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Реклама | Adv

Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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Vallter
Can't log in ..
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14.02.2011 18:16:10
 
Subject: Archives\Beta\Can't log in ..
Link on message: #403328

View PostShalpuchit, on 11 February 2011 - 02:22 AM, said: After launching the game, when it asks your email and pw, it constantly tells
me email or pw is wrong. Tried changing pw, loging in with the nick name, making
sure im spelling everything perfectly and still something is wrong.
Please help me shed some light on this.

Vallter: On which server you are trying to login? Do you have proper client installed?


Vallter
Holiday Tree
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14.02.2011 18:14:45
 
Subject: Archives\Beta\Holiday Tree
Link on message: #403325

Vallter: Unfortunately, reinstalling is the best and only way to solve this problem/


Vallter
999ms Ping? Connection to Server interrupted? HELP!
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14.02.2011 18:13:10
 
Subject: Archives\Beta\999ms Ping? Connection to Server interrupted? HELP!
Link on message: #403321

Vallter: You can either post it here or send it to us via http://support.worldoftanks.com/ submitting a ticket.


Vallter
install xp problems
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14.02.2011 18:11:18
 
Subject: Archives\Beta\install xp problems
Link on message: #403314

Vallter: Have you formatted your PC before reinstalling your Operating System?


Vallter
I can't reinstall the game.
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14.02.2011 18:07:58
 
Subject: Archives\Beta\I can't reinstall the game.
Link on message: #403309

Vallter: Please contact us via http://support.worldoftanks.com because we need some private information about your computer settings.


Vallter
Visibility/Invisibility returns big time
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14.02.2011 18:06:13
 
Subject: Archives\Beta\Visibility/Invisibility returns big time
Link on message: #403307

Vallter: 1) There are no invisibility cheats\hacks\bugs. You can face lag problems or camouflage feature. Also take in count that different tanks have different radio range and field of view. Also please contact us via http://support.worldoftanks.com/ and we will try to fix your connection issues together.
2) Just changed D51066 turret to D51072 on M4 Sherman and received +60 to total amount of Hit Points
3) Thank you for your opinion. I'll pass your suggestions to the game designers.


ARGO
Official Matchmaking Discussion Thread
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14.02.2011 18:01:36
 
Subject: Game Discussion\Gameplay Discussion\Official Matchmaking Discussion Thread
Link on message: #403303

View PostGorkzillah, on 14 February 2011 - 12:11 PM, said: A friend it mine bought KV Saturday or Sunday can't remember right but even with the default tracks he played against IS-3, TigerI, TigerII, IS-4 and so on. He was a lone. Explain to me how is this normal. One more example for you all: I am with T1 heavy and playing against TigerII and IS-3 ... even one Panther make fun of me. You will say *but you are in a battle like this to handle the lower tier vehicles* I will say to you... to handle WHO ... I was in the begning of the food chain and against me was a T-34/85 who killed me with couple of shots.
This is not right.

ARGO: Those T-34-85s carry a 100mm cannon, They will hurt you.....BAD. VKs all have 88mm....Sniper special. To put it to rest, any tank at any given time has the ability to hit the right spot or lite you up. Heck I saw a Pz3 put the finishing touch on a Maus once.


ARGO
buildings in Malinovka
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14.02.2011 17:54:35
 
Subject: Archives\Beta\buildings in Malinovka
Link on message: #403291

View Posttanajerner, on 14 February 2011 - 05:24 PM, said: I'm tired of tanks being pulled out in malinovka because a t-54 or other low med tank parks in front of the building and all the heavies decide to drive out of hiding to shoot it resulting in there own death not the t-54's seeing this happen to 3 heavy tanks every time i go on this map now people just dont learn its getting annoying
i think they should remove the buildings

ARGO: Ah yes, the T-54.....the new accused villan of WoT. Seriously. 1st it was Leos, then T-44s, then Arty, the ISU-152, Then the IS4, Then Arty again, and now the T-54.....sigh....Anyways making the buildings destructable would be far more interesting then removing them.


ARGO
Quick question...
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14.02.2011 17:19:19
 
Subject: Archives\Beta\Quick question...
Link on message: #403271

View Posttmady, on 14 February 2011 - 09:53 AM, said: it's currently 7:52 AM UTC, if you look at my original post, i get the message that my account is locked until 3:24 AM so UTC must be wrong...
so yeah, it must be eastern then... but are you sure?

ARGO: What did you do to get your account locked is the question loyal readers wanna know? :blink:


ARGO
Am i doing something wrong ?
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14.02.2011 16:59:28
 
Subject: Archives\Beta\Am i doing something wrong ?
Link on message: #403264

ARGO: I would have to say your pretty much on par with most heavies but if you want to improve your odds, don't let your self beleive that your heavies invulnerable. Use "peek A boo" and "pot shot" tactics as well as sniping to last longer. I have tier 9 and 10 tanks and I have been known to play sniper with them because it can confuse the enemy into thinking I am a TD and wondering a little to close. Train your crew to 100%, get a camo net, and you may consider a tool box and or verticle stabilizer to give your heavy better chances of hanging in a dog fight longer.
Or simply watch how other play and adapt it to your own style.


Tanitha
Ping & FPS issues (Mods please take a look, would appreciate your input)
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14.02.2011 16:26:09
 
Subject: Archives\Beta\Ping & FPS issues (Mods please take a look, would appreciate your input)
Link on message: #403250

View PostCrimsonRaider, on 14 February 2011 - 11:54 AM, said: As I mentioned above, I have set the game at its lowest settings. I've been able to play the game perfectly fine at ~15-20FPS and ~130ping for the past couple of months, up until late January, from which the problem have been arising.

Tanitha: Could be lots of things, apart from your internet.
Even if you are set to low, there is other settings now that were introduced a while ago.
like
full screen/ windowed.
vertical synchronization
screen res
wide screen.
anti aliasing.
And settings in your graphics card can override game settings. Especially with things like AA
Apart from graphics, things like Trojan's / viruses etc.. So do some full thorough scans for both.
Other things like skins. have you replaced the default skins with ones that are 100x bigger, that take your computer ages to load up?
Etc Etc Etc.
Many things to try with problem solving, the only way to work out the problem is to work through the possibilities and cross them off.
Regards.


Vallter
Broken WoT application for G19?
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14.02.2011 15:59:02
 
Subject: Archives\Beta\Broken WoT application for G19?
Link on message: #403239

Vallter: We are still working on the problem. For we can say the following:
Because of features of your keyboards you have to switch on WoT application in your keyboard's screen first (it will appear after launching the game client, but sometimes appear as a set of letters) and only after that keyboard will be operational.
Additional mouse buttons work properly, but because of peculiarity of BigWorld Engine additional keyboard keys don't set up properly from the game client


ARGO
The grass is always greener on the other side....
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14.02.2011 15:46:58
 
Subject: Game Discussion\Newcomers' Forum\The grass is always greener on the other side....
Link on message: #403236

ARGO: Ok where do I begin, Well I am sure you all "or at least anyone whos been in the game for over 2 months" can attest to is that we all have heard the claims regarding the infamous T-44 and how OP it is, how it has armour that bounces everything and how until the T-54 came out that it was regarded as a "Noob Tank" meaning a tank for people with no skill to get kills. Well I have finally broke down and got me one of these supposedly OP tanks and took it out for some tests in the old training room along with my buddy in his panther and now I will give you my first impressions report on what I found about this tank.
So, Is the grass greener on the other side as far as the T-44 goes?
NO....As far as I can see, this tank is FAR from being OP as a tank can get, In fact if you do want to stick OP anywhere on this mythe you should put it under OP = Over Priced for repairs.
Now by no means am I complaining so don't take me wrong here, I am simply pointing out that the T-44 is no better than most of it's same tier cousins and I know, I have most of them.
So heres the break down in my humble opinion:
The T-44 behaves a lot like the T-23 in the way it maneuvers, Although it turns real smooth and has good speed, It cannot catch or out maneuver a Sherman E8 so don't let the ride get to your head when in this tank because it may be fast but it ain't no Leo or Sherman.
The guns on this tank are nice and there is a very good selection, I will say that even it's lower scaled gun can do damage to bigger tanks but no more than your T-23 until you get into the 100mm or the 122mm. Keep in mind that unless yoru crew is high 90s or 100, your gonna miss a lot of shots.....This tank is no sniper, it's more or less the Doberman Pincsher of tanks.
It's armour is descent and hold up well, I did some tests against a Panther and the Panther won but the Pnther also didn't stroll out of the training room, it more or less needed a tow if you know what I mean.
So in closing I will say that the T-44 to me is more luck then legend so don't believe the hype because I think if you are getting pounded by one, It's most likely luck your facing or a very skilled T-44 jockey.


Vallter
Wrong crosshair
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14.02.2011 15:40:39
 
Subject: Archives\Beta\Wrong crosshair
Link on message: #403231

Vallter: Unfortunately, we weren't able to repeat this issue. This means that this is a problem of your settings. Take in count, that some times after PC-reset or technical errors your ingame settings are returned to default by system.


Vallter
My first impression
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14.02.2011 15:28:20
 
Subject: Archives\Beta\My first impression
Link on message: #403229

Vallter: Please attach your DxDiag to the next post:
- Click «Start»
- Select and press «Run»
- Type "dxdiag" and press "OK"
- In the appeared window choose "Save all information"


Vallter
Late in Joining Matches
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14.02.2011 15:26:53
 
Subject: Archives\Beta\Late in Joining Matches
Link on message: #403227

View PostBevo, on 09 February 2011 - 10:56 PM, said: Has anyone found a fix to this yet?

Vallter: Please contact us via http://support.worldoftanks.com/ as we need some private information about your computer settings.


Vallter
Server transfer
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14.02.2011 15:23:29
 
Subject: Archives\Beta\Server transfer
Link on message: #403225

View Postattomanfox, on 08 February 2011 - 04:09 PM, said: hi i want enter a free code to my account is posible i get the code after creare an account or need create new account and transder items ? valentine free ?

Vallter: Please tell us details about your problem and we do our best to help you. We can't understand all information from your post. Do you mean that you want an invite code?


Vallter
CTRL+ENTER problems?
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14.02.2011 15:21:28
 
Subject: Archives\Beta\CTRL+ENTER problems?
Link on message: #403222

Vallter: Glad to know that problem is solved.


Overlord
beta v.0.6.3.x update
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14.02.2011 15:18:56
 
Subject: Important Information\Updates & Patch Notes\beta v.0.6.3.x update
Link on message: #403221

Overlord: last updated February 18
0.6.3.8 update for US server is rescheduled for February 21 - March 4 due to several fixes and new content features that require additional tweaking and testing.
Note! 0.6.3.8 patch will include all changes from 0.6.3.x series.


Overlord
beta v.0.6.3.x update
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14.02.2011 15:18:56
 
Subject: beta v.0.6.3.x update
Link on message: #403221

Overlord: last updated February 18

0.6.3.8 update for US server is rescheduled for February 21 - March 4 due to several fixes and new content features that require additional tweaking and testing.

Note! 0.6.3.8 patch will include all changes from 0.6.3.x series.


Vallter
problems new install
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14.02.2011 15:13:22
 
Subject: Archives\Beta\problems new install
Link on message: #403216

Vallter: It's good to know. I hope you'll solve all your troubles with afteractions of fire.


Overlord
Discussion of pre-release notes
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14.02.2011 14:58:42
 
Subject: Archives\Junkyard\Discussion of pre-release notes
Link on message: #403212

View Postjackal40, on 14 February 2011 - 02:37 PM, said: Yes, we are. In my case, it's because I like the concept of WoT and want to see it succeed. Also, in my case, I continue to play to help provide the necessary stats and observations to help improve this game.
Mainly, I'm hanging around to see if spotting gets fixed. If so, this game may succeed. Statements such as this, make me wonder though.
Really? Then the information about the gun mantlets being reworked (possibly) is to fix what problem?

Overlord: The values are correct. It's all about of design philosophy for certain mantlets (KT, JT, VK4502, Maus), US and Soviet tanks don't have this issue. The armor values of German mantlets are going to remain mostly, it is mantlet penetration mechanics that will be adjusted.


Overlord
Discussion of pre-release notes
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14.02.2011 14:19:05
 
Subject: Archives\Junkyard\Discussion of pre-release notes
Link on message: #403198

View PostQuax1102, on 14 February 2011 - 01:37 PM, said: Come on. 100+ pages of posts concerning the three most relevant problems(spotting, detracking, matchmaking), and still no solution in the next patch. They simply cannot do better.
This game is dead already.

Overlord: This post is edited by Overlord due to its uselessness and non-constructivism. No offence meant.


Vallter
graphical anomaly
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14.02.2011 13:55:24
 
Subject: Archives\Beta\graphical anomaly
Link on message: #403184

Vallter: We know about problems with ATI video adapters. We are working on it's solution. And with more information we will be able to do it faster. Please contact us via our Support Center and send us your DxDiags. You can create this reports carrying out the following:
- Click «Start»
- Select and press «Run»
- Type "dxdiag" and press "OK"
- In the appeared window choose "Save all information"


Vallter
servers messed up
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14.02.2011 13:49:33
 
Subject: Archives\Beta\servers messed up
Link on message: #403180

View Postwiater, on 05 February 2011 - 10:51 PM, said: thx for explanation. i just think its a bit strange, that having 1 account on us, you cannot make a totally new one (with another mail adress) on eu.

Vallter: You can register it now using another email address.


Overlord
Premium spelt wrong on Euro profile page.
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14.02.2011 13:46:21
 
Subject: Technical Support & Bug Reporting\Localization & Translation\Premium spelt wrong on Euro profile page.
Link on message: #403178

Overlord: Already fixed, the changes will be applied when the site gets updated.


Overlord
Premium spelt wrong on Euro profile page.
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14.02.2011 13:46:21
 
Subject: Premium spelt wrong on Euro profile page.
Link on message: #403178

Overlord: Already fixed, the changes will be applied when the site gets updated.


Tanitha
Landkreuzer P. 1000 Ratte
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14.02.2011 13:21:00
 
Subject: Off-Topic Discussion\Tanks Throughout History\Historical Armored Vehicles\Landkreuzer P. 1000 Ratte
Link on message: #403167

View PostLert, on 14 February 2011 - 01:05 PM, said: Use a search. You'll find 20+ of these topics, most of them closed and locked with the key thrown away. Why? Because there are SO MANY THREADS about these vehicles already.

Tanitha: Mainly because there wasn't a section for them before. There was sections for new tanks, or old tanks in the game, but no section for old tanks not in the game. There is now.. + there is a other weapons section now..
Repeat thread merged /Tanitha


Vallter
Did not get server pick question
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14.02.2011 12:02:28
 
Subject: Archives\Beta\Did not get server pick question
Link on message: #403132

Vallter: Please contact us via: http://support.worldoftanks.com/ adn we will do our best to solve this issue.


Overlord
AFK players have got to be addressed!
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14.02.2011 10:43:24
 
Subject: Archives\Beta\AFK players have got to be addressed!
Link on message: #403092

View PostPlaneCrazy, on 13 February 2011 - 06:32 PM, said: I would estimate that roughly 25% of the games I have played in the last 2 weeks have had AFK players in them. Not people who have trouble logging in, but people who log in and just go afk where they are or move to a "safe" spot and then go afk. Only 1 players AFK can make the difference between a win and a loss in many games. And when you are grinding to the next tier, the difference between getting 50 points XP and a couple of hundred is huge. I can honestly say that I would not play this game when it goes live unless this issue can be addressed. Either the tools need to be added to the game for the players to report offenders and gather eveidence or some system has to be implemented. As it stands now, reporting players does nothing because we can provide no evidence that they are afk. It's obvious to the observers who have died and are following the afk player, but how can we prove that to the devs after the fact?
This problem is only going to continue to grow because this whole game is designed around the grind for XP. As long as a dead AFK player can still gather XP, then it will continue to grow.
Perhaps a volunteer guide system should be implemented? Where guides can volunteer time to go unobserved into games and watch what other players do. That would also help the TK'r and grief player issues.

Overlord: Consistent afk players can be banned for botting. Up to permanent suspension depending on severity.


Overlord
Discussion of pre-release notes
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14.02.2011 10:26:16
 
Subject: Archives\Junkyard\Discussion of pre-release notes
Link on message: #403084

View PostGatt, on 14 February 2011 - 08:16 AM, said: Yes, I consider a bad marketing move releasing the game WITHOUT any big improvement and tank.
Many, many beta closed testers will wait to see 0.6.4 big fixes (if any) before paying.
A lot of them want to see the spotting system fixed, a decent USA tree and fixed german armor values before paying.
A lot of them would buy decent premium tanks, not the ones we have now (even the new 105mm armed M6, which probably will be very slow).
Most of them are able to get to Tier V-VI in a few days (if not hours) and there they will sit and wait ....
Releasing in EU without any french, british and italian tank is a mistake.
Relasing in US without, again, a decent/fixed medium tanks tree and TD's is a mistake.
Hmmmm .... perhaps a lot of cash lost.

Overlord: German armor values are correct.
It takes about 1 month for an average player to reach tier 6 vehicle.
Waiting for French, British, Italian vehicles means putting off the release for year(s).
US TDs will be added shortly after the release.


Overlord
Discussion of pre-release notes
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12.02.2011 23:10:31
 
Subject: Archives\Junkyard\Discussion of pre-release notes
Link on message: #402013

View PostGatt, on 12 February 2011 - 10:59 PM, said: Overlord,
this is due to the huge number of german mantlets or that changing a mantlet doesnt mean simply "write 160mm instead of 100mm", rather something much more complex?

Overlord: No, it's not all about assigning new values, changes of tank hit-boxes and enabling server-side support for "armor-schielding" mechanics are required as well. All in all quite time-consuming. Overall projected performance boost is unlikely to exceed 1% (for Maus approx 1.5-2%), since mantlet covers relatively small area of the front armor.


Overlord
Low tier vehicles only get four maps
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12.02.2011 22:57:49
 
Subject: Archives\Beta\Low tier vehicles only get four maps
Link on message: #402007

View PostJDA, on 12 February 2011 - 10:50 PM, said: Not completely sure if this is a bug, or intentional.
Regardless, I've noticed while playing my Tier III Panzer II that I only ever get the following four maps: Malinovka, Himmelsdorf, Prokhorovka, Pagorki. If memory serves, these were the first maps available in beta. Perhaps this is by design, so that newer players aren't made to cope with some of the more "complex" maps that were added later, but I suspect something was overlooked in the code and it does not allow a random battle in low tiers to occur on newer maps.
Just for reference, I play the PzII quite a bit since it's more fun than my Tier 9's, so I've observed this over a fairly large number of battles. Additionally, I do not run into this problem in my PzIII, a tier IV tank that I also log many games in.

Overlord: The number of maps availalbe for tier 1 and 2 battles (see the chart) is limited to 3.


Overlord
Discussion of pre-release notes
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12.02.2011 22:43:47
 
Subject: Archives\Junkyard\Discussion of pre-release notes
Link on message: #401999

View PostTrigerIII, on 12 February 2011 - 05:57 AM, said: I just wanted to ask,
all this "possible" changes to germans are really possible?
Because as i read from topick "questions to devs 5"
On russian forum
http://forum.worldof...ost__p__1662808
Mr Serb (http://forum.worldof.../user/328-SerB/)
states:
"То, что с маской Ягдтигра (и прочих КТ), как мы считаем, все нормально."
"Everything with JT (and others King Tigers) as we belive is ok.
The answer was at Jan 31.
The policy changed in 10 days?
Really?
Could Overlord confirm?
And here
http://forum.worldof...ost__p__1662836
mr Serb states a very interesting thing:
Posted Image
quote lexxx20:
"Mr Serb could you coment that you colieges Шторм and Overlord(EU server dev) do not belive the "paper thin" mantels of JT(and other KT-s)
to be normal?"
Simply. We did not apply to have same opinions.
But the problem is it is my opinion that metters and i do not see big(enough to begin work now)problem.

Overlord: Indeed we may have different opinions on the issue. Since reworking of all German mantlets requires much time and effort, Maus is likley to be used as guinea-pig to assess new system in internal testing.


Overlord
v.0.6.3.7 update - prelininary discussion
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12.02.2011 22:36:39
 
Subject: Archives\Junkyard\v.0.6.3.7 update - prelininary discussion
Link on message: #401998

View Postjackal40, on 12 February 2011 - 09:58 PM, said: Well, call me crazy (or anything else for that matter), but I see this delay as a means to allow the RU clans to be more prepared when the rest of us are able to begin clan wars. The russians will be playing clan wars for close to 6 months before the EU or US can mount any kind of significant threat to those clans. Great way to set this game up for success!
Failing to fix the spotting issues, providing more game modes than the current team on team, the lack of completed tech trees for the initial three nations, and the slow patching process all adds up to game failure in my opinion.
Pity too, WoT had such promise. I hope that these shortcomings are corrected before release, but it seems like the devs don't want to listen to their player base and that will not work well for wargaming.net.

Overlord: Crazy idea indeed. :)
The reasons for postponing the start of clan wars beta on EU and US are solely technical. EU and US players will have enough time to master clan wars before switching to the single global map for all 3 servers.


Overlord
v.0.6.3.7 update - prelininary discussion
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12.02.2011 22:32:42
 
Subject: Archives\Junkyard\v.0.6.3.7 update - prelininary discussion
Link on message: #401995

View PostLinkNZ, on 10 February 2011 - 09:56 PM, said: Hi Overload, by how many % will the Panther 2 be scaled down?

Overlord: About 3%.


Tanitha
Are there any female crew members?
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12.02.2011 14:58:11
 
Subject: Game Discussion\Gameplay Discussion\Are there any female crew members?
Link on message: #401801

View PostDiastant, on 12 February 2011 - 02:54 PM, said: So I just noticed that out of all the crews that people have shown, they are all male. I mean was it only male crews in WW-2? Surely there must have been a female crew member right? Do you guys have any opinion about this?

Tanitha: Check out the creativity section mate.. They are just client graphics and you can change the photos to whatever.
Ive seen player made addons with sexy girls, and another with anime characters.
Example..
http://goba.at.ua/_ld/5/50707517.jpg
Or, a Russian fansite with a pile of stuff..
Link


Tanitha
Clans and ClanWars
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12.02.2011 11:47:25
 
Subject: Archives\Junkyard\Clans and ClanWars
Link on message: #401749

View PostArctander2, on 11 February 2011 - 02:33 PM, said: Very disappointing to hear.

Tanitha: Yes..
Ive updated the opening post with adjusted dates etc.. (nothing new..)


MrVic
WoT Newsletter Volume #12
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12.02.2011 01:23:56
 
Subject: News from the Front\World of Tanks Newsletter\WoT Newsletter Volume #12
Link on message: #401445

View Postrobozu, on 12 February 2011 - 01:19 AM, said: nice done. I enjoy your newsletter every week. but please change in the post the number of the newsletter to #12.

MrVic: AHh yes forgot that, thanks :)


MrVic
WoT Newsletter Volume #12
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12.02.2011 01:23:56
 
Subject: WoT Newsletter Volume #12
Link on message: #401445

View Postrobozu, on Feb 12 2011 - 00:19, said: nice done. I enjoy your newsletter every week. but please change in the post the number of the newsletter to #12.


MrVic:
AHh yes forgot that, thanks :)


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