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Реклама | Adv

Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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Gnomon
[1.1] Update Feedback
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29.08.2018 17:46:14
 
Subject: [1.1] Update Feedback
Link on message: #11783352

Gnomon: Hey guys, I'm sorry to hear that you're running into bugs or issues. Please post them over in the thread I'm linking so we can gather information from you and alert the devs (you might be PM'ed for more info once you post there): Patch 1.1 Bugs and Issues   @The_Illusive_Man I currently do not have any timeline available on when these issues will be fixed. I will make sure to highlight your post in my feedback report and request more information as to when the issues might be resolved. I do apologize for not having more info for you right now :(  


TheTrustedLlama
Patch 1.1 Bugs and Issues
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29.08.2018 17:44:01
 
Subject: Patch 1.1 Bugs and Issues
Link on message: #11783348

TheTrustedLlama: Good Morning Tankers!   A new patch is upon us, and we'd like for you to report any bugs or issues you are experiencing following the patch.   We will update this thread with known issues as they come out.


Jambijon
August Tournament Schedule!
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29.08.2018 17:25:43
 
Subject: August Tournament Schedule!
Link on message: #11783322

Jambijon: I didn't alter the cap time for the Standard Battle, but I can if you want. ;)


BigDaddyLaxative
August Tournament Schedule!
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29.08.2018 17:25:43
 
Subject: August Tournament Schedule!
Link on message: #11783322

BigDaddyLaxative: I didn't alter the cap time for the Standard Battle, but I can if you want. ;)


Hambijon
August Tournament Schedule!
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29.08.2018 17:25:43
 
Subject: August Tournament Schedule!
Link on message: #11783322

Hambijon: I didn't alter the cap time for the Standard Battle, but I can if you want. ;)


DomoSapien
Hey Domo Let's Get That September Overview Up.
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29.08.2018 17:22:07
 
Subject: Hey Domo Let's Get That September Overview Up.
Link on message: #11783316

DomoSapien: We don't write the monthly overview though! Idk Yankee has never been particularly mean to us. A bit of an oddball, sure, but I've seen much worse.   I'll poke the content team and see if we can figure out when that's going up.  


Jambijon
Hey Domo Let's Get That September Overview Up.
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29.08.2018 17:20:53
 
Subject: Hey Domo Let's Get That September Overview Up.
Link on message: #11783313

Jambijon: September tournament overview will be up within a day or two.  


BigDaddyLaxative
Hey Domo Let's Get That September Overview Up.
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29.08.2018 17:20:53
 
Subject: Hey Domo Let's Get That September Overview Up.
Link on message: #11783313

BigDaddyLaxative: September tournament overview will be up within a day or two.  


Hambijon
Hey Domo Let's Get That September Overview Up.
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29.08.2018 17:20:53
 
Subject: Hey Domo Let's Get That September Overview Up.
Link on message: #11783313

Hambijon: September tournament overview will be up within a day or two.  


Gnomon
[1.1] Update Feedback
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29.08.2018 17:13:34
 
Subject: [1.1] Update Feedback
Link on message: #11783298

Gnomon: Happy patch day, everyone!    Update 1.1 dropped today, and we'd like to gather your initial feedback and thoughts. Please reply to this post with any comments, questions, suggestions, and feedback you may have about the new patch (both positive and negative feedback helps out, just be sure to stay constructive).   Here are some of the main topics from the patch: Polish Tanks New/Updated Maps Personal Missions 2.0 Personal Mission UI   However, feel free to provide any feedback you have over 1.1, even if it doesn't fall under one of the above topics. Every bit of feedback helps! I also added a poll to this post, as the Kursk poll went over well with our teams.    Also, be sure to check out our portal page over 1.1, as it contains a lot of information about the patch: Update 1.1 is Here!    Thanks, everyone!    See you on the battlefield!   


TeriyakiTanker
Rant about "good" players
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29.08.2018 17:05:19
 
Subject: Rant about "good" players
Link on message: #11783281

View PostStrachwitzPzGraf, on Aug 27 2018 - 11:04, said: It's a rant... venting.   Just seems really strange that this team was the red-headed step-child of RNG.  I get it, players (ME TOO) have zero damage games -- but to have 5 of your top guys both by skill and tank type do so friggin' little just seemed extreme to me and highly unlikely unless there was complacent play.   Yes, small sample -- but then if you take the large sample you would never get this concentration of bad... that's why these guys generally have higher stats/PR than me in the first place.   Thank you for you contributions -- and for a place to vent!

TeriyakiTanker:   In a game where your team gets destroyed badly it would make sense to have a lot of players with 0 dmg...... its why you lost.


TeriyakiTanker
Serious Question
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29.08.2018 16:34:50
 
Subject: Serious Question
Link on message: #11783223

View Postsergeantmine09, on Aug 29 2018 - 08:04, said:   I definitely enjoyed the game when I started playing more consistently in 2016. Around late 2017 things started to get a little meh then early 2018 it just kind’ve took a nosedive     I thought the AMX 13 90 was nerfed in a major light nerf due to the new Tier 10 lights being added. But I am probably wrong on that. However I know for a fact the Type 4 Heavy recieved an armor nerf essentially turning it into a stick of butter for people to cut through

TeriyakiTanker:   Pretty sure neither one of these was nerfed at all.  AMX actually got buffed but moved up a tier so the answer to whether or not that is a nerf may be in the eye of the beholder.


TeriyakiTanker
Serious Question
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29.08.2018 16:30:44
 
Subject: Serious Question
Link on message: #11783218

View Postsergeantmine09, on Aug 28 2018 - 23:26, said: I am genuinely curious as to what is so fun about this game? I must be missing something because all I see is constant failure no matter how hard I try.

People tell me to get good, and I try, but only to end up getting kicked back down by an assortment of bad things.

I finally achieve Tier 9, just to have both of the Tier 9's I acquired get nerfed.

What is so fun about this game that allows it to stay relevant? What am I missing that makes this game so enjoyable to others? I want to play it because I enjoy World War II era tanks(even though later tiers are just fantasy or vietnam era). But I cannot enjoy it because that reason is not strong enough to help me see past the constant, crippling failure that this game so kindly hands me every day of the week. I want to find another game, but this is the only game that offers me reliable connection on such a garbage network. I play off a hotspot that has limited data. Whether it is used up or not, WoT is the only game to deliver good connection. 

I know a lot of you may want to comment something condescending or rude, and that's fine. But could someone at least give me some sort of answer? This game causes me stress, and I want to know if there is some way I can defeat this stress and finally enjoy it for what it is. 
 

TeriyakiTanker:   If a game causes you an uncomfortable level of stress you need to stop playing it, period end of the story.  A little stress is not a bad thing but you really should be playing this game to have fun.


TeriyakiTanker
1.1 Map Status: 35 Maps In-Game, 21 Maps Missing & What's In Development
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29.08.2018 16:19:24
 
Subject: 1.1 Map Status: 35 Maps In-Game, 21 Maps Missing & What's In Development
Link on message: #11783193

TeriyakiTanker: Nice post, really helps us see where we are at with maps.


TeriyakiTanker
What am I doing wrong when moving crews around?
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29.08.2018 16:03:09
 
Subject: What am I doing wrong when moving crews around?
Link on message: #11783168

View PostShortcult, on Aug 28 2018 - 23:38, said:   Nice reply, reaffirming everyone's opinion of you?

TeriyakiTanker:   Not saying you are wrong but when someone has 22k games and doesn't know the answer to that question it has to make you wonder when they bought the account,


Felipe6666Original
Torneos de septiembre
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29.08.2018 01:25:31
 
Subject: Torneos de septiembre
Link on message: #11782474

View Post_Visa_Warrior_, on Aug 28 2018 - 14:03, said: Que no se malinterprete. Soy el primero que celebra la existencia de cualquier tipo de torneos y los juego casi todos de hecho.

Felipe6666Original:   Yo entendí tu punto ;)  

View Post_Visa_Warrior_, on Aug 28 2018 - 14:03, said: Pero es como medio random la cosa. Todos los fines de semana cambian.
No estaría bueno dejar algo fijo tipo como hubo tantas veces skirmish, weekday warface, weekly, stand to, platournaments. A mismos horarios días siempre...
Facilitaría la organización de los teams y players para jugar. 

Como ejemplo nomás viernes 5vs5, sab 3vs3, dom 1vs1. Fijos a mismos horarios, mismos premios. Darle más regularidad? Me parece que mejoraría la participación.

Felipe6666Original:   Eso es justamente lo que queremos evitar: torneos monótonos e iguales todas las semanas (parecen un loop del sistema). Ojo, no creemos que sean malos, pero queremos ser creativos por ahora. Si seguimos teniendo inconvenientes y vemos que no podemos manejarlo, pondremos todo en automático y listo.  

View Post_Visa_Warrior_, on Aug 28 2018 - 14:03, said: Recuerdo que incluso cuando estaba d4nce los últimos torneos inclusive emparejaba los grupos por la experiencia en torneo de los equipos que jugaban, estaba buenísimo... si, julio de 2017 allá lejos.
Y otra cosa... si la gente no va a la web o foro ni se entera de los torneos, porque no colocar un desplegable ingame que informe de los proximos torneos o la misma posibilidad de armarlo y aplicarlo desde el juego.
100 veces más práctico que hacerlo desde la web e incluso más players se enterarían.

Los torneos no tienen ninguna campaña de comunicación que acompañe su desarrollo. NI gráficas, ni videos ni nada que los promocione.   

Felipe6666Original:   Concuerdo al 100%. Todo eso está en nuestros planes (con énfasis en la promoción de los torneos, explicar cómo funcionan, etc.). De hecho, acabamos de encontrar la manera de asignar misiones de torneos para quienes se inscriban en ellos. Es decir, además de pelear por el premio principal, tendrán una misión básica (ocasionar X cantidad de daño, destruir Y cantidad de vehículos, etc.) que otorga un premio menor automático (como pueden ser Reservas Personales o lo que querramos).   ¡Saludos!  


MA77
Inscrições e Emblemas - Brasil
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28.08.2018 20:08:51
 
Subject: Inscrições e Emblemas - Brasil
Link on message: #11782036

MA77: Saudações, Quais inscrições e emblemas nacionais vocês adicionariam no jogo? Há emblemas ou frases históricas? Zueiras serão deletadas.


Gnomon
1.1. hit RU today, EU and NA, tomorrow
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28.08.2018 19:50:19
 
Subject: 1.1. hit RU today, EU and NA, tomorrow
Link on message: #11781992

View Postsleeper_agent, on Aug 28 2018 - 07:49, said: when does 1.1 come out for the NA server? IE us

Gnomon:   Heya! 1.1 will drop tomorrow (the 29th). The servers will be down from 01:00 PT (04:00 ET) to 07:30 PT (10:30 ET)  ​ Check out this article for more info: Update 1.1 is Here!   Hope this helps :girl:


Gnomon
Update 1.1!
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28.08.2018 19:35:18
 
Subject: Update 1.1!
Link on message: #11781969

Gnomon: Hey, everyone!  Hope that you're having a great Tuesday! Guess what? Update 1.1 drops tomorrow!   On Wednesday the 29th, the World of Tanks servers will be down from 01:00 PT (04:00 ET) to 07:30 PT (10:30 ET) to get everything in order. Players with Premium will be credited an additional 24 hours of Premium time to make up for the maintenance period.  With the release of 1.1 comes Personal Missions: The Second Front, the Polish tech-tree, new maps, and more! We're pretty excited for this update, and we hope you will be too.  Also, be sure to check out our Update 1.1 page, as it contains a lot of information/widgets that will explain the update more thoroughly (there are also videos and articles to peruse): Update 1.1 Is Here! Once the patch goes live tomorrow I'll post a feedback thread so you can share your thoughts on 1.1. Thanks, everyone! We hope to see you on the battlefield tomorrow! 


Felipe6666Original
Torneos de septiembre
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28.08.2018 17:42:35
 
Subject: Torneos de septiembre
Link on message: #11781743

View Post_Visa_Warrior_, on Aug 28 2018 - 00:01, said: Por qué el 2vs2 paga tan poco y el 1vs1 paga tanto...  pregunto.

No debería ser al revés? Premiar con más el jugar en equipo?... totalmente desalentador los premios del 2vs2 :/
Las reservas del 2vs2 podrían ser de créditos, ahí estaría interesante por lo menos también.

Felipe6666Original:   Supongo que son maneras de verlo. Las chances de ganar en equipo son más altas que las de jugar solo. Además, el 2 vs. 2 está pensado para jugadores que no tienen tanta experiencia en el juego todavía (por eso es de nivel VI) y las recompensas son más una ayuda para que progresen más rápido que otra cosa.   No imagino lo que pasaría si pusieramos premios grandes en torneos de nivel bajo :P. No que no haya excelentes jugadores que participen de estos torneos, pero al menos su recompensa no será tan grande por aprovecharse de los pequeños jugadores :teethhappy:.   ¡Saludos!


Jambijon
Update 1.1: Preload Option
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28.08.2018 17:25:33
 
Subject: Update 1.1: Preload Option
Link on message: #11781722

Jambijon: Attention Tankers! We've released a preload of update 1.1 for those interested in getting a head start so they don't have to come home to an update notification. For a full guide on how to enable the preload, visit the link provided below: https://worldoftanks.com/en/content/guide/general/preloading-guide/ Have a good one!


BigDaddyLaxative
Update 1.1: Preload Option
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28.08.2018 17:25:33
 
Subject: Update 1.1: Preload Option
Link on message: #11781722

BigDaddyLaxative: Attention Tankers!   We've released a preload of update 1.1 for those interested in getting a head start so they don't have to come home to an update notification.   For a full guide on how to enable the preload, visit the link provided below:   https://worldoftanks.com/en/content/guide/general/preloading-guide/   Have a good one!


Hambijon
Update 1.1: Preload Option
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28.08.2018 17:25:33
 
Subject: Update 1.1: Preload Option
Link on message: #11781722

Hambijon: Attention Tankers!   We've released a preload of update 1.1 for those interested in getting a head start so they don't have to come home to an update notification.   For a full guide on how to enable the preload, visit the link provided below:   https://worldoftanks.com/en/content/guide/general/preloading-guide/   Have a good one!


DomoSapien
Season 9 Clan Playoff Tournament
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28.08.2018 01:45:50
 
Subject: Season 9 Clan Playoff Tournament
Link on message: #11781021

View PostExo__Toxic__Ape_____oof, on Aug 27 2018 - 15:24, said: cool

mahou wins xD

DomoSapien: Who knows, maybe there will be an underdog clan that comes out of nowhere and takes you guys out! :P

View Postpickpocket293, on Aug 27 2018 - 15:38, said: Prizes? Why are we doing this?

DomoSapien: I'll update the post with prizes once those get approved, which should hopefully be quite soon :)
All the details will be in the rulebook that all participants will have access to as well.

View PostElevendy, on Aug 27 2018 - 15:56, said: Nice way to benchmark who has the best A teams, even though this war kind of showed that already as is.

DomoSapien: An added benefit is that it should generate a bunch of cool content and get more folks fired up for CW Season 10! 

View PostColorHawk, on Aug 27 2018 - 15:57, said: Will there be any regulations on streaming the matches? Like mandatory stream delays and such

DomoSapien: Stream format is still in the works, hopefully a short delay. Hopefully we'll have more details soon but it should work itself out with how we set it up. The NA/EU show match was cool but there was a solid delay so streamers couldn't really get a chance to interact with their audiences too much. Still, tons of folks tuned in so hopefully this should be just as fun, if not more.


MA77
[Temporada 9] Torneio de Clãs
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28.08.2018 01:34:03
 
Subject: [Temporada 9] Torneio de Clãs
Link on message: #11781004

MA77: Comandantes!   Temos algumas novidades interessantes para compartilhar com você. Já estamos em contato com a maioria dos clãs envolvidos, então isso pode não ser uma surpresa para todos, mas para todos que não sabem, nós estaremos promovendo um Torneio de Clãs os 16 melhores colocados da Temporada 9 do Mapa Global, entre os dias 6 e 9 de Setembro.
Cronograma do Playoff
Quinta (06/09) e Sexta (07/09) 21:00 BRT
Fase de Grupos (Classificatória)
Todas as 16 equipes vão se enfrentar durante os dois dias de Classificatória da Fase de Grupos para determinar as quatro equipes que avançarão para as Semifinais.   Tamanho da Equipe: 15 + 15 Reservas
Duração da Batalha: 15 min
Tipo de Batalha: Batalha Padrão Intervalo: 3 minutos entre batalhas Nível Mínimo: 8 Nível Máximo: 10 Mínimo Total de Nível na Batalha: 100 Máximo Total de Nível na Batalha: 150 Melhor de Dois (MD2)  
Sistema de Pontuação da Fase de Grupos: 3 pontos por uma vitória, 1 ponto por empate, 0 pontos por uma derrota
Regra de Desempate da Fase de Grupos: O sistema de desempate da Fase de Grupos será o Confronto Direto. Se a Equipe A empatar com a Equipe B, a equipe vencedora do confronto entre as duas determinará a equipe que ficará posicionada acima da outra na tabela.
Se ocorrer um empate de três equipes e a Equipe A venceu a Equipe B, a Equipe B venceu a Equipe C e a Equipe C venceu a Equipe A, as equipes serão posicionadas de acordo com as seguintes condições:    1º Condição: Número de Batalhas vencidas 2º Condição: Número Total de Veículos Destruídos   Sábado 8/9 21:00 BRT
Semifinais As quatro equipes melhores classificadas ao final da Fase de Grupos participarão das Semifinais, realizadas em Salas de Treinamento.  De acordo com a sua classificação na Fase de Grupos, o 1º lugar das Classificatórias enfrentará o 4º lugar, o 2º lugar será o 3º colocado. Tamanho da Equipe: 15 + 15 Reservas
Duração da Batalha: 15 min
Tipo de Batalha: Ataque/Defesa no modo de Batalha Padrão (Uma base de captura em cada lado) O Atacante vence se: Capturar com sucesso a base inimiga OU Destruir todos os veículos inimigos O Defensor vence se: Defender com sucesso a base de captura do Atacante e sobreviver durante todos os 15 minutos OU Destruir todos os veículos inimigos Nível Mínimo: 8 Nível Máximo: 10 Mínimo Total de Nível na Batalha: 100 Máximo Total de Nível na Batalha: 150 Melhor de Cinco (MD5)   Domingo 9/9 21:00 BRT
Finais
As equipes vencedoras da Semifinal enfrentam-se para a disputa da 1ª colocação. Tamanho da Equipe: 15 + 15 Reservas
Duração da Batalha: 15 min
Tipo de Batalha: Ataque/Defesa no modo de Batalha Padrão (Uma base de captura em cada lado) O Atacante vence se: Capturar com sucesso a base inimiga OU Destruir todos os veículos inimigos O Defensor vence se: Defender com sucesso a base de captura do Atacante e sobreviver durante todos os 15 minutos OU Destruir todos os veículos inimigos Nível Mínimo: 8 Nível Máximo: 10 Mínimo Total de Nível na Batalha: 100 Máximo Total de Nível na Batalha: 150 Melhor de Sete (MD7)   Então, o que isso significa para você, se você não está em um desses clãs? Nós tivemos um feedback muito impressionante sobre os Códigos de Bônus do "Team Pick" da partida MAHOU/FAME, então eles voltarão para o Torneio de Clãs! Em breve anunciaremos mais detalhes, mas essencialmente você poderá selecionar um Código de Bônus para votar em qual Clã você acha que ganhará! Todos que usarem um desses códigos de bônus receberão um prêmio, mas se você escolher corretamente, receberá um prêmio muito melhor!
Se o seu clã estiver participando do Playoff: Se o seu clã terminar entre os 16 melhores colocados da Temporada 9, o comandante será contactado via e-mail. No entanto, os clãs que estão confiantes de que conseguir ficar entre os 16 melhoresr e desejam dar o pontapé inicial, são bem-vindos para nos enviar as seguintes informações listadas abaixo:   Manager da Equipe - 1º Ponto de Contato - Não estará participando de Batalhas - Gostaríamos de ter um ponto de contato disponível nos Dias de Jogo para quaisquer dúvidas, preocupações e decisões de última hora em relação a possíveis problemas técnicos. Preferiríamos que o primeiro ponto de contato não estivesse participando das batalhas, de modo que tivéssemos alguém imediatamente disponível para conversar sem distraí-los de uma batalha.   Capitão de Equipe - 2º Ponto de Contato - Pode participar de Batalhas - O segundo ponto de contato será envolvido se, por algum motivo, não pudermos entrar em contato com o Manager da Equipe.   Ambos serão convidados para um servidor de Discord separado, que será criado para comunicação entre as equipes e administradores do torneio.
Os arquivos de replays são obrigatórios para cada jogador que participar de uma batalha.  Os arquivos Python dos jogadores são obrigatórios para antes e depois de cada dia de jogo.   Depois que ambos os PDC forem contactados, eles receberão detalhes sobre o upload dos arquivos necessários e serão responsáveis ​​por compartilhar essas informações com os colegas de equipe.
Todos os jogadores devem concordar com o livro de regras oficial, que será fornecido diretamente às equipes e cobrirá todos os detalhes que não foram abordados neste anúncio.   Onde assistir A maioria, se não todos os clãs, estarão transmitindo esses jogos em seus respectivos canais do Twitch ou Youtube. Publicaremos em breve mais informações com links para algumas transmissões específicas em que você pode assistir.   Também estaremos transmitindo as Finais no Canal Oficial da Wargaming NA na Twitch, com comentários ao vivo em inglês. 


Felipe6666Original
Matar aliados = menos dias premium?
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28.08.2018 00:59:08
 
Subject: Matar aliados = menos dias premium?
Link on message: #11780943

Felipe6666Original: Thread cerrado (duda resuelta).


Felipe6666Original
Recopilación de lo que se viene a Futuro.
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28.08.2018 00:58:27
 
Subject: Recopilación de lo que se viene a Futuro.
Link on message: #11780941

Felipe6666Original: Me agrada, me agrada... Lástima que no pueda participar activamente de este thread :(   ¡Saludos!


Felipe6666Original
Torneos de septiembre
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28.08.2018 00:55:53
 
Subject: Torneos de septiembre
Link on message: #11780938

View PostKeepYourselfSafe_xD, on Aug 27 2018 - 18:39, said: No tengo intencion de apenar o algo igual pero en la forma en la que escribiste esta thread tu Español suena super quebrado/roto, como que si hubieras usado Google Translate /:

Felipe6666Original:   ¿Podrías justificar tu parecer gramaticalmente y/o sintácticamente? ¡Toda sugerencia es bienvenida!  

View PostKeepYourselfSafe_xD, on Aug 27 2018 - 18:39, said: Aparte de eso, porque hay problemas como el de la imagen para los torneos? Se mira como que si es un arreglo muy simple, no?

Felipe6666Original:   ¿Se mira? No entendí la segunda pregunta, pero, repondiendo a tu inquietud, el sistema muestra esa imagen al seleccionar el mapa Provincia por un motivo que desconocemos. Obviamente, la idea es arreglarlo.   ¡Saludos!


Felipe6666Original
Torneos de septiembre
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28.08.2018 00:06:00
 
Subject: Torneos de septiembre
Link on message: #11780852

Felipe6666Original: ¡Buenas a todos!   En este thread iré publicando los torneos disponibles para cada semana de septiembre conforme vayan saliendo. Recuerden leer las reglas generales de los torneos para evitar confusiones y poder reportar problemas (en caso de haberlos).   Estos son los torneos para el fin de semana que va del 1 al 2 de septiembre:   2 vs. 2: ¡Sin límites en Provincia!: https://worldoftanks.com/es-ar/tournaments/1000000755/ (sí, el mapa es Provincia por más que la imagen en los detalles muestre otra cosa) 1 vs. 1: Lucha de domingo: https://worldoftanks.com/es-ar/tournaments/1000000756/   ¡Buena suerte!   ¡Saludos!


Felipe6666Original
Mapa Global: Temporada 10 - Mecánica de Alianza
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27.08.2018 23:58:38
 
Subject: Mapa Global: Temporada 10 - Mecánica de Alianza
Link on message: #11780832

View PostNupetiet, on Aug 27 2018 - 17:24, said: Esto de liberar info por goteo no se ve muy bien. Deja una sensación de que los productores no están seguros de lo que están haciendo. 

Felipe6666Original:   Ehm, no... La idea es que se vayan anticipando un poco a lo que se viene. Los planes para esta temporada ya están hechos.


DomoSapien
Time for Tank Bots?
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27.08.2018 23:40:55
 
Subject: Time for Tank Bots?
Link on message: #11780798

DomoSapien: Make sure you are on US central server and not on the LATAM server. LATAM server population tends to be lower so you'll have a hard time finding matches in certain tiers depending on when you're playing.


DomoSapien
Season 9 Clan Playoff Tournament
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27.08.2018 23:26:00
 
Subject: Season 9 Clan Playoff Tournament
Link on message: #11780759

DomoSapien: Tankers! 

We've got some exciting news to share with you. We've already been in contact with most of the Clans involved, so  this may not be a surprise for everyone, but for everyone who doesn't know...
We will be hosting a Clan Tournament for the Top 16 Global Map Finalists from September 6th - 9th.
Playoff Schedule:
Thursday 9/6 - Friday 9/7 17:00 PT | 19:00 CT | 20:00 ET
Round Robin Qualifiers
All 16 Teams will face off in a Two-Day series of Round Robin Qualifiers to determine the 4 Teams that will be advancing to the Semi-Finals   Team size: 15 + 15 Reserve
Battle Duration: 15 mins
Battle Type: Standard Battle Staging Breaks: 3 Mins between battles Minimum Tier: 8 Maximum Tier: 10 Minimum Battle Tier: 100 Maximum Battle Tier: 150 Best of 2   Round Robin Points: 3 Points for a Victory, 1 Point for a Draw, 0 Points for a Loss
Round Robin Head-to-Head rule: If team A ties team B, the team that won when they played against eachother will place above the other team.
If a 3-way tie occurs where Team A beats Team B, Team B beats Team C, and Team C beats Team A, teams will be placed according to the following conditions:
  1st (Primary Condition): Number of Battles won 2nd (Secondary Condition): Total Number of vehicles Destroyed     Saturday 9/8 17:00 PT | 19:00 CT | 20:00 ET
Semi-Finals
Top 4 Teams from the Round Robin Qualifiers will Participate in a Single-Elimination Bracket run through Training Rooms. 1st Place from Qualifiers will face 4th Place, 2nd Place will face 3rd Place. Team size: 15 + 15 Reserve
Battle Duration: 15 mins
Battle Type: Attack/Defense on Standard Battle Format - 1 Cap Circle on Each Side Attacker Wins if team is able to: Successfully Capture the Enemy Base OR Destroy all Enemy Vehicles Defender Wins if team is able to Successfully Defend Base from attacker and Survive full 15 minutes OR Destroy all Enemy Vehicles​ Staging Breaks: 3 Mins between battles Minimum Tier: 8 Maximum Tier: 10 Minimum Battle Tier: 100 Maximum Battle Tier: 150 Best of 5


  Sunday 9/9 17:00 PT | 19:00 CT | 20:00 ET
Finals
Top 2 Teams from Semifinals face off for 1st Place Team size: 15 + 15 Reserve
Battle Duration: 15 mins
Battle Type: Attack/Defense on Standard Battle Format - 1 Cap Circle on Each Side Attacker Wins if team is able to: Successfully Capture the Enemy Base OR Destroy all Enemy Vehicles Defender Wins if team is able to Successfully Defend Base from attacker and Survive full 15 minutes OR Destroy all Enemy Vehicles​ Staging Breaks: 3 Mins between battles Minimum Tier: 8 Maximum Tier: 10 Minimum Battle Tier: 100 Maximum Battle Tier: 150 Best of 7   So what does this mean for you, if you're not in one of these clans? We got a lot of really awesome feedback regarding the "Team Pick" Bonus Codes for the MAHOU/FAME Show match, so those will be making a comeback for the Clan Playoffs! More details to come, but essentially You will be able to select a Bonus Code to vote for which Clan you think will win! Everyone who uses one of these Bonus Codes will receive a prize, but picking correctly will get you a better prize!
If your Clan will be Participating in the Playoff: Your Clan Commander will be contacted by Email if you place in the Top 16 on the Global Map. However, clans that are confident they will place and wish to get the ball rolling are more than welcome to PM me on the Forums or Discord with the information listed below. 

Team Manager - 1st Point of Contact - Will not be participating in Battles - We would like to have a point of contact to be available on Game Days for any last-minute questions, concerns, and decisions regarding any potential technical issues. We would prefer the first point of contact not be participating in the battles so that we have someone immediately available to talk to without distracting them from a battle. Team Captain - 2nd Point of Contact - Can participate in Battles - The secondary point of contact would be involved if for some reason we're unable to contact the 1st POC.

Both POC's will be invited to a separate Discord Server that will be created for Communication between Teams and Tournament Admins.
Replays will be required from each player for each battle. Python logs will be required from each player before and after each Game Day.   Once POC's are contacted, they will be provided with details for uploading the required files and will be responsible for sharing this information with teammates.
All players must agree to the official rulebook, which will be provided to teams directly and cover any details that haven't been covered in this announcement.   Where you can watch: Most, if not all clans will be streaming these matches on their respective Twitch or Youtube streams. We will be publishing more information soon with links to some of the specific streams where you can tune in and watch. We will also be streaming the Finals to the official Wargaming NA Twitch Channel, with live commentary.

Questions? Concerns? Please feel free to send me a PM.


1984BigBrother
when does CWs actually end
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27.08.2018 21:42:47
 
Subject: when does CWs actually end
Link on message: #11780561

1984BigBrother: Final battles are tonight, I know there have been issues with the dates in the past but this time and going forward they should be correct


Felipe6666Original
Torneos de agosto
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27.08.2018 21:04:43
 
Subject: Torneos de agosto
Link on message: #11780496

View PostHighCharity_AkemiHomura, on Aug 27 2018 - 14:40, said:   No han salido Uwu

Felipe6666Original:   Bueno, todavía queda tiempo para que termine el día :P


DomoSapien
RNG fiddling with gun depression?
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27.08.2018 20:30:30
 
Subject: RNG fiddling with gun depression?
Link on message: #11780439

DomoSapien: This isn't an RNG element, moreso a biproduct of how shell trajectory is calculated in World of Tanks. At least, that's what it sounds like based on your description   As you probably have noticed at some point or another, large caliber HE rounds fired out of a Derp Gun or Howitzer will actually arc upwards ever-so-slightly then drop down in time to hit their target.

That is because the distance the shell needs to travel is calculated based on your aimpoint. In trying to account for a physical target and calculating the shell trajectory for a shot originating at the base of your turret, there is a bit of a 'jump' with the reticle when it's presented with a physical target over a ridgeline at a considerable distance away. 

Anyway, this is my understanding of this phenomenon. Hard to say without a replay.    


Felipe6666Original
Matar aliados = menos dias premium?
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27.08.2018 19:09:09
 
Subject: Matar aliados = menos dias premium?
Link on message: #11780281

Felipe6666Original: Como dijeron, no se quitan días de Cuenta Premium por dispararle a aliados o destruirlos.   ¡Saludos!


DomoSapien
Tournament Winners.
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27.08.2018 19:03:42
 
Subject: Tournament Winners.
Link on message: #11780271

View PostTheDerpinator9000, on Aug 27 2018 - 03:54, said:   While this quote holds your answer, allow me to go into further details.   Round Robin (The style of tournament you played in for the 1v1's) take a Head to Head approach. What this means is that the Head to Head result from each match over rules the amount of points the teams earn, this is also the reason a 3 way tie for 1st is one of the two ways for more than one team to earn first place, although more on that in a minute. As you know, points work like this:   3: Victory 1: Draw 0: Defeat   However, while points may be presented as the primary factor for scores in tournaments, it's actually the H to H that makes the difference Points are more of a, let say backup plan.

Now back to the 1st place ties: When two teams have the same result in points (which means they won, lost and drawn the same amount of games.) The team that one over the other team gets first. But what about the other way to get a 1st place tie? Well, given that both teams have more points than anyone else in that bracket, if said teams draw the match, and still have more points than anyone else in their bracket: Only then, will they be able to pull a two way tie for first. This is one of two ways, but that'd require both teams to not have lost any matches, and drawn theirs against each other.

But what about a three way tie? Well, this is more of a rare occasion, and one that can't really be set up, but all teams in question, would of had to lose to each other, once, this means Team A would of had to lose to Team B, but beat Team C, Team B loses to Team C, but wins against Team A, and Team C loses to Team A but wins against Team B, and all teams have the highest amount of points at the end, it will award all three teams first, because there is no other way to place someone over another, in a head to head fashion.

Hope any of this helps!

DomoSapien:   This is totally correct. The Round Robin Head-to-Head rules are posted to our Tournaments General Rules & Resulations post in this subforum as well. If you've got any lingering concerns please feel free to send me & Jambijon a PM.  


Felipe6666Original
FECHAS DE LAS VENTAS EN TANQUES
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27.08.2018 18:56:56
 
Subject: FECHAS DE LAS VENTAS EN TANQUES
Link on message: #11780257

Felipe6666Original: Esa información no puede darse por anticipado. Hay que estar atento a las noticias ;) Lo único seguro, es que todos los tanques "comunes" y "raros" siempre aparecen en el Calendario de Adviento a partir de diciembre :D   ¡Saludos!   P.D.: Thread movido por temas organizativos.


Felipe6666Original
Torneos de agosto
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27.08.2018 17:10:49
 
Subject: Torneos de agosto
Link on message: #11780102

View PostHighCharity_AkemiHomura, on Aug 26 2018 - 19:20, said:   Solo hay ese torneo para esta semana, y encima esta demasiado largo o asi sera al menos 3 horas neeeee Uwu quiero vida social al menos un poco mas de la actual kek hahahaha

Felipe6666Original:   Hoy deberían salir los que quedan ;)


Jambijon
I can't believe I'm saying this but... thank you Wargaming
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26.08.2018 22:04:25
 
Subject: I can't believe I'm saying this but... thank you Wargaming
Link on message: #11779069

View PosttheSparatan117, on Aug 26 2018 - 18:14, said: I just bought the Mutz the other day because I was looking for an additional T8 tank to play with. I like the flow and progression of tanks at T8 and it really shows off the best fundamentals of the game. I had watched other people play with the Mutz in times past and thought "wow, that tank is annoying" without giving it much thought to being "OP" or something of the nature.    However, since I've been playing it (since I bought it) I have been enjoying playing world of tanks again.... which is a foreign concept to me (why do I play this game again if I didn't enjoy it?) ... but in all seriousness... it's literally everything I like about this game while having the perks to enable me to ignore the things I hate about it. Things like: Bad economy above Tier 7, Matchmaking, cost of ammunition, cost of repairs, cost of consumables.... even when I get a loss in the tank and lose and do almost no damage, I still come out with positive credits. That makes me want to play all the more with this thing.    I've actually fared pretty well with the tank so far, averaging around 800 damage per game, which is not a small number given that the alpha of this tank hovers right around 230. It's fast, it's nimble, and it comes with camo already built into the hull. The gun depression is insane, and the rate of fire isn't bad either.    If I had to ask Wargaming to look into buffing anything about it to give it a sweet spot, I'd recommend taking a second off of it's reload time (6.6 seconds down to 5.6 seconds) and decreasing it's dispersion from 0.33 to 0.32 or even 0.31. Since that's heavily RNG based, I'd leave it up to the developer to tinker with. There is definitely a notable difference between 0.33 and 0.32 but it doesn't feel like the "sweet spot".    Anyways, thanks WG... I'll look forward to seeing more of you guys on the battlefield. 

Jambijon:   I love the Mutz!  One of my favorite mediums and I'm almost to my second mark of excellence!  The KR Patton is similar but I like the Mutz way more.


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