 50,000 XP over the course of one day
Once Per Day Reward: One day of Premium
Major_Rampage:
Subject: Mission: Top Dog
Link on message: #5317565
Quote Monthlong Anniversary Missions
Missions Start: 04:30 PDT (07:30 EDT) August 2, 2013
Missions End: 04:00 PDT (07:00 EDT) August 31, 2013
Mission Number 1
Objective: Destroy 30 enemy vehicles over the course of one day using a tier IV or higher vehicle
Once Per Day Reward: 300,000 Credits
Mission Number 2
Objective: Obtain any of the following medals during a match:
Tamada Yoshio
Nikols
Lehveslaiho
Radley-Walters
Repeatable Reward: x5 Crew XP for the match
Mission Number 3
Objective: Earn 50,000 XP over the course of one day
Once Per Day Reward: One day of Premium
Link on message: #5317565
Quote Monthlong Anniversary Missions
Missions Start: 04:30 PDT (07:30 EDT) August 2, 2013
Missions End: 04:00 PDT (07:00 EDT) August 31, 2013
Mission Number 1
Objective: Destroy 30 enemy vehicles over the course of one day using a tier IV or higher vehicle
Once Per Day Reward: 300,000 Credits
Mission Number 2
Objective: Obtain any of the following medals during a match:
Tamada Yoshio
Nikols
Lehveslaiho
Radley-Walters
Repeatable Reward: x5 Crew XP for the match
Mission Number 3
Objective: Earn 50,000 XP over the course of one day
Once Per Day Reward: One day of Premium
Major_Rampage:
Subject: 8/25E not popping and no teams are approved?
Link on message: #5317110
Link on message: #5317110
dance210: Yes, there was a screw-up. There is no way to say that things
didn't get screwed up. However, the Devs that have posted today are
not eSports; chances are they were not able to fix the problem and
most likely didn't know enough to comment, other than to say they
didn't know what was going on.
I'm sure tomorrow after they get in, someone will respond to the weekend problems.
I'm sure tomorrow after they get in, someone will respond to the weekend problems.
Subject: Mission: Top Dog
Link on message: #5314459
thekillertree, on Aug 26 2013 - 01:10, said: Holy laziness. Didn't they used to do this exact reward before
missions even existed?
Link on message: #5314459
thekillertree, on Aug 26 2013 - 01:10, said: Holy laziness. Didn't they used to do this exact reward before
missions even existed?Major_Rampage: If you mean consistent rewards for a popular event, then
yes.
Subject: Mission: Top Dog
Link on message: #5314459
thekillertree, on Aug 26 2013 - 00:10, said: Holy laziness. Didn't they used to do this exact reward before
missions even existed?
Link on message: #5314459
thekillertree, on Aug 26 2013 - 00:10, said: Holy laziness. Didn't they used to do this exact reward before
missions even existed?Major_Rampage:
If you mean consistent rewards for a popular event, then yes.
If you mean consistent rewards for a popular event, then yes.
Subject: Mission: Top Dog
Link on message: #5314459
thekillertree, on Aug 26 2013 - 00:10, said: Holy laziness. Didn't they used to do this exact reward before
missions even existed?
Link on message: #5314459
thekillertree, on Aug 26 2013 - 00:10, said: Holy laziness. Didn't they used to do this exact reward before
missions even existed?Major_Rampage:
If you mean consistent rewards for a popular event, then yes.
If you mean consistent rewards for a popular event, then yes.
Subject: Liberation of Paris Weekend
Link on message: #5313746
VF14_JRacer, on Aug 25 2013 - 08:09, said: WELL ANOTHER STUPID FREAKIN EVENT by WOT that does NOT
WORK! I KILLED 11 .. not just 10 11 tanks in my LeFH
arty and do I get coffee or 50K? NO SIR!!!
Quote Mission: French Press
For many of us, our days can't begin until we get that first delicious cup of coffee. In celebration of the drink that was perfected by the French, this mission will reward with a batch of Credits and Strong Coffee for completing the criteria listed below.
Objective (repeatable): Win 10 Battles in French Vehicles Tier III or Higher
Reward: 50,000 and x3 Strong Coffee
Link on message: #5313746
VF14_JRacer, on Aug 25 2013 - 08:09, said: WELL ANOTHER STUPID FREAKIN EVENT by WOT that does NOT
WORK! I KILLED 11 .. not just 10 11 tanks in my LeFH
arty and do I get coffee or 50K? NO SIR!!!Major_Rampage: The problem might be that the mission is to win 10 battles not
destroy 10 tanks, in a French Tank of Tier III or higher.
Quote Mission: French Press
For many of us, our days can't begin until we get that first delicious cup of coffee. In celebration of the drink that was perfected by the French, this mission will reward with a batch of Credits and Strong Coffee for completing the criteria listed below.
Objective (repeatable): Win 10 Battles in French Vehicles Tier III or Higher
Reward: 50,000 and x3 Strong Coffee
Major_Rampage:
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