Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject: Wargaming America Tank Company!
Link on message: #1584309
yinwolf, on Mar 15 2012 - 21:57, said: I hope you guys don't try to go for the tie then if you're
losing.
Link on message: #1584309
yinwolf, on Mar 15 2012 - 21:57, said: I hope you guys don't try to go for the tie then if you're
losing.Gaea:
No, these events are more for you to enjoy, we want you to get gold either way and enjoy your time chasing us
No, these events are more for you to enjoy, we want you to get gold either way and enjoy your time chasing us
Subject: Miss World of Tanks NA
Link on message: #1584300
The_Chieftain, on Mar 15 2012 - 23:02, said: Course not. You were too busy stopping me from hitting on you....
Link on message: #1584300
The_Chieftain, on Mar 15 2012 - 23:02, said: Course not. You were too busy stopping me from hitting on you....Gaea: Haha, oooh man.. http://forum.worldof.../Smile_harp.gif
Subject: Miss World of Tanks NA
Link on message: #1584300
The_Chieftain, on Mar 15 2012 - 22:02, said: Course not. You were too busy stopping me from hitting on
you....
Link on message: #1584300
The_Chieftain, on Mar 15 2012 - 22:02, said: Course not. You were too busy stopping me from hitting on
you....Gaea:
Haha, oooh man.. http://forum.worldof.../Smile_harp.gif
Haha, oooh man.. http://forum.worldof.../Smile_harp.gif
Subject: Miss World of Tanks NA
Link on message: #1584300
The_Chieftain, on Mar 15 2012 - 22:02, said: Course not. You were too busy stopping me from hitting on
you....
Link on message: #1584300
The_Chieftain, on Mar 15 2012 - 22:02, said: Course not. You were too busy stopping me from hitting on
you....Gaea:
Haha, oooh man.. http://forum.worldof.../Smile_harp.gif
Haha, oooh man.. http://forum.worldof.../Smile_harp.gif
Subject: Miss World of Tanks NA
Link on message: #1584164
BarrooM, on Mar 15 2012 - 19:42, said: Chieftan. I apologize for Nagatron hitting on you in SF. He is
under clan evaluation now.
Link on message: #1584164
BarrooM, on Mar 15 2012 - 19:42, said: Chieftan. I apologize for Nagatron hitting on you in SF. He is
under clan evaluation now.Gaea: http://forum.worldof...e_veryhappy.gif
I didn't notice him hitting on The Chieftain!
I didn't notice him hitting on The Chieftain!
Subject: Miss World of Tanks NA
Link on message: #1584164
BarrooM, on Mar 15 2012 - 18:42, said: Chieftan. I apologize for Nagatron hitting on you in SF. He is
under clan evaluation now.
Link on message: #1584164
BarrooM, on Mar 15 2012 - 18:42, said: Chieftan. I apologize for Nagatron hitting on you in SF. He is
under clan evaluation now.
Subject: Miss World of Tanks NA
Link on message: #1584164
BarrooM, on Mar 15 2012 - 18:42, said: Chieftan. I apologize for Nagatron hitting on you in SF. He is
under clan evaluation now.
Link on message: #1584164
BarrooM, on Mar 15 2012 - 18:42, said: Chieftan. I apologize for Nagatron hitting on you in SF. He is
under clan evaluation now.
Subject: Wargaming America Tank Company!
Link on message: #1584063
GenPanzer, on Mar 15 2012 - 22:29, said: Can anyone explain why losing gets 200 gold, but a draw gets
nothing? I don't care either way, I was just wondering. It seems
backwards to me, that's all.
Link on message: #1584063
GenPanzer, on Mar 15 2012 - 22:29, said: Can anyone explain why losing gets 200 gold, but a draw gets
nothing? I don't care either way, I was just wondering. It seems
backwards to me, that's all.Gaea: We'd rather not encourage a camping match. It's, well, kind of
boring, and see we play for only 3 hours, we'd rather have fun!!
http://forum.worldof...mile-izmena.gif
Subject: Wargaming America Tank Company!
Link on message: #1584063
GenPanzer, on Mar 15 2012 - 21:29, said: Can anyone explain why losing gets 200 gold, but a draw gets
nothing? I don't care either way, I was just wondering. It seems
backwards to me, that's all.
Link on message: #1584063
GenPanzer, on Mar 15 2012 - 21:29, said: Can anyone explain why losing gets 200 gold, but a draw gets
nothing? I don't care either way, I was just wondering. It seems
backwards to me, that's all.Gaea:
We'd rather not encourage a camping match. It's, well, kind of boring, and see we play for only 3 hours, we'd rather have fun!! http://forum.worldof...mile-izmena.gif
We'd rather not encourage a camping match. It's, well, kind of boring, and see we play for only 3 hours, we'd rather have fun!! http://forum.worldof...mile-izmena.gif
Subject: Wargaming America Tank Company!
Link on message: #1584063
GenPanzer, on Mar 15 2012 - 21:29, said: Can anyone explain why losing gets 200 gold, but a draw gets
nothing? I don't care either way, I was just wondering. It seems
backwards to me, that's all.
Link on message: #1584063
GenPanzer, on Mar 15 2012 - 21:29, said: Can anyone explain why losing gets 200 gold, but a draw gets
nothing? I don't care either way, I was just wondering. It seems
backwards to me, that's all.Gaea:
We'd rather not encourage a camping match. It's, well, kind of boring, and see we play for only 3 hours, we'd rather have fun!! http://forum.worldof...mile-izmena.gif
We'd rather not encourage a camping match. It's, well, kind of boring, and see we play for only 3 hours, we'd rather have fun!! http://forum.worldof...mile-izmena.gif
Subject:
World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Interface changes in 7.2
Link on message: #1583700
Flashram, on Mar 15 2012 - 18:42, said: WG took out the drum-load indicator from the shell
counter/selection at the bottom of the screen. Instead they just
included it in their crosshair.
This destroys all your custom crosshairs. You would have to ask the creators of the mod to include the counter, and update the mod.
What if you have a mod which you enjoy but unfortunately the creator has stoped updating it?
There is no reason why WG should remove the drum indicator from the shell counter at the bottom of the screen.
Please WG, put it back.
Hope the Dev's will notice my post, and have the drum indicator back.
World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Interface changes in 7.2Link on message: #1583700
Flashram, on Mar 15 2012 - 18:42, said: WG took out the drum-load indicator from the shell
counter/selection at the bottom of the screen. Instead they just
included it in their crosshair.This destroys all your custom crosshairs. You would have to ask the creators of the mod to include the counter, and update the mod.
What if you have a mod which you enjoy but unfortunately the creator has stoped updating it?
There is no reason why WG should remove the drum indicator from the shell counter at the bottom of the screen.
Please WG, put it back.
Hope the Dev's will notice my post, and have the drum indicator back.
Vallter: User modification should not be a reason to remove an improvement
of the client
Subject: Winners of the M3 and M4 MVP!
Link on message: #1583446
Slick_Rick, on Mar 15 2012 - 20:32, said: Clearly, we suck. That or we didn't spend enough time
waiting for us both to get 3 600+ xp games
. Ohwell, still had fun
and I unlocked my M4 in the process WAAAAY sooner than I would have
done just playing my daily doubles 
-Slick
P.S. Can you tell us how many entries there were, gaea?
Link on message: #1583446
Slick_Rick, on Mar 15 2012 - 20:32, said: Clearly, we suck. That or we didn't spend enough time
waiting for us both to get 3 600+ xp games -Slick
P.S. Can you tell us how many entries there were, gaea?
Gaea: There were about 30 entries. Happy you were able to unlock your M4

Subject: Winners of the M3 and M4 MVP!
Link on message: #1583446
Slick_Rick, on Mar 15 2012 - 19:32, said: Clearly, we suck. That or we didn't spend enough time
waiting for us both to get 3 600+ xp games
. Ohwell, still had fun
and I unlocked my M4 in the process WAAAAY sooner than I would have
done just playing my daily doubles 
-Slick
P.S. Can you tell us how many entries there were, gaea?
Link on message: #1583446
Slick_Rick, on Mar 15 2012 - 19:32, said: Clearly, we suck. That or we didn't spend enough time
waiting for us both to get 3 600+ xp games -Slick
P.S. Can you tell us how many entries there were, gaea?
Gaea:
There were about 30 entries. Happy you were able to unlock your M4
There were about 30 entries. Happy you were able to unlock your M4
Subject: Winners of the M3 and M4 MVP!
Link on message: #1583446
Slick_Rick, on Mar 15 2012 - 19:32, said: Clearly, we suck. That or we didn't spend enough time
waiting for us both to get 3 600+ xp games
. Ohwell, still had fun
and I unlocked my M4 in the process WAAAAY sooner than I would have
done just playing my daily doubles 
-Slick
P.S. Can you tell us how many entries there were, gaea?
Link on message: #1583446
Slick_Rick, on Mar 15 2012 - 19:32, said: Clearly, we suck. That or we didn't spend enough time
waiting for us both to get 3 600+ xp games -Slick
P.S. Can you tell us how many entries there were, gaea?
Gaea:
There were about 30 entries. Happy you were able to unlock your M4
There were about 30 entries. Happy you were able to unlock your M4
Subject: Clan Wars Maintenance
Link on message: #1583062
Yankee, on Mar 15 2012 - 19:20, said: Gaea,
Can you please confirm if the starting time of the Season 1 Leagues will be adjusted back as well?
There would have been few conflicts with the 8PM EST Tourney games, and 8PM primetime territories, but if those all roll back to 7PM, the eastern third of the map will be conflicted if they wish to participate in both clan wars and the tournaments.
Link on message: #1583062
Yankee, on Mar 15 2012 - 19:20, said: Gaea,Can you please confirm if the starting time of the Season 1 Leagues will be adjusted back as well?
There would have been few conflicts with the 8PM EST Tourney games, and 8PM primetime territories, but if those all roll back to 7PM, the eastern third of the map will be conflicted if they wish to participate in both clan wars and the tournaments.
lord_farquad: The Classic league does not start for some time, so this will not
affect it.
The Challenge times cannot be adjusted, as it would simply conflict for someone else.
The Challenge times cannot be adjusted, as it would simply conflict for someone else.
Subject: Clan Wars Maintenance
Link on message: #1583062
Yankee, on Mar 15 2012 - 18:20, said: Gaea,
Can you please confirm if the starting time of the Season 1 Leagues will be adjusted back as well?
There would have been few conflicts with the 8PM EST Tourney games, and 8PM primetime territories, but if those all roll back to 7PM, the eastern third of the map will be conflicted if they wish to participate in both clan wars and the tournaments.
Link on message: #1583062
Yankee, on Mar 15 2012 - 18:20, said: Gaea,Can you please confirm if the starting time of the Season 1 Leagues will be adjusted back as well?
There would have been few conflicts with the 8PM EST Tourney games, and 8PM primetime territories, but if those all roll back to 7PM, the eastern third of the map will be conflicted if they wish to participate in both clan wars and the tournaments.
lord_farquad:
The Classic league does not start for some time, so this will not affect it.
The Challenge times cannot be adjusted, as it would simply conflict for someone else.
The Classic league does not start for some time, so this will not affect it.
The Challenge times cannot be adjusted, as it would simply conflict for someone else.
Subject:
World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Public Test #2 of Update 7.2
Link on message: #1582562
Montykoro, on Mar 15 2012 - 16:37, said: Source: http://forum.worldof.../page__st__4560
page 229 Post number 4575
World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Public Test #2 of Update 7.2Link on message: #1582562
Montykoro, on Mar 15 2012 - 16:37, said: Source: http://forum.worldof.../page__st__4560
page 229 Post number 4575Vallter: Though Overlord statement is correct, I don't see anything bad in
passing to developers feedback on that tough decision-)
Subject:
World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Hotfix Operating in 7.2 test #2
Link on message: #1582323
XenomorphZZ, on Mar 15 2012 - 15:54, said: Hotfix had no affect, still having graphic issues.
World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Hotfix Operating in 7.2 test #2Link on message: #1582323
XenomorphZZ, on Mar 15 2012 - 15:54, said: Hotfix had no affect, still having graphic issues.Vallter: Please, contact our Customer Support for further investigation of
your issue.
Subject:
World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Public Test #2 of Update 7.2
Link on message: #1582312
Corben27, on Mar 15 2012 - 15:31, said: Let's see how your arugments hold up after this one. I logged in
with this account just now, except this time it picked my NA
account. HOORAY I THINK... NOPE, I HAVE NOT ONE SINGLE TANK on my
NA account on the test server. IE it picked the right account this
time, but deleted ALL my tanks...
BullsI, on Mar 15 2012 - 15:36, said: The vast majority of your problems would be solved if you simply
cleaned the databases. Just delete all permanently suspended
accounts from the NA and EU servers that were suspended prior to
4/12/11 (or w.e the live date was). All of the sudden all the NA
beta players can get on the test server and no changes need be made
to the actual selection process~
ijazR, on Mar 15 2012 - 15:37, said: Valter
The important thing i want to test in the test server is the new crew skills, but we are not allowed to do it
least the developers can do is to show what each skill do
for eg;
Ace - Skill
Improves the traverse speed of the tank. The skill improves in effectiveness with training.(without hiding the numbers like this)
you can show like this
Ace - Skill
Improves the traverse speed of the tank by 2%. The skill improves in effectiveness with training.
Corben27, on Mar 15 2012 - 15:42, said: Well Valter? Anything about what I posted? NA server got picked
this time for my account, however I do not have a SINGLE tank in my
garage. I am certain it didn't pick EU or RU because both of those
account have tanks on them.
SpectreHD, on Mar 15 2012 - 15:46, said: It doesn't matter anymore. They won't fix the damned thing. So now
we get mostly RU players giving their opinions on the new tanks.
World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Public Test #2 of Update 7.2Link on message: #1582312
Corben27, on Mar 15 2012 - 15:31, said: Let's see how your arugments hold up after this one. I logged in
with this account just now, except this time it picked my NA
account. HOORAY I THINK... NOPE, I HAVE NOT ONE SINGLE TANK on my
NA account on the test server. IE it picked the right account this
time, but deleted ALL my tanks...Vallter: Please, report this to our Customer Support service.
BullsI, on Mar 15 2012 - 15:36, said: The vast majority of your problems would be solved if you simply
cleaned the databases. Just delete all permanently suspended
accounts from the NA and EU servers that were suspended prior to
4/12/11 (or w.e the live date was). All of the sudden all the NA
beta players can get on the test server and no changes need be made
to the actual selection process~Vallter: This is one of the things we are currently discussing.
ijazR, on Mar 15 2012 - 15:37, said: ValterThe important thing i want to test in the test server is the new crew skills, but we are not allowed to do it
least the developers can do is to show what each skill do
for eg;
Ace - Skill
Improves the traverse speed of the tank. The skill improves in effectiveness with training.(without hiding the numbers like this)
you can show like this
Ace - Skill
Improves the traverse speed of the tank by 2%. The skill improves in effectiveness with training.
Vallter: I will pass it to the specific Developer. Please, also leave this
comment in the Skills thread.
Corben27, on Mar 15 2012 - 15:42, said: Well Valter? Anything about what I posted? NA server got picked
this time for my account, however I do not have a SINGLE tank in my
garage. I am certain it didn't pick EU or RU because both of those
account have tanks on them.Vallter: Sorry, I'm currently preparing the information about the income and
repair cost changes in 7.2 (with percentages and all details). So I
cannot react as fast as I would like to.
All Close Beta Testers have 2 accounts, one on EU and one on NA (because previously there were only one server). This caused a lot of issues.
All Close Beta Testers have 2 accounts, one on EU and one on NA (because previously there were only one server). This caused a lot of issues.
SpectreHD, on Mar 15 2012 - 15:46, said: It doesn't matter anymore. They won't fix the damned thing. So now
we get mostly RU players giving their opinions on the new tanks.Vallter: Ru players suffer from the same issues, but in less numbers.
About 'Why the hell it happened right now?' question.
Yes, we changed the system. As far as some of you should probably know, the accounts between all Wargaming projects will be linked, it means that WoT, WoWP and WoB in future will be available for access with one account. Because of Global Alpha of WoWP start we have to unite WoT and WoWP accounts and, along with that, design a new system for our Data Bases. Aside of all it was initially intended to make DB copy to Test server easier also and start the next step of server roaming feature. Unfortunately, the old account filter we had have not worked properly. And now we have to develop new filter, as I have already mentioned.
About 'Why the hell it happened right now?' question.
Yes, we changed the system. As far as some of you should probably know, the accounts between all Wargaming projects will be linked, it means that WoT, WoWP and WoB in future will be available for access with one account. Because of Global Alpha of WoWP start we have to unite WoT and WoWP accounts and, along with that, design a new system for our Data Bases. Aside of all it was initially intended to make DB copy to Test server easier also and start the next step of server roaming feature. Unfortunately, the old account filter we had have not worked properly. And now we have to develop new filter, as I have already mentioned.
Subject:
World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Public Test #2 of Update 7.2
Link on message: #1582144
Twan, on Mar 15 2012 - 15:22, said: Can you please give us a ballpark figure on the release date?

World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Public Test #2 of Update 7.2Link on message: #1582144
Twan, on Mar 15 2012 - 15:22, said: Can you please give us a ballpark figure on the release date?
Vallter: Well, each test iteration lasts for a week approximately. 2-3 days
after it ends, the update will be added to the main server.
So let's say within the period of 7-14 (of course, if no major bugs will be found during the test).
So let's say within the period of 7-14 (of course, if no major bugs will be found during the test).
Subject:
World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Public Test #2 of Update 7.2
Link on message: #1582122
Praetor77, on Mar 15 2012 - 15:22, said: Unbelievable that the account problem wasn´t solved... I am very,
VERY dissapointed. All you had to do was to have the server pick
the oldest account instead of random and you would have solved the
problem for a lot of people.... amazing... 
World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Public Test #2 of Update 7.2Link on message: #1582122
Praetor77, on Mar 15 2012 - 15:22, said: Unbelievable that the account problem wasn´t solved... I am very,
VERY dissapointed. All you had to do was to have the server pick
the oldest account instead of random and you would have solved the
problem for a lot of people.... amazing... Vallter: Test server does not 'pick' an account on login. Actually, the
account is selected during the Merge process after copying of Main
Data Base for each server to the Test Server. So it's not an easy
issue for fix.
Subject:
World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Need new crew skills thread pinned
Link on message: #1582103
World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Need new crew skills thread pinnedLink on message: #1582103
Vallter: Has been done. Thank you for watchfulness.
Subject:
World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\New crew skills in 7.2
Link on message: #1582098
World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\New crew skills in 7.2Link on message: #1582098
Vallter: Please, provide your feedback here.
Subject:
World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Public Test #2 of Update 7.2
Link on message: #1582086
Commander_Jag, on Mar 15 2012 - 15:08, said: I know progress won't be transferred to the main NA server, but
will we be able to keep the money that we collect on the test
server?? 
World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Public Test #2 of Update 7.2Link on message: #1582086
Commander_Jag, on Mar 15 2012 - 15:08, said: I know progress won't be transferred to the main NA server, but
will we be able to keep the money that we collect on the test
server?? Vallter: No, it will be erased automatically and overwritten with the next
Data Base transfer.
To all players who have login issues for Test server.
Please, remember it's only a Test server issue and not an issue on the main one. Please, also try to understand why have we started the Second iteration of Common Test without fixing the login issue.
To fix issue some players are suffering of, we need to develop another mechanics for choosing an account, test it on the internal test to avoid any losses in the main Data base in case of some issues, then copy the Data Base with more than 20 million accounts in it. And I've mentioned only some part of the process. A process, which will cost us at least a week, or even two.
So we had to decide between to things: starting the 7.2 on Test server or postponing the 7.2 update for Main server. We've chosen the 'lesser evil'.
I also want to remind that it's not the last test and you will see a 7.3 Common Test not long after the 7.2 update.
I hope and totally rely on your understanding.
To all players who have login issues for Test server.
Please, remember it's only a Test server issue and not an issue on the main one. Please, also try to understand why have we started the Second iteration of Common Test without fixing the login issue.
To fix issue some players are suffering of, we need to develop another mechanics for choosing an account, test it on the internal test to avoid any losses in the main Data base in case of some issues, then copy the Data Base with more than 20 million accounts in it. And I've mentioned only some part of the process. A process, which will cost us at least a week, or even two.
So we had to decide between to things: starting the 7.2 on Test server or postponing the 7.2 update for Main server. We've chosen the 'lesser evil'.
I also want to remind that it's not the last test and you will see a 7.3 Common Test not long after the 7.2 update.
I hope and totally rely on your understanding.
Subject:
World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Interface changes in 7.2
Link on message: #1582049
World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Interface changes in 7.2Link on message: #1582049
Vallter: Please, provide your feedback here.
Subject:
World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Game mechanics changes in 7.2
Link on message: #1582035
World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Game mechanics changes in 7.2Link on message: #1582035
Vallter: Please, provide your feedback here
Subject:
World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Second American TD line in 7.2
Link on message: #1582015
World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Second American TD line in 7.2Link on message: #1582015
Vallter: Please, provide your feedback on new characteristics of these
vehicles here!
Please, note, that American Heavies are to be discussed in this thread.
Other changes to vehicle characteristics should be discussed here.
You can leave your opinion regarding income and price changes here.
Please, submit feedback to appropriate threads only. This will make sure that your opinion on the subject will be read by the respective Developer. In other case there is a possibility, that your word will be lost.
Please, note, that American Heavies are to be discussed in this thread.
Other changes to vehicle characteristics should be discussed here.
You can leave your opinion regarding income and price changes here.
Please, submit feedback to appropriate threads only. This will make sure that your opinion on the subject will be read by the respective Developer. In other case there is a possibility, that your word will be lost.
Subject:
World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Economics 2.0
Link on message: #1581989
World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Economics 2.0Link on message: #1581989
Vallter: Please, provide your feedback on these changes.
WE WILL OPEN THIS THREAD AFTER WE ADD ALL NUMBERS TO THE ARTICLE! STAY TUNED AND FOLLOW THE NEWS!
Other changes done to second TD line should be discussed here.
Please, note, changes made to other vehicles are to be discussed in this thread.
You can leave your opinion regarding T110 and M103 here.
Please, submit feedback to appropriate threads only. This will make sure that your opinion on the subject will be read by the respective Developer. In other case there is a possibility, that your word will be lost.
WE WILL OPEN THIS THREAD AFTER WE ADD ALL NUMBERS TO THE ARTICLE! STAY TUNED AND FOLLOW THE NEWS!
Other changes done to second TD line should be discussed here.
Please, note, changes made to other vehicles are to be discussed in this thread.
You can leave your opinion regarding T110 and M103 here.
Please, submit feedback to appropriate threads only. This will make sure that your opinion on the subject will be read by the respective Developer. In other case there is a possibility, that your word will be lost.
Subject:
World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\T110 and M103 feedback topic
Link on message: #1581982
World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\T110 and M103 feedback topicLink on message: #1581982
Vallter: Please, provide feedback on these vehicles with new
characteristics.
Other changes done to second TD line should be discussed here.
Please, note, changes made to other vehicles are to be discussed in this thread.
You can leave your opinion regarding income and price changes here.
Please, submit feedback to appropriate threads only. This will make sure that your opinion on the subject will be read by the respective Developer. In other case there is a possibility, that your word will be lost.
Other changes done to second TD line should be discussed here.
Please, note, changes made to other vehicles are to be discussed in this thread.
You can leave your opinion regarding income and price changes here.
Please, submit feedback to appropriate threads only. This will make sure that your opinion on the subject will be read by the respective Developer. In other case there is a possibility, that your word will be lost.
Subject:
World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Tank rebalancing in 7.2
Link on message: #1581966
World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Tank rebalancing in 7.2Link on message: #1581966
Vallter: Please, provide your feedback on these changes here.
Please, note, that American Heavies are to be discussed in this thread.
Other changes done to second TD line should be discussed here.
You can leave your opinion regarding income and price changes here.
Please, submit feedback to appropriate threads only. This will make sure that your opinion on the subject will be read by the respective Developer. In other case there is a possibility, that your word will be lost.
Please, note, that American Heavies are to be discussed in this thread.
Other changes done to second TD line should be discussed here.
You can leave your opinion regarding income and price changes here.
Please, submit feedback to appropriate threads only. This will make sure that your opinion on the subject will be read by the respective Developer. In other case there is a possibility, that your word will be lost.
Subject:
World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Hotfix Operating in 7.2 test #2
Link on message: #1581892
World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Hotfix Operating in 7.2 test #2Link on message: #1581892
Mad_Hatter: If you face some lagging of FPS or graphics, please install a
hotfix to the update 7.2 test #2 game client. This hotfix is due to
set right the following elements:
Tank lagging or bouncing;
FPS jumping;
Graphics issues: red triangles, blurring text on the login window, and etc.
Instruction on the hotfix install:
Download the hotfix here.
Extract the hotfix to the folder with installed test client 0.7.2_test2.
Launch WorldofTanks.exe from the test #2 client folder.
When in game, please, pay attention to the issues, mentioned above: tank bouncing, FPS crashes, and etc. We kindly ask you to provide your feedback on hotfix effect in this forum thread.
Tank lagging or bouncing;
FPS jumping;
Graphics issues: red triangles, blurring text on the login window, and etc.
Instruction on the hotfix install:
Download the hotfix here.
Extract the hotfix to the folder with installed test client 0.7.2_test2.
Launch WorldofTanks.exe from the test #2 client folder.
When in game, please, pay attention to the issues, mentioned above: tank bouncing, FPS crashes, and etc. We kindly ask you to provide your feedback on hotfix effect in this forum thread.
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