Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject: [Superteste] Tanques Premium de MM Preferencial
Link on message: #11786685
Link on message: #11786685
MA77: Saudações, tanqueiros!
Na Atualização 1.1 o sistema de Missões Pessoais foi redesenhado, os tanques poloneses foram introduzidos, novos mapas adicionados... tudo isso é ótimo e divertido. No entanto, temos que fazer mais, e isso inclui melhorar o estado dos tanques com matchmaking preferencial. Bem, estamos trabalhando nisso.
Durante a primeira rodada de testes, melhoramos as estatísticas desses veículos e em seguida, verificamos a dinâmica das estatísticas de batalha e seus comentários. Os dados de batalha e as suas reações mostraram que devemos fazer ajustes adicionais. Os tanques com MM preferencial se saíram melhor, mas não o suficiente. Antes desse teste, a eficiência de combate desses veículos variava muito: alguns haviam ficado um pouco melhor, alguns tinham sido verdadeiramente abismais. A primeira rodada do Superteste nos deu uma base firme para ir além: o nível de desempenho de batalha dos preferenciais é agora (aproximadamente) o mesmo. Então, estamos prestes a dar o segundo passo. A segunda rodada do Superteste para os tanques de matchmaking preferencial com estatísticas retrabalhadas será lançada hoje. As mudanças iniciais irão impulsionar levemente a eficiência desses veículos, mas nada de extremo: estudaremos os números e faremos com que esses tanques consigam se manter contra os veículos do Nível IX e em batalhas de nível único. Mais ajustes estatísticos podem ocorrer.
Os preferenciais não se tornarão tão eficientes quanto os tanques normais, pois não enfrentarão os monstros de nível X na batalha. Então (por exemplo) o desempenho do IS-3 e do IS-6 não deve se tornar uniforme, mas o último será um trunfo em batalhas com os níveis acessíveis a ele.
Mais Mudanças
Mais uma vez: as
correções iniciais para as estatísticas dos preferenciais não são
finais; os parâmetros dos tanques podem mudar novamente antes de
serem lançados no servidor principal.
Não deixe de acompanhar as novidades e boa sorte no campo de batalha!
Na Atualização 1.1 o sistema de Missões Pessoais foi redesenhado, os tanques poloneses foram introduzidos, novos mapas adicionados... tudo isso é ótimo e divertido. No entanto, temos que fazer mais, e isso inclui melhorar o estado dos tanques com matchmaking preferencial. Bem, estamos trabalhando nisso.

Durante a primeira rodada de testes, melhoramos as estatísticas desses veículos e em seguida, verificamos a dinâmica das estatísticas de batalha e seus comentários. Os dados de batalha e as suas reações mostraram que devemos fazer ajustes adicionais. Os tanques com MM preferencial se saíram melhor, mas não o suficiente. Antes desse teste, a eficiência de combate desses veículos variava muito: alguns haviam ficado um pouco melhor, alguns tinham sido verdadeiramente abismais. A primeira rodada do Superteste nos deu uma base firme para ir além: o nível de desempenho de batalha dos preferenciais é agora (aproximadamente) o mesmo. Então, estamos prestes a dar o segundo passo. A segunda rodada do Superteste para os tanques de matchmaking preferencial com estatísticas retrabalhadas será lançada hoje. As mudanças iniciais irão impulsionar levemente a eficiência desses veículos, mas nada de extremo: estudaremos os números e faremos com que esses tanques consigam se manter contra os veículos do Nível IX e em batalhas de nível único. Mais ajustes estatísticos podem ocorrer.
Os preferenciais não se tornarão tão eficientes quanto os tanques normais, pois não enfrentarão os monstros de nível X na batalha. Então (por exemplo) o desempenho do IS-3 e do IS-6 não deve se tornar uniforme, mas o último será um trunfo em batalhas com os níveis acessíveis a ele.
Mais Mudanças
Mais uma vez: as
correções iniciais para as estatísticas dos preferenciais não são
finais; os parâmetros dos tanques podem mudar novamente antes de
serem lançados no servidor principal.Não deixe de acompanhar as novidades e boa sorte no campo de batalha!
Subject: Tank Saturday Contest: The Ontario Regiment
Link on message: #11786577
Link on message: #11786577
Gnomon: Hey, everyone! Hope that you’re ready for a long
weekend! And what better way to spend part of this weekend than by
entering a contest! As you may have seen before, we
frequently hold contests for tickets to check out Tank Saturday hosted by the Ontario Regiment
Museum. So, we’re giving away four tickets to Tank
Saturday – The Ontario Regiment. This will be on Saturday,
September 8th and the theme will be vehicles that were used by the
Ontario Regiment specifically; to honor those who served and
continue to serve. Some of the vehicles featured will
be: M4 Sherman, M3 Stuart,M113 LYNX, AVGP Cougar, AVGP Husky,
Ferret Scout Car (Ferret Club), 1942 Jeep, Iltis, G Wagon (Regt
Involvement) How do you win? Well, here are the
details: Prizes: 4 Tickets to Tank Saturday hosted by the
Ontario Regiment Museum. We are giving these tickets away in pairs,
so there will be two winners chosen who will each receive two
tickets. Dates of Contest: The contest will run from the
time this post goes live until Tuesday, September 4th 23:59 PT. The
Winners will receive a PM containing their tickets on September
5th. Where: Ontario Regiment Museum - 1000 Stevenson Rd
N, Oshawa, Ontario L1J 5P5 Travel/Lodging: Wargaming will not
provide travel or lodging, only the tickets. Please do not enter
this contest unless you have a way of getting to the event. To
Enter: Reply to this post with which model of car you would convert
into a tank. Winners will be randomly selected from the
entries. Thanks, everyone! Can’t wait to see what you
come up with!
Subject: El soporte no soluciona mi problema
Link on message: #11786562
Alecapra96, on Aug 31 2018 - 12:43, said: Como puedo conseguir el ISP?
Link on message: #11786562
Alecapra96, on Aug 31 2018 - 12:43, said: Como puedo conseguir el ISP?Felipe6666Original: Es el nombre la compañía que te provee internet. En otras
palabras, ¿cómo se llama la empresa que tenías/tenés contratada
cuando creaste tu cuenta? ¡Saludos!
Subject: [Supertest] Cambios a los preferenciales
Link on message: #11786539
Link on message: #11786539
Felipe6666Original: ¡Saludos, tanquistas! Esperamos que todos estén disfrutando
de las nuevas Misiones Personales, los tanques polacos y los nuevos
mapas. Sin embargo, queda para nosotros mucho trabajo que hacer, y
esto incluye mejorar la situación de los vehículos con matchamaking
preferencial. Es por eso que ya estamos trabajando en ello.
Cambios 











En la primera fase de prubeas mejoramos las especificaciones
de estos vehículos. Luego revisamos las estadísticas de batallas y
leímos sus opiniones. Tanto los datos como sus opiniones nos
demostraron que teníamos que seguir haciendo ajustes. A los
vehículos les estaba yendo mejor, pero no era suficiente.
Antes de esa prueba, la eficiencia de combate de estos vehículos
cambió considerablemente: algunos se desempeñaban mejor, y otros
eran casi vehículos nuevos. Esta prueba arrojó que el nivel de
batalla de los preferenciales es ahora prácticamente la misma. Así
que es hora de tomar el siguiente paso. La segunda fase de
pruebas para los preferenciales comienza mañana. Los cambios
iniciales mejorarán la eficiencia de combate de estos vehículos.
Nada muy extremo: seguiremos de cerca las estadísticas para que
estos vehículos puedan resistir la embestida de vehículos de nivel
IX. Puede que hagamos más cambios. Los preferenciales no
serán tan eficaces como los vehículos de línea del mismo nivel,
sobre todo porque no se enfrentan a los monstruos de nivel X.
Entonces, por ejemplo, la eficiencia del IS-3 y la del IS-6 no será
igual. Les recordamos que los ajustes a los preferenciales
no son definitivos y que los parámetros de estos vehículos pueden
variar antes de implementarlos en el cliente. ¡Sigan las
noticias y buena suerte en el campo de batalla!












En la primera fase de prubeas mejoramos las especificaciones
de estos vehículos. Luego revisamos las estadísticas de batallas y
leímos sus opiniones. Tanto los datos como sus opiniones nos
demostraron que teníamos que seguir haciendo ajustes. A los
vehículos les estaba yendo mejor, pero no era suficiente.
Antes de esa prueba, la eficiencia de combate de estos vehículos
cambió considerablemente: algunos se desempeñaban mejor, y otros
eran casi vehículos nuevos. Esta prueba arrojó que el nivel de
batalla de los preferenciales es ahora prácticamente la misma. Así
que es hora de tomar el siguiente paso. La segunda fase de
pruebas para los preferenciales comienza mañana. Los cambios
iniciales mejorarán la eficiencia de combate de estos vehículos.
Nada muy extremo: seguiremos de cerca las estadísticas para que
estos vehículos puedan resistir la embestida de vehículos de nivel
IX. Puede que hagamos más cambios. Los preferenciales no
serán tan eficaces como los vehículos de línea del mismo nivel,
sobre todo porque no se enfrentan a los monstruos de nivel X.
Entonces, por ejemplo, la eficiencia del IS-3 y la del IS-6 no será
igual. Les recordamos que los ajustes a los preferenciales
no son definitivos y que los parámetros de estos vehículos pueden
variar antes de implementarlos en el cliente. ¡Sigan las
noticias y buena suerte en el campo de batalla!
Subject: Labor Day Weekend: Skorp G bundles and Supply Raid Missions
Link on message: #11786495
Link on message: #11786495
DomoSapien: Hey Tankers, If you've been looking to pick up a Skorpion G,
we've got two bundles available on the Premium Shop.
We've also got some Supply Raid Missions going on as well as a x2 Crew XP Multiplier.
Check out the details on our news portal.
We've also got some Supply Raid Missions going on as well as a x2 Crew XP Multiplier.
Check out the details on our news portal.
Subject: Inviteing friends to play World of tanks
Link on message: #11786473
Unsacred, on Aug 31 2018 - 09:39, said: yeah sir foch has always had a salty view on this game
but the funny thing is he still plays
Link on message: #11786473
Unsacred, on Aug 31 2018 - 09:39, said: yeah sir foch has always had a salty view on this game
but the funny thing is he still playsTeriyakiTanker: He still plays because it is his job and when he streams
other games his viewer count drops by something like 75%.
Subject: Inviteing friends to play World of tanks
Link on message: #11786470
Unsacred, on Aug 31 2018 - 09:08, said: Trolls?
Link on message: #11786470
Unsacred, on Aug 31 2018 - 09:08, said: Trolls?TeriyakiTanker: How is that trolling? The game is a bad experience for
new players: 1. Terrible tutorials2. Seal
clubbers3. steep learning curve4. Poor tank balance
This leads to a lot of frustration amongst new players and lowers retention rate. I personally have a lot of fun playing the game but I got addicted early and am well past the point that any of these things effect me. Still I would never recommend this game to a new player until they fix the new player experience, and I really like the game.
This leads to a lot of frustration amongst new players and lowers retention rate. I personally have a lot of fun playing the game but I got addicted early and am well past the point that any of these things effect me. Still I would never recommend this game to a new player until they fix the new player experience, and I really like the game.
Subject: El soporte no soluciona mi problema
Link on message: #11786431
Link on message: #11786431
Felipe6666Original: Mandame un MP con los siguientes detalles: Correo
electrónico asociado a la cuenta. Nombre de tu ISP (proveedor de
internet) al momento de creación de la cuenta. Ciudad y país en el
que creaste la cuenta. Capturas de los comprobantes de tus compras.
Último día que accediste a la cuenta. ¡Saludos!
Subject: [ST] Preferential Matchmaking Tanks
Link on message: #11786421
Link on message: #11786421
Gnomon: Hey, everyone! I know you’ve been waiting for news about
the changes to preferential MM tanks, and I have some new details
I’d like to share with you. The redesigned Personal Missions
system, Polish tanks, and brand-new maps all arrived with Update
1.1. However, we still have a lot to do! This includes improving
the state of tanks with preferential matchmaking. During the
first round of testing, we improved the stats of these vehicles.
After that, we checked the overall battle statistics for these
tanks as well as your feedback. Both the battle data and your
reaction showed that we should make additional adjustments. The
tanks with preferential MM fared better than before, but it still
was not enough.
Before that test run, the combat efficiency of these vehicles varied greatly: some played a bit better than others, and some had been rather abysmal. The first Supertest iteration gave us a firm ground for going further: the ‘prefs’ level of battle performance is now (roughly) the same. So, we’re ready to take the second step.
The second Supertest for the preferential MM tanks with reworked stats launches today. The initial changes will slightly boost these vehicles’ efficiency. Nothing too extreme, however! We’ll study the numbers and will make adjustments to these tanks, so they can hold their own against Tier IX vehicles and those with full-tier battles. Please be aware that more stat adjustments may follow. The prefs won’t become as efficient as the tanks with full-tier battles, as they don’t face the Tier X tanks in battle. So, for example, the performance of the IS-3 and the IS-6 should not become even, but the latter will still be an asset in battles with the tiers accessible to it. Current Changes
Once more for clarity, the initial fixes to the prefs’ stats are not final yet. The tanks’ stats may change again before they roll out onto the main server. Make sure to follow the news and best of luck in every battle!
Before that test run, the combat efficiency of these vehicles varied greatly: some played a bit better than others, and some had been rather abysmal. The first Supertest iteration gave us a firm ground for going further: the ‘prefs’ level of battle performance is now (roughly) the same. So, we’re ready to take the second step.
The second Supertest for the preferential MM tanks with reworked stats launches today. The initial changes will slightly boost these vehicles’ efficiency. Nothing too extreme, however! We’ll study the numbers and will make adjustments to these tanks, so they can hold their own against Tier IX vehicles and those with full-tier battles. Please be aware that more stat adjustments may follow. The prefs won’t become as efficient as the tanks with full-tier battles, as they don’t face the Tier X tanks in battle. So, for example, the performance of the IS-3 and the IS-6 should not become even, but the latter will still be an asset in battles with the tiers accessible to it. Current Changes
Once more for clarity, the initial fixes to the prefs’ stats are not final yet. The tanks’ stats may change again before they roll out onto the main server. Make sure to follow the news and best of luck in every battle!
Subject: [Actualización 1.1] Opiniones
Link on message: #11786401
Style_AL3X, on Aug 30 2018 - 12:39, said: las nuevas misiones de campaña personal hay que hacer si o si las
14 para desbloquear la 15? o me puedo saltear las que piden
aturdimiento?
chuche1, on Aug 30 2018 - 13:02, said: no funciona la pestaña de fortaleza no se puede crear
destacamentos
ANTONIOB, on Aug 30 2018 - 21:03, said: no puedo entrar al wot.... me sale
D:/Game/World_of_Tank/res/packages/07_lakeville.pkg
Link on message: #11786401
Style_AL3X, on Aug 30 2018 - 12:39, said: las nuevas misiones de campaña personal hay que hacer si o si las
14 para desbloquear la 15? o me puedo saltear las que piden
aturdimiento?Felipe6666Original: Sí, en ese sentido, funciona como la primer campaña.
chuche1, on Aug 30 2018 - 13:02, said: no funciona la pestaña de fortaleza no se puede crear
destacamentos Felipe6666Original: Sí, lo reporté el mismo día de salida de la actualización
para que se corrija lo antes posible.
ANTONIOB, on Aug 30 2018 - 21:03, said: no puedo entrar al wot.... me sale
D:/Game/World_of_Tank/res/packages/07_lakeville.pkgFelipe6666Original: Te recomiendo que uses WGCheck para ver si el programa puede reparar
los archivos dañados en tu cliente. Antes de correr el programa,
eliminá todos los mods que tengas por las dudas. ¡Muchas
gracias al resto por sus comentarios y sugerencias! Todos fueron
remitidos a los responsables correspondientes. ¡Saludos!
Subject: Inviteing friends to play World of tanks
Link on message: #11786398
Link on message: #11786398
TeriyakiTanker: This game is terrible for beginners I would suggest you not get
your friends into it at all.
Subject: Possible proof Vision mechanics where changed?
Link on message: #11786287
Link on message: #11786287
TeriyakiTanker: The problem isn't the vision mechanics the problem is that not all
bushes are created equally to the point that some don't seem to
work at all.
Subject: [Superteste] Fronteira do Império e Rodovia
Link on message: #11785693
Link on message: #11785693
MA77: Saudações, comandantes!
Dois mapas entram no Superteste para ajustes finais antes de serem lançados no jogo, são eles: Fronteira do Império e Rodovia. O mapa Fronteira do Império é direcionado diretamente para o servidor principal. Hoje, vamos testar pequenas alterações, tornando os caça-tanques mais eficientes aqui. Também verificamos se o novo local funciona bem nos modos Encontro e Assalto (sim, em breve você está recebendo um novo mapa para esses modos, pela primeira vez em um bom tempo!) Como é o Fronteira do Império?
O
mapa tem direções de ataque para diferentes classes de veículos,
divididas pelas colinas e a Grande Muralha. No entanto,
cuidamos de todos os tipos de veículos blindados. A Zona 1 é
para tanques médios, independentemente de suas especificidades de
jogabilidade, pois há locais de disparo de longa
distância perto da Grande Muralha e há muita cobertura ao
longo da linha vermelha. Tanques leves podem ter uma chance
na Zona 2, o que é bom para detecção ativa e avanços rápidos. Ambas
as táticas são arriscadas, mas podem render muito bem, dando ao seu
time uma vantagem significativa na batalha. Tanques médios e
pesados com boa depressão de canhão vão se sentir em casa na Zona
3, e é extremamente importante estabelecer controle sobre ela.
Esperamos alguns combates muito desagradáveis aqui.
Pesados não muito abençoados por deuses da depressão podem jogar na
Zona 4. Trazer grandes canhões, blindagens fortes e
tripulações de olhos de aço! Os caça-tanques poderão apoiar os
aliados da Zona 5 que possui alguns arbustos exuberantes e
aconchegantes. Vamos analisar prontidão do mapa para as
Batalhas Aleatórias e avaliar a viabilidade dos modos Encontro e
Assalto. Mais Fotos 



E o Rodovia?
Rodovia está bem. Ao re-masterizar este
local para HD, nós estávamos fazendo o melhor para manter seu
layout de jogabilidade intacto. Hoje vamos ver se conseguimos.
Então aperte os cintos e prepare-se para apreciar a vista:
Rodovia reformada é linda e atmosférica. Mais Fotos







Nos vemos no campo de batalha!
Dois mapas entram no Superteste para ajustes finais antes de serem lançados no jogo, são eles: Fronteira do Império e Rodovia. O mapa Fronteira do Império é direcionado diretamente para o servidor principal. Hoje, vamos testar pequenas alterações, tornando os caça-tanques mais eficientes aqui. Também verificamos se o novo local funciona bem nos modos Encontro e Assalto (sim, em breve você está recebendo um novo mapa para esses modos, pela primeira vez em um bom tempo!) Como é o Fronteira do Império?
O
mapa tem direções de ataque para diferentes classes de veículos,
divididas pelas colinas e a Grande Muralha. No entanto,
cuidamos de todos os tipos de veículos blindados. A Zona 1 é
para tanques médios, independentemente de suas especificidades de
jogabilidade, pois há locais de disparo de longa
distância perto da Grande Muralha e há muita cobertura ao
longo da linha vermelha. Tanques leves podem ter uma chance
na Zona 2, o que é bom para detecção ativa e avanços rápidos. Ambas
as táticas são arriscadas, mas podem render muito bem, dando ao seu
time uma vantagem significativa na batalha. Tanques médios e
pesados com boa depressão de canhão vão se sentir em casa na Zona
3, e é extremamente importante estabelecer controle sobre ela.
Esperamos alguns combates muito desagradáveis aqui.
Pesados não muito abençoados por deuses da depressão podem jogar na
Zona 4. Trazer grandes canhões, blindagens fortes e
tripulações de olhos de aço! Os caça-tanques poderão apoiar os
aliados da Zona 5 que possui alguns arbustos exuberantes e
aconchegantes. Vamos analisar prontidão do mapa para as
Batalhas Aleatórias e avaliar a viabilidade dos modos Encontro e
Assalto. Mais Fotos 



E o Rodovia?
Rodovia está bem. Ao re-masterizar este
local para HD, nós estávamos fazendo o melhor para manter seu
layout de jogabilidade intacto. Hoje vamos ver se conseguimos.
Então aperte os cintos e prepare-se para apreciar a vista:
Rodovia reformada é linda e atmosférica. Mais Fotos







Nos vemos no campo de batalha!
Subject: KRZYBoop's Ride-a-long: The Powerful Polish
Link on message: #11785616
Link on message: #11785616
Jambijon: I might be in the minority here, but I'm digging the Tier V so
far. Odd turret with no giant commanders hatch and sweet gun
depression. However I did use free xp to get the top tier
gun.
Subject: KRZYBoop's Ride-a-long: The Powerful Polish
Link on message: #11785616
Link on message: #11785616
BigDaddyLaxative: I might be in the minority here, but I'm digging the Tier V so
far. Odd turret with no giant commanders hatch and sweet gun
depression. However I did use free xp to get the top tier
gun.
Subject: KRZYBoop's Ride-a-long: The Powerful Polish
Link on message: #11785616
Link on message: #11785616
Hambijon: I might be in the minority here, but I'm digging the Tier V so
far. Odd turret with no giant commanders hatch and sweet gun
depression. However I did use free xp to get the top tier
gun.
Subject: KRZYBoop's Ride-a-long: The Powerful Polish
Link on message: #11785282
Link on message: #11785282
KRZYBooP: Howdy Boom Jockies! Playing 3 battles in each Tank and
sharing my thoughts. I was on a spiffy account with super crew so
keep that in mind. The pictured tanks are some of my
favorites. 4TP/7TP/10TP:
Not too Fast compared to other
lower tier tanks I have played. T2 gun lobs shots at higher than
what I am used to arc. I was having to aim below my target and
still watched some shots fly over the enemy I died very quick.
14TP/25TP/40TP
Engine upgrades give the 14TP
offer more options to flank and capitolize on fast firing alpha
damage. Has the HP to be able to take hits. Team fights with four
shot autoloader are super fun. Boop BOOP! Sniping is your friend
with the 25TP. Hill fights behind cover is the best place to
be. Don't go hill in the 40TP. I didn't die as
quick. 45TP/53TP/50TP
Turret thy name is Block.
O.M.Damage. From what I noticed does better than average at
spotting (Could also be the Perks/consumables/equipment). Not as
slow compared to the earlier tiers. Longer than average reload for
the super slap that comes with the Polish line. Dispersion for the
50TP is at .35 at 100 M and offers better results when in mid to
close range. 60TP
All of the Pain from the Polish
line culminates in the last tank of the tech tree. With a 16.7
reload make your shots count. Dispersion is kinda high and makes
the tank a close to mid range fighter. Any of the long distant
shots I made whizzed off to go anywhere but where I wanted. The
good news is that the turret still holds up to many shots.
Considering my battles and skill I am only making
observations from my own personal experience. Let me know what you
think of the new Polish tech tree LINE.
Not too Fast compared to other
lower tier tanks I have played. T2 gun lobs shots at higher than
what I am used to arc. I was having to aim below my target and
still watched some shots fly over the enemy I died very quick.
14TP/25TP/40TP
Engine upgrades give the 14TP
offer more options to flank and capitolize on fast firing alpha
damage. Has the HP to be able to take hits. Team fights with four
shot autoloader are super fun. Boop BOOP! Sniping is your friend
with the 25TP. Hill fights behind cover is the best place to
be. Don't go hill in the 40TP. I didn't die as
quick. 45TP/53TP/50TP
Turret thy name is Block.
O.M.Damage. From what I noticed does better than average at
spotting (Could also be the Perks/consumables/equipment). Not as
slow compared to the earlier tiers. Longer than average reload for
the super slap that comes with the Polish line. Dispersion for the
50TP is at .35 at 100 M and offers better results when in mid to
close range. 60TP
All of the Pain from the Polish
line culminates in the last tank of the tech tree. With a 16.7
reload make your shots count. Dispersion is kinda high and makes
the tank a close to mid range fighter. Any of the long distant
shots I made whizzed off to go anywhere but where I wanted. The
good news is that the turret still holds up to many shots.
Considering my battles and skill I am only making
observations from my own personal experience. Let me know what you
think of the new Polish tech tree LINE.
Subject: Special Polish Tank Missions
Link on message: #11785254
Link on message: #11785254
Gnomon: Hi, everyone! We wanted to talk to you about the special
Polish Tank Missions are currently available in-game. There are
seven missions, and they reward goods like consumables and tank
rentals. Be sure to check out the spoiler below (or the
following article) for more information: Special Polish Tank Missions Polish Tank
Missions Special Polish Tank Missions
Aug. 29-Sept. 17, 04:20 PT | 06:20 CT | 07:20 ET Polish Tank Mission 1: 4TP Tier I Light TankRewards:1x Manual Fire Extinguisher
1x Small First Aid Kit
1x Small Repair Kit
Conditions:Play a battle
Restrictions:Must be in the 4TP
Once per account
Random battles only Polish Tank Mission 2: 7TP Tier II Light TankRewards:2x Manual Fire Extinguisher
2x Small First Aid Kit
Conditions:Spot at least one (1) enemy vehicle
Restrictions:Must have completed Polish Tank Mission 1
Must be in the 7TP
Once per account
Random battles only Polish Tank Mission 3: 10TP Tier III Light TankRewards:3x Manual Fire Extinguisher
3x Small First Aid Kit
3x Small Repair Kit
Conditions:Damage at least one (1) enemy vehicle
Restrictions:Must have completed Polish Tank Mission 1-2
Must be in the 10TP
Once per account
Random battles only Polish Tank Mission 4: 14TP Tier IV Light TankRewards:1x Auto Fire Extinguisher
1x Large First Aid Kit
1x Large Repair Kit
Conditions:Damage at least one (1) enemy vehicle
Win a battle
Restrictions:Must have completed Polish Tank Mission 1-3
Must be in the 14TP
Once per account
Random battles only Polish Tank Mission 5: 25TP Tier V Medium TankRewards:1x Bread with Smalec
1x Auto Fire Extinguisher
1x Large First Aid Kit
1x Large Repair Kit
Conditions:Survive a battle
Win a battle
Restrictions:Must have completed Polish Tank Mission 1-4
Must be in the 25TP KSUST II
Once per account
Random battles only Polish Tank Mission 6: 53TP Markowskiego Tier VIII Heavy TankRewards:Three-day Pudel tank rental (no crew)
2x Auto Fire Extinguisher
2x Large First Aid Kit
2x Large Repair Kit
Conditions:Survive a battle
Win a battle
Restrictions:Must have completed Polish Tank Mission 1-5
Must be in the 53TP Markowskiego
Once per account
Random battles only Polish Tank Mission 7: 60TP Lewandowskiego Tier X Heavy TankRewards:One-day 50TP prototyp rental (no crew)
3x Auto Fire Extinguisher
3x Large First Aid Kit
3x Large Repair Kit
Conditions:Be one of the top XP earners on your team
Survive a battle
Restrictions:Must have completed Polish Tank Mission 1-6
Grand and Random battles only
Must be in the 60TP Lewandowskiego
Once per account Also, don't forget to check out our sale on Polish Crews (until September 7th): Got Polish Tanks? You're Gonna Need Trained Crew! Thanks, everyone!
Aug. 29-Sept. 17, 04:20 PT | 06:20 CT | 07:20 ET Polish Tank Mission 1: 4TP Tier I Light TankRewards:1x Manual Fire Extinguisher
1x Small First Aid Kit
1x Small Repair Kit
Conditions:Play a battle
Restrictions:Must be in the 4TP
Once per account
Random battles only Polish Tank Mission 2: 7TP Tier II Light TankRewards:2x Manual Fire Extinguisher
2x Small First Aid Kit
Conditions:Spot at least one (1) enemy vehicle
Restrictions:Must have completed Polish Tank Mission 1
Must be in the 7TP
Once per account
Random battles only Polish Tank Mission 3: 10TP Tier III Light TankRewards:3x Manual Fire Extinguisher
3x Small First Aid Kit
3x Small Repair Kit
Conditions:Damage at least one (1) enemy vehicle
Restrictions:Must have completed Polish Tank Mission 1-2
Must be in the 10TP
Once per account
Random battles only Polish Tank Mission 4: 14TP Tier IV Light TankRewards:1x Auto Fire Extinguisher
1x Large First Aid Kit
1x Large Repair Kit
Conditions:Damage at least one (1) enemy vehicle
Win a battle
Restrictions:Must have completed Polish Tank Mission 1-3
Must be in the 14TP
Once per account
Random battles only Polish Tank Mission 5: 25TP Tier V Medium TankRewards:1x Bread with Smalec
1x Auto Fire Extinguisher
1x Large First Aid Kit
1x Large Repair Kit
Conditions:Survive a battle
Win a battle
Restrictions:Must have completed Polish Tank Mission 1-4
Must be in the 25TP KSUST II
Once per account
Random battles only Polish Tank Mission 6: 53TP Markowskiego Tier VIII Heavy TankRewards:Three-day Pudel tank rental (no crew)
2x Auto Fire Extinguisher
2x Large First Aid Kit
2x Large Repair Kit
Conditions:Survive a battle
Win a battle
Restrictions:Must have completed Polish Tank Mission 1-5
Must be in the 53TP Markowskiego
Once per account
Random battles only Polish Tank Mission 7: 60TP Lewandowskiego Tier X Heavy TankRewards:One-day 50TP prototyp rental (no crew)
3x Auto Fire Extinguisher
3x Large First Aid Kit
3x Large Repair Kit
Conditions:Be one of the top XP earners on your team
Survive a battle
Restrictions:Must have completed Polish Tank Mission 1-6
Grand and Random battles only
Must be in the 60TP Lewandowskiego
Once per account Also, don't forget to check out our sale on Polish Crews (until September 7th): Got Polish Tanks? You're Gonna Need Trained Crew! Thanks, everyone!
Subject: jogo bugado
Link on message: #11785243
Link on message: #11785243
MA77: Pude testar um pouco a Atualização 1.1 e não presenciei tal
bug.
Caso já fez utlização de mods ou o seu jogo está instalado por várias atualizações, recomendo a desinstalação completa do jogo e logo em seguida realize a desfragmentação do seu disco rídigo. Após este processo ser finalizado, instale o jogo novamente. Caso o problema continue, entre em contato com o nosso Suporte. Abraços!
Caso já fez utlização de mods ou o seu jogo está instalado por várias atualizações, recomendo a desinstalação completa do jogo e logo em seguida realize a desfragmentação do seu disco rídigo. Após este processo ser finalizado, instale o jogo novamente. Caso o problema continue, entre em contato com o nosso Suporte. Abraços!
Subject: Issue with Styles!
Link on message: #11785241
Summers1000, on Aug 29 2018 - 18:31, said: I don't suppose if someone is missing the lightning camo set from
the campaign they could get it?
Link on message: #11785241
Summers1000, on Aug 29 2018 - 18:31, said: I don't suppose if someone is missing the lightning camo set from
the campaign they could get it?KRZYBooP: If you are missing camo I would submit a ticket to our support team.
Subject: KBS: Tanking Videos and other helpful information about WoT.
Link on message: #11785119
Xtreme_Violets, on Aug 25 2018 - 03:19, said: Good stuff there for the "newer guys", and even for the many
players who don't realize the true mechanics of the game.
Perhaps, now that 4TankersAndDog is now in the fold as a CC, you
can supply a link to his Youtube page, as there is some very good
tutorial info there as well.
Link on message: #11785119
Xtreme_Violets, on Aug 25 2018 - 03:19, said: Good stuff there for the "newer guys", and even for the many
players who don't realize the true mechanics of the game.
Perhaps, now that 4TankersAndDog is now in the fold as a CC, you
can supply a link to his Youtube page, as there is some very good
tutorial info there as well.KRZYBooP: "Tank" you verdy much! More videos can be
found HERE.
Subject: "The Snail Squad" has Arrived!
Link on message: #11784981
Link on message: #11784981
Gnomon: Hi again, everyone! I wanted to let you know about a
group of tanks we've dubbed "The Snail Squad" that are on
sale. These tanks have the lowest Top Speed ratings of all
Premium vehicles in the game, but they certainly do pack-a-punch.
They can take a lot of damage and dish it right back out. They may
not be the stealthiest, but you should take them seriously if you
see one heading your way. These slow little guys are the
VK 168.01 Mauerbrecher, the TOG II*, and the AT
15A. You can purchase all three of them together, or
individually in several different bundles. Check out the spoiler
below (and article) for more info: Beware: "The Snail Squad" has (Finally)
Arrived! Sale: "The Snail Squad"Aug. 30-Sept. 10,
04:20 PT | 06:20 CT | 07:20 ET "The Snail
Squad" Bundle:$95.24 YOU PAY: $84.99 (11%
Off)Tier VIII VK 168.01 Mauerbrecher Tier VI TOG
II* Tier VII AT 15A Get x5 XP for
the first 20 wins in the VK 168.01 MauerbrecherGet x5 XP for the
first 20 wins in the TOG II*Get x5 XP for the first 20 wins in the
AT 15A7 Days Premium Account3x Garage
Slots VK 168.01 Mauerbrecher Bundles VK
168.01 Mauerbrecher: War Chest$117.20 YOU PAY: $93.99 (20% Off)Tier
VIII VK 168.01 Mauerbrecher 5,000 Gold5,000,000
CreditsGet x5 XP for the first 40 wins in the VK 168.01
Mauerbrecher1x Garage Slot VK 168.01 Mauerbrecher:
Ultimate$79.98 YOU PAY: $69.99 (12% Off)Tier VIII VK 168.01
Mauerbrecher 10x Personal Reserves: +200% Crew XP (1
hour)30 Days Premium TimeGet x5 XP for the first 20 wins in the VK
168.01 MauerbrecherImproved Ventilation Class 3Large-caliber Tank
Gun RammerVertical Stabilizer Mk. 21x Garage Slot VK
168.01 Mauerbrecher: LoadedYOU PAY: $62.99Tier VIII VK 168.01
Mauerbrecher
5x Personal Reserves: +200% Crew XP (1 hour)
Improved Ventilation Class 3
Large-caliber Tank Gun Rammer
Vertical Stabilizer Mk. 2
1x Garage Slot VK 168.01 MauerbrecherYOU PAY: $50.99Tier VIII VK 168.01 Mauerbrecher 1x Garage Slot TOG II* Bundles TOG II* War Chest$86.69 YOU PAY: $69.99 (19% Off)Tier VI TOG II* Get x5 XP for the first 40 wins in the TOG II*5,000 Gold5,000,000 Credits1x Garage Slot TOG II* Ultimate$48.15 YOU PAY: $42.99 (11% Off)Tier VI TOG II* Improved Ventilation Class 3Medium-caliber Tank Gun RammerSuper Heavy Spall LinerGet x5 XP for the first 20 wins in the TOG II*10x Personal Reserves: +200% Crew XP (1 hour)30 Days Premium Time1x Garage Slot TOG II* LoadedYOU PAY: $39.99Tier VI TOG II* Improved Ventilation Class 3Medium-caliber Tank Gun RammerSuper Heavy Spall Liner5x Personal Reserves: +200% Crew XP (1 hour)1x Garage Slot TOG II*YOU PAY: $18.99Tier VI TOG II* 1x Garage Slot AT 15A Bundles AT 15A: War Chest$97.59 YOU PAY: $78.99 (20% Off)Tier VII AT 15A 5,000 Gold5,000,000 CreditsGet x5 XP for the first 40 wins in the AT 15A1x Garage Slot AT 15A: Ultimate$61.16 YOU PAY: $54.99 (10% Off)Tier VII AT 15A 1,000 GoldEnhanced Gun-laying DriveImproved Ventilation Class 3Large-caliber Tank Gun Rammer10x Personal Reserves: +200% Crew XP (1 hour)Get x5 XP for the first 20 wins in the AT 15A30 Days Premium Time1x Garage Slot AT 15A: LoadedYOU PAY: $45.99Tier VII AT 15A 1,000 GoldEnhanced Gun-laying DriveImproved Ventilation Class 3Large-caliber Tank Gun Rammer5x Personal Reserves: +200% Crew XP (1 hour)1x Garage Slot AT 15AYOU PAY: $30.99Tier VII AT 15A 1x Garage Slot
5x Personal Reserves: +200% Crew XP (1 hour)
Improved Ventilation Class 3
Large-caliber Tank Gun Rammer
Vertical Stabilizer Mk. 2
1x Garage Slot VK 168.01 MauerbrecherYOU PAY: $50.99Tier VIII VK 168.01 Mauerbrecher 1x Garage Slot TOG II* Bundles TOG II* War Chest$86.69 YOU PAY: $69.99 (19% Off)Tier VI TOG II* Get x5 XP for the first 40 wins in the TOG II*5,000 Gold5,000,000 Credits1x Garage Slot TOG II* Ultimate$48.15 YOU PAY: $42.99 (11% Off)Tier VI TOG II* Improved Ventilation Class 3Medium-caliber Tank Gun RammerSuper Heavy Spall LinerGet x5 XP for the first 20 wins in the TOG II*10x Personal Reserves: +200% Crew XP (1 hour)30 Days Premium Time1x Garage Slot TOG II* LoadedYOU PAY: $39.99Tier VI TOG II* Improved Ventilation Class 3Medium-caliber Tank Gun RammerSuper Heavy Spall Liner5x Personal Reserves: +200% Crew XP (1 hour)1x Garage Slot TOG II*YOU PAY: $18.99Tier VI TOG II* 1x Garage Slot AT 15A Bundles AT 15A: War Chest$97.59 YOU PAY: $78.99 (20% Off)Tier VII AT 15A 5,000 Gold5,000,000 CreditsGet x5 XP for the first 40 wins in the AT 15A1x Garage Slot AT 15A: Ultimate$61.16 YOU PAY: $54.99 (10% Off)Tier VII AT 15A 1,000 GoldEnhanced Gun-laying DriveImproved Ventilation Class 3Large-caliber Tank Gun Rammer10x Personal Reserves: +200% Crew XP (1 hour)Get x5 XP for the first 20 wins in the AT 15A30 Days Premium Time1x Garage Slot AT 15A: LoadedYOU PAY: $45.99Tier VII AT 15A 1,000 GoldEnhanced Gun-laying DriveImproved Ventilation Class 3Large-caliber Tank Gun Rammer5x Personal Reserves: +200% Crew XP (1 hour)1x Garage Slot AT 15AYOU PAY: $30.99Tier VII AT 15A 1x Garage Slot
Subject: Eagle 7 and 50TP - Feedback
Link on message: #11784926
Link on message: #11784926
Gnomon: Morning, everyone! Now that the T26E3 Eagle 7 and 50TPprototyp have been out on the battlefield for a
bit, we'd like to gather your feedback over them. Please
feel free to respond to this thread with your feedback, comments,
and suggestions over both of these tanks. Only own one of the two?
That's perfectly fine, you can share your feedback about whichever
one you own. Don't own either? Let us know why you decided to pass
on them. What do you all feel are the pros of these tanks? The
cons? I appreciate your feedback and want to thank you all for
helping out. Hope you have a lovely
day!
Subject: [ST] Highway & Empire's Border
Link on message: #11784907
YANKEE137, on Aug 30 2018 - 07:11, said: WHAT HAVE YOU DONE WITH THE PUMPKINS?
moogleslam, on Aug 30 2018 - 07:41, said: This is great to see, and they both look amazing. Some
questions: Are we expecting both of these in 1.2 or whatever
the next major patch is numbered? Will the next patch also
include some other maps we've recently seen in HD, namely, Ghost
Town and Widepark? How close are other maps to release that
we've seen recently, such as Lillehammer, Seaport, Airport, Berlin,
Guilin, and the two unnamed Grand Battles maps? Any news you can
share on any of the these other removed maps: Dragon Ridge Hidden
Village Komarin Mittengard Northwest Pearl River Port Sacred Valley
Severogorsk South Coast Stalingrad Swamp Windstorm Thanks!
Lesser_Spotted_Panzer, on Aug 30 2018 - 08:26, said: What does "heading for the main server" mean? Does that mean we
will see them in the next day or two?
Link on message: #11784907
YANKEE137, on Aug 30 2018 - 07:11, said: WHAT HAVE YOU DONE WITH THE PUMPKINS?Gnomon: They were stolen by adorable animals:
moogleslam, on Aug 30 2018 - 07:41, said: This is great to see, and they both look amazing. Some
questions: Are we expecting both of these in 1.2 or whatever
the next major patch is numbered? Will the next patch also
include some other maps we've recently seen in HD, namely, Ghost
Town and Widepark? How close are other maps to release that
we've seen recently, such as Lillehammer, Seaport, Airport, Berlin,
Guilin, and the two unnamed Grand Battles maps? Any news you can
share on any of the these other removed maps: Dragon Ridge Hidden
Village Komarin Mittengard Northwest Pearl River Port Sacred Valley
Severogorsk South Coast Stalingrad Swamp Windstorm Thanks!Gnomon: Hi, Moogle! I'm going to apologize in advance because
I don't have any information that I can provide at this time about
the next patch/what may be included in it. However, I do want
to let you know that the timeline of things in ST can be a bit hard
to set concrete release dates for. A map could be ready for
the live server, then a major issue could be found on its last ST
and the release is delayed. Due to this, I'm not usually provided
with set dates for implementation of the things currently in the
ST, as they change rather often. I can let you know that
there will be several HD maps arriving before the end of the year.
Also, our map team is working hard to deliver new map content
and to rebuild maps from before 1.0. Said teams are working on
completing the older maps that are currently being
converted to HD, and after that, we hope to reintroduce some of the
previously removed maps. tl;dr I'm sorry that I don't
have a lot of info I can share about the status of maps currently
in testing, but I can let you know that we understand the desire
for the previously removed maps to return. You'll continue to see
the release of maps over time, and I'll do my best to keep you
updated on the test statuses.
Lesser_Spotted_Panzer, on Aug 30 2018 - 08:26, said: What does "heading for the main server" mean? Does that mean we
will see them in the next day or two?Gnomon: I don't have a set date, but I doubt it will be within the next day
or two. It means that we're almost done testing with this map, just
finalizing things and doing one more test to make sure things are
working properly and are well-balanced.
Subject: [ST] Highway & Empire's Border
Link on message: #11784699
Link on message: #11784699
Gnomon: Hey, everyone! Hope that you’re having a great day! I
wanted to share some news about a couple maps with
y’all. The Empire’s Border map is headed straight for
the main server. Today, we’ll test small changes which should make
TDs more efficient on this map. We’ll also check whether the new
location plays well in Encounter Battle and Assault modes. (Yes,
soon there will be a new map for these, first time in a
while!) What is Empire’s Border Like?The map has designated
attack directions for different vehicle classes, divided by hills
and the Great Wall. We’ve taken care of every kind of armored
vehicles.
Zone 1 is for medium tanks,
irrespective of their gameplay specifics. There are some
shoot-throughs near the Great Wall and there’s plenty of cover
along the red line. Light tanks may want to try their luck in
Zone 2, which is good for active spotting and blazing-fast
breakthroughs. Both tactics are risky but may pay off greatly,
giving your side a significant advantage in battle.
Medium and heavy tanks with good gun depression will feel right at home in Zone 3. It is extremely important to establish control over this zone. We expect to see most of the fighting occur here. Heavies (those not blessed by the gun depression gods) may brawl in Zone 4, on the bypass road. Bring big guns, strong armor and steely-eyed Crews!TDs will be able to support allies from Zone 5 that has some lush and cozy bushes.
We’re checking the map’s readiness for Random Battles, and we will also assess the viability of Encounter Battle and Assault modes for it. Empire's Border Screenshots








What about the
Highway? Highway is doing well! While re-mastering this
location in glorious HD, we did our best to keep its gameplay
layout intact. Today, we’ll see if we were successful. So, buckle
up and get ready to enjoy the view: the reformed Highway is
gorgeous and atmospheric. Warm up your Maus and turn “Highway to
hell” on, it’s time to ride! Thanks for checking the news,
everyone! See you on the battlefield!
Zone 1 is for medium tanks,
irrespective of their gameplay specifics. There are some
shoot-throughs near the Great Wall and there’s plenty of cover
along the red line. Light tanks may want to try their luck in
Zone 2, which is good for active spotting and blazing-fast
breakthroughs. Both tactics are risky but may pay off greatly,
giving your side a significant advantage in battle.Medium and heavy tanks with good gun depression will feel right at home in Zone 3. It is extremely important to establish control over this zone. We expect to see most of the fighting occur here. Heavies (those not blessed by the gun depression gods) may brawl in Zone 4, on the bypass road. Bring big guns, strong armor and steely-eyed Crews!TDs will be able to support allies from Zone 5 that has some lush and cozy bushes.
We’re checking the map’s readiness for Random Battles, and we will also assess the viability of Encounter Battle and Assault modes for it. Empire's Border Screenshots









What about the
Highway? Highway is doing well! While re-mastering this
location in glorious HD, we did our best to keep its gameplay
layout intact. Today, we’ll see if we were successful. So, buckle
up and get ready to enjoy the view: the reformed Highway is
gorgeous and atmospheric. Warm up your Maus and turn “Highway to
hell” on, it’s time to ride! Thanks for checking the news,
everyone! See you on the battlefield!
Subject: [Actualización 1.1] Opiniones
Link on message: #11784196
Link on message: #11784196
Felipe6666Original: ¡Saludos, Comandantes! Seguramente todos ya están
disfrutando de la Actualización 1.1 y todo lo que trajo consigo
(que, dicho sea de paso, fue un parche bastante cargado de
contenido). Si quieren conocer todos los detalles de esta
actualización (por si se perdieron alguno), vean este video:
¿Qué les parecen los polacos? ¿Y los nuevos mapas? ¿Y qué
hay de las nuevas Misiones Personales? ¡Dejen sus opiniones y
sugerencias en este thread! ¡Saludos!
Subject: cant shoot in game error
Link on message: #11783959
Link on message: #11783959
Jambijon: Hello, can you elaborate a little more on the issue you are
experiencing? Are you saying you are unable to shoot while in
a battle? Also, in regards to the missions, please check
their conditions and make sure you can meet them.
Subject: cant shoot in game error
Link on message: #11783959
Link on message: #11783959
BigDaddyLaxative: Hello, can you elaborate a little more on the issue you are
experiencing? Are you saying you are unable to shoot while in
a battle? Also, in regards to the missions, please check
their conditions and make sure you can meet them.
Subject: cant shoot in game error
Link on message: #11783959
Link on message: #11783959
Hambijon: Hello, can you elaborate a little more on the issue you are
experiencing? Are you saying you are unable to shoot while in
a battle? Also, in regards to the missions, please check
their conditions and make sure you can meet them.
Subject: Got Polish Tanks? You're Gonna Need Trained Crew!
Link on message: #11783744
MacDaddyMatty, on Aug 29 2018 - 18:26, said: Gnom, Are they regular perk progression? or a reskinned female (1st
2 don't count and 3rd skill = 1st skill xp)?
Link on message: #11783744
MacDaddyMatty, on Aug 29 2018 - 18:26, said: Gnom, Are they regular perk progression? or a reskinned female (1st
2 don't count and 3rd skill = 1st skill xp)?Jambijon: These are essentially just Crew with enough XP for 2
skills. Unfortunately they aren't "zero perks."
Subject: Got Polish Tanks? You're Gonna Need Trained Crew!
Link on message: #11783744
MacDaddyMatty, on Aug 29 2018 - 18:26, said: Gnom, Are they regular perk progression? or a reskinned female (1st
2 don't count and 3rd skill = 1st skill xp)?
Link on message: #11783744
MacDaddyMatty, on Aug 29 2018 - 18:26, said: Gnom, Are they regular perk progression? or a reskinned female (1st
2 don't count and 3rd skill = 1st skill xp)?BigDaddyLaxative: These are essentially just Crew with enough XP for 2
skills. Unfortunately they aren't "zero perks."
Subject: Got Polish Tanks? You're Gonna Need Trained Crew!
Link on message: #11783744
MacDaddyMatty, on Aug 29 2018 - 18:26, said: Gnom, Are they regular perk progression? or a reskinned female (1st
2 don't count and 3rd skill = 1st skill xp)?
Link on message: #11783744
MacDaddyMatty, on Aug 29 2018 - 18:26, said: Gnom, Are they regular perk progression? or a reskinned female (1st
2 don't count and 3rd skill = 1st skill xp)?Hambijon: These are essentially just Crew with enough XP for 2
skills. Unfortunately they aren't "zero perks."
Subject: Got Polish Tanks? You're Gonna Need Trained Crew!
Link on message: #11783615
Link on message: #11783615
Gnomon: Hi, again! Update 1.1 and the Polish Tech Tree line have
arrived! To help get a jump start in battle, we've got two special
bundles featuring Gold, Credits, x5 XP multipliers, and, most
important, trained Polish tank Crew members! Check out the
sales below (or with the following link): Got Polish Tanks? You're Gonna Need Trained
Crew! Special Polish Crews! Special Polish
Crews!Aug. 28-Sept. 7, 04:20 PT | 06:20
CT | 07:20 ET Mega Polish War Chest: $119.99 (31%
Off)Bundle Contents:12,500 Gold12,500,000 CreditsGet x5 XP for the
first 30 wins in any vehicleFour-man Polish Crew trained for the
45TP Habicha; each one has XP for two (s) skills/perks (not
zero-perks) Polish Triumvirate: $33.99 (19% Off)Bundle
Contents:2,000 Gold2,000,000 Credits30 Days Premium AccountGe
x5 tXP for the first 15 wins in any vehicleFour-man Polish
Crew trained for the 45TP Habicha; each one has XP for one (1)
skill/perk (not zero-perk) Thanks, everyone! Hope that you're
enjoying 1.1!
Subject: That time of year again
Link on message: #11783562
Super_Azusa, on Aug 29 2018 - 16:40, said: really? that's unfortunate. I hope the tier 7 gets better.
Its a great looking tank at least. I'm really struggling
with the Tier 5 Italian. cant damage anything
Link on message: #11783562
Super_Azusa, on Aug 29 2018 - 16:40, said: really? that's unfortunate. I hope the tier 7 gets better.
Its a great looking tank at least. I'm really struggling
with the Tier 5 Italian. cant damage anything1984BigBrother: Use the V "Cannone da 75/46" gun and shoot HE, it has 70 pen
which is great at tier 5. I didn't really like that tank until I
figured that out
Subject: Patch 1.1 Bugs and Issues
Link on message: #11783545
Link on message: #11783545
TheTrustedLlama: Quick issue to report for you all. When going to the Exterior menu
of vehicles with set styles (Skorpion G, IS-6 B, T34B,
Schwarzpanzer 58, etc.) if you navigate to "Preset Styles" the
Apply and Exit button will erroneously light up. DO NOT CLICK APPLY
AND EXIT! This will hang your game and render you unable to connect
to your account. The dev team is currently working on a
Hotfix for this issue and we will be rolling it out during the
server reset at 4am tomorrow morning.
Subject: The greatest map of all time
Link on message: #11783517
Joe150, on Aug 29 2018 - 10:45, said: So I guess this is the new or redone maps that are in rotation now
since the update?
Link on message: #11783517
Joe150, on Aug 29 2018 - 10:45, said: So I guess this is the new or redone maps that are in rotation now
since the update?Gnomon: Yup! Minsk and Studzianki are the new maps. We made changes
to Pilsen, Glacier, Siegfried Line, Mines, and Province.
This article explains all the changes and details the new
maps: Update 1.1: Exploring New and Revamped Maps
Subject: Issue with Styles!
Link on message: #11783515
Link on message: #11783515
KRZYBooP: Howdy Boom Jockies! At this time we are looking into
some issues with applying styles to some tanks. We investigating
this issue highly recommend players don't try to mess with Camo or
Styles until the issue is resolved. This issue seems to be limited
to Premium tanks with preset styles such as the Skorpion G or the
Defender 252U. The issue can cause your client to time
out with the server and not let you back into the game.
Subject: Porque no veo el win 8?
Link on message: #11783494
Link on message: #11783494
Felipe6666Original: Thread cerrado (problema resulto). ¡Saludos!
Subject: [Manutenção] BoaCompra
Link on message: #11783478
Link on message: #11783478
MA77: Saudações, comandantes!
Gostaria de informar que no dia 05 de Setembro os sistemas do BoaCompra entrarão em manutação de 05:00 até 07:00 BRT.
Durante este período, os serviços de compra estarão indisponíveis.
Grande abraço e boa sorte no campo de batalha!
Gostaria de informar que no dia 05 de Setembro os sistemas do BoaCompra entrarão em manutação de 05:00 até 07:00 BRT.
Durante este período, os serviços de compra estarão indisponíveis.
Grande abraço e boa sorte no campo de batalha!
Реклама | Adv















