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Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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Jambijon
Crucial Crew! Crew Books
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23.05.2019 21:05:29
 
Subject: Crucial Crew! Crew Books
Link on message: #12126456

Jambijon: Greetings Tankers! With update 1.5.1 you'll now have the option to make your Crew hit the books.  No crew to cool for school... These books work like boosters however are targeted at a specific tank or crew rather than having a blanket bonus. For all the glorious details on the different types of books and how to use them, check out the article we have linked below: Boost Your Crew with Crew Books! GLHF! 


Hambijon
Has anyone actually gone into the black market yet?
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23.05.2019 18:28:14
 
Subject: Has anyone actually gone into the black market yet?
Link on message: #12126187

View PostFrozenKemp, on May 23 2019 - 15:26, said:   Or just fantasy

Hambijon:   Caught in a landslide


Jambijon
Has anyone actually gone into the black market yet?
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23.05.2019 18:28:14
 
Subject: Has anyone actually gone into the black market yet?
Link on message: #12126187

View PostFrozenKemp, on May 23 2019 - 15:26, said:   Or just fantasy

Jambijon:   Caught in a landslide


Hambijon
Has anyone actually gone into the black market yet?
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23.05.2019 18:04:00
 
Subject: Has anyone actually gone into the black market yet?
Link on message: #12126145

Hambijon: Tonight..


Jambijon
Has anyone actually gone into the black market yet?
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23.05.2019 18:04:00
 
Subject: Has anyone actually gone into the black market yet?
Link on message: #12126145

Jambijon: Tonight..


Hambijon
The Black Market is Open!
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23.05.2019 18:02:02
 
Subject: The Black Market is Open!
Link on message: #12126142

Hambijon: Pssst... check this out.  Doors open tonight..


Jambijon
The Black Market is Open!
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23.05.2019 18:02:02
 
Subject: The Black Market is Open!
Link on message: #12126142

Jambijon: Pssst... check this out.  Doors open tonight..


Hambijon
The D-Day Challenge: Commemorate the Normandy Landings!
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22.05.2019 23:18:03
 
Subject: The D-Day Challenge: Commemorate the Normandy Landings!
Link on message: #12125229

Hambijon: Attention Tankers! This year marks the 75th anniversary of the Allied landings in Normandy. This landmark event was one of the turning points of World War II and marked the opening of the Second Front in Western Europe.  This event is very similar to the Kursk event we ran in July 2018 but much shorter.  You will only need to complete 10 missions to earn the M10 RBFM, and 14 missions to earn the historical style "Sirocco." For the full list of event details, click on the link below. The D-Day Challenge: Commemorate the Normandy Landings! GLHF!


Jambijon
The D-Day Challenge: Commemorate the Normandy Landings!
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22.05.2019 23:18:03
 
Subject: The D-Day Challenge: Commemorate the Normandy Landings!
Link on message: #12125229

Jambijon: Attention Tankers! This year marks the 75th anniversary of the Allied landings in Normandy. This landmark event was one of the turning points of World War II and marked the opening of the Second Front in Western Europe.  This event is very similar to the Kursk event we ran in July 2018 but much shorter.  You will only need to complete 10 missions to earn the M10 RBFM, and 14 missions to earn the historical style "Sirocco." For the full list of event details, click on the link below. The D-Day Challenge: Commemorate the Normandy Landings! GLHF!


Hambijon
Hey WG! I have a great money making opportunity
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22.05.2019 20:54:15
 
Subject: Hey WG! I have a great money making opportunity
Link on message: #12125044

Hambijon: Maybe something along the lines of "Player contribution award?"  Even though your team lost, you would like to praise a teammate for their effort.   That could be pretty cool.  I think blizzard games tend to have the voting at the end of the match.


Jambijon
Hey WG! I have a great money making opportunity
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22.05.2019 20:54:15
 
Subject: Hey WG! I have a great money making opportunity
Link on message: #12125044

Jambijon: Maybe something along the lines of "Player contribution award?"  Even though your team lost, you would like to praise a teammate for their effort.   That could be pretty cool.  I think blizzard games tend to have the voting at the end of the match.


Hambijon
Offer: British Fury: The Sherman VC Firefly
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22.05.2019 20:38:41
 
Subject: Offer: British Fury: The Sherman VC Firefly
Link on message: #12125025

Hambijon: Attention Tankers! The U.K. Sherman VC Firefily is available in the shop! It's a little slower than it's tech tree counterpart but comes with a slightly better armor angling on it's hull.  Always a good addition for those Sherman collectors! For the full list of bundle details, use the Sherman! Bundle Offers:
Sherman VC FireflyOFFERS START: May 22, 04:20 PT | 06:20 CT | 07:20 ET
OFFERS END: June 5, 04:20 PT | 06:20 CT | 07:20 ET GLHF!


Jambijon
Offer: British Fury: The Sherman VC Firefly
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22.05.2019 20:38:41
 
Subject: Offer: British Fury: The Sherman VC Firefly
Link on message: #12125025

Jambijon: Attention Tankers! The U.K. Sherman VC Firefily is available in the shop! It's a little slower than it's tech tree counterpart but comes with a slightly better armor angling on it's hull.  Always a good addition for those Sherman collectors! For the full list of bundle details, use the Sherman! Bundle Offers:
Sherman VC FireflyOFFERS START: May 22, 04:20 PT | 06:20 CT | 07:20 ET
OFFERS END: June 5, 04:20 PT | 06:20 CT | 07:20 ET GLHF!


Felipe6666Original
[Supertest] Incremento de PV a los vehículos de nivel I-VI
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22.05.2019 20:06:44
 
Subject: [Supertest] Incremento de PV a los vehículos de nivel I-VI
Link on message: #12124984

View Poststrike_07, on May 22 2019 - 13:00, said:   En los tier bajos son raros los tanques que tengan pocas municiones, ademas por lo mismo se haran varias pruebas en el supertest para ver como afecta el aumento de HP. Supongo que para este caso se le aumenta la cantidad de municiones que puede llevar

Felipe6666Original:   Exacto, es un punto a contemplar.   ¡Saludos!


DomoSapien
May Scavenger Hunt is here!
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22.05.2019 18:58:08
 
Subject: May Scavenger Hunt is here!
Link on message: #12124899

View PostGWyatt, on May 20 2019 - 17:26, said:   That is exactly what it was setup for, to drive traffic to WOT web sites and to the Community Contributors streams and sites. Players getting a bonus out of it is just a plus.

DomoSapien: I wouldn't just call it a plus. It was another goal of the project.
The scavenger hunt boils down to a couple objectives, all of which are being accomplished thusfar by the event. At its core:

Drive traffic to our social channels and CC Channels, help CC's get new followers/subs and grow their channels, and drive player engagement.

We ran some surveys recently about streaming/youtube content, and most players like to consume that type of content in a dual-screen fashion (playing the game on one monitor and watching content on another) so driving players to consume streaming content, and rewarding them for doing it with boosters etc. which they can immediately use for their benefit in-game... also motivates players to play more sessions, longer sessions, and earn/spend more Credits/XP.

Players are benefitting from the rewards, our game is benefitting because participants are playing more, and CC's are benefitting by getting new viewers and followers for their channels.
 

View Postscreng, on May 20 2019 - 17:32, said: It was great to see the websites kicked butt, and OminousFyxen was a great new find, Trobs saving the day was cool.  Its unfortunate that the majority of the other streamers have mis-used this potentially huge boost by sceduling their stream when people are asleep, and will just get the code the next day.  huge waste of potential viewers by giving them trollface.

DomoSapien:   You'd be surprised how many players are night owls + are located in different time zones, though. Most folks I've checked stats for have seen a pretty nice little spike in followers coinciding with their code drops.

____________________

On a different note, I've updated the schedule:  Something pretty serious came up and sir8j unfortunately will not be able to do his code drop tomorrow.

Harkonnen has graciously volunteered to do the code drop instead, so tomorrow you'll want to head over to https://thedailybounce.net/ starting around 8AM central 


MA77
[Superteste] Aumento de HP de Tanques Nível I - IV
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22.05.2019 00:45:19
 
Subject: [Superteste] Aumento de HP de Tanques Nível I - IV
Link on message: #12124126

MA77: Saudações!   Estamos para começar os testes fechados para aumentar os pontos de vida de todos os veículos de Nivel I-VI. Os ajustes no HP dos tanques de níveis mais baixos são para que, naturalmente, durem mais na batalha. Ao mesmo tempo, isso fará com que a transição para veículos de nível superior seja mais consistente. Os testes refletirão se esta hipótese está correta.   Por que queremos aumentar o HP de veículos do nível I-VI?   À medida que os veículos são pesquisados e você sobe de nível, cada jogador pode observar (e sentir) o aumento nas especificações de seus veículos e sua eficiência. Um dos parâmetros mais importantes na eficiência de um veículo é o seu HP. Atualmente, a curva de aumento dos HPs é muito pronunciada entre o Nível I e o Nível VI, e mais gradual entre o Nível VII e o Nível X.     Isso faz com que jogar com veículos de Nível I-VI não seja tão confortável quanto deveria ser. Ao enfrentar veículos de nível superior em batalha, você sente a péssima diferença entre o seu HP e o do inimigo. Devido a esta diferença pronunciada, as batalhas geralmente duram menos para veículos de nível baixo e intermediário.   O que exatamente planejamos fazer?   Para que a progressão do HP seja mais justa, queremos provar um aumento nos pontos de vida de todos os veículos do Nível I-VI. O aumento será diferente para cada nível nos testes internos, e será definido de acordo com o mesmo quociente para cada veículo de cada nível.   Nivel I II III IV V VI VII VIII IX X Ajuste no HP
com o quociente aplicado 2,14 1,99 1,78 1,53 1,31 1,12 1 1 1 1   Um quociente de 1 é igual ao valor atual   De acordo com a tabela, os veículos de Nível I receberão o maior aumento relativo em HP (+ 114%) durante o Superteste. Isso ocorre porque a diferença atual do HP entre os níveis é mais pronunciada à medida que o nível é aumentado.   Por exemplo, o MS-1, o tanque soviético do Nível I, terá 215 HP (em vez de 100) no Superteste. O T-45 terá 280 HP (em vez de 140).   As mudanças no HP nos permitirão:   Fazer a transição entre um veículo de nível inferior e um veículo de nível superior mais consistentemente. Aumente a sobrevivência na batalha de veículos de nível baixo e intermediário, o que os tornará mais amigáveis ​​para novos jogadores, e para os experientes também quando pesquisarem um novo ramo.
  Deve-se ter em mente que esta é apenas a primeira etapa do teste (nesta fase, observaremos o impacto do aumento dos HPs nas estatísticas de batalha). Os ajustes exatos nas proporções ainda não são definitivos para nenhum nível e podem mudar. Em caso de obtenção de resultados positivos, faremos um anúncio separado com a nossa decisão de incorporar essas mudanças no jogo.   Boa sorte nas suas batalhas!


DomoSapien
Personal Reserve are wasting!
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21.05.2019 23:28:35
 
Subject: Personal Reserve are wasting!
Link on message: #12124042

View PostGarandster, on May 21 2019 - 14:21, said: They give out boosters like candy on Halloween, I'm not worried about running out any time soon, especially if they keep up the scavenger hunt.

DomoSapien:   current plan is to keep the Scavenger Hunt going as a recurring monthly or bi-monthly activity.

That said, there is no Scavenger Hunt slated for next month because I want to do another round of data analysis, compare the results to February/March, and gather player feedback. Your opinions on the Scavenger Hunt are very important to me and I want to make sure we can address as many player concerns as we can regarding the event.

We are also exploring the possibility of getting web-dev support and having a similar landing page to Tankrewards where players can keep track of their codes, missions, and rewards, but that discussion is still very much in its infant/exploratory phase. So far the Scavenger Hunt has been pretty successful and we'd like to keep it going + keep making improvements.


KRZYBooP
Incoming! Aquino Tank Weekend Ticket Giveaway! June 8th-9th in Ontario
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21.05.2019 22:15:18
 
Subject: Incoming! Aquino Tank Weekend Ticket Giveaway! June 8th-9th in Ontario
Link on message: #12123934

View PostBadCorps, on May 21 2019 - 09:55, said: Do I get to drive?

KRZYBooP:   Probably not  

View Postshurick, on May 21 2019 - 11:49, said:   I will come out to meet you guys even if I dont win the tickets. I am in Toronto 30 min away from the show.  

KRZYBooP:   check our Facebook, and Twitter to possibly win some tickets to the event. 


CabbageMechanic
RIP Nikki Lauda
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21.05.2019 21:30:14
 
Subject: RIP Nikki Lauda
Link on message: #12123882

CabbageMechanic: A true legend of sport and business, and a great example for all men.  RIP Niki.


Felipe6666Original
[Supertest] Incremento de PV a los vehículos de nivel I-VI
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21.05.2019 19:23:26
 
Subject: [Supertest] Incremento de PV a los vehículos de nivel I-VI
Link on message: #12123766

View PostNacho71AR, on May 21 2019 - 12:52, said: Copado. Hay version en ingles de esto?

Felipe6666Original:   No depende de mí publicarla, pero sí, la hay. De hecho, traduje de esa versión :P   ¡Saludos!


DomoSapien
[ST] Low Tier HP Rebalance
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21.05.2019 18:56:35
 
Subject: [ST] Low Tier HP Rebalance
Link on message: #12123735

View PostFrozenKemp, on May 21 2019 - 09:47, said: I think this is an excellent idea - by reducing the ability of their tanks to be taken out quickly, the value of burst damage will be reduced and new players will have more of a chance to react.    P.S. you have labeled tier VII as tier VIII in your HP Quotients chart. 

DomoSapien: fixed, thanks! That's what I get for copy-pasting the text instead of paraphrasing.

View PostThatTrafficCone, on May 21 2019 - 09:49, said: Hey Domo!   I've been preaching for something like this since 2015. I think a 6:1 HP/Damage ratio would be ideal across all tiers (that is, a tank should be able to destroy itself in at least six shots), and it's nice to see that's being applied here. It's already kinda present in the high tiers, so it's nice to see the low tiers getting the same treatment. But I think it's a misstep to look at only health. Damage should be considered too.   I can't find the original forum post I made, but I do have a post over on the subreddit where I go more in depth about this specific thing. I know it passed over your desks' at some point in the past, but maybe you guys might find it useful again? This is needed quite badly, I've been thinking the hp difference per tier at these levels has been too great for awhile.  Just look at a tier seven heavy from a tier six on the same line, it's like a 40% hp boost.   One thing not mentioned about this change is the option to open up the mm a bit to allow tier 1-3 tanks to see each other in battle.  Once the gap in hp goes down widening the tier spread could work.

DomoSapien:   Keep in mind that this is just one of the first steps in low-to-mid-tier rebalancing. HP definitely isn't the only thing being taken into consideration, it's just the first bit of news we have to share with you guys regarding low tier rebalance.

View PostInsanefriend, on May 21 2019 - 09:49, said:

DomoSapien:


Felipe6666Original
[Supertest] Incremento de PV a los vehículos de nivel I-VI
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21.05.2019 18:45:30
 
Subject: [Supertest] Incremento de PV a los vehículos de nivel I-VI
Link on message: #12123719

Felipe6666Original: ¡Saludos, tanquistas! Estamos por comenzar las pruebas cerradas para un incremento de puntos de vida para todos los vehículos de nivel I-VI. Los ajustes a los PV de los vehículos de nivel bajo e intermedio harán que, naturalmente, duren más tiempo en la batalla. Al mismo tiempo, esto hará que la transición a los vehículos de nivel superior sea más coherente. Las pruebas reflejarán si esta hipótesis es correcta. ¿Por qué queremos incrementar los PV de los vehículos de nivel I-VI? A medida que se investigan vehículos y se sube de nivel, cada jugador puede observar (y sentir) el incremento en las especificaciones de sus vehículos y su eficiencia. Uno de los parámetros más importantes en la eficiencia de un vehículo es sus PV. Actualmente, la curva de incremento de los PV es muy pronunciada entre el nivel I y el nivel VI, y más gradual entre el nivel VII y el nivel X. Línea naranja punteada: progresión actual / Línea verde: progresión en evaluación Esto hace que jugar con vehículos de nivel I-VI no sea tan reconfortante como debería. Al enfrentar vehículos de nivel superior en batalla, se siente la diferencia abismal entre tus PV y los del enemigo. Debido a esta diferencia pronunciada, las batallas suelen durar menos para los vehículos de nivel bajo y medio. ¿Qué planeamos hacer exactamente? Para que la progresión de los PV se más justa, queremos probar un incremento en los PV de todos los vehículos de nivel I-VI. El incremento será distinto para cada nivel en las pruebas internas, y será definido de acuerdo al mismo cociente para cada vehículo de cada nivel. Nivel I II III IV V VI VII VIII IX X Ajuste a los PV
con el cociente aplicado 2,14 1,99 1,78 1,53 1,31 1,12 1 1 1 1 Un cociente de 1 equivale al valor actual De acuerdo a la tabla, los vehículos de nivel I recibirán el mayor incremento relativo de PV (+114%) durante la Supertest. Esto es porque la diferencia actual de los PV entre los niveles es más pronunciada a medida que se sube de nivel.Por ejemplo, el MS-1, el tanque soviético de nivel I, tendrá 215 PV (en lugar de 100; a grades rasgos) in la Supertest. El T-45 tendrá 280 PV (en lugar de 140, a grades rasgos).Los cambios en los PV nos permitirán:Hacer que la transición entre un vehículo de menor nivel y otro de nivel mayor sea más coherente. Incrementar la supervivencia en batalla de los vehículos de nivel bajo y medio, lo que los hará más amigables para los jugadores nuevos, y para los experimentados también cuando investiguen una nueva rama. Se debe tener en cuenta que esto se trata solo de la primera etapa de pruebas (en esta fase, observaremos el impacto del incremento de los PV en las estadísticas de batalla). Los ajustes exactos a los cocientes no son definitivos para ningún nivel todavía y pueden cambiar. En caso de obtener resultados positivos, haremos un anuncio por separado con nuestra decisión de incorporar estos cambios al juego. ¡Mucha suerte en sus batalla!


Hambijon
Offer: Comrades in Arms: T-34-85 Rudy & IS-2
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21.05.2019 18:45:00
 
Subject: Offer: Comrades in Arms: T-34-85 Rudy & IS-2
Link on message: #12123718

Hambijon: Attention Comrades! The Rudy and the IS-2 solo offers are now available!  These have been around for a while and they are generally received as solid tanks, especially the Rudy.  To check out the bundle details, click on the tanks! Bundle Offers:
T-34-85 RudyOFFERS START: May 21, 04:20 PT | 06:20 CT | 07:20 ET
OFFERS END: May 28, 04:20 PT | 06:20 CT | 07:20 ETBundle Offers:
IS-2OFFERS START: May 22, 04:20 PT | 06:20 CT | 07:20 ET
OFFERS END: May 28, 04:20 PT | 06:20 CT | 07:20 ET GLHF!


Jambijon
Offer: Comrades in Arms: T-34-85 Rudy & IS-2
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21.05.2019 18:45:00
 
Subject: Offer: Comrades in Arms: T-34-85 Rudy & IS-2
Link on message: #12123718

Jambijon: Attention Comrades! The Rudy and the IS-2 solo offers are now available!  These have been around for a while and they are generally received as solid tanks, especially the Rudy.  To check out the bundle details, click on the tanks! Bundle Offers:
T-34-85 RudyOFFERS START: May 21, 04:20 PT | 06:20 CT | 07:20 ET
OFFERS END: May 28, 04:20 PT | 06:20 CT | 07:20 ETBundle Offers:
IS-2OFFERS START: May 22, 04:20 PT | 06:20 CT | 07:20 ET
OFFERS END: May 28, 04:20 PT | 06:20 CT | 07:20 ET GLHF!


DomoSapien
[ST] Low Tier HP Rebalance
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21.05.2019 18:41:49
 
Subject: [ST] Low Tier HP Rebalance
Link on message: #12123715

DomoSapien: Onto the Supertest Soon: An HP Boost for Tier I–VI VehiclesHey tankers!We are about to start a closed test for a hit point increase to all Tier I–VI vehicles.We assume that the adjustments to HP pools will make low-tier and mid-tier vehicles last longer in battle, and at the same time make the transition to top-tier vehicles more comfortable. The Supertest will show if our assumptions are correct.Why do we intend to give Tiers I–VI an HP increase?While researching vehicles and going up the tiers every player can observe (and feel) the increments to their tanks’ stats and overall battle efficiency. One of the key parameters impacting a vehicle’s efficiency is its HP pool. Currently the HP pool growth curve is too steep from Tier I to Tier VI, and more gradual from Tier VII to Tier X (see the comparative graph below).  This makes playing low-to-mid-tier vehicles less comfortable than it should be. When facing vehicles of a higher tier in battle, you can feel a starker difference between your HP pool and theirs. Because of this more pronounced distinction, the battles tend to last less at low-to-mid tiers.What do we plan to do, exactly?To make the HP amount progression more even, we intend to test an increase to HP pools of all Tier I–VI vehicles. The increment will be different for every single tier in the closed test, and will be defined by the same quotient for every vehicle of that tier. (See the quotient table below; a quotient of 1 equals to the current value.)The Supertest HP Quotients Tier I II III IV V VI VIII VIII IX X HP pool adjustment quotient applied 2.14 1.99 1.78 1.53 1.31 1.12 1 1 1 1 As per the table, the Tier I vehicles will receive the largest relative boost to their HP pools (+114%) for the duration of the Supertest. The reason is that currently the HP difference between the tiers is the sharper the lower the tier goes.For example, the MS-1, a Tier I Soviet tank, will have an HP pool of 215 points (instead of 100 points; rounded up) in the coming Supertest. The T-45, a Tier II Soviet tank, will get to 280 points (instead of 140 points; rounded up).The changes to the HP pools will allow to:·        Soften the transition from a lower to a higher tier while following a branch·        Increase the mean survival time in low-to-mid-tier battles, making them more comfortable both for newcomers and experienced players researching a new branchIt should be noted that we are talking solely about the first testing stage here—the one where we are going to check the impact of HP pools on battle statistics. The exact adjustment quotients are not final for any tier and may change. In case we get positive results, we will make a separate announcement of our decision to bring the changes into the game. 


Einzelganger7
Tiger 1 equip. Should I consider a spall liner?
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21.05.2019 18:17:26
 
Subject: Tiger 1 equip. Should I consider a spall liner?
Link on message: #12123696

Einzelganger7: Well, I haven't played that much with it but after 70 battles it became into my best performer among all my tanks I have which is a good surprise, and this is how I equipped mine.   


Felipe6666Original
[FAQ] Sobre la cancelación de las Batallas Clasificatorias
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21.05.2019 04:11:38
 
Subject: [FAQ] Sobre la cancelación de las Batallas Clasificatorias
Link on message: #12123277

View PostPollenz, on May 17 2019 - 21:16, said: Posteo acá lo que puse en Discord:
Obviando las quejas, reclamos y el blablabla, el cual WG va a ignorar, aconsejaría (si podés tirar la pelota vos, al grupo que toma decisiones, mejor) que hagan un evento FrontLine, pero con Tier X (que si mal no recuerdo, era lo que estaba estipulado hace 3 años en un principio). De esa forma, no tendrían que trabajar tanto en el sistema de premios, ya que la estructura podría bien ser la misma, y evitan hacer eventos en los cuales tendríamos que jugar batallas randoms, lo cual, es básicamente lo que los que piden Ranked, quieren evitar.

Felipe6666Original:   Lo voy a sugerir ;)  

View PostThe_SpartanG, on May 19 2019 - 18:02, said: Supongo el porque regresa Thanks Reward porque sustituye este evento. oh  ¿me equivoco ? pero deberian poder algun dia implementar el evento de clasificatorias. y mejorar las recompensas de los torneos.

Felipe6666Original:   No, como dijo strike_07, Tank Rewards es algo aparte. Dicho sea de paso, venimos trabajando en el sistema desde hace meses.   ¡Saludos!


Felipe6666Original
Programa de Contribuidores de la Comunidad
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21.05.2019 04:08:02
 
Subject: Programa de Contribuidores de la Comunidad
Link on message: #12123271

Felipe6666Original: Ahí hablé con ambos por separado ;)   Actualizados los incentivos del programa y su funcionamiento.   ¡Saludos!


Felipe6666Original
Duda servicio de atencion al cliente.
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21.05.2019 02:54:54
 
Subject: Duda servicio de atencion al cliente.
Link on message: #12123196

Felipe6666Original: Estoy intentando solucionarlo internamente, publicaré aquí cuando tenga alguna novedad.   ¡Saludos!


KRZYBooP
KRZYBoop's Used Tank Emporium: M41D and a bundle with a free tank.
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20.05.2019 22:36:49
 
Subject: KRZYBoop's Used Tank Emporium: M41D and a bundle with a free tank.
Link on message: #12122900

KRZYBooP: Howdy Boom Jockeys!  Thought I would let everyone know that the M41D is now on sale.  From now (20May) until 27May the M41D "Chinese Bulldog" is here for players to purchase.  This Tier VIII light tank starts at 30.99 with a 100% trained crew. For more information on the sale click on the Tank above.  Just in case you happen to be running low on Premium time or would like a reason to collect a free tank. There is a deal to receive a BT-SV free when you purchase 360 days of WoT premium  This sale runs the at the same time as the M41D and is 84.99.  Please note that if you already have the BT-SV you will not receive compensation for the tank.  Good luck out there! Hope everyone has a great day of Tanks!


DomoSapien
Scavenger Hunt is Broken
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20.05.2019 20:20:50
 
Subject: Scavenger Hunt is Broken
Link on message: #12122690

View Postel_01, on May 20 2019 - 11:12, said:   Sorry, I misspoke. I haven't redeemed any codes for today specifically but have for all previous days, and after popping into a few battles, bam! There the codes were xD   Thanks for the help! Sorry to bother you, I didn't look around the forums enough.

DomoSapien:   No worries! I'm just glad everything is working. I was out in Colorado for a bachelor party this weekend, and anxiety about the scavenger hunt was quietly nagging at the back of my mind the whole time.


KRZYBooP
Truly gaming Front Lines...Genius!
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20.05.2019 20:07:05
 
Subject: Truly gaming Front Lines...Genius!
Link on message: #12122680

KRZYBooP: Send me the replay and I will report it.     


DomoSapien
May Scavenger Hunt is here!
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20.05.2019 19:44:53
 
Subject: May Scavenger Hunt is here!
Link on message: #12122657

View Postheavymetal1967, on May 20 2019 - 08:14, said: Domo are the codes going out in batches.  Because I'm current and still only showing 19 codes and have logged on and off twice.   Nvm Domo looked at the 31 day mission tab when the daily showed 19.  Didn't think to look at the "right" one which shows me at 22.    Folks check the "redeem CC codes" mission counter for an accurate count.  Mine is listing 22 there.   Also folks watch your counters so you don't apply that 40k xp to the "wrong" tanks.   http://forum.worldoftanks.com/index.php?/topic/604538-psa-scavenger-hunt-extra-tokens-and-bonus-combat-xp-missions/

DomoSapien:   If you've been following the Scavenger Hunt all month, the "redeem cc codes" mission should be at 22, since today's code hasn't gone out yet.   Everyone received 3 extra tokens this morning.


CabbageMechanic
Hunt the Sheriff Event This Weekend! (All DEPUT positions filled, thanks...
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20.05.2019 19:21:44
 
Subject: Hunt the Sheriff Event This Weekend! (All DEPUT positions filled, thanks...
Link on message: #12122612

CabbageMechanic: Thank you to everyone who volunteered!  We'll be back with another Hunt the Sheriff Weekend in July.  If you didn't get selected for a DEPUT account this time and really wanted it, leave a message after this post and we'll give you special consideration for the next one.

Happy Tanking!


KRZYBooP
Incoming! Aquino Tank Weekend Ticket Giveaway! June 8th-9th in Ontario
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20.05.2019 19:11:03
 
Subject: Incoming! Aquino Tank Weekend Ticket Giveaway! June 8th-9th in Ontario
Link on message: #12122588

View Post24cups, on May 17 2019 - 14:00, said:   That's a big improvement KRZY. In past years I would have to wait til the last minute to buy tickets just in case I won.   I recommend this event to anyone who can make it there. Met Q, Chieftain and Meathead there. All great guys. Who gets to go from WG this time ?

KRZYBooP:   McLovin, Stevie, The (space) Chieftain, JambiJon, TragicLoss, Apollo Missy, CabbageMech, and surprise guest Claus Kellerman.    ^this crew left me in a tank in Massachusetts, and Domo has to come get me out. 


DomoSapien
PSA --- Scavenger Hunt Extra Tokens and bonus combat XP missions
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20.05.2019 18:45:47
 
Subject: PSA --- Scavenger Hunt Extra Tokens and bonus combat XP missions
Link on message: #12122566

DomoSapien: Indeed, bonus tokens went out this morning!

Glad to see everything went smoothly with the Scavenger Hunt while I was in Colorado. 

Home stretch, folks! Let's keep that momentum going and show our CC's some love. 


DomoSapien
Scavenger Hunt is Broken
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20.05.2019 18:43:51
 
Subject: Scavenger Hunt is Broken
Link on message: #12122563

DomoSapien: Not to worry, the Scavenger Hunt isn't broken. As I promised in various forum threads and reddit threads + the Scavenger Hunt channel in our Discord server, all players that have redeemed at least 1 Scavenger Hunt code before this weekend have received 3 extra Scavnenger Hunt tokens via mass invoice.

This compensation is going out to address 2 issues:   The Scavenger Hunt info for this month got posted right before the event started, which caught some folks off-guard.  The Scavenger Hunt missions end on June 1st, so if you've been staying up-to-date and redeeming all the codes, you'll have a few extra days to finish your "31 Codes" mission for the bonus 30K vehicle XP.


Felipe6666Original
[Opiniones] Fechas patrias
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20.05.2019 00:00:45
 
Subject: [Opiniones] Fechas patrias
Link on message: #12121813

View Postleogb4, on May 06 2019 - 17:14, said: Sería bueno agregar el 18 de Mayo para Uruguay (Batalla de las Piedras, la primer batalla en que el ejército artiguista vence al ejército realista). Es para Uruguay lo que el Cinco de Mayo es para México. Edito: me acabo de dar cuenta que mencionaste la Revolución de Mayo, tal vez ya habías incluido esto porque sale de ese contexto. De todas maneras nunca está de más mencionarlo.

Felipe6666Original:   Tomo nota de ello, pero desafortunadamente puede ocurrir a partir del próximo año solamente por un tecnicismo de cómo deben solicitarse estas cosas. A grandes rasgos, hay rangos de fechas en las que puedan solicitarse misiones especiales (que luego quedan pendientes de aprobación o cambios), pero pasada la fecha límite, es simplemente imposible agregar nuevas cosas por una cuestión organizativa laboral.  

View PostRMxR, on May 06 2019 - 18:09, said: Gracias por informarnos de estos pequeños cambios que van a hacer y por tomar en cuenta nuestra opinión   Respecto al uso de códigos, me parece que es una buena forma de evitar la polémica de ''¿y yo para qué quiero una bandera de x pais?''. La sugerencia que yo doy respecto a esto es que las notificaciones sean más visibles, verás, yo y quizá muchos otros usamos el cliente en inglés, simplemente porque así se nos facilita seguir sugerencias de content creators y community contributors sobre el equipamiento, las mecánicas del juego, los mapas, las estrategias de juego, el uso de mods, etc. Sería bueno que además de los medios ya mencionados dieran las notificaciones sobre  el evento unos dos días antes en el foro en español, a menos de que ya lo hagan y no me haya dado cuenta porque este evento del 5 de Mayo pasó completamente desapercibido para mi. 

Felipe6666Original:   Me parece justo, veré de ir comunicando en un hilo aparte de cada especial que esté por venir, en qué consistirá y cuál será el código a usar para activarlo. Puedo explorar la posibilidad de que incorporar notificaciones en el juego, pero no promoto nada al respecto porque es algo más complicado. De momento, los anuncios salen en el portal, Facebook (con o sin publicación geolocalizada) y Discord.  

View PostRMxR, on May 06 2019 - 18:09, said: En cuanto a qué otras recompensas podrían dar aquí van algunas opciones:   1.-Tripulante(s) inspirados en la época, con indumentaria y hasta apellidos ''arcaicos'', con los cambios que han hecho hasta podría hasta tratarse de simples skins para las tripulaciones. 1A.- Skins de atavíos patrióticos (una camisa con los colores de la bandera, las mejillas pintadas, sombreros y/o gorros, en fin lo que se les ocurra con su imaginación) 2.-Inscripciones (fechas, nombres de héroes nacionales*, frases de vitoreo, nombres de los países, simples adjetivos en español/portugués) 3.-Enviar una pequeña postal al cliente del juego donde WG los felicite por su día nacional 4.-Que en el garage haya una pequeña lluvia de confeti con los colores del país celebrado/Colocar una pequeña bandera con mástil en el garage 5.-Packs de voces para el comandante (discutir a futuro) 6.-Además de las banderitas comunes también podrían enviarnos una misión un poquito más difícil y otorgar como recompensa la primer bandera que usó el país una vez consumada/lograda la independencia (tendrían que pedir ayuda de un historiador :P). Para eventos que sucedieron después de la independencia podrían dar banderitas de aquella época, estoy seguro que tendrán muchas banderas que revisar y escoger dada la basta historia de los países Latinoamericanos*. 7.-Una banderita/medalla que los jugadores puedan usar para mostrar en la lista de equipos durante las batallas.     *Tendrían que tener cuidado pues muchas veces esto puede resultar polémico o podría, sin que yo lo supiera, infringir sus políticas en la EULA.

Felipe6666Original:   1- Sí, envié una lista de pedidos de esa índole, pero, como dije, todo lo que tenga que ver con personalizaciones está sujeto a aprobaciones que no me corresponden. 1A y 2- Lo mismo que en el punto 1. 3- ¿Sería un anuncio dentro del juego entonces? Creo que entonces contesté a eso en el quote anterior. 4- Más complicada aún, porque las cosas que aparecen en el Garage requieren de más trabajo que las personalizaciones. 5- Sí, eso sería algo más que puede pedirse a nivel globa, pero sí (y a futuro como dices). 6-  También las pedí, pero lo mismo que el punto 1. 7- ¿Te refieres a las insignias?  

View PostIIPravdaII, on May 07 2019 - 03:22, said: En resumen:   Rayos, es una buena fuente de ingresos y además puedes conseguir banderas que corresponden a las naciones de los tanques. :(

Felipe6666Original:   Nada te impide activar los códigos de todas formas :P  

View PostIIPravdaII, on May 07 2019 - 03:22, said: Iba a preguntar aparte, pero ya que estamos, ¿por què adoptaron esta nueva modalidad de misiones por códigos?, pienso que puede ser para que cada jugador pueda, como dices, escoger que misiones o eventos participar y asì tener una mejor organizaciòn o tambièn para hacer màs visible a la comunidad y diferentes medios de difusión de WG como el GCenter o CContributors, como lo fue la cacerìa de códigos; pero no me cierra siendo lo engorroso que se vuelve el asunto cuando tienes que andar metiendo como 10 códigos (incluso 5 para un mismo evento, y no me refiero a la cacería de códigos) y tienen bastantes problemas con la acreditaciòn de las recompensas y demases como estan pasando en este momento, no es muy pràctico tanto para los jugadores como para los que tienen que organizar los eventos.    Espero que "solución a medio camino" sea ni más ni menos que eso, y a futuro nos traigan algo como una pestaña de misiones renovada (como paso con la Tienda) y que cuente con un sistema màs cómodo de organizaciòn para escoger las misiones a gusto sin perder como 20-30 minutos cuando se te juntan varios eventos y tienes que buscar y meter còdigo por còdigo.    Por cierto, ¿se tiene pensado en algún momento que podamos ingresar los códigos directo en el GCenter? Porque cuando vi que decìa eso ahì pense que era genial porque no tenìa que andar cargando páginas e iba a ser más pràctico, pero, bueno, ya saber como funciona.    Sobre los eventos patrios me gusta lo que se está haciendo, aunque en este momento no se me ocurra que aportar, recuerdo cuando termine de farmear banderas soviéticas y americanas,  me quede esperando a que tocaran las de mi paìs... Y pues me he afeitado muchas veces y aun no toca ninguna, al menos ahora se que mas temprano que tarde voy a conseguir algunas. :teethhappy:

Felipe6666Original:   Concuerdo con lo de lo engorroso de canjear códigos, pero oficialmente este cambio producto de una resolución administrativa para no bombardear a los jugadores con cientos de misiones y que activen las que ellos quieren (dado que algo como desactivarlas in-game requiere de programación).   Sobre las funcionalidades del Centro de Juegos, no que tenga conocimiento de momento, pero la idea es que nuclée casi todo lo que puede hacerse desde el portal, así que me atrevería a decir que sí.  

View PostCR_URUGUAY, on May 14 2019 - 14:53, said: Buenas,  saludos desde Uruguay,  estaria bueno por ejemplo las fechas 19 de Abril que se celebra el desembarco de los 33 Orientales, el 18 de Mayo que se celebra La batalla De las Piedras,   el 18 de Julio que se celebra la jura de la Constitución y el 25 de Agosto que se celebra la Declaratoria de la Independencia. Esas son las fechas patrias mas importantes de Uruguay. Estaria muy bueno poder ver esas fechas en el juego y permitirnos ganarnos aunque fueran las banderas de Uruguay.  Te agradesco esta oportunidad que nos estas dando para recibir nuestras opiniones y sugerencias. 

Felipe6666Original:   Las anoto, pero idealmente (por cuestiones más complicadas de explicar) quiero tener un máximo de dos eventos por país por año, pero veré qué puede hacerse.   ¡Saludos a todos!


TeriyakiTanker
Start your EU account NOW!
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19.05.2019 19:40:30
 
Subject: Start your EU account NOW!
Link on message: #12121572

TeriyakiTanker: I'm going to just stay here until they offer free switch overs, at that point I am off to the EU server.  Really bad sign when they cancel a mode because of low population.


1984BigBrother
Final day of of Season 11
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18.05.2019 19:07:32
 
Subject: Final day of of Season 11
Link on message: #12120432

1984BigBrother: Tankers, I have received this question from a few of you, asking about the last day of battles for Season 11. The Global map closed May 20th before the prime times, this means the final day of battles is May 19th. GL HF Big


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