Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject:
News from the Front\World of Tanks Newsletter\WoT Newsletter Volume #7
Link on message: #352783

Link on message: #352783
MrVic: Its done! Sorry for the delay, had a small injury at work that led
to a light concussion. Sadly it made getting this done a bit more
time consuming 
Enjoy! Sorry that could not get Internet explorer to show the results correctly its a IE blocking setup with it so it seems.

Enjoy! Sorry that could not get Internet explorer to show the results correctly its a IE blocking setup with it so it seems.
Subject: WoT Newsletter Volume #7
Link on message: #352783
Link on message: #352783
MrVic: Its done! Sorry for the delay, had a small injury at
work that led to a light concussion. Sadly it made getting this
done a bit more time consuming 
Enjoy! Sorry that could not get Internet explorer to show the results correctly its a IE blocking setup with it so it seems.

Enjoy! Sorry that could not get Internet explorer to show the results correctly its a IE blocking setup with it so it seems.
Subject: WoT Newsletter Volume #7
Link on message: #352783
Link on message: #352783
MrVic: Its done! Sorry for the delay, had a small injury at
work that led to a light concussion. Sadly it made getting this
done a bit more time consuming 
Enjoy! Sorry that could not get Internet explorer to show the results correctly its a IE blocking setup with it so it seems.

Enjoy! Sorry that could not get Internet explorer to show the results correctly its a IE blocking setup with it so it seems.
Subject:
Archives\Beta\What's the " + 1 "all about?
Link on message: #352737
GorDoink, on 09 January 2011 - 12:11 AM, said: That's about it really.
I've seen people make this comment but I'm not sure what it's all about or what it's for. Does the player with the highest score get a medal? Or a piece of gold?
I'm not exactly a newcomer but wasn't sure where to post...
Cheers.

Link on message: #352737

I've seen people make this comment but I'm not sure what it's all about or what it's for. Does the player with the highest score get a medal? Or a piece of gold?
I'm not exactly a newcomer but wasn't sure where to post...
Cheers.
ARGO: I gave you just now a +1 for asking a descent question. It means
people agree with you basically. And I hope he gets a few more
because it's rather refreshing to see people asking good questions
rather then complaining.
Good show my friend and welcome to WoT, I hope you have fun and enjoy your time with us.
Good show my friend and welcome to WoT, I hope you have fun and enjoy your time with us.
Subject:
Archives\Junkyard\Working WOT Hacks :D
Link on message: #352625
Uploader, on 09 January 2011 - 01:29 AM, said: I found 3 hacks for World of Tanks. I tested only Multihack and
Points Adder. Here are the links:
Linking to so-called hacks on our boards is a violation of the WoT EULA. This account has been permanently removed from our forum.
Eide

Link on message: #352625

Linking to so-called hacks on our boards is a violation of the WoT EULA. This account has been permanently removed from our forum.
Eide
Overlord: These are well-known fakes. I wouldn't recommend using any of the
listed since it will be infected with malicious software.
Closed.
Closed.
Subject:
In-Game Vehicles\German Vehicles\Heavy Tanks\I loathe the VK4502p
Link on message: #352329
SiggiDeluxe, on 08 January 2011 - 11:14 PM, said: @Overlord, So the soft wipe comes in the next 1-2 weeks? cause u
said that the wipe will done with the Server spilt? a lot of player
said only crap about this Topic ... this sucks realy! pls more
infos, if its posible.
thank you verry much

Link on message: #352329

thank you verry much
Overlord: There is no technical necessity in soft wipe at this stage. When it
is needed everything will be announced in advance.
Subject: I loathe the VK4502p
Link on message: #352329
SiggiDeluxe, on Jan 08 2011 - 22:14, said: @Overlord, So the soft wipe comes in the next 1-2 weeks? cause u
said that the wipe will done with the Server spilt? a lot of player
said only crap about this Topic ... this sucks realy! pls more
infos, if its posible.
thank you verry much
Link on message: #352329

thank you verry much
Overlord:
There is no technical necessity in soft wipe at this stage. When it is needed everything will be announced in advance.
There is no technical necessity in soft wipe at this stage. When it is needed everything will be announced in advance.
Subject: I loathe the VK4502p
Link on message: #352329
SiggiDeluxe, on Jan 08 2011 - 22:14, said: @Overlord, So the soft wipe comes in the next 1-2 weeks? cause u
said that the wipe will done with the Server spilt? a lot of player
said only crap about this Topic ... this sucks realy! pls more
infos, if its posible.
thank you verry much
Link on message: #352329

thank you verry much
Overlord:
There is no technical necessity in soft wipe at this stage. When it is needed everything will be announced in advance.
There is no technical necessity in soft wipe at this stage. When it is needed everything will be announced in advance.
Subject:
Archives\Beta\MrVic's Wall O Text
Link on message: #352326
lammaer, on 08 January 2011 - 02:09 AM, said: Let me tell you how I know (and Vic, correct me if I'm wrong). So,
there are two servers in russia.
The production server, where the customers play. And there is a beta test server, available for every russian accounts (not up all the time afaik) where they get the patch even before it is rolled out to the russian production one. On this server, the reward is boosted for every battle with a huge multiplier (10 or even more afaik), so in a single day or two anyone can grind up from zero to the high tiers.
So the situation looks like this:
- Russian beta server gets the patches first
- then rolled out to the russian normal server
- then rolled out to the EU/US so called beta servers (several weeks later).
So for example, on the russian beta server you could try the T-54 weeks before it was rolled out to the EU beta. And you could test it in a day....
I know, there were huge T54s battles
on that server, where 14vs14 T54s pounded each other. Probably that
was why it was not nerfed - the devs tougth it is average tank

Thats what I call beta testing, not the endless monthly grinds what we do where a softwipe is a grace from god
Nevertheless, I enjoy it, but beta
testing is something different than what we here, especially on the
EU/US servers, cause we are the last ones getting the shiny toys.

Link on message: #352326

The production server, where the customers play. And there is a beta test server, available for every russian accounts (not up all the time afaik) where they get the patch even before it is rolled out to the russian production one. On this server, the reward is boosted for every battle with a huge multiplier (10 or even more afaik), so in a single day or two anyone can grind up from zero to the high tiers.
So the situation looks like this:
- Russian beta server gets the patches first
- then rolled out to the russian normal server
- then rolled out to the EU/US so called beta servers (several weeks later).
So for example, on the russian beta server you could try the T-54 weeks before it was rolled out to the EU beta. And you could test it in a day....


Thats what I call beta testing, not the endless monthly grinds what we do where a softwipe is a grace from god

Overlord: The following servers are in operation:
0. Internal QA testing.
1. Supertest server with VERY limited access
2. Open (public) RU test server (player database generated from main RU server according to a certain date). MrVic described it in his reply to your post.
3. Main RU server (the one that is being updated after 1 and 2)
4. EU/US closed beta server
Chinese close beta is on as well, but we don't operate it directly.
0. Internal QA testing.
1. Supertest server with VERY limited access
2. Open (public) RU test server (player database generated from main RU server according to a certain date). MrVic described it in his reply to your post.
3. Main RU server (the one that is being updated after 1 and 2)
4. EU/US closed beta server
Chinese close beta is on as well, but we don't operate it directly.
Subject:
Archives\Beta\MrVic's Wall O Text
Link on message: #352325
DarkFenix2k5, on 08 January 2011 - 07:31 PM, said: Developers sticking to their own idea of the game is great as far
as the overall direction and style goes because those are just
matters of taste and for each person who dislikes a change, someone
else likes it. However much of the issue with this game has nothing
to do with style or anything so ambiguous; it's to do with balance
and an assortment of technical issues where there is a right and
wrong (even if what is right or wrong is uncertain). Take a look at
APB; if some of the articles published by its devs are to be
believed, it failed at least in part because they got too hung up
on doing their own thing and stopped listening to what the
community wanted. Resultingly a game that simply didn't work very
well was released, lacking features considered standard by the
normal paying customer.

Link on message: #352325

Overlord: I would like to assure you that we are sticking to our own plans
and ideas mostly, taking into account everything that concerns
players (not all topics and posts can be replied to, but most of
them are read). The reason is rather plain - we (and not somebody
else) are solely responsible for the quality of final product.
Subject:
Archives\Beta\MrVic's Wall O Text
Link on message: #352323
jimk, on 07 January 2011 - 08:02 PM, said: So by that theory once the game is live in EU and US the most OP
tanks are going to go to the “highest bidder”. How is that better
that the current situation, game is still going to be imbalanced
and lack variety. Balance is the key word here, no faction should
be OP.

Link on message: #352323

Overlord: And no faction is OP currently. Certain vehicles are (especially
IS-7, and IS-4 in some ways), but not the faction itself.
Subject:
Archives\Beta\MrVic's Wall O Text
Link on message: #352322
Floridaboy, on 07 January 2011 - 05:34 PM, said: Bias is to be human. All humans exercise a form of bias in
EVERYTHING they do. Did you choose a cheeseburger over your chicken
salad at lunch? If so you used bias. Regardless of this tom foolery
about this argument that there is no bias, I must say prove to me
the developers are machines and I will concede the 99.999999999%
chance that bias exist.
I equate this whole argument to a parent saying they have no favorite kid. However miniscule it might be that favortism exists only because one of them perceived a difference in treatment. Regardless of whether it is warranted or not, from the viewpoint of the invalid something is different and that difference is interpreted as bias.

Link on message: #352322

I equate this whole argument to a parent saying they have no favorite kid. However miniscule it might be that favortism exists only because one of them perceived a difference in treatment. Regardless of whether it is warranted or not, from the viewpoint of the invalid something is different and that difference is interpreted as bias.
Overlord: A bit philosophical, but true. That's the game is balanced purely
on statistical data. One can demonize the figures, but at least
they are impartial as opposed to human beings.
Subject:
Archives\Beta\MrVic's Wall O Text
Link on message: #352321
lammaer, on 07 January 2011 - 03:35 PM, said: Fully agree with Tantrum.
And regarding the "beta" claim, I always have fuzzy feeling because:
- the game is not beta in Russia.
- there is a russian beta server getting patches way earlier than we.
- we get the SAME patches what the russian production release get but several weeks LATER
Put the facts above together, and tell me, what is the beta here in the EU/US release ? (apart from the hardware testing we make)
Nothing is tailored to the EU/US needs, nothing special is added to the EU/US server, thus I see no beta purpose.
I don't really see beta tester/dev interaction around the EU/US CB, if people reveal some facts they get some penalty... and really, the beta testers are kept in dark sometimes.
On the positive side, we get the same stuff what the Russian paying customers get for free, so Im happy to be beta tester for a bit more time, but the release what we play on is NOT BETA. So faults cannot be labeled as "oh, shut up, this is a beta"
Gnaw, on 07 January 2011 - 11:22 PM, said: Make up your mind please, is the game not Beta in Russia or is the
Russian Beta server getting patched? In reality the game is
released in Russia, so what? World of Warcraft was released before
they actually included all the content, that game is dong well. Its
an MMO, that means it will be constantly adjusted and rebalanced,
just because its available in a certain market does not mean it
will not be available elsewhere or that it is biased. The reason we
get patches LATER then Russian server is because Russians speak
Russian Language something I guess majority of EU and North
American players will not understand. It takes time to localize the
game into a different language, it takes time to check that
localized release, thus the delay in patches. Regarding the game
being tailored to EU/US needs? Yes it is, the servers were in EU
prior to September and are now in NA. Do you think you would have
the same exact experience playing this game if you had to connect
to the Russian servers?
There are a lot more factors that determine if the game is Beta or not and just because the game is released in one region does not mean it can be released in another. Issues like localization, publishing, server hosting (and the large amount of contracts involved with server hosting), advertising and market research are all part of releasing a game.

Link on message: #352321

And regarding the "beta" claim, I always have fuzzy feeling because:
- the game is not beta in Russia.
- there is a russian beta server getting patches way earlier than we.
- we get the SAME patches what the russian production release get but several weeks LATER
Put the facts above together, and tell me, what is the beta here in the EU/US release ? (apart from the hardware testing we make)

Nothing is tailored to the EU/US needs, nothing special is added to the EU/US server, thus I see no beta purpose.
I don't really see beta tester/dev interaction around the EU/US CB, if people reveal some facts they get some penalty... and really, the beta testers are kept in dark sometimes.
On the positive side, we get the same stuff what the Russian paying customers get for free, so Im happy to be beta tester for a bit more time, but the release what we play on is NOT BETA. So faults cannot be labeled as "oh, shut up, this is a beta"
Overlord: Remember the last 2 patches? One day earlier. Is that a
problem?
There won't be one single "Great leap" from beta into release. After the game goes live for EU/NA and rest of the world, it will be improved steadily. Issues that we haven't managed/won't manage to fix in beta will be fixed at release. We take this project very seriously, the development goes in all directions.
The below was slipped out of my mouth
There won't be one single "Great leap" from beta into release. After the game goes live for EU/NA and rest of the world, it will be improved steadily. Issues that we haven't managed/won't manage to fix in beta will be fixed at release. We take this project very seriously, the development goes in all directions.
The below was slipped out of my mouth

There are a lot more factors that determine if the game is Beta or not and just because the game is released in one region does not mean it can be released in another. Issues like localization, publishing, server hosting (and the large amount of contracts involved with server hosting), advertising and market research are all part of releasing a game.
Overlord:
Subject:
Archives\Beta\MrVic's Wall O Text
Link on message: #352320
Vercingetorix, on 07 January 2011 - 08:15 AM, said: I understand why the devs don't want Tigers dominating servers
filled with Shermans and whatnot.
But why do they simply switch the tanks for other vehicles? KVs for example are matched into battles with lower tier vehicles most of which can hardly hope to damage them. I've never once played a Tier 3 or 4 match in which there weren't a few KVs at the top that could get 2-3 kills just by auto-aiming away and relying on the fact that very few enemy vehicles can damage them. Of course in my StuG III I've killed a few KVs, but in my Marder II for example its pretty hard and at times impossible. In the last few games I've played enemy KVs have been under bombardment by literally the entire team including direct arty hits, yet they survive long enough to one-shot a few of the weaker tanks around.
Believe me that when a new player gets a shiny Tier III tank only to have all of their rounds bounce off a heavy tank and get one-shotted in return, they're unlikely to be consoled by the fact that said tank killing them was a KV instead of a Tiger.
This is annoying because if a tank is going to be dominating at its tier, why can't it be a historically dominant tank? The KV was an unreliable and ineffective tank, the Tiger was extremely effective, but in WOT it is exactly the reverse because of the way the Tier system works. I just find that to be unnecessary.

Link on message: #352320

But why do they simply switch the tanks for other vehicles? KVs for example are matched into battles with lower tier vehicles most of which can hardly hope to damage them. I've never once played a Tier 3 or 4 match in which there weren't a few KVs at the top that could get 2-3 kills just by auto-aiming away and relying on the fact that very few enemy vehicles can damage them. Of course in my StuG III I've killed a few KVs, but in my Marder II for example its pretty hard and at times impossible. In the last few games I've played enemy KVs have been under bombardment by literally the entire team including direct arty hits, yet they survive long enough to one-shot a few of the weaker tanks around.
Believe me that when a new player gets a shiny Tier III tank only to have all of their rounds bounce off a heavy tank and get one-shotted in return, they're unlikely to be consoled by the fact that said tank killing them was a KV instead of a Tiger.
This is annoying because if a tank is going to be dominating at its tier, why can't it be a historically dominant tank? The KV was an unreliable and ineffective tank, the Tiger was extremely effective, but in WOT it is exactly the reverse because of the way the Tier system works. I just find that to be unnecessary.
Overlord: Explanation of how match-making system works: http://forum.worldof...post__p__336432
The game doesn't take account of historical reliability. We have too many prototypes, some existed only on paper.
The game doesn't take account of historical reliability. We have too many prototypes, some existed only on paper.
Subject:
Archives\Beta\Questions\The Löwe premium tanks
Link on message: #352117
DemonicSpoon, on 07 January 2011 - 11:30 PM, said: How expensive will high tier premium tanks be?
Homer_J, on 08 January 2011 - 11:10 AM, said: Using the credit cost of equivalent tanks to the current premiums
(i.e. Ram II to Sherman, T14 to T1 heavy) then I'm getting a rough
estimate of 15,000 gold, give or take a few thousand.
Again going by current premium tanks I would guess that to mean a stock Tiger II, so they would probably give it the long 88. Then again if this is going to be sold for several tens of real dollars they might have to make it something special, the 10.5 from the Panther II perhaps?

Link on message: #352117

Overlord: Quite costly since one will be able to get high tier vehicle with
good performance without grinding to it.

Again going by current premium tanks I would guess that to mean a stock Tiger II, so they would probably give it the long 88. Then again if this is going to be sold for several tens of real dollars they might have to make it something special, the 10.5 from the Panther II perhaps?
Overlord: 10.5 cm.
Subject:
Archives\Junkyard\New tier 9 mediums battle ballance
Link on message: #352108
SpectreHD, on 08 January 2011 - 08:09 AM, said: Hopefully the Devs will take the same time to assess and make
changes to the T-54 and other recently added vehicles in the same
timeframe they took to nerf the US line to oblivion.

Link on message: #352108

Overlord: T-54's track repair time will likely be increased without deploying
a separate patch during one of the upcoming server restarts.
Subject:
Archives\Junkyard\New tier 9 mediums battle ballance
Link on message: #352104
Chewie, on 07 January 2011 - 11:00 PM, said: I gather that you need to pull those stats from DB. When do you
plan on doing this? Would be so kind as to share that information
with us again? Thanks!

Link on message: #352104

Overlord: We expect to recieve the data on January 17.
Subject:
In-Game Vehicles\German Vehicles\Heavy Tanks\I loathe the VK4502p
Link on message: #352103
RAZORLIGHT, on 07 January 2011 - 11:20 PM, said: till T9 balancing is pretty ok atm, so its not a big thing and we
all know its still a beta
its normal that there wont be a perfect balance but keep it as fair as possible and everything is fine
btw. any new date for the eu servers?
there are so many players atm its lagging too much for us european guys and girls
MikeSmith, on 08 January 2011 - 06:15 AM, said: KV-13?

Link on message: #352103

its normal that there wont be a perfect balance but keep it as fair as possible and everything is fine
btw. any new date for the eu servers?
there are so many players atm its lagging too much for us european guys and girls
Overlord: EU servers are being set up at the moment. So, very soon.

Overlord: Sure thing, KV-13.
Fixed in the post.
Fixed in the post.
Subject: I loathe the VK4502p
Link on message: #352103
RAZORLIGHT, on Jan 07 2011 - 22:20, said: till T9 balancing is pretty ok atm, so its not a big thing and we
all know its still a beta
its normal that there wont be a perfect balance but keep it as fair as possible and everything is fine
btw. any new date for the eu servers?
there are so many players atm its lagging too much for us european guys and girls
MikeSmith, on Jan 08 2011 - 05:15, said: KV-13?
Link on message: #352103

its normal that there wont be a perfect balance but keep it as fair as possible and everything is fine
btw. any new date for the eu servers?
there are so many players atm its lagging too much for us european guys and girls
Overlord:
EU servers are being set up at the moment. So, very soon.
EU servers are being set up at the moment. So, very soon.

Overlord:
Sure thing, KV-13.
Fixed in the post.
Sure thing, KV-13.
Fixed in the post.
Subject: I loathe the VK4502p
Link on message: #352103
RAZORLIGHT, on Jan 07 2011 - 22:20, said: till T9 balancing is pretty ok atm, so its not a big thing and we
all know its still a beta
its normal that there wont be a perfect balance but keep it as fair as possible and everything is fine
btw. any new date for the eu servers?
there are so many players atm its lagging too much for us european guys and girls
MikeSmith, on Jan 08 2011 - 05:15, said: KV-13?
Link on message: #352103

its normal that there wont be a perfect balance but keep it as fair as possible and everything is fine
btw. any new date for the eu servers?
there are so many players atm its lagging too much for us european guys and girls
Overlord:
EU servers are being set up at the moment. So, very soon.
EU servers are being set up at the moment. So, very soon.

Overlord:
Sure thing, KV-13.
Fixed in the post.
Sure thing, KV-13.
Fixed in the post.
Subject:
Archives\Beta\"Mis-Platooning" needs to stop
Link on message: #351957

Link on message: #351957
Tanitha:

I had a reasonable game, I was a bit on the front line, managed to get 10 shots off, 5 hit.
I died, team lost.
133 exp. the same as I would get in a MS1 firing 10 shots, getting 5 hits, dieing and losing in a normal game.
Fired HE, ms1 was elite with 100% crew.
As I said, I don't think there is any advantage for the small tank at all.
3am here, so I'll leave you to post some screenies showing 2-4k exp : )

I had a reasonable game, I was a bit on the front line, managed to get 10 shots off, 5 hit.
I died, team lost.
133 exp. the same as I would get in a MS1 firing 10 shots, getting 5 hits, dieing and losing in a normal game.
Fired HE, ms1 was elite with 100% crew.
As I said, I don't think there is any advantage for the small tank at all.
3am here, so I'll leave you to post some screenies showing 2-4k exp : )
Subject:
Archives\Beta\"Mis-Platooning" needs to stop
Link on message: #351904
Sturmtiger_304, on 08 January 2011 - 07:58 PM, said: I suppose no-one has told you that if you are in a platoon with a
Tiger II, while you have a MS-1, and you damage the threads of a
enemy high tier like ISU-152, you get craploads of experience in
the MS-1. Easely reaching 2k, or more realistically 3-4k experience
each map, granted you don't die in the process & do not loose the
match.

Link on message: #351904

Tanitha: No. Ive not been told that. Ive been led to believe it doesn't
work.
I guess the only way, is to do some testing and find out ; ) not that I don't believe you or anything.
But some figures would be nice.. I'll try to get a platoon going now.
I guess the only way, is to do some testing and find out ; ) not that I don't believe you or anything.
But some figures would be nice.. I'll try to get a platoon going now.
Subject:
Archives\Junkyard\Hardcore Mode?
Link on message: #351887
GeorgePatton, on 08 January 2011 - 08:00 PM, said: This question has been asked numerous times, I believe the DEVs
said it MAY be implemented later on...
Please use the search function before you make posts like this.
Cheers!
Glenn

Link on message: #351887

Please use the search function before you make posts like this.
Cheers!
Glenn
Tanitha: Yes i think this is where its at, at the moment, there is also some
pretty huge threads on this full of extensive suggestions. So feel
free to add to them, because i'll need to lock this rather than let
another thread continue.
Regards
Regards
Subject:
Archives\Beta\Since the Christmas update...
Link on message: #351879

Link on message: #351879
Tanitha: It does seem to happen.
Like.. you are in a big tank, smaller enemy is on 10%, you can kill it easily in a shot.
You fire, you hit, it registers the hit, someone else gets the kill down the bottom right.
But I don't know, its hard to tell, and I don't really care much while I'm playing, I just play and have fun..
I'm left guessing if my shot bounced and someone elses shot hit a split second later.
If I didn't do much damage and someone else finished him off a split second later.
Or two hits hit at the same time,
Or.. whatever..
Like.. you are in a big tank, smaller enemy is on 10%, you can kill it easily in a shot.
You fire, you hit, it registers the hit, someone else gets the kill down the bottom right.
But I don't know, its hard to tell, and I don't really care much while I'm playing, I just play and have fun..
I'm left guessing if my shot bounced and someone elses shot hit a split second later.
If I didn't do much damage and someone else finished him off a split second later.
Or two hits hit at the same time,
Or.. whatever..
Subject:
Archives\Beta\"Mis-Platooning" needs to stop
Link on message: #351860

Link on message: #351860
Tanitha: I think it happens for the reasons he said.
"I'm doing it so he gets more exp." and everyone tries it, cause they are looking for easier ways.
BUT, I'm pretty sure it doesn't work at all. Like you said you get paid for what you do. And the smaller tanks (loltractors) cant do anything.
I would guess after a few games, the smaller tank's had enough and the platoon disbands. So I don't think it goes on for long.
But then there's always someone else who comes up with the idea of "oh this will work and be better" because it usually does work in most other games. Just not this one.
All in all I don't think its too much of a problem, because people should work out its no advantage at all, and voluntarily stop doing it.
I think, and hope..
But yeah as said above, if you drag a friend to the game as a new player, theirs nothing wrong with playing with him.
"I'm doing it so he gets more exp." and everyone tries it, cause they are looking for easier ways.
BUT, I'm pretty sure it doesn't work at all. Like you said you get paid for what you do. And the smaller tanks (loltractors) cant do anything.
I would guess after a few games, the smaller tank's had enough and the platoon disbands. So I don't think it goes on for long.
But then there's always someone else who comes up with the idea of "oh this will work and be better" because it usually does work in most other games. Just not this one.
All in all I don't think its too much of a problem, because people should work out its no advantage at all, and voluntarily stop doing it.
I think, and hope..
But yeah as said above, if you drag a friend to the game as a new player, theirs nothing wrong with playing with him.
Subject:
Archives\Junkyard\WoT Secrets
Link on message: #351839

Link on message: #351839
Tanitha: Hi, it looks very nice. Would you please translate in English and
post it there too? Thank you. 
Hallo, es sieht sehr nett. Würden Sie bitte übersetzen auf Englisch und mach es dort auch? Vielen Dank.

Hallo, es sieht sehr nett. Würden Sie bitte übersetzen auf Englisch und mach es dort auch? Vielen Dank.
Subject:
Archives\Beta\Some small observations
Link on message: #351811

Link on message: #351811
Tanitha: There seems to be some nice suggestions there. I cant remember
every post on the forum, so I'm not sure if all of them or none of
them have been suggested before or not. I think by you grouping the
suggestions up like this and posting them into general, they might
get lost. which would be a shame.
So id suggest you pick the important ones, use search to see if they have been covered before or not, and if not package them up into sections of related topics with a decent topic title and description that is related to the content of the thread. And throw it into the devs suggestion section.
If you could add a little more details to the ones you are doing up for the dev section, it would be appreciated too.
Since you cant post there yet without 50 posts, if you post to general, and then pm me a link, I'll move it for you.
Regards.
So id suggest you pick the important ones, use search to see if they have been covered before or not, and if not package them up into sections of related topics with a decent topic title and description that is related to the content of the thread. And throw it into the devs suggestion section.
If you could add a little more details to the ones you are doing up for the dev section, it would be appreciated too.
Since you cant post there yet without 50 posts, if you post to general, and then pm me a link, I'll move it for you.
Regards.
Subject:
Archives\Junkyard\hi
Link on message: #351790

Link on message: #351790
Tanitha: Hi you can get keys here instantly mate.
http://forum.worldof...available-here/
They come with a free tank usually too.
http://forum.worldof...available-here/
They come with a free tank usually too.
Subject:
Game Discussion\Gameplay Discussion\Official Tank View Range / Spotting Thread
Link on message: #351782
Seldarine, on 08 January 2011 - 05:58 PM, said: Has there been any dev replies as to a timeline for this being
fixed ? I have searched but can only find the same generic " we
know there is a problem and are testing fixes " responses. It
really is the biggest problem in this game at the moment.

Link on message: #351782

MrVic: Its pretty much priority number one
Working for a full fix and not a
bandaid fix takes time, Once good info gets finalized for it some
of it it will be posted up 
Jut hang in there, its rough but it will be fixed


Jut hang in there, its rough but it will be fixed

Subject:
Archives\Beta\Holiday Theme
Link on message: #351383
WingNut, on 05 January 2011 - 08:00 PM, said: fix the leaky roof in the hanger? 

Link on message: #351383


Tanitha: I wonder if they will put a option up soon. "Click here to fix roof
- 5000Gold."
It would help them recover some of the extra gold they gave out
It would help them recover some of the extra gold they gave out

Subject:
Archives\Junkyard\Teamkills
Link on message: #351242
Ellusion, on 08 January 2011 - 02:43 PM, said: but if they happen accidental or to save yourself or your
teammates, they are OK.

Link on message: #351242

Tanitha: Shooting someone on purpose isn't accidental. So no its not
ok..
Shooting another tank on purpose, or blocking, or killing, is against the rules, If someone does this, you need to screencap and report it so they can be banned.
if you decide to break the rules by shooting or killing teammates as well, then you are also breaking the rules, and will more than likely be banned as well.
If someone is shooting you, its easiest to die while screenshotting it, lose a 5 minute game, and then report it to get them banned. you lose 5 mins and games continue they are banned. If you want to shoot back, you will probably end up with a few days lost for breaking the rules.
Shooting another tank on purpose, or blocking, or killing, is against the rules, If someone does this, you need to screencap and report it so they can be banned.
if you decide to break the rules by shooting or killing teammates as well, then you are also breaking the rules, and will more than likely be banned as well.
If someone is shooting you, its easiest to die while screenshotting it, lose a 5 minute game, and then report it to get them banned. you lose 5 mins and games continue they are banned. If you want to shoot back, you will probably end up with a few days lost for breaking the rules.
Subject:
Archives\Beta\New pc build
Link on message: #350690

Link on message: #350690
merig00: Good idea. Somehow I didn't think about AMD and with a more
powerful PSU I would go good $100 over my budget. However I'm a
complete 0 in AMD procs except knowing that AMD made a comback and
much better than 10 years ago. What AMD proc would be on the same
level as i5 I have here?
For AMD I would go with this mobo: Asus M4N98TD EVO AM3 NVIDIA nForce 980a SLI Chipset DDR3 ATX w/ 7.1 HD Audio, GbLAN, USB2.0, IEEE1394, SATA-II, RAID, 2 Gen2 PCIe, 2 PCIe X1 & 2 PCI
It's the only one they have with SLI support.
For AMD I would go with this mobo: Asus M4N98TD EVO AM3 NVIDIA nForce 980a SLI Chipset DDR3 ATX w/ 7.1 HD Audio, GbLAN, USB2.0, IEEE1394, SATA-II, RAID, 2 Gen2 PCIe, 2 PCIe X1 & 2 PCI
It's the only one they have with SLI support.
Subject:
Archives\Junkyard\need help with spg
Link on message: #350689
mechman2010, on 08 January 2011 - 08:07 AM, said: i'm unable to change back to tank mode after going into sniper mode
i've try most keys on the keyboard, and i've try the shift button
but still am unable to which back.... can someone help me

Link on message: #350689

Tanitha: Shift, and if shift don't work its probably your xfire.
Closing this since its in the wrong forum (public section)
Closing this since its in the wrong forum (public section)
Subject:
Archives\Junkyard\Chat bans
Link on message: #350583

Link on message: #350583
Tanitha: If someone is not behaving "in game chat" then they don't behave
"in game chat" whether that's general, other channels, or in
game.
Banning someone from chat, and then leaving them F' keys they can spam, and game chat to continue spamming/insulting/etc into.. isn't a very good idea..
You all know people spam those F keys as it is, its not uncommon.
A mute, is a mute. At least you can still play, Even if you are restricted a little.
If you played with a clan on teamspeak. you wouldn't be restricted at all, with the TS being there.
Depending on the clan, you would also be free to swear or whatever on their teamspeak.
The game chat's though has rules, and moderators that enforce those rules.
The rules and mods are in beta too as well as the game. Open beta will probably see the introduction of a new set of forum game and chat rules. And there is quite a few changes that will be made.
Banning someone from chat, and then leaving them F' keys they can spam, and game chat to continue spamming/insulting/etc into.. isn't a very good idea..
You all know people spam those F keys as it is, its not uncommon.
A mute, is a mute. At least you can still play, Even if you are restricted a little.
If you played with a clan on teamspeak. you wouldn't be restricted at all, with the TS being there.
Depending on the clan, you would also be free to swear or whatever on their teamspeak.
The game chat's though has rules, and moderators that enforce those rules.
The rules and mods are in beta too as well as the game. Open beta will probably see the introduction of a new set of forum game and chat rules. And there is quite a few changes that will be made.
Subject:
Archives\Beta\New pc build
Link on message: #350579

Link on message: #350579
merig00: Thanks Zombie,
I set myself a limited budget so higher end GPUs are out of the question.
Obviously i7-860 (well i have an option of 870) is better than i5-760 but is the difference that noticeable for my needs?
There is the same power supply but 800W, would that be enough cause anything even bigger jumps in price.
That's what I figured azza. Are you running cards on SLI? What power-supply do you have?
I set myself a limited budget so higher end GPUs are out of the question.
Obviously i7-860 (well i have an option of 870) is better than i5-760 but is the difference that noticeable for my needs?
There is the same power supply but 800W, would that be enough cause anything even bigger jumps in price.
That's what I figured azza. Are you running cards on SLI? What power-supply do you have?
Subject:
Archives\Beta\Viewpoint bug, sight completely broken
Link on message: #350538

Link on message: #350538
Tanitha: All i get is
pic-upload.de
Site dont allowed
Any chance of re-upping to
http://imageshack.us/ please?
pic-upload.de
Site dont allowed
Any chance of re-upping to
http://imageshack.us/ please?
Subject:
Archives\Beta\New pc build
Link on message: #350507

Link on message: #350507
merig00: The last time I purchased a computer was 8 years ago and now it is
not only morally but also physically outdated. Even some flash
videos are jittery on it. WoT is at most at 12-15FPS.
So I came up with a build I like on cyberpower and would like you guys to take a look at it.
My budget is $850-900 with an idea to upgrade GPU(SLI) and RAM in a year or so if I need it. I mostly use it for surfing net, watching videos and working in MS Office and Quickbooks. I casually play World of Tanks and would like to get back into BF series.
Here is you can see my build options in case you want to suggest changes: http://www.cyberpowe...om/saved/1CXMHK
My build specs:
Case: CoolerMaster Elite 430 Mid-Tower Gaming Case with Side Panel Window [-40]
Internal USB Extension Module: None
Neon Light Upgrade: None
Extra Case Fan Upgrade: Default case fans
Noise Reduction Technology: Power Supply Gasket [+5]
Anti-Vibration Fan Mounts [+9]
CPU: Intel® Core™ i5-760 2.80 GHz 8M Intel Smart Cache LGA1156
Venom Boost Fast And Efficient Factory Overclocking: No Overclocking
Cooling Fan: XtremeGear Liquid Cooling System 120MM Radiator & Fan (Enhanced Cooling Performance + Extreme Silent at 20dBA)
Motherboard: [CrossFireX/SLI] EVGA P55 TR Intel P55V Chipset DDR3 Socket 1156 mATX Mainboard w/ 7.1 HD Audio, GbLAN, USB2.0, SATA-II RAID, 2 Gen2 PCIe, & 2 PCIe X1 [-15]
Motherboard Expansion Card: None
Memory: 4GB (2GBx2) DDR3/1600MHz Dual Channel Memory Module (Corsair or Major Brand)
Video Card: NVIDIA GeForce GTX 460 1GB 16X PCIe Video Card [+140] (EVGA Superclocked [+20])
Video Card 2: None
Dedicated PHYSX Card: None
Multiple Video Card Settings: Xtreme Performance in SLI/CrossFireX Gaming Mode Supports Single Monitor
Power Supply Upgrade: 700 Watts - XtremeGear SLI/CrossFireX Ready Power Supply [+36]
Hard Drive: 1TB SATA-II 3.0Gb/s 16MB Cache 7200RPM HDD [+22] (Single Hard Drive)
Data Hard Drive: None
Hard Drive Cooling Fan: None
External Hard Drive (USB3.0/2.0/eSATA): None
USB Flash Drive: None
Optical Drive: 24X Double Layer Dual Format DVD+-R/+-RW + CD-R/RW Drive (BLACK COLOR)
Optical Drive 2: None
Sound: HIGH DEFINITION ON-BOARD 7.1 AUDIO
In the future I'm thinking about getting a second GTX460 and going SLI as well as upgrading RAM to 8GB (probably soon) or maybe even to all 16.
So I want to be sure of the following:
1)Is the case large enough to accommodate everything and provide good cooling at the same time.
2)Is cooling system sufficient enough?
3)Is power-supply reliable and would it be enough to support my build and second GPU in case I upgrade?
4)I haven't heard much about EVGA mobos, is it a good choice?
5)I think i5-760 is good enough, or should I upgrade to i7-870? And should I pay cyberpower to overclock it?
And overall what do you think about this build?
Maybe you know better websites where I can order a PC?
So I came up with a build I like on cyberpower and would like you guys to take a look at it.
My budget is $850-900 with an idea to upgrade GPU(SLI) and RAM in a year or so if I need it. I mostly use it for surfing net, watching videos and working in MS Office and Quickbooks. I casually play World of Tanks and would like to get back into BF series.
Here is you can see my build options in case you want to suggest changes: http://www.cyberpowe...om/saved/1CXMHK
My build specs:
Case: CoolerMaster Elite 430 Mid-Tower Gaming Case with Side Panel Window [-40]
Internal USB Extension Module: None
Neon Light Upgrade: None
Extra Case Fan Upgrade: Default case fans
Noise Reduction Technology: Power Supply Gasket [+5]
Anti-Vibration Fan Mounts [+9]
CPU: Intel® Core™ i5-760 2.80 GHz 8M Intel Smart Cache LGA1156
Venom Boost Fast And Efficient Factory Overclocking: No Overclocking
Cooling Fan: XtremeGear Liquid Cooling System 120MM Radiator & Fan (Enhanced Cooling Performance + Extreme Silent at 20dBA)
Motherboard: [CrossFireX/SLI] EVGA P55 TR Intel P55V Chipset DDR3 Socket 1156 mATX Mainboard w/ 7.1 HD Audio, GbLAN, USB2.0, SATA-II RAID, 2 Gen2 PCIe, & 2 PCIe X1 [-15]
Motherboard Expansion Card: None
Memory: 4GB (2GBx2) DDR3/1600MHz Dual Channel Memory Module (Corsair or Major Brand)
Video Card: NVIDIA GeForce GTX 460 1GB 16X PCIe Video Card [+140] (EVGA Superclocked [+20])
Video Card 2: None
Dedicated PHYSX Card: None
Multiple Video Card Settings: Xtreme Performance in SLI/CrossFireX Gaming Mode Supports Single Monitor
Power Supply Upgrade: 700 Watts - XtremeGear SLI/CrossFireX Ready Power Supply [+36]
Hard Drive: 1TB SATA-II 3.0Gb/s 16MB Cache 7200RPM HDD [+22] (Single Hard Drive)
Data Hard Drive: None
Hard Drive Cooling Fan: None
External Hard Drive (USB3.0/2.0/eSATA): None
USB Flash Drive: None
Optical Drive: 24X Double Layer Dual Format DVD+-R/+-RW + CD-R/RW Drive (BLACK COLOR)
Optical Drive 2: None
Sound: HIGH DEFINITION ON-BOARD 7.1 AUDIO
In the future I'm thinking about getting a second GTX460 and going SLI as well as upgrading RAM to 8GB (probably soon) or maybe even to all 16.
So I want to be sure of the following:
1)Is the case large enough to accommodate everything and provide good cooling at the same time.
2)Is cooling system sufficient enough?
3)Is power-supply reliable and would it be enough to support my build and second GPU in case I upgrade?
4)I haven't heard much about EVGA mobos, is it a good choice?
5)I think i5-760 is good enough, or should I upgrade to i7-870? And should I pay cyberpower to overclock it?
And overall what do you think about this build?
Maybe you know better websites where I can order a PC?
Subject:
Archives\Beta\MrVic's Wall O Text
Link on message: #350428
lammaer, on 08 January 2011 - 02:09 AM, said: Let me tell you how I know (and Vic, correct me if I'm wrong). So,
there are two servers in russia.
The production server, where the customers play. And there is a beta test server, available for every russian accounts (not up all the time afaik) where they get the patch even before it is rolled out to the russian production one. On this server, the reward is boosted for every battle with a huge multiplier (10 or even more afaik), so in a single day or two anyone can grind up from zero to the high tiers.
So the situation looks like this:
- Russian beta server gets the patches first
- then rolled out to the russian normal server
- then rolled out to the EU/US so called beta servers (several weeks later).
So for example, on the russian beta server you could try the T-54 weeks before it was rolled out to the EU beta. And you could test it in a day....
I know, there were huge T54s battles
on that server, where 14vs14 T54s pounded each other. Probably that
was why it was not nerfed - the devs tougth it is average tank

Thats what I call beta testing, not the endless monthly grinds what we do where a softwipe is a grace from god
Nevertheless, I enjoy it, but beta
testing is something different than what we here, especially on the
EU/US servers, cause we are the last ones getting the shiny toys.

Link on message: #350428

The production server, where the customers play. And there is a beta test server, available for every russian accounts (not up all the time afaik) where they get the patch even before it is rolled out to the russian production one. On this server, the reward is boosted for every battle with a huge multiplier (10 or even more afaik), so in a single day or two anyone can grind up from zero to the high tiers.
So the situation looks like this:
- Russian beta server gets the patches first
- then rolled out to the russian normal server
- then rolled out to the EU/US so called beta servers (several weeks later).
So for example, on the russian beta server you could try the T-54 weeks before it was rolled out to the EU beta. And you could test it in a day....


Thats what I call beta testing, not the endless monthly grinds what we do where a softwipe is a grace from god

MrVic: The public supertest server is not limited to who can be on it,
just have to create a RU account (takes about 2mins), since they
base its login info off that database due to larger populace. also
since its a day or so of stress test on the patch to make sure it
had no instant server destroying problems. The core of the patch in
its raw form is in Russian for the testing but many EU players
login and play, there is no restrictions for it. Its very short
term and only been done a few times when there could be changes
that might cause issues. Its about testing the server build not the
content. Long term play is what testing the hardest to find
problems.
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