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Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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The_Chieftain
M46 Name Correction?
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01.06.2014 04:29:15
 
Subject: M46 Name Correction?
Link on message: #7259083

View Postcwjian90, on Jun 01 2014 - 02:26, said: The top configuration for the M46 is the M46E1, not the M47.     It is a prototype for the M47.

The_Chieftain:   This. Note the hull MG and the ventilation blower.  

Quote We've had this before with the M36 Jackson which used to be called the M36 Slugger and we had the name changed because the fully upgraded tank wasn't a Slugger

The_Chieftain:   No TD, upgraded or otherwise, was "Slugger"


The_Chieftain
T110's Second Summer of Love (And Tolerance)
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01.06.2014 03:21:29
 
Subject: T110's Second Summer of Love (And Tolerance)
Link on message: #7258837

View PostLife_In_Black, on May 31 2014 - 23:19, said: Just had a match where we got capped out even though the two tanks on the cap were both killed. So much for there being five seconds after it hits 100.

The_Chieftain:   Once the exclamation mark is up which 'locks' the cap, then the best you can do is draw no matter what else happens.


The_Chieftain
Ordnance vs AGF: Pershing Part 2
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01.06.2014 03:14:25
 
Subject: Ordnance vs AGF: Pershing Part 2
Link on message: #7258822

View PostS842, on May 31 2014 - 22:47, said:   Well maybe just read the forum!  I personally started two threads on this and there have been more by other members here.  But nice that this is finally realized.    

The_Chieftain:   And...  

View PostOlPaint, on May 31 2014 - 23:14, said:
With respect, the 90mm M4 has been suggested numerous times on the forums.   

The_Chieftain:    

View PostPriory_of_Sion, on Jun 01 2014 - 00:27, said: Sarcasm is fun. Anyway great post.

The_Chieftain:   I know, it went right over their heads.  

View Postchain_chomp, on Jun 01 2014 - 00:47, said:  What is going on inside the Pershing that requires that bulge in the upper middle of the front hull armor? What's in there?

The_Chieftain:   Ventilator blower.


Major_Rampage
Month-Long Missions: June
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31.05.2014 23:34:23
 
Subject: Month-Long Missions: June
Link on message: #7258068

{lang:macro__view_post}Sokar00, on May 31 2014 - 11:09, said: How are we supposed to get advancing down the line part 3 multiple times if it's only once per account?

Major_Rampage:   The article has been corrected by our content team,  Advancing Down the Line Part III can be completed once per day.


Major_Rampage
Month-Long Missions: June
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31.05.2014 23:34:23
 
Subject: Month-Long Missions: June
Link on message: #7258068

View PostSokar00, on May 31 2014 - 11:09, said: How are we supposed to get advancing down the line part 3 multiple times if it's only once per account?

Major_Rampage:   The article has been corrected by our content team,  Advancing Down the Line Part III can be completed once per day.


Hypnotik
Clan Wars Map Exhibition: Pearl River
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31.05.2014 21:07:44
 
Subject: Clan Wars Map Exhibition: Pearl River
Link on message: #7257571

Hypnotik: Now that registration is complete, here's the look ahead at the tournament:   There are 45 teams which met the entry requirements. Since 40 teams move on to round 2, that means that only 5 teams will be eliminated tonight (and the other 40 will earn 1,000). Tonight's matches will be used in seeding the groups for tomorrow night, when only the top 2 in each division will make it through to the playoffs, so play your best to get the easiest road to success tomorrow night.   Tonight's matches begin at 5:00 PM PST (8:00 PM EST)   Group 1 Group 2 Group 3 Group 4 Group 5 BooglyGobbers (PBKAC)
Denial of Service
Legionarios Latinos
Old School Gamers
Pasteleros[CAZA]
Phantom Brawlerz
Tundra
[70] Wulffepack Aelfrich
[CoTaB] Command Armored Tactics Arbok's Finest
Forge
Jimbo
MGL-A
RDDT
Silent Reapers
Vandls
Villain
П✞ℛ CORVO
DIVISION ACORAZADA FENIX
FNRIR
G.A.M "UNIDOS HASTA LA MUERTE"
Imperial GuardsPonyz 24th
MATE
MME
RELIC
Reactive Armor [-M-A-] ABEL
ANVIL
Amped
Division Armada de México
GAME-OVER
HAVOK
KING
Mythos
No Peeking [NPEEK] Baby Seals, On The Menu [OTTER]
Brigada Infernal [HUSAR]
Death Krieg [DKAC]
Gangsterz
MAGI
SKNT
SturmGrenadier [SG]
WINCHESTER
[ EARCT ]   The following clans had players removed from their tournament teams because they are not in the clan represented:  Mythos
Im_A_Baddie   Vandls
SurgicalSteal   MGL-A
blue_sea1300   ABEL
corgabi   CORVO
asagua   Tundra
stormblasts   Death Krieg [DKAC]
_Systematic_   [CoTaB] Command Armored Tactics
mormo   Silent Reapers
Justacar   [ EARCT ]
Seguita ClaireRedfield     Even after players were removed, there were 0 team disqualifications.       Good luck to everyone in tonight's fights!


Content_WG
Misiones del Mes: Junio
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31.05.2014 20:41:09
 
Subject: Misiones del Mes: Junio
Link on message: #7257461

Content_WG: ¡El T1E6 Americano puede ser tuyo si completan las misiones del mes ademas de Créditos y Tiempo Premium!
Full news text


Content_WG
Missões Durante Todo o Mês De Junho
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31.05.2014 20:41:00
 
Subject: Missões Durante Todo o Mês De Junho
Link on message: #7257459

Content_WG: O T1E6 americano, Créditos e dias de Premium podem ser seus se você completar esse novo conjunto de missões que vão estar decorrendo durante todo o mês!
Full news text


Content_WG
Month-Long Missions: June
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31.05.2014 20:40:33
 
Subject: Month-Long Missions: June
Link on message: #7257456

Content_WG: The American T1E6, Credits and Premium time can be yours if you complete these new sets of month-long missions!
Full news text


The_Chieftain
Ordnance vs AGF: Pershing Part 2
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31.05.2014 20:09:40
 
Subject: Ordnance vs AGF: Pershing Part 2
Link on message: #7257327

View PostWalter_Sobchak, on May 31 2014 - 17:40, said: Very interesting.  I did not know that support for the 90mm M4 was that strong.  I was under the impression it was just an experiment that ordnance thought up, no idea it had such strong backing from Armored Force Board.

The_Chieftain:   In fairness, I think I am inclined to not overstate that issue. The question would remain as to whether such a tank could be built to satisfactory standards. The US Army didn't not like to accept bodge jobs like the early M4(76), a new turret would likely be needed. That new turret was T26's turret, and if it couldn't be built much faster than T26, I don't see how it would have had very much effect during the war.


The_Chieftain
Ordnance vs AGF: Pershing Part 2
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31.05.2014 20:02:57
 
Subject: Ordnance vs AGF: Pershing Part 2
Link on message: #7257303

View PostS842, on May 31 2014 - 17:30, said: So I will ask for the hundredth time, why is there no 90 mm gun for the M4 in the game?  A prototype M4 with Pershing turret and 90 mm gun was built in summer 1944, so I can not understand why this is not in the game.   Hello, hello, knock, knock, WarGaming are you listening?

The_Chieftain:   Hmm. With all our research, we never knew that such a thing existed. I wonder how we missed it and that nobody else has brought such a thing to our attention before?


dance210
WGLNA Open League, Summer 2014 Qualifiers
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31.05.2014 04:54:23
 
Subject: WGLNA Open League, Summer 2014 Qualifiers
Link on message: #7255070

{lang:macro__view_post}jdawg159, on May 30 2014 - 18:44, said: One more thing just quickly.   Provided that this will go through, how quick would the change be made?

dance210:   Before registration closes. If submitted today, the roster could be changed as early as tomorrow. Or, it could be changed as late as Monday morning.


dance210
WGLNA Open League, Summer 2014 Qualifiers
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31.05.2014 04:11:17
 
Subject: WGLNA Open League, Summer 2014 Qualifiers
Link on message: #7254847

{lang:macro__view_post}jdawg159, on May 30 2014 - 18:00, said: So, we have submitted our team, say we wanted to make a change really quickly to our team for the quals. I have a couple questions.   1. Are we able to make a change to our team even though it is currently pending approval?   2. Who would we need to get into contact with to make the change?   Also, I am not the captain, but that person is not online currently.

dance210:   1. Once you submit the team for approval the captain cannot make any changes. However, before registration closes, you can contact us and we can help.   2 The best way is tournaments@wargamingamerica.com. Have the captain send in a roster change request, including a link to the team page and links to the player profile for the guy(s) to be added/deleted.   PMs can work as well; however by emailing everyone in the department will see it. So one of us will definitely help you out!    


The_Chieftain
T110's Second Summer of Love (And Tolerance)
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31.05.2014 03:28:45
 
Subject: T110's Second Summer of Love (And Tolerance)
Link on message: #7254644

View PostMini_Bolo, on May 31 2014 - 01:10, said:   That's because there's basically no games covering that period of time.  Let's face it, the major markets for Fighter games are WW2 and Modern era.  When it comes to games, the entire time period from the end of WW2 to Vietnam basically does not exist.  Which means there's basically 20 years of aircraft and technology developments that you don't get to play with.  No Voodoos, no Skyrays, no Scorpions, no Delta Darts, etc. etc. 

The_Chieftain:   MiG Alley? Strike Fighter 2. Air Conflicts: Vietnam is recent, if not a sim. If you go back a while, IAF had some old jets you could fly, and Flight of the Intruder was a good one. Which reminds me to check up on Jet Thunder...   HPS did Air War over. Vietnam, but it was sortof a board game converted to PC, it certainly wasn't a flight sim.      


Content_WG
Misiones de Clan
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31.05.2014 03:16:51
 
Subject: Misiones de Clan
Link on message: #7254593

Content_WG: ¡Como parte del Mes de Clanes, les tenemos varias misiones dedicadas a los miembros de Clanes que les va ayudar acelerar la Experiencia de su Tripulación!
Texto completo de las noticias


The_Chieftain
T110's Second Summer of Love (And Tolerance)
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31.05.2014 03:14:09
 
Subject: T110's Second Summer of Love (And Tolerance)
Link on message: #7254578

The_Chieftain: He may be the leading goal scorer, but he's also been at it a while. It would not surprise me that there would be other, newer players who could be as good or better, with the energy and stamina of youth, who just haven't yet had time and opportunity to demonstrate sustained goal-scoring ability.   I have disappeared a negative-productive post. 


dance210
WGLNA Open League, Summer 2014 Qualifiers
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31.05.2014 01:47:14
 
Subject: WGLNA Open League, Summer 2014 Qualifiers
Link on message: #7254241

{lang:macro__view_post}Devlin_, on May 30 2014 - 15:41, said: Teams ranked 1 - 16 are in contention for a Bronze League berth and will proceed to the Playoff round. Teams are seeded based on Group Stage rank. Does this mean if you lose in the bronze league berth you are out and dont even get a chance at open league either?  

dance210:   No. If you win, you move on to the Bronze league. If you lose, you compete in the Open league.


Hypnotik
Month of Clans: Discussion and Q/A
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31.05.2014 01:46:20
 
Subject: Month of Clans: Discussion and Q/A
Link on message: #7254237

View PostNightmareMk9, on May 30 2014 - 15:14, said: Can you confirm that only the "NEW Clans" created after May 22 are eligible for these Rewards:    

Hypnotik:   Confirmed.   Brand new clans (created 5/22/14 or later): Gold refund, additional objectives for gold/consumables, invite to the tournament. Clans that are a few months old (3/1/14 or later): Social Media contests for gold and premium time. All clans (creation date does not matter): Missions for both being in a clan and also for participating in battles on the global map.


The_Chieftain
Ordnance vs AGF: Pershing Part 2
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31.05.2014 01:41:28
 
Subject: Ordnance vs AGF: Pershing Part 2
Link on message: #7254214

The_Chieftain: For Part 2 of the Pershing development overview, I’m going to hand the keyboard over to some poor un-named sod in the Ordnance Branch in about 1946 whose job it was to type out Ordnance’s after-action report for the war. One part of this AAR was “Ordnance’s interactions with other agencies”, and for the section on ‘dealing with Army Ground Forces’, they chose to use the T26 development process as an example. I thus copy below, again without comment (I’ll save the analysis for a future part), with the caveat that the below is purely from Ordnance’s perspective. Over to you, aforementioned poor, un-named sod:   The chasm separating the AGF position and the Ordnance position regarding the development role of the Ordnance Department is most evident in the controversy relative to heavy tanks. This dispute was increased in intensity by another difference of opinion as to the value of heavy tanks. Lt. Gen. Lesley J. McNair, Commanding General, AGF, was one of thefounders of the school of thought which held that the best defense against armor was armament, that tank-versus-tank battles were neither necessary nor desirable. This school of thought, therefore, did not believe it imperative that the United States remain at least abreast of Germany as regards the size of tanks. One type of heavy tank, the M6, weighing about 60 tons and mounting a three-inch gun, had been standardized in February 1942, before the creation of Army Ground Forces. This tank was not put to any appreciable use, however, because Ordnance attempts to create a requirement for the M6 were rebuffed by AGF and production of only 40 of these tanks was authorized. While the Heavy Tank M6 was being written off as a usable combat vehicle, the Ordnance Department, with the approval of Services of Supply, had begun the development of a new medium tank, the T20, which wall expected to take the place of the Medium Tank M4. As the T20 developed, it grew heavier until it reached in the T25 and T26 models, the proportions of a heavy tank. From whence came the impetus for the construction of these heavy tanks (the T25 was to be a medium tank mounting a 90-mm gun and the T26 was to mount the 90-mm gun and armor equivalent to that of the German Mark VI) is subject to debate between AGF and the Ordnance Department. AGF was of the opinion that "the using arms desired development of this type of vehicle with heavier armor and a 90-mm gun.” In writing the Ordnance Committee Minute suggesting development of the heavier tanks, however, Ordnance reported that "the Ordnance Department requested that at least 50 tanks be equipped with 90-mm guns which was agreed to by General Devers (Armored Force) and General Moore (AGF)." Representatives or the armored Force and the Tank Destroyer Command signed this proposal on behalf of the using arms. Devers. The T26 tank received some potent backing in November 1943 when General Devers, erstwhile commander of the Armored Force and at that time commander of the European Theater of Operations, requested that 250 be produced. Production of only ten of these tanks had been previously authorized. As the developer and enthusiastic believer in the value of the T26, Ordnance was entirely willing to accede to the request of General Devers. When asked to comment on the ETO request, AGF made two replies, both unfavorable. In these memoranda, one prepared personally by General McNair, AGF contended that the M4 series of tanks was adequate for the defeat of Germany and that these tanks, plus a suitable tank destroyer, were the logical answer to the heavier German tanks. It was recommended that the T26 continue to be considered only a developmental type. Despite the objections of AGF, General Devers, in December 1943, repeated his request that 250 heavy tanks of the T26 type be produced. Personnel of the Requirements Section, AGF, recommended that General McNair repeat the AGF objections, claiming that no heavy tank had yet been found satisfactory. That torsion bar suspension had never been used before on tanks even half as heavy as the T26, and that the adequacy of the power plant proposed for the new heavy tank was questionable. General McNair, however, refused to continue this aspect or the controversy and raised no further objection to the procurement of a total of 260 T26 tanks. Although General Barnes was reasonably certain on 11 December 1943 (the day after General Devers' second cablegram) that Ordnance would be allowed to build the additional 250 heavy tanks, official notification of the change in the program was not received by the Ordnance Department until 10 January 1944. Despite the fact that Ordnance had been allowed to proceed with the limited procurement of 250 additional units of the T26 this number was not sufficient to assure creation of the production capacity which would be necessary should the War Department decide to go into mass production of the heavy tank. Ordnance, therefore, was anxious to receive authority for limited procurement of a still larger quantity. Ten days after receipt of permission to procure the additional 250 vehicles, General Barnes met with General Moore of AGF and expressed the hope that AGF would "go along with the program on the T26 (the size of the proposed procurement program was not indicated)," but General Moore did not hold the proposal in favorable regard. More evidence of disagreement between the Ordnance Department and AGF concerning the value of the T26 tank is given in a February 1944 conversation between General Barnes and Colonel M. K. Barroll, an Ordnance officer serving with the General staff. Colonel Barroll reported that he had "heard they (presumably AGF) want to put a lot of armor on the last of the M4A3s off the line and was afraid the main idea is to buck the heavy (T26) job. General Barnes asked Colonel Barroll to "watch" the situation. Apparently no action was being taken by higher authority to increase the number of heavy tanks under procurement because by 28 February 1944 General Barnes was discussing the preparation of a letter to Headquarters Army Service Forces, for the signature of General Campbell, asking whether or not the War Department desired heavily armored tanks and, if so, at what rate of production. It was General Barnes’ opinion that further production of M4 tanks was a waste of government funds. No such letter was ever sent, although General Banes continued upset over the situation, two days later telling General William A. Borden, another Ordnance officer on duty with the General Starr, that he was in favor of informing higher authority that the Ordnance Department would assume no further responsibility for the probable lack of properly armored and properly gunned tanks for operations of late 1944 and early 1945. In the following month, however, AGF opposition to larger production of the T26 was overridden and production of 6,000 heavytanks (including 45 both T25 and T26 models) was informally authorized. A break in the deadlock between Ordnance and AGF was foreshadowed 5 April 1944 when Robert E. Patterson, Undersecretary of War, telephoned General Barnes to tell him that Lt Gen William S. Knudsen, War Department production director, had been talking about the new tanks. Mr. Patterson expressed interest in the vehicle and said he would like to see the new tanks produced in 1944 and inquired as to what should be done to bring about that end. General Barnes suggested that Mr. Patterson talk to General Somervell about getting a production order released. The need for production of the larger number of heavy tanks was made known to the Ordnance Department within a week. General Barnes told his Executive Officer, Colonel S. B. Ritchie, that the large order had come as a result of a reversalof AGF position with respect to heavy tanks. Army Ground Forces, however, said that the production authorization had been increased by the War Department over AGF objections. Even though it had been overruled with respect to the extent of limited production of heavy tanks, AGF continued dissatisfied with these vehicles and asked that 75mm and 76mm guns replace the 90mm guns included in the basic design of both the T25 and T26. AGF had been pondering such a request in April 1944, but delayed making it until July. Army Service Forces agreed to a study of the possibilities of the lighter guns on these tanks and passed the letter to Ordnance. The Ordnance Department was merely lukewarm to this proposal, suggesting that it be given low priority, since Ordnance already had formal authorization for completion of the development 'of the tank mounting the 90mm gun and all available personnel were at work on that project. It was also pointed out that the 75-mm gun was currently available on the new M24 Light Tank, the 76-mm gunon the M4 Medium Tank. Army Ground Forces did not belabor the issue, merely asking that study of the lighter guns beundertaken when current projects were completed. In the beginning of this discussion of the size of the gun to be mounted on the T26, General Campbell told General Barnes he would be inclined to include the 90-mm turret on the vehicles coming off the production lines, pending the outcome of the controversy. All T26 tanks produced mounted the 90-mm gun. The argument over heavy tanks was actually a three-sided one, the Armored Force holding views which failed to coincide with those of either Headquarters, AGF, or the Ordnance Department. Since the Armored Force was a component of Army Ground Forces, however, the differences of opinion, "which were fought out bitterly around 1943" were brought to a decisionwithin AGF and a more or less united-front presented to the Ordnance Department. The Armored Force point of view, as seen.by the Ordnance officer attached to Headquarters, AGF, was generally as follows: "The policy of the Armored Force was that the M-4 medium tank was already in large production and was the one tank that could be delivered in quantity for the operations in 1944. Therefore they felt that the first priority on development should be the elimination of the bugs from the M-4 tank to make this vehicle as effective as possible on the battlefield. Following this development they proposed to modify the M-4 tank to provide it with the 90-mm gun in order to get this weapon on the battlefield by 1944. It was the feeling of the Armored Force Board that General Barnes and Colonel Colby of the Ordnance Department, by dropping the development of the M-4 type tank and proceeding with an entirely different and new design as exemplified in the T20 series of tanks which was finally standardized as the M-26, would not be able to get the service tested tank in the theaters in quantity in time to be of any real value. They felt that the M-4 modified to incorporate the 90mm gun would enable them to get tanks with high powered guns in the theater in time to be used in 1944. I am told that it was General McNair himself who ruled against the installationof the 90mm gun the M-4 tanks. In making this decision I understand he acted on the advice of his G-3, General Lentz, rather than the Development Section of his Requirements Division.' That's it for now. Next time we return to this topic, we shall likely have a look at just how the Zebra mission got off the ground.   For those of you who don't know, I've a Facebook page here , and once in a blue moon, I stream at http://www.twitch.tv/the_chieftain


Content_WG
Finalizando el Mes de los Militares
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31.05.2014 00:24:12
 
Subject: Finalizando el Mes de los Militares
Link on message: #7253950

Content_WG: ¡Queremos cerrar el Mes de los Militares con descuentos, misiones y ofertas en la Tienda Premium, ademas de x2 en todas las victorias!
Full news text


Captain_Judo
Discussion: WGLNA Open League, Summer 2014
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30.05.2014 23:37:16
 
Subject: Discussion: WGLNA Open League, Summer 2014
Link on message: #7253787

{lang:macro__view_post}Dwight_D_Eisenhower, on May 30 2014 - 11:45, said: Will this include engine/gun sound mods? Or are we talking only XVM, sight mods, etc.?   Or do you want us running COMPLETELY vanilla clients?  

Captain_Judo:   A completely vanilla client is required going forward.


Captain_Judo
Discussion: WGLNA Open League, Summer 2014
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30.05.2014 23:37:16
 
Subject: Discussion: WGLNA Open League, Summer 2014
Link on message: #7253787

View PostDwight_D_Eisenhower, on May 30 2014 - 11:45, said: Will this include engine/gun sound mods? Or are we talking only XVM, sight mods, etc.?   Or do you want us running COMPLETELY vanilla clients?  

Captain_Judo:   A completely vanilla client is required going forward.


Captain_Judo
Discussion: WGLNA Open League, Summer 2014
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30.05.2014 23:37:16
 
Subject: Discussion: WGLNA Open League, Summer 2014
Link on message: #7253787

View PostDwight_D_Eisenhower, on May 30 2014 - 11:45, said: Will this include engine/gun sound mods? Or are we talking only XVM, sight mods, etc.?   Or do you want us running COMPLETELY vanilla clients?  

Captain_Judo:   A completely vanilla client is required going forward.


Captain_Judo
Raseiniai Challenge
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30.05.2014 22:49:47
 
Subject: Raseiniai Challenge
Link on message: #7253558

Captain_Judo: Tier & Point Limits Teams may deploy no more than 5 members in each match. A team must field a selection of tanks based on the below tier limits.   Heavy: 5 Medium: 5 TD: 5 Light: 4 SPG: 5 Special Restrictions: Teams are allowed to bring one KV-2 25 points maximum   The encounter battle mode will be used for this tournament.   Victory Conditions Group Stage Battles begin every 15 minutes. 3 points are granted for a win, 1 point for a tie, 0 points for a loss. Each battle will last 10 minutes max. The top 6 teams in each group advance to the playoff round. Teams tied for 6th place advance to the playoff round. Teams are seeded into the playoffs according to points earned against points possible in group stage.   Playoffs Each battle lasts 10 minutes max. There will be a 2 minute break in between battles for each round. The winner of each playoff round will be determined as the first to two victories. There is no maximum number of battles. Double elimination begins with the final 32 teams. Teams advancing to the double elimination playoff must lose twice to be eliminated.   Schedule The full schedule is subject to change once the final team count has been determined at the close of registration. Rounds will begin at 6 pm PDT (9 pm EDT).   Tournament Stage Date Group Stage Sunday, June 15th Playoff Round of 128 teams Monday, June 16th Playoff Round of 64 teams Tuesday, June 17th Winners Bracket Round 1 Wednesday, June 18th Winners Bracket Round 2 and  Losers Bracket Round 1 Thursday, June 19th Winners Bracket Round 3 and  Losers Bracket Round 2 Friday, June 20th Winners Bracket Round 4 and  Losers Bracket Round 3 Saturday, June 21st Winner Bracket Semifinals and  Losers Bracket Round 4 Sunday, June 22nd Losers Bracket Round 5 Monday, June 23rd Losers Bracket Round 6 Tuesday, June 24th Losers Bracket Round 7 Wednesday, June 25th Losers Bracket Semifinals Thursday, June 26th Finals Friday, June 27th Finals (if necessary) Saturday, June 28th   Prizes The following gold prizes will be provided to each member of the respective team, including reserves.   1st place: 20,000 gold 2nd place: 10,000 gold 3rd place: 9,000 gold 4th place: 8,000 gold 5th & 6th place: 7,000 gold 7th & 8th place: 6,000 gold 9th - 12th place: 5,000 gold 13th - 16th place: 3,000 gold 17th - 24th place: 1,000 gold   Maps There will only be one map used during the Raseiniai Challenge. The map played on for the Challenge will be Siegfried Line (encounter).   Registration Teams must be submitted for approval to participate in the Raseiniai Challenge. You can find instructions on applying here. Registration opens June 1st, 2014. The last day to submit your team for approval is June 14th, 2014. A team must have at least 5 members to be eligible for participation in the tournament, with a maximum allowed 8 members. Teams may only include existing clan names/tags in their team name if they are directly affiliated with that clan. Teams below the minimum or above the maximum will not be accepted into the tournament. Please keep all team names alpha-numeric. Characters such as  "?, %, @, ^, etc" may cause issues with your team, and prevent you from being able to participate in the tournament. By participating, you agree to abide by all of the terms & conditions, as stated above. By participating you agree to abide by the official tournament rules.


Captain_Judo
Raseiniai Challenge
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30.05.2014 22:49:47
 
Subject: Raseiniai Challenge
Link on message: #7253558

Captain_Judo: Tier & Point Limits Teams may deploy no more than 5 members in each match. A team must field a selection of tanks based on the below tier limits.   Heavy: 5 Medium: 5 TD: 5 Light: 4 SPG: 5 Special Restrictions: Teams are allowed to bring one KV-2 25 points maximum   The encounter battle mode will be used for this tournament.   Victory Conditions Group Stage Battles begin every 15 minutes. 3 points are granted for a win, 1 point for a tie, 0 points for a loss. Each battle will last 10 minutes max. The top 6 teams in each group advance to the playoff round. Teams tied for 6th place advance to the playoff round. Teams are seeded into the playoffs according to points earned against points possible in group stage.   Playoffs Each battle lasts 10 minutes max. There will be a 2 minute break in between battles for each round. The winner of each playoff round will be determined as the first to two victories. There is no maximum number of battles. Double elimination begins with the final 32 teams. Teams advancing to the double elimination playoff must lose twice to be eliminated.   Schedule The full schedule is subject to change once the final team count has been determined at the close of registration. Rounds will begin at 6 pm PDT (9 pm EDT).   Tournament Stage Date Group Stage Sunday, June 15th Playoff Round of 128 teams Monday, June 16th Playoff Round of 64 teams Tuesday, June 17th Winners Bracket Round 1 Wednesday, June 18th Winners Bracket Round 2 and  Losers Bracket Round 1 Thursday, June 19th Winners Bracket Round 3 and  Losers Bracket Round 2 Friday, June 20th Winners Bracket Round 4 and  Losers Bracket Round 3 Saturday, June 21st Winner Bracket Semifinals and  Losers Bracket Round 4 Sunday, June 22nd Losers Bracket Round 5 Monday, June 23rd Losers Bracket Round 6 Tuesday, June 24th Losers Bracket Round 7 Wednesday, June 25th Losers Bracket Semifinals Thursday, June 26th Finals Friday, June 27th Finals (if necessary) Saturday, June 28th   Prizes The following gold prizes will be provided to each member of the respective team, including reserves.   1st place: 20,000 gold 2nd place: 10,000 gold 3rd place: 9,000 gold 4th place: 8,000 gold 5th & 6th place: 7,000 gold 7th & 8th place: 6,000 gold 9th - 12th place: 5,000 gold 13th - 16th place: 3,000 gold 17th - 24th place: 1,000 gold   Maps There will only be one map used during the Raseiniai Challenge. The map played on for the Challenge will be Siegfried Line (encounter).   Registration Teams must be submitted for approval to participate in the Raseiniai Challenge. You can find instructions on applying here. Registration opens June 1st, 2014. The last day to submit your team for approval is June 14th, 2014. A team must have at least 5 members to be eligible for participation in the tournament, with a maximum allowed 8 members. Teams may only include existing clan names/tags in their team name if they are directly affiliated with that clan. Teams below the minimum or above the maximum will not be accepted into the tournament. Please keep all team names alpha-numeric. Characters such as  "?, %, @, ^, etc" may cause issues with your team, and prevent you from being able to participate in the tournament. By participating, you agree to abide by all of the terms & conditions, as stated above. By participating you agree to abide by the official tournament rules.


Hypnotik
Month of Clans: Discussion and Q/A
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30.05.2014 22:32:52
 
Subject: Month of Clans: Discussion and Q/A
Link on message: #7253478

View Post3BAC, on May 30 2014 - 11:50, said: My clan started up two days before the requirements.  Talk about poor timing on our part.   Looking forward to the upcoming missions at least.

Hypnotik:   We went a week retroactive from the announcement to avoid at least some of that, but there has to be a cutoff somewhere. You guys can still do the social media contests to get a bunch of gold or a week of premium time for every member in your clan though.       Also, the missions have been posted.


Content_WG
Missões para Clãs
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30.05.2014 22:15:28
 
Subject: Missões para Clãs
Link on message: #7253398

Content_WG: Integradas no Mês dos Clãs, temos uma série de missões dedicadas aos membros de Clãs que vão acelerar a sua XP de Tripulação!
Texto completo da notícia


SchnellerDamon
pc para wot
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30.05.2014 21:45:00
 
Subject: pc para wot
Link on message: #7253262

{lang:macro__view_post}hairken, on May 30 2014 - 11:15, said: te agradezco la repuesta pero lo q no me quedo claro es lo de la placa de video, q tal es? no soy muy entendido en el tema

SchnellerDamon:   Pues la placa de vídeo que pusiste no la encuentro, nada mas sale como un procesador. Tienes un enlace del lugar donde la piensas comprar de?


ElPozoleOlmeca
pc para wot
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30.05.2014 21:45:00
 
Subject: pc para wot
Link on message: #7253262

View Posthairken, on May 30 2014 - 11:15, said: te agradezco la repuesta pero lo q no me quedo claro es lo de la placa de video, q tal es? no soy muy entendido en el tema

ElPozoleOlmeca:   Pues la placa de vídeo que pusiste no la encuentro, nada mas sale como un procesador. Tienes un enlace del lugar donde la piensas comprar de?


Hypnotik
Month of Clans: Discussion and Q/A
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30.05.2014 21:25:44
 
Subject: Month of Clans: Discussion and Q/A
Link on message: #7253171

View PostJoe_B, on May 29 2014 - 19:37, said: You've got to be kidding Hypnotik... So the winners of the mini-campaign get the pleasure of having 2 clans, that haven't done anything but be formed within a specific time slot of dates, join them in the Invitational Tournament.  Yeah, the big prize they win is being brutalized by clans that know what they are doing....Ludicrous Speed, GO!

Hypnotik: In order for clans to get into the Invitational from the Month of Clans, they have to do all of the objectives to get the clan refund, and then at least 3 of the additional tasks. Then they go against all the other clans that are able to do accomplish the same to decide which two get into the tournament. They deserve a chance to compete at a higher level too, and it's not like we're just giving it away randomly.  

View PostSanka_Rea, on May 29 2014 - 20:16, said: Finding this events hardly useful at all.... Already create a clan before and after a year they are bring up these kinds of events....Really?   Nothing for us already exist clans... so meh... :sceptic:

Hypnotik: There are still the extra missions for Clan Members throughout the month to take advantage of if your clan doesn't qualify for everything.   Brand new clans: Gold refund, additional objectives for gold/consumables, invite to the tournament Clans that are a few months old (and new clans): Social Media contests for gold and premium time All clans (including the above two groups): Missions for both being in a clan and also for participating in battles on the global map.  

View PostLook_its_Rain, on May 29 2014 - 16:20, said: Cant post on the facebook pages wall

Hypnotik: To both of these: That's my bad, turns out I'm not a social media genius and the link is actually different for the different regions. Here's the winners post for the social media contests, and here are the localized links (which will be added to the news article on our portal very shortly):    English  Spanish  Portuguese  

View PostHanderTeyker, on May 30 2014 - 05:21, said: Yes, link is broken.

Hypnotik: Yes, missions are for all clans, regardless of the clan's age.

View PostSlyGambit, on May 30 2014 - 07:49, said: Looked at the mission tab and it appears the clan missions available on the 30th will be for all clans, right?   Basically win 6 battles get some consumables.  Seems like a nice reward for regular CW.

Hypnotik:


SchnellerDamon
pc para wot
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30.05.2014 21:11:55
 
Subject: pc para wot
Link on message: #7253089

SchnellerDamon: ¿Cuáles son los requisitos de sistema?
Requisitos mínimos de sistema: Sistema Operativo: Windows XP/Vista/7/8
Procesador (CPU): 2.2 GHz soportando SSE2
Memoria (RAM): 1.5 GB para Windows XP, 2 GB para Windows Vista/7/8
Tarjeta de vídeo: GeForce 6800GT con 256 MB de RAM / ATI X1800 con 256 MB RAM, DirectX 9.0c
Tarjeta de sonido: compatible con DirectX 9.0c
Espacio libre en el disco duro (HDD): 9 GB
Velocidad de conexión a Internet: 256 Kbps  
Requisitos recomendados de sistema:  Sistema Operativo: Windows XP/Vista/7/8 64-bit
Procesador (CPU): Intel Core i5-3330
Memoria (RAM): 4 GB o más.
Tarjeta de vídeo: GeForce GTX660 (2GB) / Radeon HD 7850 2GB, DirectX 9.0c
Tarjeta de sonido: compatible con DirectX 9.0c
Espacio libre en el disco duro (HDD): 9 GB
Velocidad de conexión a Internet: 1024 Kbps o más (para el chat de voz)  
¿Qué sistemas operativos soporta World of Tanks?
World of Tanks es compatible con los sistemas operativos de Microsoft Windows (XP, Vista, 7 y 8).


ElPozoleOlmeca
pc para wot
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30.05.2014 21:11:55
 
Subject: pc para wot
Link on message: #7253089

ElPozoleOlmeca: ¿Cuáles son los requisitos de sistema?
Requisitos mínimos de sistema: Sistema Operativo: Windows XP/Vista/7/8
Procesador (CPU): 2.2 GHz soportando SSE2
Memoria (RAM): 1.5 GB para Windows XP, 2 GB para Windows Vista/7/8
Tarjeta de vídeo: GeForce 6800GT con 256 MB de RAM / ATI X1800 con 256 MB RAM, DirectX 9.0c
Tarjeta de sonido: compatible con DirectX 9.0c
Espacio libre en el disco duro (HDD): 9 GB
Velocidad de conexión a Internet: 256 Kbps  
Requisitos recomendados de sistema:  Sistema Operativo: Windows XP/Vista/7/8 64-bit
Procesador (CPU): Intel Core i5-3330
Memoria (RAM): 4 GB o más.
Tarjeta de vídeo: GeForce GTX660 (2GB) / Radeon HD 7850 2GB, DirectX 9.0c
Tarjeta de sonido: compatible con DirectX 9.0c
Espacio libre en el disco duro (HDD): 9 GB
Velocidad de conexión a Internet: 1024 Kbps o más (para el chat de voz)  
¿Qué sistemas operativos soporta World of Tanks?
World of Tanks es compatible con los sistemas operativos de Microsoft Windows (XP, Vista, 7 y 8).


SchnellerDamon
Cambios, opiniones, sugerencias.
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30.05.2014 19:54:01
 
Subject: Cambios, opiniones, sugerencias.
Link on message: #7252712

SchnellerDamon: Hola que tal,   Nada más quería crear este topic con la propuesta de leer sus opiniones sobre como anda nuestra comunidad (que les gusto, que quieren ver, que no les gusto...et). Ya se que hay algo similar en los sub-foros de Off-Topic (creado por COLDOWN) pero quiero hacer algo mas oficial.     Una cosa por favor, aunque pueden dejar sus opiniones sobre cosas técnicas y financieras (Bajón de FPS/Dineromail) nada mas recuerden que esas son cosas que no tengo poder sobre, sino este topic es más para ver como podemos convertir esta comunidad en unas de las mejores.   Gracias.


ElPozoleOlmeca
Cambios, opiniones, sugerencias.
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30.05.2014 19:54:01
 
Subject: Cambios, opiniones, sugerencias.
Link on message: #7252712

ElPozoleOlmeca: Hola que tal,   Nada más quería crear este topic con la propuesta de leer sus opiniones sobre como anda nuestra comunidad (que les gusto, que quieren ver, que no les gusto...et). Ya se que hay algo similar en los sub-foros de Off-Topic (creado por COLDOWN) pero quiero hacer algo mas oficial.     Una cosa por favor, aunque pueden dejar sus opiniones sobre cosas técnicas y financieras (Bajón de FPS/Dineromail) nada mas recuerden que esas son cosas que no tengo poder sobre, sino este topic es más para ver como podemos convertir esta comunidad en unas de las mejores.   Gracias.


Captain_Judo
Discussion: WGLNA Open League, Summer 2014
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30.05.2014 19:44:55
 
Subject: Discussion: WGLNA Open League, Summer 2014
Link on message: #7252665

{lang:macro__view_post}yellowbug, on May 28 2014 - 19:48, said: Enlightened of the gold league drama are mods banned for all qualifiers and leagues?

Captain_Judo:   That is correct. All WGLNA league pages will soon reinforce this stance against all mods.


Captain_Judo
Discussion: WGLNA Open League, Summer 2014
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30.05.2014 19:44:55
 
Subject: Discussion: WGLNA Open League, Summer 2014
Link on message: #7252665

View Postyellowbug, on May 28 2014 - 19:48, said: Enlightened of the gold league drama are mods banned for all qualifiers and leagues?

Captain_Judo:   That is correct. All WGLNA league pages will soon reinforce this stance against all mods.


Captain_Judo
Discussion: WGLNA Open League, Summer 2014
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30.05.2014 19:44:55
 
Subject: Discussion: WGLNA Open League, Summer 2014
Link on message: #7252665

View Postyellowbug, on May 28 2014 - 19:48, said: Enlightened of the gold league drama are mods banned for all qualifiers and leagues?

Captain_Judo:   That is correct. All WGLNA league pages will soon reinforce this stance against all mods.


The_Chieftain
T110's Second Summer of Love (And Tolerance)
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30.05.2014 19:44:09
 
Subject: T110's Second Summer of Love (And Tolerance)
Link on message: #7252660

The_Chieftain: I can see who's doing the repping by clicking on the rep number. Is that just an admin thing, or can we all see it?


Captain_Judo
Discussion: WGLNA Silver League, Summer 2014
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30.05.2014 19:37:15
 
Subject: Discussion: WGLNA Silver League, Summer 2014
Link on message: #7252625

{lang:macro__view_post}Cod_, on May 29 2014 - 13:31, said: So Bronze League's 3rd-4th place get more gold than those 3rd and 4th place teams in the Silver league? I don't quite understand the logic here.

Captain_Judo:   Teams finishing 3rd - 6th receive an invitation to a relegation battle against four Gold League teams where the winning teams advance to next season's Gold League. By qualifying to the Gold League, you're guaranteed a minimum 50,000 gold. The 10,000 gold is guaranteed for making the Silver League playoffs. But the big payout is if you earn a berth to next season's gold league.   Why could a Bronze 3rd place team potentially earn more than a Silver League 3rd place team? It's because we've found that we need to constantly push upward progression. This payout clause was first introduced last season as a way to prevent teams from being content with staying in the Silver League.


Captain_Judo
Discussion: WGLNA Silver League, Summer 2014
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30.05.2014 19:37:15
 
Subject: Discussion: WGLNA Silver League, Summer 2014
Link on message: #7252625

View PostCod_, on May 29 2014 - 13:31, said: So Bronze League's 3rd-4th place get more gold than those 3rd and 4th place teams in the Silver league? I don't quite understand the logic here.

Captain_Judo:   Teams finishing 3rd - 6th receive an invitation to a relegation battle against four Gold League teams where the winning teams advance to next season's Gold League. By qualifying to the Gold League, you're guaranteed a minimum 50,000 gold. The 10,000 gold is guaranteed for making the Silver League playoffs. But the big payout is if you earn a berth to next season's gold league.   Why could a Bronze 3rd place team potentially earn more than a Silver League 3rd place team? It's because we've found that we need to constantly push upward progression. This payout clause was first introduced last season as a way to prevent teams from being content with staying in the Silver League.


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