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Реклама | Adv

Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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LiannaSilverwind
A question about gametypes
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05.04.2011 14:48:40
 
Subject: Archives\Beta\Questions\A question about gametypes
Link on message: #458454

View Postsindroms, on 05 April 2011 - 08:52 AM, said: I am currently trying to find a post, which shows the planned gametypes which are going to be added to WoT in due time. Search only seems to bring up topics about their suggestions or mere speculation, but perhaps there is a legit and official post about the future of WoT gametypes
I remember there was something about Axis vs Allies battles or deathmatch freeforalls or something...I think...thus the question above.

LiannaSilverwind: You probably search for this thread: http://forum.worldof...stions-answers/


Overlord
Improving German vehicles
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05.04.2011 14:38:12
 
Subject: Archives\Beta\Suggestions\Improving German vehicles
Link on message: #458439

View PostStanislavKus, on 05 April 2011 - 11:42 AM, said: Is that the KT/VK4502 gun? What do you want to adjust that to?

Overlord: We would like to rebalance 10.5 cm KwK 45 L/68 and 12.8 cm KwK 44 L/55 in such a way to make the first gun be more useful on VK4502 than 12.8 cm one.
12.8 cm KwK 44 L/55 should be used mostly on Maus, both accuracy and damage increase are possible for it.
12.8 cm KwK 44 L/55 on VK4502 is likely to get rather poor RoF.


Overlord
EU Questions & Answers
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05.04.2011 14:33:05
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #458429

View PostHPHimmel, on 04 April 2011 - 07:23 AM, said: Sorry Sir. Referring to the European Server I see one main factors for increasing TK
Release Date is near
Question referring to TK: I heard that only TK 2+ where looked at, so some of my reports got dumped, but with friendly confirmation of Mods (they told me, that WG has a lot to do and does nothing under 2 TKs/Match). So screening is senseless, Pingspamming happens also more than the last weeks; its a bit annoying at the time.
Just to let You know in the Ivory-Tower.
And one warning to WG: If I bought Premium and TKler are NOT punished, You are wasting my money in that case (too). So please have an eye on this eggs.

Overlord: All TK reports are considered at this time, regardless of the number of destroyed allies.
If somebody told you the opposite, he was wrong.

View PostSouroy, on 04 April 2011 - 09:05 AM, said: - Is it possible to have pics of the French tanks ?
As you said in February (?) most of them are already modelled so it should not be too much time-consuming to do.
- And a second question: Is it planned to give to the PzKpfw 38H735 (f) his proper engine (120 h.p. instead of the actual 75) ?
Thanks. :Smile_honoring:

Overlord: 1. Some of them will be posted this week.
2. In French tree it will get a powerful engine than it has now.

View PostJamezdin, on 04 April 2011 - 02:27 PM, said: @Overlord:
KV-13, any information on this premium tank? It says "intermediate" in the patch notes. What is that exactly? Is it a medium? Medium/Heavy? Price of the tank in gold?
Any forthcoming information would be very welcome. Thank you!

Overlord: "Intermedium". Perhaps, not a good definition. It will be a regular tier 7 medium tank. Not a premium one.

View PostLuk4as, on 04 April 2011 - 02:46 PM, said: to Overlord
1) wargaming mention to develope new game mods in WOT (such a survival mode or 1 base on map)
the question is when it will be live in game?
2) which of thnose new modes are you working now?

Overlord: We are working on several new modes now, including assault (one team defends, the other attacks) and domination (with one base in the center of the map).
Both require some adjustments being made to the existing maps. So it will take time.

View PostJamezdin, on 04 April 2011 - 03:16 PM, said: Ahhh I see. Nice. Very nice actually, thanks for the info. When do we get to see its stats pics? Or do we have to wait for the patch first?

Overlord: Its specs will be posted in one of the upcoming newsletters.

View PostChaos123, on 05 April 2011 - 12:32 AM, said: Will the frontal armor of the E-50 be similar in terms of effective armor to the t-54?

Overlord: According to preliminary data, it will be somewhat similar.

View Postkenboy192, on 05 April 2011 - 08:26 AM, said: Hi
I know when the game goes online, but I cant find the time it will be released...
Will it be in the morning (5-10 GMT), midday (10-15 GMT) or evening (15-20 GMT)?
Looking forward to the release. :)

Overlord: This is being discussed currently. Most likely maintenance will be scheduled for early morning accroding to EU time.

View Postarkhell, on 05 April 2011 - 09:14 AM, said: little question bear with me here i'm not planning to do this was just wondering ;)
Lets say you buy a heavy package pre-order adn you buy it twice.
game launch 12-4 you activate 1 and log in sell the M6.
now you activate number 2.
Do you get a new M6 or are you now officially M6less?

Overlord: You will get another M6 then along with additional gold.

View PostVincinzerei, on 05 April 2011 - 10:18 AM, said: Does Matchmaking at the release consider to put Clan Mates in the same Team or will it stay like now where they have to Play against each other when not Platooned or in company Mode?
As it is now you only can Play either with 3 Folks of your clan, or make a company with all of them. Everything between relay on Pure luck with the "press battle Button together" Method.
And as fun it can be playing against each other, there should be something between 3 and 14/15 Folks.

Overlord: It will work the way it does now. No changes planned.

View Postcaprera, on 05 April 2011 - 10:40 AM, said: Something i forgot about balance last time i asked:
Is there any hopes that we'll see the balance system consider the class of the vehicle and not only it's Tier when balancing ? (ie. 2 Heavies of tierX and 3 of tier
And please don't use examples with SPGs Overlord, you already tricked me once...

Overlord: Current match-making system takes into consideration both tier and vehicle class. It is planned to make it more precise allowing individual tuning of MM value for each tank.

View PostFimp3n, on 05 April 2011 - 10:55 AM, said: I asked a while back if you would consider adding a point limit to clan wars similar to that in tournaments. Perhaps even make it so that different provinces allows different limits to reflect them being harder or easier to control, defend or attack for example.
For my question, you said you were considering it. Have you reached a conclusion and if so what was it?
Thanks.
For those of you who wonder what I'm on about: The reason being that although clan wars may be endgame the way tank companies work at the moment leaves severely limited options. The fact that a lot of people who play this game doesn't do it to reach Top tiers but rather play tanks they like for whatever reason pretty much rule them out from participating in clan wars endgame. Besides those who want epic clashes between top tier tanks already have company battles.

Overlord: Currently both options are being considered: imposing tier restrictions on certain provinces and launching a few more instances of global map.

View PostShifty, on 05 April 2011 - 11:17 AM, said: Ok, so that one is answered, now... Where are the devs planning to put the E-50? Its current placement in the tech tree is wrong. It was designed on the experiences gathered from the Panther. It was supposed to be a better armoured, more reliable and spacier Panther - better in every way. Its purpose was to relieve the Pz.Kpfw V in the service, alongside the rest of E-tanks. So, the obvious place for it would be at the end of the medium line, below the Panther II, not among the rest of Entwicklung tanks. If I was to play german medium tanks after the release with the goal of buying the ultimate medium tank - the E-50, I would have to go through two different branches of the tech tree. This needs some rethinking.
To do that, I proposed a solution in Improving German vehicles topic - quoting my post:
This guy have also had some excellent ideas about the german tree, and it more or less covers my idea of german medium tanks too. German Tech Tree Changes And Improvements by TisBACK.
Could any developer comment on this issue please?

Overlord: Some of the suggestions look rather curious indeed. Can't comment on our plans regarding German medium line until they are finalized.


Overlord
Validated client translations
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05.04.2011 12:19:40
 
Subject: Testing Grounds\Translation Issues\Translation Assignments\Game Client Translation\Validated client translations
Link on message: #458245

View Postadilehanceanu, on 05 April 2011 - 10:35 AM, said: ROMANIAN
There are a lot of differences between "client_6.3_RO_03.04.2011.xls" translated by us (posted here), based on this file and "RO_client_verified_04-04.xls", posted by you in first post:
- a lot of texts from translated file "client_6.3_RO_03.04.2011.xls" were changed (automatically? by someone?) in "RO_client_verified_04-04.xls"
- a lot of lines are missing in "RO_client_verified_04-04.xls" compared to "client_6.3_RO_03.04.2011.xls"
- first aid kits and repair kits: in "client_6.3_RO_03.04.2011.xls" we use the descriptions for what should be in version 0.6.4.0 but in "RO_client_verified_04-04.xls" the descriptions are for current version (0.6.3.9). Wich should be used? Check lines 170, 172, 183 and 185 from "RO_client_verified_04_04_recheck_05-04.xls".
Also, just after a quick look to .mo files: "ingame_help.mo" and "captcha.mo" are a mix of english and romanian (those lines in english are not in any of the two excel files provided by you.
Please provide us the final (and complete) version of the Excel file with texts that will be used in release (0.6.4.0) version of the game so we can do the proper translation because now it's a bit messy (two different .xls files, descriptions for previous versions of the game, missing lines in .xls compared to .mo files).
Note: archive contains also a change log.

Overlord: The latest version of Romanian game client is here. It is going to be used for release under v.0.6.3.10.
Please, make all necessary changes to the .xls file above. We will provide you with updated mo-files, when you submit your corrections.


OldFox
Kuras nacionalitātes artilēriju izvēlēties?
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05.04.2011 08:43:29
 
Subject: International Forums\Baltic Forums\Latviešu\Tehnika\Tehnikas salīdzinājums\Kuras nacionalitātes artilēriju izvēlēties?
Link on message: #458024

View Postmaxd2, on 04 April 2011 - 09:40 PM, said: Sanāca vairāk paspēlēt ar M40/M43. No tier 7 artilērijām pārvietojas visātrāk. Spēj notēmēt ļoti tālu. Pietēmējas akceptējamā ātrumā, bet tik un tā lēni. Ir salīdzinoši precīza. Bet pārlādes ātrums ir tāds pats kā Object 212 un splash damage ir jūtami mazāks nekā Object 212, SU-14 vai S-51, līdz ar to manā skatījumā šī artilērija neiegūst 1. vietu starp tier 7 artilērijām. Toties šī mašīna ir viens no smukākajām visā spēlē ;)
Vēl priekš pilna komplekta gribētos paprovēt GW Tiger (GW - Gay Wagon :lol:). Bet diez vai sanāks pirms wipe to izdarīt.

OldFox: Bet pārlādes ātrums ir tāds pats kā Object 212: M40/M43 - 1,94 šāv./min, Object 212 - 2,03 šāv./min.
splash damage ir jūtami mazāks nekā Object 212: M40/M43 - 7,99" šķembu-fugasa HE M106, Šķembu izklīšanas rādiuss (m) - 6,87. Object 212 - 203mm šķembu-fugasa F-625D, Šķembu izklīšanas rādiuss (m) - 6,87. Damage abam lilegabalam 1 388-2 313. Pilnigi identiskie strobi.


Overlord
Improving German vehicles
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04.04.2011 23:49:49
 
Subject: Archives\Beta\Suggestions\Improving German vehicles
Link on message: #457807

View PostStormscion, on 04 April 2011 - 08:40 PM, said: 7.5 cm KwK 40 L/48 - Needs buff. Accuracy , aim time or rate of fire.
7.5 cm KwK 42 L/70 - Needs buff. - || -
7.5 cm KwK 45 L/100 - Need buff. Aim time ( due to fast reload time ). Make it available on other vehicles : Tiger , Panther , JgdPanther etc.
8.8 cm KwK 43 L/71 - Buff aim time and rate of fire to 10 rounds per minute.
Panzer II - Top speed and HP buff.
Panzer III Ausf. A - HP buff
Panzer III/IV - Buff to top speed , Buff acceleration and Buff HP ( +50 to 75 more hitpoints ).
Panzer IV - Slight HP buff to second turret.
VK 3001 (H) - Remove 7.5 cm KwK 40 L/43 , Replace it with 7.5 cm KwK 40 L/48 as default gun.
4502 (P) Ausf. B - Remove 8.8 cm KwK 43 L/71 , Replace it with 10.5 cm KwK 46 L/68 or 8.8cm KwK 44 L/100 as default gun.

Overlord: As I have said earlier some guns will be adjusted (7.5 cm KwK 42 L/70, 8.8 cm KwK 36 L/56, 10.5 cm KwK 45 L/68, 12.8 cm KwK).
Panther II and Panzer IV are unlikely to be changed in v.0.6.4, as for Pz. III/IV, it will be substantially rebalanced so as to make it a scout.


Vallter
terrain driving
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04.04.2011 20:24:05
 
Subject: Archives\Beta\Suggestions\terrain driving
Link on message: #457578

View PostTitanExtremer, on 01 April 2011 - 05:13 PM, said: Everything must have boundaries. But maby add consequence instead of boundary ?
You drive into water - crew drowns, engine stalls, your dead.
Driving off a cliff - tank gets damaged/crew is injured/dead.
Natural borders such as edge of the map should still exist, and the laws of gravity should hinder anything going vertical. :)
Thx for the reply.
-Titan

Vallter: We will implement something like this in 0.6.4 patch. But we are still discussing the possibility of damage from falling\drowning

View Posteviljezza, on 03 April 2011 - 04:28 PM, said: You guys believe that vid? Why dont you check to see when it was posted...

Vallter: This is the only thing, that is not a fake in this video. Gravity was lowered to much for the first of April joke, but we will enable something like that in a more realistic way.


Vallter
Integration of Premium tanks in the tech tree
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04.04.2011 20:19:38
 
Subject: Archives\Beta\Suggestions\Integration of Premium tanks in the tech tree
Link on message: #457576

Vallter: Second variant is implemented for Maus. We will discuss your suggestion and decide, whether it will be implemented. Thanks for you thoughts.


Vallter
Mercenary clans
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04.04.2011 20:11:11
 
Subject: Archives\Beta\Suggestions\Mercenary clans
Link on message: #457560

Vallter: Mercenary clans and mercenary system for clan wars will be implemented. May be not on their start in the first middle of May, but I think soon enough.


Vallter
proposal of adding new german heavies.
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04.04.2011 20:02:12
 
Subject: Archives\Beta\Suggestions\proposal of adding new german heavies.
Link on message: #457554

Vallter: We will add the E-serie tanks and only after that think about designing something new.


Vallter
Increase hill climbing ability for all tanks
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04.04.2011 20:00:33
 
Subject: Archives\Beta\Suggestions\Increase hill climbing ability for all tanks
Link on message: #457550

Vallter: We will change it, but not in the suggested way. In 0.6.4 patch advanced physic engine will be enabled. You will be able to fall from the edge of the mountain or even sink in the river


Vallter
Improve camoflague of German tanks generally
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04.04.2011 19:43:41
 
Subject: Archives\Beta\Suggestions\Improve camoflague of German tanks generally
Link on message: #457527

Vallter: The tanks customization is currently under development.


Vallter
Increased Ammo Rack Capacity
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04.04.2011 19:42:38
 
Subject: Archives\Beta\Suggestions\Increased Ammo Rack Capacity
Link on message: #457525

Vallter: We will think about adding something like that. Your idea helped us a lot, thank you.


Vallter
Ingame voice language
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04.04.2011 19:41:32
 
Subject: Archives\Beta\Suggestions\Ingame voice language
Link on message: #457522

Vallter: We are planning to implement something like that,


Vallter
preorder questions
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04.04.2011 19:10:23
 
Subject: Game Discussion\Gameplay Discussion\preorder questions
Link on message: #457479

View PostKoknikol, on 04 April 2011 - 01:45 PM, said: Can my friend buy preorder package for me? thx
*we are both playing on Eu server

Vallter: Yes, he can. He will only have to send you an activation code, so you could redeem it on your account.


Vallter
teir system flawed
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04.04.2011 18:44:37
 
Subject: Game Discussion\Gameplay Discussion\teir system flawed
Link on message: #457448

Vallter: It works according not only to the gameplay system, but it corresponds also the historical realms. Also the upgrading period is fast enough (except High Tier Tanks), so it is not to difficult to convert the specific tank in an elite one.


LiannaSilverwind
Убил союзник
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04.04.2011 18:40:02
 
Subject: International Forums\BY, RU, UA Community\Убил союзник
Link on message: #457444

View PostKaliff, on 08 March 2011 - 10:04 PM, said: Об этом надо писать тут

LiannaSilverwind: Не писать, а посылать скрины с описанием сюда: support@worldoftanks.eu.
Спасибо! :)


Vallter
How is this Different?
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04.04.2011 18:36:42
 
Subject: Game Discussion\Gameplay Discussion\How is this Different?
Link on message: #457442

Vallter: This will be fixed in the upcoming updates.


Vallter
Fan sites.
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04.04.2011 18:32:15
 
Subject: Game Discussion\Gameplay Discussion\Fan sites.
Link on message: #457440

Vallter: What European fan sites do you know? Please, post here links on them. We will add the best of them to the special section on our game portal.


OldFox
Kādu zaru izvēlēsieties pēc HARD wipe?
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04.04.2011 15:39:20
 
Subject: International Forums\Baltic Forums\Latviešu\Spama stūris\Kādu zaru izvēlēsieties pēc HARD wipe?
Link on message: #457246

View PostAlis, on 04 April 2011 - 12:55 PM, said: No smagajiem - T30 vai Maus (dēļ XP), IS7 sūds, der tikai rašam kopā ar t-54.
No PT- Objekts 704, kuram tanki iedalās: Vanšots-ne vanšots. :)
No vidējiem - T-54 (dēļ bruņas)
No artas - amerikāņu (tai būs 240mm stobrs un flash damage oi oi oi).

OldFox: Laba izvele, pareiza. Tomer klanu karos bez IS-7 neiztikt. Eiro-speletajiem ir viens liels minuss - vini neprot uzbrukt. Neviens! A tas nozime ka visi eiropas klani Globalaja Karte viennozimigi zaudes krieviem.


Cheeka
The Mods Are Alive
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04.04.2011 14:28:58
 
Subject: News from the Front\Discussion of News Articles\The Mods Are Alive
Link on message: #457151

Cheeka: On April, 1st two teams of moderators, developers and administrators fought against players in 26 tank company battles
Back to the article


Cheeka
Moscow’s Calling!
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04.04.2011 14:02:26
 
Subject: News from the Front\Discussion of News Articles\Moscow’s Calling!
Link on message: #457113

Cheeka: Ural Steel Championship qualifying on the European server has shown that best World of Tanks players live in Poland
Back to the article


OldFox
Par klaniem
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04.04.2011 12:49:01
 
Subject: International Forums\Baltic Forums\Latviešu\Klanu sadaļa\Par klaniem
Link on message: #457025

OldFox: Es jau redzu, kas notiks talak: letini nodibinas savas mazas "majsaimniecibas" - klaninus pa 40-50 cilvekiem, un tadel nebus spejigi neko paradit globalaja karte:) Draugi, GK vajag ne tikai iekarot provinces, bet ari noturet vinus. Un tas ir iespejams tikai tad, kad viena alianse koordine savas kara darbibas vismazs 200 cilveki. Tas ir 10 rotas (15+5). Un ja vini bus patiesam specigie, ja vini trenesies katru dienu, ja viniem bus laba koordinacija un nebus stirdi, tad Latvijas vards skali skanes WoT. Bet es baidos, ka apvienoties - tas ir parak smags uzdevums latviesiem:)
PS. Es ta, druscin proviceju publiku:) Ceru, visiem ir skaidrs, ka tas ir tikai tapec, ka man uztrauce latvijas speletaju "image" saja spele.


Overlord
EU Questions & Answers
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03.04.2011 22:26:12
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #456599

View PostXivilai, on 01 April 2011 - 10:13 AM, said: I would like to ask the head man here, Overlord.
Is this game going to be more like arcade or simulator ?
I ask this because of amount of stupid noobs in IS-7 tanks as well as IS-4 and such, And as for me this game should me more like simulator... I am just saying.

Overlord: Somewhere in between but more like arcade, from my point of view.

View Postarkhell, on 01 April 2011 - 11:55 AM, said: right people are flipping out over you statement in the US forum over the CBT gift tank.
you said
i'm reading this as:
not everyone gets it only people that are active still after 27 january, to check this we will be looking at battles played since 27 january. you will have to have played a certain amount of battles but it's not gona be something like 1000 battles or more more something like 100 - 300 battles played since 27 january.
am i right or are people rightly going beserk?

Overlord: 1. Such adjustment is not planned.
2. New design for EU and US websites is being worked on. Will apply it after the release.

View PostOverlord, on 01 April 2011 - 01:20 PM, said: There will be 2 conditions:
- regsitration prior to 0:00 UTC 27 January 2011, i.e. CBT member status
- 1.000 or nore battles participated (see your profile to get the exact number)

Overlord: Yup, there are some. No many, but still. Think it'd be a good idea to launch a contest so as to encourage players to find them.

View PostLito, on 02 April 2011 - 09:56 AM, said: Really sory, I know I shouldnt write here, you can delete my post, but I think he ment this image: http://img819.images...597/shot443.jpg
Maybe to remove my offtopic statement i have a question - Why does current soviet tree have a line from T-34 to Su-85, thats from mediums tanks to TDs, but German doesnt. I can easily go medium, then pick up TD line and get both T54 and Object. I want a link from Panzer IV to Jagdpanzer IV!
I know you dont want to make both tech tree"s the same, but mby I want Panther II and JagdTiger too. Plus I see that Soviet tree doesnt have a link from heavy to mediums, but German does, so why dont make them a link too, lets say from T-28 to A-20... Think of something, you said this is more like an arcade game...
And another question - When will we be introduced to the new website design, or thats only for the Russians?

Overlord: Supertest server for EU and US is delayed due to heavy workload, the upcoming international release and moving Russian server group to Moscow have higher priority.

View PostFimp3n, on 02 April 2011 - 11:40 AM, said: I think he actually got pwned by one of the many teams claiming to be you.
Also a question. Since I'm a sucker for easter eggs I wanted to know if there are anyones in this game?
For those of you who don't know what an easter egg is it's a hidden feature that doesn't affect gameplay much. Easter eggs can be in tune with the flavour of the game or even radically different. They have in common that they were put there on purpose by the developers. One thing that could potentially be an easter egg in this game is the small porch that you can drive into in the north base at Himmelsdorf.

Overlord: Reverse and forward speeds are not directly related, both are assigned for balance purposes.
E.g. reverse speeds are give here.
Max speed limit (km/h) (forward/reverse) = Максимальная скорость (км/ч) [вперед/назад]

View Postcedars, on 02 April 2011 - 02:57 PM, said: Yes damn those mods they pwn'ed us.
Our excuse: 1. they used gold ammo; 2. it was pagorki which favours meds tanks a bit; and 3. they rocked xD dem played good :)
BTW I have a question : any news on this special server where we get to test the new stuff before its released?
in 33rd compliation it is stated 'The 0.6.4 update needs polishing, it is a major patch (up to 1Gb) that needs additional testing, both internal and supertest. The release date has been fixed and we can't push it anymore.'

Overlord: There are both scheduled test sessions according to desiganted rules and free tests.
Testers participate in either scheduled events with developers and supertest leads and submit their results (e.g. series of tests Lowe team vs KT team). Plus they report bugs of the new version.

View PostFimp3n, on 02 April 2011 - 05:11 PM, said: Sounds like an excellent idea, but please do it after release. There's been enough contests now, to last a while. :) I think one of the members in my clan found one already.
Is there a way to calculate reverse speed? Is it derived from forward speed in some way or are they unrelated? It would be a lot of work to test every tank individually but I'd still like to be able to compare the stat.

Overlord: As soon as we are ready to launch public testing of v.0.6.4.

View PostArmorShark7, on 02 April 2011 - 07:25 PM, said: On supertests, do they consist a series of specific scheduled events?
Do the supertesters gather around at a specific date and time to perform whatever tests as instructed by developers?
How does supertesting work in practice?

Overlord: All tanks are tailored for an average player. Each vehicle by itself should give you ~50% chance to win and be as profitable as its classmates, the rest is up to the player.

View PostOrkel2, on 03 April 2011 - 12:03 AM, said: When can we expect a premilinary changelog for the tank balance changes in 0.6.4? We got the preliminary changelog for gameplay aspects, but the tank balance changes (nerfs, buffs etc) remain unknown.

Overlord: There is no such statistics. I suppose now we are getting more since there are more players.

View Postderito, on 03 April 2011 - 05:22 AM, said: When you make balance changes it seems you mostly use stats like win ratio or xp earnings. This kind of stats is probably nice to balance tanks for the average player but this could be inappropriate for the really skilled ones (which I am not) and thus competitions. For example a tank that require good knowledge of the maps to be used properly may get buffed to be on par with others in the hands of average joe but then it become clearly better than its counterparts if used by above-average players. A practical example, I think, would be american tanks with a gun depression advantage. In such cases what are you going to do ? Balance the tank for the masses, for competitors, remove the element that make it much more effective when mastered or maybe something else ?

Overlord: 1. Will check it. Thanks.
2. Center of the turret.

View PostFimp3n, on 03 April 2011 - 10:35 AM, said: Thanks for that last link, Overlord.
Is it possible to see some statistics of how many reports of team killing are sent in to support nowadays compared to earlier during the beta?
Thanks.

Overlord: Not soon, they are delayed for benefit of E-series and US tree revision.

View PostBeaverous, on 03 April 2011 - 10:53 AM, said: 1. When you're planning to change the opening intro of the client from www.worldoftanks.ru to www.worldoftanks.eu? Seems you've forgotten that.
2. Which location of a tank is used to check what that tank can see? Commander's cupola, gun mantle, all viewports? It's useful to know how much I need to expose my tank if I want to know what's behind a hill or a corner.

Overlord: 1. Yes, as soon as the server is up after the maintenance.
2. Same here.

View PostKazomir, on 03 April 2011 - 07:49 PM, said: When can we expect any info about french tanks?

Overlord:

View PostLiannaSilverwind, on 03 April 2011 - 05:57 PM, said: In order to quell the rumors and find out the Truth, I'd like to ask:
1) Will PreOrder vehicles be available right from the start at the very first day of release, if the promo code is applied during the very first day of release? Ie. if someone has bought A-32 tank, can he/she play it right away at 12th April?
2) Will CBT gift tank be available right from the start at the very first day of release? Ie. if someone fulfills the requirement to get it, will he/she get it and be able to play with it right away at 12th April?
Thank you very much! :Smile_honoring:

Overlord:


Overlord
EU Questions & Answers
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03.04.2011 22:18:01
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #456583

View PostArmorShark7, on 02 April 2011 - 07:25 PM, said: On supertests, do they consist a series of specific scheduled events?
Do the supertesters gather around at a specific date and time to perform whatever tests as instructed by developers?
How does supertesting work in practice?

Overlord: There are both scheduled test sessions according to desiganted rules and free tests.
Testers participate in either scheduled events with developers and supertest leads and submit their results (e.g. series of tests Lowe team vs KT team). Plus they report bugs of the new version.


Overlord
Improving German vehicles
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03.04.2011 22:15:19
 
Subject: Archives\Beta\Suggestions\Improving German vehicles
Link on message: #456578

View PostRaketensegler, on 03 April 2011 - 03:06 PM, said: It's speed looks rather odd though I suspect it won't reach unless going downhill still those 40 km/h look strange in comparison to other heavies, especially the German ones.
Penetrating it's armour should not be too difficult for elite tier 7 tanks (IS could have problems), though it would be nice to know, how strong the mantlet armour is since its huge. Those 2 small turrets at front should be easy to hit weak spots. I don't think this tank is much fun to play since even Maus is more nimble.
@Overlord Any updates on 6.4 balance adjustments?

Overlord: Not ready to announce them yet.


Overlord
Improving German vehicles
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03.04.2011 22:12:42
 
Subject: Archives\Beta\Suggestions\Improving German vehicles
Link on message: #456577

View PostArmorShark7, on 03 April 2011 - 01:36 PM, said: Posted Image
Posted Image
Kliment and Leo are two superheavy tanks.
Compared to Kliment, Leo has wider tracks, a more modern transmission, a lower profile, a gasoline engine with the same power as Kliment's diesel one, and weighs 7.63 tons less.
Unfortunately for Leo, he does not come from the Soviet Union, where 100 ton tanks travel at 40 km/h.

Seriously, are you even trying?
3.3 Links and Images
Whenever linking to a website or image or posting a image, be sure to check that they don't violate any of the rules above.
Video removed as off-topic, Warning applied.
Lia

Overlord: KV's front does have some rather weak spots, moreover the tank is rather sluggish overall. It's performance will be a bit inferior to any if fully upgraded tier 7 heavies.


Overlord
The beta gift tank restrictions
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03.04.2011 22:03:33
 
Subject: Game Discussion\Gameplay Discussion\The beta gift tank restrictions
Link on message: #456568

View PostZenith, on 03 April 2011 - 12:34 AM, said: I would be surprised if it is anywhere near 40% mate. Even if true, that's still a rather small minority of players.
Effort, perhaps. But how useful has that effort been? Have they contributed anything other than play time to the game? Anyone can play in a beta after all, but how many actively participate in what a beta should be about? I have to say, this is the strangest (and longest) beta I have ever been in, where all you do is play. No gameplay questionnaires or the like to fill out, just play, play, and play some more.
But you know what, I'm passed caring now. They have proved what I suspected, that they only give a damn about the hardcore element (who will likely sink many £ into the game). This is why when and if I play, I will play for free. I will not reward such an attitude.
WoT is a good game, and I have enjoyed it, but this sort of cherry-picking of players leaves a lot to be desired.

Overlord: Number of registered players can be roughly assessed with the help of forum counter. Currently it says - 466,621.


LiannaSilverwind
10/140 Division discussions
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03.04.2011 19:27:38
 
Subject: Contests & Competitions\Championships & Competitions\International WoT Championship\Division 10/140\10/140 Division discussions
Link on message: #456420

LiannaSilverwind: Congratulations to 1SBP, winners of Absolute division! :Smile_honoring:


LiannaSilverwind
“We Are Ready To Go Live!”
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03.04.2011 18:12:51
 
Subject: News from the Front\Discussion of News Articles\“We Are Ready To Go Live!”
Link on message: #456359

View PostValantine, on 03 April 2011 - 03:16 PM, said: I know they keep saying "bonuses for beta testers" but what about the players like myself
who got caught up in the server split.
Even after choosing to play on the EU server I ended up on the NA server and the problem
only came to light when trying to join a clan.
I had to start over with a new account on the EU server !
Can someone answer please ?

LiannaSilverwind: Please contact EU support: support@worldoftanks.eu, they should be able to help you. Good luck! :)


LiannaSilverwind
Improving German vehicles
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03.04.2011 17:28:39
 
Subject: Archives\Beta\Suggestions\Improving German vehicles
Link on message: #456301

View PostArmorShark7, on 03 April 2011 - 01:36 PM, said: Unfortunately for Leo, he does not come from the Soviet Union, where 100 ton tanks travel at 40 km/h.

LiannaSilverwind: 189 ton Maus tank moves at the speed of 20 km/h in game.
11 ton H38 tank moves at the speed of 20 km/h and 37 km/h downhill in game.
Can you provide your source of information that KV-5 tank will get 40 km/h speed on normal even terrain, please?
Let's remain on topic of the thread. Thank you!


LiannaSilverwind
Создание прибалтийского клана на евро-сервере
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03.04.2011 17:03:14
 
Subject: International Forums\BY, RU, UA Community\Создание прибалтийского клана на евро-сервере
Link on message: #456250

LiannaSilverwind: Red Tide не имеет никакого отношения к клану STAL на русском сервере. Один из игроков клана STAL играет в составе Red Tide на евросервере.
Удачи Вам, Михалыч! :Smile_honoring:


OldFox
Lokalizacijas kludas un bagi
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03.04.2011 02:08:08
 
Subject: International Forums\Baltic Forums\Latviešu\Tehniskā palīdzība\Lokalizacijas kludas un bagi
Link on message: #455682

OldFox: Es domaju ka sis vards tiks mainits ari originala (krievu) versija. Jo mes nonacam pie secinajuma, ka ir viegli tulkojami teksti (traslatable) un "not translatible". Krievu tekstu vajag padarit par "translatable". Ar to es jau nodarbojos.


OldFox
Lokalizacijas kludas un bagi
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02.04.2011 22:22:03
 
Subject: International Forums\Baltic Forums\Latviešu\Tehniskā palīdzība\Lokalizacijas kludas un bagi
Link on message: #455427

OldFox: Tiesi saja gadijuma pareizais bus pats vienkarsakais variants (nu ka medz but dzive :)) - "Apmacit". Un pie kajas kas ir rakstits krievu vai anglu versija.


Overlord
E50 E75 E100 engines
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02.04.2011 16:22:28
 
Subject: In-Game Vehicles\German Vehicles\Heavy Tanks\E50 E75 E100 engines
Link on message: #455045

View PostStormscion, on 01 April 2011 - 04:27 PM, said: DB and Panther should be same tier to be honest historically looking and if you look at the stats of armor etc , i think tier 7 makes sense. I am always for more flavor options and deferent tanks etc.
Question for Overlord.
When we can expect this tech tree changes >?
If it comes after game goes live , and for example I grind to panther and make it elite tier8 tank and after patch and E50 intrudocution it will just become tier7 and losse its modules etc ? U can do that server wise ? If not how are you planing to do it ?

Overlord: It will happen some time after the release. Nothing to worry about currently we will make this transition as smooth as it is possible.


Overlord
The beta gift tank restrictions
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02.04.2011 16:20:31
 
Subject: Game Discussion\Gameplay Discussion\The beta gift tank restrictions
Link on message: #455043

View PostZenith, on 02 April 2011 - 03:18 PM, said: I would still like to know why you picked such a high number. The RU testers had no such criteria, so why do we? Seems most unfair in my opinion.

Overlord: We had 25k CBT members on Russian server, while there are 130k and 120k of them on EU and US servers respectively.
With the current restriction we are planning to give out more than 100k tier 5 tanks.


Overlord
The beta gift tank restrictions
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02.04.2011 16:11:20
 
Subject: Game Discussion\Gameplay Discussion\The beta gift tank restrictions
Link on message: #455030

View PostNaeron66, on 02 April 2011 - 02:21 PM, said: No you don't. You need 1,000 batles on your account, when they happened is not important.

Overlord: This is true. One must be registrated prior to January 27. 0:00 UTC and have at least 1000 battles on his account. So, battles since softwipe count.


LiannaSilverwind
Battle Company Against Mods
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02.04.2011 12:39:55
 
Subject: Game Discussion\Gameplay Discussion\Battle Company Against Mods
Link on message: #454769

LiannaSilverwind: And we will certainly do our best to make more similar events happen! :Smile_great:


LiannaSilverwind
Improving German vehicles
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02.04.2011 12:33:52
 
Subject: Archives\Beta\Suggestions\Improving German vehicles
Link on message: #454759

View PostMARMIST, on 02 April 2011 - 03:07 AM, said: There are some times I really wonder if you can sleep at night.
You were using your beloved IS7 in the kill the mod. You were not using a MAUS. Cause you're smart. You don't have German tanks higher than vk3601. Cause you're smart.
Maybe you had them before softwipe and then changed ? See ? I told you're smart.
You didn't have a single Maus. Cause you're smart. Cause you say one thing and do another. With a smile on your face. Cause you said you were dying to field a Maus, right ? That's my problem. I tend to say the truth. And I fear I'll never become an admin from being a beta tester. Nice career though, my compliments. Keep on the good job.

LiannaSilverwind: I'm afraid the truth is I have a German tank above VK3601H and it has quite nice ratio as well, you can check it via ingame stats for example:
Posted Image
Saying truth and explaining the feelings are different things. Thank you for compliments though. :Smile_honoring:
The truth is our company was formed 20 minutes before the start, some people claimed they have never tried tank X, another that they do not know how to drive tank Y. In the end we had setup as it was. And definitely it was playable setup, one of the setups I would not be scared to field.

View PostMARMIST, on 02 April 2011 - 03:07 AM, said: It's because the majority of the players are not pros, not even decent ones. They're just guys who want to have fun and don't mind if Russians are op or not. So they play the tanks they like the most. only the ones who really care are here in the forum raging at all this.

LiannaSilverwind: There is no need to throw players you do not even know into the same basket.
Let's not continue in this off-topic discussion, please. You have spoken, I did the same.


Vallter
Clan Wars
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02.04.2011 05:15:44
 
Subject: Clans\The Round Table\Clan Wars
Link on message: #454575

View Postgodzillafan1995, on 01 April 2011 - 10:53 PM, said: do u have a payment for clan wars and joining a clan

Vallter: Technically, it's free. But clan itself may have some taxes inside it.


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