Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject: [ST] Kharkov Map Final Supertest Stage
Link on message: #12041689
Mikosah, on Mar 14 2019 - 09:47, said: The good news is that both of the flanks each seem relatively
functional for their respective roles, and that the overall size is
more appropriate than the old versions of Kharkov. The trouble is
that there's this gigantic wall that runs through the center of the
map top to bottom so that it looks like east-west movement will
only happen close to the caps. Is it possible to climb over the
wall? Why not put at least a couple holes in the wall so that the
map isn't divided in half.
Link on message: #12041689
Mikosah, on Mar 14 2019 - 09:47, said: The good news is that both of the flanks each seem relatively
functional for their respective roles, and that the overall size is
more appropriate than the old versions of Kharkov. The trouble is
that there's this gigantic wall that runs through the center of the
map top to bottom so that it looks like east-west movement will
only happen close to the caps. Is it possible to climb over the
wall? Why not put at least a couple holes in the wall so that the
map isn't divided in half.DomoSapien: Hard to tell from the screenshots we have available, but
from what I can tell, there may be an area in the middle
where you can climb up to the East, but if that's not the case then
it looks like the only way to cross over will be to pick up a bit
of speed and jump off the wall. If it's as tall as it was in
the original version of Kharkov, though, not sure it will be
possible to do without significant damage to your vehicle.
It may have been a conscious choice to offer the middle flank some protection from TD's lurking on the West side of the map. If the middle is overexposed to fire from the West, players may just avoid it in general, effectively making that whole lane generally unplayable like the middle valley on Empire's Border or the middle field on Studzianki.
It may have been a conscious choice to offer the middle flank some protection from TD's lurking on the West side of the map. If the middle is overexposed to fire from the West, players may just avoid it in general, effectively making that whole lane generally unplayable like the middle valley on Empire's Border or the middle field on Studzianki.
Subject: Reddit AMA Today!
Link on message: #12041678
Link on message: #12041678
DomoSapien: Tankers, We've got a bunch of folks from the team in Minsk
visiting the office this week! They have been in and out of
meetings virtually nonstop, but have set aside some time out of
their busy schedules to answer some of your questions!
You're probably familiar with the term "AMA" but for those who aren't active Redditors, "AMA" stands for "Ask Me Anything." Essentially it will be a live Q&A Session where they will be responding to your questions directly on the World of Tanks Subreddit
The AMA goes live at 5PM CT and will run until approximately 7PM CT.
We will update this thread with a link at 5PM when the AMA gets posted.
You're probably familiar with the term "AMA" but for those who aren't active Redditors, "AMA" stands for "Ask Me Anything." Essentially it will be a live Q&A Session where they will be responding to your questions directly on the World of Tanks Subreddit
The AMA goes live at 5PM CT and will run until approximately 7PM CT.
We will update this thread with a link at 5PM when the AMA gets posted.
Subject: Sheriff/Deputies in frontline mode....
Link on message: #12041599
Link on message: #12041599
DomoSapien: Good question! So we were actually hoping that Sheriffs would work
in FL for every respawn, but unfortunately it looks like the
mechanic that makes the 'Hunt the Sheriffs' mission work doesn't
want to play nice with Frontline
Short of asking every sheriff to write down the
usernames of every player that kills them in every FL match and
paying them out manually (which is kind of a huge ask), there
doesn't seem to be a way for us to immediately make it work. The
request has been made but currently we don't have a timeline for
if/when that will be possible, since the Sheriff missions are
pretty old, functionally.
Subject: [Supertest] Mapa "Járkov" - Parte III
Link on message: #12041597
Link on message: #12041597
Felipe6666Original: ¡Saludos, Comandantes! La fase final de pruebas para el mapa
Járkov está a punto de comenzar en la Supertest. Ya elegimos el
prototipo que probablemente vea la
luz. Imágenes 









Esta es una versión más
grande (1000x1000 metros), cuya parte abierta recibió
modificaciones mayores. Además, rotamos el mapa 45 grados (en
comparación a la versión anterior), lo que resultó en que la
dirección esté alineada verticalmente en lugar de diagonalmente.
Esto genera flancos muy pronunciados que son propicios para
distintos tipos de vehículos. Los bloques urbanos y la plaza
central. Aquí intentamos mantener el estilo de juego que todos
conocen intacto. Esta zona es para peleas de vehículos muy
blindados, y también de carreras por tomar buenas posiciones en la
plaza. Sin embargo, también hay cosas nuevas: aberturas,
barricadas, “balcones” en las salidas de los bloques (solo son
accesibles de un lado), etc. La parte central del mapa es una nueva
zona. Presenta un foso antitanque, cráteres de explosiones y
pequeños campos. El foso es para evitar que los jugadores cruzen
rápido y sin mirar desde esta zona a la ciudad y viceversa. Pueden
usar el foso para acercarse a la base enemiga y detectar enemigos,
pero tengan cuidado: es un camino peligroso en el que pueden
enfrentar enemigos de frente y gran poder de fuego. La parte
central del mapa es para vehículos rápidos y maniobrables con
estilos de juegos basados en la movilidad, camuflaje y el terreno.
La parte oeste del mapa es de terreno irregular, con pocas
posiciones de cobertura que pueden destruirse. Es ideal para
vehículos móviles y para aquellos que puedan servir como
francotiradores. Tomar esta zona equivale casi a controlar todo el
mapa, con la opción de atacar al enemigo por detrás. Durante
la próxima iteración de la Supertest, planemos hacer las
estimaciones finales sobre la jugabilidad en Járkov, e introducir
algunos ajustes de balance limitados de ser necesarios. El
principal objetivo de esta iteración será pulir el aspecto del
mapa, ¡para que luego sea incorporado al juego! ¡Sigan las
noticias y que la suerte esté de su lado en cada batalla!










Esta es una versión más
grande (1000x1000 metros), cuya parte abierta recibió
modificaciones mayores. Además, rotamos el mapa 45 grados (en
comparación a la versión anterior), lo que resultó en que la
dirección esté alineada verticalmente en lugar de diagonalmente.
Esto genera flancos muy pronunciados que son propicios para
distintos tipos de vehículos. Los bloques urbanos y la plaza
central. Aquí intentamos mantener el estilo de juego que todos
conocen intacto. Esta zona es para peleas de vehículos muy
blindados, y también de carreras por tomar buenas posiciones en la
plaza. Sin embargo, también hay cosas nuevas: aberturas,
barricadas, “balcones” en las salidas de los bloques (solo son
accesibles de un lado), etc. La parte central del mapa es una nueva
zona. Presenta un foso antitanque, cráteres de explosiones y
pequeños campos. El foso es para evitar que los jugadores cruzen
rápido y sin mirar desde esta zona a la ciudad y viceversa. Pueden
usar el foso para acercarse a la base enemiga y detectar enemigos,
pero tengan cuidado: es un camino peligroso en el que pueden
enfrentar enemigos de frente y gran poder de fuego. La parte
central del mapa es para vehículos rápidos y maniobrables con
estilos de juegos basados en la movilidad, camuflaje y el terreno.
La parte oeste del mapa es de terreno irregular, con pocas
posiciones de cobertura que pueden destruirse. Es ideal para
vehículos móviles y para aquellos que puedan servir como
francotiradores. Tomar esta zona equivale casi a controlar todo el
mapa, con la opción de atacar al enemigo por detrás. Durante
la próxima iteración de la Supertest, planemos hacer las
estimaciones finales sobre la jugabilidad en Járkov, e introducir
algunos ajustes de balance limitados de ser necesarios. El
principal objetivo de esta iteración será pulir el aspecto del
mapa, ¡para que luego sea incorporado al juego! ¡Sigan las
noticias y que la suerte esté de su lado en cada batalla!
Subject: [Concurso] ¡De la fragua al foro! #5
Link on message: #12040953
condor_argentina, on Mar 11 2019 - 18:10, said: Hola gente..ya veo que aca es como todo en el mundo de
wargaming...si tenes plata te premian..si no la tenes,tiran tu
creacion a la basura...mi foto fue mucho mejor que el tanquecito
del teclado..hasta era mucho mas realista que poner un tanque comun
en el teclado...todo es asi ..premian a los amigos...para que
esforzarce???...voten mi foto aunque sea para que wargaming no me
de nada...pero que es mejor es mejor...la verdad..siempre
defraudan..como pego ahora si no tengo una url???por que no es mas
facil para pegar una foto aca???..como siempre...defraudan..ni vale
la pena esforzarce con ustedes...mi foto esta en el concurso
anterior...ya que aca no se como catzo subirla..ni me acuerdo como
lo hice en el concurso anterior...
condor_argentina, on Mar 11 2019 - 18:14, said: aclaro que no tengo la url ....asi que no se como subirla..pedi
ayuda y nadie me dio una , mano ni siquiera felipe...en esto
estuvistes flojo felipeeee..
condor_argentina, on Mar 11 2019 - 18:18, said: esta en de la fragua al foro top 16...ahi subi la foto...digan si
no es mejor que la del tecladito...a ese lo premiaron..una foto
pedorra....mi tanque un tiger 2 muchisimo mas realista,ni siquiera
se la menciono..quien hace las selecciones??.....de nuevo para que
esforzarce si premian a los amigos.subi mi foto felipe...esta
en el top anterior de la fragua al foro4..top 16..que la gente
vote...
Pepetruelo, on Mar 13 2019 - 03:10, said: Que tiene mas peso?, el tanque físico pre-armado, o todo el trabajo
artístico de la obra?
Link on message: #12040953
condor_argentina, on Mar 11 2019 - 18:10, said: Hola gente..ya veo que aca es como todo en el mundo de
wargaming...si tenes plata te premian..si no la tenes,tiran tu
creacion a la basura...mi foto fue mucho mejor que el tanquecito
del teclado..hasta era mucho mas realista que poner un tanque comun
en el teclado...todo es asi ..premian a los amigos...para que
esforzarce???...voten mi foto aunque sea para que wargaming no me
de nada...pero que es mejor es mejor...la verdad..siempre
defraudan..como pego ahora si no tengo una url???por que no es mas
facil para pegar una foto aca???..como siempre...defraudan..ni vale
la pena esforzarce con ustedes...mi foto esta en el concurso
anterior...ya que aca no se como catzo subirla..ni me acuerdo como
lo hice en el concurso anterior...Felipe6666Original:
condor_argentina, on Mar 11 2019 - 18:14, said: aclaro que no tengo la url ....asi que no se como subirla..pedi
ayuda y nadie me dio una , mano ni siquiera felipe...en esto
estuvistes flojo felipeeee..Felipe6666Original:
condor_argentina, on Mar 11 2019 - 18:18, said: esta en de la fragua al foro top 16...ahi subi la foto...digan si
no es mejor que la del tecladito...a ese lo premiaron..una foto
pedorra....mi tanque un tiger 2 muchisimo mas realista,ni siquiera
se la menciono..quien hace las selecciones??.....de nuevo para que
esforzarce si premian a los amigos.subi mi foto felipe...esta
en el top anterior de la fragua al foro4..top 16..que la gente
vote...Felipe6666Original: No sé de qué "tanquesito del teclado" hablás porque ninguna
de las creaciones premiadas en la edición anterior cuadran con esa
descripción. Quizás te refieras a la creación de Kronoku para esta
edición, pero el concurso todavía no llegó a su fin (ergo, nadie
fue premiado todavía). Sobre tu inquietud de cómo subir una
foto al foro, en la respuesta inmediata a tu pregunta,
IIPravdaII te contestó (y me ganó de mano) cómo hacerlo
apropiadamante. Al respecto de tu creación en sí, no
consideré que un modelo comprado (tengo la misma colección de
modelos a escala) con una prenda de ropa interior femenina fuera
meritorio de un premio mayor al de participación para la cateogoría
Varieté.
Pepetruelo, on Mar 13 2019 - 03:10, said: Que tiene mas peso?, el tanque físico pre-armado, o todo el trabajo
artístico de la obra?Felipe6666Original: Excelente interrogante. Para esta edición en puntual, vamos
de dejarlo en Varieté, pero seguro que es algo para contemplar para
la próxima edición (junto con el nivel de "esfuerzo" para que la
participación sea válida). No te preocupes, Leoo006, estás
más que a tiempo todavía. ¡Saludos! P.D.: Disculpas
por las respuestas tardías, pero sigo de vacaciones y tengo acceso
limitado a todo en general.
CabbageMechanic
Meet The Chieftain at The American Heritage Museum - Player Event near Boston...
13.03.2019 23:04:55
Subject: Meet The Chieftain at The American Heritage Museum - Player Event near Boston...
Link on message: #12040941
The_Chieftain, on Mar 13 2019 - 09:24, said: I guess I should RSVP as "I shall attend"
Link on message: #12040941
The_Chieftain, on Mar 13 2019 - 09:24, said: I guess I should RSVP as "I shall attend"CabbageMechanic: Yeah you should probably come, otherwise, KrzyBoop is going
to have to run the tour
Subject: [Supertest] M41A1 FL 10
Link on message: #12040922
Link on message: #12040922
Felipe6666Original: Definitivamente será premium, pero quiero agregar también que ese
es justamente el problema de combinar cosas distintas en una misma
rama: hace que el estilo de juego varíe tanto que no tenga
personalidad, lo que hace que sea complicada de jugar.
¡Saludos!
Subject: Torneos de marzo
Link on message: #12040919
Pollenz, on Mar 10 2019 - 16:36, said: Felipe, los yankees cambiaron a horario de verano o algo que ahora
es una hora más temprano? Edit: Esto surgió porque el de hoy
salió una hora antes de lo usual, lo que generó 2 derrotas
técnicas. Pero recién me pongo a ver los torneos de la semana que
viene y por ejemplo el del Viernes y el Sábado marcan que arrancan
a las 19 EST (El horario que uso de referencia para sumarle 2
horas) y si ponés el mouse encima uno marca a las 21 y el otro a
las 20. ¿Qué onda? ¿A qué horario puedo fiarme?
Link on message: #12040919
Pollenz, on Mar 10 2019 - 16:36, said: Felipe, los yankees cambiaron a horario de verano o algo que ahora
es una hora más temprano? Edit: Esto surgió porque el de hoy
salió una hora antes de lo usual, lo que generó 2 derrotas
técnicas. Pero recién me pongo a ver los torneos de la semana que
viene y por ejemplo el del Viernes y el Sábado marcan que arrancan
a las 19 EST (El horario que uso de referencia para sumarle 2
horas) y si ponés el mouse encima uno marca a las 21 y el otro a
las 20. ¿Qué onda? ¿A qué horario puedo fiarme?Felipe6666Original: Sí, Estados Unidos cambió al horario de verano (este
domingo, más precisamente), ergo eso afecta al horario de los
torneos que serán una hora antes de lo habitual hasta que termine,
lo que ocurrirá el primer domingo de noviembre (o sea, el 3). Eso
quiere decir que volvemos al horario "original" de los torneos
cuando volvieron el año pasado por unos meses. Y ahora que
señalás lo de ese torneo en puntual, me hacés notar que nunca los
publiqué aquí. Si bien es tarde, los dejo por las dudas de que
quieran revisar algo en específico: Torneos del fin de
semana del 8/3 al 10/3: 3 vs. 3: Luchas de viernes por la
noche: https://worldoftanks.com/es-ar/tournaments/MTAwMDAwMDkwNw==/
- Nivel VIII 2 vs. 2: Incursión de suministros de
sábado: https://worldoftanks.com/es-ar/tournaments/MTAwMDAwMDkwOQ==/
- Nivel IX 1 vs. 1: Tanques en la oscuridad: https://worldoftanks.com/es-ar/tournaments/MTAwMDAwMDg3Nw==/
- Nivel VI 7 vs. 7: División Maestría de domingo: https://worldoftanks.com/es-ar/tournaments/MTAwMDAwMDkwOA==/
- Nivel X Y sobre los horarios, como siempre digo, hasta que
no los anuncie aquí (o dejen de tener un nombre extraño que diga
"Copy" por lo menos), deben recurrir a la versión en inglés. Ahora
ya están bien: 4 vs. 4: Luchas de viernes por la
noche: https://worldoftanks.com/es-ar/tournaments/1000000912/
- Nivel VII 3 vs. 3: Pelotones de sábado por la
mañana: https://worldoftanks.com/es-ar/tournaments/1000000913/
- Nivel VIII 2 vs. 2: Incursión de suministros de
sábado: https://worldoftanks.com/es-ar/tournaments/1000000914/
- Nivel IX 1 vs. 1: División Maestría de domingo: https://worldoftanks.com/es-ar/tournaments/1000000915/
- Nivel X Antes de cerrar, dos cosas relevantes que destacar
(además del cambio de horario): En base a sus opiniones,
reducimos la cantidad de equipos por grupo de 8 a 6 para la gran
mayoría de los torneos (habrá algunas excepciones que usen el
formato de 8) para acotar tiempos. Me informaron que hubo un error
con los premios por el tercer lugar del torneo del viernes pasado
dado que se entregaron créditos en lugar de oro, pero enviamos lo
que correspondía a la mañana siguiente. ¡Saludos!
Subject: CHEATERS are out here ?
Link on message: #12040857
Link on message: #12040857
DomoSapien: What you're describing should, theoretically, be impossible. To
manipulate the spotting system, which is entirely serverside, you
would need to somehow change those values server-wide, which
theoretically shouldn't be possible via a program running on
your PC. Maybe there's some kind of bug or technical issue
that's preventing your 6th sense from going off, so you're actually
spotted when you think you're not? Either way our Customer
Support team would be happy to investigate, if you'd care to
submit a ticket with a replay of the battle in
question.
Subject: Can't send a support ticket
Link on message: #12040850
Aspis, on Mar 13 2019 - 12:44, said: Why did that ticket go through no problem, But the email-change
ticket still refuses to send?
Link on message: #12040850
Aspis, on Mar 13 2019 - 12:44, said: Why did that ticket go through no problem, But the email-change
ticket still refuses to send?DomoSapien: Honestly? I have no idea. I worked in Customer Support with
WGA for over 2 years and haven't run into this issue before. It's
usually a browser or network issue, but it might be indicative of
some kind of issue with how your account interacts with our support
system, maybe? From your description and the symptoms it doesn't
sound like it's network or device-related.
When you receive a reply, please let the representatives assisting you know in detail the steps that you have taken to try and resolve this issue, and explicitly let them know that there seems to be an issue with your account itself that is preventing you from submitting a ticket. I checked on the backend and I don't see any support bans or anything like that so you should theoretically be free to submit a ticket from your main account without getting that error message.
Ideally you might be able to run through the ownership verification + email change process and any troubleshooting steps required for a bug report simultaneously via the same ticket.
When you receive a reply, please let the representatives assisting you know in detail the steps that you have taken to try and resolve this issue, and explicitly let them know that there seems to be an issue with your account itself that is preventing you from submitting a ticket. I checked on the backend and I don't see any support bans or anything like that so you should theoretically be free to submit a ticket from your main account without getting that error message.
Ideally you might be able to run through the ownership verification + email change process and any troubleshooting steps required for a bug report simultaneously via the same ticket.
Subject: Frontline Prestige trap
Link on message: #12040842
Link on message: #12040842
DomoSapien: This is one of the pain points that we passed on to the dev team in
my most recent Frontline feedback report. I'm hopeful (not certain,
but cautiously optimistic) that this might get fixed by the next
episode. We'll be sure to share once we have more info.
Subject: M3 Lee, best tier IV
Link on message: #12040836
Link on message: #12040836
DomoSapien: The M3 Lee is a pretty decent US Tank Destroyer suffering from a
severe case of mistaken identity. Bring lots of HE.
Subject: Can't send a support ticket
Link on message: #12040742
Link on message: #12040742
DomoSapien: OP, I'd recommend sending me a PM so I can look into it but I'm
swamped with Scavenger Hunt PM's and don't want to make you wait.
https://na.wargaming.net/support/en/products/wot/help/16768/16777/16778/16780/16787/
Try following the steps in this article to submit an anonymous ticket, maybe that will help bypass the error message, if it's an issue with your account that's preventing you from submitting the ticket. If that doesn't work, go ahead and send me that PM.
Try following the steps in this article to submit an anonymous ticket, maybe that will help bypass the error message, if it's an issue with your account that's preventing you from submitting the ticket. If that doesn't work, go ahead and send me that PM.
The_Chieftain
Meet The Chieftain at The American Heritage Museum - Player Event near Boston...
13.03.2019 19:24:10
Subject: Meet The Chieftain at The American Heritage Museum - Player Event near Boston...
Link on message: #12040637
Link on message: #12040637
The_Chieftain: I guess I should RSVP as "I shall attend"
Subject: OP new tanks why WOT?
Link on message: #12040629
Cowabunga_Peppermill_ll, on Mar 13 2019 - 11:09, said: Not only do they never miss, and are kinda hard to hit you added a
wonderful twist. They can't be penned just track or bounced.
Getting really tired of hitting these lights broadside and either
they get tracked or it bounces. Come on really the have rubber
tires how is this possible? Dang nail or a flat slows my car/truck
up. And why isn't tire companies making these for our cars. Last
time I shot at one I was 5 ft away perfectly broadside and they
bounce it....no way and it happens a lot. Why would you introduce
an very OP tank to a struggling game? are you trying to kill it or
make it not very realistic? Doing great if you are!! Asking
some question not looking for trolls to mention other games or to
say just quit or get good i'm looking for smart responses to help
the game.
Link on message: #12040629
Cowabunga_Peppermill_ll, on Mar 13 2019 - 11:09, said: Not only do they never miss, and are kinda hard to hit you added a
wonderful twist. They can't be penned just track or bounced.
Getting really tired of hitting these lights broadside and either
they get tracked or it bounces. Come on really the have rubber
tires how is this possible? Dang nail or a flat slows my car/truck
up. And why isn't tire companies making these for our cars. Last
time I shot at one I was 5 ft away perfectly broadside and they
bounce it....no way and it happens a lot. Why would you introduce
an very OP tank to a struggling game? are you trying to kill it or
make it not very realistic? Doing great if you are!! Asking
some question not looking for trolls to mention other games or to
say just quit or get good i'm looking for smart responses to help
the game.KRZYBooP: It happens in real life too. 

CabbageMechanic
Meet The Chieftain at The American Heritage Museum - Player Event near Boston...
13.03.2019 18:52:32
Subject: Meet The Chieftain at The American Heritage Museum - Player Event near Boston...
Link on message: #12040595
Link on message: #12040595
CabbageMechanic: Hey Tankers,
Quick update: Thank you all for your interest! Excited to meet you. Ticket invites will start going out this Friday and run into next week.
Quick update: Thank you all for your interest! Excited to meet you. Ticket invites will start going out this Friday and run into next week.
Subject: KRZYBoop's Enterprising Rentals: 112FL, FV4202FL, T-44FL
Link on message: #12040592
Thumper_E23, on Mar 13 2019 - 10:27, said: Can you transfer crews like premium tanks?
Link on message: #12040592
Thumper_E23, on Mar 13 2019 - 10:27, said: Can you transfer crews like premium tanks? KRZYBooP: Yes you can!
Subject: Can't send a support ticket
Link on message: #12040580
Aspis, on Mar 13 2019 - 10:25, said: I'm having a issue with the player support. For the past few days
I've been trying to submit a ticket to have my email changed. But
every time I click "send ticket" a message pops up saying
"Something went wrong, we are having technical issues, try again
later." I'm not sure if its a problem on WoT's end or mine. I've
tried Google Chrome, Internet Explorer, Safari on my phone, I've
tried different computers in the house, nothing seems to work. I've
tried DMing support on Twitter but its been three days with no
reply. I'm not sure what other options are left for me to try, do I
just sit it out and wait to see if its a problem on WoT's end, or
what should I do?
Link on message: #12040580
Aspis, on Mar 13 2019 - 10:25, said: I'm having a issue with the player support. For the past few days
I've been trying to submit a ticket to have my email changed. But
every time I click "send ticket" a message pops up saying
"Something went wrong, we are having technical issues, try again
later." I'm not sure if its a problem on WoT's end or mine. I've
tried Google Chrome, Internet Explorer, Safari on my phone, I've
tried different computers in the house, nothing seems to work. I've
tried DMing support on Twitter but its been three days with no
reply. I'm not sure what other options are left for me to try, do I
just sit it out and wait to see if its a problem on WoT's end, or
what should I do?KRZYBooP: Make sure you are not running any add on's, clear
your cookies and browsing history, and I wouldn't suggest
submitting a ticket with your phone. Support is still receiving
tickets so not sure why you are having difficulty. Have you tried
resetting your network or contacting your ISP to ensure you aren't
running into a DNS or firewall issue?
Subject: chrysler k
Link on message: #12040566
Link on message: #12040566
KRZYBooP: FACTS! All the blocking power comes from that
huge emblem on the front of the Chrysler K GF.....
Subject: KRZYBoop's Used Tank Emporium: Frontline Episode 2 Bundles
Link on message: #12040450
SwollenOstrich, on Mar 11 2019 - 15:52, said: Used? But ... but ... but ... these are NEW prices? Can I
make a lowball offer on a dented Caernarvon for $14.95? No
offers on the Crysler. We know those things have transmission
problems after 100 games...
YANKEE137, on Mar 11 2019 - 15:56, said: Yeah where's the dent and scratch tanks?
Bonfor, on Mar 12 2019 - 11:27, said: Why is the Russian tank so much less expensive than the others, and
they're all the same tier? Is it the only one that is no
longer under the manufacturer's warranty? Does it have an
exploding gas tank like a Ford Pinto?
EchoFiveActual, on Mar 12 2019 - 12:51, said: Because the russian tank is riddled with weakspots fairly
slow and with a very weak gun. the only thing going for it is the
nostalgia value and rarity. its not worth what the others are.
Escpecially today after all those old tanks where powercreeped to
hell.
Link on message: #12040450
SwollenOstrich, on Mar 11 2019 - 15:52, said: Used? But ... but ... but ... these are NEW prices? Can I
make a lowball offer on a dented Caernarvon for $14.95? No
offers on the Crysler. We know those things have transmission
problems after 100 games...KRZYBooP: Mine works fine in Frontline. Still bouncing them
shots.
YANKEE137, on Mar 11 2019 - 15:56, said: Yeah where's the dent and scratch tanks?KRZYBooP: Those are the dented and scratched tanks. Up your graphics
to see them in 4k glory
Bonfor, on Mar 12 2019 - 11:27, said: Why is the Russian tank so much less expensive than the others, and
they're all the same tier? Is it the only one that is no
longer under the manufacturer's warranty? Does it have an
exploding gas tank like a Ford Pinto?KRZYBooP: It's an older model.
EchoFiveActual, on Mar 12 2019 - 12:51, said: Because the russian tank is riddled with weakspots fairly
slow and with a very weak gun. the only thing going for it is the
nostalgia value and rarity. its not worth what the others are.
Escpecially today after all those old tanks where powercreeped to
hell.KRZYBooP: The KV got some reinforcing during the last go round
for re-balancing. The interior is cushioned so your crew only
bounce into each other and not against the sharp internal
corners.
Subject: KRZYBoop's Enterprising Rentals: 112FL, FV4202FL, T-44FL
Link on message: #12040442
The_Illusive_Man, on Mar 12 2019 - 14:08, said: Does the 112FL, FV4202FL get premium credits and XP?
Link on message: #12040442
The_Illusive_Man, on Mar 12 2019 - 14:08, said: Does the 112FL, FV4202FL get premium credits and XP?KRZYBooP: Yes it counts as a premium Tank.
Subject: I really suck at Front Line
Link on message: #12040417
Link on message: #12040417
KRZYBooP: Damage helps, but what gets you General is participation on the cap
zones. Either in defense or capping. Example I can
give: Me and equally skilled toon mate are going for
point 'A'. He went all Halo and decided to try and murder everyone
shooting at me in cap. We both got a kill but I was a full rank
higher when 'A' was finally capped. You can do a
'Zerg' Rush, going along with the most players on a sector of the
map to push a front up to the objectives. Farming damage alone
doesn't guarantee a general.
Subject: KRZYBoop's Enterprising Rentals: 112FL, FV4202FL, T-44FL
Link on message: #12039657
Link on message: #12039657
KRZYBooP: Howdy Boom Jockeys! New to the game or looking for more Tier
VIII's to play in our Frontline Game mode? Check out the 112FL,
FV4202FL, and the T-44FL. Heads up: These Tanks can only
be played in Frontline mode. For more information on the
rental tanks and how to find them in game check out the link
HERE. Good Luck and Have Fun out
there!
Subject: WG wont take my money
Link on message: #12039642
Link on message: #12039642
KRZYBooP: You weren't able to submit a ticket to our support team?
Try this LINK in google chrome. (if you haven't already
tried.)
Subject: March Missions for February Scavenger Hunt
Link on message: #12039604
Link on message: #12039604
DomoSapien: Apologies for not following up on this sooner, my family was dealt
some pretty devastating news over the weekend and I've been an
emotional mess so I haven't been able to give this thread the right
amount of attention. If you experienced some kind of a
technical issue with the Scavenger Hunt missions, received an
unsatisfactory response from Customer Support, or feel that the
number of codes you redeemed wasn't properly represented, please PM
me if you haven't already. I can't promise anything at this time
but once we have an idea as to the scope of the issue, we can
figure out some appropriate compensation.
Subject: KRZYBoop's Kustoms! ST. Patrick theme sale.
Link on message: #12038802
Link on message: #12038802
KRZYBooP: Howdy Boom Jockeys! Get yourself a festive tank with these
emblems. Now on sale from 11Mar -18Mar
For 4.99 Or
For 1.78 For more
information on the sale please click HERE.
For 4.99 Or
For 1.78 For more
information on the sale please click HERE.
Subject: KRZYBoop's Used Tank Emporium: Frontline Episode 2 Bundles
Link on message: #12038790
Link on message: #12038790
KRZYBooP: Howdy Boom Jockeys! Come down to my Used tank Emporium for the
latest in the greatest (arguably) Tier 8 premium Tanks for
Frontline Episode two. For more information on the sale
click HERE. KV-5 starts at 34.99
Caernarvon
Action X starts at 46.99
Chrysler
K (unskinned) starts at 41.99
Progetto
M35 mod.46 Starts at 48.99
Rheinmetall
Skorpion G starts at 47.99
Good
luck out there!
Caernarvon
Action X starts at 46.99
Chrysler
K (unskinned) starts at 41.99
Progetto
M35 mod.46 Starts at 48.99
Rheinmetall
Skorpion G starts at 47.99
Good
luck out there!
Subject: KRZYBoop's Used Tank Emporium: HWK 30 on sale for Frontline
Link on message: #12038527
Bogo, on Mar 11 2019 - 11:02, said: When I click "Click Here" it brings me back to the thread. Is that
supposed to happen?
Link on message: #12038527
Bogo, on Mar 11 2019 - 11:02, said: When I click "Click Here" it brings me back to the thread. Is that
supposed to happen?KRZYBooP: No it's not. I fixed it now thank you!
Subject: frontline crush
Link on message: #12038485
Link on message: #12038485
KRZYBooP: Please submit a ticket to our support team so they can investigate
this further.
Subject: KRZYBoop's Used Tank Emporium: HWK 30 on sale for Frontline
Link on message: #12038484
Link on message: #12038484
KRZYBooP: Howdy Boom Jockeys! Come on down to my Used Tank Emporium
for deals on the newest-used tank the HWK 30. A German light tank
on sale from now (11Mar) until 19Mar.
For more information on the
sale click on the Tank above. The HWK 30 Starts at
29.99 and comes with a fully customiz-able paint scheme. Add
some color/ camo/ decals/ to add that personal touch and make it
your own. In addition to the following: 187/250/102 MM armor
pen 800 Horse Power 410 View Range. For more
information about the Tank click HERE.
For more information on the
sale click on the Tank above. The HWK 30 Starts at
29.99 and comes with a fully customiz-able paint scheme. Add
some color/ camo/ decals/ to add that personal touch and make it
your own. In addition to the following: 187/250/102 MM armor
pen 800 Horse Power 410 View Range. For more
information about the Tank click HERE.
Subject: Question about missions
Link on message: #12036993
Link on message: #12036993
Jambijon: The missions can only be completed in tournament battles like
Crypticshock said. Also, the missions are month long and
repeatable.
Subject: Question about missions
Link on message: #12036993
Link on message: #12036993
BigDaddyLaxative: The missions can only be completed in tournament battles like
Crypticshock said. Also, the missions are month long and
repeatable.
Subject: Question about missions
Link on message: #12036993
Link on message: #12036993
Hambijon: The missions can only be completed in tournament battles like
Crypticshock said. Also, the missions are month long and
repeatable.
Subject: Misiones de marzo por la Búsqueda del Tesoro de febrero
Link on message: #12036676
Mono, on Mar 09 2019 - 14:23, said: La verdad un PÉSIMO sistema para conseguir/activar misiones o
"premios" No se como pueden dormir tranquil@s (Encima los
códigos Expiran a las 48 hs..)
Prefieren tenernos peinando internet por un codigo en vez de jugando el juego..
Y si jugás encima ahora los requerimientos para las maratones/desafíos incluyen ganar y estar dentro de l@s diez primer@s... No le quieren agregar sobrevivir tambien?
Tank Rewards bien gracias, WotLeague? Concursos de foro.. (Cri, cri)
Nah dejá seguro l@s latinos les sobran los dolares para comprar contenido premium...
Link on message: #12036676
Mono, on Mar 09 2019 - 14:23, said: La verdad un PÉSIMO sistema para conseguir/activar misiones o
"premios" No se como pueden dormir tranquil@s (Encima los
códigos Expiran a las 48 hs..) Prefieren tenernos peinando internet por un codigo en vez de jugando el juego..
Y si jugás encima ahora los requerimientos para las maratones/desafíos incluyen ganar y estar dentro de l@s diez primer@s... No le quieren agregar sobrevivir tambien?
Tank Rewards bien gracias, WotLeague? Concursos de foro.. (Cri, cri)
Nah dejá seguro l@s latinos les sobran los dolares para comprar contenido premium...
Felipe6666Original:
Tank Rewards bien gracias, WotLeague? Concursos de foro.. (Cri, cri)
Nah dejá seguro l@s latinos les sobran los dolares para comprar contenido premium... Concuerdo con bastante de lo expuesto respecto de este evento en particular. La ejecución de la Búsqueda del Tesoro de febrero nos dejó varias lecciones, tanto sobre lo conceptual como sobre el apartado técnico, que, dicho sea de paso, fue lo más complicado de conciliar con la idea original. Son cosas que ahora están sobre la mesa para planificar el próximo evento con la misma base (en caso de hacerse) para hacerlo mucho más simplificado. Sobre la condición de batalla en puntual, no me parece que sea un imposible teniendo en cuenta que alcanzar ese top 10 de EXP aplica al equipo solamente, no pide ganar y no hace falta sobrevivir. De hecho, es algo bastante sencillo de hacer, o al menos mucho más que algo como ganar cierta cantidad de partidas, salir en el top de daño o bloquearlo (ni hablar de cosas como detección o tops de ambos equipos). Respecto de los demás puntos: Tank Rewards sigue en desarrollo, desafortunadamente (esperábamos tener una versión operativa para este mes, pero evidentemente eso no pasó ), pero regresará definitivamente. Hace varios meses (diciembre de 2017) que se anunció que la Wargmaing.net League iba a tomarse un largo descanso hasta que el equipo responsable la rediseñe con un formato que contemple las razones por las cuales el formato anterior no alcanzó las metas esperadas. Todos los meses tenemos los concursos de arte en el foro, miniconcursos en la página de Facebook semanales, giveaways mensuales por parte de los Contribuidores de la Comunidad y, recientemente, un thread específico para proponer concursos para la comunidad (precisamente para dar lugar a aquellas ideas que no contemplan los concursos anteriores). ¡Saludos!
Tank Rewards bien gracias, WotLeague? Concursos de foro.. (Cri, cri)
Nah dejá seguro l@s latinos les sobran los dolares para comprar contenido premium... Concuerdo con bastante de lo expuesto respecto de este evento en particular. La ejecución de la Búsqueda del Tesoro de febrero nos dejó varias lecciones, tanto sobre lo conceptual como sobre el apartado técnico, que, dicho sea de paso, fue lo más complicado de conciliar con la idea original. Son cosas que ahora están sobre la mesa para planificar el próximo evento con la misma base (en caso de hacerse) para hacerlo mucho más simplificado. Sobre la condición de batalla en puntual, no me parece que sea un imposible teniendo en cuenta que alcanzar ese top 10 de EXP aplica al equipo solamente, no pide ganar y no hace falta sobrevivir. De hecho, es algo bastante sencillo de hacer, o al menos mucho más que algo como ganar cierta cantidad de partidas, salir en el top de daño o bloquearlo (ni hablar de cosas como detección o tops de ambos equipos). Respecto de los demás puntos: Tank Rewards sigue en desarrollo, desafortunadamente (esperábamos tener una versión operativa para este mes, pero evidentemente eso no pasó ), pero regresará definitivamente. Hace varios meses (diciembre de 2017) que se anunció que la Wargmaing.net League iba a tomarse un largo descanso hasta que el equipo responsable la rediseñe con un formato que contemple las razones por las cuales el formato anterior no alcanzó las metas esperadas. Todos los meses tenemos los concursos de arte en el foro, miniconcursos en la página de Facebook semanales, giveaways mensuales por parte de los Contribuidores de la Comunidad y, recientemente, un thread específico para proponer concursos para la comunidad (precisamente para dar lugar a aquellas ideas que no contemplan los concursos anteriores). ¡Saludos!
Subject: ¿Tenés una idea para un concurso? ¡Entonces entrá acá!
Link on message: #12036642
Link on message: #12036642
Felipe6666Original: Solo paso para decir que seleccioné a la propuesta de strike_07 para que sea el próximo
concurso de la comunidad. Estoy aguardando su propuesta detallada
por privado para iniciarla, así que felicidades a él.
¡Saludos!
Subject: Sheriff teamkilled the other sheriff to deny us 250 gold
Link on message: #12036010
Link on message: #12036010
KRZYBooP: Submit a ticket to support for this please. Be sure to
include a screen shot and a replay for them to review.
Subject: Teamkilling
Link on message: #12035889
RHeadshot, on Mar 08 2019 - 20:59, said: 6. Reporting in-game violations In certain Games you will be
able to use the Automated Anti-TK Reporting System. In this case,
an automated system of violations tracking (team damage, team kill)
will operate and the administration draws your attention to the
following information - with the introduction of this system,
users' complaints about the above mentioned violations will not be
considered. From now on all punishments for team damage and team
kill incidents will be executed automatically without support
service workers' interference. The system has been customized,
tested multiple times and currently works correctly. We also draw
your attention to the fact that a multitude of all possible
circumstances accompanying different violations (including
extenuating and aggravating ones) has been taken into
consideration. All requests relating to ban cancellation or
minimizing the punishment period, laid by the system, will be
ignored. Additional information on the automated system of team
killers and bot users tracking you will find on this page:
Note that the link to the tk system is no longer functional. I
believe, however, it contained the following language that I've
copied from another thread I found: Reporting Team Damage or
Team Kills.
The automate Team Damage and Team Kill system has been thoroughly tested and tweaked since its introduction. It works and works very well, taking into consideration a multitude of scenarios.
As such, no reports of friendly fire are required, nor are they accepted. All tickets sent to support reporting team killers will be replied to stating this fact with the player sent to this post for more information. Finally, what he actually said indicates that anyone who intentionally tks a blue tank is subject to suspension, regardless of whether the blue tank was actively engaged in team killing activities when you shot him, because he says the rule is "no shooting teammates."
Link on message: #12035889
RHeadshot, on Mar 08 2019 - 20:59, said: 6. Reporting in-game violations In certain Games you will be
able to use the Automated Anti-TK Reporting System. In this case,
an automated system of violations tracking (team damage, team kill)
will operate and the administration draws your attention to the
following information - with the introduction of this system,
users' complaints about the above mentioned violations will not be
considered. From now on all punishments for team damage and team
kill incidents will be executed automatically without support
service workers' interference. The system has been customized,
tested multiple times and currently works correctly. We also draw
your attention to the fact that a multitude of all possible
circumstances accompanying different violations (including
extenuating and aggravating ones) has been taken into
consideration. All requests relating to ban cancellation or
minimizing the punishment period, laid by the system, will be
ignored. Additional information on the automated system of team
killers and bot users tracking you will find on this page:
Note that the link to the tk system is no longer functional. I
believe, however, it contained the following language that I've
copied from another thread I found: Reporting Team Damage or
Team Kills.The automate Team Damage and Team Kill system has been thoroughly tested and tweaked since its introduction. It works and works very well, taking into consideration a multitude of scenarios.
As such, no reports of friendly fire are required, nor are they accepted. All tickets sent to support reporting team killers will be replied to stating this fact with the player sent to this post for more information. Finally, what he actually said indicates that anyone who intentionally tks a blue tank is subject to suspension, regardless of whether the blue tank was actively engaged in team killing activities when you shot him, because he says the rule is "no shooting teammates."
KRZYBooP: Finally, what he actually said indicates that anyone who
intentionally tks a blue tank is subject to suspension, regardless
of whether the blue tank was actively engaged in team killing
activities when you shot him, because he says the rule is "no
shooting teammates." That is not what I said. What was said,
"You can get reported for shooting a blue player, since players are
free to submit tickets for rule violations. WG handles them on a
case by case basis." Section 6 of the EULA is specific to
the TK system, and not the myriad of what if situations that can
occur with player A and player B in game. Friendly fire is tracked
automatically by our system that turns you blue. No need to report
it cause if player A shoots player B then it's tracked already and
if the player makes a habit out of it they will get
sanctioned. To answer your other questions.
Are you telling us that if we shoot a blue player
intentionally, under any circumstance, and he reports us that we
will be suspended for intentional team killing? Example 1: I
watch a teammate intentionally shoot another teammate and turn
blue. Am I allowed to tk the attacking player when he
continues his teamkilling. No I am not saying you will be
immediately suspended or sanctions will happen to you. Support is
there to investigate all tickets and as I stated they are looked at
by a case by case basis.You might not get sanctions for
shooting a blue player. However, I am letting everyone know to
don't shoot your team mates, it's against the rules.
Example 2, in which I could understand this change: I see a
teammate turn blue after a small collision soon after the game
starts. He continues on his way and appears to intend to help
the team and in no way showing aggression towards his
teammates. WG does try to give players the ability to
change their behavior before a massive ban comes down. Yes its
gotten more strict, but its still there with the strike
system.
If we face suspensions for both examples, your system is just a joke. If you're trying to force players to take a closer look at the situation before tk'ing the blue guy, I can understand that theory behind it, even though I may disagree with the practicality of it.
If we face suspensions for both examples, your system is just a joke. If you're trying to force players to take a closer look at the situation before tk'ing the blue guy, I can understand that theory behind it, even though I may disagree with the practicality of it.
Subject: Teamkilling
Link on message: #12035524
RHeadshot, on Mar 08 2019 - 16:04, said: Funny. Guess the reason you guys made the link to the
tk system no longer function is because that link stated that all
sanctions for team damage and team kills would come from the
automated system and that you were no longer taking any tickets
regarding team damage incidents. You can claim that the rules
haven't changed all you want, but everyone knows, including you,
that the rules HAVE changed.
Link on message: #12035524
RHeadshot, on Mar 08 2019 - 16:04, said: Funny. Guess the reason you guys made the link to the
tk system no longer function is because that link stated that all
sanctions for team damage and team kills would come from the
automated system and that you were no longer taking any tickets
regarding team damage incidents. You can claim that the rules
haven't changed all you want, but everyone knows, including you,
that the rules HAVE changed.KRZYBooP: Yes and all team damage and Kills are handled by the TK
system. That is why a player turns blue. That's not what the
question is about. The questions are "Can I get a
sanction for shooting a blue player? " Is there a rule that states
specifically? " You can get reported for shooting a blue
player, since players are free to submit tickets for rule
violations. WG handles them on a case by case basis.
Yes there is a rule that states it specifically, and its Don't
shoot your Team mates, which has not changed.
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