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Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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Vallter
September Events & Specials
arrow
01.09.2012 20:22:00
 
Subject: September Events & Specials
Link on message: #2571823

Vallter: Hooray!


Tanitha
Account Transfer to SEA Server - (Transfer Window Closed)
arrow
01.09.2012 07:04:17
 
Subject: Account Transfer to SEA Server - (Transfer Window Closed)
Link on message: #2569776

View PostMETAL666nz, on Aug 29 2012 - 14:06, said: It is dumb how they did nor give us clanwars to start of with. If that had of happened we would all be happy and there would have been no drama (other than the odd high ping/lag). Silly move if you ask me.

Tanitha: Fair comment.

View PostUlrich_von_Beck, on Aug 29 2012 - 14:43, said: Unfortunately this has just been bad for everyone concerned. Its been bad for those who find themselves on a server that they don't want to be on, its bad for the freinds or clan mates who have missed out, and its bad for Wargaming as they are missing revenue and managing to turn what was a great PR move into a small PR disaster.
While the issue is not big, the news of it does get spread around. With lots of new games coming online it means that people are making choices about where they will spend their time and their money.
It also effects the future, as people who are stranded, or groups that are fragmented mean that the likelyhood of introducing new people is reduced. Also the longer people get out of the habit of playing and paying the more likely it is that they will take their money elsewhere. I know I have resubbed to EVE while I wait.
I would like to ask some questions:
1. Given that it appeared to be a relatively straightforward process to open up the transfer process originally, why is it difficult to do so again?
2. If there are technical, resource, or other reasonable reasons (such as the upcoming 0.8 release) that mean that resources are not currently available, can these please be communicated. People are likely to be more understanding if there are reasons given rather than just keeping people in the dark.
3. Why is it that in communications, we the customers are blamed for not taking advantage of the original transfer process even though it was poorly communicated and had an unreasonable cut off time. While I understand that there are people working hard to help, the official communications through Trouble Tickets are not reflecting this.
4. The Australian and New Zealand customer base is not much larger than a single state in the USA, but we are passionate about our gaming and are likely to be paying customers. Having more people onside from this group will only
enhance the reputation of Wargaming. Putting a large number offside for reasons that seem to be only political does exactly the opposite.
I welcome your response.
Cheers, Ulric.

Tanitha: 1. I'm not aware of how simple the transfer structure is, It’s a new system which I'm not involved in. I would guess it’s fairly simple though and the previous offered transfer seemed to go fairly smooth, except the unexpected closing date.
Anyway.. Why are account transfers not simple? I don't think it’s appropriate to open another transfer similar to the other one where the players have no information to base the decision on.
I'm pushing for an information flow and then I'll push for account transfers some information which is required before transfers (IMO) is where can Aus/NZ play clan wars, which will be the default server for players with an AUS/NZ IP. Etc.
I'm not saying there will be another transfer open; I'm just saying I'm pushing for clan-wars information first.
2. Im sure decicions effecting several countries will be dependant on many things.
3/4. I dont think that has happened from staff, Ive only seen players blame other players for not transfering. I believe the staff have stated that the transfer closed unexpectantly and mroe information should have been provided so players coud make a educated decision.

View Postelbkhan, on Aug 30 2012 - 01:51, said: It is great to see that both The_Chieftain and Tanitha fully understand our concerns, why there is an issue and what needs to be the result to fix it, but unfortunate that this far down the track we are still waiting for anything to be done by the company as a whole.
Sad to say after over a year of playing with over $300 spent that for all the reasons in this thread I've just spent $120 to look into an alternate 'f2p' game and have had a good week mostly playing it instead.

Tanitha: Thanks, I'm glad you understand we understand.

View PostSarge13, on Aug 30 2012 - 04:23, said: Hit the nail on the head there where you have said that "we feel for the best gaming experience oceanic players should go to XXX server" and promote xxx server as the best server for the Oceanic community."
That is what I believe WG should have come out with in the first place that would have given the Oceanic community a better understanding.

Tanitha: I agree.

View PostSnurgle, on Aug 31 2012 - 00:28, said: If you go to the Official Q&A Thred 7.5 Era...........
Valter answered the transfer move someone asked about with this today, so for all those players hoping our concerns and voices would make a difference, it seems we are not significant enough.

Tanitha: Vallter only stated what every player knows, that account transfers are not available today and there currently is no information available on transfers reopening.
That just means what was written, don’t read too much else into it please.

View PostBrave_sir_robin_ran_away, on Aug 31 2012 - 01:24, said: It seems that at Wargaming the left hand does not know what the right hand is doing.........
As always all anyone wants in certainty and WG is not able to clearly articulate either the process for making a decision or the timeframe for making one........
This is equally true on SEA about Clan Wars, even though small steps are being made towards this by asking us in a token gesture which CW region we would like to play in.

Tanitha: With the first comment please understand how large the company has become, and how such large companies are structured.
Last I heard there was 1800 staff scattered around the world in 10+ offices, specializing if different tasks. The hands aren’t really meant to know what the other 1800 pairs of hands are doing, What the mass of hands do is known and decided by the brain. Was that a bad Analogy? : )
I understand you want certainty, but that can only come after decisions are finalized and ready to be released.
Speculative information doesn’t help with certainty and often has the opposite effect.

View PostDC1121, on Aug 31 2012 - 02:42, said: The interesting thing is the line that says: “Probably once we have a final decision on NZ/AUS regions, things can change."
Seems to me this dillema is being handled at the very top. Minsk have been caught out with this half arsed transfer situation. They still seem to be trying to sort out "who's" responsibility NZ/AUS region falls into. Until the game developers and owners make this decision we'll hear nothing. Only because there is nothing to be said yet.
Maybe, the Australian firm they purchased a short time ago will be appointed to one of the server groups, and will handle all Oceanic situations.

Tanitha: Sounds like reasonable speculation.

View PostMordd, on Aug 31 2012 - 02:43, said: I would rage about this as many other staff have been indicating the exact opposite, however I have learnt at this point to put ZERO credence in any statement made by a wargaming staff member until it actually happens as theit left hand has no idea whhat their right hand is doing (usually scratching their balls) let alone what their head is thinking or planning etc..... in other words this guy is just as unlikely to actually know whats going on as any other mod which is not very likely.
Also I have a vote poll going on SEA forums atm asking for another transfer before CW starts there, so far over 200 votes in 7 days since it went up with over 95% of ppl voting for another transfer round - head on over to SEA forum > Suggestions section if you want to add your vote to it.

Tanitha: 200 votes on a poll isn’t great numbers, players interested in transferring should definitely make their presence known.

View Postfire70, on Aug 31 2012 - 07:04, said: This isn't so bad it look like they are going to make a decision on what server they want the Oceanic players to play on.
This is the 1st step is to get WG to announce this then hopefully give the players assistance to have their accounts transferred to this server.

Tanitha: I agree that information should be the first step.
/Tan


GeneralDirection
Labor Day Weekend
arrow
01.09.2012 06:10:20
 
Subject: Labor Day Weekend
Link on message: #2569561

View PostTompops, on Sep 01 2012 - 00:05, said: Big Deal, you save $0.60 for a year of premium.

GeneralDirection: The 3-day and 7-day premium discounts are not intended for players to save on 1 year of premium. They're there for the folks that only have time to play in small chunks of days at a time and don't want to miss out on premium because of that.
The 10% off 1-year is what's intended to let folks save on that. :)


GeneralDirection
Labor Day Weekend
arrow
01.09.2012 06:10:20
 
Subject: Labor Day Weekend
Link on message: #2569561

View PostTompops, on Aug 31 2012 - 23:05, said: Big Deal, you save $0.60 for a year of premium.


GeneralDirection:
The 3-day and 7-day premium discounts are not intended for players to save on 1 year of premium. They're there for the folks that only have time to play in small chunks of days at a time and don't want to miss out on premium because of that.

The 10% off 1-year is what's intended to let folks save on that. :)


GeneralDirection
September Gift Shop Packages
arrow
01.09.2012 06:00:23
 
Subject: September Gift Shop Packages
Link on message: #2569514

View PostAcesHighMDP, on Aug 31 2012 - 18:25, said: They changed the chance of getting in tier 6 matches, now it's almost 50% of the time. leFh18 used to get into tier 7s tops, now it gets against tier 8s regularly where it's completely useless.
I'm aware that they can do that at will, it's just crappy PR decission.

GeneralDirection: The Churchill has a > 50% win ratio since 7.5. I think it's doing just fine. :)


GeneralDirection
September Gift Shop Packages
arrow
01.09.2012 06:00:23
 
Subject: September Gift Shop Packages
Link on message: #2569514

View PostAcesHighMDP, on Aug 31 2012 - 17:25, said: They changed the chance of getting in tier 6 matches, now it's almost 50% of the time. leFh18 used to get into tier 7s tops, now it gets against tier 8s regularly where it's completely useless.

I'm aware that they can do that at will, it's just crappy PR decission.


GeneralDirection:
The Churchill has a > 50% win ratio since 7.5. I think it's doing just fine. :)


Vallter
Official Q&A Thread: 7.5 Era
arrow
31.08.2012 23:00:36
 
Subject: Official Q&A Thread: 7.5 Era
Link on message: #2567518

Vallter: Checked quesions from home again. Need more work data to answer them. So probably no answers till Monday. Though will probably pass by office on Sunday and give some attention to the QnA


Vallter
Official Q&A Thread: 7.5 Era
arrow
31.08.2012 23:00:36
 
Subject: Official Q&A Thread: 7.5 Era
Link on message: #2567518

Vallter: Checked quesions from home again. Need more work data to answer them. So probably no answers till Monday. Though will probably pass by office on Sunday and give some attention to the QnA


Vallter
Official Q&A Thread: 7.5 Era
arrow
31.08.2012 23:00:36
 
Subject: Official Q&A Thread: 7.5 Era
Link on message: #2567518

Vallter: Checked quesions from home again. Need more work data to answer them. So probably no answers till Monday. Though will probably pass by office on Sunday and give some attention to the QnA


Vallter
Official Q&A Thread: 7.5 Era
arrow
31.08.2012 21:34:32
 
Subject: Official Q&A Thread: 7.5 Era
Link on message: #2567004

View PostXlucine, on Aug 30 2012 - 21:03, said: Surely that should read "not even this year", or are you planning to release one before 2013?

Vallter: We hope to release one in 2012.

View PostRedRaiders, on Aug 30 2012 - 21:18, said: WG,
Are there plans to upgrade the game engine to support multi-core processors? Y

Vallter: Yes, there are such plans. Current issue was in Big World engine and not the game. Since we've purchase Big World development of this feature will go faster. Sorry, cannot give you ETA on this for now.

View PostBrann, on Aug 30 2012 - 21:28, said: It's not that I disagree with you, I'm primarily a German tank driver, but our concerns are not falling on deaf ears, WG just doesn't want to make an overpowered tank while trying to fix an underpowered tank.  It has been stated in this thread that if the next wave of buffs does not fix (say the E100) than penetration buffs will be brought into consideration.  It is important though when you bring complaints to the table though, that you present them in an orderly, thought out, and calm manner is not only polite but it will also get better results in the end.   When you use caps, bring up supposed bias, and in effect make a post that insults the devs I wouldn't expect good results from that.  I'm not saying to kiss ass but raging in a thread that is getting consistent developer attention is just not the way to go.
Edit: this is also not the place to argue this, so last reply on this matter for me.

Vallter: Well, though we will answer any question, we appreciate polite manner and calm feedback. This allows us to answer exactly the questions itself and skip emotions. Thus we spend more time on writing the reply, then reading something that won't influence on the reply.

View PostMaus123, on Aug 30 2012 - 21:37, said: Have you ever considered adding the Object 279, it could be a good tank with an armor nerf.

Vallter: Npt in the nearest future, but I would not exclude such possibility.

View PostDeath187, on Aug 30 2012 - 21:38, said: Vallter,
I have a quick question.
Since the game went live there have been several gift tanks and preorder tanks. For the people who sold them, will we ever be able to buy them back if we had them in our garage? I do not mean open them up for sale in the gift shop. I mean allowing us to rebuy gift and preorder tanks that we sold from our own garages.

Vallter: There were thought about this. Unfortunately, if implemented, this feature will probably work from the date of implementation. With Beta Testers it's easier, we have their dates of registration. Though I doubt that the data will be stored about pre-order vehicles for such long period. All in all, we will try to implement it in the best way, when it will be possible. And closer to the date we will check, whether it will be possible to include pre-order vehicles there.
But at the end, it's distant future perspective.

View PostM18HellCat, on Aug 30 2012 - 21:43, said: Oh, this was my first time lol. I thought he was answering recent questions.

Vallter: I answer questions one-by-one, starting from person, which has waited for the longest term.

View PostEliminateur, on Aug 30 2012 - 21:49, said: Vallter,
you mentioned something very interesting in response to a question about the preorder tanks: that they won't be allowed to be bought WHILST someone is still using them.
This got me really curious, i don't know if you're able to share this data with us(i hope so):
Can you tell us the approxiamte ammount of players(that have them in their accounts) still with one of the 3 preorder tanks(for us server or for any server), and if i might be bolder, the ammount of *active*(that have played them in the last 2/3 months) of the same tanks.
regards

Vallter: Unfortunately, we cannot disclose such statistics in the sake of our business information. There are still many, this is the only thing I can state. And I'm glad that players, who contributed the game even in Beta, are still playing. This is indication of the right direction.

View Post_Goliard, on Aug 30 2012 - 22:29, said: The oldest MM chart I could find was from v0.6.3.8, and even back then tier 3 TDs couldn't see any tank above tier 5.

Vallter: I will check this on Monday, and, if so, revise my answer. All in all, it could overperform with this MM and, for example, Marder II was overperforming for rather long time. We just did not want to touch it before all changes were ready.

View PostSuper_Salo7, on Aug 30 2012 - 22:43, said: when is ural steel finals?

Vallter: 14-15, if I remember right.

View Postslenderfungus, on Aug 30 2012 - 22:52, said: Give it a moderate butt and I might even buy it once I research it then.

Vallter: We need to see the influence of the planned one first to consider other buffst to E-100 and whether they will be required.

View Posthawkeyem4, on Aug 30 2012 - 23:54, said: Will there be night battles or weather comin' soon.

Vallter: WE will work closely on that, once finish new renderring system. Only after that we will have technical possibilities to implement this features.

View PostTedster59, on Aug 31 2012 - 00:03, said: I was reading the EU forum, and reading their Q&A thread, and saw this, which no dev had replied to:
I was wondering if anybody here knew about this.

Vallter: We have tank experts from NA, Britain, Russian, Germany, France all working on gathering date. We rarely mistaken with historical or real-life data. But sometimes we have to change historical data to balance the game more.

View PostMontykoro, on Aug 31 2012 - 00:56, said: Thanks again Valter! Im very happy about this interaction, General Direction did a good Job also! I feel a new and better PR in the NA office and i like it!

Vallter: You are welcomed. Though I am more Minsk HQ employee working with NA office closely-)

View PostHirumaru, on Aug 31 2012 - 01:26, said: -skip-

Vallter: will be answered later

View PostZamolxet, on Aug 31 2012 - 01:42, said: The wiki says that WG does not try keep the tier 9 and somehow the tier 8 vehicles from the Maus line competitive,will the VK4502s recive rebalance?
The VK4502A is a `Meh` tank.
The VK4502B is really bad compared to the IS8,M103,ST1 and the E75.While it is performant when it is top dog,it can`t deal with tier 10s at all and the new MM makes it hard for it to compete.
They have bad win rates.

Vallter: Both vehicles won't receive any change in 8.0, because we think their performance is OK. Yes, I do agree that VK4502A is rather dificult to handle, but it's awesome once mastered. Due to it's better speed, it's sometimes preferred to KT. VK4502B is more defensive type of vehicle, thus can be seem not as good as E-75 with it's offensive stile. But both vehicles are balanced.

View Postteamoldmill, on Aug 31 2012 - 02:46, said: Valter,

Vallter: All answrered above

View PostARGENTVS, on Aug 31 2012 - 03:39, said: and why im playing the beta of War Thunder instead WoT of WoW, but mostly Mass Effect 3, i cant tolerate the quantity of poeplo destroying my matchs. I tell you, you will lose a lot of players if you dont fix the issue of overpopulation of bad players, dont divide em, just mix good and bad in equal proportions in each team.

Vallter: What connection WoWP and WoT have aside of common feratures? They are done by defferent Dev teams. All in all, it's your choice, which game you play.

View PostXenomorphZZ, on Aug 31 2012 - 04:05, said: Wait what, when did this happen? Why is this not explained more in game? For all intents and purposes the WoT wiki lists the ammo rack's saving throw chance at 27% and that no other factors are involved.

Vallter: It was here quite a while. I will try to find an up tp date article and share it with you.


Vallter
Official Q&A Thread: 7.5 Era
arrow
31.08.2012 21:34:32
 
Subject: Official Q&A Thread: 7.5 Era
Link on message: #2567004

View PostXlucine, on Aug 30 2012 - 20:03, said: Surely that should read "not even this year", or are you planning to release one before 2013?


Vallter:
We hope to release one in 2012.


View PostRedRaiders, on Aug 30 2012 - 20:18, said: WG,

Are there plans to upgrade the game engine to support multi-core processors? Y


Vallter:
Yes, there are such plans. Current issue was in Big World engine and not the game. Since we've purchase Big World development of this feature will go faster. Sorry, cannot give you ETA on this for now.


View PostBrann, on Aug 30 2012 - 20:28, said: It's not that I disagree with you, I'm primarily a German tank driver, but our concerns are not falling on deaf ears, WG just doesn't want to make an overpowered tank while trying to fix an underpowered tank.  It has been stated in this thread that if the next wave of buffs does not fix (say the E100) than penetration buffs will be brought into consideration.  It is important though when you bring complaints to the table though, that you present them in an orderly, thought out, and calm manner is not only polite but it will also get better results in the end.   When you use caps, bring up supposed bias, and in effect make a post that insults the devs I wouldn't expect good results from that.  I'm not saying to kiss ass but raging in a thread that is getting consistent developer attention is just not the way to go.

Edit: this is also not the place to argue this, so last reply on this matter for me.


Vallter:
Well, though we will answer any question, we appreciate polite manner and calm feedback. This allows us to answer exactly the questions itself and skip emotions. Thus we spend more time on writing the reply, then reading something that won't influence on the reply.


View PostMaus123, on Aug 30 2012 - 20:37, said: Have you ever considered adding the Object 279, it could be a good tank with an armor nerf.


Vallter:
Npt in the nearest future, but I would not exclude such possibility.


View PostDeath187, on Aug 30 2012 - 20:38, said: Vallter,

I have a quick question.

Since the game went live there have been several gift tanks and preorder tanks. For the people who sold them, will we ever be able to buy them back if we had them in our garage? I do not mean open them up for sale in the gift shop. I mean allowing us to rebuy gift and preorder tanks that we sold from our own garages.


Vallter:
There were thought about this. Unfortunately, if implemented, this feature will probably work from the date of implementation. With Beta Testers it's easier, we have their dates of registration. Though I doubt that the data will be stored about pre-order vehicles for such long period. All in all, we will try to implement it in the best way, when it will be possible. And closer to the date we will check, whether it will be possible to include pre-order vehicles there.

But at the end, it's distant future perspective.


View PostM18HellCat, on Aug 30 2012 - 20:43, said: Oh, this was my first time lol. I thought he was answering recent questions.


Vallter:
I answer questions one-by-one, starting from person, which has waited for the longest term.


View PostEliminateur, on Aug 30 2012 - 20:49, said: Vallter,
you mentioned something very interesting in response to a question about the preorder tanks: that they won't be allowed to be bought WHILST someone is still using them.
This got me really curious, i don't know if you're able to share this data with us(i hope so):
Can you tell us the approxiamte ammount of players(that have them in their accounts) still with one of the 3 preorder tanks(for us server or for any server), and if i might be bolder, the ammount of *active*(that have played them in the last 2/3 months) of the same tanks.

regards


Vallter:
Unfortunately, we cannot disclose such statistics in the sake of our business information. There are still many, this is the only thing I can state. And I'm glad that players, who contributed the game even in Beta, are still playing. This is indication of the right direction.


View Post_Goliard, on Aug 30 2012 - 21:29, said: The oldest MM chart I could find was from v0.6.3.8, and even back then tier 3 TDs couldn't see any tank above tier 5.


Vallter:
I will check this on Monday, and, if so, revise my answer. All in all, it could overperform with this MM and, for example, Marder II was overperforming for rather long time. We just did not want to touch it before all changes were ready.


View PostSuper_Salo7, on Aug 30 2012 - 21:43, said: when is ural steel finals?


Vallter:
14-15, if I remember right.


View Postslenderfungus, on Aug 30 2012 - 21:52, said: Give it a moderate butt and I might even buy it once I research it then.


Vallter:
We need to see the influence of the planned one first to consider other buffst to E-100 and whether they will be required.


View Posthawkeyem4, on Aug 30 2012 - 22:54, said: Will there be night battles or weather comin' soon.


Vallter:
WE will work closely on that, once finish new renderring system. Only after that we will have technical possibilities to implement this features.


View PostTedster59, on Aug 30 2012 - 23:03, said: I was reading the EU forum, and reading their Q&A thread, and saw this, which no dev had replied to:

I was wondering if anybody here knew about this.


Vallter:
We have tank experts from NA, Britain, Russian, Germany, France all working on gathering date. We rarely mistaken with historical or real-life data. But sometimes we have to change historical data to balance the game more.


View PostMontykoro, on Aug 30 2012 - 23:56, said: Thanks again Valter! Im very happy about this interaction, General Direction did a good Job also! I feel a new and better PR in the NA office and i like it!


Vallter:
You are welcomed. Though I am more Minsk HQ employee working with NA office closely-)


View PostHirumaru, on Aug 31 2012 - 00:26, said: -skip-


Vallter:
will be answered later


View PostZamolxet, on Aug 31 2012 - 00:42, said: The wiki says that WG does not try keep the tier 9 and somehow the tier 8 vehicles from the Maus line competitive,will the VK4502s recive rebalance?
The VK4502A is a `Meh` tank.
The VK4502B is really bad compared to the IS8,M103,ST1 and the E75.While it is performant when it is top dog,it can`t deal with tier 10s at all and the new MM makes it hard for it to compete.
They have bad win rates.


Vallter:
Both vehicles won't receive any change in 8.0, because we think their performance is OK. Yes, I do agree that VK4502A is rather dificult to handle, but it's awesome once mastered. Due to it's better speed, it's sometimes preferred to KT. VK4502B is more defensive type of vehicle, thus can be seem not as good as E-75 with it's offensive stile. But both vehicles are balanced.




View Postteamoldmill, on Aug 31 2012 - 01:46, said: Valter,



Vallter:
All answrered above

View PostARGENTVS, on Aug 31 2012 - 02:39, said: and why im playing the beta of War Thunder instead WoT of WoW, but mostly Mass Effect 3, i cant tolerate the quantity of poeplo destroying my matchs. I tell you, you will lose a lot of players if you dont fix the issue of overpopulation of bad players, dont divide em, just mix good and bad in equal proportions in each team.


Vallter:
What connection WoWP and WoT have aside of common feratures? They are done by defferent Dev teams. All in all, it's your choice, which game you play.


View PostXenomorphZZ, on Aug 31 2012 - 03:05, said: Wait what, when did this happen? Why is this not explained more in game? For all intents and purposes the WoT wiki lists the ammo rack's saving throw chance at 27% and that no other factors are involved.


Vallter:
It was here quite a while. I will try to find an up tp date article and share it with you.


Vallter
Official Q&A Thread: 7.5 Era
arrow
31.08.2012 21:34:32
 
Subject: Official Q&A Thread: 7.5 Era
Link on message: #2567004

View PostXlucine, on Aug 30 2012 - 20:03, said: Surely that should read "not even this year", or are you planning to release one before 2013?


Vallter:
We hope to release one in 2012.


View PostRedRaiders, on Aug 30 2012 - 20:18, said: WG,

Are there plans to upgrade the game engine to support multi-core processors? Y


Vallter:
Yes, there are such plans. Current issue was in Big World engine and not the game. Since we've purchase Big World development of this feature will go faster. Sorry, cannot give you ETA on this for now.


View PostBrann, on Aug 30 2012 - 20:28, said: It's not that I disagree with you, I'm primarily a German tank driver, but our concerns are not falling on deaf ears, WG just doesn't want to make an overpowered tank while trying to fix an underpowered tank.  It has been stated in this thread that if the next wave of buffs does not fix (say the E100) than penetration buffs will be brought into consideration.  It is important though when you bring complaints to the table though, that you present them in an orderly, thought out, and calm manner is not only polite but it will also get better results in the end.   When you use caps, bring up supposed bias, and in effect make a post that insults the devs I wouldn't expect good results from that.  I'm not saying to kiss ass but raging in a thread that is getting consistent developer attention is just not the way to go.

Edit: this is also not the place to argue this, so last reply on this matter for me.


Vallter:
Well, though we will answer any question, we appreciate polite manner and calm feedback. This allows us to answer exactly the questions itself and skip emotions. Thus we spend more time on writing the reply, then reading something that won't influence on the reply.


View PostMaus123, on Aug 30 2012 - 20:37, said: Have you ever considered adding the Object 279, it could be a good tank with an armor nerf.


Vallter:
Npt in the nearest future, but I would not exclude such possibility.


View PostDeath187, on Aug 30 2012 - 20:38, said: Vallter,

I have a quick question.

Since the game went live there have been several gift tanks and preorder tanks. For the people who sold them, will we ever be able to buy them back if we had them in our garage? I do not mean open them up for sale in the gift shop. I mean allowing us to rebuy gift and preorder tanks that we sold from our own garages.


Vallter:
There were thought about this. Unfortunately, if implemented, this feature will probably work from the date of implementation. With Beta Testers it's easier, we have their dates of registration. Though I doubt that the data will be stored about pre-order vehicles for such long period. All in all, we will try to implement it in the best way, when it will be possible. And closer to the date we will check, whether it will be possible to include pre-order vehicles there.

But at the end, it's distant future perspective.


View PostM18HellCat, on Aug 30 2012 - 20:43, said: Oh, this was my first time lol. I thought he was answering recent questions.


Vallter:
I answer questions one-by-one, starting from person, which has waited for the longest term.


View PostEliminateur, on Aug 30 2012 - 20:49, said: Vallter,
you mentioned something very interesting in response to a question about the preorder tanks: that they won't be allowed to be bought WHILST someone is still using them.
This got me really curious, i don't know if you're able to share this data with us(i hope so):
Can you tell us the approxiamte ammount of players(that have them in their accounts) still with one of the 3 preorder tanks(for us server or for any server), and if i might be bolder, the ammount of *active*(that have played them in the last 2/3 months) of the same tanks.

regards


Vallter:
Unfortunately, we cannot disclose such statistics in the sake of our business information. There are still many, this is the only thing I can state. And I'm glad that players, who contributed the game even in Beta, are still playing. This is indication of the right direction.


View Post_Goliard, on Aug 30 2012 - 21:29, said: The oldest MM chart I could find was from v0.6.3.8, and even back then tier 3 TDs couldn't see any tank above tier 5.


Vallter:
I will check this on Monday, and, if so, revise my answer. All in all, it could overperform with this MM and, for example, Marder II was overperforming for rather long time. We just did not want to touch it before all changes were ready.


View PostSuper_Salo7, on Aug 30 2012 - 21:43, said: when is ural steel finals?


Vallter:
14-15, if I remember right.


View Postslenderfungus, on Aug 30 2012 - 21:52, said: Give it a moderate butt and I might even buy it once I research it then.


Vallter:
We need to see the influence of the planned one first to consider other buffst to E-100 and whether they will be required.


View Posthawkeyem4, on Aug 30 2012 - 22:54, said: Will there be night battles or weather comin' soon.


Vallter:
WE will work closely on that, once finish new renderring system. Only after that we will have technical possibilities to implement this features.


View PostTedster59, on Aug 30 2012 - 23:03, said: I was reading the EU forum, and reading their Q&A thread, and saw this, which no dev had replied to:

I was wondering if anybody here knew about this.


Vallter:
We have tank experts from NA, Britain, Russian, Germany, France all working on gathering date. We rarely mistaken with historical or real-life data. But sometimes we have to change historical data to balance the game more.


View PostMontykoro, on Aug 30 2012 - 23:56, said: Thanks again Valter! Im very happy about this interaction, General Direction did a good Job also! I feel a new and better PR in the NA office and i like it!


Vallter:
You are welcomed. Though I am more Minsk HQ employee working with NA office closely-)


View PostHirumaru, on Aug 31 2012 - 00:26, said: -skip-


Vallter:
will be answered later


View PostZamolxet, on Aug 31 2012 - 00:42, said: The wiki says that WG does not try keep the tier 9 and somehow the tier 8 vehicles from the Maus line competitive,will the VK4502s recive rebalance?
The VK4502A is a `Meh` tank.
The VK4502B is really bad compared to the IS8,M103,ST1 and the E75.While it is performant when it is top dog,it can`t deal with tier 10s at all and the new MM makes it hard for it to compete.
They have bad win rates.


Vallter:
Both vehicles won't receive any change in 8.0, because we think their performance is OK. Yes, I do agree that VK4502A is rather dificult to handle, but it's awesome once mastered. Due to it's better speed, it's sometimes preferred to KT. VK4502B is more defensive type of vehicle, thus can be seem not as good as E-75 with it's offensive stile. But both vehicles are balanced.




View Postteamoldmill, on Aug 31 2012 - 01:46, said: Valter,



Vallter:
All answrered above

View PostARGENTVS, on Aug 31 2012 - 02:39, said: and why im playing the beta of War Thunder instead WoT of WoW, but mostly Mass Effect 3, i cant tolerate the quantity of poeplo destroying my matchs. I tell you, you will lose a lot of players if you dont fix the issue of overpopulation of bad players, dont divide em, just mix good and bad in equal proportions in each team.


Vallter:
What connection WoWP and WoT have aside of common feratures? They are done by defferent Dev teams. All in all, it's your choice, which game you play.


View PostXenomorphZZ, on Aug 31 2012 - 03:05, said: Wait what, when did this happen? Why is this not explained more in game? For all intents and purposes the WoT wiki lists the ammo rack's saving throw chance at 27% and that no other factors are involved.


Vallter:
It was here quite a while. I will try to find an up tp date article and share it with you.


Vallter
Official Q&A Thread: 7.5 Era
arrow
31.08.2012 19:48:30
 
Subject: Official Q&A Thread: 7.5 Era
Link on message: #2566437

View PostHeavyDiveKick, on Aug 30 2012 - 03:45, said: Another question:
Why is it that in Tank Training, the repairs cost nothing but ammo still requires money?
This makes it really inefficient to train at tier VIs or above.

Vallter: Because there are no mechanics to track, in which type of battle rounds were shot. And such feature has very low priority.

View Postchaplain6653, on Aug 30 2012 - 08:56, said: Not sure if this is the place to ask this, but with physics being applied to the game. Are game developers going to make it if your tank is big enough all building and structures will be destroyable.

Vallter: Physics in the game and destruction of objects are two different features. We will enable more destructible objects in future. But still, all calculations for our game are run server side. Thus we won't be able to make all objects on maps fully destructible. There is just no servers in the world that currently can support this.

View PostEliminateur, on Aug 30 2012 - 15:21, said: Vallter,
where/from where are the questions list for the ASAP compiled from?

Vallter: It's compiled via forum monitoring. Questions are gathered by Community managers constantly from all topics, including this one.

View PostM18HellCat, on Aug 30 2012 - 15:53, said: Vallter,
When do you think the second German medium line will be added?
Will there be any changes to the Super Pershings acceleration or speed?
If the B1 is getting a buff like you said, will the B2 also receive the buff as well?
Are you still planning on replacing the T-50-2? Or did you fix it's physics problems by reducing its traverse?
What is planned for the Type 62 in 8.0? Any buffs?
Thanks.

Vallter: 1)Next year, most probably.
2)There are no plans to change SP in any way currently.
3)No, B2 is performing well and has no need in buff.
4)We reduced traverce speed on 20% currently, but still, we want to replace it with another vehicle.
5)No buffs. Vehicle is performing extremely well. I would suggest you learning some guides on it or Chaffee.

View PostM18HellCat, on Aug 30 2012 - 15:56, said: Also:
What tier will the Ersatz M10 Panther be?
What tier will the SU-122-44 be?
Will the SU-122-44 get the same DPM as the SU-152 with it's top 122? (They use basically the same gun, as ITDUDE has shown)
When will the PzKpfw IV go on sale as a premium tier 6?
Is the ELC AMX getting nerfed in 8.0?
When do you plan on adding the T23 back to the game?
Why was the Lorraines and Bat Chat's traverse speeds nerfed in 7.5? They can hardly turn now.

Vallter: 1)Tier 7
2)Tier 7
3)We will look how it will perform on tests. What can be stated for sure, it will be slightly underperforming compared to top SU-152
4)Most probably in version 8.1
5)ELC AMX won't be changed in 8.0
6)There are no current place for T23 in the game. We will probably enable it, when picture changes.
7)Because they were slightly oveperforming.

View PostSuper_Salo7, on Aug 30 2012 - 16:23, said: As of right now the tanks used for clan wars are T110 (E4 and E5), M48A1, Bat Chat 155 and 25.  All other tanks are used only if the above tanks are not available.
Question: will you re-balance some tanks so everybody has more or less same chances in a CW or a pub.

Vallter: T110E4 and M48A1 will be slightly nerfed in 8.0. Also, E-100 will get a buff. Moreover, probably only Tank Locking can make situation better.

View PostWarStore, on Aug 30 2012 - 16:51, said: Such as?
They certainly don´t have higher view range. They don´t have higher RoF, even with plenty of room for the crew.
Mobility? Nope.
Higher accuracy? Nope
The only thing I can think of is "arty magnet". Big tanks excel at this being easy arty targets. Is this the "other advantages"?
Teamoldmill is not asking for huge camo values for the Maus/E-100 series, but they also don´t have any advantages for being that big. They are easily spotted, but can´t spot enemies firing at them because they get the same view range value as those small russian and french tanks.

Vallter: Biggest HP and great armor are for sure not an advantage....

View PostDeath187, on Aug 30 2012 - 16:51, said: I sent them a reply last night and was told they were still investigating it. I will send them another message to ask for an ETA.
Thanks for not dodging my questions. We are all pretty frustrated with the hits for no damage so any explination or changes to the game to fix this problem would be greatly appreciated.
Have the Devs considered making a  damage minimum for every hit that penetrates? That would eliminate the problem we have been having. This is really taking the fun out of playing the JPE. When you hit for no damage you are then helpless for 22 seconds while you reload only for it to possibly happen again.

Vallter: Yes, we do plan to add some minimum damage for such hits, specially for suspension, but it's still lots of work to do on that. We change it gradually. Unfortunately, I cannot give you any ETA on when this process will be finished.
Though this case is quite strange even for current system. Are you sure that your mate have not received a critical hit for a gun and then repaired it?

View PostTimberwolf84, on Aug 30 2012 - 16:52, said: Why does the E 50 M have such a slow ROF when compared to the US and Russian mediums?
Why nerf the T 30? They are easy to kill as long as they are not hull down. If they are hull down they are amazing, but that is the driver and not the tank that needs a nerf lol. I do not see why the T 30 needs any nerf at all, it got hit by the nerf bat in almost all updates since I started playing.
What will happen to the Panzer IV? It is a great tank, but not OP.
When grinding for a tier 10 it should feel like an upgrade. Why in the world would I want to switch from my E-75 to the E 100 when my tier 9 is a better tank in my opinion? The E 75 is smaller, quicker and still has decent armor. Why switch to the E 100 when it can not penn anything unless it uses gold?

Vallter: 1)It has other advantages, for example, speed.
2)Well, it's always slightly overperforms compared to other TD's
3)It will be different.
4)E-100 has just different way of playing.

View PostBrann, on Aug 30 2012 - 17:13, said: I running out of questions but I have one more....for now:
I sat down and compared the tier 4 medium tank's guns and I found that the T-28 and M3 Lee have way better guns than the Panzer 3, in both damage and pen.  The 5cm guns on the Pz3 are simply underwhelming and the L/24 is a good gun put it doesn't allow you to fight your own tier or higher very well, you can scratch stuff but you don't tend to do very much damage.  As it sits the Pz3 is more mashed into a quasy heavy scout role rather than a medium.

Vallter: Slightly better gun does not give M3 Lee or T-28 possibility to overperform. Pz III had other advantages and overally is a decent vehicle.

View PostARGENTVS, on Aug 30 2012 - 19:42, said: -skipped-

Vallter: Though we are trying ti be close to the historical accuracy, we are looking more for the game balance. Moreover, Panther and Tiger are clearly overperforming the T-34. Because this in most time the only vehicle they were against. Unfortunately, this is forgotten many times, while comparing German and Soviet vehicles performance in WWII
MM is not going to be based on skill in our game for current game modes.

View PostTimberwolf84, on Aug 30 2012 - 19:51, said: Well said! I am eagerly awaiting the reply to the above post.
Very good point about the Maus reload time. Same caliber gun as E 75, and it has 2 loaders......should be much better ROF.

Vallter: You probably have not ever seen a shell loading process of the tank, which is also influenced on internal space of the vehicle, ammorack and many more factors. Thus, RoF depends a lot also on turret.

View PostBrann, on Aug 30 2012 - 20:24, said: Could you guys be any ruder?  If I was Valter I wouldn't even bother replying.
I agree that the top tier German tanks need work but the way you guys go about the issue isn't going to help anything.

Vallter: E-100 and JagdPz E100 will be buffed. We are still gathering statistics on new Tier X mediums, so will change only M48A1, which has already shown to be overperforming. Possible changes for E-50M will be discussed only after 8.0. We are currently satisfied with state of Maus, though, still, we will take a very close look on performance on all Tier 10 after introduction of physics. Also, Tier X mediums influence on the game will be more evident by that time, so we will probably plan some changes to top tiers.

View PostHerr_Klug, on Aug 30 2012 - 20:32, said: General Direction responded to me and stated the collectors boxed versions were no longer in the works. Has this idea been rethought then and collector sets are planned after all to include the premium tank(s)?

Vallter: Well, probably not for NA. We sell box editions in a many EU and SEA countries. Though I still hope that we will be able to make a box version for NA also.


Vallter
Official Q&A Thread: 7.5 Era
arrow
31.08.2012 19:48:30
 
Subject: Official Q&A Thread: 7.5 Era
Link on message: #2566437

View PostHeavyDiveKick, on Aug 30 2012 - 02:45, said: Another question:
Why is it that in Tank Training, the repairs cost nothing but ammo still requires money?
This makes it really inefficient to train at tier VIs or above.


Vallter:
Because there are no mechanics to track, in which type of battle rounds were shot. And such feature has very low priority.


View Postchaplain6653, on Aug 30 2012 - 07:56, said: Not sure if this is the place to ask this, but with physics being applied to the game. Are game developers going to make it if your tank is big enough all building and structures will be destroyable.


Vallter:
Physics in the game and destruction of objects are two different features. We will enable more destructible objects in future. But still, all calculations for our game are run server side. Thus we won't be able to make all objects on maps fully destructible. There is just no servers in the world that currently can support this.


View PostEliminateur, on Aug 30 2012 - 14:21, said: Vallter,
where/from where are the questions list for the ASAP compiled from?


Vallter:
It's compiled via forum monitoring. Questions are gathered by Community managers constantly from all topics, including this one.


View PostM18HellCat, on Aug 30 2012 - 14:53, said: Vallter,

When do you think the second German medium line will be added?

Will there be any changes to the Super Pershings acceleration or speed?

If the B1 is getting a buff like you said, will the B2 also receive the buff as well?

Are you still planning on replacing the T-50-2? Or did you fix it's physics problems by reducing its traverse?

What is planned for the Type 62 in 8.0? Any buffs?

Thanks.


Vallter:
1)Next year, most probably.
2)There are no plans to change SP in any way currently.
3)No, B2 is performing well and has no need in buff.
4)We reduced traverce speed on 20% currently, but still, we want to replace it with another vehicle.
5)No buffs. Vehicle is performing extremely well. I would suggest you learning some guides on it or Chaffee.


View PostM18HellCat, on Aug 30 2012 - 14:56, said: Also:

What tier will the Ersatz M10 Panther be?

What tier will the SU-122-44 be?

Will the SU-122-44 get the same DPM as the SU-152 with it's top 122? (They use basically the same gun, as ITDUDE has shown)

When will the PzKpfw IV go on sale as a premium tier 6?

Is the ELC AMX getting nerfed in 8.0?

When do you plan on adding the T23 back to the game?

Why was the Lorraines and Bat Chat's traverse speeds nerfed in 7.5? They can hardly turn now.


Vallter:
1)Tier 7
2)Tier 7
3)We will look how it will perform on tests. What can be stated for sure, it will be slightly underperforming compared to top SU-152
4)Most probably in version 8.1
5)ELC AMX won't be changed in 8.0
6)There are no current place for T23 in the game. We will probably enable it, when picture changes.
7)Because they were slightly oveperforming.


View PostSuper_Salo7, on Aug 30 2012 - 15:23, said: As of right now the tanks used for clan wars are T110 (E4 and E5), M48A1, Bat Chat 155 and 25.  All other tanks are used only if the above tanks are not available.
Question: will you re-balance some tanks so everybody has more or less same chances in a CW or a pub.


Vallter:
T110E4 and M48A1 will be slightly nerfed in 8.0. Also, E-100 will get a buff. Moreover, probably only Tank Locking can make situation better.


View PostWarStore, on Aug 30 2012 - 15:51, said: Such as?

They certainly don´t have higher view range. They don´t have higher RoF, even with plenty of room for the crew.
Mobility? Nope.
Higher accuracy? Nope

The only thing I can think of is "arty magnet". Big tanks excel at this being easy arty targets. Is this the "other advantages"?


Teamoldmill is not asking for huge camo values for the Maus/E-100 series, but they also don´t have any advantages for being that big. They are easily spotted, but can´t spot enemies firing at them because they get the same view range value as those small russian and french tanks.


Vallter:
Biggest HP and great armor are for sure not an advantage....


View PostDeath187, on Aug 30 2012 - 15:51, said: I sent them a reply last night and was told they were still investigating it. I will send them another message to ask for an ETA.

Thanks for not dodging my questions. We are all pretty frustrated with the hits for no damage so any explination or changes to the game to fix this problem would be greatly appreciated.

Have the Devs considered making a  damage minimum for every hit that penetrates? That would eliminate the problem we have been having. This is really taking the fun out of playing the JPE. When you hit for no damage you are then helpless for 22 seconds while you reload only for it to possibly happen again.


Vallter:
Yes, we do plan to add some minimum damage for such hits, specially for suspension, but it's still lots of work to do on that. We change it gradually. Unfortunately, I cannot give you any ETA on when this process will be finished.

Though this case is quite strange even for current system. Are you sure that your mate have not received a critical hit for a gun and then repaired it?


View PostTimberwolf84, on Aug 30 2012 - 15:52, said: Why does the E 50 M have such a slow ROF when compared to the US and Russian mediums?

Why nerf the T 30? They are easy to kill as long as they are not hull down. If they are hull down they are amazing, but that is the driver and not the tank that needs a nerf lol. I do not see why the T 30 needs any nerf at all, it got hit by the nerf bat in almost all updates since I started playing.

What will happen to the Panzer IV? It is a great tank, but not OP.

When grinding for a tier 10 it should feel like an upgrade. Why in the world would I want to switch from my E-75 to the E 100 when my tier 9 is a better tank in my opinion? The E 75 is smaller, quicker and still has decent armor. Why switch to the E 100 when it can not penn anything unless it uses gold?


Vallter:
1)It has other advantages, for example, speed.

2)Well, it's always slightly overperforms compared to other TD's

3)It will be different.

4)E-100 has just different way of playing.



View PostBrann, on Aug 30 2012 - 16:13, said: I running out of questions but I have one more....for now:
I sat down and compared the tier 4 medium tank's guns and I found that the T-28 and M3 Lee have way better guns than the Panzer 3, in both damage and pen.  The 5cm guns on the Pz3 are simply underwhelming and the L/24 is a good gun put it doesn't allow you to fight your own tier or higher very well, you can scratch stuff but you don't tend to do very much damage.  As it sits the Pz3 is more mashed into a quasy heavy scout role rather than a medium.


Vallter:
Slightly better gun does not give M3 Lee or T-28 possibility to overperform. Pz III had other advantages and overally is a decent vehicle.


View PostARGENTVS, on Aug 30 2012 - 18:42, said: -skipped-


Vallter:
Though we are trying ti be close to the historical accuracy, we are looking more for the game balance. Moreover, Panther and Tiger are clearly overperforming the T-34. Because this in most time the only vehicle they were against. Unfortunately, this is forgotten many times, while comparing German and Soviet vehicles performance in WWII

MM is not going to be based on skill in our game for current game modes.


View PostTimberwolf84, on Aug 30 2012 - 18:51, said: Well said! I am eagerly awaiting the reply to the above post.

Very good point about the Maus reload time. Same caliber gun as E 75, and it has 2 loaders......should be much better ROF.


Vallter:
You probably have not ever seen a shell loading process of the tank, which is also influenced on internal space of the vehicle, ammorack and many more factors. Thus, RoF depends a lot also on turret.


View PostBrann, on Aug 30 2012 - 19:24, said: Could you guys be any ruder?  If I was Valter I wouldn't even bother replying.

I agree that the top tier German tanks need work but the way you guys go about the issue isn't going to help anything.


Vallter:
E-100 and JagdPz E100 will be buffed. We are still gathering statistics on new Tier X mediums, so will change only M48A1, which has already shown to be overperforming. Possible changes for E-50M will be discussed only after 8.0. We are currently satisfied with state of Maus, though, still, we will take a very close look on performance on all Tier 10 after introduction of physics. Also, Tier X mediums influence on the game will be more evident by that time, so we will probably plan some changes to top tiers.


View PostHerr_Klug, on Aug 30 2012 - 19:32, said: General Direction responded to me and stated the collectors boxed versions were no longer in the works. Has this idea been rethought then and collector sets are planned after all to include the premium tank(s)?


Vallter:
Well, probably not for NA. We sell box editions in a many EU and SEA countries. Though I still hope that we will be able to make a box version for NA also.


Vallter
Official Q&A Thread: 7.5 Era
arrow
31.08.2012 19:48:30
 
Subject: Official Q&A Thread: 7.5 Era
Link on message: #2566437

View PostHeavyDiveKick, on Aug 30 2012 - 02:45, said: Another question:
Why is it that in Tank Training, the repairs cost nothing but ammo still requires money?
This makes it really inefficient to train at tier VIs or above.


Vallter:
Because there are no mechanics to track, in which type of battle rounds were shot. And such feature has very low priority.


View Postchaplain6653, on Aug 30 2012 - 07:56, said: Not sure if this is the place to ask this, but with physics being applied to the game. Are game developers going to make it if your tank is big enough all building and structures will be destroyable.


Vallter:
Physics in the game and destruction of objects are two different features. We will enable more destructible objects in future. But still, all calculations for our game are run server side. Thus we won't be able to make all objects on maps fully destructible. There is just no servers in the world that currently can support this.


View PostEliminateur, on Aug 30 2012 - 14:21, said: Vallter,
where/from where are the questions list for the ASAP compiled from?


Vallter:
It's compiled via forum monitoring. Questions are gathered by Community managers constantly from all topics, including this one.


View PostM18HellCat, on Aug 30 2012 - 14:53, said: Vallter,

When do you think the second German medium line will be added?

Will there be any changes to the Super Pershings acceleration or speed?

If the B1 is getting a buff like you said, will the B2 also receive the buff as well?

Are you still planning on replacing the T-50-2? Or did you fix it's physics problems by reducing its traverse?

What is planned for the Type 62 in 8.0? Any buffs?

Thanks.


Vallter:
1)Next year, most probably.
2)There are no plans to change SP in any way currently.
3)No, B2 is performing well and has no need in buff.
4)We reduced traverce speed on 20% currently, but still, we want to replace it with another vehicle.
5)No buffs. Vehicle is performing extremely well. I would suggest you learning some guides on it or Chaffee.


View PostM18HellCat, on Aug 30 2012 - 14:56, said: Also:

What tier will the Ersatz M10 Panther be?

What tier will the SU-122-44 be?

Will the SU-122-44 get the same DPM as the SU-152 with it's top 122? (They use basically the same gun, as ITDUDE has shown)

When will the PzKpfw IV go on sale as a premium tier 6?

Is the ELC AMX getting nerfed in 8.0?

When do you plan on adding the T23 back to the game?

Why was the Lorraines and Bat Chat's traverse speeds nerfed in 7.5? They can hardly turn now.


Vallter:
1)Tier 7
2)Tier 7
3)We will look how it will perform on tests. What can be stated for sure, it will be slightly underperforming compared to top SU-152
4)Most probably in version 8.1
5)ELC AMX won't be changed in 8.0
6)There are no current place for T23 in the game. We will probably enable it, when picture changes.
7)Because they were slightly oveperforming.


View PostSuper_Salo7, on Aug 30 2012 - 15:23, said: As of right now the tanks used for clan wars are T110 (E4 and E5), M48A1, Bat Chat 155 and 25.  All other tanks are used only if the above tanks are not available.
Question: will you re-balance some tanks so everybody has more or less same chances in a CW or a pub.


Vallter:
T110E4 and M48A1 will be slightly nerfed in 8.0. Also, E-100 will get a buff. Moreover, probably only Tank Locking can make situation better.


View PostWarStore, on Aug 30 2012 - 15:51, said: Such as?

They certainly don´t have higher view range. They don´t have higher RoF, even with plenty of room for the crew.
Mobility? Nope.
Higher accuracy? Nope

The only thing I can think of is "arty magnet". Big tanks excel at this being easy arty targets. Is this the "other advantages"?


Teamoldmill is not asking for huge camo values for the Maus/E-100 series, but they also don´t have any advantages for being that big. They are easily spotted, but can´t spot enemies firing at them because they get the same view range value as those small russian and french tanks.


Vallter:
Biggest HP and great armor are for sure not an advantage....


View PostDeath187, on Aug 30 2012 - 15:51, said: I sent them a reply last night and was told they were still investigating it. I will send them another message to ask for an ETA.

Thanks for not dodging my questions. We are all pretty frustrated with the hits for no damage so any explination or changes to the game to fix this problem would be greatly appreciated.

Have the Devs considered making a  damage minimum for every hit that penetrates? That would eliminate the problem we have been having. This is really taking the fun out of playing the JPE. When you hit for no damage you are then helpless for 22 seconds while you reload only for it to possibly happen again.


Vallter:
Yes, we do plan to add some minimum damage for such hits, specially for suspension, but it's still lots of work to do on that. We change it gradually. Unfortunately, I cannot give you any ETA on when this process will be finished.

Though this case is quite strange even for current system. Are you sure that your mate have not received a critical hit for a gun and then repaired it?


View PostTimberwolf84, on Aug 30 2012 - 15:52, said: Why does the E 50 M have such a slow ROF when compared to the US and Russian mediums?

Why nerf the T 30? They are easy to kill as long as they are not hull down. If they are hull down they are amazing, but that is the driver and not the tank that needs a nerf lol. I do not see why the T 30 needs any nerf at all, it got hit by the nerf bat in almost all updates since I started playing.

What will happen to the Panzer IV? It is a great tank, but not OP.

When grinding for a tier 10 it should feel like an upgrade. Why in the world would I want to switch from my E-75 to the E 100 when my tier 9 is a better tank in my opinion? The E 75 is smaller, quicker and still has decent armor. Why switch to the E 100 when it can not penn anything unless it uses gold?


Vallter:
1)It has other advantages, for example, speed.

2)Well, it's always slightly overperforms compared to other TD's

3)It will be different.

4)E-100 has just different way of playing.



View PostBrann, on Aug 30 2012 - 16:13, said: I running out of questions but I have one more....for now:
I sat down and compared the tier 4 medium tank's guns and I found that the T-28 and M3 Lee have way better guns than the Panzer 3, in both damage and pen.  The 5cm guns on the Pz3 are simply underwhelming and the L/24 is a good gun put it doesn't allow you to fight your own tier or higher very well, you can scratch stuff but you don't tend to do very much damage.  As it sits the Pz3 is more mashed into a quasy heavy scout role rather than a medium.


Vallter:
Slightly better gun does not give M3 Lee or T-28 possibility to overperform. Pz III had other advantages and overally is a decent vehicle.


View PostARGENTVS, on Aug 30 2012 - 18:42, said: -skipped-


Vallter:
Though we are trying ti be close to the historical accuracy, we are looking more for the game balance. Moreover, Panther and Tiger are clearly overperforming the T-34. Because this in most time the only vehicle they were against. Unfortunately, this is forgotten many times, while comparing German and Soviet vehicles performance in WWII

MM is not going to be based on skill in our game for current game modes.


View PostTimberwolf84, on Aug 30 2012 - 18:51, said: Well said! I am eagerly awaiting the reply to the above post.

Very good point about the Maus reload time. Same caliber gun as E 75, and it has 2 loaders......should be much better ROF.


Vallter:
You probably have not ever seen a shell loading process of the tank, which is also influenced on internal space of the vehicle, ammorack and many more factors. Thus, RoF depends a lot also on turret.


View PostBrann, on Aug 30 2012 - 19:24, said: Could you guys be any ruder?  If I was Valter I wouldn't even bother replying.

I agree that the top tier German tanks need work but the way you guys go about the issue isn't going to help anything.


Vallter:
E-100 and JagdPz E100 will be buffed. We are still gathering statistics on new Tier X mediums, so will change only M48A1, which has already shown to be overperforming. Possible changes for E-50M will be discussed only after 8.0. We are currently satisfied with state of Maus, though, still, we will take a very close look on performance on all Tier 10 after introduction of physics. Also, Tier X mediums influence on the game will be more evident by that time, so we will probably plan some changes to top tiers.


View PostHerr_Klug, on Aug 30 2012 - 19:32, said: General Direction responded to me and stated the collectors boxed versions were no longer in the works. Has this idea been rethought then and collector sets are planned after all to include the premium tank(s)?


Vallter:
Well, probably not for NA. We sell box editions in a many EU and SEA countries. Though I still hope that we will be able to make a box version for NA also.


Vallter
September Gift Shop Packages
arrow
31.08.2012 19:04:59
 
Subject: September Gift Shop Packages
Link on message: #2566238

View PostTowik, on Aug 31 2012 - 17:41, said: Nice deals but I am not spending anymore money until multi-thread support is implemented .
Cheers

Vallter: This means posting in different topics simultaneously?-)


Vallter
September Gift Shop Packages
arrow
31.08.2012 19:04:59
 
Subject: September Gift Shop Packages
Link on message: #2566238

View PostTowik, on Aug 31 2012 - 16:41, said: Nice deals but I am not spending anymore money until multi-thread support is implemented .

Cheers


Vallter:
This means posting in different topics simultaneously?-)


Vallter
September Gift Shop Packages
arrow
31.08.2012 19:04:59
 
Subject: September Gift Shop Packages
Link on message: #2566238

View PostTowik, on Aug 31 2012 - 16:41, said: Nice deals but I am not spending anymore money until multi-thread support is implemented .

Cheers


Vallter:
This means posting in different topics simultaneously?-)


Vallter
Official Q&A Thread: 7.5 Era
arrow
31.08.2012 18:46:48
 
Subject: Official Q&A Thread: 7.5 Era
Link on message: #2566128

View PostMacrossKnight, on Aug 29 2012 - 20:11, said: will you every bring back the Prem tank M6?

Vallter: No, we do not plan to put it on sales for NA and EU.

View PostIncinr8tor, on Aug 29 2012 - 23:30, said: Why is there still no limit on the number of arty in matches?
Also. why do we get a disproportionate amount of unsuitable maps in arty? Himmelsdorf, Ensk and Ruin are far too common to be truly random. I know they are not as I kept a log for a while. I was getting Himmels or Ensk more than 50% first up matches in Arty.

Vallter: Because we are currently monitoring situation. If changes done in 8.0 won't influence the Arty MM, we will think about limit for it.

View PostStaz211, on Aug 30 2012 - 01:36, said: Question about a possible future change to the German tech tree. Currently, there is no branch going from the E100 line to the Maus line. There are several places where a player can transfer over from the Maus line to the E100 line, but no places to transfer from the E100 line to the Maus line. As an E100 line player myself, I know that it would be appreciated to have a cross over point or two so that players can go for the Maus without having to start anew, just like how a player in the Maus line can go for the E100 starting half way up the line. Has there ever been any discussion by Wargaming to include some E100 to Mausbridges? If not, is there any reason that the bridges between those two branches only go in one direction? I understand that the reason the bridges go only one way may have been a by-product of the Tiger P line when it was created, but since the Tiger P line is no longer new, would Wargaming consider putting in a bridge or two? I think a double-crossover at tier 7 between the Tiger and Tiger P would be a great spot to do this sort of thing.
Thanks for your time and thought,
STAZ
Edit: typo

Vallter: Currently we do not want to add such lines, though will keep in mind your opinion.

View Postmasterzjg, on Aug 30 2012 - 03:17, said: WG has been caused of all kinds of biases. Pro american and anti German to just pro Russian. However all of these  people seem to be missing the most vitAl bias. Anti british pro German. When will WG finally come or and admit to this blatant bias? I have information from a highly credible source in the government (he also informed me of the CIA agent on the grassy knoll) that WG is involved in an ani British bias conspiracy

Vallter: LoL -)))


Vallter
Official Q&A Thread: 7.5 Era
arrow
31.08.2012 18:46:48
 
Subject: Official Q&A Thread: 7.5 Era
Link on message: #2566128

View PostMacrossKnight, on Aug 29 2012 - 19:11, said: will you every bring back the Prem tank M6?


Vallter:
No, we do not plan to put it on sales for NA and EU.


View PostIncinr8tor, on Aug 29 2012 - 22:30, said: Why is there still no limit on the number of arty in matches?

Also. why do we get a disproportionate amount of unsuitable maps in arty? Himmelsdorf, Ensk and Ruin are far too common to be truly random. I know they are not as I kept a log for a while. I was getting Himmels or Ensk more than 50% first up matches in Arty.


Vallter:
Because we are currently monitoring situation. If changes done in 8.0 won't influence the Arty MM, we will think about limit for it.


View PostStaz211, on Aug 30 2012 - 00:36, said: Question about a possible future change to the German tech tree. Currently, there is no branch going from the E100 line to the Maus line. There are several places where a player can transfer over from the Maus line to the E100 line, but no places to transfer from the E100 line to the Maus line. As an E100 line player myself, I know that it would be appreciated to have a cross over point or two so that players can go for the Maus without having to start anew, just like how a player in the Maus line can go for the E100 starting half way up the line. Has there ever been any discussion by Wargaming to include some E100 to Mausbridges? If not, is there any reason that the bridges between those two branches only go in one direction? I understand that the reason the bridges go only one way may have been a by-product of the Tiger P line when it was created, but since the Tiger P line is no longer new, would Wargaming consider putting in a bridge or two? I think a double-crossover at tier 7 between the Tiger and Tiger P would be a great spot to do this sort of thing.

Thanks for your time and thought,
STAZ

Edit: typo


Vallter:
Currently we do not want to add such lines, though will keep in mind your opinion.


View Postmasterzjg, on Aug 30 2012 - 02:17, said: WG has been caused of all kinds of biases. Pro american and anti German to just pro Russian. However all of these  people seem to be missing the most vitAl bias. Anti british pro German. When will WG finally come or and admit to this blatant bias? I have information from a highly credible source in the government (he also informed me of the CIA agent on the grassy knoll) that WG is involved in an ani British bias conspiracy


Vallter:
LoL -)))


Vallter
Official Q&A Thread: 7.5 Era
arrow
31.08.2012 18:46:48
 
Subject: Official Q&A Thread: 7.5 Era
Link on message: #2566128

View PostMacrossKnight, on Aug 29 2012 - 19:11, said: will you every bring back the Prem tank M6?


Vallter:
No, we do not plan to put it on sales for NA and EU.


View PostIncinr8tor, on Aug 29 2012 - 22:30, said: Why is there still no limit on the number of arty in matches?

Also. why do we get a disproportionate amount of unsuitable maps in arty? Himmelsdorf, Ensk and Ruin are far too common to be truly random. I know they are not as I kept a log for a while. I was getting Himmels or Ensk more than 50% first up matches in Arty.


Vallter:
Because we are currently monitoring situation. If changes done in 8.0 won't influence the Arty MM, we will think about limit for it.


View PostStaz211, on Aug 30 2012 - 00:36, said: Question about a possible future change to the German tech tree. Currently, there is no branch going from the E100 line to the Maus line. There are several places where a player can transfer over from the Maus line to the E100 line, but no places to transfer from the E100 line to the Maus line. As an E100 line player myself, I know that it would be appreciated to have a cross over point or two so that players can go for the Maus without having to start anew, just like how a player in the Maus line can go for the E100 starting half way up the line. Has there ever been any discussion by Wargaming to include some E100 to Mausbridges? If not, is there any reason that the bridges between those two branches only go in one direction? I understand that the reason the bridges go only one way may have been a by-product of the Tiger P line when it was created, but since the Tiger P line is no longer new, would Wargaming consider putting in a bridge or two? I think a double-crossover at tier 7 between the Tiger and Tiger P would be a great spot to do this sort of thing.

Thanks for your time and thought,
STAZ

Edit: typo


Vallter:
Currently we do not want to add such lines, though will keep in mind your opinion.


View Postmasterzjg, on Aug 30 2012 - 02:17, said: WG has been caused of all kinds of biases. Pro american and anti German to just pro Russian. However all of these  people seem to be missing the most vitAl bias. Anti british pro German. When will WG finally come or and admit to this blatant bias? I have information from a highly credible source in the government (he also informed me of the CIA agent on the grassy knoll) that WG is involved in an ani British bias conspiracy


Vallter:
LoL -)))


GeneralDirection
Labor Day Weekend
arrow
31.08.2012 17:15:35
 
Subject: Labor Day Weekend
Link on message: #2565667

View PostFallschirmPanzer, on Aug 31 2012 - 10:22, said: Russo server..
From 31 August 10:00 (GMT) on September 3, 9:30 (GMT) all tankers expect the following benefits:
Three times the experience for the first victory.
50% discount on tanks T-34 , T-34-85 , IP , BT-7 , M4 Sherman , M4A3E2 , M18 Hellcat , M3 Stuart .
Increased profits in half the tanks Sherman M4, M4A3E2, T-34, T-34-85.
50% discount on premiumnyh tank Valentine .
There are always a more comprehensive offer in the Russian Server in every single weekend..
-Period-

GeneralDirection: You do realize there was a branch of vehicles half off for the past five days, while nothing for the RU cluster?


GeneralDirection
Labor Day Weekend
arrow
31.08.2012 17:15:35
 
Subject: Labor Day Weekend
Link on message: #2565667

View PostFallschirmPanzer, on Aug 31 2012 - 09:22, said: Russo server..

From 31 August 10:00 (GMT) on September 3, 9:30 (GMT) all tankers expect the following benefits:
Three times the experience for the first victory.
50% discount on tanks T-34 , T-34-85 , IP , BT-7 , M4 Sherman , M4A3E2 , M18 Hellcat , M3 Stuart .
Increased profits in half the tanks Sherman M4, M4A3E2, T-34, T-34-85.
50% discount on premiumnyh tank Valentine .

There are always a more comprehensive offer in the Russian Server in every single weekend..
-Period-


GeneralDirection:
You do realize there was a branch of vehicles half off for the past five days, while nothing for the RU cluster?


Tanitha
Thats why you need sometime to have 5+ arty per side
arrow
31.08.2012 12:08:50
 
Subject: Thats why you need sometime to have 5+ arty per side
Link on message: #2564960

Tanitha: Great game :Smile_honoring:  congrats.


Tanitha
Sobre la moderacion del Subforo Español
arrow
31.08.2012 11:06:07
 
Subject: Sobre la moderacion del Subforo Español
Link on message: #2564836

View PostMontykoro, on Aug 31 2012 - 09:00, said: Basicamente reportemos los post de la gente problematica y usando el traductor de google ellos moderan :)

Tanitha: Correct. : )
As a player you are welcome to continue to assist your community as you have been doing in the past.
The translation is appreciated  :Smile_honoring:
Tan.


Tanitha
Sobre la moderacion del Subforo Español
arrow
31.08.2012 11:01:56
 
Subject: Sobre la moderacion del Subforo Español
Link on message: #2564830

View Postohsi, on Aug 31 2012 - 07:50, said: Groso. No entendi igual lo de "comportarse como el barrio latino" (¿?). Cómo será eso?

Tanitha: The rules are the rules, they enforced equally for all.
If there is a rule violation within the forums please  click report on the offense, and the GM's will handle the rule violation.
This is how things work in the English sections, and also how they work in the Spanish section.
Regards
Tan.


Tanitha
Sobre la moderacion del Subforo Español
arrow
31.08.2012 07:46:20
 
Subject: Sobre la moderacion del Subforo Español
Link on message: #2564341

Tanitha: Hello Guys/Gals. / Hello Montykoro
Moderation of the Spanish sections of the forums is currently performed by the NA Game Master team which consists of a team of 9 staff members.
Unfortunately none of those speak Spanish/French or Portuguese.
This does not limit our ability to moderate very much though, as Google translate performs the job fairly reliably.
For example I was in charge of the moderation team for the Eu forums for a long time, and that server has the majority of players speaking languages other than English.
So the moderation of non English sections by English speaking staff is possible.
If you would like any moderation within the Spanish language section of the forums, please press report on the offending post.
This will enable the GM team to get to the offending post quickly.
As for the employment of a Spanish speaking Game Master, there is none currently planned.
The only decision made on that topic so far, is that any recruitment is limited due to limited office space.
I have also considered placing rules on the Spanish section, labeling the section "Spanish Language Only"
However this will not be happening as it is not possible with the staff predominantly being English speakers.
Regards
Tan.


Tanitha
Admin abuse.
arrow
31.08.2012 07:26:01
 
Subject: Admin abuse.
Link on message: #2564241

Quote Wick30 banned a player because he kept detracking him and saving my life. Mind you the other player was on the oposite team. He literaly banned the poor guy in game. I do not have a replay of this, but devs, please get this thing straight. He said it was agains the game rules and threatened to ban me of i say anything. Please get this thing straight and if you see me banned in a couple of days you know what happened.

Tanitha: All disputes are to goto support.worldoftanks.com where they can be investigated by staff.
If you would like to provide the replay for a game that may contain Admin impersonation you are welcome to do so.
/Tan.


lord_farquad
Skirmish XIV
arrow
31.08.2012 06:18:05
 
Subject: Skirmish XIV
Link on message: #2563820

lord_farquad: As usual when there is an issue with scheduling the battle will occur the following evening. We apologize for the inconvenience.


lord_farquad
Skirmish XIV
arrow
31.08.2012 06:18:05
 
Subject: Skirmish XIV
Link on message: #2563820

lord_farquad: As usual when there is an issue with scheduling the battle will occur the following evening. We apologize for the inconvenience.


CatStalker
Small Clan Council and Great Goon Alliance Thread for Peace and Understanding...
arrow
31.08.2012 03:04:20
 
Subject: Small Clan Council and Great Goon Alliance Thread for Peace and Understanding...
Link on message: #2562601

CatStalker: I have cleared out many offensive, political, and off topic posts.
Reports are being processed and sanctions issued.
Please keep the conversation appropriate for the forums.
~CatStalker


GeneralDirection
Introducing our new Events Designer
arrow
30.08.2012 23:53:22
 
Subject: Introducing our new Events Designer
Link on message: #2561476

View PostElepole, on Aug 29 2012 - 23:58, said: How do i miss all the fluff each time WG get a new members ? Well, welcome, and have fun. Also, don't mind me, i'm just a french troll with weird fetish.

GeneralDirection: Agrona isn't 'new', really... except to World of Tanks (though she did join the company in May). She's been focused on World of Warplanes until recently. Now she'll be working on events and contests for both games. :)


GeneralDirection
Introducing our new Events Designer
arrow
30.08.2012 23:53:22
 
Subject: Introducing our new Events Designer
Link on message: #2561476

View PostElepole, on Aug 29 2012 - 22:58, said: How do i miss all the fluff each time WG get a new members ? Well, welcome, and have fun. Also, don't mind me, i'm just a french troll with weird fetish.


GeneralDirection:
Agrona isn't 'new', really... except to World of Tanks (though she did join the company in May). She's been focused on World of Warplanes until recently. Now she'll be working on events and contests for both games. :)


Vallter
Official Q&A Thread: 7.5 Era
arrow
30.08.2012 23:46:51
 
Subject: Official Q&A Thread: 7.5 Era
Link on message: #2561427

View PostLert, on Aug 27 2012 - 19:46, said: So how about a moderate buff?

Vallter: To make a moderate butt we need to first see he results of currently planned buff and look at the performance of E-100. If necessary, buff will be rethought. But I would like not to speculate about this prior to the test.

View PostStrelaCarbon, on Aug 27 2012 - 21:12, said: When will the "Ersatz M10 GMC" be added? It's shells seem to already be in game

Vallter: It will be introduced in 8.1. if testing goes well.

View PostWolfpack_0313, on Aug 28 2012 - 05:57, said: Is there any chance Wargaming might start actively listening to its American fanbase and stop subjecting American tanks to such consistent and epic nerfs?

Vallter: Buffs and nerfs, or balancing, are based more on statistics than on players opinion. Though we take both in counts, we cannot cahnge  or not change the vehicle, relying only on one factor.

View Postbadwolf3378, on Aug 28 2012 - 13:36, said: Question: With the Tiger H having the lowest speed out of the tier 7 heavies, when the Horsepower per ton and historical speeds of the Tiger H going faster (reaching 45kph and other reaching 38kph), shouldnt the Tiger go faster with the disadvantages it has with its armor? to be fast and with a good gun, but lacking armor? at the momment it lacks the armor, alpha damage, top speed, and the only thing to show for it is high acceleration? whats up with that?

Vallter: Well, because it's intended to be a Heavy Tank. Moreover, such speed  in reality was reached only ones or twice, with the tank without the turret and on in ideal conditions, if I remember right. Though The_Chieftain may correct me
.

View PostPraetor77, on Aug 28 2012 - 17:47, said: Will the way  matchmaker treats artillery be fixed?

Vallter: Eerything depends on amount of Artillery looking for battle. We will see how the things will go in 8.0 and think about additional restriction, if required, afterwards.

View PostApplesauceBandit, on Aug 29 2012 - 01:53, said: I have heard that changes are being made to the M7 medium.  What sort of changes can we expect?

Vallter: A buff. You will be able to see them on Public Test soon.

View PostKathryn_Voss, on Aug 29 2012 - 04:11, said: E-75 is an enlarged King Tiger.

Vallter: Ehm.... Considering that they have rather different internal structure, I would not say this. We won't remove transmission from the front (and even KT has it on the front, like all German vehicles)

View PostRetiredParatrooper, on Aug 29 2012 - 18:46, said: My question is in reference to consumables.  Any chance of allowing more customizing of consumable loadout?

Vallter: We will think about it.

View PostRetiredParatrooper, on Aug 29 2012 - 19:00, said: To take that one step forward; how would you define ammo rack damage?  I can attest from personal observation ammo racking a tank usally results in the whole turret being blown off and becoming a one-shot kill, not just a couple hit point we suffer in the game.

Vallter: Ammorack has an amount of HP. When HP will be on 0, Ammo rack explodes. Depending on where and how you shoot, amount of damage deal to Ammo Rack may differ. Moreover, each tank as it's own dofferent ammorack. And each has it's own smalller or bigger chance to blow one on the first hit (like engine has small change to get on fire).

View Postbazooca123, on Aug 29 2012 - 19:51, said: I would Very much so like to know if the E-100 is getting a buff?

Vallter: Yes, it's getting a buff
All answers for next 12 hours. See you tomorrow.


Vallter
Official Q&A Thread: 7.5 Era
arrow
30.08.2012 23:46:51
 
Subject: Official Q&A Thread: 7.5 Era
Link on message: #2561427

View PostLert, on Aug 27 2012 - 18:46, said: So how about a moderate buff?


Vallter:
To make a moderate butt we need to first see he results of currently planned buff and look at the performance of E-100. If necessary, buff will be rethought. But I would like not to speculate about this prior to the test.


View PostStrelaCarbon, on Aug 27 2012 - 20:12, said: When will the "Ersatz M10 GMC" be added? It's shells seem to already be in game


Vallter:
It will be introduced in 8.1. if testing goes well.


View PostWolfpack_0313, on Aug 28 2012 - 04:57, said: Is there any chance Wargaming might start actively listening to its American fanbase and stop subjecting American tanks to such consistent and epic nerfs?


Vallter:
Buffs and nerfs, or balancing, are based more on statistics than on players opinion. Though we take both in counts, we cannot cahnge  or not change the vehicle, relying only on one factor.


View Postbadwolf3378, on Aug 28 2012 - 12:36, said: Question: With the Tiger H having the lowest speed out of the tier 7 heavies, when the Horsepower per ton and historical speeds of the Tiger H going faster (reaching 45kph and other reaching 38kph), shouldnt the Tiger go faster with the disadvantages it has with its armor? to be fast and with a good gun, but lacking armor? at the momment it lacks the armor, alpha damage, top speed, and the only thing to show for it is high acceleration? whats up with that?


Vallter:
Well, because it's intended to be a Heavy Tank. Moreover, such speed  in reality was reached only ones or twice, with the tank without the turret and on in ideal conditions, if I remember right. Though The_Chieftain may correct me
.

View PostPraetor77, on Aug 28 2012 - 16:47, said: Will the way  matchmaker treats artillery be fixed?


Vallter:
Eerything depends on amount of Artillery looking for battle. We will see how the things will go in 8.0 and think about additional restriction, if required, afterwards.


View PostApplesauceBandit, on Aug 29 2012 - 00:53, said: I have heard that changes are being made to the M7 medium.  What sort of changes can we expect?


Vallter:
A buff. You will be able to see them on Public Test soon.


View PostKathryn_Voss, on Aug 29 2012 - 03:11, said: E-75 is an enlarged King Tiger.


Vallter:
Ehm.... Considering that they have rather different internal structure, I would not say this. We won't remove transmission from the front (and even KT has it on the front, like all German vehicles)


View PostRetiredParatrooper, on Aug 29 2012 - 17:46, said: My question is in reference to consumables.  Any chance of allowing more customizing of consumable loadout?



Vallter:
We will think about it.


View PostRetiredParatrooper, on Aug 29 2012 - 18:00, said: To take that one step forward; how would you define ammo rack damage?  I can attest from personal observation ammo racking a tank usally results in the whole turret being blown off and becoming a one-shot kill, not just a couple hit point we suffer in the game.


Vallter:
Ammorack has an amount of HP. When HP will be on 0, Ammo rack explodes. Depending on where and how you shoot, amount of damage deal to Ammo Rack may differ. Moreover, each tank as it's own dofferent ammorack. And each has it's own smalller or bigger chance to blow one on the first hit (like engine has small change to get on fire).


View Postbazooca123, on Aug 29 2012 - 18:51, said: I would Very much so like to know if the E-100 is getting a buff?


Vallter:
Yes, it's getting a buff

All answers for next 12 hours. See you tomorrow.


Vallter
Official Q&A Thread: 7.5 Era
arrow
30.08.2012 23:46:51
 
Subject: Official Q&A Thread: 7.5 Era
Link on message: #2561427

View PostLert, on Aug 27 2012 - 18:46, said: So how about a moderate buff?


Vallter:
To make a moderate butt we need to first see he results of currently planned buff and look at the performance of E-100. If necessary, buff will be rethought. But I would like not to speculate about this prior to the test.


View PostStrelaCarbon, on Aug 27 2012 - 20:12, said: When will the "Ersatz M10 GMC" be added? It's shells seem to already be in game


Vallter:
It will be introduced in 8.1. if testing goes well.


View PostWolfpack_0313, on Aug 28 2012 - 04:57, said: Is there any chance Wargaming might start actively listening to its American fanbase and stop subjecting American tanks to such consistent and epic nerfs?


Vallter:
Buffs and nerfs, or balancing, are based more on statistics than on players opinion. Though we take both in counts, we cannot cahnge  or not change the vehicle, relying only on one factor.


View Postbadwolf3378, on Aug 28 2012 - 12:36, said: Question: With the Tiger H having the lowest speed out of the tier 7 heavies, when the Horsepower per ton and historical speeds of the Tiger H going faster (reaching 45kph and other reaching 38kph), shouldnt the Tiger go faster with the disadvantages it has with its armor? to be fast and with a good gun, but lacking armor? at the momment it lacks the armor, alpha damage, top speed, and the only thing to show for it is high acceleration? whats up with that?


Vallter:
Well, because it's intended to be a Heavy Tank. Moreover, such speed  in reality was reached only ones or twice, with the tank without the turret and on in ideal conditions, if I remember right. Though The_Chieftain may correct me
.

View PostPraetor77, on Aug 28 2012 - 16:47, said: Will the way  matchmaker treats artillery be fixed?


Vallter:
Eerything depends on amount of Artillery looking for battle. We will see how the things will go in 8.0 and think about additional restriction, if required, afterwards.


View PostApplesauceBandit, on Aug 29 2012 - 00:53, said: I have heard that changes are being made to the M7 medium.  What sort of changes can we expect?


Vallter:
A buff. You will be able to see them on Public Test soon.


View PostKathryn_Voss, on Aug 29 2012 - 03:11, said: E-75 is an enlarged King Tiger.


Vallter:
Ehm.... Considering that they have rather different internal structure, I would not say this. We won't remove transmission from the front (and even KT has it on the front, like all German vehicles)


View PostRetiredParatrooper, on Aug 29 2012 - 17:46, said: My question is in reference to consumables.  Any chance of allowing more customizing of consumable loadout?



Vallter:
We will think about it.


View PostRetiredParatrooper, on Aug 29 2012 - 18:00, said: To take that one step forward; how would you define ammo rack damage?  I can attest from personal observation ammo racking a tank usally results in the whole turret being blown off and becoming a one-shot kill, not just a couple hit point we suffer in the game.


Vallter:
Ammorack has an amount of HP. When HP will be on 0, Ammo rack explodes. Depending on where and how you shoot, amount of damage deal to Ammo Rack may differ. Moreover, each tank as it's own dofferent ammorack. And each has it's own smalller or bigger chance to blow one on the first hit (like engine has small change to get on fire).


View Postbazooca123, on Aug 29 2012 - 18:51, said: I would Very much so like to know if the E-100 is getting a buff?


Vallter:
Yes, it's getting a buff

All answers for next 12 hours. See you tomorrow.


Vallter
Official Q&A Thread: 7.5 Era
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30.08.2012 23:31:01
 
Subject: Official Q&A Thread: 7.5 Era
Link on message: #2561308

View PostMontykoro, on Aug 30 2012 - 21:57, said: Hero of the forums! Thanks Thanks and Thanks!
PD: 8.0 Test soon... soon like after Ural steel Finals? or Soon Like before Ural Steel Finals?

Vallter: Before.


Vallter
Official Q&A Thread: 7.5 Era
arrow
30.08.2012 23:31:01
 
Subject: Official Q&A Thread: 7.5 Era
Link on message: #2561308

View PostMontykoro, on Aug 30 2012 - 20:57, said: Hero of the forums! Thanks Thanks and Thanks!

PD: 8.0 Test soon... soon like after Ural steel Finals? or Soon Like before Ural Steel Finals?


Vallter:
Before.


Vallter
Official Q&A Thread: 7.5 Era
arrow
30.08.2012 23:31:01
 
Subject: Official Q&A Thread: 7.5 Era
Link on message: #2561308

View PostMontykoro, on Aug 30 2012 - 20:57, said: Hero of the forums! Thanks Thanks and Thanks!

PD: 8.0 Test soon... soon like after Ural steel Finals? or Soon Like before Ural Steel Finals?


Vallter:
Before.


Vallter
Changes to the Clan Wars rules
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30.08.2012 23:27:37
 
Subject: Changes to the Clan Wars rules
Link on message: #2561282

View PostKatukov, on Aug 30 2012 - 22:24, said: Unlikely.
IMHO, Exactly opposite will happen.
Strong clans will be not affected by changes or gain more.
Medium clans will collapse.
Weak clans will remain where they are.

Vallter: Again, I hear this about each feature we introduce for CW. And yes, well playing and big communities will always have advantage over small and low-skilled groups. Disregarding any rule we make. It's about making the map more active and provide more chances to all and not to put all in the same position.


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