Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject:
Game Discussion\Gameplay Discussion\Player Questions & Developer Answers
Link on message: #851236
Dominatus, on Aug 26 2011 - 04:15, said: The T28 in game (if you're refering to the American) is simply the
T95 with its outer tracks removed. This was possible in real life,
so yes and no.
Overlord, I have my own queestion though. Do you guys plan on updating the tech trees in the art section to reflect the latest changes? All this talk about switching the top French heavies around, Object 252 becomeing premium, IS-8, and some Chinese version of the T-54 have left me confused for a long time without an accurate image of the full tech trees to look at.
Thanks.

Link on message: #851236

Overlord, I have my own queestion though. Do you guys plan on updating the tech trees in the art section to reflect the latest changes? All this talk about switching the top French heavies around, Object 252 becomeing premium, IS-8, and some Chinese version of the T-54 have left me confused for a long time without an accurate image of the full tech trees to look at.
Thanks.
Overlord: Yes, planning to update trees once the changes are finalized.
"Chinese" T-54 is likely to be available only for Chinese server by
the way.
Subject:
Game Discussion\Gameplay Discussion\Player Questions & Developer Answers
Link on message: #851235
Croda, on Aug 25 2011 - 23:45, said: Hey, OL. Please thank everyone responsible for the E-50. I'm loving
it.
2 quick questions:
1) Any idea when there will be an announcement about the upcoming release schedule? I'm talking about rough timelines for when the US Heavy tree and Russian Heavy tree changes will take place.
2) SturmTiger. When???? You know you want to play the SturmTiger. Everybody loves a little SturmTiger.

Link on message: #851235

2 quick questions:
1) Any idea when there will be an announcement about the upcoming release schedule? I'm talking about rough timelines for when the US Heavy tree and Russian Heavy tree changes will take place.
2) SturmTiger. When???? You know you want to play the SturmTiger. Everybody loves a little SturmTiger.
Overlord: 1. We are currently finalizing the document. On the one hand we
wouldn't like to give extremely rough estimates, on the other we
don't want to be blamed for failing to accomplish our plans
afterwards.
2. Next year, I suppose.
2. Next year, I suppose.
Subject:
Game Discussion\Gameplay Discussion\Player Questions & Developer Answers
Link on message: #851234
Evir, on Aug 26 2011 - 01:35, said: When are we getting 15 vs 15 150 point tank companies? This 90
point limit thing is becoming tiresome. There needs to be an "end
game" bracket.
We were promised large scale epic tank battles where you can get up to 15 friends and fight 15 others. The only place we see this is clan wars and even then you only get a few battles a night.

Link on message: #851234

We were promised large scale epic tank battles where you can get up to 15 friends and fight 15 others. The only place we see this is clan wars and even then you only get a few battles a night.
Overlord: 15 vs 15 150 point tank companies are supposed to arrive by the end
of 2011.
Subject:
Game Discussion\Gameplay Discussion\Player Questions & Developer Answers
Link on message: #851233
Troika, on Aug 25 2011 - 23:44, said: Is it true that the T-28 is scaled to a smaller size than it was
historically?

Link on message: #851233

Overlord: Are we speaking of American T-28? If so, it can't be scaled to a
smaller size than it was historically since T-28 in game is our
attempt to revive one of the 2 prototypes. 

Subject:
Game Discussion\Gameplay Discussion\Player Questions & Developer Answers
Link on message: #851229
hazywater, on Aug 25 2011 - 22:11, said: Yo Big O, can we see some screen grabs of the M103, since its done?

Link on message: #851229

Overlord: Yes, it will be posted rather soon. This week we showed IS-6 / Obj
252.
Subject:
Game Discussion\Gameplay Discussion\Player Questions & Developer Answers
Link on message: #851228
DerJager, on Aug 25 2011 - 20:02, said: Overlord, are you aware that you are using armor penetration data
collected with different methods for different countries? And that
the difference in testing methods results in an accurate comparison
of the two being impossible without a basic conversion at the very
least?
Hate to be beating a dead horse, but if its for gameplay purposes it would be nice to at least have this fact acknowledged
.

Link on message: #851228

Hate to be beating a dead horse, but if its for gameplay purposes it would be nice to at least have this fact acknowledged

Overlord: Here we rely on the experience and knowledge of our warfare
experts, not going to change the mechanics on-the-way.
Subject:
Game Discussion\Gameplay Discussion\Player Questions & Developer Answers
Link on message: #851224
mdq636, on Aug 25 2011 - 19:11, said: I would like that !! 

Link on message: #851224


Overlord: Looks nice indeed.
Subject:
News from the Front\Discussion of News Articles\Kill the Mod on CBT B-Day!
Link on message: #851020

Link on message: #851020
Vallter: We beg our sincere pardon for the delay in announcing the winners.
Unfortunately, the Super Moderator responsible for making the lists
- ArmsAndLegsGuy - have not performed his job. Recently we started
to obtain screenshots from players. Now we will announce the first
list of winners. If you are not in the list, but have a screenshot
of the battle with mods, please, send the screenshots to our
Customer Support. Gold will be enrolled to your account in 48 hours
after ticket creation.
Each player from announced list played with us in tank company battle. Each of them will receive 1500 Gold for patience. Also we will give 500 Gold for participation in random battles, instead of 250
Harleqwin
Icecreamgewehr
moonrunner
Xvivarant
jcritter
Grafh
thurilar
Tigertracks
redeye2866
OWmyEye
billypilgrim
hell666devil
popsicko
_SKULL_
callmesarge
dralun751
BOOSTEDSLED
Slipstream
SoilworkerX
Manq
DeathsWelcome
ferret2113
Overkillah
Ozwald007
SonOfAnarchy
hiredgun
NightmareBone
CaptainSDO
likkerpig
nailbytr
Hemi
cwyamz
Vonjud
iLox
henry197804
MKMAN200
Erwinkc
EveningStar
PTface
Wilson_Komachi
futaba
kaiser116
Asakura
mizuki_nana
Dodgy_Bob
REEFA
awarua1
DrSchabbs
Vrugor
scyrehawk
RedWolfz0r
Gladius7
Gazgrim
PanzerJimmy
bjm1702
mamay441
korv
Decimator300
macaskie
_IAMLEGEND_
Neo_Rio
airbornebob
Inhibited
the_thinker3
Vonjud
godman7891
smellypits3000
Serbatir
ElectricFeel
Regerak
stellar109
Babykiller
EvilRob
kobiashi
bobbyjoe
Thnderthighs
Atomic_Sombrero
deathscythe420
ICEMAN72
Doomhammer613
faff
CjMiles
Nea
Zipzag
zaaaaper
OfficerRick
Priestatue
Bob
Arif786
twytch31
KnightWarhawk
Dragonleader
General_Arndt
kile978
Demo_Grandeur
Henrik2
Deinhard
Solar
Blackk
Beef__Wellington
PirateNixon
Musik_alskare
pizzaman
LOBSTER_MOBSTER
BOXA
Dirgin85
Rockfish
Geandily
gotseoul
Darkjester
Godwookie
Battle360
Don_Quixote_
KrlosSak
Shyoto
Replica
LEGITNINJA22
Speedycake582
DDR
Krptonian25
lopez724
john_alan
Each player from announced list played with us in tank company battle. Each of them will receive 1500 Gold for patience. Also we will give 500 Gold for participation in random battles, instead of 250
Harleqwin
Icecreamgewehr
moonrunner
Xvivarant
jcritter
Grafh
thurilar
Tigertracks
redeye2866
OWmyEye
billypilgrim
hell666devil
popsicko
_SKULL_
callmesarge
dralun751
BOOSTEDSLED
Slipstream
SoilworkerX
Manq
DeathsWelcome
ferret2113
Overkillah
Ozwald007
SonOfAnarchy
hiredgun
NightmareBone
CaptainSDO
likkerpig
nailbytr
Hemi
cwyamz
Vonjud
iLox
henry197804
MKMAN200
Erwinkc
EveningStar
PTface
Wilson_Komachi
futaba
kaiser116
Asakura
mizuki_nana
Dodgy_Bob
REEFA
awarua1
DrSchabbs
Vrugor
scyrehawk
RedWolfz0r
Gladius7
Gazgrim
PanzerJimmy
bjm1702
mamay441
korv
Decimator300
macaskie
_IAMLEGEND_
Neo_Rio
airbornebob
Inhibited
the_thinker3
Vonjud
godman7891
smellypits3000
Serbatir
ElectricFeel
Regerak
stellar109
Babykiller
EvilRob
kobiashi
bobbyjoe
Thnderthighs
Atomic_Sombrero
deathscythe420
ICEMAN72
Doomhammer613
faff
CjMiles
Nea
Zipzag
zaaaaper
OfficerRick
Priestatue
Bob
Arif786
twytch31
KnightWarhawk
Dragonleader
General_Arndt
kile978
Demo_Grandeur
Henrik2
Deinhard
Solar
Blackk
Beef__Wellington
PirateNixon
Musik_alskare
pizzaman
LOBSTER_MOBSTER
BOXA
Dirgin85
Rockfish
Geandily
gotseoul
Darkjester
Godwookie
Battle360
Don_Quixote_
KrlosSak
Shyoto
Replica
LEGITNINJA22
Speedycake582
DDR
Krptonian25
lopez724
john_alan
Subject:
Game Discussion\Newcomers' Forum\New person
Link on message: #850697
Mydragonsfly, on Aug 20 2011 - 08:43, said: Hi all, new here.
I downloaded the game a long time ago, and like all new things, I forgot about it... But thats just me. My 360 account got hacked so I started playing the game, it was either that or die of border. That said, I should state that Im 15. >< Playing the game alot at the moment. Guess when school starts that will free fall.
Guess thats all for now. Back to playing for now. Must ask if its possiable for members to have blogs? Could share alot more that I would in an intro thread.

Link on message: #850697

I downloaded the game a long time ago, and like all new things, I forgot about it... But thats just me. My 360 account got hacked so I started playing the game, it was either that or die of border. That said, I should state that Im 15. >< Playing the game alot at the moment. Guess when school starts that will free fall.
Guess thats all for now. Back to playing for now. Must ask if its possiable for members to have blogs? Could share alot more that I would in an intro thread.
ARGO: Welcome back, I hope you have a good time and make a lot of new
friends here. It's a damn fine community all in all and a good
place to hang your hat and blow off steam. Make sure you read your
rules and talk to the Vets, clans, ect. There is plenty of fun to
be had and I look forward to seeing you succeed.
Good luck Sir!
Good luck Sir!

Subject:
Contests & Competitions\Championships & Competitions\The Drill: Field Workout\General Discussion
Link on message: #850475

Link on message: #850475
Tanitha: Good luck tonight! 

Subject:
World of Tanks Game Discussion\Gameplay Discussion\Do the Developers care?
Link on message: #850363
Steeltrap, on Aug 26 2011 - 02:31, said: So is that why the last matchmaking thread, with SHEDLOADS of
suggestions and feedback, much of it constructive, plus a poll with
near 700 votes, was deleted and replaced with a completely
dismissive, lame arse piece of trash (doesn't even have the
'tweaked' matchmaker chart)? Which then got people 'warnings', the
ONLY official involvement ever shown? Note the OP of that thread
has reached -37 and counting.
Quote What about the fact that there are topics that get deleted from the Dev Q&A thread with NO attempt to answer? I've had a perfectly policte, constructive one DELETED 10 TIMES. Even a simple "I'm sorry but we're not going to discuss that particular issue any further" would be better than the sheer, to be blunt, rudeness of deleting threads from a Q&A thread. Don't want to answer a stream of 'stupid' questions? Don't have the thread, or put rigorous control over it (and that one does have pretty strict moderation). But there should be NO WAY this sort of stuff should happen. I've even PM'd admin and other people asking about it politely. Guess what? No answer to those, either.

Link on message: #850363

GeneralDirection: As far as I'm aware, threads are not deleted. Instead, threads that
may no longer be as relevant as before (like, say, a patch-specific
feedback thread) are moved to the "Junkyard" forum. They
may be locked once moved there, but they should not be fully
deleted.
The thread you're speaking of -- assuming it's the patch-specific thread -- can be found here: http://forum.worldof...discussion-v65/
The thread you're speaking of -- assuming it's the patch-specific thread -- can be found here: http://forum.worldof...discussion-v65/
Quote What about the fact that there are topics that get deleted from the Dev Q&A thread with NO attempt to answer? I've had a perfectly policte, constructive one DELETED 10 TIMES. Even a simple "I'm sorry but we're not going to discuss that particular issue any further" would be better than the sheer, to be blunt, rudeness of deleting threads from a Q&A thread. Don't want to answer a stream of 'stupid' questions? Don't have the thread, or put rigorous control over it (and that one does have pretty strict moderation). But there should be NO WAY this sort of stuff should happen. I've even PM'd admin and other people asking about it politely. Guess what? No answer to those, either.
GeneralDirection: By this I assume you mean the "You Ask - We Reply!"
thread? I'll follow up on why this happens. In some cases it may be
due to the question already being asked.
Subject:
World of Tanks Game Discussion\Gameplay Discussion\Do the Developers care?
Link on message: #850237

Link on message: #850237
GeneralDirection: I joined the North American team very recently and one of my tasks
is gathering community feedback to pass on to the developers, both
here on the official web site as well as external sites (and social
media).
We're very open to hearing your frustrations on the game, so long as the discussion is constructive. Constructive posts / threads make it much easier to gather that feedback and pass on.
Modifying certain game play elements, however, can take time. Careful consideration has to go into what is done when making changes.
But yes, we are listening. Especially me.
We're very open to hearing your frustrations on the game, so long as the discussion is constructive. Constructive posts / threads make it much easier to gather that feedback and pass on.
Modifying certain game play elements, however, can take time. Careful consideration has to go into what is done when making changes.
But yes, we are listening. Especially me.

Subject:
Important Information\Notifications and Announcements\Recruiting Community Contributors
Link on message: #850179

Link on message: #850179
Tanitha: HI Guys / Gals.. Just to keep you updated on whats happening here.
And to answer some of the questions like, "When are you
recruiting", "Was i accepted or rejected", "How many are you
recruiting" Etc...
I'm not working the system like that.
What I'm doing is accumulating expressions of interest, and putting them on file. Then when i need to go looking for help in a particular area, i'll go through the expressions of interest and pick out what appears to be the best and most suitable for the task.
Training is extensive, and id also like to limit the number that we have in training, to make sure they get an opportunity to be trained up thoroughly, and the overall level remains high. So although id love to just recruit 10+ new helpers and increase our teams, I need to regulate it by pulling in a new trainee about every week.
Regards
Tan.
I'm not working the system like that.
What I'm doing is accumulating expressions of interest, and putting them on file. Then when i need to go looking for help in a particular area, i'll go through the expressions of interest and pick out what appears to be the best and most suitable for the task.
Training is extensive, and id also like to limit the number that we have in training, to make sure they get an opportunity to be trained up thoroughly, and the overall level remains high. So although id love to just recruit 10+ new helpers and increase our teams, I need to regulate it by pulling in a new trainee about every week.
Regards
Tan.
Subject:
Technical Support & Bug Reporting\General Error Reporting\Copyright infringement
Link on message: #849902
Keats, on Aug 25 2011 - 17:45, said: Not a single reaction from a moderator or a dev? 

Link on message: #849902


GeneralDirection: We can't really comment on something like this right away. I've
passed it on to the higher ups for review. We do appreciate the
report for sure!
Subject:
Contests & Competitions\Contests\MVP: Kill and Damage
Link on message: #848880
Quote Kill'em all
TOTAL MVP POINTS - 5
First battle, 2 killed, battle won, status:survived :


Second battle, 1 killed, battle won, status:survived :


Third battle, 2 killed, battle won, status: survived :



Link on message: #848880
Quote Kill'em all
TOTAL MVP POINTS - 5
First battle, 2 killed, battle won, status:survived :


Second battle, 1 killed, battle won, status:survived :


Third battle, 2 killed, battle won, status: survived :


Vallter:

Second battle, 1 killed, battle won, status:survived :


Third battle, 2 killed, battle won, status: survived :


Submission Template:
Feel free to copy/paste this template for your post submission (not required, but preferred)
INSERT CATEGORY HERE (Kill'em all, Confederate) TOTAL MVP POINTS - (Score) First battle, X killed, X damaged, battle won/loss, status:dead/alive, (Bonus awards) [spoiler] [img]http://img705.imageshack.us/img705/8912/shot080x.jpg[/img] [/spoiler] Second battle, X killed, X damaged, battle won/loss, status:dead/alive, (Bonus awards) [spoiler] [img]http://img838.imageshack.us/img838/778/shot081o.jpg[/img] [/spoiler] Third battle, X killed, X damaged, battle won/loss, status:dead/alive, (Bonus awards) [spoiler] [img]http://img5.imageshack.us/img5/179/shot082u.jpg[/img] [/spoiler]
Important NotesThe Administration reserves the right to cancel or prolong the event.
To help ensure the competitions are fun and no user violates forum rules or brings inconveniences to other players, the event sections are strictly moderated.
Only posts containing Contest Works are to be posted in this thread, any discussion, comments or messages will be deleted and sanctioned.
If after reading the rules, you have some doubts or questions, feel free to ask in the discussion topic. Your questions will be added to the special F.A.Q. section of rules.
The discussion thread is here

Second battle, 1 killed, battle won, status:survived :


Third battle, 2 killed, battle won, status: survived :


Submission Template:
Feel free to copy/paste this template for your post submission (not required, but preferred)
INSERT CATEGORY HERE (Kill'em all, Confederate) TOTAL MVP POINTS - (Score) First battle, X killed, X damaged, battle won/loss, status:dead/alive, (Bonus awards) [spoiler] [img]http://img705.imageshack.us/img705/8912/shot080x.jpg[/img] [/spoiler] Second battle, X killed, X damaged, battle won/loss, status:dead/alive, (Bonus awards) [spoiler] [img]http://img838.imageshack.us/img838/778/shot081o.jpg[/img] [/spoiler] Third battle, X killed, X damaged, battle won/loss, status:dead/alive, (Bonus awards) [spoiler] [img]http://img5.imageshack.us/img5/179/shot082u.jpg[/img] [/spoiler]
Important NotesThe Administration reserves the right to cancel or prolong the event.
To help ensure the competitions are fun and no user violates forum rules or brings inconveniences to other players, the event sections are strictly moderated.
Only posts containing Contest Works are to be posted in this thread, any discussion, comments or messages will be deleted and sanctioned.
If after reading the rules, you have some doubts or questions, feel free to ask in the discussion topic. Your questions will be added to the special F.A.Q. section of rules.
The discussion thread is here
Subject: MVP: Kill and Damage
Link on message: #848880
Quote Kill'em all
TOTAL MVP POINTS - 5
First battle, 2 killed, battle won, status:survived :


Second battle, 1 killed, battle won, status:survived :


Third battle, 2 killed, battle won, status: survived :


Link on message: #848880
Quote Kill'em all
TOTAL MVP POINTS - 5
First battle, 2 killed, battle won, status:survived :


Second battle, 1 killed, battle won, status:survived :


Third battle, 2 killed, battle won, status: survived :


Vallter:

Second battle, 1 killed, battle won, status:survived :


Third battle, 2 killed, battle won, status: survived :


Submission Template:
Feel free to copy/paste this template for your post submission (not required, but preferred)
INSERT CATEGORY HERE (Kill'em all, Confederate) TOTAL MVP POINTS - (Score) First battle, X killed, X damaged, battle won/loss, status:dead/alive, (Bonus awards)
Second battle, X
killed, X damaged, battle won/loss, status:dead/alive, (Bonus
awards)
Third battle, X
killed, X damaged, battle won/loss, status:dead/alive, (Bonus
awards) 
Important Notes The Administration reserves the right to cancel or prolong the event.
To help ensure the competitions are fun and no user violates forum rules or brings inconveniences to other players, the event sections are strictly moderated.
Only posts containing Contest Works are to be posted in this thread, any discussion, comments or messages will be deleted and sanctioned.
If after reading the rules, you have some doubts or questions, feel free to ask in the discussion topic. Your questions will be added to the special F.A.Q. section of rules.
The discussion thread is here

Second battle, 1 killed, battle won, status:survived :


Third battle, 2 killed, battle won, status: survived :


Submission Template:
Feel free to copy/paste this template for your post submission (not required, but preferred)
INSERT CATEGORY HERE (Kill'em all, Confederate) TOTAL MVP POINTS - (Score) First battle, X killed, X damaged, battle won/loss, status:dead/alive, (Bonus awards)



Important Notes The Administration reserves the right to cancel or prolong the event.
To help ensure the competitions are fun and no user violates forum rules or brings inconveniences to other players, the event sections are strictly moderated.
Only posts containing Contest Works are to be posted in this thread, any discussion, comments or messages will be deleted and sanctioned.
If after reading the rules, you have some doubts or questions, feel free to ask in the discussion topic. Your questions will be added to the special F.A.Q. section of rules.
The discussion thread is here
Subject:
Game Discussion\Gameplay Discussion\e75 completely op
Link on message: #848592
GSPatton_, on Aug 15 2011 - 03:11, said: title says it all right now whoever has more on there team wins.
end of story. there shots never bounce off my is4 yet is4 and is7
have trouble penning them frontally. just letting wg know whats
happening, even though if stats determine nerfing, they will be
soon. disagree all you want with me in your flames, e 75 is op

Link on message: #848592

ARGO: For over a year it's been IS4 OP, Leo OP, T54/44 OP, IS7 OP. Now
it's German tanks OP....
......Well?....I drive all three
trees and also Use my IS4 a lot and I'm really not seeing it here.
Germans may be on-par with Russian tanks but OP? In some ways it's
almost refreshing to hear but I do not believe OP. These new German
tanks are GOOD tanks, not God tanks.

Subject:
Game Discussion\Gameplay Discussion\Player Questions & Developer Answers
Link on message: #848577
Troika, on Aug 25 2011 - 15:06, said: Hey, Overlord, what kind and brand of alcohol do you prefer? I feel
like I should hook you up sometime if we meet at a con since you
have to deal with forum jerks all day long.

Link on message: #848577

Overlord: If the crowd is jolly, anything will do. 

Subject:
News from the Front\Discussion of News Articles\Battle for the Dnieper Special
Link on message: #848553
TankWarcraft, on Aug 25 2011 - 13:38, said: Is that a typo of what?

Link on message: #848553

Overlord: Hm.
Looks like it. Thanks a lot.

Subject:
News from the Front\Discussion of News Articles\Battle for the Dnieper Special
Link on message: #848551
pilotx234x, on Aug 25 2011 - 01:37, said: great.. finally we have a chance to see 15 arty vs. 15 arty epic
battle!

Link on message: #848551

Overlord: Please screenshot it!
Subject:
Game Discussion\Gameplay Discussion\Player Questions & Developer Answers
Link on message: #848548
Mirage01, on Aug 22 2011 - 23:02, said: Hello Overlord et al.
1) I didn't find any coverage of potential inconsistencies regarding the Object 252. It seems it could be either a tier 8 premium tank (via your blog), or a Tier 9 researchable new tank (per the finished tree images) when the USSR heavy line is adjusted. Comments? How does this effect the rumors of the USSR heavy tree adjustment?
2) Will there be preliminary patch notes for 6.7 as usual?
3) I am eager to have some fun in the Tier 5 light tanks in 6.7!
Cheers

Link on message: #848548

1) I didn't find any coverage of potential inconsistencies regarding the Object 252. It seems it could be either a tier 8 premium tank (via your blog), or a Tier 9 researchable new tank (per the finished tree images) when the USSR heavy line is adjusted. Comments? How does this effect the rumors of the USSR heavy tree adjustment?
2) Will there be preliminary patch notes for 6.7 as usual?
3) I am eager to have some fun in the Tier 5 light tanks in 6.7!
Cheers
Overlord: 1. It has got relatively poor armor, so it won't fit tier 9. Most
likely Obj 252 will be added as tier 8 premium.
2. Yes, prior to its release to public test server. Quite soon by the way.
3. Me too.
2. Yes, prior to its release to public test server. Quite soon by the way.
3. Me too.
Subject:
Game Discussion\Gameplay Discussion\Player Questions & Developer Answers
Link on message: #848544
Adlerkorps, on Aug 22 2011 - 23:37, said: Overlord has not responded to this thread for several days because
he has been busy at Gamescon, or so I assume. I would expect him to
resume his regular routine of answering questions once he returns
to the office...

Link on message: #848544

Overlord: Yeah, true. The hell is over now. Finally back home.
Subject:
Game Discussion\Gameplay Discussion\Player Questions & Developer Answers
Link on message: #848512
HLS30, on Aug 24 2011 - 04:41, said: Couple of questions about the upcoming camo paint:
1) When you buy camo, is it a consumable, or is it a one time cost per tank?
2) If it's a one time cost, what (if any) cost will there be to switch between camo schemes that you already own?
3) What kind of bonus will camo paint give? same as camo netting?

Link on message: #848512

1) When you buy camo, is it a consumable, or is it a one time cost per tank?
2) If it's a one time cost, what (if any) cost will there be to switch between camo schemes that you already own?
3) What kind of bonus will camo paint give? same as camo netting?
Overlord: 1. Gold camos will be permanent, credit camos only active for some
time (ageing).
2. Most likely - no, new camo will substitute the older one.
3. Minor camo bonus, up to +5%.
2. Most likely - no, new camo will substitute the older one.
3. Minor camo bonus, up to +5%.
Subject:
Game Discussion\Gameplay Discussion\Player Questions & Developer Answers
Link on message: #848502
Obscurity, on Aug 25 2011 - 08:40, said: Is there a plan to implement a sort of matchmaking filter?
Like maybe a prefer'd map rotation or to select what vehicles are in a said match?
Maybe a uncheck the arty in game box..

Link on message: #848502

Like maybe a prefer'd map rotation or to select what vehicles are in a said match?
Maybe a uncheck the arty in game box..
Overlord: There are some internal talks, but no plans currently.
Subject:
Game Discussion\Gameplay Discussion\Player Questions & Developer Answers
Link on message: #848499
OnlySlightlyBent, on Aug 25 2011 - 07:20, said: More are planned but there's no eta 

Link on message: #848499


Overlord: Q4 2011, new skills will be added gradually.
Subject:
Contests & Competitions\Championships & Competitions\The Drill: Field Workout\General Discussion
Link on message: #847772
Liberalinthedesertaz, on Aug 25 2011 - 06:11, said: Exactly. I am assuming it was canceled. Most of my team is not
online anymore so I guess I should just go into pub battles.

Link on message: #847772

Tanitha: Right..
Last update was no progress so far. So I took another tack, and told support to tell the guys fixing it, not to schedule it for today so everyone could goto bed.
And on that note, since I'm in Australia and +12 -> +15 hours ahead of USA. Im off to bed too..
Sorry there's been no really official word, and.. the updates lacked real info..
Regards Tan.. /Goodnight.
**Edit
Ahh there you go.. a official update's above..
Good night guys/gals.
Last update was no progress so far. So I took another tack, and told support to tell the guys fixing it, not to schedule it for today so everyone could goto bed.
And on that note, since I'm in Australia and +12 -> +15 hours ahead of USA. Im off to bed too..
Sorry there's been no really official word, and.. the updates lacked real info..
Regards Tan.. /Goodnight.
**Edit
Ahh there you go.. a official update's above..
Good night guys/gals.
Subject:
Contests & Competitions\Championships & Competitions\The Drill: Field Workout\General Discussion
Link on message: #847669
rikx, on Aug 25 2011 - 05:21, said: We have lost our whole team. Hope it is delayed till tommorow.

Link on message: #847669

Tanitha: Aye I'm hoping that too, and will push for that.. But just trying
to get conformation on what "will" happen.
Subject:
Contests & Competitions\Championships & Competitions\The Drill: Field Workout\General Discussion
Link on message: #847630
Liberalinthedesertaz, on Aug 25 2011 - 04:54, said: BTW Tanitha thanks for letting us know what is going on.

Link on message: #847630

Tanitha: Nps. Like you guys/gals, Atm I'm just waiting for any info.. And
hassling them every 5 mins ; )
Subject:
Contests & Competitions\Championships & Competitions\The Drill: Field Workout\General Discussion
Link on message: #847548
Praetor77, on Aug 25 2011 - 04:38, said: It would be nice to have confirmation on whether or not it will go
on tonight, or if it will be moved for tommorrow...

Link on message: #847548

Tanitha: Correct.. I'll let you guys know asap.
Subject:
Contests & Competitions\Championships & Competitions\The Drill: Field Workout\General Discussion
Link on message: #847529

Link on message: #847529
Tanitha: Hi guys/gals.
As you know something failed. I'm not sure what.. But I have contacted support, and they have contacted the guys in charge of it.
I have no ETA, or any information on what will be done to fix the problem ATM, but I have asked them to make sure they keep you guys/gals up to date.
Regards
Tan..
As you know something failed. I'm not sure what.. But I have contacted support, and they have contacted the guys in charge of it.
I have no ETA, or any information on what will be done to fix the problem ATM, but I have asked them to make sure they keep you guys/gals up to date.
Regards
Tan..
Subject: Clan Wars Charade
Link on message: #847526
adamd1373, on Aug 24 2011 - 21:46, said: Oh come on DT, you're selling Africa short... you *know* there's
some 96G provinces down there... a man can live like a KING on
96G/day in Africa...
Link on message: #847526

Hypnotik: Yeah, they are able to afford cars like these:
http://autozoo.ru/wp...es_07_10_19.jpg
http://autozoo.ru/wp...es_07_10_19.jpg
Subject:
Game Discussion\Gameplay Discussion\win a prize from world of tanks
Link on message: #846495
CaptainWitman, on Aug 24 2011 - 22:04, said: Ok im sure you all recall a contest that happened maby 1 2 months
ago it was called win a prize from world of tanks you do the
spinning wheel thing http://contest.mmosi...ner&gameid=1089 as u
can see i won 2nd place Place 29 Stanleyly_215 butthe thing that
angers me wargaming never gave me my prize even after over 20
emails i get just a letter list still being preapred exact same
letters in every note im starting to think wargaming just uses this
type of stuff to make them seem genrous but they dont give u the
prize at all or it take them 1 years.... honestly did anyone win
this and get there prize yet ive contacted support many times they
dont do anything about it

Link on message: #846495

Tanitha: Don't make a forum post with a misleading topic... mmosite.com is
not a wot website, nor a wargaming website.
You should be contacting them about their competition. Or, if you want additional help and assistance from us to try and work out whats happening for you. Then provide all the relevant information to support for them to look into .. support.worldoftanks.com
Information should be like.
Link to the competition, not just a link to the results.
links to the prizes, there's no mention if a kv220 on the page you linked.
Also information regarding the correspondence you have had with the website involved.
Closing /Tanitha
You should be contacting them about their competition. Or, if you want additional help and assistance from us to try and work out whats happening for you. Then provide all the relevant information to support for them to look into .. support.worldoftanks.com
Information should be like.
Link to the competition, not just a link to the results.
links to the prizes, there's no mention if a kv220 on the page you linked.
Also information regarding the correspondence you have had with the website involved.
Closing /Tanitha
Subject:
World of Tanks News and Information\News and Information\Battle for the Dnieper Special
Link on message: #845611
stickjock, on Aug 24 2011 - 17:03, said: http://overlord-wot....er-special.html
Overlords Blog doesn't mention the M4A2E4... so assuming it's a typo?

Link on message: #845611

Overlords Blog doesn't mention the M4A2E4... so assuming it's a typo?
Mad_Hatter: Yes, it was a typo. Apologies for misleading information.
Subject: Battle for the Dnieper Special
Link on message: #845611
stickjock, on Aug 24 2011 - 16:03, said: http://overlord-wot....er-special.html
Overlords Blog doesn't mention the M4A2E4... so assuming it's a typo?
Link on message: #845611

Overlords Blog doesn't mention the M4A2E4... so assuming it's a typo?
Mad_Hatter:
Yes, it was a typo. Apologies for misleading information.
Yes, it was a typo. Apologies for misleading information.
Subject: Battle for the Dnieper Special
Link on message: #845611
stickjock, on Aug 24 2011 - 16:03, said: http://overlord-wot....er-special.html
Overlords Blog doesn't mention the M4A2E4... so assuming it's a typo?
Link on message: #845611

Overlords Blog doesn't mention the M4A2E4... so assuming it's a typo?
Mad_Hatter:
Yes, it was a typo. Apologies for misleading information.
Yes, it was a typo. Apologies for misleading information.
Subject: Battle for the Dnieper Special
Link on message: #845611
stickjock, on Aug 24 2011 - 16:03, said: http://overlord-wot....er-special.html
Overlords Blog doesn't mention the M4A2E4... so assuming it's a typo?
Link on message: #845611

Overlords Blog doesn't mention the M4A2E4... so assuming it's a typo?
Mad_Hatter:
Yes, it was a typo. Apologies for misleading information.
Yes, it was a typo. Apologies for misleading information.
Subject:
Clans\Clan Rivalry / Diplomacy\Clan Wars Charade
Link on message: #845396

Link on message: #845396
Tanitha: I understand the issues.
But there was a planned feature that's not in the game yet. Which is tax rates, region happiness, and merc's.
If this was introduced, IE the region becomes unhappy due to their tax rate, if you dont have stationed troops on them, and they then revolt.
The revolting land could then hire mercs to fight the previous land owners.
It would imo have many advantages, clans would have to be more careful holding land surpassing what their chips can maintain. Would break some land-locks. And would bring more players into the clanwars in the way of independent mercs.
But there was a planned feature that's not in the game yet. Which is tax rates, region happiness, and merc's.
If this was introduced, IE the region becomes unhappy due to their tax rate, if you dont have stationed troops on them, and they then revolt.
The revolting land could then hire mercs to fight the previous land owners.
It would imo have many advantages, clans would have to be more careful holding land surpassing what their chips can maintain. Would break some land-locks. And would bring more players into the clanwars in the way of independent mercs.
Subject:
Contests & Competitions\Contests\Call of Heroes
Link on message: #845266
Quote Sniper: Damage
TOTAL MVP POINTS - 0
First battle, Sniper Achievement, status:alive :


Second battle, 'Confederate' and 'Sharpshooter' achievements, status:dead :


Third battle, 'Confederate' achievement, status: dead :



Link on message: #845266
Quote Sniper: Damage
TOTAL MVP POINTS - 0
First battle, Sniper Achievement, status:alive :


Second battle, 'Confederate' and 'Sharpshooter' achievements, status:dead :


Third battle, 'Confederate' achievement, status: dead :


Vallter:

Second battle, 'Confederate' and 'Sharpshooter' achievements, status:dead :


Third battle, 'Confederate' achievement, status: dead :


Submission Template:
Feel free to copy/paste this template for your post submission (not required, but preferred)
INSERT CATEGORY HERE (Sniper: Damage, Sniper: Frag) TOTAL MVP POINTS - (Score) First battle, X killed, X damaged, battle won/loss, status:dead/alive, (Bonus awards) [spoiler] [img]http://img705.imageshack.us/img705/8912/shot080x.jpg[/img] [/spoiler] Second battle, X killed, X damaged, battle won/loss, status:dead/alive, (Bonus awards) [spoiler] [img]http://img838.imageshack.us/img838/778/shot081o.jpg[/img] [/spoiler] Third battle, X killed, X damaged, battle won/loss, status:dead/alive, (Bonus awards) [spoiler] [img]http://img5.imageshack.us/img5/179/shot082u.jpg[/img] [/spoiler]
Important NotesThe Administration reserves the right to cancel or prolong the event.
To help ensure the competitions are fun and no user violates forum rules or brings inconveniences to other players, the event sections are strictly moderated.
Only posts containing Contest Works are to be posted in this thread, any discussion, comments or messages will be deleted and sanctioned.
If after reading the rules, you have some doubts or questions, feel free to ask in the discussion topic. Your questions will be added to the special F.A.Q. section of rules.
The discussion thread is here

Second battle, 'Confederate' and 'Sharpshooter' achievements, status:dead :


Third battle, 'Confederate' achievement, status: dead :


Submission Template:
Feel free to copy/paste this template for your post submission (not required, but preferred)
INSERT CATEGORY HERE (Sniper: Damage, Sniper: Frag) TOTAL MVP POINTS - (Score) First battle, X killed, X damaged, battle won/loss, status:dead/alive, (Bonus awards) [spoiler] [img]http://img705.imageshack.us/img705/8912/shot080x.jpg[/img] [/spoiler] Second battle, X killed, X damaged, battle won/loss, status:dead/alive, (Bonus awards) [spoiler] [img]http://img838.imageshack.us/img838/778/shot081o.jpg[/img] [/spoiler] Third battle, X killed, X damaged, battle won/loss, status:dead/alive, (Bonus awards) [spoiler] [img]http://img5.imageshack.us/img5/179/shot082u.jpg[/img] [/spoiler]
Important NotesThe Administration reserves the right to cancel or prolong the event.
To help ensure the competitions are fun and no user violates forum rules or brings inconveniences to other players, the event sections are strictly moderated.
Only posts containing Contest Works are to be posted in this thread, any discussion, comments or messages will be deleted and sanctioned.
If after reading the rules, you have some doubts or questions, feel free to ask in the discussion topic. Your questions will be added to the special F.A.Q. section of rules.
The discussion thread is here
Subject: Call of Heroes
Link on message: #845266
Quote TOTAL POINTS - 7
First battle, 'Sniper' Achievement, status:alive :

http://img193.images...44/shot005r.jpg
Second battle, 'Confederate' and 'Sharpshooter' achievements, status:dead :


Third battle, 'Confederate' achievement, status: dead :


Link on message: #845266
Quote TOTAL POINTS - 7
First battle, 'Sniper' Achievement, status:alive :

http://img193.images...44/shot005r.jpg
Second battle, 'Confederate' and 'Sharpshooter' achievements, status:dead :


Third battle, 'Confederate' achievement, status: dead :


Vallter:
http://img193.images...44/shot005r.jpg
Second battle, 'Confederate' and 'Sharpshooter' achievements, status:dead :


Third battle, 'Confederate' achievement, status: dead :


Submission Template:
Feel free to copy/paste this template for your post submission (not required, but preferred)
TOTAL POINTS - (Score) First battle: Score: (score). Awards: (Awards list) http://img705.images.../SCREENSHOT.jpg http://img705.images.../SCREENSHOT.jpg Second battle: Score: (score). Awards: (Awards list) http://img838.images.../SCREENSHOT.jpg http://img705.images.../SCREENSHOT.jpg Third battle: Score: (score). Awards: (Awards list) http://img5.imagesha.../SCREENSHOT.jpg http://img705.images.../SCREENSHOT.jpg Forth battle: Score: (score). Awards: (Awards list) http://img5.imagesha.../SCREENSHOT.jpg http://img705.images.../SCREENSHOT.jpg Fifth battle: Score: (score). Awards: (Awards list) http://img5.imagesha.../SCREENSHOT.jpg http://img705.images.../SCREENSHOT.jpg
Important Notes The Administration reserves the right to cancel or prolong the event.
To help ensure the competitions are fun and no user violates forum rules or brings inconveniences to other players, the event sections are strictly moderated.
Only posts containing Contest Works are to be posted in this thread, any discussion, comments or messages will be deleted and sanctioned.
If after reading the rules, you have some doubts or questions, feel free to ask in the discussion topic. Your questions will be added to the special F.A.Q. section of rules.
The discussion thread is here
http://img193.images...44/shot005r.jpg
Second battle, 'Confederate' and 'Sharpshooter' achievements, status:dead :


Third battle, 'Confederate' achievement, status: dead :


Submission Template:
Feel free to copy/paste this template for your post submission (not required, but preferred)
TOTAL POINTS - (Score) First battle: Score: (score). Awards: (Awards list) http://img705.images.../SCREENSHOT.jpg http://img705.images.../SCREENSHOT.jpg Second battle: Score: (score). Awards: (Awards list) http://img838.images.../SCREENSHOT.jpg http://img705.images.../SCREENSHOT.jpg Third battle: Score: (score). Awards: (Awards list) http://img5.imagesha.../SCREENSHOT.jpg http://img705.images.../SCREENSHOT.jpg Forth battle: Score: (score). Awards: (Awards list) http://img5.imagesha.../SCREENSHOT.jpg http://img705.images.../SCREENSHOT.jpg Fifth battle: Score: (score). Awards: (Awards list) http://img5.imagesha.../SCREENSHOT.jpg http://img705.images.../SCREENSHOT.jpg
Important Notes The Administration reserves the right to cancel or prolong the event.
To help ensure the competitions are fun and no user violates forum rules or brings inconveniences to other players, the event sections are strictly moderated.
Only posts containing Contest Works are to be posted in this thread, any discussion, comments or messages will be deleted and sanctioned.
If after reading the rules, you have some doubts or questions, feel free to ask in the discussion topic. Your questions will be added to the special F.A.Q. section of rules.
The discussion thread is here
Subject:
World of Tanks News and Information\News and Information\You Ask - We Reply! Bulletin 1
Link on message: #845200

Link on message: #845200
Mad_Hatter: Below are the questions, gathered for the first bulletin of You Ask
- We Reply!
After reading it, you can leave your questions in this forum topic, and yours may be selected for the next bulletin!
- When will you balance the number of arties in battle?
We do not plan SPG limitations in random battles at the moment. It’s a rare case that there are many arties on each side.
- Any ETA on when the french tanks will arrive? Also what other countries will be in the future in WoT?
The main branches of the French Tank Tree are at the final production stage. Tank Trees to be implemented into the game: French, English, Japanese and the assembly of tank-building nations: Italy, Hungary, Sweden and etc.
- Will there be an option to reset all our trees and turn our used XP into free xp at some point? I wouldnt mind paying a few thousand gold to do this!
We do not plan that at the moment.
- I would like to see the math for calculations for miss, bounce, riko, etc. I would also like to see the math for damage calculation. There is a huge variability that is difficult to understand and I want to see the exact mechanics behind it. Thank you.
The calculations cannot be seen in the game client. There are no unique formulas for all game situations. Some information about the request can be found on the forum.
- A log of each battle recording players. who killed you, who you killed, damage and battle heroes seems like an easy thing to add. The info is sent to the client at the end of battle. Why not dump it into a txt file on the client?
The work over the extension of each player’s and team’s battle statistics is in process.
- A lot of times something is said in chat and gets missed because of spammers. Are there any plans to make the chat window larger and/or scrollable?
Yes, we plan to add this option, it will be implemented with the chat update.
- I apologize if this has already been asked, but how will the in-game camouflage skins be implemented?
More specifically, will they be overlays placed on top of the default skin?
Yes, they will overlay default skins; it won’t be mandatory, but will be active only when you purchase a camouflage skin.
- My question: Are we going to be able to check and see whether out clanmates are in battle simply via the chatbox? Currently it can be a little irritating talking to a specific clanmate in clan chat only to get them to eventually respond (sometimes) "Hey, I was in battle, what did I miss?" or something that reveals that they were not there for a large portion of the conversation you thought you were having with them.
Yes, we plan adding such a notation by analogy with the platoon chatbox.
- Any updates on larger maps (much larger) and 30v30 battles?
Active work over larger maps is in progress. 30v30 battle modes will be added concurrently with the maps implementation.
- Could we have stiffer penalties for those that rage quit during a battle or just leave to avoid giving the kill to the enemy. Double Repair Cost for Tank and Full Ammo resupply charges.
Yes, stiffer penalties will be introduced; the range of penalties is being considerated.
- If the physics do come in will we take some fall damage from heights like in other shooter games?
Yes, the tank will be damaged.
- If my tank is parked in the woods and there are several trees between myself and the enemy am I getting a cammo bonus? Or do I have to be parked in a bush (physically touching it)?
A cammo bonus is given only for parking in a bush.
- Not sure if this was brought up: Would it be possible to add a chat channel for PUGs. It would make it easier to find some random dude for a platoon.
Yes, it will be possible, we are working over that.
- Has there been any thought to puting in a "platoon" chat feature? (perhaps hitting Shift+Enter so that the chat message only goes to members of your platoon)
We do not plan it at the moment.
- Will crew damage mechanics be changed at some point? I am not aware of crew currently taking damage from ramming, which I suppose is ok, but it seems that tanks falling off of ridges (such as with the new physics) should result in injured crews.
No, the crew won’t be injured in this case.
-Tell us about camouflage.
Two types of camouflage will be implemented:
-Adaptive – adapts automatically to each map (winter, the desert, a town);
-Permanent – acts like a skin. Does not give bonuses.
The adaptive camouflage will reduce visual noticeability of a tank on any map, while the permanent one will not provide such an option.
- Will the new modes be available for super platoons only or for everybody?
The new modes will be available for everybody.
- Dear devs, do you plan implementing the option of total destruction of all stuff that is placed on the map?
No, we do not plan creating maps with totally destructive environment.
- What about the new physics?
We will need to adapt most part of maps to new physics. It will affect the gameplay. That is why we will test the new physics accurately for a longer time.
- Will it be possible to create an ‘official’ guild/alliance of clans (for example, clan1, clan2, clan3), which will share gold and will not fight for territories owned by one of the clans?
Yes, we plan adding alliances.
- Will you implement interactive minimaps? I mean, will it be possible to zoom it while in battle, or to give signals, other than that we have now (to all or to platoon). Will it be possible to change the colour schemes while in battle/ the ‘teammate-enemy’ setting, to change ‘transparency/light intensity‘setting of any details on the minimap?
We do not plan it at the moment.
- Will we see new light tanks (including Christie-tanks), which will gain the maximum speed over 80 km per hour and even more? I guess, many would wish the light tanks, used mainly for scouting, to be effective in high-level battles and in clan wars because of their speed and maneuverability, which will make it difficult to hit them.
They will gain the speed of their real prototypes, the historical tanks models.
- Will you implement financial history for clans (treasury, gold transaction and etc.)?
Yes, this function will be implemented.
-Will you make vehicles level limitations for capturing separate provinces?
No, we won't.
-Why there’s no ‘boost’ consumable for E-series?
There’s no ‘boost’ consumable for E-series as it resulted in being excessive for some vehicles (Е50) and evidently poor for others (Е100).
- How often will the You Ask – We Reply! bulletin be updated?
Once in two weeks.
-Will I see Katy Perry in 2-3 days?
As soon as on sight.
And now feel free to ask your own question here!
Please, bear in mind that questions for the next bulletin will be selected only from the forum thread.
After reading it, you can leave your questions in this forum topic, and yours may be selected for the next bulletin!
- When will you balance the number of arties in battle?
We do not plan SPG limitations in random battles at the moment. It’s a rare case that there are many arties on each side.
- Any ETA on when the french tanks will arrive? Also what other countries will be in the future in WoT?
The main branches of the French Tank Tree are at the final production stage. Tank Trees to be implemented into the game: French, English, Japanese and the assembly of tank-building nations: Italy, Hungary, Sweden and etc.
- Will there be an option to reset all our trees and turn our used XP into free xp at some point? I wouldnt mind paying a few thousand gold to do this!

We do not plan that at the moment.
- I would like to see the math for calculations for miss, bounce, riko, etc. I would also like to see the math for damage calculation. There is a huge variability that is difficult to understand and I want to see the exact mechanics behind it. Thank you.
The calculations cannot be seen in the game client. There are no unique formulas for all game situations. Some information about the request can be found on the forum.
- A log of each battle recording players. who killed you, who you killed, damage and battle heroes seems like an easy thing to add. The info is sent to the client at the end of battle. Why not dump it into a txt file on the client?
The work over the extension of each player’s and team’s battle statistics is in process.
- A lot of times something is said in chat and gets missed because of spammers. Are there any plans to make the chat window larger and/or scrollable?
Yes, we plan to add this option, it will be implemented with the chat update.
- I apologize if this has already been asked, but how will the in-game camouflage skins be implemented?
More specifically, will they be overlays placed on top of the default skin?
Yes, they will overlay default skins; it won’t be mandatory, but will be active only when you purchase a camouflage skin.
- My question: Are we going to be able to check and see whether out clanmates are in battle simply via the chatbox? Currently it can be a little irritating talking to a specific clanmate in clan chat only to get them to eventually respond (sometimes) "Hey, I was in battle, what did I miss?" or something that reveals that they were not there for a large portion of the conversation you thought you were having with them.
Yes, we plan adding such a notation by analogy with the platoon chatbox.
- Any updates on larger maps (much larger) and 30v30 battles?
Active work over larger maps is in progress. 30v30 battle modes will be added concurrently with the maps implementation.
- Could we have stiffer penalties for those that rage quit during a battle or just leave to avoid giving the kill to the enemy. Double Repair Cost for Tank and Full Ammo resupply charges.
Yes, stiffer penalties will be introduced; the range of penalties is being considerated.
- If the physics do come in will we take some fall damage from heights like in other shooter games?
Yes, the tank will be damaged.
- If my tank is parked in the woods and there are several trees between myself and the enemy am I getting a cammo bonus? Or do I have to be parked in a bush (physically touching it)?
A cammo bonus is given only for parking in a bush.
- Not sure if this was brought up: Would it be possible to add a chat channel for PUGs. It would make it easier to find some random dude for a platoon.
Yes, it will be possible, we are working over that.
- Has there been any thought to puting in a "platoon" chat feature? (perhaps hitting Shift+Enter so that the chat message only goes to members of your platoon)
We do not plan it at the moment.
- Will crew damage mechanics be changed at some point? I am not aware of crew currently taking damage from ramming, which I suppose is ok, but it seems that tanks falling off of ridges (such as with the new physics) should result in injured crews.
No, the crew won’t be injured in this case.
-Tell us about camouflage.
Two types of camouflage will be implemented:
-Adaptive – adapts automatically to each map (winter, the desert, a town);
-Permanent – acts like a skin. Does not give bonuses.
The adaptive camouflage will reduce visual noticeability of a tank on any map, while the permanent one will not provide such an option.
- Will the new modes be available for super platoons only or for everybody?
The new modes will be available for everybody.
- Dear devs, do you plan implementing the option of total destruction of all stuff that is placed on the map?
No, we do not plan creating maps with totally destructive environment.
- What about the new physics?
We will need to adapt most part of maps to new physics. It will affect the gameplay. That is why we will test the new physics accurately for a longer time.
- Will it be possible to create an ‘official’ guild/alliance of clans (for example, clan1, clan2, clan3), which will share gold and will not fight for territories owned by one of the clans?
Yes, we plan adding alliances.
- Will you implement interactive minimaps? I mean, will it be possible to zoom it while in battle, or to give signals, other than that we have now (to all or to platoon). Will it be possible to change the colour schemes while in battle/ the ‘teammate-enemy’ setting, to change ‘transparency/light intensity‘setting of any details on the minimap?
We do not plan it at the moment.
- Will we see new light tanks (including Christie-tanks), which will gain the maximum speed over 80 km per hour and even more? I guess, many would wish the light tanks, used mainly for scouting, to be effective in high-level battles and in clan wars because of their speed and maneuverability, which will make it difficult to hit them.
They will gain the speed of their real prototypes, the historical tanks models.
- Will you implement financial history for clans (treasury, gold transaction and etc.)?
Yes, this function will be implemented.
-Will you make vehicles level limitations for capturing separate provinces?
No, we won't.
-Why there’s no ‘boost’ consumable for E-series?
There’s no ‘boost’ consumable for E-series as it resulted in being excessive for some vehicles (Е50) and evidently poor for others (Е100).
- How often will the You Ask – We Reply! bulletin be updated?
Once in two weeks.
-Will I see Katy Perry in 2-3 days?
As soon as on sight.
And now feel free to ask your own question here!

Please, bear in mind that questions for the next bulletin will be selected only from the forum thread.
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