Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject:
World of Tanks Game Discussion\Testing Grounds (7.0 Public Test)\Public Test v7.0 - Bug Reporting\[Insufficient Info] - Cannot change options.
Link on message: #1116971

Link on message: #1116971
Tanitha: Do you have it in Russian? The English fix 1? Or the English fix
2?
And no-one else with any issues here?
Thanks.
And no-one else with any issues here?
Thanks.
Subject:
World of Tanks Game Discussion\Testing Grounds (7.0 Public Test)\Public Test v7.0 - Bug Reporting\[Bug] - Statistics Button at Garage shows nothing
Link on message: #1116945

Link on message: #1116945
Tanitha: Thanks, will send the info off in my report.
Subject:
World of Tanks Game Discussion\Testing Grounds (7.0 Public Test)\Public Test v7.0 - Bug Reporting\[insufficient info] - Bugs Ive seen.
Link on message: #1116927
SuperJaws100, on Nov 21 2011 - 00:03, said: I have experienced the following bugs:
1. Game not ending after victory.
2. 2vs1, 2vs2, and other examples of non-even, non-15vs15 matches.
3. MS1s getting in matches with E75's whithout a platoon mate or anything else reflecting on this.
4. Alot of coded text (Example/example/thisORthat/text) in-place of certain things.
Please fix these.

Link on message: #1116927

1. Game not ending after victory.
2. 2vs1, 2vs2, and other examples of non-even, non-15vs15 matches.
3. MS1s getting in matches with E75's whithout a platoon mate or anything else reflecting on this.
4. Alot of coded text (Example/example/thisORthat/text) in-place of certain things.
Please fix these.
Tanitha: Hello, Please list bugs in a thread for each bug in future.
1 & 4, please reinstall and load the new English patch, the original 6.7->7.0 copy over caused these issues.
2 & 3, please provide full details & screenshots.
Closing due to insufficient info.
1 & 4, please reinstall and load the new English patch, the original 6.7->7.0 copy over caused these issues.
2 & 3, please provide full details & screenshots.
Closing due to insufficient info.
Subject:
World of Tanks News and Information\News and Information\World of Tanks Veterans Day Charity Drive
Link on message: #1116889

Link on message: #1116889
GeneralDirection: Quick update-
We confirmed the exact donation amount last week, and now all that's left is confirmation that Paralyzed Veterans of America has received the donation. At that point we'll publish an article to let everyone know how much was raised.
That said, I will say that the amount raised far exceeded expectations for such a short amount of time.
We confirmed the exact donation amount last week, and now all that's left is confirmation that Paralyzed Veterans of America has received the donation. At that point we'll publish an article to let everyone know how much was raised.
That said, I will say that the amount raised far exceeded expectations for such a short amount of time.

Subject:
World of Tanks Game Discussion\Testing Grounds (7.0 Public Test)\Public Test v7.0 - Bug Reporting\[Insufficient Info] - Capping siren continues after exiting battle
Link on message: #1116876

Link on message: #1116876
Tanitha: Just one report on this? Any more info from anyone?
Thanks.
Thanks.
Subject:
World of Tanks Game Discussion\Testing Grounds (7.0 Public Test)\Public Test v7.0 - Bug Reporting\[Not A Bug] - Unlimited gold ammo
Link on message: #1116866

Link on message: #1116866
Tanitha: Not a bug, closing.
Subject:
World of Tanks Game Discussion\Testing Grounds (7.0 Public Test)\Public Test v7.0 - Bug Reporting\[Bug] - Non 7z Archive
Link on message: #1116832

Link on message: #1116832
Tanitha: I'll list this as a bug, however, large downloads should be with a
download manager like Jdownloader to ensure there is no hiccups in
the middle of the download which corrupt the file. And over anxious
virus scanners should be switched off during a installation.
But will, will send these problems off to the dev team, to see if any improvements can be made.
But will, will send these problems off to the dev team, to see if any improvements can be made.
Subject:
World of Tanks News and Information\News and Information\Tanksgiving Special Preview
Link on message: #1116831

Link on message: #1116831
GeneralDirection: Sink your teeth into this sampling of what's coming to World of
Tanks on November 24th, 2011.
Read more!
Read more!
Subject:
World of Tanks Game Discussion\Testing Grounds (7.0 Public Test)\Public Test v7.0 - Bug Reporting\[Bug] - Colour Blindness and Targeting
Link on message: #1116747

Link on message: #1116747
Tanitha: Thanks for the detailed report. I'll close this thread and send the
above information off to the dev team.
Subject:
World of Tanks Game Discussion\Testing Grounds (7.0 Public Test)\Public Test v7.0 - Bug Reporting\[Bug] - Minimap direction facing bug
Link on message: #1116740

Link on message: #1116740
Tanitha: Thanks, looks like there is enough info here for me to send this
off.
Will close the thread and send it to the dev team.
Thanks again.
Tan.
Will close the thread and send it to the dev team.
Thanks again.
Tan.
Subject:
World of Tanks Game Discussion\Testing Grounds (7.0 Public Test)\Public Test v7.0 - Bug Reporting\[Insufficient Info] - Swap modules and don't pay 10gold
Link on message: #1116709
Arctander2, on Nov 20 2011 - 17:26, said: If I just put another module on, the old one goes into the
inventory w/o any 10g charge.

Link on message: #1116709

Tanitha: If you put a new module on without removing the old one, the old
one doesn't go into the inventory, it disappears (is replaced).
So you can spend no gold, and 500k credits to swap a gunlaying drive for a large spall liner for example.
Or you can spend 10 gold to remove the old equipment and save it. Then buy the new equipment.
If there is a bug here. Id say its that it doesn't warn you that the old equipment is going to be deleted.
So you can spend no gold, and 500k credits to swap a gunlaying drive for a large spall liner for example.
Or you can spend 10 gold to remove the old equipment and save it. Then buy the new equipment.
If there is a bug here. Id say its that it doesn't warn you that the old equipment is going to be deleted.
Subject:
World of Tanks Game Discussion\Testing Grounds (7.0 Public Test)\Public Test v7.0 - Bug Reporting\[Insufficient Info] - Ambient Noise
Link on message: #1116670
whariwharangi, on Nov 21 2011 - 17:38, said: I can't even read the list of options because it is in a cyrillic
alphabet and probably in Russian so I don't know if there will be a
feature to control irritating noise later.

Link on message: #1116670

Tanitha: So at the moment, you dont know if the sounds can be turned down or
not. Which makes the bug report invalid.
On my client there is a volume setting "#Setting:sounds/gui"
What does that adjust the volume for?
Thanks.
On my client there is a volume setting "#Setting:sounds/gui"
What does that adjust the volume for?
Thanks.
Subject:
World of Tanks Game Discussion\Testing Grounds (7.0 Public Test)\Public Test v7.0 - Bug Reporting\[Insufficient Info] - Glitches
Link on message: #1116632
DarkKaiser810, on Nov 21 2011 - 21:11, said: excuse the voices it was training battle and people wanted to help
with this these are some that i found with the help of others.

Link on message: #1116632

Tanitha: Any chance of a written summary, so I dont have to watch 5 videos
and guess what the issue is?
Also a informative topic title would be appreciated too please.
Thanks.
Also a informative topic title would be appreciated too please.
Thanks.
Subject:
World of Tanks Game Discussion\Testing Grounds (7.0 Public Test)\Public Test v7.0 - Bug Reporting\Bug Section Information
Link on message: #1116616

Link on message: #1116616
Tanitha: With the bugs that are listed below, if you are having he same
problem can you please reply and confirm that the bug is in fact a
bug that most or everyone is having. Otherwise its hard to
ascertain is a bug reported by one person, happens on a regular
basis.
Thanks.
Thanks.
Subject:
World of Tanks Game Discussion\Testing Grounds (7.0 Public Test)\Public Test v7.0 - Bug Reporting\Bug Section Information
Link on message: #1116596

Link on message: #1116596
Tanitha: Hello Tankers..
Today I'll start going through the bug section and doing up detailed summary reports of any bugs or issues you have found.
To help keep track of what bugs Ive compiled and reported on, and which I haven't, I'm going to start moderating this section heavily.
Please remember this isn't a discussion section, so dont be offended if I move, close, junk and rename threads as I continue to sort and report the bugs to the dev team..
Thanks for your cooperation with this.
Today I'll start going through the bug section and doing up detailed summary reports of any bugs or issues you have found.
To help keep track of what bugs Ive compiled and reported on, and which I haven't, I'm going to start moderating this section heavily.
Please remember this isn't a discussion section, so dont be offended if I move, close, junk and rename threads as I continue to sort and report the bugs to the dev team..
Thanks for your cooperation with this.
Subject:
World of Tanks Game Discussion\Testing Grounds (7.0 Public Test)\Public Test v7.0 - Bug Reporting\[Fixed] - can't log in too any of the test servers.
Link on message: #1116580
Guardsmen83, on Nov 21 2011 - 20:12, said: ok so i did the a translation of the error the test game is telling
me i have invaild email/password so yeah how fix that cuz i can log
into 6.7 just fine
and never had a issue with the 6.6 tests
Edit nvm the test server going on realy old password


Link on message: #1116580

and never had a issue with the 6.6 tests
Edit nvm the test server going on realy old password


Tanitha: Problem fixed, not a bug closing.
Tan.
Tan.
Subject:
World of Tanks Game Discussion\Testing Grounds (7.0 Public Test)\Public Test v7.0 - Bug Reporting\Interserver Player Feedback
Link on message: #1116576

Link on message: #1116576
Tanitha: Please dont label the topic a bug.. I dont mind the feedback but
the topic should be accurate.
Renamed the thread topic.
Tan.
Renamed the thread topic.
Tan.
Subject:
Contests & Competitions\World of Tanks Tournaments\Challenges\Round 4
Link on message: #1116244
theaptpupil, on Nov 21 2011 - 10:01, said: HI, Just wanting to see if I cant clear something up here. Let me
be clear and state right now I am not whingeing, just am a little
confused to the rules now.
Originally there was a bullet point stating that a draw would result in a disqualification, but that seems to have been ninja'd and where my team once had a round's break- we now are facing off against a team that WAS marked as disqualified, but got a rematch.
I just wantd to get that story straight- cos I am going to have to do a quick pre tournament drill with a 4 man team now, since my reserve and fifth player are both not likely going to be online tonight

Link on message: #1116244

Originally there was a bullet point stating that a draw would result in a disqualification, but that seems to have been ninja'd and where my team once had a round's break- we now are facing off against a team that WAS marked as disqualified, but got a rematch.
I just wantd to get that story straight- cos I am going to have to do a quick pre tournament drill with a 4 man team now, since my reserve and fifth player are both not likely going to be online tonight
GeneralDirection: Looking into this. While it's obviously not desirable to have a
team receive a bye this late in the tournament, the rules did not
specify things would be rescheduled with a draw.
It's something I'm going to add for the future though (as well as relaxing the win requirements a bit).
It's something I'm going to add for the future though (as well as relaxing the win requirements a bit).
Subject:
Contests & Competitions\World of Tanks Tournaments\Challenges\NA Server Schedule/Bracket?
Link on message: #1116237

Link on message: #1116237
GeneralDirection: We're actually having issues with accepting the 128th team at the
moment. I'm going to see if we can get it fixed, otherwise we may
have to delay the tournament while our web developers look into the
issue.
Subject:
World of Tanks News and Information\News and Information\Play In Tank Companies With Wargaming!
Link on message: #1116216

Link on message: #1116216
GeneralDirection: Here's your chance to play World of Tanks with Wargaming.net while
helping test a major version 7.0 feature.
Read more!
Read more!
Subject:
World of Tanks Game Discussion\Gameplay Discussion\Players Questions and Developers Answers
Link on message: #1116031
turtle722, on Nov 21 2011 - 17:40, said: Would it be possible to get a more detailed information on the tank
freezing for clan wars? Is there a table or detailed information on
how the duration is calculated that could be shared?

Link on message: #1116031

Vallter: Unfortunately, not now. But soon enough we will announce an article
with details of this feature.
Subject:
World of Tanks Game Discussion\Gameplay Discussion\Players Questions and Developers Answers
Link on message: #1115817
inphinity, on Nov 20 2011 - 23:25, said: Given that they're (high-tier US heavies compared to other nations)
presently *not* balanced, and the 7.0 patch as it is currently on
Test only exacerbates the imbalance, has this been taken into
account with the upcoming M103/T110 Tier9/10 replacements for US
line, or will they arrive already at a disadvantage vs their
peers?
Unfortunately there has been a number of answers on here / dev blogs etc implying the US "heavy" tanks will continue to have to play a support role, and will seemingly use the T34's theory of "RoF for the win", which in most situations in-game does not apply, it seems the US heavy line may continue to be the red-headed stepchild as it were.
If they're going to continue to be unable to stand up to other Tier 9/10 tanks reliably, then MM needs to take this into account. When one team gets two T30s and the other two E-100s as their Tier10 allotment, it is a significant disadvantage to the team with two T30s. The E100s are capable of putting out just as much damage (with the 15cm gun) and take a LOT more to put down. If T110 will continue to be unable to have a decent chance gonig up against E100/Maus/IS-7 1v1, then MM needs to ensure that ARMOUR is balanced as well as tier.
Since the M103 itself is apparently finished and ready, are we able to get some indication of what it's stats will be, please, and an idea of what role it is expected to be played as?

Link on message: #1115817

Unfortunately there has been a number of answers on here / dev blogs etc implying the US "heavy" tanks will continue to have to play a support role, and will seemingly use the T34's theory of "RoF for the win", which in most situations in-game does not apply, it seems the US heavy line may continue to be the red-headed stepchild as it were.
If they're going to continue to be unable to stand up to other Tier 9/10 tanks reliably, then MM needs to take this into account. When one team gets two T30s and the other two E-100s as their Tier10 allotment, it is a significant disadvantage to the team with two T30s. The E100s are capable of putting out just as much damage (with the 15cm gun) and take a LOT more to put down. If T110 will continue to be unable to have a decent chance gonig up against E100/Maus/IS-7 1v1, then MM needs to ensure that ARMOUR is balanced as well as tier.
Since the M103 itself is apparently finished and ready, are we able to get some indication of what it's stats will be, please, and an idea of what role it is expected to be played as?
Vallter: Nope, because M103 is not finished and ready.
Subject:
World of Tanks Game Discussion\Gameplay Discussion\Players Questions and Developers Answers
Link on message: #1115804
Otto_matic_Reiffel, on Nov 21 2011 - 05:26, said: Hi Vallter
Recently Overlord stated on the EU Q&A that both the King Tiger and JagdTiger have a 120mm lower hull plate. Thing is tests seem to show that the JagdTiger lower hull plate is still 100mm and there is no mention in any patch notes for the JagdTiger getting the lower hull buff to 120mm.
Could you please confirm or deny Overlord's statement. If true, why wasn't it mentioned in any patch notes?

Link on message: #1115804

Recently Overlord stated on the EU Q&A that both the King Tiger and JagdTiger have a 120mm lower hull plate. Thing is tests seem to show that the JagdTiger lower hull plate is still 100mm and there is no mention in any patch notes for the JagdTiger getting the lower hull buff to 120mm.
Could you please confirm or deny Overlord's statement. If true, why wasn't it mentioned in any patch notes?
Vallter: I confirm that JagdTiger has 120 mm lower plate. We also checked
the files after your report. Everything is ok.
Subject:
World of Tanks Game Discussion\Gameplay Discussion\Players Questions and Developers Answers
Link on message: #1115799
Hirumaru, on Nov 20 2011 - 20:03, said: "If they don't abolish slavery on the third protest, just give up.
They'll never change their mind."
Please keep your mouth shut. People give a damn about these issues. Let them continue to ask their questions. Eventually a developer is going to be forced to give a response. Keeping the pressure up will erode their wall of propaganda and secrecy. Otherwise, this entire thread is pointless if even a single question goes unanswered.
You hear that, Vallter? Leave one single question unanswered and you destroy the entire purpose of this thread. This is not EU or RU. We don't have many chumps in here asking 100 questions a day. Man up and answer them all. Or just delete the thread and admit you all don't give a rat's hairy little arse.
We're tired of being screwed around with.

Link on message: #1115799

Please keep your mouth shut. People give a damn about these issues. Let them continue to ask their questions. Eventually a developer is going to be forced to give a response. Keeping the pressure up will erode their wall of propaganda and secrecy. Otherwise, this entire thread is pointless if even a single question goes unanswered.
You hear that, Vallter? Leave one single question unanswered and you destroy the entire purpose of this thread. This is not EU or RU. We don't have many chumps in here asking 100 questions a day. Man up and answer them all. Or just delete the thread and admit you all don't give a rat's hairy little arse.
We're tired of being screwed around with.
Vallter: El Che, revolution needs you! -)
You received an answer from the player some posts below.
Mow_Mow,
No, we are not planning to look at it after 7.0, because we are currently doing it along with collecting the data on MT9 performance after the changes implemented in 7.0.1
You received an answer from the player some posts below.
Mow_Mow,
No, we are not planning to look at it after 7.0, because we are currently doing it along with collecting the data on MT9 performance after the changes implemented in 7.0.1
Subject:
World of Tanks Game Discussion\Gameplay Discussion\Players Questions and Developers Answers
Link on message: #1115739
PzmkIV, on Nov 19 2011 - 08:21, said: Q. Any chance going to be looking at the repair issue for the Tier
4 American TD (T40). Cost is 3 time that of the russian SU-85B in
the same tier.
Cost less to repair the Tier 5 Sherman. Thnxs

Link on message: #1115739

Cost less to repair the Tier 5 Sherman. Thnxs
Vallter: Hm. Seems strange. We will take a close look at this issue and
either post explanations or fix this.
Subject:
World of Tanks Game Discussion\Gameplay Discussion\Players Questions and Developers Answers
Link on message: #1115725
Hirumaru, on Nov 19 2011 - 21:23, said: That doesn't even answer my question. My question was about players
who had ALREADY APPLIED SKINS which might interfere with the new
camo system. That is to say:
Are there any plans—upon the implementation of 7.0 and only then—to check to see if custom skins have already been applied, then replace them with stock files to prevent issues with the new camo system? Otherwise you'll have a lot of players, most likely, with weird looking camo on their end since they may not have the proper backups for all of their tanks.
Please read the question before giving an answer. This is one reason why I am glad that Overlord exchanged hats with someone else. Don't make anyone feel the same about you when you have only just begun . . .

Link on message: #1115725

Are there any plans—upon the implementation of 7.0 and only then—to check to see if custom skins have already been applied, then replace them with stock files to prevent issues with the new camo system? Otherwise you'll have a lot of players, most likely, with weird looking camo on their end since they may not have the proper backups for all of their tanks.
Please read the question before giving an answer. This is one reason why I am glad that Overlord exchanged hats with someone else. Don't make anyone feel the same about you when you have only just begun . . .
Vallter: AFAIK, with a patch all custom skins always change on default ones.
So with the patch all skins you had will be removed. So there won't
be any problem with 'weird' camo.
Is this an answer on your question?
Is this an answer on your question?
Subject:
World of Tanks Game Discussion\Gameplay Discussion\Players Questions and Developers Answers
Link on message: #1115720
Belesarius, on Nov 19 2011 - 21:07, said: Is there any chance of being able to attack a landing zone if you
control the territory next to it. The current mechanic measn that
if you have your HQ on a landing zone it is pretty much
invulnerable if you have a high quality team to hold it.

Link on message: #1115720

Vallter: Nope, this is one of fundamental mechanics, which we are not
planning to change at least in the nearest future. Because we do
not won't the stagnation of the Clan Wars to happen
Subject:
World of Tanks Game Discussion\Gameplay Discussion\Players Questions and Developers Answers
Link on message: #1115704
Orkel2, on Nov 18 2011 - 23:48, said: Q: The Tiger is getting a working mantlet using skirt armor
mechanics in 7.0 because of the tank hitbox overhaul. How thick
will this mantlet be in mm, taking into account that there will be
100mm of turret armor behind it?

Link on message: #1115704

Vallter: The answer depends on what do you mean. There are three possible
variants:
1)If you are shooting Tiger with a gun, which has penetration of the round <100mm - 'We just dinged them' - 0 damage, no critical hits.
2)If you are shooting Tiger with a gun, which has penetration of the round = x, where 100mm < x < 215mm - 0 damage, critical hit of the 'Gun' (probably)
3)If you are shooting Tiger with a gun, which has penetration of the round >215 - damage to the tank HP + critical hit of the 'Gun'
So it's like 100 mm + 100 mm + the loss of round penetration after hitting the module - approximately 215-222 penetration necessary to damage the tank itself. But it's considering, that the shout will go to the gun mantlet and not the turret itself
1)If you are shooting Tiger with a gun, which has penetration of the round <100mm - 'We just dinged them' - 0 damage, no critical hits.
2)If you are shooting Tiger with a gun, which has penetration of the round = x, where 100mm < x < 215mm - 0 damage, critical hit of the 'Gun' (probably)
3)If you are shooting Tiger with a gun, which has penetration of the round >215 - damage to the tank HP + critical hit of the 'Gun'
So it's like 100 mm + 100 mm + the loss of round penetration after hitting the module - approximately 215-222 penetration necessary to damage the tank itself. But it's considering, that the shout will go to the gun mantlet and not the turret itself
Subject:
World of Tanks News and Information\News and Information\World of Tanks team is looking for English proofreaders
Link on message: #1115407

Link on message: #1115407
Mad_Hatter: World of Tanks team is looking for English proofreaders.
The essential requirements:
1. Being native English speaker is absolutely a must.
2. Proofreading skills/experience, knowledge of GUI, web content.
3. Accuracy, attention to detail.
4. Good knowledge of World of Tanks terminology.
Please, send your applications with information about yourself and the jobs you did to a_alexandrova@wargaming.net with the tag "English Proofreader".
The essential requirements:
1. Being native English speaker is absolutely a must.
2. Proofreading skills/experience, knowledge of GUI, web content.
3. Accuracy, attention to detail.
4. Good knowledge of World of Tanks terminology.
Please, send your applications with information about yourself and the jobs you did to a_alexandrova@wargaming.net with the tag "English Proofreader".
Subject: World of Tanks team is looking for English proofreaders
Link on message: #1115407
Link on message: #1115407
Mad_Hatter: World of Tanks team is looking for English proofreaders.
The essential requirements:
1. Being native English speaker is absolutely a must.
2. Proofreading skills/experience, knowledge of GUI, web content.
3. Accuracy, attention to detail.
4. Good knowledge of World of Tanks terminology.
Please, send your applications with information about yourself and the jobs you did to a_alexandrova@wargaming.net with the tag "English Proofreader".
The essential requirements:
1. Being native English speaker is absolutely a must.
2. Proofreading skills/experience, knowledge of GUI, web content.
3. Accuracy, attention to detail.
4. Good knowledge of World of Tanks terminology.
Please, send your applications with information about yourself and the jobs you did to a_alexandrova@wargaming.net with the tag "English Proofreader".
Subject: World of Tanks team is looking for English proofreaders
Link on message: #1115407
Link on message: #1115407
Mad_Hatter: World of Tanks team is looking for English proofreaders.
The essential requirements:
1. Being native English speaker is absolutely a must.
2. Proofreading skills/experience, knowledge of GUI, web content.
3. Accuracy, attention to detail.
4. Good knowledge of World of Tanks terminology.
Please, send your applications with information about yourself and the jobs you did to a_alexandrova@wargaming.net with the tag "English Proofreader".
The essential requirements:
1. Being native English speaker is absolutely a must.
2. Proofreading skills/experience, knowledge of GUI, web content.
3. Accuracy, attention to detail.
4. Good knowledge of World of Tanks terminology.
Please, send your applications with information about yourself and the jobs you did to a_alexandrova@wargaming.net with the tag "English Proofreader".
Subject: World of Tanks team is looking for English proofreaders
Link on message: #1115407
Link on message: #1115407
Mad_Hatter: World of Tanks team is looking for English proofreaders.
The essential requirements:
1. Being native English speaker is absolutely a must.
2. Proofreading skills/experience, knowledge of GUI, web content.
3. Accuracy, attention to detail.
4. Good knowledge of World of Tanks terminology.
Please, send your applications with information about yourself and the jobs you did to a_alexandrova@wargaming.net with the tag "English Proofreader".
The essential requirements:
1. Being native English speaker is absolutely a must.
2. Proofreading skills/experience, knowledge of GUI, web content.
3. Accuracy, attention to detail.
4. Good knowledge of World of Tanks terminology.
Please, send your applications with information about yourself and the jobs you did to a_alexandrova@wargaming.net with the tag "English Proofreader".
Subject:
World of Tanks Game Discussion\Testing Grounds (7.0 Public Test)\Public Test of v.7.0 Update
Link on message: #1115013
goonboy, on Nov 21 2011 - 02:03, said: For those posters who complain about people complaining about the
language being in Russian and not being able to find instructions,
I say thanks for your complaining and non-assistance.
Here are some instructions that someone had to dig up FROM AN OLD THREAD. I tell ya...nothing is ever easy with Wargaming.net. They love to make you go on some kind of treasure hunt to find details on patches, crew training, etc...

Link on message: #1115013

Here are some instructions that someone had to dig up FROM AN OLD THREAD. I tell ya...nothing is ever easy with Wargaming.net. They love to make you go on some kind of treasure hunt to find details on patches, crew training, etc...
Tanitha: The information you dug up from a old thread, causes several issues
with the client, like the inability to sell tanks, no cap bar,
intermittent battle results after game.
A temporary fix for Russian -> English is here.
http://forum.worldof...english-fix-v2/
A temporary fix for Russian -> English is here.
http://forum.worldof...english-fix-v2/
Subject:
Technical Support & Bug Reporting\General Error Reporting\chat ban
Link on message: #1114998
Fugu, on Nov 20 2011 - 23:51, said: hi for some reason i have been banned till 4th of december . i have
no idea why ,
i stress my opinions on game matters at all times but never abusively . also i try help if possible its np .
so iam sure there has been a misunderstanding or a typo which would explain this extreme behaviour . its till 22.31 hours on 4th of december .
thanks in advance
Fugu

Link on message: #1114998

i stress my opinions on game matters at all times but never abusively . also i try help if possible its np .
so iam sure there has been a misunderstanding or a typo which would explain this extreme behaviour . its till 22.31 hours on 4th of december .
thanks in advance
Fugu
Tanitha: Hello Fugu
Perhaps you have already sorted this out with support. But there is no bans on your account and I see no record or logs of any bans ever being placed.
In future if you ever have any need for account support, please lodge a ticket to support.worldoftanks.com
Regards
Tan.
Perhaps you have already sorted this out with support. But there is no bans on your account and I see no record or logs of any bans ever being placed.
In future if you ever have any need for account support, please lodge a ticket to support.worldoftanks.com
Regards
Tan.
Subject: chat ban
Link on message: #1114998
Fugu, on Nov 20 2011 - 23:51, said: hi for some reason i have been banned till 4th of
december . i have no idea why ,
i stress my opinions on game matters at all times but never abusively . also i try help if possible its np .
so iam sure there has been a misunderstanding or a typo which would explain this extreme behaviour . its till 22.31 hours on 4th of december .
thanks in advance
Fugu
Link on message: #1114998

i stress my opinions on game matters at all times but never abusively . also i try help if possible its np .
so iam sure there has been a misunderstanding or a typo which would explain this extreme behaviour . its till 22.31 hours on 4th of december .
thanks in advance
Fugu
Tanitha: Hello Fugu
Perhaps you have already sorted this out with support. But there is no bans on your account and I see no record or logs of any bans ever being placed.
In future if you ever have any need for account support, please lodge a ticket to support.worldoftanks.com
Regards
Tan.
Perhaps you have already sorted this out with support. But there is no bans on your account and I see no record or logs of any bans ever being placed.
In future if you ever have any need for account support, please lodge a ticket to support.worldoftanks.com
Regards
Tan.
Subject:
World of Tanks Game Discussion\Testing Grounds (7.0 Public Test)\Public Test v7.0 - Bug Reporting\Banned
Link on message: #1114946
Werner, on Nov 21 2011 - 03:07, said: Who can fix it?
Sealteam6, on Nov 21 2011 - 05:16, said: Yep, top right corner of this page, see the flag with Technical
Support, click this.

Link on message: #1114946

Tanitha: Unfortunately, Support is not available for test servers.

Tanitha:
Subject:
World of Tanks News and Information\News and Information\M3 Stuart All Star Event
Link on message: #1114480
RawREvO, on Nov 21 2011 - 00:34, said: Do you guys make sure that people from the Test realms are not
using the m3 stuart over there? Since they can use the free gold
over there.

Link on message: #1114480

GeneralDirection: Yes, test server play does not count for game events.
Subject:
World of Tanks News and Information\News and Information\Field Artillery Kill the Courier Event
Link on message: #1113580
batara, on Nov 20 2011 - 13:58, said: i just did that, but now i cant login into WoT anymore.
WG's said: "Your account has been blocked till 11.22.2011 18:59."
In My Opinion they should have banned the so-called-do-no-thing-moderator in the very first place. At least i've killed three of the enemies, after i killed this irritating moderator.
As far as i know passive-participation + spamming are prohibited in this game.
I think i'm going to file a lawsuit against wargaming. Lets battle each other at The Supreme Court, shall we?

Link on message: #1113580

WG's said: "Your account has been blocked till 11.22.2011 18:59."
In My Opinion they should have banned the so-called-do-no-thing-moderator in the very first place. At least i've killed three of the enemies, after i killed this irritating moderator.
As far as i know passive-participation + spamming are prohibited in this game.
I think i'm going to file a lawsuit against wargaming. Lets battle each other at The Supreme Court, shall we?

GeneralDirection: Team killing, regardless of reason, is penalized based on an
automated system. Moderators are not allowed to take any additional
action due to team killing during this event.
If your account is suspended for two days, this isn't the first time you've killed a team member.
Someone being "annoying" is not grounds for killing them if they are on your team. Based on your post, the automated system did what it was designed to do.
If your account is suspended for two days, this isn't the first time you've killed a team member.
Someone being "annoying" is not grounds for killing them if they are on your team. Based on your post, the automated system did what it was designed to do.
Subject:
World of Tanks Game Discussion\Testing Grounds (7.0 Public Test)\Public Test v7.0 - Bug Reporting\Non 7z Archive
Link on message: #1113043
Hmabshir, on Nov 19 2011 - 18:22, said: I downloaded it on google chrome and it said 7z non archive, so
were do i download it now? (btw i downloaded fron w0t home page)

Link on message: #1113043

Tanitha: Hi, its always best to use a download manager when downloading a
large file, Any hickups in the internet while you are downloading
the large file can cause data to be corrupted. Download managers
correct this, and download a lot quicker in most cased. Jdownloader
is a common download manager a lot use.
Regards
Tan.
Regards
Tan.
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