Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject: Hide & Sneak X
Link on message: #4634771
Link on message: #4634771
IPaul72: Hello all
The first round will consist of the following players :
1. SHERMAN50
2. androidich
3. nico203
4. Stefan_Grozni
5. Fenek_Elek
6. click18
7. acidstreams
8. ViliHuN
9. HUNkazy
10. diggydogsp2
11. Reiswolf
12. CharlieTheDingo
13. Rockwar09
14. pricken72[R-S-G]
15. IGL
16. jonasb7
17. benoxx7
18. Shutzi
19. zupis
20. Timoriux
21. Hurkans
22. apc432
23. insaneltu
24. Venom011
25. JarmenSuperfly
26. krsticv
27. Schultz
28. Asu
Second round will consist of the following players:
1. nakoscott
2. vickomis
3. Scar_cro
4. andrei29eu
5. bluedragon777
6. wunderboy007
7. KichoCRO
8. fanyul
9. bonzaiderp
10. higurush
11. CosminR0
12. T3r4
13. Questionn
14. dejan487
15. Otto5
16. GatyaMadzag
17. BarikeLa
18. CheRock
19. Sajtospufi
20. cinimodwho
21. lax6991
22. 0de
23. Ftill
24. World of tanks
25. EimiuX
26. Marabus_CRO
27. zgubidanic
28. Musy
third round will consist of the following players:
1. Markovic_kv
2. StodOne
3. WOT_Avenger
4. zolly66
5. fyzz08
6. optimusbarrettprime
7. LiLppo
8. birtat
9. servium
10. JUDrFeelgood
11. YES
12. nikolavs
13. Desert_Slug
14. ljubasav
15. DirtyWar
16. panzergeneralxxx
17. _Bot_Kill_
18. xtachex
19. shift2k
20. thedeadzone
21. TabloMaxos
22. Jakkov
23. kliker1
24. StormVixen
25. ysk
26. Styrde
27. Pippancs
28. Hajvanho
If you didn't get to play the invite was sent but you need not responded to unfortunately
Kind regards
IPaul72
The first round will consist of the following players :
1. SHERMAN50
2. androidich
3. nico203
4. Stefan_Grozni
5. Fenek_Elek
6. click18
7. acidstreams
8. ViliHuN
9. HUNkazy
10. diggydogsp2
11. Reiswolf
12. CharlieTheDingo
13. Rockwar09
14. pricken72[R-S-G]
15. IGL
16. jonasb7
17. benoxx7
18. Shutzi
19. zupis
20. Timoriux
21. Hurkans
22. apc432
23. insaneltu
24. Venom011
25. JarmenSuperfly
26. krsticv
27. Schultz
28. Asu
Second round will consist of the following players:
1. nakoscott
2. vickomis
3. Scar_cro
4. andrei29eu
5. bluedragon777
6. wunderboy007
7. KichoCRO
8. fanyul
9. bonzaiderp
10. higurush
11. CosminR0
12. T3r4
13. Questionn
14. dejan487
15. Otto5
16. GatyaMadzag
17. BarikeLa
18. CheRock
19. Sajtospufi
20. cinimodwho
21. lax6991
22. 0de
23. Ftill
24. World of tanks
25. EimiuX
26. Marabus_CRO
27. zgubidanic
28. Musy
third round will consist of the following players:
1. Markovic_kv
2. StodOne
3. WOT_Avenger
4. zolly66
5. fyzz08
6. optimusbarrettprime
7. LiLppo
8. birtat
9. servium
10. JUDrFeelgood
11. YES
12. nikolavs
13. Desert_Slug
14. ljubasav
15. DirtyWar
16. panzergeneralxxx
17. _Bot_Kill_
18. xtachex
19. shift2k
20. thedeadzone
21. TabloMaxos
22. Jakkov
23. kliker1
24. StormVixen
25. ysk
26. Styrde
27. Pippancs
28. Hajvanho
If you didn't get to play the invite was sent but you need not responded to unfortunately

Kind regards
IPaul72
Subject: Hide & Sneak X
Link on message: #4634530
CheRock, on 28 April 2013 - 04:55 PM, said: Sorry Paul i entered 2 times couse my mobilephone is crazy
<.< sorry, hope i'll not be excluded for this....
Link on message: #4634530

IPaul72: Hello CheRock
If it was through error its ok don't worry
I just don't like trolls taking places that could be used by genuine players wanting to take part by typing a name 20 times
Kind regards
IPaul72
If it was through error its ok don't worry

I just don't like trolls taking places that could be used by genuine players wanting to take part by typing a name 20 times

Kind regards
IPaul72
Subject: Hide & Sneak X
Link on message: #4634457
Hajvanho, on 28 April 2013 - 04:48 PM, said: so.. we don't even need to log on the channel? :P
Link on message: #4634457

IPaul72: Hello there Hajvanho
Nope not this time as long as your in game on EU1 and you can see the invite
That's unless you want to enter the channel thats optional
Kind Regards
IPaul72
Nope not this time as long as your in game on EU1 and you can see the invite

That's unless you want to enter the channel thats optional

Kind Regards
IPaul72
Subject: Hide & Sneak X
Link on message: #4634393
Link on message: #4634393
IPaul72: Hello all
Please enter your name in the invite box only once please, if there are any names duplicated or trolling they will be deleted and excluded from the competition.
Please bare in mind when you do this your taking away a place someone could have who really wants to take part.
Kind Regards
IPaul72
Please enter your name in the invite box only once please, if there are any names duplicated or trolling they will be deleted and excluded from the competition.
Please bare in mind when you do this your taking away a place someone could have who really wants to take part.
Kind Regards
IPaul72
Subject: Hide & Sneak X
Link on message: #4634054
Link on message: #4634054
IPaul72: 
Hello All,
On the 28th of April at 1830 CEST something quite special will happening again !
As a community team we will be giving you the chance to win 200 Gold each .
All you need to do is log into the game and look for the channel named:
HASX On EU1
In the channels section and enter this password :
community1
What is the competition about you may ask.
In this competition its all about staying alive!
We will choose 28 random players out of the list from the channel to join us in a training room on specific maps and the
ones who survives wins the prize simple as that .....
So pick your best hiding places
Any Tier 1 against 2 type 59's (could be changed to make competition more balanced)
So After reading this do you fancy your chances ?
Each round will last 15 minutes and take part on a pre selected map
The Rules Are:
1. Everyone who takes part must have a Teir 1
2. You are free to shoot on WG members (But if WG members are surrounded they will shot back) but not each other and free to roam and fire but no team killing
3. No profanity in game, no abusive comments or spamming this will get you dismissed from the competition.
4. No Capturing the bases
5. No Revealing positions to the community team
6. Drive your tank like you stole it and don't get caught.
7. Whatever you do, stay alive!
8. Chat rules must be obeyed, please try to speak English while in the chat room.
9. You are only allowed 1 go per player (although accidents sometimes happen)
10. Be as quiet as possible in your tanks and have fun
11. If you are a place where the community member can't get to you maybe shot (however you may receive a warning first to move)
The Rewards For The Survivors Are :
200 shiny gold coins in your game account for the survivors
Please feel free to place your replays in this thread with comments
There maybe minor changes to the competition before the time of launch.
To take part in the competition please follow this link and insert your Wot user name where directed please only enter your name only once and make sure it is your in game id.
Be sure not to make any mistakes when typing and also the list of the names will then be placed in here for each round.
Please check this link to add your in game id to take part :
Submissions have now ended sorry and thank you all
Submissions for the list will end at 1800 CEST when the competition starts.
The room created in game is for chatting about the contest and to each other not for invites
Kind Regards
Your Community Team

Hello All,
On the 28th of April at 1830 CEST something quite special will happening again !
As a community team we will be giving you the chance to win 200 Gold each .
All you need to do is log into the game and look for the channel named:
HASX On EU1
In the channels section and enter this password :
community1
What is the competition about you may ask.
In this competition its all about staying alive!
We will choose 28 random players out of the list from the channel to join us in a training room on specific maps and the
ones who survives wins the prize simple as that .....
So pick your best hiding places
Any Tier 1 against 2 type 59's (could be changed to make competition more balanced)
So After reading this do you fancy your chances ?
Each round will last 15 minutes and take part on a pre selected map
The Rules Are:
1. Everyone who takes part must have a Teir 1
2. You are free to shoot on WG members (But if WG members are surrounded they will shot back) but not each other and free to roam and fire but no team killing
3. No profanity in game, no abusive comments or spamming this will get you dismissed from the competition.
4. No Capturing the bases
5. No Revealing positions to the community team
6. Drive your tank like you stole it and don't get caught.
7. Whatever you do, stay alive!
8. Chat rules must be obeyed, please try to speak English while in the chat room.
9. You are only allowed 1 go per player (although accidents sometimes happen)
10. Be as quiet as possible in your tanks and have fun
11. If you are a place where the community member can't get to you maybe shot (however you may receive a warning first to move)
The Rewards For The Survivors Are :
200 shiny gold coins in your game account for the survivors
Please feel free to place your replays in this thread with comments
There maybe minor changes to the competition before the time of launch.
To take part in the competition please follow this link and insert your Wot user name where directed please only enter your name only once and make sure it is your in game id.
Be sure not to make any mistakes when typing and also the list of the names will then be placed in here for each round.
Please check this link to add your in game id to take part :
Submissions have now ended sorry and thank you all
Submissions for the list will end at 1800 CEST when the competition starts.
The room created in game is for chatting about the contest and to each other not for invites
Kind Regards
Your Community Team
LiannaSilverwind
If you've ever wondered how people manage to get a win rate of 40%
28.04.2013 15:26:25
Subject: If you've ever wondered how people manage to get a win rate of 40%
Link on message: #4632837
Link on message: #4632837
LiannaSilverwind: They spend too much time blaming MM, their team, enemy team, hacks,
cheats and random, instead of playing.
Subject: Ban the person above you game!
Link on message: #4631136
Link on message: #4631136
IPaul72: Hello all
Just back from my ban in here and could be banned again
Kind Regards
IPaul72
Just back from my ban in here and could be banned again

Kind Regards
IPaul72
Subject: Changing email
Link on message: #4626464
Link on message: #4626464
IPaul72: Hello there Thomeus
Maybe you would like to contact support with this query, as they have the tools to be able to help you with this matter
Kind Regards
IPaul72
Maybe you would like to contact support with this query, as they have the tools to be able to help you with this matter

Kind Regards
IPaul72
Subject: Warning from admin for nonconstructive thread ?
Link on message: #4625652
JackDinn, on 25 April 2013 - 03:07 AM, said: So i today posted my first post on here because i was so unhappy
about the change in the tech tree when i had spent several days
griding to get on a specific branch (the German med's) and then
today (well yesterday now) when i finally got the xp after spending
a lot of money transferring xp i find that the tank branch i was
supposed to be on was no longer there !
(please dont comment about the fact it was well known and i should have known , there was a long thread (until they deleted it)).
Now i got a email saying i have been warned because of :-
Making non-constructive posts, or creating threads on non-constructive topics
I dont understand , i can bet 50% of the posts on here are not actually constructive (just people talking in general) are they warned ?
I dont even know how to make sure a post is constructive ?
Plus i was angry , so where was i supposed to post my grievance ?
I didn't use profanity or offensive language , im really confused on this one.
All this political correctness will be making Orwell role in his grave.
JD.
MadInAShed, on 26 April 2013 - 09:06 AM, said: Hi Hunter,
Thanks for taking the time out to answer, however, I did put in my opening line wrong place, wrong time. Most of the time you mods do a cracking job, sometimes though it does seems as if a nut is being cracked with a sledgehammer.
Link on message: #4625652

(please dont comment about the fact it was well known and i should have known , there was a long thread (until they deleted it)).
Now i got a email saying i have been warned because of :-
Making non-constructive posts, or creating threads on non-constructive topics
I dont understand , i can bet 50% of the posts on here are not actually constructive (just people talking in general) are they warned ?
I dont even know how to make sure a post is constructive ?
Plus i was angry , so where was i supposed to post my grievance ?
I didn't use profanity or offensive language , im really confused on this one.
All this political correctness will be making Orwell role in his grave.
JD.
IPaul72: Hello there JackDinn
It is true what a majority of players have posted within this topic and that is that you maybe issued a warning for non compliance of the rules.
However, there are many way in which the rules are breached but without knowing what the rules are first it is easily achieved.
I would say creating a post like this can quite easily land you with a warning for breaching this rule :
2.8 Discussing disciplinary actions
This category includes:
1. Creating posts or threads to discuss disciplinary actions taken against a player in game or on the forums
2. Creating posts or threads to discuss moderators or moderator decisions and actions
If a member is found to have participated in such actions, he/she will:
• Be given a temporary ban from the World of Tanks forums, depending upon severity
If in future you have any queries either contact support (depending what the problem is) refer to Hunter1911's post here :
http://forum.worldof...37#entry4610137
However if you have any future queries about the rules you can find the forum rules set here.
There is also a copy of the games rule set here. They both can be found at the very of of the newcomers forum section.
It is true what a majority of players have posted within this topic and that is that you maybe issued a warning for non compliance of the rules.
However, there are many way in which the rules are breached but without knowing what the rules are first it is easily achieved.
I would say creating a post like this can quite easily land you with a warning for breaching this rule :
2.8 Discussing disciplinary actions
This category includes:
1. Creating posts or threads to discuss disciplinary actions taken against a player in game or on the forums
2. Creating posts or threads to discuss moderators or moderator decisions and actions
If a member is found to have participated in such actions, he/she will:
• Be given a temporary ban from the World of Tanks forums, depending upon severity
If in future you have any queries either contact support (depending what the problem is) refer to Hunter1911's post here :
http://forum.worldof...37#entry4610137
However if you have any future queries about the rules you can find the forum rules set here.
There is also a copy of the games rule set here. They both can be found at the very of of the newcomers forum section.

Thanks for taking the time out to answer, however, I did put in my opening line wrong place, wrong time. Most of the time you mods do a cracking job, sometimes though it does seems as if a nut is being cracked with a sledgehammer.
IPaul72: Hello there MadInAShed
Sorry just had to comment here
I do agree the moderators do a cracking job its a shame they can't be everywhere at once, but as the game grows so does the forums. As you may know moderators are in both constantly and they do an excellent job.
However, it does sometimes seem like you put it (a nut is being cracked with a sledgehammer) this is because some players are well known by the contents of their posts. Sometimes sanctions can be a little severe but they are all done by the rule set. Most of the time, the moderators are sometimes lenient in placing sanctions as the rule set the moderators has is very specific in certain topics.
I was a moderator myself before community coordinator, I always thought being a good moderator was knowing when to be kind and knowing when to be strict, it is a fine line which does take some walking.
This is why I think at the moment, the moderators we have are a good bunch and do very good job.
Kind Regards all
IPaul72
Sorry just had to comment here

I do agree the moderators do a cracking job its a shame they can't be everywhere at once, but as the game grows so does the forums. As you may know moderators are in both constantly and they do an excellent job.
However, it does sometimes seem like you put it (a nut is being cracked with a sledgehammer) this is because some players are well known by the contents of their posts. Sometimes sanctions can be a little severe but they are all done by the rule set. Most of the time, the moderators are sometimes lenient in placing sanctions as the rule set the moderators has is very specific in certain topics.
I was a moderator myself before community coordinator, I always thought being a good moderator was knowing when to be kind and knowing when to be strict, it is a fine line which does take some walking.
This is why I think at the moment, the moderators we have are a good bunch and do very good job.
Kind Regards all
IPaul72
Subject: Offline Event Community Meeting Berlin 25.04 Anmeldung
Link on message: #4625628
Link on message: #4625628
Obirian: Hey Leute!
Bin nun auch wieder daheim! Wollte mich noch mal für euer Kommen bedanken. Es war ein super Abend und wie immer war meine Vorfreude, euch direkt zu treffen, berechtigt.
PS: Die Codes sind alle länger gültig. Das ist nur noch ein alter Druck. Haben wir wohl ganz vergessen extra zu erwähnen.
Gruß,
Obirian
Bin nun auch wieder daheim! Wollte mich noch mal für euer Kommen bedanken. Es war ein super Abend und wie immer war meine Vorfreude, euch direkt zu treffen, berechtigt.
PS: Die Codes sind alle länger gültig. Das ist nur noch ein alter Druck. Haben wir wohl ganz vergessen extra zu erwähnen.
Gruß,
Obirian
Subject: “Pierogi vs. Paella”
Link on message: #4624499
Dmnd, on 26 April 2013 - 10:25 PM, said: kiedy można sie spodziewać golda?
Frytki, on 27 April 2013 - 10:17 AM, said: I kiedy można spodziewać się rewanżu? 
Link on message: #4624499

Cmd_Latina: Nagrody zostaną rozesłane po weekendzie.


Cmd_Latina: Sprawdzajcie sekcję Wydarzenia in-game na pewno znajdziecie tam w
przyszłości wiele okazji do dobrej zabawy! 

Subject: Match Maker and Battle Levels in 0.8.5
Link on message: #4623137
Link on message: #4623137
_Quasar_: The works are still in progress. We will keep you posted.
Subject: Match Maker and Battle Levels in 0.8.5
Link on message: #4622768
Link on message: #4622768
_Quasar_: They are mentionned in the patch notes i posted, also in the
updated table. I invite you to read them.
Subject: Materiał wideo: Czołgi Wujka Sama
Link on message: #4619366
Siema__PL, on 23 April 2013 - 04:03 PM, said: Z A M A Ł O filmików tego typu... 
Link on message: #4619366


Cmd_Latina:
Miło nam, że cieszą się one takim zainteresowaniem i obiecujemy, że będzie więcej!
Miło nam, że cieszą się one takim zainteresowaniem i obiecujemy, że będzie więcej!

Subject: Stalowa królowa, część 1
Link on message: #4619241
Link on message: #4619241
Cmd_Latina: A Matylda to jeden z moich ulubionych czołgów w WoT, więc miło mi
się ten filmik oglądało - coś dla mnie. 

Subject: “Pierogi vs. Paella”
Link on message: #4618340
Link on message: #4618340
Cmd_Latina: Czas wysłać zaproszenia. Prawidłowa odpowiedź: P 26/40 lub
Panzerkampfwagen P 40 737. Oto lista do 3 tury:
R0b50n89
Julian257
Remblej
M1chaLL
Skipper
jarnev2
kamilus
johnymetallica
LordWidmo
Smiaro
Dmnd
DNAlope
Vampir9610
Komeniusz
Prosimy o przygotowanie czołgów!
Serwer EU2
Ostatnia tura:
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R0b50n89
Julian257
Remblej
M1chaLL
Skipper
jarnev2
kamilus
johnymetallica
LordWidmo
Smiaro
Dmnd
DNAlope
Vampir9610
Komeniusz
Prosimy o przygotowanie czołgów!
Serwer EU2
Ostatnia tura:
Subject: [RG] Rush'n'Glory
Link on message: #4618220
OldFox, on 26 April 2013 - 04:39 PM, said: Ну тогда арту апнут - нерфить ее уже некуда. Попадает только по
тем, кто совершенно не помнит о ней или не знает мест нычек.
Грамотного игрока с арты редко убьешь.
Link on message: #4618220

LiannaSilverwind: Мне кажется, что арта скорее почти полностью рандомна.
Опытный артовод попадает в нубье достаточно часто, но ему непросто убить опытного игрока. Плохой артовод попадает в основном случайно. И у того и у другого может выйти промах или неудачный бросок на дамаг.
Тем не менее и опытный и неопытный игрок могут огрести от арты, которая выстрелила навскидку, увеличивая таким образом фактор случайности в игре.
Опытный артовод попадает в нубье достаточно часто, но ему непросто убить опытного игрока. Плохой артовод попадает в основном случайно. И у того и у другого может выйти промах или неудачный бросок на дамаг.
Тем не менее и опытный и неопытный игрок могут огрести от арты, которая выстрелила навскидку, увеличивая таким образом фактор случайности в игре.
Subject: Question aux développeurs #9
Link on message: #4617500
Link on message: #4617500
Aodheus: Bonjour à tous ! Ce sujet a pour but de récolter toutes les
questions que vous aimeriez poser à nos développeurs. N'oubliez pas
de lire toutes les réponses déjà données
par les développeurs avant de poser la votre. Notre chef de projet
pour World of Tanks, _Quasar_, récoltera les
questions les plus pertinentes et les transmettra à nos
développeurs pour y apporter des réponses.
Merci de bien vouloir suivre ces quelques règles quand vous poserez votre question: Essayez de rester clairs et précis
IMPORTANT - Une seule question par message et par joueur.
Merci d'éviter de poster des messages hors-sujets ou sans rapport direct avec le sujet, ceci sous-entends également les réponses aux questions posées par d'autres joueurs.
Merci de prendre soin de poser des questions en rapport avec le développement du jeu.
Afin d'essayer de filtrer un minimum les questions, il vous faudra avoir un minimum de 500 batailles sur votre compte de jeu avant de pouvoir poser votre question. Si vous n'avez pas obtenu de réponse à votre question, ne vous inquiétez pas, il est probable que celle-ci fasse partie d'une prochaine vague de réponses.Plus la question posée est pertinente, plus grandes seront vos chances d'obtenir une réponse.
Merci de bien vouloir suivre ces quelques règles quand vous poserez votre question: Essayez de rester clairs et précis
IMPORTANT - Une seule question par message et par joueur.
Merci d'éviter de poster des messages hors-sujets ou sans rapport direct avec le sujet, ceci sous-entends également les réponses aux questions posées par d'autres joueurs.
Merci de prendre soin de poser des questions en rapport avec le développement du jeu.
Afin d'essayer de filtrer un minimum les questions, il vous faudra avoir un minimum de 500 batailles sur votre compte de jeu avant de pouvoir poser votre question. Si vous n'avez pas obtenu de réponse à votre question, ne vous inquiétez pas, il est probable que celle-ci fasse partie d'une prochaine vague de réponses.Plus la question posée est pertinente, plus grandes seront vos chances d'obtenir une réponse.
Subject: [RG] Rush'n'Glory
Link on message: #4617108
Link on message: #4617108
OldFox: Ну тогда арту апнут - нерфить ее уже некуда. Попадает только по
тем, кто совершенно не помнит о ней или не знает мест нычек.
Грамотного игрока с арты редко убьешь.
Subject: Rzut oka na Społeczność – kwiecień
Link on message: #4617059
Filemon89_PL, on 25 April 2013 - 07:24 PM, said: Ja bym podał swój kanał ale jeszcze ma mało filmów, i... wstydzę
się 
Link on message: #4617059


Subject: “Pierogi vs. Paella”
Link on message: #4616898
_szukaczaj_, on 26 April 2013 - 03:12 PM, said: M4 nie mam ale 200 golda przyda sie, Szukaczaj nick wot
Link on message: #4616898

Cmd_Latina: Oto właśnie chodzi i to psuje zabawę. Prosimy czytać opis konkursów
i zgłaszać się tylko gdy spełniacie wymagania i jesteście dostępni.
Subject: Match Maker and Battle Levels in 0.8.5
Link on message: #4616379
Link on message: #4616379
_Quasar_: Updated for 0.8.5

How does the Match Maker work?
World of Tanks is a team-based massively multiplayer online action game dedicated to armoured warfare in the middle of the 20th century. The core of its gameplay consists of two teams made of 15 players, fighting on a battlefield against each other.
The vehicles that are present on the battlefields are divided into classes (light, medium and heavy tanks, self-propelled anti-tank guns and tank destroyers). The classes are split over 10 tiers.
In order to ensure that the “random battles” (the main game mode) keep the interest of our players, the following three conditions need to be respected in every battle:Equality among the vehicles present on the battlefield within the two teams
Variety in the type of vehicles present on the battlefield
Unpredictability of the course and outcome of the battle This task is being performed by a special module/system that is located on the server side of the game, the so-called “Match Maker”. This selects the tanks for both teams, makes sure that the teams are even and that each battle can start.
When the “Match Maker” first appeared in the Closed Beta (there was none during the Alpha stage), there were only two types of battle levels:Sandbox with tanks from the 1st and 2nd tiers
Common battles comprising all the other tiers (3-10) Since then our "MM" has evolved and a whole new sophisticated table composed of 12 types of battles was born (battle tiers).
The first 10 battle types roughly correspond to the tiers of the vehicles and their placement in the various Tech Trees. For example, a Tier IV heavy tank can only get into battles with other Tier IV and Tier V tanks.
Beyond that every tank has a so-called “balance weight”, which is a hidden numerical parameter that determines the combat effectiveness of each vehicle. It is directly linked to the type of the vehicle, its tier and role (we have chosen) in the battle.
The work of the “MM” for "random battles" is based on the following principles:Any vehicle can get into fights that correspond to its tiers (see table), with the exception of platoons
The place that a vehicle receives in a team is assigned according to the “balance weight”
Vehicles are selected according to the battle statistics within the last half hour
The total “balance weight” of the opposed teams must not differ by more than 10%, except in special cases
The total “balance weight” of the SPGs in the opposed teams must not differ by more than 20% - a team can have only one more SPG and the total number of SPGs cannot be more than 5 The more times a specific vehicle is waiting to join a battle, the higher its priority. If you wait more than 1 minute, the “MM” will assign top priority and you will be sent into battle at the first open slot.
If, during the balancing process, both teams do not meet the requirements mentioned above, they will be disbanded and the whole process for team composition starts again.
The settings that are not taken into the account are:The nation of the vehicle
The researched and available modules (gun, turret, engine, etc …)
Mounted accessories and/or equipment
Crew skill level
Player skill The “MM” works with queues of vehicles. Each tier and type of battle has its own queue. There is 36 different queues in total (12 levels of tiers, multiplied by 3 different battle modes).
The battle statistics are collected separately for each queue. In addition to this, the statistics for SPGs are also collected separately. We use this statistical data to decide on the balanced weight of every vehicle.
To understand it better, let’s take a concrete example: we have chosen an American heavy tank - T14 - characterised by the fact that it can get into battles of 5th and 6th tiers. To keep the example simple, "Encounter" and "Assault" have been deselected.
After pressing the “Battle“ button, the T14 enters two different queues at the last position in each:

So now our tank is in the queue and, as you can see, its priority to join the battle is low. However the "MM" is scanning the entire queue during the selection process, and thus if there is an empty spot that more or less corresponds to the balance weight of the T14, it will immediately be sent into battle. Conversely, it might also need to wait. Every time a pair of teams is sent into battle, the team composition process starts over and over again.
SPGs are always the first vehicles to join a team. After that the "MM" will start looking for the tanks to fill the remaining empty spots. Vehicles with high balance weight (top vehicles) are added right after the SPGs.
When adding a platoon the "MM" will try to make sure that the balance weight of the tanks in the platoon equals the balance weight of the remaining free slots (where tanks with big balance weight still have top priority).
As mentioned above, the "MM" will make sure that the difference between the “balance weights” of both teams is not more than 10%.
The balance weight of the available slots can also be adjusted to the tanks that are currently waiting in the queues.
Once a pair of teams is created, the teams are checked for all the conditions mentioned in the "MM" criteria again, and are then sent to the battlefield. If the required criteria are not met, the teams will be disbanded and the match making process starts again (where this process is not visible to players and happens entirely behind the scenes).
It may also happen that the "MM" is not able to complete the team creation process (for example: there are too many vehicles of the same type in one team). In such a case, the whole queue is frozen until tanks with other settings join it, or the already pre-selected tanks move into other queues.
On the picture you can see that T14 ended up in two different queues:A Tier V queue that is already completed
A Tier VI queue that is still in the completion process (too many KV-1S) All criteria for the Tier V queue are matched, so the T14 goes into a battle.

At this moment, the tank disappears from both queues. This means that the Tier VI queue has now an empty slot.
Please also note the following factors:The longer your waiting time, the higher priority there is from the "MM" to send you into battle
If the waiting time goes beyond an acceptable limit (1 minute), the selection criteria will not be fully respected (such as: not enough vehicles, or only the same types of vehicles present)
If the waiting time is more than 2 minutes, the "MM" has the ability to create a partially completed team (with less than 15 players on each side)
If the waiting time is more than 5 minutes, you will receive a message inviting yor to go back to the garage and select a different tank Some of the situations described above may appear during the launch of new servers, new regions or when the number of online players is low (such as during the middle of the night).
We are constantly working on the improvement of the game "MM" and some additional changes were added in Patch 0.8.5. Our goal remains to provide you with best game experience.
I hope that you have enjoyed reading this article and will leave the thread open to gather more questions that we may use to update this article in the future.
Please note that all non-constructive questions and comments will be deleted.
P.S The localisation of this article into other languages is currently in progress.
Best,
_Quasar_

How does the Match Maker work?
World of Tanks is a team-based massively multiplayer online action game dedicated to armoured warfare in the middle of the 20th century. The core of its gameplay consists of two teams made of 15 players, fighting on a battlefield against each other.
The vehicles that are present on the battlefields are divided into classes (light, medium and heavy tanks, self-propelled anti-tank guns and tank destroyers). The classes are split over 10 tiers.
In order to ensure that the “random battles” (the main game mode) keep the interest of our players, the following three conditions need to be respected in every battle:Equality among the vehicles present on the battlefield within the two teams
Variety in the type of vehicles present on the battlefield
Unpredictability of the course and outcome of the battle This task is being performed by a special module/system that is located on the server side of the game, the so-called “Match Maker”. This selects the tanks for both teams, makes sure that the teams are even and that each battle can start.
When the “Match Maker” first appeared in the Closed Beta (there was none during the Alpha stage), there were only two types of battle levels:Sandbox with tanks from the 1st and 2nd tiers
Common battles comprising all the other tiers (3-10) Since then our "MM" has evolved and a whole new sophisticated table composed of 12 types of battles was born (battle tiers).
The first 10 battle types roughly correspond to the tiers of the vehicles and their placement in the various Tech Trees. For example, a Tier IV heavy tank can only get into battles with other Tier IV and Tier V tanks.
Beyond that every tank has a so-called “balance weight”, which is a hidden numerical parameter that determines the combat effectiveness of each vehicle. It is directly linked to the type of the vehicle, its tier and role (we have chosen) in the battle.
The work of the “MM” for "random battles" is based on the following principles:Any vehicle can get into fights that correspond to its tiers (see table), with the exception of platoons
The place that a vehicle receives in a team is assigned according to the “balance weight”
Vehicles are selected according to the battle statistics within the last half hour
The total “balance weight” of the opposed teams must not differ by more than 10%, except in special cases
The total “balance weight” of the SPGs in the opposed teams must not differ by more than 20% - a team can have only one more SPG and the total number of SPGs cannot be more than 5 The more times a specific vehicle is waiting to join a battle, the higher its priority. If you wait more than 1 minute, the “MM” will assign top priority and you will be sent into battle at the first open slot.
If, during the balancing process, both teams do not meet the requirements mentioned above, they will be disbanded and the whole process for team composition starts again.
The settings that are not taken into the account are:The nation of the vehicle
The researched and available modules (gun, turret, engine, etc …)
Mounted accessories and/or equipment
Crew skill level
Player skill The “MM” works with queues of vehicles. Each tier and type of battle has its own queue. There is 36 different queues in total (12 levels of tiers, multiplied by 3 different battle modes).
The battle statistics are collected separately for each queue. In addition to this, the statistics for SPGs are also collected separately. We use this statistical data to decide on the balanced weight of every vehicle.
To understand it better, let’s take a concrete example: we have chosen an American heavy tank - T14 - characterised by the fact that it can get into battles of 5th and 6th tiers. To keep the example simple, "Encounter" and "Assault" have been deselected.
After pressing the “Battle“ button, the T14 enters two different queues at the last position in each:

So now our tank is in the queue and, as you can see, its priority to join the battle is low. However the "MM" is scanning the entire queue during the selection process, and thus if there is an empty spot that more or less corresponds to the balance weight of the T14, it will immediately be sent into battle. Conversely, it might also need to wait. Every time a pair of teams is sent into battle, the team composition process starts over and over again.
SPGs are always the first vehicles to join a team. After that the "MM" will start looking for the tanks to fill the remaining empty spots. Vehicles with high balance weight (top vehicles) are added right after the SPGs.
When adding a platoon the "MM" will try to make sure that the balance weight of the tanks in the platoon equals the balance weight of the remaining free slots (where tanks with big balance weight still have top priority).
As mentioned above, the "MM" will make sure that the difference between the “balance weights” of both teams is not more than 10%.
The balance weight of the available slots can also be adjusted to the tanks that are currently waiting in the queues.
Once a pair of teams is created, the teams are checked for all the conditions mentioned in the "MM" criteria again, and are then sent to the battlefield. If the required criteria are not met, the teams will be disbanded and the match making process starts again (where this process is not visible to players and happens entirely behind the scenes).
It may also happen that the "MM" is not able to complete the team creation process (for example: there are too many vehicles of the same type in one team). In such a case, the whole queue is frozen until tanks with other settings join it, or the already pre-selected tanks move into other queues.
On the picture you can see that T14 ended up in two different queues:A Tier V queue that is already completed
A Tier VI queue that is still in the completion process (too many KV-1S) All criteria for the Tier V queue are matched, so the T14 goes into a battle.

At this moment, the tank disappears from both queues. This means that the Tier VI queue has now an empty slot.
Please also note the following factors:The longer your waiting time, the higher priority there is from the "MM" to send you into battle
If the waiting time goes beyond an acceptable limit (1 minute), the selection criteria will not be fully respected (such as: not enough vehicles, or only the same types of vehicles present)
If the waiting time is more than 2 minutes, the "MM" has the ability to create a partially completed team (with less than 15 players on each side)
If the waiting time is more than 5 minutes, you will receive a message inviting yor to go back to the garage and select a different tank Some of the situations described above may appear during the launch of new servers, new regions or when the number of online players is low (such as during the middle of the night).
We are constantly working on the improvement of the game "MM" and some additional changes were added in Patch 0.8.5. Our goal remains to provide you with best game experience.
I hope that you have enjoyed reading this article and will leave the thread open to gather more questions that we may use to update this article in the future.
Please note that all non-constructive questions and comments will be deleted.
P.S The localisation of this article into other languages is currently in progress.
Best,
_Quasar_
Subject: “Pierogi vs. Paella”
Link on message: #4616229
Link on message: #4616229
Cmd_Latina: Uwaga uwaga ostatnie odpowiedzi proszę, bo o 15:30 zamykamy zapisy,
aby stworzyć listę i wysłać zaproszenia.
Oto lista główna:
kamilus
Skipper
katsumoti
60mph
WIELKIcud
SpirosPL
casceres
Adamusinus
Krzysiekk
Komeniusz
Quariator
Lord_Venompl
MadMcAron
_szukaczaj_
Choć część dopiero zgadła za drugim razem lub pomyliła model, to mimo wszystko byliście bliżej niż pozostali:
Panzerkampfwagen II (Fl)
Oto lista główna:
kamilus
Skipper
katsumoti
60mph
WIELKIcud
SpirosPL
casceres
Adamusinus
Krzysiekk
Komeniusz
Quariator
Lord_Venompl
MadMcAron
_szukaczaj_
Choć część dopiero zgadła za drugim razem lub pomyliła model, to mimo wszystko byliście bliżej niż pozostali:
Panzerkampfwagen II (Fl)
Subject: Oferta specjalna: Marzenia, te duże i te maleńkie
Link on message: #4616006
Link on message: #4616006
Cmd_Latina: Oferta specjalna jest niespodzianką i zawsze może zdarzyć się
sytuacja, że dopiero coś zakupiliśmy a tu przecena. Mimo wszystko
wszystkim życzę dobrego weekendu i mam nadzieję, że każdy znajdzie
w tej ofercie coś dla siebie! 

Subject: “Pierogi vs. Paella”
Link on message: #4615902
casceres, on 26 April 2013 - 01:29 PM, said: Kurczę. Za szybko odpowiedziałem że to był t-80 potem po
sprawdzeniu szczegółów upewniłem się że moja odpowiedź była błędna
i odszedłem od komputera. Dlatego teraz pojawia się pytanie czy
mogę uczestniczyć w następnych rundach?
Link on message: #4615902

Cmd_Latina: Jasne, za chwilę kolejna zagadka.
Subject: “Pierogi vs. Paella”
Link on message: #4614520
Dmnd, on 26 April 2013 - 11:56 AM, said: tylko z tego co kojarze nie bylo to nigdzie zaznaczone, a tu
czlowiek mysli 35 min, przeglada wszystkie czolgi po 8x, i benc,
koniec
Link on message: #4614520

Cmd_Latina: Są jeszcze miejsca, więc zapraszamy. Pamiętajcie serwer EU2.
@up wysłaliśmy Tobie zaproszenie, więc jeśli nie chciałeś brać udziału po co to zamieszanie na forum.
@up wysłaliśmy Tobie zaproszenie, więc jeśli nie chciałeś brać udziału po co to zamieszanie na forum.
Subject: La version 8.5 arrive !
Link on message: #4614455
Spare74, on 26 April 2013 - 10:45 AM, said: Ca change que hier je les ai faites à 22h, et qu'aujourd'hui je
pourrais jouer que le matin...
Link on message: #4614455

Aodheus: J'essaie d'obtenir plus d'informations à ce sujet, tout ce que je
sais pour l'instant c'est qu'en rétablissant l'heure normale, il a
fallu refaire une remise à zero qui a donc eu lieu hier soir.
Donc en effet, tu ne pourras pas profiter de la double expérience aujourd'hui, mais si tout va bien, cela sera rétabli demain matin.
Donc en effet, tu ne pourras pas profiter de la double expérience aujourd'hui, mais si tout va bien, cela sera rétabli demain matin.
Subject: Tournoi d’anniversaire des poids lourds
Link on message: #4614436
ligathor, on 26 April 2013 - 11:50 AM, said: heu et ça finit quand, j'aimerai savoir.
Link on message: #4614436

Aodheus: Ça dépend du nombre d'équipes inscrites, mais les affrontements
ayant lieu le 4 mai au soir, on peut espérer que ça sera fini avant
le 5. 

Subject: “Pierogi vs. Paella”
Link on message: #4614409
Dmnd, on 26 April 2013 - 11:42 AM, said: czemu nie daliscie wiecej czasu? przeciez ktos mogl znac
odpowiedz...
Link on message: #4614409

Cmd_Latina: Myślę, że pół godziny na jedno pytanie jest wystarczające. O 15:00
pojawi się kolejne.
Jeśli ktoś chętny - proszę pisać w grze mamy wolne miejsca.
Jeśli ktoś chętny - proszę pisać w grze mamy wolne miejsca.
Subject: Informations importantes au sujet de votre compte
Link on message: #4614350
Link on message: #4614350
Aodheus: L'or peut mettre jusqu'à plusieurs heures à arriver, un peu de
patience.
Ensuite je ne sais pas du tout d'où vient cette rumeur disant qu'on connait vos mots de passe ? Si tu as des doutes concernant notre politique de confidentialité, je t'invite à lire cette page, et à nous contacter si besoin.
Ensuite je ne sais pas du tout d'où vient cette rumeur disant qu'on connait vos mots de passe ? Si tu as des doutes concernant notre politique de confidentialité, je t'invite à lire cette page, et à nous contacter si besoin.
Subject: “Pierogi vs. Paella”
Link on message: #4614298
Link on message: #4614298
Cmd_Latina: Oto lista:
robsor
Shaasvre
rossoner22
kartofel1990
PatrykoS2205
60mph
casceres
Lightarius
Pawl0
WIELKIcud
bartekr1994pl
Lord_Venompl
8tumult6
Greg654
Prawidłowa odpowiedź na pytanie: T-70.
robsor
Shaasvre
rossoner22
kartofel1990
PatrykoS2205
60mph
casceres
Lightarius
Pawl0
WIELKIcud
bartekr1994pl
Lord_Venompl
8tumult6
Greg654
Prawidłowa odpowiedź na pytanie: T-70.
Subject: „Prawdziwy Czołgista musi to zobaczyć!”
Link on message: #4613794
pudelosha, on 26 April 2013 - 09:39 AM, said: Czy moge opisac miejsce w dalszym sasiedztwie tj. poza granicami
Polski?
Link on message: #4613794

Cmd_Latina: Chodzi nam o miejsca w Polsce.
Subject: Dictionnaire des idées reçues.
Link on message: #4613686
FZG_Tigrou, on 26 April 2013 - 10:34 AM, said: - Le remède : privilégier les pelotons ! Si ça ne marche pas,
posez-vous des questions sur les réelles responsabilités des
défaites...
Link on message: #4613686

Aodheus: Cela reste un des meilleurs moyens d'avoir au moins un semblant de
coordination dans une équipe, d'autant plus qu'il est désormais
possible pour tous de jouer en peloton à trois sans forcément avoir
un compte premium.
Subject: Pytania do Deweloperów - kolejna runda
Link on message: #4613072
Link on message: #4613072
Cmd_Latina: Czołgiści!
Czas na kolejną rundę pytań, które chcieliście zadać deweloperom, ale nigdy nie mieliście okazji. Nasz producent, _Quasar_, będzie zbierać pytania zadawane we wszystkich wspieranych przez nas językach, wybierając najlepsze. Następnie porozmawia z deweloperami, aby poznać odpowiedzi.
Z poprzednimi pytaniami oraz odpowiedziami możecie zapoznać się w wątku na forum.
Proszę rzućcie okiem na wątek z odpowiedziami i jeśli macie jakieś pytania, które jeszcze nie padły – zadajcie je tutaj. Uwaga, ta sekcja forum przeznaczona jest dla graczy, którzy już mieli okazję zaznajomić się z World of Tanks i w związku trzeba mieć pewne minimum bitew, aby móc zadać pytanie.
Ten wątek będzie otwarty przez trzy dni, abyście mieli czas zadać pytania. Proszę, weźcie pod uwagę to, że niektóre pytania mogą wymagać dużo poważniejszych odpowiedzi albo po prostu nie możemy na nie odpowiedzieć w danej chwili.
Ten wątek będzie otwarty przez pewien czas, tym samym dając Wam weekend na zamieszczenie pytań.
Proszę, abyście przy zadawaniu pytań stosowali się do poniższych reguł:
1. Postarajcie się, by pytania były zwięzłe i na temat.
2. WAŻNA SPRAWA – tylko JEDNO pytanie na gracza. Proszę nie zadawać wielu pytań, ponieważ nie odpowiemy na nie. Pragniemy, by możliwie wielu graczy miało możliwość zadania pytań.
3. Unikajcie proszę pytań nie związanych z tematem lub nie na temat – w tym prób udzielania odpowiedzi na pytania, które już padły.
4. Ten wątek służy tylko i wyłącznie zadawaniu pytań, nie jest to miejsce do toczenia dyskusji, posty nie na temat będą usuwane dla zachowania klarowności wątku.
Jeśli nie znajdziecie odpowiedzi na Wasze pytania po tym, jak pojawią się odpowiedzi – nie martwcie się! Bardzo możliwe, że odpowiedź zostanie udzielona przy następnej serii pytań i odpowiedzi, zwłaszcza, jeśli pytanie będzie popularne.
Czas na kolejną rundę pytań, które chcieliście zadać deweloperom, ale nigdy nie mieliście okazji. Nasz producent, _Quasar_, będzie zbierać pytania zadawane we wszystkich wspieranych przez nas językach, wybierając najlepsze. Następnie porozmawia z deweloperami, aby poznać odpowiedzi.
Z poprzednimi pytaniami oraz odpowiedziami możecie zapoznać się w wątku na forum.
Proszę rzućcie okiem na wątek z odpowiedziami i jeśli macie jakieś pytania, które jeszcze nie padły – zadajcie je tutaj. Uwaga, ta sekcja forum przeznaczona jest dla graczy, którzy już mieli okazję zaznajomić się z World of Tanks i w związku trzeba mieć pewne minimum bitew, aby móc zadać pytanie.
Ten wątek będzie otwarty przez trzy dni, abyście mieli czas zadać pytania. Proszę, weźcie pod uwagę to, że niektóre pytania mogą wymagać dużo poważniejszych odpowiedzi albo po prostu nie możemy na nie odpowiedzieć w danej chwili.
Ten wątek będzie otwarty przez pewien czas, tym samym dając Wam weekend na zamieszczenie pytań.
Proszę, abyście przy zadawaniu pytań stosowali się do poniższych reguł:
1. Postarajcie się, by pytania były zwięzłe i na temat.
2. WAŻNA SPRAWA – tylko JEDNO pytanie na gracza. Proszę nie zadawać wielu pytań, ponieważ nie odpowiemy na nie. Pragniemy, by możliwie wielu graczy miało możliwość zadania pytań.
3. Unikajcie proszę pytań nie związanych z tematem lub nie na temat – w tym prób udzielania odpowiedzi na pytania, które już padły.
4. Ten wątek służy tylko i wyłącznie zadawaniu pytań, nie jest to miejsce do toczenia dyskusji, posty nie na temat będą usuwane dla zachowania klarowności wątku.
Jeśli nie znajdziecie odpowiedzi na Wasze pytania po tym, jak pojawią się odpowiedzi – nie martwcie się! Bardzo możliwe, że odpowiedź zostanie udzielona przy następnej serii pytań i odpowiedzi, zwłaszcza, jeśli pytanie będzie popularne.
Subject: Devs Q/A - 9th session
Link on message: #4613044
Link on message: #4613044
_Quasar_: The thread is open, please ask your questions!
Best!
_Quasar_
Best!
_Quasar_
Subject: Gwiazdki po raz drugi?
Link on message: #4613028
Link on message: #4613028
Cmd_Latina: W tym samym momencie, kiedy zaistniała ponownie ta niespodziewana
sytuacja restartu przekazaliśmy informację do deweloperów. Na ten
moment pracują oni nad wyjaśnieniem w czym tak naprawdę tkwi
problem. Jeszcze raz serdecznie przepraszamy za wszelkie
niedogodności. Sytuację monitorujemy i przekażemy Wam wszelkie
informacje, które w tym temacie otrzymamy.
Subject: pas de x2 dans la journée
Link on message: #4613027
Ghisred, on 26 April 2013 - 09:20 AM, said: Le changement d'heure de mise à jour du x2 était annoncé avec la
8.5http://worldoftanks.eu/news/7031-version-85-be-released-fr/
Link on message: #4613027

Aodheus: Oui, mais le changement qui a eu lieu n'est pas ce qui était prévu
et annoncé. 

Subject: Aktualizacja 8.5 zostanie wprowadzona
Link on message: #4612984
Link on message: #4612984
Cmd_Latina: Informacja na temat zaistniałej w ostatnim czasie ponownie sytuacji
została natychmiast zgłoszona do deweloperów po stwierdzeniu przez
nas problemu. Bardzo nam przykro z powodu całego zamieszania i
niedogodności, jakie takowa sytuacja może dla Was sprawiać.
Przekażemy Wam więcej informacji w tym temacie, jak tylko sprawa
się wyjaśni.
Subject: pas de x2 dans la journée
Link on message: #4612964
madcat26, on 26 April 2013 - 06:17 AM, said: cela va t'il durer encore longtemps ? bug ou volonté des
programmeurs ? que de questions qui changent nos habitudes
Link on message: #4612964

Aodheus: C'est n'est pas voulu non, et nous pensions que le problème avait
été réglé hier. Je n'ai pas d'informations sur la raison de ce
changement, mais nous sommes au courant et un retour à la normale
est prévu prochainement. Toutes nos excuses pour la gène que ça a
pu occasionner à certains d'entre vous.
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