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EU Questions & Answers

Дата: 03.04.2011 22:26:12
View PostXivilai, on 01 April 2011 - 10:13 AM, said: I would like to ask the head man here, Overlord.
Is this game going to be more like arcade or simulator ?
I ask this because of amount of stupid noobs in IS-7 tanks as well as IS-4 and such, And as for me this game should me more like simulator... I am just saying.

Overlord: Somewhere in between but more like arcade, from my point of view.

View Postarkhell, on 01 April 2011 - 11:55 AM, said: right people are flipping out over you statement in the US forum over the CBT gift tank.
you said
i'm reading this as:
not everyone gets it only people that are active still after 27 january, to check this we will be looking at battles played since 27 january. you will have to have played a certain amount of battles but it's not gona be something like 1000 battles or more more something like 100 - 300 battles played since 27 january.
am i right or are people rightly going beserk?

Overlord: 1. Such adjustment is not planned.
2. New design for EU and US websites is being worked on. Will apply it after the release.

View PostOverlord, on 01 April 2011 - 01:20 PM, said: There will be 2 conditions:
- regsitration prior to 0:00 UTC 27 January 2011, i.e. CBT member status
- 1.000 or nore battles participated (see your profile to get the exact number)

Overlord: Yup, there are some. No many, but still. Think it'd be a good idea to launch a contest so as to encourage players to find them.

View PostLito, on 02 April 2011 - 09:56 AM, said: Really sory, I know I shouldnt write here, you can delete my post, but I think he ment this image: http://img819.images...597/shot443.jpg
Maybe to remove my offtopic statement i have a question - Why does current soviet tree have a line from T-34 to Su-85, thats from mediums tanks to TDs, but German doesnt. I can easily go medium, then pick up TD line and get both T54 and Object. I want a link from Panzer IV to Jagdpanzer IV!
I know you dont want to make both tech tree"s the same, but mby I want Panther II and JagdTiger too. Plus I see that Soviet tree doesnt have a link from heavy to mediums, but German does, so why dont make them a link too, lets say from T-28 to A-20... Think of something, you said this is more like an arcade game...
And another question - When will we be introduced to the new website design, or thats only for the Russians?

Overlord: Supertest server for EU and US is delayed due to heavy workload, the upcoming international release and moving Russian server group to Moscow have higher priority.

View PostFimp3n, on 02 April 2011 - 11:40 AM, said: I think he actually got pwned by one of the many teams claiming to be you.
Also a question. Since I'm a sucker for easter eggs I wanted to know if there are anyones in this game?
For those of you who don't know what an easter egg is it's a hidden feature that doesn't affect gameplay much. Easter eggs can be in tune with the flavour of the game or even radically different. They have in common that they were put there on purpose by the developers. One thing that could potentially be an easter egg in this game is the small porch that you can drive into in the north base at Himmelsdorf.

Overlord: Reverse and forward speeds are not directly related, both are assigned for balance purposes.
E.g. reverse speeds are give here.
Max speed limit (km/h) (forward/reverse) = Максимальная скорость (км/ч) [вперед/назад]

View Postcedars, on 02 April 2011 - 02:57 PM, said: Yes damn those mods they pwn'ed us.
Our excuse: 1. they used gold ammo; 2. it was pagorki which favours meds tanks a bit; and 3. they rocked xD dem played good :)
BTW I have a question : any news on this special server where we get to test the new stuff before its released?
in 33rd compliation it is stated 'The 0.6.4 update needs polishing, it is a major patch (up to 1Gb) that needs additional testing, both internal and supertest. The release date has been fixed and we can't push it anymore.'

Overlord: There are both scheduled test sessions according to desiganted rules and free tests.
Testers participate in either scheduled events with developers and supertest leads and submit their results (e.g. series of tests Lowe team vs KT team). Plus they report bugs of the new version.

View PostFimp3n, on 02 April 2011 - 05:11 PM, said: Sounds like an excellent idea, but please do it after release. There's been enough contests now, to last a while. :) I think one of the members in my clan found one already.
Is there a way to calculate reverse speed? Is it derived from forward speed in some way or are they unrelated? It would be a lot of work to test every tank individually but I'd still like to be able to compare the stat.

Overlord: As soon as we are ready to launch public testing of v.0.6.4.

View PostArmorShark7, on 02 April 2011 - 07:25 PM, said: On supertests, do they consist a series of specific scheduled events?
Do the supertesters gather around at a specific date and time to perform whatever tests as instructed by developers?
How does supertesting work in practice?

Overlord: All tanks are tailored for an average player. Each vehicle by itself should give you ~50% chance to win and be as profitable as its classmates, the rest is up to the player.

View PostOrkel2, on 03 April 2011 - 12:03 AM, said: When can we expect a premilinary changelog for the tank balance changes in 0.6.4? We got the preliminary changelog for gameplay aspects, but the tank balance changes (nerfs, buffs etc) remain unknown.

Overlord: There is no such statistics. I suppose now we are getting more since there are more players.

View Postderito, on 03 April 2011 - 05:22 AM, said: When you make balance changes it seems you mostly use stats like win ratio or xp earnings. This kind of stats is probably nice to balance tanks for the average player but this could be inappropriate for the really skilled ones (which I am not) and thus competitions. For example a tank that require good knowledge of the maps to be used properly may get buffed to be on par with others in the hands of average joe but then it become clearly better than its counterparts if used by above-average players. A practical example, I think, would be american tanks with a gun depression advantage. In such cases what are you going to do ? Balance the tank for the masses, for competitors, remove the element that make it much more effective when mastered or maybe something else ?

Overlord: 1. Will check it. Thanks.
2. Center of the turret.

View PostFimp3n, on 03 April 2011 - 10:35 AM, said: Thanks for that last link, Overlord.
Is it possible to see some statistics of how many reports of team killing are sent in to support nowadays compared to earlier during the beta?

Overlord: Not soon, they are delayed for benefit of E-series and US tree revision.

View PostBeaverous, on 03 April 2011 - 10:53 AM, said: 1. When you're planning to change the opening intro of the client from www.worldoftanks.ru to www.worldoftanks.eu? Seems you've forgotten that.
2. Which location of a tank is used to check what that tank can see? Commander's cupola, gun mantle, all viewports? It's useful to know how much I need to expose my tank if I want to know what's behind a hill or a corner.

Overlord: 1. Yes, as soon as the server is up after the maintenance.
2. Same here.

View PostKazomir, on 03 April 2011 - 07:49 PM, said: When can we expect any info about french tanks?


View PostLiannaSilverwind, on 03 April 2011 - 05:57 PM, said: In order to quell the rumors and find out the Truth, I'd like to ask:
1) Will PreOrder vehicles be available right from the start at the very first day of release, if the promo code is applied during the very first day of release? Ie. if someone has bought A-32 tank, can he/she play it right away at 12th April?
2) Will CBT gift tank be available right from the start at the very first day of release? Ie. if someone fulfills the requirement to get it, will he/she get it and be able to play with it right away at 12th April?
Thank you very much! :Smile_honoring:


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