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Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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Gnomon
Tank Saturday Contest: The Second World War
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01.10.2018 18:41:46
 
Subject: Tank Saturday Contest: The Second World War
Link on message: #11824120

Gnomon: Thanks for the entries (even if you're just doing it for fun)! Giving this post a bump as the contest ends this week if anyone else wants to enter. 


HeadlockMvnky
MODS, HACKS, Illegal game play
arrow
01.10.2018 17:45:57
 
Subject: MODS, HACKS, Illegal game play
Link on message: #11824037

HeadlockMvnky: Okay guys, going to close this thread. Some posts are getting out of hand. 


Felipe6666Original
Torneos de septiembre
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01.10.2018 17:33:12
 
Subject: Torneos de septiembre
Link on message: #11824021

View PostSuperva, on Oct 01 2018 - 02:05, said: Felipe6666Orishinal, ya hay programados torneos para esta primera semana de Octubre?, el pueblo quiere saber  

Felipe6666Original:   No todavía.   ¡Saludos!


MA77
Sugestão para o natal de 2018
arrow
01.10.2018 15:13:38
 
Subject: Sugestão para o natal de 2018
Link on message: #11823879

View PostMestre_Chaos_1, on Sep 30 2018 - 09:28, said: Normalmente em eventos de jogos costumasse variar todo ano os eventos, para n ficar repetitivo , mas no caso do natal de 2017 eu achei o melhor de todos com a opção de destruir enfeites , escolher a promoção , as diversas opções de estilos de decorações, creio que n foi apenas eu que gostei. Com isso gostaria de saber o que vcs acham da ideia de fazer tudo igual sem ter que mudar nada.

MA77:   Muito em breve você irá saber mais detalhes do evento deste ano. Espero que goste :great:


MA77
Servidor LATAM off?
arrow
01.10.2018 15:02:20
 
Subject: Servidor LATAM off?
Link on message: #11823877

View PostKanMM, on Sep 30 2018 - 11:00, said: Não consigo conectar no servidor Latam, somente no Uscentral. Não vi nenhum aviso de manutenção, é só eu que estou com esse problema?

MA77:   O servidor LATAM abre às 11:00, KanMM


Jambijon
October Tournament Schedule!
arrow
01.10.2018 06:07:45
 
Subject: October Tournament Schedule!
Link on message: #11823664

View PostElfMagi2, on Sep 30 2018 - 10:28, said:   My calendar say October 3 is a Wednesday. So can we expect details on Monday Oct. 1 or on Wednesday Oct. 3?

Jambijon:   Thanks for the heads up!  It was supposed to be the 1st of October.  I've corrected it :)

View Post94EXPOS, on Sep 30 2018 - 11:54, said: I have been playing tournaments for the past 5 years. The best times for tourneys was about 3 years ago. I believe Dance210 was running them. There were a lot of tourneys, the prize pool was excellent and they were very well organized. Currently the 7 v 7 is interesting with several options available where teams can field 4 to 7 players. My suggestion would be to just leave it at a maximum tier and no minimum. Honestly I would prefer to see just a 5 player , say 40 pt maximum with 2 reserve players. Speaking of reserves, the 5 V 5 should have 2 reserves, 3 V 3 should have 1 reserve, heck even 2 V 2 should have 1 reserve. In the latest 7 V 7  we had 6 players registered thinking we would be fine. Well 1 player hit a deer on the way home with his vehicle and another was unexpectedly forced to work late and therefore we were down to 4 players. Needless to say we did not do well. Another big issue I have as well as everyone else in our clan I speak to is the addition of Personal Reserves to the Prize Pool. One player I spoke to has between 3000 - 4000. Others have over 1000. They use them when they can but with so many Personal Reserves being issued, they literally become useless as a Prize. I would suggest either adding more Gold or replacing the Personal Reserves with Bonds. If the Personal Reserves were added to Stores and they could be sold, then that would also solve the problem of the overabundance of PR's. I would also suggest making the Prize Pool for Gold rewards more interesting so that the less skilled players have a better chance of obtaining Gold. 1 V 1 could be 1st-5K, 2nd-4k, 3rd-3k, 4th-2k, 5th-1k for a total of 15K rewarded per grouping/bracket. If those amounts are deemed to be too generous, than how about 1st-3K, 2nd-2.5K, 3rd-2K, 4th-1.5K, 5th-1K for a total of 10K rewarded per grouping. Still too generous? Ok then 1st-2.5K, 2nd-2K, 3rd-1.5K, 4th 1K, 5th-500 for a total of 7.5K. However when I look at the August 11th 3 V 3 tourney which rewarded 25K for 1st, 15k for 2nd and 7.5K for 3rd, my first suggestion for 1 V 1 makes the most sense IMO. 3 V 3 + 1 Reserve could be 20K for 1st, 16K-2nd, 12K-3rd, 8K-4th, 4K-5th and so on. A simple formula based on the 1 V 1 with 5K for 1st multiplied by the number of players allowed per team plus reserve player(s). My suggestions are made to try and improve on the current system and are not made to complain. It is truly EXCELLENT to have the tournaments back and running so Thank You very much to the Organizers and those responsible who have made this happen. :-)  

Jambijon:   One thing I wanted to change when I started running these tournaments was to up the prizing from our previous years.  Playing 8 battles in a Tier X and only receiving an average of 750 - 900 Gold for first place is a little absurd considering the amount of resources used at that tier. Take today's Sunday 1v1 as an example.  First prize would net you 3k gold, 15 credit boosters, and 3 tank styles (which are being sold for 9.99 for 1 in the shop) for playing 5 battles in a tier 9 tank. I agree that having reserve players is good, and we kept that trend until we implemented a new crediting system which pays out shortly after the tournament is finished rather than the usual week to two week credit timeline.  However, when teams consist of different amount of players it requires us to do a manual payout which takes about a week.  Running teams with reserves is not an issue for us, it was more for the benefit of players being paid out almost immediately after they finished their tournament.  As TheDerpinator said, personal reserves can be stagnant for some, but others love them, especially credit boosters for higher tiers.   Depending on the tournament, and tier will generally designate what kind of prizes you can expect.  Like the challenger/mastery brackets.  If I run a tournament catered for players a lower tiers, I want to give them rewards that will help them with progression through the game.  I understand where you're coming from and I appreciate the feedback/suggestions!  This is one of the main reason why I publish a schedule for the month so everyone gets to see what was planned and to open up some dialogue for suggestions and feedback.  We do listen to feedback and are open to suggestions, since its you, the players, who are participating in these tournaments.     Free Xp is an interesting idea, and I'll definitely look into that one!  Also, for those who haven't seen the Oct. preview, we will be implementing Tournament specific missions.  I'll update this post tomorrow with the mission details.    Thanks everyone! :teethhappy:      


BigDaddyLaxative
October Tournament Schedule!
arrow
01.10.2018 06:07:45
 
Subject: October Tournament Schedule!
Link on message: #11823664

View PostElfMagi2, on Sep 30 2018 - 10:28, said:   My calendar say October 3 is a Wednesday. So can we expect details on Monday Oct. 1 or on Wednesday Oct. 3?

BigDaddyLaxative:   Thanks for the heads up!  It was supposed to be the 1st of October.  I've corrected it :)

View Post94EXPOS, on Sep 30 2018 - 11:54, said: I have been playing tournaments for the past 5 years. The best times for tourneys was about 3 years ago. I believe Dance210 was running them. There were a lot of tourneys, the prize pool was excellent and they were very well organized. Currently the 7 v 7 is interesting with several options available where teams can field 4 to 7 players. My suggestion would be to just leave it at a maximum tier and no minimum. Honestly I would prefer to see just a 5 player , say 40 pt maximum with 2 reserve players. Speaking of reserves, the 5 V 5 should have 2 reserves, 3 V 3 should have 1 reserve, heck even 2 V 2 should have 1 reserve. In the latest 7 V 7  we had 6 players registered thinking we would be fine. Well 1 player hit a deer on the way home with his vehicle and another was unexpectedly forced to work late and therefore we were down to 4 players. Needless to say we did not do well. Another big issue I have as well as everyone else in our clan I speak to is the addition of Personal Reserves to the Prize Pool. One player I spoke to has between 3000 - 4000. Others have over 1000. They use them when they can but with so many Personal Reserves being issued, they literally become useless as a Prize. I would suggest either adding more Gold or replacing the Personal Reserves with Bonds. If the Personal Reserves were added to Stores and they could be sold, then that would also solve the problem of the overabundance of PR's. I would also suggest making the Prize Pool for Gold rewards more interesting so that the less skilled players have a better chance of obtaining Gold. 1 V 1 could be 1st-5K, 2nd-4k, 3rd-3k, 4th-2k, 5th-1k for a total of 15K rewarded per grouping/bracket. If those amounts are deemed to be too generous, than how about 1st-3K, 2nd-2.5K, 3rd-2K, 4th-1.5K, 5th-1K for a total of 10K rewarded per grouping. Still too generous? Ok then 1st-2.5K, 2nd-2K, 3rd-1.5K, 4th 1K, 5th-500 for a total of 7.5K. However when I look at the August 11th 3 V 3 tourney which rewarded 25K for 1st, 15k for 2nd and 7.5K for 3rd, my first suggestion for 1 V 1 makes the most sense IMO. 3 V 3 + 1 Reserve could be 20K for 1st, 16K-2nd, 12K-3rd, 8K-4th, 4K-5th and so on. A simple formula based on the 1 V 1 with 5K for 1st multiplied by the number of players allowed per team plus reserve player(s). My suggestions are made to try and improve on the current system and are not made to complain. It is truly EXCELLENT to have the tournaments back and running so Thank You very much to the Organizers and those responsible who have made this happen. :-)  

BigDaddyLaxative:   One thing I wanted to change when I started running these tournaments was to up the prizing from our previous years.  Playing 8 battles in a Tier X and only receiving an average of 750 - 900 Gold for first place is a little absurd considering the amount of resources used at that tier. Take today's Sunday 1v1 as an example.  First prize would net you 3k gold, 15 credit boosters, and 3 tank styles (which are being sold for 9.99 for 1 in the shop) for playing 5 battles in a tier 9 tank. I agree that having reserve players is good, and we kept that trend until we implemented a new crediting system which pays out shortly after the tournament is finished rather than the usual week to two week credit timeline.  However, when teams consist of different amount of players it requires us to do a manual payout which takes about a week.  Running teams with reserves is not an issue for us, it was more for the benefit of players being paid out almost immediately after they finished their tournament.  As TheDerpinator said, personal reserves can be stagnant for some, but others love them, especially credit boosters for higher tiers.   Depending on the tournament, and tier will generally designate what kind of prizes you can expect.  Like the challenger/mastery brackets.  If I run a tournament catered for players a lower tiers, I want to give them rewards that will help them with progression through the game.  I understand where you're coming from and I appreciate the feedback/suggestions!  This is one of the main reason why I publish a schedule for the month so everyone gets to see what was planned and to open up some dialogue for suggestions and feedback.  We do listen to feedback and are open to suggestions, since its you, the players, who are participating in these tournaments.     Free Xp is an interesting idea, and I'll definitely look into that one!  Also, for those who haven't seen the Oct. preview, we will be implementing Tournament specific missions.  I'll update this post tomorrow with the mission details.    Thanks everyone! :teethhappy:      


Hambijon
October Tournament Schedule!
arrow
01.10.2018 06:07:45
 
Subject: October Tournament Schedule!
Link on message: #11823664

View PostElfMagi2, on Sep 30 2018 - 10:28, said:   My calendar say October 3 is a Wednesday. So can we expect details on Monday Oct. 1 or on Wednesday Oct. 3?

Hambijon:   Thanks for the heads up!  It was supposed to be the 1st of October.  I've corrected it :)

View Post94EXPOS, on Sep 30 2018 - 11:54, said: I have been playing tournaments for the past 5 years. The best times for tourneys was about 3 years ago. I believe Dance210 was running them. There were a lot of tourneys, the prize pool was excellent and they were very well organized. Currently the 7 v 7 is interesting with several options available where teams can field 4 to 7 players. My suggestion would be to just leave it at a maximum tier and no minimum. Honestly I would prefer to see just a 5 player , say 40 pt maximum with 2 reserve players. Speaking of reserves, the 5 V 5 should have 2 reserves, 3 V 3 should have 1 reserve, heck even 2 V 2 should have 1 reserve. In the latest 7 V 7  we had 6 players registered thinking we would be fine. Well 1 player hit a deer on the way home with his vehicle and another was unexpectedly forced to work late and therefore we were down to 4 players. Needless to say we did not do well. Another big issue I have as well as everyone else in our clan I speak to is the addition of Personal Reserves to the Prize Pool. One player I spoke to has between 3000 - 4000. Others have over 1000. They use them when they can but with so many Personal Reserves being issued, they literally become useless as a Prize. I would suggest either adding more Gold or replacing the Personal Reserves with Bonds. If the Personal Reserves were added to Stores and they could be sold, then that would also solve the problem of the overabundance of PR's. I would also suggest making the Prize Pool for Gold rewards more interesting so that the less skilled players have a better chance of obtaining Gold. 1 V 1 could be 1st-5K, 2nd-4k, 3rd-3k, 4th-2k, 5th-1k for a total of 15K rewarded per grouping/bracket. If those amounts are deemed to be too generous, than how about 1st-3K, 2nd-2.5K, 3rd-2K, 4th-1.5K, 5th-1K for a total of 10K rewarded per grouping. Still too generous? Ok then 1st-2.5K, 2nd-2K, 3rd-1.5K, 4th 1K, 5th-500 for a total of 7.5K. However when I look at the August 11th 3 V 3 tourney which rewarded 25K for 1st, 15k for 2nd and 7.5K for 3rd, my first suggestion for 1 V 1 makes the most sense IMO. 3 V 3 + 1 Reserve could be 20K for 1st, 16K-2nd, 12K-3rd, 8K-4th, 4K-5th and so on. A simple formula based on the 1 V 1 with 5K for 1st multiplied by the number of players allowed per team plus reserve player(s). My suggestions are made to try and improve on the current system and are not made to complain. It is truly EXCELLENT to have the tournaments back and running so Thank You very much to the Organizers and those responsible who have made this happen. :-)  

Hambijon:   One thing I wanted to change when I started running these tournaments was to up the prizing from our previous years.  Playing 8 battles in a Tier X and only receiving an average of 750 - 900 Gold for first place is a little absurd considering the amount of resources used at that tier. Take today's Sunday 1v1 as an example.  First prize would net you 3k gold, 15 credit boosters, and 3 tank styles (which are being sold for 9.99 for 1 in the shop) for playing 5 battles in a tier 9 tank. I agree that having reserve players is good, and we kept that trend until we implemented a new crediting system which pays out shortly after the tournament is finished rather than the usual week to two week credit timeline.  However, when teams consist of different amount of players it requires us to do a manual payout which takes about a week.  Running teams with reserves is not an issue for us, it was more for the benefit of players being paid out almost immediately after they finished their tournament.  As TheDerpinator said, personal reserves can be stagnant for some, but others love them, especially credit boosters for higher tiers.   Depending on the tournament, and tier will generally designate what kind of prizes you can expect.  Like the challenger/mastery brackets.  If I run a tournament catered for players a lower tiers, I want to give them rewards that will help them with progression through the game.  I understand where you're coming from and I appreciate the feedback/suggestions!  This is one of the main reason why I publish a schedule for the month so everyone gets to see what was planned and to open up some dialogue for suggestions and feedback.  We do listen to feedback and are open to suggestions, since its you, the players, who are participating in these tournaments.     Free Xp is an interesting idea, and I'll definitely look into that one!  Also, for those who haven't seen the Oct. preview, we will be implementing Tournament specific missions.  I'll update this post tomorrow with the mission details.    Thanks everyone! :teethhappy:      


Jambijon
October Tournament Schedule!
arrow
30.09.2018 04:12:28
 
Subject: October Tournament Schedule!
Link on message: #11822250

View PostGran_Castigador_del_Mal, on Sep 30 2018 - 00:35, said: Please dont do attack/defense mode... The tournament become too long for a low prize... please do not.

Jambijon:   Attack/defense tourneys are broken up into smaller groups to keep it around the same times as the other tournaments 


BigDaddyLaxative
October Tournament Schedule!
arrow
30.09.2018 04:12:28
 
Subject: October Tournament Schedule!
Link on message: #11822250

View PostGran_Castigador_del_Mal, on Sep 30 2018 - 00:35, said: Please dont do attack/defense mode... The tournament become too long for a low prize... please do not.

BigDaddyLaxative:   Attack/defense tourneys are broken up into smaller groups to keep it around the same times as the other tournaments 


Hambijon
October Tournament Schedule!
arrow
30.09.2018 04:12:28
 
Subject: October Tournament Schedule!
Link on message: #11822250

View PostGran_Castigador_del_Mal, on Sep 30 2018 - 00:35, said: Please dont do attack/defense mode... The tournament become too long for a low prize... please do not.

Hambijon:   Attack/defense tourneys are broken up into smaller groups to keep it around the same times as the other tournaments 


Gnomon
October Preview
arrow
29.09.2018 23:14:07
 
Subject: October Preview
Link on message: #11821992

Gnomon: Happy Saturday! Hope you're all having a good weekend. I just wanted to let you know that we released our October Preview today. You can check out the details here: October Sneak Preview: Boo! There, you'll find info on upcoming Tournament Missions, tank sales, some super secret missions, and a little hint about something spooky. Thanks, everyone! Hope you have a great rest of your weekend!  


Jambijon
Torunament admins do you actually read your pm's from players
arrow
29.09.2018 06:23:19
 
Subject: Torunament admins do you actually read your pm's from players
Link on message: #11821363

Jambijon: It is true that Domosapien and I get flooded with PMs constantly, and we do make an effort to respond as soon as possible.  However, if there is a wide spread issue, such as the incorrect Gold payout that was mentioned, chances are we are already working on it and pulling data on our backend so reading every pm with identical issues isn't really necessary, but I understand that can be especially frustrating when its been days/weeks.  When things like that happen we will find out what went wrong, correct the issue manually, and then make a new thread or update existing ones with what was done.   As for the Gold credit issue on the 5v5 tournament, our tournament system bugged out and  took into account player performance and distributed the gold based on battles played and "XP" earned which is not something we use or have used in the past since it doesn't make sense for the type of tournaments we run.  I fear our tournament system is becoming sentient but we've taken measures to ensure that WoT Tournament Skynet doesn't become a reality.  Jokes aside, we are correcting the incorrect distribution of gold from the 5v5 bout but since it's a manually process its taking longer than expected.  Once we finish I'll post updates.  Also, we aren't removing any gold for those who got a bigger slice of the pot.  Again, sorry for the delay and we have your back!


BigDaddyLaxative
Torunament admins do you actually read your pm's from players
arrow
29.09.2018 06:23:19
 
Subject: Torunament admins do you actually read your pm's from players
Link on message: #11821363

BigDaddyLaxative: It is true that Domosapien and I get flooded with PMs constantly, and we do make an effort to respond as soon as possible.  However, if there is a wide spread issue, such as the incorrect Gold payout that was mentioned, chances are we are already working on it and pulling data on our backend so reading every pm with identical issues isn't really necessary, but I understand that can be especially frustrating when its been days/weeks.  When things like that happen we will find out what went wrong, correct the issue manually, and then make a new thread or update existing ones with what was done.   As for the Gold credit issue on the 5v5 tournament, our tournament system bugged out and  took into account player performance and distributed the gold based on battles played and "XP" earned which is not something we use or have used in the past since it doesn't make sense for the type of tournaments we run.  I fear our tournament system is becoming sentient but we've taken measures to ensure that WoT Tournament Skynet doesn't become a reality.  Jokes aside, we are correcting the incorrect distribution of gold from the 5v5 bout but since it's a manually process its taking longer than expected.  Once we finish I'll post updates.  Also, we aren't removing any gold for those who got a bigger slice of the pot.  Again, sorry for the delay and we have your back!


Hambijon
Torunament admins do you actually read your pm's from players
arrow
29.09.2018 06:23:19
 
Subject: Torunament admins do you actually read your pm's from players
Link on message: #11821363

Hambijon: It is true that Domosapien and I get flooded with PMs constantly, and we do make an effort to respond as soon as possible.  However, if there is a wide spread issue, such as the incorrect Gold payout that was mentioned, chances are we are already working on it and pulling data on our backend so reading every pm with identical issues isn't really necessary, but I understand that can be especially frustrating when its been days/weeks.  When things like that happen we will find out what went wrong, correct the issue manually, and then make a new thread or update existing ones with what was done.   As for the Gold credit issue on the 5v5 tournament, our tournament system bugged out and  took into account player performance and distributed the gold based on battles played and "XP" earned which is not something we use or have used in the past since it doesn't make sense for the type of tournaments we run.  I fear our tournament system is becoming sentient but we've taken measures to ensure that WoT Tournament Skynet doesn't become a reality.  Jokes aside, we are correcting the incorrect distribution of gold from the 5v5 bout but since it's a manually process its taking longer than expected.  Once we finish I'll post updates.  Also, we aren't removing any gold for those who got a bigger slice of the pot.  Again, sorry for the delay and we have your back!


Jambijon
September Tournament Schedule!
arrow
29.09.2018 04:09:04
 
Subject: September Tournament Schedule!
Link on message: #11821243

Jambijon: Update on this Sundays (9/30) tourney:  I've made the groups smaller to cut down on the tournament time to avoid any possible issues.  There will only be 5 rounds which makes it easier to earn prizing.  GLHF!


BigDaddyLaxative
September Tournament Schedule!
arrow
29.09.2018 04:09:04
 
Subject: September Tournament Schedule!
Link on message: #11821243

BigDaddyLaxative: Update on this Sundays (9/30) tourney:  I've made the groups smaller to cut down on the tournament time to avoid any possible issues.  There will only be 5 rounds which makes it easier to earn prizing.  GLHF!


Hambijon
September Tournament Schedule!
arrow
29.09.2018 04:09:04
 
Subject: September Tournament Schedule!
Link on message: #11821243

Hambijon: Update on this Sundays (9/30) tourney:  I've made the groups smaller to cut down on the tournament time to avoid any possible issues.  There will only be 5 rounds which makes it easier to earn prizing.  GLHF!


Jambijon
October Tournament Schedule!
arrow
29.09.2018 03:18:04
 
Subject: October Tournament Schedule!
Link on message: #11821200

View Postmakalu2k6, on Sep 29 2018 - 00:10, said: Looks good. Please keep the weekday tourneys also at 6PM PST like you listed here. 5PM is still office hours on west coast. 

Jambijon:   The last weekday tourney was pretty popular to say the least, so I added more for Oct.  6pm will generally be the standard for any weekday tourney since that's 9pm EST.  Also, I'll keep them a little shorter than the weekend ones for that reason.  


BigDaddyLaxative
October Tournament Schedule!
arrow
29.09.2018 03:18:04
 
Subject: October Tournament Schedule!
Link on message: #11821200

View Postmakalu2k6, on Sep 29 2018 - 00:10, said: Looks good. Please keep the weekday tourneys also at 6PM PST like you listed here. 5PM is still office hours on west coast. 

BigDaddyLaxative:   The last weekday tourney was pretty popular to say the least, so I added more for Oct.  6pm will generally be the standard for any weekday tourney since that's 9pm EST.  Also, I'll keep them a little shorter than the weekend ones for that reason.  


Hambijon
October Tournament Schedule!
arrow
29.09.2018 03:18:04
 
Subject: October Tournament Schedule!
Link on message: #11821200

View Postmakalu2k6, on Sep 29 2018 - 00:10, said: Looks good. Please keep the weekday tourneys also at 6PM PST like you listed here. 5PM is still office hours on west coast. 

Hambijon:   The last weekday tourney was pretty popular to say the least, so I added more for Oct.  6pm will generally be the standard for any weekday tourney since that's 9pm EST.  Also, I'll keep them a little shorter than the weekend ones for that reason.  


Jambijon
October Tournament Schedule!
arrow
29.09.2018 02:43:42
 
Subject: October Tournament Schedule!
Link on message: #11821153

Jambijon: BUMP for visibility :)


BigDaddyLaxative
October Tournament Schedule!
arrow
29.09.2018 02:43:42
 
Subject: October Tournament Schedule!
Link on message: #11821153

BigDaddyLaxative: BUMP for visibility :)


Hambijon
October Tournament Schedule!
arrow
29.09.2018 02:43:42
 
Subject: October Tournament Schedule!
Link on message: #11821153

Hambijon: BUMP for visibility :)


1984BigBrother
WGLNA information
arrow
29.09.2018 00:43:16
 
Subject: WGLNA information
Link on message: #11820986

1984BigBrother: I would like to take some time to address the Gold League players. I feel that Wargaming has not been clear about the status or future of WGLNA and Gold League. Currently, Wargaming America is refocusing competitive activities around Clans. Unfortunately, this means that there is no current plan to bring Gold League back in its former compacity, but this decision may change in the future. There were a lot of factors and opinions that went into this decision, and I will say that we are looking at different possibilities of a multi-week 7v7 70 after the after the January Clan Wars event. I know this is not the news you were hoping to hear, I would like to thank each of for your participation and look forward to the possibility of seeing you in future events.  Best Regards, 1984BigBrother 


Gnomon
You Know It's a Bad Day When
arrow
29.09.2018 00:11:15
 
Subject: You Know It's a Bad Day When
Link on message: #11820953

Gnomon: Hey, folks!   I checked with our Customer Service team, and they are aware of this issue and currently working to resolve it. Things should be back to normal soon.    I'm sorry for any inconvenience caused by this, and thanks for bringing it to our attention!    Hope y'all have a great weekend :honoring:    


1984BigBrother
Ghost Clans Poll
arrow
29.09.2018 00:01:38
 
Subject: Ghost Clans Poll
Link on message: #11820942

View PostTermitey, on Sep 27 2018 - 20:50, said: WG sets up a new clan wars system to allow smaller clans to be covered by bigger clans, Gee people are actually doing this ?   and even if they are so called GHOST clan they are using the game mechanic you put in place and holy hell it might be working and if something WG actually implemented is working  ill have to go and eat my hat   So i have to commend WG on a system that actually might be working   penalize player base for doing something you setup and they are doing come on  if there is a rule to cover this aspect then you should only CLARIFY and INFORM the playerbase of such rule and give them 3 DAYS to comply with such information  

1984BigBrother:   I think there is a little bit of a misunderstanding, this is a thing from well before alliances. The issue isn't clans that join an alliance, these are clans that have no intention of being on the Global Map and bid on Ladder Battles (with no intention of playing the battle) only to affect the time that a battle will happen for another clan that is active on the Global Map. 


MA77
Problemas REAIS do WoT
arrow
28.09.2018 19:00:55
 
Subject: Problemas REAIS do WoT
Link on message: #11820516

View PostBLACKFISHER_1, on Sep 27 2018 - 21:54, said: em todo lugar do jogo tem um problema e vcs citaram a maioria mas fato e que pedir que arrumem tudo e besteira, eles sempre concentram em besteiras do que no importante o fato e que O MAIOR PROBLEMA DE TODOS E A MALDITA ARTILHARIA essa e a tecla em que tem que bater eu tenho certeza que se esse problema foce resolvido os outros seriam ate meio esquecidos, hoje eu so nao paro com este jogo por que eu tenho um lixo de computador pq a wg nao entendi que tem muito jogo bom por ai nao precisamos ficar estressando com este jogo, quando agente paga pra jogar um jogo queremos diverçao e nao estres deveria funcionar como comprar um eletronico deu defeito vc tem o direito de dinheiro de volta, aqui no caso parte pra outro jogo,quem joga a pelo menos 6 anos sabe quantos players  havia por dia hoje nao da 20k, e ate inacreditavel dizer mas eu tenho saudades quando levava 1k da arty ou mais, era um tiro a quase 1 minuto nem sempre acertavam nao quebrava o tank todo nao tinha stun bem eu conseguia jogar, mas se querem mudança nao e discutindo entre vcs que vai resolver ONDE ESTA O MA77  e o nosso representante cade ele lutando por nos, eu e vcs devemos e pedir que ele abra um topico com votaçao sem comentarios somente votação sobre qual e a grande mudança que deve ser feita ou oque deve ser rapidamente resolvido pela empresa, temos que votar e o MA77 sendo representante deve encaminhar a votação para as pessoas certas, ainda nas maos do MA77 pedindo a que outros adms abram votação no forum americano, russo, europeu etc...  oque importa e que ele e o nosso caminho, bate boca aqui nao vai resolver temos que ir atras de nossos representantes, se querem mudança mandem mensagens para ele chameo para ver este topico nos dizer oque pode ser feito se isso e possivel eu nao sei nem me importo mas algo tem que ser feito e a dica esta aqui  

MA77:   Pode ficar tranquilo que todo o feedback de vocês é repassado para o desenvolvimento do jogo. Vale o lembrete que não só existe uma região que fornece opiniões para mudanças no jogo.

Alguns problemas citados pelo AgentePM22 serão solucionados em breve. :honoring:


DomoSapien
The British Challenge has ended!
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28.09.2018 18:52:13
 
Subject: The British Challenge has ended!
Link on message: #11820502

DomoSapien: Tankers, Today marks the end of the British Challenge! Just wanted to give everyone a friendly reminder that the sale (and your discounts from the British Challenge) will be available in the Premium Shop until September 30, 07:00 PT | 09:00 CT | 10:00 ET
The offer will not be visible unless you are logged in, so if you can't see it, make sure your username is showing up in the top-right corner of the portal.


DomoSapien
New Style: From the Playfield to the Battlefield!
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28.09.2018 18:43:30
 
Subject: New Style: From the Playfield to the Battlefield!
Link on message: #11820483

DomoSapien: Reminder: These bundles and the Touchdown style will be making a running play into the End Zone on October 1st 4:20 PT 6:20 CT 7:20 ET!

(They will be removed from the Premium Shop at that time.)


KRZYBooP
KRZYBoop's Used Tank Emporium: Tier VI Thunderbolt VII, and Tier VIII T92
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28.09.2018 18:03:13
 
Subject: KRZYBoop's Used Tank Emporium: Tier VI Thunderbolt VII, and Tier VIII T92
Link on message: #11820410

View PostBaron_Von_Krieg, on Sep 27 2018 - 16:09, said: I'll check it out . First I have to swing by Uncle Albert's Auto Stop and Gunnery Shop . ;) 

KRZYBooP:   WHO THE $%*& is UNCLE AL?!   Why no 7 ate 9 jokes?  


The_Chieftain
Any one lesson learned in tank design during WW2?
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28.09.2018 01:20:03
 
Subject: Any one lesson learned in tank design during WW2?
Link on message: #11819715

View PostFrozenKemp, on Sep 26 2018 - 02:13, said:       (In some cases the Germans did press 88mm guns into action to destroy enemy tanks as early as the Battle of France .)  

The_Chieftain:   Spain, actually. By the time of the invasion of Poland, a number of Panzerjager-abteilungs had 8.8cm PaK guns. (Basically slightly modified FlaK-18s)     And, famously, there was the single heavy company of PzJgrAbt-8 which had SP 8.8s.  


KRZYBooP
KRZYBoop's Used Tank Emporium: Tier VI Thunderbolt VII, and Tier VIII T92
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27.09.2018 23:20:32
 
Subject: KRZYBoop's Used Tank Emporium: Tier VI Thunderbolt VII, and Tier VIII T92
Link on message: #11819589

KRZYBooP: Howdy Boom Jockies,  Come on down to the Used Tank Emporium and share you best why was 6 afraid of 7 joke that includes the Tier 6 Thunderbolt VII and the Tier 8 T92.   I know there is a joke in there somewhere and need some help finding it. Contemplate this comedic puzzle while you shop around the lot and take in the wonderful sights of these beasts of vehicular combat.  The M4A3E8 Thunderbolt VII starts at 19.99. In addition to the rustic comfy driver and loader seats comes with a monogrammed Thunderbolt on the head rests free of charge. 19.99 also includes the following:Five-man "zero-skill" BIA crewSpecial Customization500 gold.  The T92 Starts at 30.99 with an envious sound system to drown out the booms your gun creates while you sprint around the field and pick off severely damaged enemies. Nothing else is included cause the deal is to fantastic for this low profile demon of a Tank.   These sales are running from now (27Sep) Until 8Oct. For more information on these Tank sales click on the Tanks above.  


Gnomon
Ghost Clans Poll
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27.09.2018 23:14:49
 
Subject: Ghost Clans Poll
Link on message: #11819582

View PostSocial_really_heckin, on Sep 27 2018 - 14:03, said: as official spokesperson of SUX i can say we remain neutral on this matter, except for the fact that mahou did nothing wrong and this poll is stupid if it aims to retroactively punish people for a rule made presently by a heckin internet forum vote

Gnomon:   This poll was not made to retroactively punish anyone, but to get community feedback about Ghost Clans and their views on allowing them or not. The vote itself will not be the determining factor in how we decide to proceed, instead, we plan on using it in our discussions around Ghost Clans before making a final decision. 


1984BigBrother
Ghost Clans Poll
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27.09.2018 22:25:09
 
Subject: Ghost Clans Poll
Link on message: #11819492

1984BigBrother: The relevant feedback is great though! We are going to leave the poll open through the weekend so please keep it up!


1984BigBrother
Ghost Clans Poll
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27.09.2018 22:22:44
 
Subject: Ghost Clans Poll
Link on message: #11819483

1984BigBrother: Okay, that is enough speculating, we will look at the results for "rigging". And again the vote isn't making the decision we are just using  it and the discussion to help guide our decision


Gnomon
British Challenge - Feedback
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27.09.2018 22:11:00
 
Subject: British Challenge - Feedback
Link on message: #11819457

Gnomon: Hey, folks!    I really appreciate the feedback and comments you've shared so far, and included them on my first report.   I am now working on a final report since the British Challenge is about to end (tomorrow). Now that you've had more time to take part in the event, how are you liking it? Anything in particular that you dislike? Any previous feedback that might have changed?    Feel free to reply below with your comments, suggestions, and feedback.    Thanks! :girl:


Gnomon
[CT2] Update 1.2
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27.09.2018 22:08:07
 
Subject: [CT2] Update 1.2
Link on message: #11819451

Gnomon: Hey, everyone!  Today marks the release of the second Common Test for 1.2.  To see the changes being made in Update 1.2, please check out our article here: Update 1.2 Common Test List of Changes in CT2Changes to the Exterior interface:Improved interaction with the radial menu.One of the terrain changes on the Mines map were rolled back to the state of Update 1.0.2.Fixed various other issuesImproved multiple objects on mapsFixed the issue when the player was transferred to the Gold purchase window upon purchasing a rental style for credits.Added vehiclesAdded the U.S.S.R. IS-3A (T) heavy tank for testing by Supertest players. How You Can Join the Common Test! How the CT WorksEligibility: All players registered prior to 13:59 PT | 15:59 CT | 16:59 ET on Sept. 5 can participate in the test. Feedback: Please post your general feedback about the test version and bug reports in the special thread on our forum (this one) Test ClientDownload the test client installer (4.9 MB). Make sure you pick a save location that is different to your regular World of Tanks game files. Save and run the installer. Run the new copy of the game. The launcher will download all the additional data. Log in and start playing. Server RestartsThe test server will be restarted regularly, according to the following schedule:First Periphery: 20:00 PT | 22:00 CT | 23:00 ET every day. Average duration will be around 25 minutes. Second Periphery: 21:00 PT | 23:00 CT | 00:00 ET every day. Average duration will be around 25 minutes. Central Database: 01:00 PT | 03:00 CT | 04:00 ET every day. Average duration will be around 2 minutes.The test server may be subject to unscheduled restarts and maintenance. Thanks, everyone! Let us know what you think, as your feedback always helps out with my reports. Hope you have a great day! 


1984BigBrother
Ghost Clans Poll
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27.09.2018 20:09:53
 
Subject: Ghost Clans Poll
Link on message: #11819222

View PostThe_Illusive_Man, on Sep 27 2018 - 17:06, said: I would limit the officer ban to able officers. Juniors, Recruitment Officers, Treasures, and intel officers I dont think can do anything on the map. It should really only be the CO, and EXO's. As they make all the decisions. This would also make people warry of being an officer in any clan. Which is not a good thing.

1984BigBrother:   Can the RO or others promote anyone to CO? I am also thinking I could just ban the commander and anyone involved and just demote other officers


Gnomon
Ghost Clans Poll
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27.09.2018 19:58:39
 
Subject: Ghost Clans Poll
Link on message: #11819194

Gnomon: Hey, everyone!  I hope that you're having a good day! I just wanted to talk to you a bit about some possible rules we may implement for the Global Map regarding Ghost Clans. If you're unaware, a Ghost Clan is a Clan that is inactive on the Global Map while a Clan uses them to bid and take tech defeats. This is done to affect the battle time for another active Clan. So, we want to hear your input. Should Ghost Clans be a part of the game and allowed, or should this be a penalty on the Global Map?  If Ghost Clans stay in the game, it would be part of the "Diplo Game", and all Clans would be allowed to do this freely. If players would like to see penalties, then they would be implemented on the Clans using a Ghost Clan. The potential penalty for Ghost Clans depends on the following: If the Commander is an active account, then a 30 Day Game Ban will be placed on the Commander and all Officers would be demoted If the Commander is a fake or alt account, a permanent ban will be placed on the Commander. Possible Clan disbandment may follow. The penalty for the main Clan using the Ghost Clan:First Offense: 7 Day Game Ban on all Officers and the Commander. This serves as a Warning.  Second Offense: 14 Day Game Ban on all Officers and the Commander. A 10% ~ 30% Victory/Fame Points penalty will also be added. Third Offense: 30 Day Game Ban on all Officers and the Commander and disqualification from participating on the Global Map. Also, a 100% Victory/Fame Point penalty will be added and all Clan Members will be excluded from receiving any rewards Additional steps may be taken if the sanctioned Clan continues to do this in the Seasons after being disqualified from the Global Map  Additional information:If the Clan shows up to the battle then they are not a Ghost Clan (no matter what agreement was made with another Clan) We are not suggesting this rule for one Clan, many Clans currently use Ghost Clans The ban for all of the Officers will effectively remove them from the Global Map for the duration of the penalty. If a Clan does not have Officers, they will not be able to bid, chip, move or remove detachments Please review all of this information and vote in the poll attached to this post. Also, feel free to share your feedback about Ghost Clans below. Also, please be aware that this poll will not solely determine what path we decide to take, but, we will use it when making our final decision.  Thanks, everyone! Hope you have a great day! 


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