Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject: Gimme my Mod's back!
Link on message: #10463104
Link on message: #10463104
Volier_Zcit: Closing thread. Duplicate thread.
Subject: Update 9.16 Global Chat changes Feedback
Link on message: #10462257
Link on message: #10462257
GhostPrime: The results of these feedback threads are sent to the developers.
These threads are very important, and are taken very seriously. I
really appreciate the feedback, and everyone's thoughts on the
updates and all the features including this one.
Subject: Did the micropatch happen last night?
Link on message: #10462208
soslo, on Oct 07 2016 - 14:15, said: This. They are letting us know because there would have been
some interruption to the game servers availability for a brief
period of time as the patch was applied.
Link on message: #10462208
soslo, on Oct 07 2016 - 14:15, said: This. They are letting us know because there would have been
some interruption to the game servers availability for a brief
period of time as the patch was applied. GhostPrime: You are correct! The update did indeed occur, and
the changes were applied
Subject: Update 9.16: Bugs & Issues
Link on message: #10462035
_Brew_, on Oct 07 2016 - 19:00, said: Game sounds are delayed when starting matches. No sounds will
load in a game for about 15-20 seconds after entering the match.
Link on message: #10462035
_Brew_, on Oct 07 2016 - 19:00, said: Game sounds are delayed when starting matches. No sounds will
load in a game for about 15-20 seconds after entering the match.
Saffr0n: Can you tell me a bit about your system specifications? When
was the last time you updated your sound drivers?
Subject: T110's Second Century of Civilised Comfort
Link on message: #10462012
KilljoyCutter, on Oct 07 2016 - 17:25, said: Yeah, good luck to them on that one -- their best possible
outcome is the embarrassment of trying and failing to do so.
Link on message: #10462012
KilljoyCutter, on Oct 07 2016 - 17:25, said: Yeah, good luck to them on that one -- their best possible
outcome is the embarrassment of trying and failing to do so.
The_Chieftain: I don't know about that. Russia is a military present
with the support of and as an ally of the recognised government of
the territory in question. They have the ability to place as much
ADA/Anti-Air stuff as they want, and the authority to use it.
Unless there's something going on I've missed, the US does not have
the authority to strike any of the however-many AA assets the
Russians put into place. They may return fire, but I can't imagine
the Russians would put second-string persons and equipment there,
at which point 'you may return fire' may become an ineffective
position.
Subject: Update 9.16: Bugs & Issues
Link on message: #10461432
speedlover, on Oct 07 2016 - 07:44, said: Bug: The sixth sense sound for the T34-85 Rudy is no longer the dog
(Szarik) barking.
WilsonWang_2015, on Oct 07 2016 - 10:29, said: When I play my arties' my aim-circle, when I press "shift",
disappears and I know there is nothing that's blocking it. Really
can't play arty anymore if this continues.
Luciano_Bradley, on Oct 07 2016 - 10:41, said: Tanks that have just been destroyed still show as lit and
targetable for a visible split second
Link on message: #10461432
speedlover, on Oct 07 2016 - 07:44, said: Bug: The sixth sense sound for the T34-85 Rudy is no longer the dog
(Szarik) barking.Saffr0n: Not a bug: Szarik only barks when selected in the garage. He
doesn't bark when sixth sense goes off. This is caused by a mod.
Because your mod is now outdated it no longer performs this
action.
WilsonWang_2015, on Oct 07 2016 - 10:29, said: When I play my arties' my aim-circle, when I press "shift",
disappears and I know there is nothing that's blocking it. Really
can't play arty anymore if this continues.Saffr0n: Can you provide more information? system information? SD/HD
client? have you submitted a ticket to Customer Support and
provided a diagnostic report (WGCheck) file?
Luciano_Bradley, on Oct 07 2016 - 10:41, said: Tanks that have just been destroyed still show as lit and
targetable for a visible split second Saffr0n: Replay? I don't see this happening in any of my
battles.
Subject: Update 9.16: Bugs & Issues
Link on message: #10460202
ShadowAlaska, on Oct 07 2016 - 03:53, said: The Strv M/42-57 when you fire your 3 shots in magazine you have to
manually click for it to reload it will not automatically reload
when magazine is empty.
Link on message: #10460202
ShadowAlaska, on Oct 07 2016 - 03:53, said: The Strv M/42-57 when you fire your 3 shots in magazine you have to
manually click for it to reload it will not automatically reload
when magazine is empty.Saffr0n: when you fire 3 shots, you still have 1 more shell in the
container 
Subject: Update 9.16: Bugs & Issues
Link on message: #10460025
mr__b, on Oct 07 2016 - 02:02, said: Mini map shrinks to smallest size after every game. I'm also
getting random crashes while in the garage... the video goes
completely blank... alt + tab can't switch to another running
program.. can't see anything. If I shut down, the computer restarts
and shows no video. I need to hold the power button until
everything shuts off the second time, then I can restart and
continue. AMD 8 core 8350 and ATI Radeon HD 7850 running 3 screens
in 5760 x 1080 resolution.
Link on message: #10460025
mr__b, on Oct 07 2016 - 02:02, said: Mini map shrinks to smallest size after every game. I'm also
getting random crashes while in the garage... the video goes
completely blank... alt + tab can't switch to another running
program.. can't see anything. If I shut down, the computer restarts
and shows no video. I need to hold the power button until
everything shuts off the second time, then I can restart and
continue. AMD 8 core 8350 and ATI Radeon HD 7850 running 3 screens
in 5760 x 1080 resolution.Saffr0n: https://na.wargaming...kb/articles/712
It's an outdated XVM mod that is causing this.
Subject: Update 9.16: Bugs & Issues
Link on message: #10460019
Krakken, on Oct 07 2016 - 01:46, said: running with the mac wrapper...when I am playing arty and hit
shift, keyboard control disappears, and I am helpless. Have to quit
and restart, but when I do, I still can't use arty - keyboard no
longer functions, mouse wont focus a target on the minimap either.
It's done.
Fangsuei_17, on Oct 07 2016 - 01:57, said: So, I downloaded the new update, but now whenever I fire at an
enemy tank for the first time, the game freezes for a few seconds,
and then continues on. I fiddled around with the settings, thinking
that the problem maybe there, but it wasn't. Is anyone else
experiencing this, or is it just me? I'm running World of Tanks on
my MacBook Pro and it is running Yosemite.
Link on message: #10460019
Krakken, on Oct 07 2016 - 01:46, said: running with the mac wrapper...when I am playing arty and hit
shift, keyboard control disappears, and I am helpless. Have to quit
and restart, but when I do, I still can't use arty - keyboard no
longer functions, mouse wont focus a target on the minimap either.
It's done. Saffr0n:
Fangsuei_17, on Oct 07 2016 - 01:57, said: So, I downloaded the new update, but now whenever I fire at an
enemy tank for the first time, the game freezes for a few seconds,
and then continues on. I fiddled around with the settings, thinking
that the problem maybe there, but it wasn't. Is anyone else
experiencing this, or is it just me? I'm running World of Tanks on
my MacBook Pro and it is running Yosemite.Saffr0n: Did you update the client and Mac Wrapper? Are you using any
mods? If so I would wait a bit until the mod developers had a
chance to update to 9.16
Subject: Damage blocked not showing the tank in battle performance section
Link on message: #10459750
Link on message: #10459750
Saffr0n: Please upload the replay, it'd be beneficial for us to
review.
Subject: [World of Tanks] Micropatch 9.16_1
Link on message: #10459711
Link on message: #10459711
GhostPrime: Attention Tankers!There are plans to release Micropatch
9.16_1 on October 7th, 2016Maintenance will begin
at 03:30 Pacific Time (10:30 UTC) and will last
approximately one and a half hours.During maintenance, the World of
Tanks servers will be unavailable.Patch Notes:Fixed some technical
issues Fixed the issue with the vehicle concealment coefficient
getting changed near bushes
Subject: Update 9.16: Bugs & Issues
Link on message: #10459601
zhymm, on Oct 06 2016 - 18:50, said: Are you able to run a WGCheck
Diagnostic? I'd like to take a look at your system and game
files. Are you running a Windows OS or Mac OS?
Running WoT with Play On Linux (POL). I have not been
able to run the WGCheck.exe file. It's odd, too. I can
run other .exe files with Wine, but I haven't sussed out why this
one fails. The main thing is the emblems function worked for
me using POL prior to 9.15. I was hoping the new patch (9.16)
would bring a "fix" for it. But, alas ... no luck, yet.
speedlover, on Oct 06 2016 - 21:36, said: http://imgur.com/a/mpm9m Hope these pics help. (I do have
about 3 tanks with binos). EDIT: Reinstalled WOT,
Reinstalled mods. Problem solved.
Darnzey, on Oct 06 2016 - 23:08, said: Is anyone else having an issue with the notifications panel?
It has the red number telling me i have notifications but
when i click on the icon there is nothing there. I can't even
see any battle reports from previous games?
Ebonskaith00, on Oct 06 2016 - 23:16, said: The damage dealt/blocked/assisted panel doesn't show up in replays.
Link on message: #10459601
zhymm, on Oct 06 2016 - 18:50, said: Are you able to run a WGCheck
Diagnostic? I'd like to take a look at your system and game
files. Are you running a Windows OS or Mac OS?
Running WoT with Play On Linux (POL). I have not been
able to run the WGCheck.exe file. It's odd, too. I can
run other .exe files with Wine, but I haven't sussed out why this
one fails. The main thing is the emblems function worked for
me using POL prior to 9.15. I was hoping the new patch (9.16)
would bring a "fix" for it. But, alas ... no luck, yet.Saffr0n: The main issue is compatibility with Linux. Unfortunately,
the client isn't stable on Linux so you will encounter issues
specific to your operating system. The WGCheck tool is looking for
Windows based logs, which is why you may not be able to run
it.
speedlover, on Oct 06 2016 - 21:36, said: http://imgur.com/a/mpm9m Hope these pics help. (I do have
about 3 tanks with binos). EDIT: Reinstalled WOT,
Reinstalled mods. Problem solved.Saffr0n: http://imgur.com/a/mpm9m Hope these pics help. (I do have
about 3 tanks with binos). EDIT: Reinstalled WOT,
Reinstalled mods. Problem solved. It's not your mods, it's a
visual error that we've been tracking since 9.15. Players aren't
missing any equipment because they can confirm that it's still
mounted on the vehicles, but the armory (depot) reports something
wrong.
Darnzey, on Oct 06 2016 - 23:08, said: Is anyone else having an issue with the notifications panel?
It has the red number telling me i have notifications but
when i click on the icon there is nothing there. I can't even
see any battle reports from previous games? Saffr0n: https://na.wargaming...kb/articles/712
Any mod that alters the Notification Center will
result in a blank display despite queued notifications
Ebonskaith00, on Oct 06 2016 - 23:16, said: The damage dealt/blocked/assisted panel doesn't show up in replays.Saffr0n: We're looking into this one. Hopefully it's not a major
annoyance.
Subject: Update 9.16 User Interface changes Feedback
Link on message: #10459498
Nuclear_Ferret, on Oct 06 2016 - 15:05, said: I would like to see the red directional arrows for incoming damage
removed from the game. For me, this just seems absurd since
tanks would not have that information and (in my opinion), it
uselessly clutters the game screen and makes running TDs less
effective. One other thing I would like to see
removed is the notice on the screen about which tank and username
killed your tank. To me, this information is both redundant and
annoying since a player can see that information in the battle
details (if they wish) after the battle has ended. I mean,
come on, does anyone REALLY care about who killed their tank??
When your tank is dead, it is dead; Force-feeding that
information to everyone's screen is an unnecessary annoyance.
Link on message: #10459498
Nuclear_Ferret, on Oct 06 2016 - 15:05, said: I would like to see the red directional arrows for incoming damage
removed from the game. For me, this just seems absurd since
tanks would not have that information and (in my opinion), it
uselessly clutters the game screen and makes running TDs less
effective. One other thing I would like to see
removed is the notice on the screen about which tank and username
killed your tank. To me, this information is both redundant and
annoying since a player can see that information in the battle
details (if they wish) after the battle has ended. I mean,
come on, does anyone REALLY care about who killed their tank??
When your tank is dead, it is dead; Force-feeding that
information to everyone's screen is an unnecessary annoyance.GhostPrime: Thanks for the feedback! The direction of fire indicators
are able to be turned off in the game settings if you do not like
them, and it will be the pre 9.16 versions if you wish!
Subject: Faceit is coming to World of Tanks!
Link on message: #10459350
TommaHulk79, on Oct 06 2016 - 06:14, said: i play wargaming tournys for gold this new face it thingy looks
crapo i bet 50 bucks after the zombie tourny is over no more
tournys appear who's in on the bet? remember when we was told
skirmish and the other tourny thats gone the weekend one would
return i shoulda made a bet on that congrats wargaming you lost my
50 to 100 bucks a week and insane spurges at xmas sales
(spent nearly 200 300 bucks in 1 fortnights pay
Link on message: #10459350
TommaHulk79, on Oct 06 2016 - 06:14, said: i play wargaming tournys for gold this new face it thingy looks
crapo i bet 50 bucks after the zombie tourny is over no more
tournys appear who's in on the bet? remember when we was told
skirmish and the other tourny thats gone the weekend one would
return i shoulda made a bet on that congrats wargaming you lost my
50 to 100 bucks a week and insane spurges at xmas sales
(spent nearly 200 300 bucks in 1 fortnights paydance210: I'll take that bet
If you look on the eSports
calendar, you'll see that for October, there were no tournaments
this week, the Zombie Apocalypse next week and our more regular
tournaments (1v1, 3v3, 5v5 and clan tournaments) starting back up
after that. Faceit offers a different tournament experience
and, with me not being around much this week, this was a good
opportunity to get some people to test it out. It may not be for
everyone, but hopefully some people had fun!
Subject: T110's Second Century of Civilised Comfort
Link on message: #10459203
Link on message: #10459203
The_Chieftain: No. Did not respond to my PM either. Maybe there's some bizarre
local honor code at play which refuses help from the Internet.
Subject: Update 9.16 Spotting changes Feedback
Link on message: #10459114
Graveshot, on Oct 05 2016 - 22:12, said: Not that we don't like Meatball, or think he's not funny at times.
But let's be fair WG. People playing World of
Warships is blessed with this...
What's the deal. If we can't have Dasha, at least get
Meatball to wear a dress for the intros. Oh, and thanks for fixing
the crashing issues. Really, thanks. It's so much
better now knowing that it's not going to crash a couple times a
day. I'll feel safe going back to a prem. account now.
Link on message: #10459114
Graveshot, on Oct 05 2016 - 22:12, said: Not that we don't like Meatball, or think he's not funny at times.
But let's be fair WG. People playing World of
Warships is blessed with this...
What's the deal. If we can't have Dasha, at least get
Meatball to wear a dress for the intros. Oh, and thanks for fixing
the crashing issues. Really, thanks. It's so much
better now knowing that it's not going to crash a couple times a
day. I'll feel safe going back to a prem. account now.
MeatheadMilitia: Trust me. You don't want to see me in a dress.
I played Rugby and had to wear many a dress. It's not a pretty
look. <3
Subject: 9.16 Update Questionnaire and Feedback thread
Link on message: #10458793
Hurk, on Oct 06 2016 - 11:04, said: i like the new features, but im not using any of them.
garage carousel, i need 3 rows, not 2. damage angle stickers.
they are in the middle of the screen and blocking my view, i prefer
my old ones that were closer to the edge where they actually help
my aim. damage panel, data is too sparse, cannot set them
side by side like XVM always has. i didnt really need
a tank compare tool, though its nice to have. I would like to
see armor inspector integrated into the game instead of being a
phone app.
Link on message: #10458793
Hurk, on Oct 06 2016 - 11:04, said: i like the new features, but im not using any of them.
garage carousel, i need 3 rows, not 2. damage angle stickers.
they are in the middle of the screen and blocking my view, i prefer
my old ones that were closer to the edge where they actually help
my aim. damage panel, data is too sparse, cannot set them
side by side like XVM always has. i didnt really need
a tank compare tool, though its nice to have. I would like to
see armor inspector integrated into the game instead of being a
phone app. GhostPrime: Thank you for the feedback! The fire indicators can be
reverted to the old style in the game settings if that is what you
prefer.
Subject: Update 9.16 Spotting changes Feedback
Link on message: #10458772
Graveshot, on Oct 05 2016 - 15:12, said: Not that we don't like Meatball, or think he's not funny at times.
But let's be fair WG. People playing World of
Warships is blessed with this... What's the deal. If
we can't have Dasha, at least get Meatball to wear a dress for the
intros. Oh, and thanks for fixing the crashing issues.
Really, thanks. It's so much better now knowing that it's not
going to crash a couple times a day. I'll feel safe going
back to a prem. account now.
Link on message: #10458772
Graveshot, on Oct 05 2016 - 15:12, said: Not that we don't like Meatball, or think he's not funny at times.
But let's be fair WG. People playing World of
Warships is blessed with this... What's the deal. If
we can't have Dasha, at least get Meatball to wear a dress for the
intros. Oh, and thanks for fixing the crashing issues.
Really, thanks. It's so much better now knowing that it's not
going to crash a couple times a day. I'll feel safe going
back to a prem. account now.GhostPrime: Haha!
I'll let him know your suggestion!
Glad you like the update!
Subject: Premium Tank Recovery
Link on message: #10458720
Skua_of_Prey_, on Oct 05 2016 - 20:16, said: So I was wondering (and this question would benefit any other
players that are wondering this too) with the new tank recovery
system added in-game, are we still able to send in a ticket to
recover a tank that was sold prior to the new recovery system (i.e.
before 9.16)? thanks ~Skua
truecanuck, on Oct 05 2016 - 20:45, said: Yes you can. I submitted ta ticket today for 2 tanks and received
them both tonight
Link on message: #10458720
Skua_of_Prey_, on Oct 05 2016 - 20:16, said: So I was wondering (and this question would benefit any other
players that are wondering this too) with the new tank recovery
system added in-game, are we still able to send in a ticket to
recover a tank that was sold prior to the new recovery system (i.e.
before 9.16)? thanks ~SkuaGhostPrime:
truecanuck, on Oct 05 2016 - 20:45, said: Yes you can. I submitted ta ticket today for 2 tanks and received
them both tonightGhostPrime: This is correct. The exception policy does still apply to
tanks that are restored through tickets (Sold prior to 9.16) The In
game recovery tool will only restore The Premiums that
have been sold after the 9.16 release, and going forward.
Subject: Bugged camera and controls
Link on message: #10458667
Link on message: #10458667
Saffr0n: Hi please run this diagnostic and submit a ticket. I'd like to
review your system information and game files. Also, try to attach
a replay so you can provide more context of the issue.
WGCheck
Subject: Update 9.16: Bugs & Issues
Link on message: #10458472
BDNeon, on Oct 06 2016 - 10:48, said: Inconsistency between displayed assist damage in battle and the
post-results screen. Seems to usually be off by like 10% or so
below the actual value.
zhymm, on Oct 06 2016 - 14:14, said: Can not add emblems to any tanks. When I click on the
"emblem" box in the exterior garage the game client freezes and
locks up my computer. I have to power down the computer to
regain control. For me, this "bug" started with patch
9.15. It persists with the latest patch, 9.16. Prior to
9.15 I had no problematic issues with adding emblems to
tanks. It's a minor annoyance but an annoyance none-the-less.
Running the "plain vanilla" client, no third-party mods
installed. Conversations with other players reveal that some
of them share this problem. I know this is a minor item, but
seeing how it takes gold (and potentially real money) to mount some
emblems, this has to be reducing (in a small way) WoT-NA's cash
flow. Not that I really care about your cash flow other than
if it's insufficient the game would disappear. OMZ
carapolla, on Oct 06 2016 - 14:57, said: Apparently i can't play anymore. After updating my client when i
click on the orange button "Play" my game crashes and i can't save
data so it is sent to you because it won't load. I play on iMac.
macOS sierra version 10.12. I've had problems before with not
loading the battle screen but codeweavers helped me and solved it.
But now I can't even enter the garage or login so please solve this
because I can't play at all!
Link on message: #10458472
BDNeon, on Oct 06 2016 - 10:48, said: Inconsistency between displayed assist damage in battle and the
post-results screen. Seems to usually be off by like 10% or so
below the actual value.Saffr0n: Can you attach a screenshot of the assist damage shown in
battle and a screenshot of your after battle report showing
personal score or detailed report?
zhymm, on Oct 06 2016 - 14:14, said: Can not add emblems to any tanks. When I click on the
"emblem" box in the exterior garage the game client freezes and
locks up my computer. I have to power down the computer to
regain control. For me, this "bug" started with patch
9.15. It persists with the latest patch, 9.16. Prior to
9.15 I had no problematic issues with adding emblems to
tanks. It's a minor annoyance but an annoyance none-the-less.
Running the "plain vanilla" client, no third-party mods
installed. Conversations with other players reveal that some
of them share this problem. I know this is a minor item, but
seeing how it takes gold (and potentially real money) to mount some
emblems, this has to be reducing (in a small way) WoT-NA's cash
flow. Not that I really care about your cash flow other than
if it's insufficient the game would disappear. OMZSaffr0n: Are you able to run a WGCheck Diagnostic? I'd like to take a look at
your system and game files. Are you running a Windows OS or Mac OS?
carapolla, on Oct 06 2016 - 14:57, said: Apparently i can't play anymore. After updating my client when i
click on the orange button "Play" my game crashes and i can't save
data so it is sent to you because it won't load. I play on iMac.
macOS sierra version 10.12. I've had problems before with not
loading the battle screen but codeweavers helped me and solved it.
But now I can't even enter the garage or login so please solve this
because I can't play at all!Saffr0n: Can you verify if you only updated the client or did you
also update MacWrapper?
Subject: FPS - is this ever going to be fixed?
Link on message: #10457440
Link on message: #10457440
Saffr0n: Small upgrades like adding more RAM or switching over to an SSD
would help some. If you're looking for an easy solution without
spending cash you can always defrag the HDD.
Subject: Update 9.16: Bugs & Issues
Link on message: #10457420
GHR1227, on Oct 06 2016 - 05:21, said: Is this a bug? I got 100 base cap points and I didn't get
invader. I capped right before last tank was killed. The
screen shot clearly shows 100 capture points. Looking
at the conditions it's ambiguous of what happens when you cap and
all tanks are killed. What is odd is the replay does not
show ANY information that I capture base points. Is the base
capture point information not showing up for the replay a bug?
http://wotreplays.co...302704cbf3f4fe3
Link on message: #10457420
GHR1227, on Oct 06 2016 - 05:21, said: Is this a bug? I got 100 base cap points and I didn't get
invader. I capped right before last tank was killed. The
screen shot clearly shows 100 capture points. Looking
at the conditions it's ambiguous of what happens when you cap and
all tanks are killed. What is odd is the replay does not
show ANY information that I capture base points. Is the base
capture point information not showing up for the replay a bug?
http://wotreplays.co...302704cbf3f4fe3Saffr0n: This is not a bug and your replay isn't bugged. wotreplays
isn't designed to display mission statistics on your personal
score, but it does show that information on your detailed report.
Here is why this instance is not a bug: Invader
requires the player to successfully capture at least 80 base
points. Your team must win by base capture. The Jagdtiger was
the last enemy vehicle to be destroyed and it occurred before you
reached 100 base capture points. It actually occurred when you had
about 95 so your team won by destroying all enemy team members, not
by base capture. There isn't really any ambiguity here. Victory is
dependent on what condition was met first, and in this case, it was
destruction of all enemy vehicles. For a successful base
capture, the capture points must reach 100 and the capture held for
an additional 3-5 seconds before destruction of the last enemy
vehicle.
Subject: Update 9.16: Bugs & Issues
Link on message: #10457300
bbhullen, on Oct 06 2016 - 01:15, said: Mini map issue. Before the up date, if I enlarged my mini map it
stayed that size in all games unless I changed it. Now I have to in
large it at the start of every game.
Somhlth, on Oct 06 2016 - 02:03, said: There seems to be a bug with Battle Results. After the end of
a battle, I can see the Battle Results just fine. However, if
I close the Battle Results screen, I can no longer re-open
it. I can scroll up and see the summary results for each
battle played in that session, but I can't open any of them up,
after the fact.
Vallanor, on Oct 06 2016 - 02:24, said: Having lots of lag spikes that didn't happen before the update. Ill
have 30-60 ms which is fine but is goes up to 400 ms every 10
seconds or so i loose control of my tank.
wontong, on Oct 06 2016 - 02:47, said: Have an issue while playing arty- once i hit shift key I can't do
anything- move- change ammo- it just sits there being
non-responsive 3 games so far- doesn't do it while playing tanks
blacktulip13, on Oct 06 2016 - 03:04, said: my client doesnt loads, freezes while loading and crashes, I've
could only load the game on safe mode (that sucks), same minimap
issue, also the voice notifications disappear after the battle
starts, that was only at 2 battles and more than 15 attempts to
start the game, good thing this patch was tested...
Thorin_Iron_Shield, on Oct 06 2016 - 03:17, said: I cant enlarge my mini map behind the team list anymore. I play on
a laptop and have large team lists on the side. If I open in a
large window I can up size it once, but in full screen nothing.
This MAJORLY sucks. Is this permanent or will this get fixed at
some point? Trying to read a two inch high mini map at a glance is
almost impossible. Last patch overlaid the team list over the mini
map if you enlarged to to much, and that was annoying but at least
still playable.
Link on message: #10457300
bbhullen, on Oct 06 2016 - 01:15, said: Mini map issue. Before the up date, if I enlarged my mini map it
stayed that size in all games unless I changed it. Now I have to in
large it at the start of every game. Saffr0n: We've already confirmed this to be an issue caused by an
outdated mod.
Somhlth, on Oct 06 2016 - 02:03, said: There seems to be a bug with Battle Results. After the end of
a battle, I can see the Battle Results just fine. However, if
I close the Battle Results screen, I can no longer re-open
it. I can scroll up and see the summary results for each
battle played in that session, but I can't open any of them up,
after the fact.Saffr0n: Interesting. Can you provide a screenshot of your
garage? I'd like to see your notification panel.
Vallanor, on Oct 06 2016 - 02:24, said: Having lots of lag spikes that didn't happen before the update. Ill
have 30-60 ms which is fine but is goes up to 400 ms every 10
seconds or so i loose control of my tank. Saffr0n:
wontong, on Oct 06 2016 - 02:47, said: Have an issue while playing arty- once i hit shift key I can't do
anything- move- change ammo- it just sits there being
non-responsive 3 games so far- doesn't do it while playing tanksSaffr0n:
blacktulip13, on Oct 06 2016 - 03:04, said: my client doesnt loads, freezes while loading and crashes, I've
could only load the game on safe mode (that sucks), same minimap
issue, also the voice notifications disappear after the battle
starts, that was only at 2 battles and more than 15 attempts to
start the game, good thing this patch was tested...Saffr0n: Hi all, I'm sorry that you're experiencing some sort of
connection issue or client crashing. I'd like you to download and
run our WGCheck diagnostic tool so we can have a closer
look at the issue: The file is zipped Run the file Find World
of Tanks in your Directory Check all boxes Run diagnostic Submit a
ticket and attach Please PM me your Ticket ID so I can expedite the
investigation
Thorin_Iron_Shield, on Oct 06 2016 - 03:17, said: I cant enlarge my mini map behind the team list anymore. I play on
a laptop and have large team lists on the side. If I open in a
large window I can up size it once, but in full screen nothing.
This MAJORLY sucks. Is this permanent or will this get fixed at
some point? Trying to read a two inch high mini map at a glance is
almost impossible. Last patch overlaid the team list over the mini
map if you enlarged to to much, and that was annoying but at least
still playable.Saffr0n: Minimap sizing is affected by in game resolution. What
full screen resolution are you currently running and what windowed
resolution are you running?
Subject: Tank Rewards Timing
Link on message: #10457016
Link on message: #10457016
Mugsy_: made a bitly, its linking now. no idea what that is about.
Subject: Tank Rewards Timing
Link on message: #10456969
Link on message: #10456969
Mugsy_: News here for more info: http://bit.ly/2dwAlMN
Subject: Either I didn't get my trick-or-treat points or I don't understand ho...
Link on message: #10456949
Link on message: #10456949
Subject: Tank Rewards Timing
Link on message: #10456942
Link on message: #10456942
Mugsy_: Hello, I see there is some confusion around the timing of
points being credited to your TankRewards.com account. The
most reliable option is to check and spend your points every
Thursday. The points you earned from 4:21am PST Monday to
4:21am PST the following Monday will be added to your account each
Wednesday.But again, I recommend you simply check and spend every
Thursday to be sure all your points are there and ready for
you. Hope this helps.
Subject: Strv m/42-57 Alt A. 2 not available
Link on message: #10456871
Frizzled07, on Oct 05 2016 - 04:17, said: Patch notes say it should be available but it isn't in game or
store... Are they really waiting to sell it?
Link on message: #10456871
Frizzled07, on Oct 05 2016 - 04:17, said: Patch notes say it should be available but it isn't in game or
store... Are they really waiting to sell it?Mugsy_: Hello, I apologize for any confusion, the patch notes reveal
that the vehicle is being added to the client however that does not
necessarily mean that it will be available for sale immediately.
The sale will start tomorrow, this is so we (at WG) can spend today
monitoring the release and ensuring all the deployment activities
happen correctly and keep an eye on any major bugs, points of
confusion, or problems and update could potentially create.
When the sale starts tomorrow, we'll be able to focus our energy on
communicating what this tank is, whats good, bad, or confusing
about it, how it should be played, foraging for good player
opinions, guides, tutorials, etc. Something that we've worked very
hard on over the past year is improving the way we introduce
Premium vehicles, giving people the chance to try them out before
buying via rentals, presenting a fair representation of the
strengths and weaknesses of a tank, creating and gathering
resources to help people get the most out of these new tanks, etc.
Hope that sheds some light on this matter. Looks like
this thread went sideways into flame wars, so with what you will
hopefully find a decent answer, I am closing this guy down.
Roll Out!
Subject: Garage Info Panel
Link on message: #10456866
_JediMindTricks_, on Oct 05 2016 - 22:25, said: So my garage info panel is not working, at all. Before
mods, after mods...nothing. Its there, but nothing shows up.
Link on message: #10456866
_JediMindTricks_, on Oct 05 2016 - 22:25, said: So my garage info panel is not working, at all. Before
mods, after mods...nothing. Its there, but nothing shows up.Saffr0n: Did you enable the XVM setting that utilizes the info panel?
Subject: Garage Info Panel
Link on message: #10456865
__WARDADDY_, on Oct 05 2016 - 22:53, said: I somewhat have same issue no tanks in the garage slots just
the name!!!! PS.I am running the game without mods.
Link on message: #10456865
__WARDADDY_, on Oct 05 2016 - 22:53, said: I somewhat have same issue no tanks in the garage slots just
the name!!!! PS.I am running the game without mods.Saffr0n: The carousel responds to your in-game resolution. Any
graphics display resolution lower than 900 will show a summarized
carousel with just the vehicle names. Any graphics display
resolution at 900 or higher will give you an extended view.
Subject: Update 9.16: Bugs & Issues
Link on message: #10456447
Link on message: #10456447
Saffr0n: Hey Tankers, In order to avoid multiple reports of the
same bug please review this knowledgebase article of confirmed bugs
for Update 9.16: https://na.wargaming...kb/articles/712
Subject: Thanks for the cheat mod WOT
Link on message: #10456315
Link on message: #10456315
GhostPrime: Thank you all for the feedback. In order to better capture
everyone's feelings on this matter, please be sure to post in the
official feedback threads. you can find them here: http://forum.worldoftanks.com/index.php?/topic/515279-official-916-feedback-threads/
Subject: Sup! I'm a new player!
Link on message: #10456220
Mutsu_Kai, on Oct 05 2016 - 01:16, said: Hello Tankers! I just finally got internet, now live in NA... and
got tired of game crash due to high ping of EU. So I reroll anew on
NA! Hopefully you like kawaiiness! Here is a token of love!
Miss ARL44!
So about me, I love WG and animu waifus! I'm fresh rerolling on WoT and WoWS! So let's all fun and stop being all cancer in the game
Love you all, Mutsu!
Link on message: #10456220
Mutsu_Kai, on Oct 05 2016 - 01:16, said: Hello Tankers! I just finally got internet, now live in NA... and
got tired of game crash due to high ping of EU. So I reroll anew on
NA! Hopefully you like kawaiiness! Here is a token of love!Miss ARL44!
So about me, I love WG and animu waifus! I'm fresh rerolling on WoT and WoWS! So let's all fun and stop being all cancer in the game
Love you all, Mutsu!
GhostPrime:
So about me, I love WG and animu waifus! I'm fresh rerolling on WoT and WoWS! So let's all fun and stop being all cancer in the game
Love you all, Mutsu!
Welcome to the NA server, and the NA forums!
So about me, I love WG and animu waifus! I'm fresh rerolling on WoT and WoWS! So let's all fun and stop being all cancer in the game
Love you all, Mutsu!
Welcome to the NA server, and the NA forums!
Subject: Update 9.16: Bugs & Issues
Link on message: #10455943
Sanisk, on Oct 05 2016 - 18:37, said: Found a bug on the Battle results - Team Score tab. No mods
installed yet. When you click on people to see more info,
the right panel sticks to them. As you can see, I have the IS-6
selected, but it still shows the Rhm. Same thing if I click on
anyone else, the Rhm stays there. After looking into it, it
seems to happen when they have Top Gun or Steel Wall medals (the
Leo PTA has High Caliber and Confederate, it didn't freeze). It
only froze on these 2 medals so far, but there might be more
than these 2. The medals images are not displayed on the top of the
right panel on the screenshot, so I'd take a guess that this is
where there's a problem. Just to make it clear : - Open
battle result - Go to team score tab - Click on players with no
medals, no problem. - Click on Player X (the Rhm, in this
case), who has a Top Gun or Steel Wall. The info panel
will appear, the medal image on the red strip on top of
it won't appear. - Click on anyone else. It will stay stuck on
Player X (Rhm). - If you click "Close" on the bottom, and try
to open another one, it's still going to display Player X
(Rhm). - If you close the Battle Results window and reopen it, it
won't be stuck on Player X anymore, until you click on him again
(or anyone with these 2 medals). 
Sanisk, on Oct 05 2016 - 18:55, said: The minimap shrinks to the smallest every time I hit alt + enter to
get out of fullscreen, and it keeps this size when I come back to
fullscreen. Very annoying. I'm playing in safe mode,
too. Do not tell me it's xvm. 
Link on message: #10455943
Sanisk, on Oct 05 2016 - 18:37, said: Found a bug on the Battle results - Team Score tab. No mods
installed yet. When you click on people to see more info,
the right panel sticks to them. As you can see, I have the IS-6
selected, but it still shows the Rhm. Same thing if I click on
anyone else, the Rhm stays there. After looking into it, it
seems to happen when they have Top Gun or Steel Wall medals (the
Leo PTA has High Caliber and Confederate, it didn't freeze). It
only froze on these 2 medals so far, but there might be more
than these 2. The medals images are not displayed on the top of the
right panel on the screenshot, so I'd take a guess that this is
where there's a problem. Just to make it clear : - Open
battle result - Go to team score tab - Click on players with no
medals, no problem. - Click on Player X (the Rhm, in this
case), who has a Top Gun or Steel Wall. The info panel
will appear, the medal image on the red strip on top of
it won't appear. - Click on anyone else. It will stay stuck on
Player X (Rhm). - If you click "Close" on the bottom, and try
to open another one, it's still going to display Player X
(Rhm). - If you close the Battle Results window and reopen it, it
won't be stuck on Player X anymore, until you click on him again
(or anyone with these 2 medals). 
Saffr0n: Thanks for this report, exactly what I'm looking for. We've
confirmed the bug and have sent a bug report to our development
team.
Sanisk, on Oct 05 2016 - 18:55, said: The minimap shrinks to the smallest every time I hit alt + enter to
get out of fullscreen, and it keeps this size when I come back to
fullscreen. Very annoying. I'm playing in safe mode,
too. Do not tell me it's xvm. Saffr0n: When you get out of fullscreen and into windowed mode, I
assume, what is the difference in resolution? Minimap sizing
is constrained by the chosen resolution so I am trying to
understand if it's working as a result of a huge difference in
resolution or performing the change despite any change in
resolution, despite how fractional it is. Can I ask why you
launched the game in Safe Mode if you said you're not running
any mods or XVM?
Subject: Trick or Treat is available.
Link on message: #10455787
f_a_v_a, on Oct 05 2016 - 11:26, said: I noticed something interesting. Some of the houses have
glowing pumpkins in front of them, the pumpkin is not part of the
house and it might be different the next time that the house shows
up. Does anybody know what it means? I had 1 pick
(should have been 3) and i picked a glowing pumpkin house and ended
up with 50 gold.
Link on message: #10455787
f_a_v_a, on Oct 05 2016 - 11:26, said: I noticed something interesting. Some of the houses have
glowing pumpkins in front of them, the pumpkin is not part of the
house and it might be different the next time that the house shows
up. Does anybody know what it means? I had 1 pick
(should have been 3) and i picked a glowing pumpkin house and ended
up with 50 gold.GhostPrime: Hello, Glad you are enjoying TankRewards.com October!
There are some little art assets that are just randomly generated!
Congrats on the gold!
Subject: Official 9.16 Feedback Threads
Link on message: #10455683
Link on message: #10455683
GhostPrime: Hello Tankers, Update 9.16 introduced a lot of changes and
features into the game client.Please Join us in the
discussion threads linked below to make sure your voice is
heard! Global (Battle) chat changes Feedback Thread:
http://forum.worldoftanks.com/index.php?/topic/515247-update-916-global-chat-changes-feedback/
Spotting changes Feedback Thread http://forum.worldoftanks.com/index.php?/topic/515257-update-916-spotting-changes-feedback/
User Interface changes Feedback Thread http://forum.worldoftanks.com/index.php?/topic/515243-update-916-user-interface-changes-feedback/
Update Questionnaire and Feedback Thread http://forum.worldoftanks.com/index.php?/topic/515261-916-update-questionnaire-and-feedback-thread/
Paris Map http://forum.worldoftanks.com/index.php?/topic/515260-update-916-paris-map-poll/
Subject: Update 9.16: Bugs & Issues
Link on message: #10455391
scyorkie, on Oct 05 2016 - 13:22, said: My sound settings will not be saved upon exiting the HD client (the
other settings are fine). So I have to disable the garage music
each time I log on. Also, my minimap shrinks to the smallest
size at the start of every game.
Link on message: #10455391
scyorkie, on Oct 05 2016 - 13:22, said: My sound settings will not be saved upon exiting the HD client (the
other settings are fine). So I have to disable the garage music
each time I log on. Also, my minimap shrinks to the smallest
size at the start of every game.Saffr0n: We've identified that the minimap issue to be attributed to
an outdated version of XVM. Please launch the game in Safe Mode or
uninstall XVM until their devs release an update.
Subject: 9.16 - Thoughts/Thank you
Link on message: #10455344
Link on message: #10455344
GhostPrime: Hey Tankers! Thank you for your thoughts and feedback. I have a few
feedback threads up for the 9.16 update, I would appreciate it if
you would leave your comments and feedback in those threads.
http://forum.worldoftanks.com/index.php?/forum/260-feedback-suggestions/
Реклама | Adv















