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Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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Falathi
Mińsk
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11.12.2018 12:23:54
 
Subject: Mińsk
Link on message: #16433664

View Postrvader, on 11 December 2018 - 08:39 AM, said: ...no to mamy problem  :sceptic: Dryndam na Cypr...:B

Falathi:   Rozmowa kontrolowana. Rozmowa kontrolowana. 


Jahpero
More missions coming?
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11.12.2018 12:18:45
 
Subject: More missions coming?
Link on message: #16433643

Jahpero: Hello everyone,

I locked this thread as it has been created on 2017. 
Thank you in advance for avoiding to bump old threads.

Have a good day !  :playing:
Jahpero


thePhilX
Updated Kartenpool für Festungen
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11.12.2018 12:14:51
 
Subject: Updated Kartenpool für Festungen
Link on message: #16433627

View PostMAD_Fr34k, on 10 December 2018 - 08:55 AM, said: Ich begrüße, dass der Karten-Pool für Stufe-VI Scharmützel vergrößert wurde. Ich habe seitdem er verkleinert wurde kaum Stufe-VI Scharmützel mehr gefahren, da sie sehr eintönig geworden waren. Es war fast immer ein stumpfes T-34-85M Aufeinanderlosfahren. Mal sehen wie sich das jetzt durch die wieder höhere Kartenvielfalt entwickelt.

thePhilX:   Wir hoffen das neue Karten wie Redshire, Murowanka und Westfield genug Möglichkeiten für Panzerklassen mit unterschiedlichen Stärken und Schwächen geben. Jedoch werden wir weiterhin begutachten müssen, ob diese Maps nicht zu groß für Panzer der Stufe 6 mit wenig Mobilität oder Sichtweite sind.


Delhroh
Un escenario en fase de test
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11.12.2018 12:08:59
 
Subject: Un escenario en fase de test
Link on message: #16433608

Delhroh: Screenshot_2.pngTestmap_city_01_ULTRA_001.png Hoy comenzamos a testear un prototipo de escenario. No sabemos si se convertirá en un nuevo mapa, dado que nuestra intención principal es asegurarnos el funcionamiento de estos nuevos objetos en el juego y recoger datos para el desarrollo de mapas.Esta localización contiene un montón de objetos no habitual y opciones de asaltos tácticos. Es un prototipo que mejoraremos en base a los resultados del test. Actualmente no tiene un concepto histórico o geográfico concreto.El terreno es mixto, combinando bloques de ciudad con espacios abiertos en el flanco izquierdo donde las irregularidades del terreno se pueden usar como cobertura.1) Las defensas aéreas del lado oeste del mapa tiene protecciones redondeadas que protegen del fuego enemigo mientras estos atacan a través de campo abierto. Los tanques pesados pueden utilizar solo la carretera, y los tanques más maniobrables puede que quieran llegara allí a través de las laderas. Hay un gran montículo artificial en el centro de esta zona, alrededor del búnker de comandancia. El montículo está cubierto por árboles y es el punto clave para avanzar hacia los matorrales. Desde allí puedes atacar a las posiciones de antitanques de la zona 2 o preparar tu ataque, moviéndote más allá de las zonas de defensa.2) Las lomas cerca de ambas bases son para antitanques y otros vehículos francotiradores. Situándose allí servirá para defender tu base de los ataques provenientes de la zona de los matorrales. Las lomas además son la última línea de defensa contra el avance enemigo que venga de la ciudad.3) En el centro la estación de tren y la base militar proporcionan posiciones de cobertura, pero no protección completa contra el fuego de artillería enemigo y fuego directo. Desde aquí todavía puedes avanzar a través de la zona, moverte a otro flanco o luchar contra algunos enemigos. La estación proporciona algo de protección, pero no puedes avanzar desde dentro. 4) Los bloques de la ciudad en la parte este del río es la zona designada para los vehículos pesados. Los puentes están cubiertos del fuego cruzado del centro del mapa, y avanzar rápidamente hacia la esquina de la estación de tren podrá evitar el recibir fuego enemigo que no podrás devolver. El terraplén es curvo, lo que crea algo de cobertura, pero no deja de ser un lugar peligroso. Los puntos clave para los pesados son las zonas interiores y los caminos que llevan hasta ellos. Ha dos de estos últimos, uno tiene dos bloques de cemento que te permitirán usar el tipo de juego hull-down. Aún, en esta posición puedes ser atacados por antitanques que se ocultan en los arbustos dentro de las zonas interiores. El pasaje sin bloques de cemento servirá para los tanques que utilicen la táctica de side-scrapping. Dependiendo de los resultados del test, decidiremos que ocurre con este mapa.   Testmap_city_02_ULTRA_001.pngTestmap_city_03_ULTRA_001.pngTestmap_city_07_ULTRA_001.pngTestmap_city_08_ULTRA_001.pngTestmap_city_11_ULTRA_001.pngTestmap_city_12_ULTRA_001.pngTestmap_city_13_ULTRA_001.pngTestmap_city_18_ULTRA_001.pngTestmap_city_19_ULTRA_001.pngTestmap_city_23_ULTRA_001.png ¡Seguid las noticias y mucha suerte en el campo de batalla!


Falathi
Mikołaj kontra Krampus: Bitwa o Biegun północny
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11.12.2018 12:07:42
 
Subject: Mikołaj kontra Krampus: Bitwa o Biegun północny
Link on message: #16433604

View PostMsciboj, on 11 December 2018 - 12:19 AM, said:   Najwiecej w tematach niedotyczacych wota. Taki agent wrogich cypryjskich  sprzedawcow cytrusow i innych mandarynek.  

Falathi:   W tematach, które nie dotyczą gry z reguły nie ma embarga informacyjnego. 


eekeeboo
The Winter Challenge Rolls Out
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11.12.2018 12:04:44
 
Subject: The Winter Challenge Rolls Out
Link on message: #16433587

View PostEshelionBlackheart, on 11 December 2018 - 09:53 AM, said:   Sure, only ammo rack are RNG. Not the 3 in a row shells flying same way off when fully aimed at distance 100m aren't influential at all. And then next 3 not penning side of light tank have no influence on match at all too. All 10 penning shots below so called "average" (not talking about killing shots obviously) doesn't matter as well. Cause all those things aren't RNG based at all.   You may not be setting up games manually. Your algorithms are doing it for you - MM giving one team tomato soup while other is full of greenery, above mentioned misfortune curse or luck blessing (cause there are games where even impossible shots are connecting) - either you've coded it or you RNG is really fecal.

eekeeboo:   Things like ammo racks aren't all RNG. Sometimes it's bad luck being at the wrong place at the wrong time at the wrong angle and taking 2 shots in quick succession in your ammo rack.    But part of this is also skill in knowing where to aim on a tank for an ammo rack. Like I've said, no such algorithm, mechanic or tin-foil fuelled theory on the manipulation and pre-determination of matches and games. 


eekeeboo
Advent Calendar: Day 11
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11.12.2018 12:01:48
 
Subject: Advent Calendar: Day 11
Link on message: #16433573

View Post8126Jakobsson, on 11 December 2018 - 09:59 AM, said:   It does look like you had a pretty good game that one time you played it. :P

eekeeboo:   ​The joys of having a few accounts (Not to avoid bans!) ;) 


eekeeboo
Is WG killing WOT with the recent changes? Even QB seems to agree....
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11.12.2018 11:48:30
 
Subject: Is WG killing WOT with the recent changes? Even QB seems to agree....
Link on message: #16433517

eekeeboo: Hello,    As with the other threads, the thread sharing videos and streams will end up being moved to the video and streams section to avoid the spam in the game-play. If you need to reference the video, please do so by linking to a thread where the video is already there.    There is a way to discuss this without everyone spamming the same video (which it has). I/we understand that people want to discuss and give their opinion on such a hot topic. I believe it's valuable and important as long as it's constructive, but at the same time I remember the forums when people could just spam videos and streams and people would say "Well why was x, y and z post allowed to stay there..." So we have the rules we have now to prevent the spam of videos and streams.    I do care about the legitimate questions and points made but it's important to prevent the forums from becoming a spam-fest. 


eekeeboo
Reporting for Duty
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11.12.2018 11:43:49
 
Subject: Reporting for Duty
Link on message: #16433502

View PostAnna_Kalashnikova, on 11 December 2018 - 09:03 AM, said:   en garde...

eekeeboo:   ​I'm too British for this ;) 


eekeeboo
A Helping Hand for Holiday Ops
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11.12.2018 11:43:13
 
Subject: A Helping Hand for Holiday Ops
Link on message: #16433501

View PostToodlePips, on 11 December 2018 - 09:02 AM, said:   Kudos for jumping into the lion's pit, eekeeboo. I really do hope that there will be some good news at WG fest, because patience is really wearing thin, even among the most dedicated players. Wargaming cannot afford any more 3-5-7 or 268/4 disasters. Remember they say it is seven times as hard to win new customers as it is to retain old ones.

eekeeboo:   Thank-you, unfortunately with things like 3-5-7 the intention wasn't to break, I even remember a lot of player excitement about the change, but as was seen, in practice things don't always work to plan. Soon WG fest will bring the news I hope you're looking for! 


eekeeboo
A Helping Hand for Holiday Ops
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11.12.2018 11:40:50
 
Subject: A Helping Hand for Holiday Ops
Link on message: #16433491

View PostCobra6, on 11 December 2018 - 08:08 AM, said:   There seems to be a disconnect between statistically not breaking the game and breaking the gameplay for players. Having skirmishes swamped with Defenders is not fun in any way, it's clearly better then the competition so it gets picked. A couple of years ago the IS-3 was pretty dominant but despite that the AMX100, T32, 110 and other tanks were frequently used as well. Nowadays it's only Defenders and Patriots, stale, boring and breaking the gameplay *for players*. Also, some can be seen as over performing? Look at the win ratios of the tanks you are selling compared to the competition, most are over performing and some by quite a margin.   People will not buy the premium they like, they will buy the tank they'll win most games in as winning is fun and losing is not. So the premium they will like most is the premium they win with a lot. Hence why over performing premiums and tech-tree tanks are always so popular and why it's a bad idea to put more of them on the battlefield. They kill variation and push all other vehicles to the back.   And you are right, tech tree tanks *CAN* be uncomfortable but in the last few years and especially the last few tech trees there are now more uncomfortable tanks in there then comfortable ones and we both know this didn't used to be the case back in 2012/2013. Wargaming needs to understand that while they will make money with all the free-XP'ing that needs to happen to make new tanks/trees bearable, they are scaring away/exhausting a lot of their (new) players and with the stagnant growth, this is the last thing Wargaming can afford right now.   I always hope for good changes but honestly, pretty soon it will be too late unless drastic changes are announced that address issues which have been raised by the community for years. There is more and more (public) discontent and the clock is ticking. We don't want WoT to go away, heck speaking for myself I still love this game despite it's many (years long) mistakes, but it's getting harder and harder press that battle button.   As example: My brother and a good friend who've been with this game since beta both played it for years but got sick of the problems that didn't get fixed. They stopped playing for more then two years and then came back to play a year ago or so. Really nice playing WoT with them again but they've already left again as (with their fresh perspective) they noticed the only thing Wargaming was doing was shoveling out more premiums and perpetuating problems. They aren't the only one and they are "old hands" for this game and they are *STILL* running into the same issues.  It's just an example but they surely aren't the only ones.   Cobra 6

eekeeboo:   As mentioned before the issue with just taking a small sample like skirmishes is that generally the most engaged kitted out to be full gold etc. It's important the balance department looks at the whole picture in every instance. I know most people use premiums in things like skirmishes because of the credit making potential just as much as the utility potential in numerous engagements.    I understand the tech tree tanks issue too, I think this is an issue synonymous with the sheer number of vehicles we have in game now along with a lot of new mechanics and system changes. Combined with very different map styles (for better or for worse) than then that suit certain play styles and tank play styles vs the others. I too hope the balancing comes (I'm sure it will), but I also understand the time required for such things when other things are being balanced and changed (Sorry to repeat, but again something that will be shared soon).    I understand the player sentiment also, my parents also play the game, and I have a rather unique perspective on the type of players and challenges they may face. Part of this is also not just challenges and changes, but as you're aware, some things come and go for people. I too generally cycle through games with shiny events and things to do. (I'm a person who likes shiny things, don't judge!)    Once again, thanks for the feedback, I'm sure you're already aware of the things I've mentioned, I also want you to know I am too aware of the things you mention, but of course I want to express it, just in case.:honoring:            


eekeeboo
A Helping Hand for Holiday Ops
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11.12.2018 11:28:16
 
Subject: A Helping Hand for Holiday Ops
Link on message: #16433442

View PostSoupFork, on 10 December 2018 - 07:37 PM, said:   I hope there will be a physical hard limit to the number of premium rounds a tank can carry. This will force players to actuall think their way around an opponent, rather than pay their way. Force them to learn weak spots, force them to flank, make them think about saving those shots for when it really counts... make the game exciting and dynamic again instead of spending 8 minutes every game trying to pen the “weak” cupola of another OP Rashaaa tank with APCR in designated corridor A, B or C with just slightly different scenery. Like others have said, this game isn’t FUN anymore, it’s a chore.

eekeeboo:   I can't share details on it yet, but soon you will get to see all the good news! 

View Post_flyingdutchmen, on 10 December 2018 - 07:48 PM, said: ​   Wel. Last year I bought 2x 75 boxes and got around 76.000 gold from them(gold for tanks already owned) 10.000.000 credits, a type 59 and 90 days premium. So, I want to know is the boxes will have the same rate (chance) of good loot in them like last year.  there was a 1:10 chance to get a tier 6 and 1:25 chance for a tier 8. 

eekeeboo:     I thought that's what you meant and based on the fact that the box rewards were based on chance, it's hard to say that they will be as fortuitous as least year by nature.   

View Postdjciolos5, on 10 December 2018 - 09:42 PM, said: These gift boxes are frobidden in several states !  Ithink WG can't sell them in Holland and / or Belgium. Do someone have the full list where WG is forbidden to sell them this year ? Congratulations to those states who are really protecting the custommer.   I will gladly keep my #walletclosed this year, nothing interesting for me...especially since i learned to beat any Defender with a Lowe.

eekeeboo:   Only Belgium prohibits the sale of boxes like these.         


eekeeboo
QB video everyone is talking about
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11.12.2018 11:20:52
 
Subject: QB video everyone is talking about
Link on message: #16433412

View Postpsychobear, on 10 December 2018 - 03:54 PM, said:   Sure, except this thread wasn't even remotely about "videos and streams" it was all about GAMEPLAY, so it was posted in the right section to begin with, no forum rules broken there at all.   Hell, if i remember correctly, the video itself wasn't even posted in the opening post of the thread, it was added some posts later by another user, so people could have a reference about the opinions expressed in it, regarding gameplay, which was actually the whole purpose of the thread. So yes, moving it was indeed a manner of censorship, just like closing artillery threads on grounds of that pathetic sticky thread you guys have made with the sole purpose of getting any discussion of the subject drowned there in a sea of nonsense. But hey, no problem, keep stuffing your heads in the sand while pretending to "listen to the playerbase". It's your game after all and nobody forces us to play it, or to pay for it for that matter. What would be nice though is if you (WG) actually had the balls to openly admit the truth instead of openly taking us all for idiots, thinking we don't see things as they are.   Have a nice day!

eekeeboo:   I'm sure you have seen what happens when you don't move the videos to the video section (note the 5-6 threads now of the same video). As soon as the videos and channels are left in gameplay, more and more people share, advertise and flaunt the stuff here. The discussion wasn't the issue (at all), but the video in the OP is something caused the thread to be moved. It is unfortunate that a link to the thread wasn't left behind, but that was addressed as soon as I came into the office yesterday with the moderation team. If you look in the OP - there's a link to the video right there.    Censorship wasn't the intention here if it was. Simply put the thread would have been locked, moved to junk and hidden away with bans etc handed out. That is not something we want or desire. We want and desire feedback, we want engaging constructive discussion on the game.    As for "sticky threads" when you realise just how much spam there is/was about these topics you'd understand the need for the rules we have.    You can find plenty of information and instances where the last sentence in your statement is incorrect, you need only look to the changes announced to important contentious things like prem rounds and the MM changes to see that we as WG know we can do better, want to do better and will try to do better.    I hope you have a nice day also.     


eekeeboo
Wargaming: this is why your game is dying.
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11.12.2018 11:12:43
 
Subject: Wargaming: this is why your game is dying.
Link on message: #16433387

eekeeboo: I apologise for my absence during a lot of discussions, I hope you understand joining the team at Christmas time and keeping a hold of everything is keeping me occupied. I will say, please stay on topic and don't spam the same message and video.    If you want to highlight the video to make your points, please just link to a current thread already up with the video in it, not spamming the forums with the same message. To help with this, the original thread is here.   Furthermore, I ask people to stay on-topic, discuss in a constructive manner and please avoid personal or insulting attacks. This is the best way to avoid moderation actions, which happens not for censorship, but to ensure the forums don't devolve into the worst case scenario. 


eekeeboo
Discover the Decals from Update 1.3
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11.12.2018 10:53:40
 
Subject: Discover the Decals from Update 1.3
Link on message: #16433320

View PostBrawling_Drunkard, on 10 December 2018 - 09:09 PM, said: So... more clutter, bells and whistles nobody asked for, and NO work on the issues we have been talking about for AGES. You know - the ones you 'promised' to address?
But what the hell. Everyone like to decorate their house - even if the windows are broken and the doors are off the hinges right?

eekeeboo:   You need only look at most interactions lately informing you of the announcements coming at WG-Fest on the way. 


eekeeboo
Warm Up for the Holidays With New Missions
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11.12.2018 10:49:03
 
Subject: Warm Up for the Holidays With New Missions
Link on message: #16433303

View PostJoggaman, on 10 December 2018 - 06:01 PM, said:   I have a reward for you.  Draw a fish and I will give you a lifelong membership in the Dingers Community!

eekeeboo:   Christmas miracle happening right here! 


eekeeboo
Advent Calendar: Day 11
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11.12.2018 10:48:02
 
Subject: Advent Calendar: Day 11
Link on message: #16433299

eekeeboo: I quite liked this tank. Not on the top of my list, as mentioned I love my T44-100 but it's far better than I thought it would be when I got it through the marathon! 


eekeeboo
Reporting for Duty
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11.12.2018 10:28:02
 
Subject: Reporting for Duty
Link on message: #16433226

View PostAxelfoley666, on 10 December 2018 - 05:12 PM, said:   Pah, I snort in your general direction you scallywag.

eekeeboo:   ​:izmena:On-guard!   


eekeeboo
Last Chance to Get the SU-130PM
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10.12.2018 21:19:54
 
Subject: Last Chance to Get the SU-130PM
Link on message: #16431854

View PostRittmeister39, on 10 December 2018 - 04:17 PM, said: I completed the Marathon yesterday, grats me, got the TD but not the 3 days Premium Account. Is that normal and they'll award it later or should I open a ticket? cheers

eekeeboo:   ​Please let me know if you still haven't received. 


eekeeboo
WG Store: 24 Hours of Free Shipping & Hardware Bundles
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10.12.2018 20:58:40
 
Subject: WG Store: 24 Hours of Free Shipping & Hardware Bundles
Link on message: #16431792

View PostOwi, on 08 December 2018 - 09:53 AM, said: bought something on 24.11 - not arrived yet! =( support said it is missing - comeone guys dont steal - you know i have to shoot you for that stuipedness!

eekeeboo:   Please contact the site and check your shipping. We are not able to help you on the forums. 


eekeeboo
Buff Grille 15 already..
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10.12.2018 20:35:05
 
Subject: Buff Grille 15 already..
Link on message: #16431696

View PostSfinski, on 07 December 2018 - 06:19 PM, said:   Yet you have not provided any arguments on why that is so. Ive told you that those basic steps can be taken way faster. You blaming me to not wanting to take in account what you've said, while you've completely ignored ALL the arguments I have provided.   Give me tools and I'll prove it to you. I'll balance 430U for you for example. In a week.

eekeeboo:   I told you the gathering and assessment of data, this is not something you do in an hour or a day. This stage alone, you have chosen not to look at anything other than what you want to.   

View PostIgor_BL, on 07 December 2018 - 06:32 PM, said:   I understand that his "job" is to defend company decisions. You can explain the process behind balancing, their ideas behind some tank buffs or nerfs, etc. But you can not defend tanks like old e5, 268v4, type5 etc.
You simply can not.

Just take graphs how those tanks are performing across the playerbase, and you will see that they are overperforming by huge margin.
(ok, meaby type5 is not that much as e5 or 268v4 were, but it is still broken and gamebraking tank)   tanks that are boosting players avg winrate for 5% can not be balanced, no matter what. You need to nerf them instantly. And not to "collect data" for years.  

eekeeboo:   But like anything else the best data is data you gather on the live server, assess it on performance and change from there. I mentioned previously that this is no small task, if it could be done faster and quicker, then it would be. I'm sure many people involved in the process would love it, if it were that simple.   

View PostStrizi, on 07 December 2018 - 06:44 PM, said:   For tanks that are a bit too strong or weak i could agree with you to gather data for a longer time.   For tanks like 268-4 that are so much stronger (Or Leopard 1 for the so much weaker tanks) that everyone can smell it 10km against the wind (or however you say that in english) the only thing i can say is: if wg will insist on not nerfing these tanks fast with hotfixes they will keep infuriating players. You can nerf these tanks for 5 or 10% with a fast hotfix and after that gather data. If you needed 6 months to realise that 268-4 was completely broken i suggest to send wg balancing department to the dota 2 devs, they rebalance the game on a regular basis and dont need months for overpowered heroes. Why can they do it and wg cant? I assure you - players do not understand and agree with these discrepancies. But go on and keep defending the undefendable as igor_bl said.

eekeeboo:   Those balances come from the same map and not a lot of deviation on the meta. As soon as you have different maps, introduce new items or someone discovered a funky combo you suddenly break everything. Then you spend a few months waiting for the OP to be nerfed or the item to be changed to bring it in line not to be a run-away. There's a lot more to balancing Tanks with the different maps, match-ups and the way the teams are a lot bigger and the things each tank will face in situations the data sample is a whole lot bigger.   

View Postlaulaur, on 08 December 2018 - 12:34 AM, said:   Is anybody here that thinks a buff on the bloom of Grille would make it OP? I don't think that a slow paper TD that can't even rotate his turret 360 degrees, being able to shoot something before that something get in cover would be so strong. Grille has 0.26 precision on paper, but in reality you can't hit a weakspot.....   Let's take a look how tier X TD's are performing 268v4 is still the best despite being nerfed and despite being the most recent introduced in game. Balance much, such wow STRV has been added also after Grille , performs much better. FV4005 has been buffed because reasons. Badger, another new introduced TD is outperforming the oldies.   This means only 2 things: 1. WG is promoting the 'flavour of the month' tanks to make players spend money (free xp conversion to get the op tank,premium account and reserves bought to fast grind) or to make people play more and grind them. 2. WG is unable to balance tanks, because they are incompetent. (no offense)

eekeeboo:   With the data sampling you have to be careful. When tanks first come out you tend to have the best, most experienced and players with enough credits and free xp to spare. As well as competitive players who want to get that 3 MOE early. It takes time for that data set of "average" players (I hope you get what I mean by this and not as an insult to anyone). So that all players of all backgrounds, styles, and demographics have had time to earn it and play it and then you balance it. As soon as you buff or nerf something, something else is guaranteed to take its place. Thise "meta" swings are hard to not make worse considering the depth and complexity of the game and the things needing to be assessed. 

View PostSwoopie, on 08 December 2018 - 12:44 AM, said:   Players said the most recent buffs to Maus (Where it got a decent DPM and health buff along with other small gun handling buffs) would make it OP. You released it anyway. And it needed to be nerfed later due to over performing way above what was expected. Players said 268v4 would be OP. You released it anyway in the state it was and took half a year to deal with it. Players said 907 didn't need buffs. You buffed it anyway and now it's the only proper choice for a medium in competitive modes (As it has been ever since it was released back in the 3rd campaign). Players said the Type 5 would be broken (Not OP, broken, hope you know the difference). You buffed it anyway and imo it's one of the most unfun regular tanks to play against (I know this is more of a personal opinion, but point still stands).   Then you've had ideas such as: http://forum.worldof...e-autoreloader/ Like it doesn't take long to figure out that, this mechanic would've effectively given Is3A the best of both worlds. You enter a battle with a full clip, first burst the 3 shells out, then keep firing as soon as you're reloaded to maximize your DPM. There would've been literally no downsides to emptying your clip. I'm fully aware this was only on Supertest but the fact that you needed to even test something like this to conclude you cant really balance it properly (At least that's what I'm assuming why you didn't introduce this in the end) makes me question the competence of your balancing team.    So why are you trying to change all of this at once then? Introducing new mechanics which alter the meta in major ways and changing old tanks, all while introducing new tanks/complete lines. On top of that you're making map changes (Which arent imo playing as big of a role in all of this balancing mess as you make it seem to be).   Now I'm aware that it might be a challenge to make tanks that are unique, fun to play and ones that are not utterly useless. But honestly I see no reason why you need to wait half a year to balance a obviously broken tank when you could make slight changes to it in weekly or bi-weekly mini patches and see how it goes from there.   There are already some examples where you've got it right, for example Kranvagn. The 1st test version was just a better 50B pretty much, but for the later tests you managed to make it unique and it fills a niche role while being decently balanced.      

eekeeboo:   I can't say too much to the feedback from the earlier tests. But something I can say is that you should always be aware of just taking the word of the most engaged player-base who generally do test tanks and then offer feedback vs the "general" player base. It is unfortunate that those tanks were released that way (I remember the WT E100) but it's not always the case (Swedish Tanks).    For the map issues, to give but a small example, the Swedish TDs were popular for one major reason, which was their ability to get to places most tanks couldn't and thus farm damage and wins others could only dream of. That's just one instance where map consideration is just as important as hard and soft stats.   

View PostIgor_BL, on 08 December 2018 - 10:49 AM, said: Just look at those stats posted by @laulaur.   Look where old object 263 is.   After horrible grind, you get the really good tank.
Tank that was fun. That was balanced. Great armor, but with weakspots. proper weakspots. Great gun. ammo loadout wasnt p2w, because AP was fantastic with 290mm and APCR was 330? something like that. Players usually used AP on it, there was rarelly any 263 spamming full APCR like SQ, 50b, T57 etc.   Great armor, fast, fun, amazing gun/DPM, UNIQUE tank. It had its niche.     Then wargaming decided to implement 268v4, most gamebraking tank ever.
And to rub more salt into wounds, they wrote an article, how WE, PLAYERS, WANTED them to remove 263, how everyone was complaining about that tank, and thus they decided to rework whole line.   Players never complained about object263. (ofc, some random ones were, but like playerbase - no.) We complained about su100m1, su101 and that awful su12254 Those 3 tanks needed rework, buffs, tweaks.   And so that they could justife their abomination of 268v4, they wrote how WE WANTED THEM TO DO THAT. Instead reworking lower tiers, they removed 263, and made whole line yolo-brainless-proof.   HOW CAN SOMEONE think that 268v4 is better for the game then 263. And then same people talk to us, how balancing is hard.   You add 268v4 and talk about balancing.

eekeeboo:   Please look above about player demographics.   

View Postares354, on 09 December 2018 - 03:33 PM, said: Tell me something   How much data you have about Tiger II or T34-2. 

WHO are UP for past 4 years ? Pls enlighten me

eekeeboo:   But again, are they UP in top config, stock config? etc.         


eekeeboo
A Helping Hand for Holiday Ops
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10.12.2018 20:19:14
 
Subject: A Helping Hand for Holiday Ops
Link on message: #16431632

View PostCodename_Jelly, on 10 December 2018 - 05:36 PM, said:   Since it seems you are doing the ornament thing again this year will you be carrying over last years progress?   If not I am not going to bother playing because i was unable to get through to the holiday skin I was focusing on due to the crap RNG system.

eekeeboo:   The ornament system restarts every year. - I will double check, but the last 2 years have seen players start again from the beginning.   

View Postwsatnutter, on 10 December 2018 - 05:40 PM, said: I am indeed team krampus or will be

eekeeboo:   Huzzah! I expect you will recruit your whole clan, we need more Krampus support!   

View PostIgor_BL, on 10 December 2018 - 05:49 PM, said: @eekeeboo, what is your personal opinion - are Lefh and Defender good for gameplay?
For randoms and for tier8 SH? Do you think this game would be better or worse without them?   Edit:
about whole this "gambling" thing.... While I am not fan of WG moves in last 2-3 years, I see nothing wrong there. Yes, problem was type59, but then again, it is players fault if they choose to spend a lot on lootboxes.
In any scenario, for same amount of money, you got more gold/premium time in lootboxes then you would get "regular way". for players that are buying gold and premium time, I think lootboxes are really good deal.    

eekeeboo:   I have played both, I personally don't feel either give an advantage over other tanks at the tier. Like I stated the player means far more than the tank. I've had amazing games in the Lef, others I've been trolled with RNG and had a nightmare. The defender I've not played too much at all but never had an issue facing one.   

View Postfighting_falcon93, on 10 December 2018 - 06:03 PM, said:   Nooooooooo, you can't write stuff like that and then just finish it with a "soon" :P     Hmm can we atleast get some kind of estimate? This week? Next week? :unsure:

eekeeboo:   ​​DECEMBER 15 - 12:00 - 23:00​ should be the date. I hope to share more soon sorry :(     


eekeeboo
A Helping Hand for Holiday Ops
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10.12.2018 20:09:58
 
Subject: A Helping Hand for Holiday Ops
Link on message: #16431601

View Postrestore, on 10 December 2018 - 06:07 PM, said: eekeeboo, its a nice thing to get some feedback. The thing is, its hard to say if you actually have any talking into some highly questionable decisions made by someone, or you are just that poor guy with a job to communicate with us in possitive manner, which is probably terrible job to defend those decisions. Yet if there are really some changes planned, most people will be happy with those.   But to actual question about these new skins. They will be clearly not hitboxes, yet (lets take is7) will it be possible to spot such a tank with machine gun on top just by spotting it? Also if not, will those parts of the skin be highlighted while aiming at them? It could be hard for inexperienced players to avoid shooting these as a part of the tank. This is probably more relevant in future when there will be much more of these skins.

eekeeboo:   I can assure you there will be news coming. I cannot say that they will be 100% good and loved by all, but I am looking forward to being able to share more information :)    I will double check, but I believe the hitboxes will stay as they currently are, the machine gun for instance will be like it used to be when it stood tall and proud, with not hitbox but still visible. (Again i will check this so please don't take as 100% correct answer). 


eekeeboo
A Helping Hand for Holiday Ops
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10.12.2018 20:07:40
 
Subject: A Helping Hand for Holiday Ops
Link on message: #16431589

View PostGetFoched, on 10 December 2018 - 04:47 PM, said:   Why does this answer feel like dust in the wind? 
Is it because every suggestion the community contributors made in the past (including at events like tankfest where they got to talk directly to WG employers) got completely ignored? 
Dunno, maybe it's just my impression, but the selection of tanks for this event really proves you don't give a foch to player's feedback and feels like you just want to see if skins might me the way to go for the future, again, using the event as a guinea pig. 

I really, REALLY, like the skins, it was about time you put them in. I would litterally buy a skin for every single tank I have in order to contribute in some way to this game that i love and not by buying poorly though out and unbalanced tanks that on the other hand ruin the game. (Just as in League of Legends, where RIOT actually cares about the game's health and mostly makes money with skins/events). 
I quote on what Cobra6 said, could not agree more to be honest. 
Please sort your stuff out. 

GetFoched

eekeeboo:   To be clear I never make the promise feedback = change. I can gather it, note it and pass it on. After that, then decisions are made for the whole player base and population. It's not in the wind, it's here and being passed on. So it's good to rephrase your last line. Thank-you for the feedback non-the-less.         


eekeeboo
A Helping Hand for Holiday Ops
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10.12.2018 19:55:27
 
Subject: A Helping Hand for Holiday Ops
Link on message: #16431544

View Post_flyingdutchmen, on 10 December 2018 - 02:04 PM, said: Can anyone from WG confirm that the Boxes will be as lucrative as last year? 

eekeeboo:   ​How do you mean sorry?    


vuque
Noel Baba x Krampus: Kuzey Kutbu Savaşı
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10.12.2018 19:51:19
 
Subject: Noel Baba x Krampus: Kuzey Kutbu Savaşı
Link on message: #16431525

View PostSpartiat777, on 10 December 2018 - 06:38 PM, said:   Bak anket yapmışlar, Noel Baba önde: http://forum.worldof...-mi-krampus-mu/

vuque:   ​Güzel insiyatif! Keşke ben sormadan önce yapılsayd! :P


eekeeboo
A Helping Hand for Holiday Ops
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10.12.2018 19:49:18
 
Subject: A Helping Hand for Holiday Ops
Link on message: #16431516

View PostAnCh, on 10 December 2018 - 11:35 AM, said: A previously good and balanced game (a lot of years back...) that turned into a damn "PAY2WIN for full GOLD ammo for even more impotent and incompetent players" game... I am really sick of all this and I strongly believe that this is the first thing WG should work on this game but they are glad the game goes on with only the "mommy's wallet" boys.   So be it; I will enter this game only for the short times of freebies or even in a lower amount if not completely delete it in favor of the Steam games. :)   Please let me know when the armor will be really efficient and not paper because of all this gold ammo spamming. Limit the number of gold ammo availability and you will have a lot more players, honest and good ones that will play this game and pay for premium account not premium ammo to have a good lasting game...

eekeeboo:   It is unfortunate you still believe this to be the case. I remember the premium ammo change to remove the "pay-to-win". There are also changes to this mechanic coming and will be revealed soon at WG fest.     


eekeeboo
A Helping Hand for Holiday Ops
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10.12.2018 19:33:43
 
Subject: A Helping Hand for Holiday Ops
Link on message: #16431453

View PostJaceCze, on 10 December 2018 - 03:54 PM, said:   LefH, Deffender, IS3-A (autoloader).... Do I have to continue ? Please, Wg, stop. We are not that st*pid :D Stop acting like you DO care about the game or the community. I know that this game is F2P and you need money to run it but there are tons of different ways to do it, better ways. 

eekeeboo:   These tanks have been available in the past and did they break the game? If I didn't care about the community I wouldn't be here posting and replying to every comment and on the forums on the weekend or replying to people out of work hours. While feedback is most welcome, I suggest you not to question how much I care about the community and this game. I've been a part of this from the days when WoT was a base of what it is now.   

View PostKinkyTail, on 10 December 2018 - 04:02 PM, said:   Only got one question. Why wasnt there a new vehicle in the options. I have all of them so there is no point for me in buying them. And there are enough tanks already in the gameafiles that would be intersting enough for me to try a few boxes. Now I will just simply ignore the looting part of this event.

eekeeboo: There will be more announcements coming soon, with more info. Hopefully, you can have your answers there. Unfortunately, there will always be tanks some players have them and others not. That's why the main appeal of the boxes isn't just the tanks but the vanity items.   

View Postwsatnutter, on 10 December 2018 - 04:02 PM, said: you pays your money you take your choice   im buying a few as presents

eekeeboo:     I hope you're #TeamKrampus!   

View PostSfinski, on 10 December 2018 - 04:09 PM, said:   The experience is already broken for us and you want it to be even more broken. Nothing sustainable in this.   Please continue ignoring the playerbase. That's all you do.

eekeeboo:   Ignoring would be not gathering feedback, not reading and reply and not providing information about the changes coming in WG-Fest. We do more than that.   

View PostKinkyTail, on 10 December 2018 - 04:11 PM, said:   Than we have different views on these boxes. As I mentioned above in an earlier post if you are buying them for the tanks you are doing it wrong to begin with. But that is my humble opinion.

eekeeboo:   This is the intention, hopefully more people see it soon!   

View PostCobra6, on 10 December 2018 - 04:16 PM, said:   Thanks for the reply, it's good to see some staff participation in these discussions. It's been long overdue :)   My point was not to compare WoT to other games which have perished in the meantime ever since WoT was released. The point was that with continuing to sell blatantly over performing tanks *AND* at the same time making the "new player" experience atrocious with horrible stock grinds all the way up to tier 8, you are actually speeding up the decline.   Years ago WG already claimed to want to address premium ammo yet the only thing they've managed is to up-armor all the heavily armored tanks to make premium ammo even more compulsory then it was 4-5 years ago.   As for this: "I would like to counter is that we will always aim to do this in a sustainable way, without breaking the game experience for players. ", I'd argue that if you willingly sell vehicles which are over-performing you are not doing anything in a sustainable way apart from lining your pockets with cash as large numbers of these tanks have a negative effect on the overall game experience (not just randoms). T8 skirmishes are already nothing but Defenders all the time which should tell you enough.   My original post is not about Wargaming not making changes, you are. Thing is you're not changing the important things (not just according to me but if you read around according to a large part of your audience here) fast enough and focussing on things which are nice, but not critically needed (graphics and physics). The problem with WoT is that the *GAMEPLAY* has become worse and worse, more and more basic and thus more and more boring over the years, it hasn't improved in any of the important areas and it's starting to take it's toll in player numbers but also in the feedback on here, on youtube and on blogs.   Cobra 6

eekeeboo:   Apologies for the long time taken for the reply, Monday is feedback day and at Christmas time things get VERY busy.    For the changes, as said, there will be more announcements soon from the WG-Fest. I'm sorry I can't say more than that for now. The past sale of these vehicles show that they don't break the game, though some can be seen to "over-perform", people will generally get a premium they like the playstyle and find it comfortable to play, whereas other tanks, especially tech tree ones can be uncomfortable for some people in order to get to the tank they really want.    Hopefully, some of the upcoming announcements will provide you with some cool information and changes that have been planned for a while that hopefully improve the experience for all... soon!   

View PostValkyrie_Hound, on 10 December 2018 - 04:37 PM, said:   Really good response. As you are member of WG staff I have no reason whatsoever to doubt your reply. I feel so much better now.

eekeeboo:   Thank-you! I am happy to see you have the utmost trust and respect for WG staff and this means a lot! I am happy to help and be able to bring you joy and happiness in time for Christmas. :honoring: 


Sael_
Al Supertest: Hotchkiss EBR
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10.12.2018 19:29:30
 
Subject: Al Supertest: Hotchkiss EBR
Link on message: #16431434

Sael_: In arrivo sul Supertest quest'oggi è il carro su ruote francese di livello VII, lo Hotchkiss EBR. Controlleremo il bilanciamento dei parametri e continueremo a testare in battaglia le nuove meccaniche di gioco! Quando avremo finito, decideremo quale settaggio di meccaniche rilasciare all'interno del gioco e finalizzeremo l'intera mini-linea dei carri su ruote. IMG_10122018_190401_0.png Lo Hotchkiss EBR è un veicolo "di transizione" che introduce i giocatori al gameplay particolare dei carri su ruote in cima alla linea. Gli mancano le due modalità di guida di questi ultimi, ma possiede l'abilità di carica e la capacità di incollarsi al terreno. Ha anche un cannone dotato di autoricarica da 75mm. Le dinamiche e la manovrabilità dello Hotchkiss EBR sono più basse di quelli dei carri dal livello VIII al X. In aggiunta, l'assenza della modalità guida veloce risulterà in una velocità massima più bassa.    IMG_10122018_190315_0.pngIMG_10122018_190320_0.pngIMG_10122018_190324_0.pngIMG_10122018_190328_0.pngIMG_10122018_190334_0.pngIMG_10122018_190340_0.pngIMG_10122018_190344_0.png   A seconda dei risultati del test, i parametri dello Hotchkiss EBR potrebbero cambiare. Continuate a seguirci e buona fortuna in battaglia!  


Actinid
Un coup de main pour les Opés des fêtes
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10.12.2018 19:19:52
 
Subject: Un coup de main pour les Opés des fêtes
Link on message: #16431393

View PostDemerdenzizich, on 10 December 2018 - 03:53 PM, said: Je me faisais déjà insulter de "muslim pig" quand un joueur (pour qui je soupçonne que papa et tonton sont une seule et unique personne) reconnaissait le drapeau français mais là le camo du BatChat c'est la porte ouverte aux insultes du même genre.   Et sinon ce serait bien d'avoir une réponse officielle à ces 2 questions: - y aura-t-il compensation en or si on loot le Defender en possédant déjà l'Object 252U? - est-ce que les Belges seront seulement privés d'acheter des box mais aussi d'en recevoir en cadeau?

Actinid:   Je me renseigne pour le Defender // Object 252U.   Nos amis Belges ayant été sages cette année ils auront droit à des cadeaux.  

View Postpanzerlemaire, on 10 December 2018 - 04:12 PM, said:   Facile ?    Si quelqu'un a une solution, je suis preneur !    

Actinid:   Il y a une page ici(En anglais uniquement la traduction est en cours).   Pour résumé, vous pouvez vous les faire offrir en cadeau.  

View PostExoticFireCorps, on 10 December 2018 - 04:12 PM, said: Le style de BC en général me fait plutôt penser à un hommage aux différents régiments de soldats africain qui ont servis pour la France au court de son histoire. Notamment les régiments de spahis ( aujourd'hui ils appartiennent à l'arme blindée-cavalerie ) .   Après le fait qu'ils parlent de cuirasse, heaume et d'épée dans la description ça me fait plus penser aux croisades :trollface:

Actinid:   Je l'ai compris comme ça pour ma part. Je pense que c'est l'idée qui est derrière.  

View PostUgly_Pony, on 10 December 2018 - 04:14 PM, said: je veux une explication pour quoi on peu pas en avoir en Belgique bordel  

Actinid:   Vous n'avez pas gagné la coupe du monde de football.   Blague à part,il ne s'agit pas d'une décision de notre part, mais de contraintes légales.   Bonne journée et n'hésitez pas à poster vos retours constructifs.


vuque
Noel Baba x Krampus: Kuzey Kutbu Savaşı
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10.12.2018 19:18:50
 
Subject: Noel Baba x Krampus: Kuzey Kutbu Savaşı
Link on message: #16431387

View PostSpartiat777, on 10 December 2018 - 06:17 PM, said:   sizde yoqsa bunun verisi biz n'edelim?

vuque:   Var tabii ki ama burada sizlerin hangi tarafı tuttuğunuzu görmek de önemli! ;)


Sael_
Al Supertest: Versione di prova di una nuova mappa!
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10.12.2018 19:18:17
 
Subject: Al Supertest: Versione di prova di una nuova mappa!
Link on message: #16431385

Sael_: Oggi cominciamo il test di un nuovo prototipo di mappa. Non siamo sicuri se la introdurremo oppure no: la nostra intenzione principale è di provare nuove configurazioni per gli oggetti all'interno del gioco e raccogliere dati per gli sviluppi di ulteriori mappe in generale. Questa località di prova presenta un gruppo di oggetti inusuali e opzioni tattiche di assalto. E' un prototipo rudimentale che verrà migliorato in base ai risultati del test. Al momento non ha nessuna ambientazione storica o geografica. Il paesaggio è misto, una combinazione di blocchi cittadini con uno spazio relativamente aperto sul lato sinistro dove il territorio irregolare può essere sfruttato come copertura. Screenshot_2.pngTestmap_city_01_ULTRA_001.png 1) I siti di difesa aerea sul bordo ovest della mappa sono caponiere dalla forma arrotondata che offrono riparo dal fuoco nemico mentre si attacca lo spazio aperto. I veicoli pesanti possono entrarvi solo usando la strada, mentre veicoli più manovrabili potranno arrivarci attraverso le colline (con una certa abilità di guida). C'è una grossa collinetta artificiale al centro di questa zona con il bunker di comando. Tale collinetta è coperta di alberi ed è una zona chiave all'avanzata verso i cespugli. Da qui, si può far fuoco verso le posizioni dei cacciacarri nella zona 2 e/o rinforzare l'attacco, avanzando verso le caponiere più distanti. 2) Le colline vicino alle basi sono utili per i cacciacarri ed i cecchini in generale. Seduti qui, si potrà difendere la base dagli attacchi in arrivo dai cespugli. Le colline sono anche l'ultima linea di difesa contro i nemici in arrivo dalla città. 3) Al centro, la stazione ferroviaria e la base militare offrono posizioni di copertura sparpagliate che tuttavia non saranno sufficienti a proteggervi dal fuoco diretto, o dell'artiglieria nemica. Potrete comunque farne uso per avanzare attraverso la zona, spostarvi sull'altro lato o duellare con qualche nemico. Anche se la stazione offre un po' di protezione, non vi si può entrare. 4) I blocchi cittadini oltre il fiume ad est sono la zona perfetta per i carri pesanti. I ponti sono coperti dal fuoco incrociato proveniente dal centro della mappa - far fuoco sulla piazza dalle postazioni presso la stazione ferroviaria al momento giusto vi eviterà di ricevere fuoco nemico a cui non potreste rispondere. L'argine del fiume è ricurvo ed offre un po' di copertura, ma resta un posto pericoloso. I punti chiave per i pesanti sono i solchi tra le collinette e i passaggi che vi conducono; di questi ultimi ce ne sono due, di cui uno ha blocchi di cemento che permettono di giocare a scafo nascosto. Questa posizione può comunque essere minacciata dai cacciacarri nascosti nei cespugli dentro i quadrilateri. L'altro passaggio, quello senza i blocchi di cemento, è destinato ai carri da side-scraping.    Testmap_city_02_ULTRA_001.pngTestmap_city_03_ULTRA_001.pngTestmap_city_07_ULTRA_001.pngTestmap_city_08_ULTRA_001.pngTestmap_city_11_ULTRA_001.pngTestmap_city_12_ULTRA_001.pngTestmap_city_13_ULTRA_001.pngTestmap_city_18_ULTRA_001.pngTestmap_city_19_ULTRA_001.pngTestmap_city_23_ULTRA_001.png   A seconda dei risultati, decideremo cosa accadrà a questo prototipo di mappa. Continuate a seguirci e buona fortuna in battaglia!    


vuque
Şenlik Takvimi: 4. Gün
arrow
10.12.2018 19:15:38
 
Subject: Şenlik Takvimi: 4. Gün
Link on message: #16431366

View PostATHELON_, on 04 December 2018 - 09:51 AM, said: Moderatörlerin bizim bu dönüşlerimizi toplayıp yönetime ilettiklerini düşünüyorum. 

vuque:    ​İletiyoruz! ;)


eekeeboo
A Helping Hand for Holiday Ops
arrow
10.12.2018 19:10:23
 
Subject: A Helping Hand for Holiday Ops
Link on message: #16431340

View PostWaffleTiger, on 10 December 2018 - 10:12 AM, said: HHaha, I love the soundjob on this one. The speaker talked too fast during recording and the editor slowed him down. He sounds DRUNK! :)

eekeeboo:     The person doing the voiceover is just super into Christmas celebration!   

View PostQ555, on 10 December 2018 - 10:16 AM, said: This game will die for this kind of offer ..... bravo WG great job .... shame on you  

eekeeboo: At this stage, based on comments like this, World of Tanks is a phoenix and keeps being reborn.   

View PostHokum15, on 10 December 2018 - 10:22 AM, said: NO NO  NO. Don't swamp tier 5 with ruddy leFH18B2, the tank is horribly unbalanced in tier 5, it is a horrible tank for new players to play against.

YES YES YES. 3D styles for tier tens. MORE OF THIS! They look awesome (though lose the minigun on the T57).

eekeeboo:     Thanks for the feedback, I can see the huge interest in the new styles!   

View Postandrinkls, on 10 December 2018 - 10:23 AM, said: *Grabs popcorn*

eekeeboo:   As long as it's Christmas pudding flavoured!   

View PostDiSaBor, on 10 December 2018 - 10:26 AM, said: They are actually putting bullshits like Defender/LeFe/E-25 on sale, more and more and more often. What they do at WG shows that they don't care about WoT in long terms. They don't want to make this game better. They only want to milk people like us cuz PEOPLE ARE BUYING these bull shits, as I did yesterday (130PM at -80%) Stop being silly, quit the game and hopefully WG will learn one day. If they don't, quitting a dying game which is becoming worse and worse, cannot be a bad decision. (I am saying this, mainly to myself) Some people want to see the world burn, but WG wants their game to die.

eekeeboo: I already replied to concerns like these in a previous post I can link to you if you're interested. We care about the game and want it to live for as long as possible.    ​

View Postmarkthekiller, on 10 December 2018 - 10:27 AM, said: So many less than good thing here WG. You are selling blatantly overpowered flat out broken tanks. But you aren't atually selling the tanks, you are selling the chance to win one.   I love how ompanies keep promoting gambling as if it isn't exactly that.   Atleast you have some cosmetic items. You are still gambling with them but atleast they aren't brokenly op tanks.

eekeeboo:   I want to just highlight that the chance to earn tanks is in bonus to the other things you can earn from the boxes, if there was no chance would you still object?   

View PostHugSeal, on 10 December 2018 - 10:28 AM, said: Cobra6, i always said this. The MM is not broken, according to eekeeboo satetments on facebook. And he is right. Its not broken for them. Case1. You are in tier 8, get to play 80% in tier 10 games. So you shoot gold ammo, which u buy with credits. So, you need premium time not to get into minus. Wg 1, you 0. Case 2. You are tier 6 noob. See defender, chrysler or other op premium tanks doing lol dmg and you bouncing. So you NEED to buy one of those. But hey, according to MM template you will get 80% in tier 10 games. So you shoot gold ammo, buy premium time. Wg 3, you 0. Get it? Until whole EU server will noy boicot wg buy not buying anything for real cash a month as a warning, they will never ever give a flying fly about what ppl say!! Oh, im free from this game, as i am banned :) 

eekeeboo: You will also remember what was discussed, you said it's broken because it doesn't work. The part is that the MM works as it was intended to, is this a good thing? If it was there wouldn't be a re-work already in progress. Providing all the information is key when you claim a person has said something who will then read your post.   

View PostHeartAttacks, on 10 December 2018 - 10:29 AM, said: I was a bit hyped about thiis loot boxes in the beggining - I admit!   Now that I saw the actual offer, I went on the other game site and bought a full game without any itention to spend a single cent on WOT this year, at last. So hugely dissopointed!

The pivotal point of their offer, that was originaly designed around the idea of festive ambiance - giving gifts to other players (which I truly and wholehearthetdly enjoy!) decorating tree for the surge in exp, credits and other stuff, is now gambling and investing huge money to get hold of OP tanks! Can you imagine that 2 out 4 tanks are Defender and E25!?!?! In a single take - the whole Christmas event is a mascarade of an expensive gambling event with Defender as a main prize!   Sad... really sad..   For those who wish to know which other game I bought - it is a flight sim ;)

eekeeboo:   Good luck with your games on World of Warplanes!     

View PostMajorTom75, on 10 December 2018 - 10:36 AM, said:

eekeeboo:


vuque
Noel Baba x Krampus: Kuzey Kutbu Savaşı
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10.12.2018 19:09:36
 
Subject: Noel Baba x Krampus: Kuzey Kutbu Savaşı
Link on message: #16431337

vuque: Oyları kime veriyoruz arkadaşlar? Kazanan tarafta olmak iyi olur, renginizi belli edin ki hangi taraf fazlaysa ona oy vereyim! :P


eekeeboo
WoT Suggestions Thread
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10.12.2018 18:58:58
 
Subject: WoT Suggestions Thread
Link on message: #16431285

eekeeboo: Tankers,    Please stay constructive and on-topic. This is important for not only avoiding moderation but preventing the thread from becoming a toxic zone in need of locking.    Thank-you. 


Falathi
Jeśli nie ma paczek świątecznych, to jesteśmy w Belgii
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10.12.2018 18:57:32
 
Subject: Jeśli nie ma paczek świątecznych, to jesteśmy w Belgii
Link on message: #16431280

Falathi: Uwaga, ogłoszenie duszpasterskie:  nasze paczki świąteczne nie są dostępne dla graczy z Belgii, lub osób, które mają ustawioną Belgię jako kraj pobytu, z którego grają. 
Bardzo proszę o wzięcie tego pod uwagę, w szczególności jeśli ktoś jest z Belgii a chciałby dokonać zakupu. 


eekeeboo
Reporting for Duty
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10.12.2018 18:57:13
 
Subject: Reporting for Duty
Link on message: #16431277

View PostAxelfoley666, on 09 December 2018 - 01:54 PM, said:   Putting Arty and Gouda in the same grouping is most offensive, take that back Sir!!!!

eekeeboo:   I challenge you to a duel! 


eekeeboo
Get Ready for Holiday Ops 2019
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10.12.2018 18:53:19
 
Subject: Get Ready for Holiday Ops 2019
Link on message: #16431264

View PostJoggaman, on 09 December 2018 - 01:06 AM, said: Looking forward to this event! This way I can celebrate Christmas without leaving my computer!. Win win!

eekeeboo:   Wait.... there are other ways to celebrate?!


eekeeboo
Updated Map Pool for Strongholds
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10.12.2018 18:51:49
 
Subject: Updated Map Pool for Strongholds
Link on message: #16431258

eekeeboo: Thanks for the feedback.    I can ask the questions, but I don't know when I'll get the answers! 


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