Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject: Międzynarodowe Mistrzostwa World of Tanks: Zapowiedź
Link on message: #18669969
FatalSkullOfTheDeath, on 02 August 2021 - 02:31 PM, said: Do ApocalipticSnowflake: Polecam steramy Skill4ltu na jego
kanale Youtube gdzie na przemian ma on bitwy 0-5:15 vs 15:0-5.
Czy tak wygląda uczciwa rozgrywka bez ingerencji i błogosławieństwa
Wargaming? Świadczy to o potężnej indolencji pracowników WG i
ta firma chce robić "turnieje"? Czego? RNG? Czy MM? Bo nie rozumiem
jak można tak ośmieszać i okaleczać własny produkt i
szukać rozgłosu z tego powodu.
Link on message: #18669969

ApocalipticSnowflake: Mówiłeś że Wargaming został wyrzucony z
turniejów. Chciałbym od ciebie uzyskać dowody bo póki co
mówisz o sytuacji która nie miała miejsca, a potem mówisz o
sytuacji z bitew losowych która nic nie ma wspólnego z
turniejami. Tak więc proszę Cię przedstaw mi dowody że to co
napisałeś nie jest okłamywaniem użytkowników forum. Co do
turniejów to przez lata się odbywały, aż do 2018 roku. Wiele osób z
tych turniejów żyło i wszyscy Ci którzy grali na takim poziomie są
zadowoleni że turniej takiego kalibru powrócił do gry po 3
latach przerwy. Co ma MM do turnieju w którym się wybiera
pojazdy? Co do bitew 15:0 jest bardzo ładny wątek
założony przez Knurzego na naszym Polskim Forum który zdecydowanie
polecam odwiedzić.
Subject: Letnie wyprzedaże powracają!
Link on message: #18669915
battleofbacon, on 29 July 2021 - 06:24 AM, said: W szczególności pewnie ten na X tierze...
Link on message: #18669915

ApocalipticSnowflake: Zdecydowanie. Mantykora to aktualnie mój ulubiony czołg na X
tierze. No może oprócz Bat Chata 25t którego kocham od
lat.
Subject: Międzynarodowe Mistrzostwa World of Tanks: Zapowiedź
Link on message: #18669862
FatalSkullOfTheDeath, on 31 July 2021 - 09:49 AM, said: Przecież Wargaming wyrzucono z turniejów dla NORMALNYCH gier gdyż
RNG w tej grze to ŻART, podobnie jak uczciwa rywalizacja z tego
powodu.
Adam1238765_is_Legend, on 31 July 2021 - 03:18 PM, said: dla mnie kapitalnie
NeoPOLAND, on 31 July 2021 - 09:08 PM, said: Nagroda finałowa nooo zacna
Link on message: #18669862

ApocalipticSnowflake: Czy mógłbyś podeprzeć ten argument jakimkolwiek
dowodem?

ApocalipticSnowflake: Popieram twój zapał bo osobiście uwielbiam oglądać turnieje.


ApocalipticSnowflake: I to bardzo zacna. 130 tysięcy euro jako pula nagród w fazie
pucharowej 

Subject: Schlammschlacht zur CW-Kampagne "Gewittersturm"
Link on message: #18669852
CEUNexus, on 02 August 2021 - 01:07 PM, said: Am Besten ist, dass die Feldpost einfach die Schlammschlacht
gekapert hat 
Link on message: #18669852


Keyhand: Andersrum, die Schlammschlacht hat die Feldpost übernommen
und inkorporiert.Daddy Domstadt mit der feindlichen Übernahme.
Subject: Odcinek 1. Pancernej unitarki: Garaż i czołgi
Link on message: #18669760
Msciboj, on 31 July 2021 - 02:04 PM, said: Czy dobrze cie rozumiem i postulaty podane przez Kota uwazasz za
realne do wprowadzenia? Szczegolnie patrzac na decyzje (nawet
wiecej szereg decyzji) twojej firmy prowadzace do jak najszybszego
wypychania nowych graczy na wyzsze tiery.
Link on message: #18669760

ApocalipticSnowflake: Wszystkie propozycje mają szansę na bycie
wprowadzonymi. Nie mówię że to się stanie ale szansa aby
to się stało zawsze istnieje. W każdym razie przekazałem tę
informację.
Subject: 22 Boty i brak reakcji support.
Link on message: #18667033
profes79, on 30 July 2021 - 01:54 PM, said: Nazwa klanu zmieniona; awatar powinien być zmieniony jak serwer się
z tym upora - dzięki Płątek (swoją drogą mógłbyś zmienić nick na
jakiś łatwiejszy do wyartykułowania
). Co do zachowań graczy - tego nie zgłaszałem; to już
trzeba zbierać powtórki itd.
Link on message: #18667033


ApocalipticSnowflake: Nie ma problemu. Co do botów to poganiam. To zostało
zgłoszone i jest dalej rozwiązywane.
Subject: Sandbox: Allgemeines Feedback
Link on message: #18667018
merv00, on 28 July 2021 - 12:46 PM, said:
Das nennt man dann Wetschätzung der Spieler - ist ein Punkt für Zapfhahn - wenn es den überhaupt interessiert. Aber der Fainess wegen - muss man sagen - er hat die Cojones, wenigstes im Forum Stellung zu beziehen - das haben die anderen nicht - dass diese dann eingefärbt ist und ggf. auch nicht die Meinung von WG in allen Fällen repräsentierten muss - steht auf einem anderen Blatt.
Block Quote - Die negativen Bewertungen zu den Youtube Videos werden nicht als Kritik an Crew 2.0 gewertet - Das negative Feedback in den Foren wird nicht in die weitere Entwicklung von Crew 2.0 einfließen, weil die sowieso von Leuten kommt die nur meckern und es selber gar nicht ausprobiert haben. - Einzig das Feedback aus den Fragebögen wird ausgewertet und in die Fertigstellung von Crew 2.0 einfließen - Die Instruktoren werden die neue Cashcow, am liebsten hätten sie das wir am Anfang von Crew 2.0 gar keine hätten. - Eine Umwandlung der überzähligen Besatzungen in Crew 2.0 wird es nicht geben, weil die Spieler die Crewbücher oder XP dann nur auf ihre "wichtigen" Besatzungen schütten
Bleeding333, on 28 July 2021 - 12:52 PM, said: Danke für die Klarstellung, leider kann ich die Sachen nie
richtig überprüfen, ob diese 100% stimmen.
Link on message: #18667018

Das nennt man dann Wetschätzung der Spieler - ist ein Punkt für Zapfhahn - wenn es den überhaupt interessiert. Aber der Fainess wegen - muss man sagen - er hat die Cojones, wenigstes im Forum Stellung zu beziehen - das haben die anderen nicht - dass diese dann eingefärbt ist und ggf. auch nicht die Meinung von WG in allen Fällen repräsentierten muss - steht auf einem anderen Blatt.
Zapfhan: Um mal die genannten Punkte anzusprechen
Block Quote - Die negativen Bewertungen zu den Youtube Videos werden nicht als Kritik an Crew 2.0 gewertet - Das negative Feedback in den Foren wird nicht in die weitere Entwicklung von Crew 2.0 einfließen, weil die sowieso von Leuten kommt die nur meckern und es selber gar nicht ausprobiert haben. - Einzig das Feedback aus den Fragebögen wird ausgewertet und in die Fertigstellung von Crew 2.0 einfließen - Die Instruktoren werden die neue Cashcow, am liebsten hätten sie das wir am Anfang von Crew 2.0 gar keine hätten. - Eine Umwandlung der überzähligen Besatzungen in Crew 2.0 wird es nicht geben, weil die Spieler die Crewbücher oder XP dann nur auf ihre "wichtigen" Besatzungen schütten
Zapfhan: Natürlich wird Feedback auf allen Kanälen gewertet. Es sollte
aber auch klar sein, dass ein Dislike 2 Minuten nach erscheinen
eines Videos nicht die gleiche Aussagekraft hat wie z.b. ein
längerer Kommentar hier im Forum bei dem eben mehr geschrieben und
erklärt wird. Instruktoren sind schon mit einem
Seltenheitswert verbunden und sollten auch bestehenden
Crews/Kommandanten einen gewissen Wert im etwaigen neuen System
geben. Daraus aber darauf zu kommen, dass wir möchten, dass ihr gar
keine habt sehe ich irgendwie nicht. Eine Umwandlung wird es
geben, nur nicht bei Release (wenn denn), da man allen ermöglichen
will ihre Crews ins neue System zu tauschen. Da noch nicht fest
steht ob/wann Crew 2.0 kommt, gibt es für das Umwandeln auch noch
kein Datum.

Zapfhan: Würde ich dir auch nicht zum Vorwurf machen 

Subject: Panzerkrieg Runde 4: AMX ELC bis gegen M24 Chaffee
Link on message: #18666979
Jahrakortius, on 30 July 2021 - 01:34 PM, said: Ich hab dass problem ich kann nichts aussuchen weil das bei mir
nicht freigeschalten ist
Link on message: #18666979

Zapfhan: Könntest du mir da bitten ein Screenshot zukommen lassen,
dass dies nicht bei dir zur Verfügung steht?
Subject: Panzerkrieg Runde 4: AMX ELC bis gegen M24 Chaffee
Link on message: #18666937
Sraakendurn, on 28 July 2021 - 08:29 AM, said: Hmm... also irgendwie werden mir InGame bei Abschnitt III unter den
Belohnungen die in den News beworbenen Ausbausätze und
Ausbildungsbroschüren nicht angezeigt... da stehen und die beiden
Skins und der Stil. Hat noch jemand das Problem ?
Raker, on 29 July 2021 - 12:15 PM, said: Ja das Problem hab ich auch! Bitte fixen @WG!
Link on message: #18666937

Zapfhan:

Zapfhan: Wird gemacht.
Subject: Wargamings Geburtstag: Eine Feier voller Aufträge und Rabatte
Link on message: #18666923
Paul7406, on 30 July 2021 - 11:35 AM, said: Kommt mir das nur so vor oder waren die Angebote letzte Woche
deutlich besser als das was die jetzt zum Geburtstag liefern?
Link on message: #18666923

Zapfhan: Es gibt ja nicht nur einen Geburtstag zu feiern und daher
wird nicht an jedem alles abgefeuert

Subject: T-44-100, VK 75.01 (K) und T-34-3: Repräsentanten ihrer Klassen
Link on message: #18666877
Nova_Prospekt, on 30 July 2021 - 12:42 PM, said: Die Preisgestaltung soll einer verstehen: Centurion Mk. 5/1
für 21,30 T-44-100 für 40,72 Beides Tier VIII Mittlere
Panzer aber der eine kostet fast das doppelte.
Link on message: #18666877

Zapfhan: Da der T-44-100 aus einer Herausforderung kommt, wie der WZ,
Pilot oder auch der WZ-111 noch daran festgemacht.
Subject: Guerres des chars : jouer à bord de l'AMX ELC bis et du M24 Chaffee
Link on message: #18666818
llaaaall, on 29 July 2021 - 08:05 AM, said: L'équipe gagnante est récompensée ? Non... Je ne vois pas en quoi
il y a une guerre des chars.
Link on message: #18666818

Actinid:
Il y a des récompenses pour les deux équipes. Tu as plus d'informations ici
Il y a des récompenses pour les deux équipes. Tu as plus d'informations ici
Subject: Anniversaire Wargaming : une fête remplie de missions et de réductions
Link on message: #18666763
rastignac35, on 30 July 2021 - 11:49 AM, said: A enfin je vais peut être avoir l'occasion d'utiliser les 5
clés de l'anniversaire de l'autre année 
Link on message: #18666763


Actinid:

Subject: Sandbox: Allgemeines Feedback
Link on message: #18666759
Don_Duck, on 30 July 2021 - 09:54 AM, said: Leider ist mir erst beim zweiten klicken aufgefallen das bei
dem (bekommen Banner) rechts neben dem Reserven Icon eine 0 Stand
Link on message: #18666759

Zapfhan: Hoi, könntest du schauen, ob das nach dem erneuten Login noch
immer der Fall ist?
Subject: Sandbox Crew 2.0 - Second Iteration
Link on message: #18666644
bangash, on 30 July 2021 - 10:37 AM, said: Pardon me but if this update went live then it would be
considered as a forced update without majority players
consent.
Link on message: #18666644

HeatResistantBFG: That's a big if though, and I would point out there is
nothing to back that this would happen. And I have nothing to
suggest that anything majoritively disliked would make it live


Subject: Odcinek 1. Pancernej unitarki: Garaż i czołgi
Link on message: #18666634
Msciboj, on 29 July 2021 - 06:53 PM, said: Ty to jesteś widzę idealistą. Już nawet Apokalipsa nie pisze
na forum że twoje postulaty prześle dalej (do Mińska) tak są
oderwane od rzeczywistości WG. A gracze pierwszego dnia trafiają na
tier 8 nie 5.
Link on message: #18666634

ApocalipticSnowflake: Nawet jak tego nie napiszę to jest to dalej
prawdą. Wszystkie wątki w Wiadomościach czytam na
bieżąco. Jest wiele planów co do najróżniejszych rzeczy które
są w trakcie development-u. I mało co mógłbym nazwać "oderwanym od
rzeczywistości".
Subject: Sandbox Crew 2.0 - Second Iteration
Link on message: #18666629
SmegTheNoob, on 30 July 2021 - 08:18 AM, said: I don't believe a word on this statement for sure. Wargaming
will release Screw 2.0 into the game, no matter what negative
feedback they get. 1. We all told you that the British Light
Tanks were garbage: But Wargaming put them into the game in a
broken state anyway. 2. We all told you that lots of aspects of
Equipment 2.0 were garbage: But Wargaming released it into the game
anyway. 3. We all told you that we hated the HE and Arty changes.
This was a good one. IE Wargaming's outright lie saying 70%
approved: But Wargaming released them into the game anyway.
4. Screw 2.0 will be just the same: WARGAMING WILL PUSH IT INTO THE
GAME NO MATTER WHAT. But this is the best statement yet: It
is true that our audience is much more valuable to us than the work
done there, we would prefer to scrap the whole thing than losing
our players. Wargaming, you have been ignoring the views of your
own players for the last 4 - 5 years. You have been steadily losing
players, due to the bad decisions you make. All you see is $$$$
(MONEY). Check it out: https://wot-news.com...rver/eu/norm/en In the last 3
months alone, you lost over 150,000 regular players (EU Server). If
these numbers are to be believed. Get prepared to lose a ton
more players, if this garbage is brought in. I will be one of them.
Or at the very least, I will just go totally free to play.
Hamsterkicker, on 30 July 2021 - 08:18 AM, said: Two question that I didn't have time to check or only realised
after the test was over: 1. I have most of the special crew
like Skill4ltu, Dakilzor etc as commander in tier X tanks, what
happens if there role gets changed? Do I loose the XP on them when
the crew gets converted into a single commander or does the game
take into account their XP first and then changes their role?
2. Why isn't the original Fury crew, with Wardaddy aka Brad
Pitt, not listed as a special crew like the Sabaton and Offspring
one?
sdxsdx, on 30 July 2021 - 08:44 AM, said: Yes, I've just read the article and haven't tried this out on the
sandbox, BUUT.. My question is: What problem is this change trying
to solve? In order to get more player support, I think the current
issues should be better explained and why you're choosing this
implementation (instead of anything else) to resolve them.
As an example, the recent SPG rebalance and feature re-work was
pretty well explained, and the solution was also pretty well made.
The "Crew 2.0" doesn't even come close to explaining this.
Link on message: #18666629

HeatResistantBFG: British lights perform well, and are actually even meta in
clan wars, not exactly the postcard definition of garbage. They
serve a niche role and are the best at doing it, you may not like
playing them but you also don't have to, doesn't make the garbage
or broken. Very few people I have seen dislike equipment 2.0
now, in fact, several people who said they dislike it now like it
and admit most of their issues were baseless upon reflection. So
again this feels like an "I don't like it" again, and not an
objective reality. Which of course, it's more than okay for you to
not like something, but trying to say it was the "en masse" feeling
is not accurate. Ah, good timing, someone was just saying that they
wished we released numbers and almost on queue here we are
so thanks for that. But yeah, that
70% came from more than 70k people who took part in the sandbox,
I've gone through the results myself, they're real, and considering
how much of even the forum is positive about them these days, this
seems like another "I don't like" opposed to you being a voice for
the majority. Also worth noting you left out ammo rework,
overmatch rework and I think there were 1 or two others I can't
remember (before my time) that went to the sandbox and got rejected
by the community and then have gone away, I mean even crew 2.0
is an example of that so far, people didn't like it, we took it
away, reworked some of it, brought it back to sandbox, and now a
decision will be made based upon feedback, like every time. It
won't be based on JUST your feedback though, it'll be based on
everyone's, even though who disagree with you, which so far seems
to be a majority on any of the things that made it to the game.
And with the numbers on that site, do you notice a trend at
all? Perhaps that every summer people seem to play less, and every
winter they play more? And that perhaps during a hotter than normal
summer as covid restrictions lift after nearly 2 years not allowed
out much
people may just want to go
outside, I know I have been enjoying going out and walks in
the parks of Prague with my girlfriend and it can be reflected in
my games played dropping a bit, but chances are as it drops below 0
again in winter I'll be inside a lot more playing more. Honestly,
no idea how real those numbers are, but there is an obvious trend
that goes against what you're saying again in your own
"evidence", If you wish to stop playing then do so, no
one should force you and you definitely shouldn't feel forced to
play, spend or don't spend, just play if you want to. It's as
simple as that
Hamsterkicker Reply




HeatResistantBFG: Special crews become instructors, their XP is used across
the whole crew to create a new crew. So you lose nothing and get an
equivalent crew + an instructor for each special crew member (aka
if you have 3 special crew members in a batchat, you get 1 crew at
the end and 3 instructors
) IIRC there is a special fury crew, but it's
the one with the free BIA perk for all members and not the
wardaddy, although wardaddy will become an instructor as well
sdxsdx Reply



HeatResistantBFG: From my understanding, the issues are a combination of the
crew system we have being old, overcomplicated and a big hurdle for
new players. The ideal is to find a system that will alleviate
these problems while not pushing away existing players, obviously,
that balance will be a hard one to find and is exactly why the
sandbox server exists

Subject: Sandbox Crew 2.0 - Second Iteration
Link on message: #18666572
91tibor, on 29 July 2021 - 05:09 PM, said: Or most of the players dont respond because they dont know english
to try it out on sandbox, or the game not translated to their
language so they cant give answer in survey (so they go
and dislike it on Yt or anywhere). or they know it wont matter
(khm... 279e, chief, ebrs, 15-0 battles), Or the translation
in the game is full of mistakes like: increased focus directive -
in HU translate its says: 6ts sense wiil activated 1 s later
if it 100%, there are more in personal missions and skills but
ask the translaters to find them, its their job) Or they dont
have time but they can see it by watching streamers and so
on.
Assuming that the player base like it because they dont say anything is irresponsible and baseless. How many players played at Sb? weekend 1500-2k was usual online. Was it at least 20k total? How much % is it of the player base from eu and Ru? How many Dislikes Eu and Ru video did get?
How many Surveys was complited? Tell us numbers. Real numbers. Otherway Wg assume silent players as Positive We assume them as they cant try it out for personal reasons, cant give a respond,tired of wgs behaviour and dont care anymore, etc etc etc. theory is theory. Show Facts. Likes and dislikes are a fact: 714 vs 6k. And cant say that all 6k is from players who didnt played SB. I played, i have 4-8 crew with 80+lvl but even i pushed Dislike. After the first version of crew 2,0 it wasnt improved enough at all. Maybe 1 or 2 things got better.
So pls show us Fact after The data is processed. Real numbers. And dont include the silent ones.
Psticide, on 30 July 2021 - 12:45 AM, said: how am i to take feedback from community managers serious who only
have 1500-2500 battles, which is less amount of battles then some
of my crew members have .... . U dont know the pain of retraining
perks for credits a 1500 battle crew, u have no idea at all, nor
can u comprehend the value BIA zero perk crews are and will lose in
screw 2.0 when most of your crews have 500+ battles but still not
near 5 perks at all .... Nor do u have huge
differences between commanders with 6 skills and radio operators
with only 2 cause they are useless
valiqa, on 30 July 2021 - 06:04 AM, said: "Positive" and "Negative" are a bit vague. Crew 2.0
has quite a few nasty points: turns tank crews into RPG
style commanders turns a decent 4 skill crew into trash creates too
much RPG element since you can only pick 8 skills out of 25
creates extreme min-maxing gamebreaking setups extremely
expensive to retrain offers WG a chance to sell Captains in bundles
for 100+ euros ( like in WoWs ) creates extreme
Pay-to-Win since you can spend 2000+ euros on a commander to
give it the equivalent of 3 Ventilation equipments stacked
Of course, anyone would be positive about: Sixth Sense and
Sound Detection as default skills interesting new perks and skills
But those can be introduced without Crew 2.0. 
Link on message: #18666572

Assuming that the player base like it because they dont say anything is irresponsible and baseless. How many players played at Sb? weekend 1500-2k was usual online. Was it at least 20k total? How much % is it of the player base from eu and Ru? How many Dislikes Eu and Ru video did get?
How many Surveys was complited? Tell us numbers. Real numbers. Otherway Wg assume silent players as Positive We assume them as they cant try it out for personal reasons, cant give a respond,tired of wgs behaviour and dont care anymore, etc etc etc. theory is theory. Show Facts. Likes and dislikes are a fact: 714 vs 6k. And cant say that all 6k is from players who didnt played SB. I played, i have 4-8 crew with 80+lvl but even i pushed Dislike. After the first version of crew 2,0 it wasnt improved enough at all. Maybe 1 or 2 things got better.
So pls show us Fact after The data is processed. Real numbers. And dont include the silent ones.
HeatResistantBFG: Sandbox isn't exclusively in English, often bits are only in
Russian in fact, but peoples reason for taking part and not taking
part aren't something I was guessing at
But i would point out my
experience of people with feedback who haven't tried it (positive
or negative) is only within the EN language, so would sort of go
against that reasoning, leaving EN feedback but not trying
something because of your EN abilities sorta clashes. Not
dismissing the reason, just saying that anything i could/would
refer to seems unlikely to fall under that
If you spot translation
errors (live, CT or sandbox), please inform a CM in dm (for none
main supported languages, then EN (myself and Dwigt) as these
things do slip through and obviously we want to correct them.
No one said there is an assumption people like it because
people say nothing, the QnA points out that the most motivated to
leave feedback are people with a negative opinion, which is true,
but it doesn't mean we look at hugely negative feedback and say
"meh, others will be fine with it who just didn't speak up". It was
simply stated as a reality of feedback and a hurdle that has to be
overcome to ensure players overall like updates/changes. In
terms of numbers, we do release real numbers, and people say
they are fake, then say things like "give us the real numbers",
well if you didn't believe them the first time if I type them again
will they be believed more? the 70% meme, for example, myself and
dwigt were commenting with the numbers, it was from over 70k survey
results. Survey results have not nor never will have some sort of
"silent player" thought in them, it would defeat the whole point of
a survey. Only real numbers are shown, no silent aspects have ever
been taken into account, but as long as they don't agree with some
people those people will reject it. Psticide Reply



HeatResistantBFG: Well, our thoughts are shared, discussed and confirmed with
other CMs and also often the product team involved in the process
of the feature, so the collective battle count is in the 6
figures. Also, as is often shown, a battle count rarely has much
implication on game knowledge/understanding, nor is an
experience required to understand something. Personally, I have
2.5k on EU, 1.5k on NA and around 20-30k+ on console and have
generally been following/watching WoT since the first video I
watched of a small YouTubers video about the Jagdtiger (he goes by
mighty gnome overlord now, how times change). So perhaps i know and
understand a bit more than you give credit
And I have bought all the
free bia/perk/skill crews I could since joining the team, and I
have ground many of them out to 4 or more perks since and I don't
see how any of them lose value in 2.0? I get both the crew and the
instructors and if I want their voiceovers I just need to tick a
box. On a blunt and simple level though, I don't need to
have done something to understand the issues/cost behind it,
especially not when my job is to gather feedback on it. My job is
to take your issues and concerns and pass them on, not to project
my own in their place. I've never been a F2P player, but I will
consider the issues to them and the issues raised by those players,
I have never been many different aspects of players but it has no
impact on my willingness to gather their feedback and try to ensure
their best interests are represented in our feedback.
valiqa Reply



HeatResistantBFG: Personally, I like the idea of more RPG style commanders,
people complain about crew skills not offering diversity and
choice... well here it is
But perhaps with some
changed/maybe less of them people will be more comfortable with
them? Or perhaps not, that's why we run these tests
"turns decent 4 skill crew to
trash" is just not true, it would be stronger than before, like not
even questionably really. Realistically your first 2 are some form
of repairs/camo and BIA, then some tanks need both repairs + camo
so that could easily take up your first 3, and you had to train 6th
sense so on a crew with a shared commander/radioman you have not
got 2 from bia, recon, repairs, 6th sense, situational awareness,
you can have all of those and them actually be stronger + more
within the same xp requirements, then add on instructors allowing
you to have even more trained and maybe having 1 talent activated
as well. If you're being honest, would you rather take a crew with
no 6th sense but say 2-3 perks or a crew with just 1 perk but one
be 6th sense? I know I'd much rather have 6th sense as ability
would allow me to reduce the gap created by skills but having 6th
sense is a universal benefit regardless of skill. I'd say this is
sort of the same point as the first, but also that it was
exactly the idea of crew 2.0, the idea was to have a crew system
where you get "less" skill you can choose but they are more
impactful and they can allow the crew choices to be different but
still impactful. This sort of thing can be balanced, but
there will always be "extreme" builds to some extent that are
usually relatively poor meta builds but funny to see. The CC
06Wallst (Honest Gaming) is known for this sorta thing, from his
ELC crouching tiger, hidden bush or the ramming escapades. But
yeah, balance is obviously something that can be worked on
Something we will be emphasising
in our feedback
So that's not actually how it
works on WoWs, I've seen the video where this claim was made and
the person doesn't understand WoWs crews unfortunately so I can
understand how they misunderstood. Firstly the crews in those
bundles represent at most a couple k gold, the main additional
values are their equivalent of boosters as well as gold and prem
time and often limited-edition emblem essentially (a flag you
only get if you purchase that top bundle). So first of all
selling those bundles with additional content already
happens and has always been a thing, most offers will have a base,
extra and "extra extra" style bundle and here on WoT
sometimes there is a BIA/skilled perk crew involved. Then
second of all, the claim in that vid is that "like ships" we would
sell high-level commanders, but this is where another
misunderstanding is shown, a 10 point (out of 21) point commander
on warships is about 6% of the total XP required for that 21 and is
a total of around 180k xp, similar to that of a single perk in the
current WoT. This actually makes the free BIA perk crews stronger
than the WoWs similar style, as the BIA counts as 0 xp on the crew
and so the 2nd perk you earn is now valued at the 1st and so on,
whereas ships they still have to earn XP after at a normal rate. So
the TLDR is nothing has changed, now will it, and I spoke to the
product team about the claim that we would sell high level/point
(or even max level) commanders and they had this to say "We have no
such plans and it is extremely unlikely that it would ever happen",
so hope that helps with that
. Technically not pay to win as you
can do it for free too, it is certainly a large scale extension of
pay to progress through, and an extension of what is currently
possible in the game (using gold to silver, and silver to crew
books to max out a crew), and of course they need free XP so you
would have to have the XP spare to do it. But it is certainly
another thing we will be highlighting in our feedback
It may be a lot harder to
introduce stuff without crew 2.0 than you realise, I have some
limited experience with some of our backend systems around crews
and honestly, there was no way i could see for a free 6th
sense to exist in the way you may think. It would take a total
rewrite/rework, such as crew 2.0, to achieve this. There is also a
lot more positives than those 2 to crew 2.0 such as crews not
needing more/less members for use in a dif tank, no need to retrain
a role when moving tank, the ability to share a crew across
different tech tree tanks, skills are simpler to use (no more
confusion over does a skill work before fully trained or does a
skill work if you have 2 loaders and 1 had it, etc etc) to name a
few. Does it mean it's perfect, of course not
That's why we want feedback on
what people dislike and like, so we can make something that is just
"better" than what exists currently.







Subject: Global Map: The Thunderstorm Event Is Coming!
Link on message: #18666315
guest273, on 30 July 2021 - 06:00 AM, said: Can you link me to how to make a WG Check?
I constantly keep forgetting this also exists since it was added only like a couple of years ago.
Edit: Thank you!
Link on message: #18666315

I constantly keep forgetting this also exists since it was added only like a couple of years ago.
Edit: Thank you!
HeatResistantBFG: HERE is a link on how to do a WG Check
Let me know how it goes, and feel
free to send myself and/or Dwigt the ticket ID if you feel it needs
checking in on 


Subject: Sandbox Crew 2.0 - Second Iteration
Link on message: #18665776
91tibor, on 29 July 2021 - 04:01 PM, said: I heard this was posted by WG... If it realy was posted by Wg... :
Are U kidding wg? 53 pages on forum, mostly NEGATIVE ( " - " is not
" + "
Comments as ANYONE can see on the official wg forum
post. Not to mention the ones made players 
IF we say new interface or free sixth sense is nice, but we write 2-5x more about the bad things Then it do Not mean we think about Crew 2 as a positive + thing... U cant talk yourself out of this WG. There is 1-3 good thing in crew 2,0 but 10+ thing or more what is completly wrong, broken, unnecessary, hated and so on.
Well like always i think its pointless to write this down anyway because Wg either not read it, dont care, never tell it to dev's or the higher ups dont even give a .... about us. But at least we can see how we, other players think about wg.
Link on message: #18665776



IF we say new interface or free sixth sense is nice, but we write 2-5x more about the bad things Then it do Not mean we think about Crew 2 as a positive + thing... U cant talk yourself out of this WG. There is 1-3 good thing in crew 2,0 but 10+ thing or more what is completly wrong, broken, unnecessary, hated and so on.
Well like always i think its pointless to write this down anyway because Wg either not read it, dont care, never tell it to dev's or the higher ups dont even give a .... about us. But at least we can see how we, other players think about wg.

HeatResistantBFG: So this was posted by a RU blog, and is said to be from a QnA
with some dev staff and supertesters, Dwigt posted an
updated/official reply to it HERE if you want more context
TLDR to that bit, he is
talking about the CIS forums, no we don't only use polls and yes
often people who are positive don't leave feedback, that's human
nature and applies everywhere, and yes a lot of people who
dislike aspects/the whole thing have never even played it. On the
last one, that doesn't mean their feedback is ignored, myself and
dwigt (for en and the CCs) go through all your feedback regardless
of whether you have played it or not and we provide it up the
chain. Also, we do not count someone saying 1 nice 4 bad as
positive as you are making out, such a comment could be negative or
mixed, depending on the contents. I like this, hate 4 things
= negative I LOVE this thing, I'm not a big fan of these 4 things
but meh = mixed
Obviously, this isn't an exact scoring system, we use common sense and personal judgement but it's honestly pretty irrelevant to the feedback we gather as we will be largely reporting on the feedback itself, aka the thing you hate or like. The overall sentiment is often a much more complicated thing.

Obviously, this isn't an exact scoring system, we use common sense and personal judgement but it's honestly pretty irrelevant to the feedback we gather as we will be largely reporting on the feedback itself, aka the thing you hate or like. The overall sentiment is often a much more complicated thing.
Subject: Update 1.14 CT2 - Field Modification - General Feedback
Link on message: #18665720
D0cPreacher, on 29 July 2021 - 11:20 AM, said: Server down only for me? Regards
Link on message: #18665720

HeatResistantBFG: Server has been updated to CT3
Subject: Update 1.14 CT - General feedback thread
Link on message: #18665718
D0cPreacher, on 29 July 2021 - 11:21 AM, said: Server down? Test has ended already?
Link on message: #18665718

HeatResistantBFG: Updated to CT3 

Subject: The TOG II*: A Testimony to a Different Time
Link on message: #18665637
edevjoe, on 27 July 2021 - 06:15 AM, said: When you look at what WG is trying to do atm with the sandbox , I
think its pretty wise to not spend money until they scrap it
completely/rework with ideas CC's are coming up with on how to fix
it.
SidewalkOfPain, on 27 July 2021 - 06:21 AM, said: I wouldn't play this tank, if they were giving it away. Why
someone would choose to inflict this thing upon themselves is
beyond me. Though I would be interested in the sales metrics
on it, from a standpoint of curiosity concerning the target
audience.
Estas_, on 27 July 2021 - 07:22 AM, said: I like to reed WG forum. Almost every post from players in every
topic is negative, and WG do nothing. More stupid game updates from
WG -more game becomes worse and worse and worse and worse.
Link on message: #18665637

HeatResistantBFG: You should never feel you have to buy a premium tank, they
are there if you want


HeatResistantBFG: Embrace the TOG, become the TOG, Insert Deep and Meaningful
quote here
i always enjoy playing it,
just a tank to have fun in and not take anything to serious



HeatResistantBFG: Think you may have been a bit selective in what you read


Subject: T26E4 SuperPershing: A Medium in Disguise
Link on message: #18665618
Simona2k, on 28 July 2021 - 08:05 AM, said: good and beautiful tank
Link on message: #18665618

HeatResistantBFG: Good and beautiful comment
There is nothing wrong with
someone wanting a tank, I'm sure we all have bought something
because we like it not because we think it is good 


Subject: Let's Talk History: AMX ELC bis vs. M24 Chaffee Showdown
Link on message: #18665614
Sturmi_0545, on 29 July 2021 - 07:27 AM, said: more history and engineering background information is always
great. the whole "showdown" and "tank wars" stuff does leave a bit
of a childish aftertaste, though. I dont see WoT RU do this, they
seem to be more grownup there: https://worldoftanks...t-july-2021-25/ Can we
have more of that, please?
Link on message: #18665614

HeatResistantBFG: Well, tank wars is just a fun and simple way to give players
more free stuff
In terms of the RU
thing you linked, from my understanding that is a Russian history
blog and the RU site are simply linking it and displaying some of
the info, it's not a WG initiative. But agree more historical
content is always nice!

Subject: Tank Wars: How to Play the AMX ELC bis and M24 Chaffee
Link on message: #18665606
Misago, on 28 July 2021 - 03:14 PM, said: Sigh, I remember a time when both of these tanks were actually
good...
shikaka9, on 29 July 2021 - 07:11 AM, said: interesting point... person who wrote this article ... how
many battles played in these tanks?
my guess between 0 and
none 10 years late 
PipeHugger, on 29 July 2021 - 07:33 AM, said: Why are we getting articles on a 'special' that is almost over?
Are you having staff problems?
Link on message: #18665606

HeatResistantBFG:



HeatResistantBFG: I played it a couple of months ago while going up the none
wheeled french lights and enjoyed it, it obviously doesn't
play as it used to but it also doesn't see as high tier and is
still very effective. It's still one of the best passive lights at
it's tier


Are you having staff problems?
HeatResistantBFG: There is still more stuff happening with the event
Such as these things AMX ELC bis: https://challenge-eu...net/challenge/6
M24 Chaffee: https://challenge-eu...net/challenge/8

Such as these things AMX ELC bis: https://challenge-eu...net/challenge/6
M24 Chaffee: https://challenge-eu...net/challenge/8
Subject: A New Season to Recruit Friends and Earn Premium Tanks!
Link on message: #18665589
Bucefal03, on 29 July 2021 - 09:03 AM, said: What about the bug wot dont fix it? How is possible every day you
force players to play many games to make the limit points? had 5
wins with 3 scout but i didnt get any point...nothing, nada,
null..0, play another 10 games and from 11 game start give me
points like nothing hapend, but not points for that first 5 wins
with 3 times scout medal...that ones are lost. And points never
returned, not after a day, not after a week. I just wait your
answer, cuz for me like a new player and what i can see other ppls
complain about this bug for years not months i start suspect wot
like this bug cuz force you play more games daily until you get
that tier 7 premium tank reward... sad
Link on message: #18665589

HeatResistantBFG: What time was this at? is it possible you were playing during
the previous time period maxed out on points and then the later
games were after the reset time? And have you submitted a
support ticket about this?
Subject: Global Map: The Thunderstorm Event Is Coming!
Link on message: #18665583
guest273, on 28 July 2021 - 05:12 PM, said: I really don't like how the stability of the game has severely
worsened in the last year or so.
Even worse is that it's following a pattern. Frontline, a mode where you're greeted with the prompt "high performance is required" when trying to play it from a laptop, as well as Steel Hunter where also "high performance is required" when trying to play it from a laptop - these are mostly 'fun modes' without any statistics / risk involved where I've crashed maybe once per each 1-2 weeks of playing. Usually with the 1st game of the day / session having a MUCH higher risk of crashing the game than any other round.
Meanwhile statistics based game modes like Randoms, Clan wars etc. / modes with stakes like Tournaments for gold have been showing a crashing pattern where stability drops are sudden, unexpected and past the 1st game of the day.
So, to put it lightly:
Can you stop trolling WG?
But to put it bluntly:
Can you stop rigging key games to favor the opponents WG?
So yesterday during CW I had one of the worst crash cases I've ever seen in the game. And I knew beforehand that this is CW. Where you need to have ALL processing power to wot only leaving things like teamspeak / map tactics etc. open, to not jeopardize the team, because WoT has some abstract lording rules, and yet still:
2nd time it got perma stuck on this screen:

But I understand, no one really cares until sCrew 2.0 comes trough and they try pushing even worse things than that only to release wot 2.0 after that and try to sell you all the premium tanks you owned in wot 1.0 again. How can you have a 'game' be this inconsistent with loading times / conditions without making it look like you're fiddling with players / teams on purpose?
Link on message: #18665583

Even worse is that it's following a pattern. Frontline, a mode where you're greeted with the prompt "high performance is required" when trying to play it from a laptop, as well as Steel Hunter where also "high performance is required" when trying to play it from a laptop - these are mostly 'fun modes' without any statistics / risk involved where I've crashed maybe once per each 1-2 weeks of playing. Usually with the 1st game of the day / session having a MUCH higher risk of crashing the game than any other round.
Meanwhile statistics based game modes like Randoms, Clan wars etc. / modes with stakes like Tournaments for gold have been showing a crashing pattern where stability drops are sudden, unexpected and past the 1st game of the day.
So, to put it lightly:
Can you stop trolling WG?
But to put it bluntly:
Can you stop rigging key games to favor the opponents WG?
So yesterday during CW I had one of the worst crash cases I've ever seen in the game. And I knew beforehand that this is CW. Where you need to have ALL processing power to wot only leaving things like teamspeak / map tactics etc. open, to not jeopardize the team, because WoT has some abstract lording rules, and yet still:

2nd time it got perma stuck on this screen:

But I understand, no one really cares until sCrew 2.0 comes trough and they try pushing even worse things than that only to release wot 2.0 after that and try to sell you all the premium tanks you owned in wot 1.0 again. How can you have a 'game' be this inconsistent with loading times / conditions without making it look like you're fiddling with players / teams on purpose?
HeatResistantBFG:
But I understand, no one really cares until sCrew 2.0 comes trough and they try pushing even worse things than that only to release wot 2.0 after that and try to sell you all the premium tanks you owned in wot 1.0 again. How can you have a 'game' be this inconsistent with loading times / conditions without making it look like you're fiddling with players / teams on purpose? Have you submitted a ticket or anything? and if so can you send me the ticket ID, if not please do and provide them with things like a WG Check and python logs
But I understand, no one really cares until sCrew 2.0 comes trough and they try pushing even worse things than that only to release wot 2.0 after that and try to sell you all the premium tanks you owned in wot 1.0 again. How can you have a 'game' be this inconsistent with loading times / conditions without making it look like you're fiddling with players / teams on purpose? Have you submitted a ticket or anything? and if so can you send me the ticket ID, if not please do and provide them with things like a WG Check and python logs

Subject: Schlammschlacht zur CW-Kampagne "Gewittersturm"
Link on message: #18665498
THROW_cube, on 29 July 2021 - 08:53 AM, said:
Link on message: #18665498

thePhilX: (mimimi) Die Planung von Haaky und Isegal ist aber definitiv
einen Applaus wert. hab das mal für dich
visualisiert: 

Subject: T26E4 SuperPershing: czołg średni w przebraniu
Link on message: #18664816
Maksymus, on 28 July 2021 - 01:21 PM, said: Na papierze fajny ale na randomach sam gold w niego leci-tak gold
nie OB.
Link on message: #18664816

ApocalipticSnowflake: Nawet amunicję premium przyjmuje dość dobrze jako że posiada
pancerz warstwowy. Szczególnie Heaty mają problemy z przebijaniem.
Mój pierwszy czołg premium w grze. Ostatnio wróciłem nim do grania
aby wbić 3MoE. Po wszelkich buffach do penetracji na pociskach
standardowych którymi zazwyczaj gram bardzo przyjemny do
grania.
Subject: Letnie wyprzedaże powracają!
Link on message: #18664807
Vroobelek, on 21 July 2021 - 04:36 PM, said: Akurat teraz to strzeliłeś jak łysy grzywką o kant kuli.
Obniżka przy kupnie za golda polega na tym, że
wiele osób kupiło tego golda taniej np. w operacjach świątecznych -
mi np. wychodziło kupno w ostatnim roku 11 zł/1000, w poprzednim 8
zł/1000, przy czym nie liczę innych wtedy zdobytych fantów jak
czołgi czy czas premium. Czyli jeślibym chciał kupić takiego
Senlaca, wynosi to mnie ok. 60 zł, zamiast 90 zł jak mamy w sklepie
premium. Jak dla mnie to jest obniżka, choć oczywiście w przypadku
tego czołgu najwięcej zaoszczędzimy jak nie wydamy ani golda ani
pln
FatalSkullOfTheDeath, on 23 July 2021 - 07:46 AM, said: No a gdzie możliwość kupna samego stylu 3D jak ktoś ma pojazd?
(GSOR) To zbyt wiele wysiłku dla WG? Przecież to chyba takie proste
- wystawić styl 3D do sklepu? Ale nie dla Wargaming. Mimo że
tandetne skórki dla GI Joe mogą być oddzielnie sprzedawane w
sklepie Premium. Czy u Was w WG znajdzie się ktoś konsekwentny i
fachowy do robienia ofert? Według nich mam wydać min.
286 zł aby zakosztować tego stylu. Nope.
Link on message: #18664807



ApocalipticSnowflake: Nie obrażaj mi senlac-a bo to akurat był czołg którego kupiłem jako
że mi go brakowało. Bardzo lubię brytyjskie czołgi lekkie bo dają
mi najwięcej zabawy z gry.


ApocalipticSnowflake: Zgłosiłem to w dniu gdy oferta wyszła do sklepu niestety nie
było już czasu aby dodać styl do sprzedaży. Mogę za to
potwierdzić że będzie do kupienia w przyszłości.
Subject: Odcinek 1. Pancernej unitarki: Garaż i czołgi
Link on message: #18664776
Link on message: #18664776
ApocalipticSnowflake: Całe to wideo ma za zadanie pomóc nowym graczom, tak więc trzeba o
tym pamiętać. Tak na prawdę jest to odświeżenie wideo sprzed 3
lat aby dodać nowe informacje oraz wyświetlać grę w sposób aktualny
a nie sprzed aktualizacji 1.0.
Subject: 100 czołgów premium do rozdania
Link on message: #18664758
7obo, on 22 July 2021 - 12:14 PM, said: Po kiego grzyba im dane adresowe?????
Big_Uncle_Sam, on 24 July 2021 - 10:28 PM, said: Z cyklu głupich pytań - chcę zrobić ten zrzut ekranu z datą
założenia konta, ale nie działa mi w grze ani klawisz PrintScreen,
ani aplikacje używane przeze mnie w takich celach. Czy jest w WOT
jakiś specjalny skrót klawiszowy do robienia zrzutów ekranu? Pytam,
bo w ustawieniach nic takiego nie znalazłem. A byłoby to lepsze niż
instalowanie kilku kolejnych aplikacji do robienia zrzutów ekranu i
testowanie ich na WOT.
Link on message: #18664758

ApocalipticSnowflake: To są wymagania Gleam, a nie nasze.

ApocalipticSnowflake: Ja osobiście polecam Windows+Shift+S. Oprócz tego tak
jak jeden użytkownik wspomniał wcześniej dobrą informację zrzuty
się zapisują automatycznie w folderze z grą. Zrzut ekranu
można zamieścić poprzez kliknięcie na dole "+1" przy informacji o
zrzucie ekranu, a tam pojawi się opcja "wyślij plik" należy wrzucić
zrzut ekranu swojej służby bojowej i jesteście wtedy dodani jako
uczestnik konkursu.
Subject: Folge 1 des Panzer-Ausbildungslagers: Garage und Panzer
Link on message: #18664712
ZONK_Dallazar_, on 28 July 2021 - 05:41 PM, said: Wird es auch ein Tutorial geben, das die Anfänger auf die erste
Begegnung mit broken Tanks á la 279 (e) und Seal Clubber
vorbereitet und erklärt, warum Wargaming das bewusst so haben
möchte, in wie fern sich der ganze Frust, die Verzweiflung und die
Wut darüber lohnen und wieso man jetzt nicht einfach das Spiel
deinstallieren sollte? Ich finde, das sind sehr
wichtige Punkte, die Anfängern wirklich erklärt werden sollten –
und mit die Gründe, warum so viele nach kurzer Zeit mit WoT wieder
aufhören.
Phoxlima, on 28 July 2021 - 06:59 PM, said: Wie wäre es mal mit einem Tutorial allein für die Einstellungen im
Spiel, in dem man gegenüberstellt, was welche Einstellung wie im
Spiel verändert.
Das ist inzwischen so viel geworden, dass der Neueinsteiger gar nix mehr blickt und wichtige Details vergisst (erweiterte Minimap z.B.)
Link on message: #18664712

Keyhand:
Zum Thema einzelne Panzer ist kein Tutorialvideo geplant, zudem ist der Content auf den du Verweist, eher im Endgame anzusiedeln.
Ein Neueinsteiger wird vor seinem ersten Gefecht, worum es in diesem Video geht, keinem Tier X gegenüberstehen.Falls du jedoch tatsächlich daran interessiert bist, wie diese Panzer am effektivsten bekämpft werden können bist du herzlich eingeladen, auf dem deutschsprachigen WoT-Stream vorbeizuschauen wo ich gerne alle Fragen beantworte.
Link in meiner Signatur
Zum Thema einzelne Panzer ist kein Tutorialvideo geplant, zudem ist der Content auf den du Verweist, eher im Endgame anzusiedeln.
Ein Neueinsteiger wird vor seinem ersten Gefecht, worum es in diesem Video geht, keinem Tier X gegenüberstehen.Falls du jedoch tatsächlich daran interessiert bist, wie diese Panzer am effektivsten bekämpft werden können bist du herzlich eingeladen, auf dem deutschsprachigen WoT-Stream vorbeizuschauen wo ich gerne alle Fragen beantworte.
Link in meiner Signatur


Das ist inzwischen so viel geworden, dass der Neueinsteiger gar nix mehr blickt und wichtige Details vergisst (erweiterte Minimap z.B.)
Keyhand: Ist in der Mache 

Subject: Обновление 2.1.8
Link on message: #2946181
Sunvoid (28 июл 2021 - 16:01) писал: эм..сорян..но не совсем понятно мне..в теме обновления написано
"Исправлена ошибка отображения характеристик самолета при
добавлении в экипаж уникальных пилотов. Теперь особые умения серии
"Мастер" будут влиять на характеристики строго определённых
самолётов в Ангаре" На данном самолете (рассмотрим пример хв90)не
стоит никаких уникальных пилотов..если вдруг вина спецпроекты
стоящие на самолете,то можно взять в пример другой самолет
любой,где не будут стоять спецпроекты,а будут обычные модули и
экипаж..и будет просадка в скорости и маневре.. вопрос,что не так?)
P.S. добавил пару скриншотов.момент со стрима 23 Июля Старфаер в
обычных модулях и с обычным пилотом,форсажная скорость 1074..скрин
с патча 2.1.8 старфаер - форсажная скорость 1036...
Link on message: #2946181

Kabazabak: Исправление коснулось не только уникальных пилотов. В некоторых
случаях модификатор от обычного оборудования или
пилота применялся дважды при отображении характеристики в
ангаре.
Subject: Folge 1 des Panzer-Ausbildungslagers: Garage und Panzer
Link on message: #18664347
Link on message: #18664347
Keyhand: Aber sicher 

ApocalipticSnowflake
Test Aktualizacji 1.14 #2 - Modyfikacja Polowa - Wątek Główny
28.07.2021 17:07:11
Subject: Test Aktualizacji 1.14 #2 - Modyfikacja Polowa - Wątek Główny
Link on message: #18664318
profes79, on 28 July 2021 - 02:42 PM, said: Mnie interesuje natomiast jedno - dlaczego zniknął cały wątek
poświęcony dyskusjom na temat tego projektu, który powinien być
powiązany z tym artykułem? https://worldoftanks...d-modification/ To
jakaś nowa świecka tradycja? Bo dyskusje na forum wyparowały chyba
ze wszystkich wersji językowych.
Link on message: #18664318

ApocalipticSnowflake: Mój błąd w trakcie przenoszenia. Teraz powinien być widoczny.
Subject: Обновление 2.1.8
Link on message: #2946176
Sunvoid (28 июл 2021 - 15:37) писал: это не проблема данного самолета,тоже самое вижу на 1101,Джавелине
и тд..с ОБЫЧНЫМИ модулями и ОБЫЧНЫМ пилотом ну если это как-то
поможет, сейчас сделаю) 13:40 Добавлено спустя 3 минуту
Link on message: #2946176

Kabazabak: Цифры уменьшились в результате исправления ошибки, которая
приводила к завышенному отображению некоторых параметров в ангаре
при применении модификаторов от оборудования и умений пилотов.
Теперь в ангаре некоторые цифры могли стать меньше. На
характеристиках самолёта в бою это никак не отразилось, там эти
параметры обсчитывались корректно и поэтому никаких изменений не
проводилось. Спасибо за бдительность!
Subject: Schlammschlacht zur CW-Kampagne "Gewittersturm"
Link on message: #18664295
nice_to_heat_you, on 28 July 2021 - 01:35 PM, said: [...] Also legitim und hart erspielt, im Gegensatz zu den meisten
in Topclans
Link on message: #18664295


Keyhand: Als Außenstehender bist du hierbei natürlich mit einer
objektiven Perspektive im Vorteil, das CW-Leben in der Kampagne in
Topclans ist ein Ponyhof, das Miteinander stets von gegenseitigem
Respekt geprägt.
Subject: Folge 1 des Panzer-Ausbildungslagers: Garage und Panzer
Link on message: #18664275
McNiell, on 28 July 2021 - 02:35 PM, said: oh schlüssel macht den sprecher....ohne ihn sehen zu könn klingt er
anders
aber auf jeden fall erzählt er
das in einer angenehmen Geschwindigkeit 
Link on message: #18664275



Keyhand: Danke dir - ja es macht nen Unterschied ob man sich im
Streamingstuhl rumlümmelt oder aufrecht mit komplettem
Lungenvolumen etwas einspricht 

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