Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject: More internal module damage and crew damage than usual? (And fires)
Link on message: #5835551
Link on message: #5835551
pizzastorm: I haven't noticed anything change. My crew members still die all
the time 
Subject: Target fixation
Link on message: #5835538
Link on message: #5835538
pizzastorm: Agreed. Map awareness is a must to improve your play and increase
your win rate. It is especially frustrating when your team is
capped on since no one is looking at the map.
Subject: Not spotting tanks in front of me?
Link on message: #5835527
Link on message: #5835527
pizzastorm: Hey. If you have a replay we could more easily answer this question
for you.
There is a slight delay in spotting due to the rate that visibility is checked. The closer you are, the faster the rate of the check gets.
If there was anything else in between you and the enemy tank this may also have impeded your ability to spot them.
There is a slight delay in spotting due to the rate that visibility is checked. The closer you are, the faster the rate of the check gets.
If there was anything else in between you and the enemy tank this may also have impeded your ability to spot them.
Subject: Skirmish 43
Link on message: #5835500
Link on message: #5835500
Yoott: F.A.Q.
Skirmish Rules
Discussion Forum Tier Limits
With a maximum of 5 players per battle, a team (maximum 8 players per team) must field a selection of tanks based on the below, maximum tier limits.5 vs 5
Tier Limits
Heavy: 6
Medium: 6
TD: 6
Light: 6
SPG: 6Points: 25
Map: Tundra Victory Conditions
The winner of each round will be determined as the first to 3 victories on a given map.
Each battle will last 10 minutes.
The Standardbattle mode will be used for this tournament.
Schedule
Note that only 64 teams will be allowed to participate. Teams will be accepted on a first come, first serve basis, see Registration for details.
The full schedule will be provided at the close of registration, once the final team count has been determined. Rounds will begin at 19:30 PDT (22:30 EST, 02:30 UTC the following day) each scheduled day. Curious what time this is in your region? Use this handy Time Zone Converter to help you out!Round 1: Nov 4th
Round 2: Nov 5th
Round 3: Nov 6th
Round 4: Nov 7th
Round 5: Nov 8th
Round 6: Nov 9th There will be a 2 minute break in between battles for each round.
Prizes
The following prizes will be provided to each member of the respective winning team, including reserves. First place: 5,000
Second place: 2,000
Third place: 1,000
Fourth place: 1,000
Maps
There will only be one map used during Skirmish 43. The map will be Tundra.
Skirmish Rules
Discussion Forum Tier Limits
With a maximum of 5 players per battle, a team (maximum 8 players per team) must field a selection of tanks based on the below, maximum tier limits.5 vs 5
Tier Limits
Heavy: 6
Medium: 6
TD: 6
Light: 6
SPG: 6Points: 25
Map: Tundra Victory Conditions
The winner of each round will be determined as the first to 3 victories on a given map.
Each battle will last 10 minutes.
The Standardbattle mode will be used for this tournament.
Schedule
Note that only 64 teams will be allowed to participate. Teams will be accepted on a first come, first serve basis, see Registration for details.
The full schedule will be provided at the close of registration, once the final team count has been determined. Rounds will begin at 19:30 PDT (22:30 EST, 02:30 UTC the following day) each scheduled day. Curious what time this is in your region? Use this handy Time Zone Converter to help you out!Round 1: Nov 4th
Round 2: Nov 5th
Round 3: Nov 6th
Round 4: Nov 7th
Round 5: Nov 8th
Round 6: Nov 9th There will be a 2 minute break in between battles for each round.
Prizes
The following prizes will be provided to each member of the respective winning team, including reserves. First place: 5,000
Second place: 2,000
Third place: 1,000
Fourth place: 1,000
Maps
There will only be one map used during Skirmish 43. The map will be Tundra.
Subject: Skirmish 43
Link on message: #5835500
Link on message: #5835500
Yoott: F.A.Q.
Skirmish Rules
Tournament Page Tier Limits
With a maximum of 5 players per battle, a team (maximum 8 players per team) must field a selection of tanks based on the below, maximum tier limits. 5 vs 5
Tier Limits
Heavy: 6
Medium: 6
TD: 6
Light: 6
SPG: 6 Points: 25
Map: Tundra Victory Conditions
The winner of each round will be determined as the first to 3 victories on a given map.
Each battle will last 10 minutes.
The Standardbattle mode will be used for this tournament.
Schedule
Note that only 64 teams will be allowed to participate. Teams will be accepted on a first come, first serve basis, see Registration for details.
The full schedule will be provided at the close of registration, once the final team count has been determined. Rounds will begin at 19:30 PDT (22:30 EST, 03:30 UTC the following day) each scheduled day. Curious what time this is in your region? Use this handy Time Zone Converter to help you out! Round 1: Nov 4th
Round 2: Nov 5th
Round 3: Nov 6th
Round 4: Nov 7th
Round 5: Nov 8th
Round 6: Nov 9th There will be a 2 minute break in between battles for each round.
Prizes
The following prizes will be provided to each member of the respective winning team, including reserves. First place: 5,000
Second place: 2,000
Third place: 1,000
Fourth place: 1,000 Maps
There will only be one map used during Skirmish 43. The map will be Tundra.
Skirmish Rules
Tournament Page Tier Limits
With a maximum of 5 players per battle, a team (maximum 8 players per team) must field a selection of tanks based on the below, maximum tier limits. 5 vs 5
Tier Limits
Heavy: 6
Medium: 6
TD: 6
Light: 6
SPG: 6 Points: 25
Map: Tundra Victory Conditions
The winner of each round will be determined as the first to 3 victories on a given map.
Each battle will last 10 minutes.
The Standardbattle mode will be used for this tournament.
Schedule
Note that only 64 teams will be allowed to participate. Teams will be accepted on a first come, first serve basis, see Registration for details.
The full schedule will be provided at the close of registration, once the final team count has been determined. Rounds will begin at 19:30 PDT (22:30 EST, 03:30 UTC the following day) each scheduled day. Curious what time this is in your region? Use this handy Time Zone Converter to help you out! Round 1: Nov 4th
Round 2: Nov 5th
Round 3: Nov 6th
Round 4: Nov 7th
Round 5: Nov 8th
Round 6: Nov 9th There will be a 2 minute break in between battles for each round.
Prizes
The following prizes will be provided to each member of the respective winning team, including reserves. First place: 5,000
Second place: 2,000
Third place: 1,000
Fourth place: 1,000 Maps
There will only be one map used during Skirmish 43. The map will be Tundra.
Subject: Girls Und panzer, what does WoT community thinks about it.
Link on message: #5833830
Link on message: #5833830
pizzastorm: Wow everyone. Good job on making this thread so large. Has anyone
here read all of the posts?
Subject: #%$& DRAWS! Arghhhhh!
Link on message: #5833759
Link on message: #5833759
pizzastorm: My draws fluctuate between a few a day or none for a week. If I am
alive I try my best to not make it a draw.
Subject: More RNG predetermination
Link on message: #5833639
Kumacho, on Oct 30 2013 - 17:52, said: Yup, I know. It was actually a rhetorical question so
that everyone else knew what it means. I was in the
military for 20 years. 
Link on message: #5833639
Kumacho, on Oct 30 2013 - 17:52, said: Yup, I know. It was actually a rhetorical question so
that everyone else knew what it means. I was in the
military for 20 years. pizzastorm:
Haha. Just letting you know that I had to google it.
Haha. Just letting you know that I had to google it.
Subject: Rampage's Ruckus
Link on message: #5833573
Deusmortis, on Oct 30 2013 - 03:23, said: If you think that's a lot...

Link on message: #5833573
Deusmortis, on Oct 30 2013 - 03:23, said: If you think that's a lot...
Major_Rampage: Dang
Subject: Rampage's Ruckus
Link on message: #5833573
Deusmortis, on Oct 30 2013 - 02:23, said: If you think that's a lot...

Link on message: #5833573
Deusmortis, on Oct 30 2013 - 02:23, said: If you think that's a lot...
Major_Rampage: Dang
Subject: Rampage's Ruckus
Link on message: #5833573
Deusmortis, on Oct 30 2013 - 02:23, said: If you think that's a lot...

Link on message: #5833573
Deusmortis, on Oct 30 2013 - 02:23, said: If you think that's a lot...
Major_Rampage:
Dang
Dang
Subject: So the leave map button works...
Link on message: #5833435
B0B_Ross, on Oct 30 2013 - 18:24, said: um how does that work if only the opening battle was counted , none
of the battles past the first stage on an lz popped.
Link on message: #5833435
B0B_Ross, on Oct 30 2013 - 18:24, said: um how does that work if only the opening battle was counted , none
of the battles past the first stage on an lz popped.Quemapueblos: Those were not counted. only the ones that successfully captured a
province
Subject: So the leave map button works...
Link on message: #5833432
B0B_Ross, on Oct 30 2013 - 17:24, said: um how does that work if only the opening battle was counted , none
of the battles past the first stage on an lz popped.
B0B_Ross, on Oct 30 2013 - 17:27, said: Wipe the map so u dont f*** us clans gullible enough to leave and
make our way into ransacked gold pots only to have the map go back
down.
AMartin223, on Oct 30 2013 - 17:29, said: Since everything is still a landing, the gold can't be ransacked
yet, since they can't attack out... Just have to beat scrubs
instead of civs in the landings for some provinces.
Steel_Rain_03, on Oct 30 2013 - 17:32, said: *looks at Hypnotik's shiny Excel Ranger Badge*
Hyp, your superhuman spreadsheet abiilties are being called...just sayin
Link on message: #5833432
B0B_Ross, on Oct 30 2013 - 17:24, said: um how does that work if only the opening battle was counted , none
of the battles past the first stage on an lz popped.Hypnotik: Tournaments in which there were 1 or 2 competitors could be
post-processed, because the first battles were played. This reduced
the number of Clans to 1 at most, which would default to beat the
Civilians. Tournaments with 3 or more did not play the second
round, so the province could not be awarded to a Clan. These will
all be available tonight.
.
.
.
.
.
.
B0B_Ross, on Oct 30 2013 - 17:27, said: Wipe the map so u dont f*** us clans gullible enough to leave and
make our way into ransacked gold pots only to have the map go back
down.Hypnotik: as AMartin said;
AMartin223, on Oct 30 2013 - 17:29, said: Since everything is still a landing, the gold can't be ransacked
yet, since they can't attack out... Just have to beat scrubs
instead of civs in the landings for some provinces.Hypnotik: .
.
.
.
.
Steel_Rain_03, on Oct 30 2013 - 17:32, said: *looks at Hypnotik's shiny Excel Ranger Badge*Hyp, your superhuman spreadsheet abiilties are being called...just sayin
Hypnotik: I'm sworn to only use my powers for good. I know, how terrible.
Subject: So the leave map button works...
Link on message: #5833410
Steel_Rain_03, on Oct 30 2013 - 18:32, said: *looks at Hypnotik's shiny Excel Ranger Badge*
Hyp, your superhuman spreadsheet abiilties are being called...just sayin
Link on message: #5833410
Steel_Rain_03, on Oct 30 2013 - 18:32, said: *looks at Hypnotik's shiny Excel Ranger Badge*Hyp, your superhuman spreadsheet abiilties are being called...just sayin
Quemapueblos: Already on it.
Quemapueblos
Major Issue. Battles are not updating on the new map LZs. Next battles not po...
30.10.2013 18:40:11
Subject: Major Issue. Battles are not updating on the new map LZs. Next battles not po...
Link on message: #5833395
BarrooM, on Oct 30 2013 - 17:43, said: .....Tier 5 clam with a blind commander could have made landfall
last night (or WGNA... Hi Q)
Link on message: #5833395
BarrooM, on Oct 30 2013 - 17:43, said: .....Tier 5 clam with a blind commander could have made landfall
last night (or WGNA... Hi Q)Quemapueblos: Tier 5 clammies vs civies idk maybe...
We have recovered most the the battle results from last night but not all. Most clans that played last night and won land should own it. There are around 60 provinces that do not have owners (mostly due to the errors though some had no applicants) so we decided to keep the World Redivision process going for another day.
We have recovered most the the battle results from last night but not all. Most clans that played last night and won land should own it. There are around 60 provinces that do not have owners (mostly due to the errors though some had no applicants) so we decided to keep the World Redivision process going for another day.
Subject: Clan Spotlight Absolute Tank Company, October 30
Link on message: #5833334
Tedster59, on Oct 30 2013 - 17:28, said: aren't they supposed to be absolutes?
http://worldoftanks....light-g-oct-28/
inb4 ninjaedit.
Link on message: #5833334
Tedster59, on Oct 30 2013 - 17:28, said: aren't they supposed to be absolutes?http://worldoftanks....light-g-oct-28/
inb4 ninjaedit.
Hypnotik: It's still pretty ninja if only one person sees it. Fixed.
Subject: More RNG predetermination
Link on message: #5833265
Kumacho, on Oct 30 2013 - 16:48, said: Isn't that a military acronym for Friggen New Guy?
Link on message: #5833265
Kumacho, on Oct 30 2013 - 16:48, said: Isn't that a military acronym for Friggen New Guy?pizzastorm:
According to google yes.
According to google yes.
Subject: So the leave map button works...
Link on message: #5833227
RatZ1LLa, on Oct 29 2013 - 16:17, said: CW going down for maintenance soon™ impending Hyp and Q clocking in
to work.
Link on message: #5833227
RatZ1LLa, on Oct 29 2013 - 16:17, said: CW going down for maintenance soon™ impending Hyp and Q clocking in
to work.Quemapueblos: It not going down today. The battle results were reprocessed and
most of them were recovered but not all. We are going to keep World
Redivision going for another day to allow clans to fill up the open
territories. All provinces will still be Landing Zones
Subject: A new flop from WG?
Link on message: #5833200
Link on message: #5833200
Quemapueblos: The CW event map had problem processing results last night. Some
results could be not be recovered unfortunately. We are keep World
Redivision going for one more day to allow players to land on the
open territories.
Check out this post for more information
http://forum.worldof...50#entry5833150
Check out this post for more information
http://forum.worldof...50#entry5833150
Subject: A new flop from WG?
Link on message: #5833200
Link on message: #5833200
Quemapueblos: The CW event map had problem processing results last night. Some
results could be not be recovered unfortunately. We are keep World
Redivision going for one more day to allow players to land on the
open territories.
Check out this post for more information
http://forum.worldof...50#entry5833150
Check out this post for more information
http://forum.worldof...50#entry5833150
Subject: A new flop from WG?
Link on message: #5833200
Link on message: #5833200
Quemapueblos: The CW event map had problem processing results last night. Some
results could be not be recovered unfortunately. We are keep World
Redivision going for one more day to allow players to land on the
open territories.
Check out this post for more information
http://forum.worldof...50#entry5833150
Check out this post for more information
http://forum.worldof...50#entry5833150
Subject: Campaign 2 General Info And FAQ
Link on message: #5833150
Link on message: #5833150
Quemapueblos: Last night we had some serious issues with logging battles
correctly on the event map. The logs were reprocessed and most of
the clans that won land repopulated the map. Unfortunately, some of
the battles were not logged completely and could not be recovered.
This leaves many provinces in the eastern time zone without owners
and we have decided to the best course of action is to keep World
Redivision open for one more day on the event map.
Please note that you won't be able to attack neighboring province during this time because they will be consider landing zones until tomorrow.
Please note that you won't be able to attack neighboring province during this time because they will be consider landing zones until tomorrow.
Subject: Campaign 2 General Info And FAQ
Link on message: #5833150
Link on message: #5833150
Quemapueblos: Last night we had some serious issues with logging battles
correctly on the event map. The logs were reprocessed and most of
the clans that won land repopulated the map. Unfortunately, some of
the battles were not logged completely and could not be recovered.
This leaves many provinces in the eastern time zone without owners
and we have decided to the best course of action is to keep World
Redivision open for one more day on the event map.
Please note that you won't be able to attack neighboring province during this time because they will be consider landing zones until tomorrow.
Please note that you won't be able to attack neighboring province during this time because they will be consider landing zones until tomorrow.
Subject: Campaign 2 General Info And FAQ
Link on message: #5833150
Link on message: #5833150
Quemapueblos: Last night we had some serious issues with logging battles
correctly on the event map. The logs were reprocessed and most of
the clans that won land repopulated the map. Unfortunately, some of
the battles were not logged completely and could not be recovered.
This leaves many provinces in the eastern time zone without owners
and we have decided to the best course of action is to keep World
Redivision open for one more day on the event map.
Please note that you won't be able to attack neighboring province during this time because they will be consider landing zones until tomorrow.
Please note that you won't be able to attack neighboring province during this time because they will be consider landing zones until tomorrow.
Subject: Traitors? any punishment on them? or just a matter of etiquette?
Link on message: #5833008
Quote 4. Inappropriate conduct in game / Fair play principles
The following actions are prohibited in game:
4.01. Intentionally damaging vehicles belonging to a player on the same team (team damage).
4.02. Intentionally destroying vehicles belonging to a player on the same team (team kill).
4.03. Intentionally blocking (blocking from front and rear) vehicles belonging to a player on the same team.
4.04. Intentionally propping (blocking on one side, where the other side of a user's vehicle touches a fixed indestructible obstacle, preventing free movement.) vehicles belonging to a player on the same team.
4.05. Intentionally informing participants of the opposing team through battle, or voice chat, the location of vehicles belonging to players of the same team.
4.06. Intentionally exploiting the physics system to damage an allied tank. This includes, but is not limited to, pushing an allied tank into line of fire, pushing allied tanks off of cliffs, bridges, into water, etc.
4.07. Using bots, clickers, macros, keyboard and mouse recorders, or any other similar methods to accumulate credits and experience without the participation or with passive participation of the player within the battle. (Excessive and repetitive passive play)
Link on message: #5833008
Quote 4. Inappropriate conduct in game / Fair play principles
The following actions are prohibited in game:
4.01. Intentionally damaging vehicles belonging to a player on the same team (team damage).
4.02. Intentionally destroying vehicles belonging to a player on the same team (team kill).
4.03. Intentionally blocking (blocking from front and rear) vehicles belonging to a player on the same team.
4.04. Intentionally propping (blocking on one side, where the other side of a user's vehicle touches a fixed indestructible obstacle, preventing free movement.) vehicles belonging to a player on the same team.
4.05. Intentionally informing participants of the opposing team through battle, or voice chat, the location of vehicles belonging to players of the same team.
4.06. Intentionally exploiting the physics system to damage an allied tank. This includes, but is not limited to, pushing an allied tank into line of fire, pushing allied tanks off of cliffs, bridges, into water, etc.
4.07. Using bots, clickers, macros, keyboard and mouse recorders, or any other similar methods to accumulate credits and experience without the participation or with passive participation of the player within the battle. (Excessive and repetitive passive play)
Yoott: against the rules, please send in tickets with screen pics and
replays and they will be handled
Subject: Traitors? any punishment on them? or just a matter of etiquette?
Link on message: #5833008
Quote 4. Inappropriate conduct in game / Fair play principles
The following actions are prohibited in game:
4.01. Intentionally damaging vehicles belonging to a player on the same team (team damage).
4.02. Intentionally destroying vehicles belonging to a player on the same team (team kill).
4.03. Intentionally blocking (blocking from front and rear) vehicles belonging to a player on the same team.
4.04. Intentionally propping (blocking on one side, where the other side of a user's vehicle touches a fixed indestructible obstacle, preventing free movement.) vehicles belonging to a player on the same team.
4.05. Intentionally informing participants of the opposing team through battle, or voice chat, the location of vehicles belonging to players of the same team.
4.06. Intentionally exploiting the physics system to damage an allied tank. This includes, but is not limited to, pushing an allied tank into line of fire, pushing allied tanks off of cliffs, bridges, into water, etc.
4.07. Using bots, clickers, macros, keyboard and mouse recorders, or any other similar methods to accumulate credits and experience without the participation or with passive participation of the player within the battle. (Excessive and repetitive passive play)
Link on message: #5833008
Quote 4. Inappropriate conduct in game / Fair play principles
The following actions are prohibited in game:
4.01. Intentionally damaging vehicles belonging to a player on the same team (team damage).
4.02. Intentionally destroying vehicles belonging to a player on the same team (team kill).
4.03. Intentionally blocking (blocking from front and rear) vehicles belonging to a player on the same team.
4.04. Intentionally propping (blocking on one side, where the other side of a user's vehicle touches a fixed indestructible obstacle, preventing free movement.) vehicles belonging to a player on the same team.
4.05. Intentionally informing participants of the opposing team through battle, or voice chat, the location of vehicles belonging to players of the same team.
4.06. Intentionally exploiting the physics system to damage an allied tank. This includes, but is not limited to, pushing an allied tank into line of fire, pushing allied tanks off of cliffs, bridges, into water, etc.
4.07. Using bots, clickers, macros, keyboard and mouse recorders, or any other similar methods to accumulate credits and experience without the participation or with passive participation of the player within the battle. (Excessive and repetitive passive play)
Yoott: against the rules, please send in tickets with screen pics and
replays and they will be handled
Subject: Daily Blitz 5 v 5 - General Discussion
Link on message: #5832355
Link on message: #5832355
dance210: Hey all!
Because of the extended patch day, both the early and late 5v5 daily blitz for tomorrow (10/31) have been cancelled.
This should give everyone a chance to download the patch and update their client before the daily blitz returns on Friday.
Feel free to contact me with any questions.
Because of the extended patch day, both the early and late 5v5 daily blitz for tomorrow (10/31) have been cancelled.
This should give everyone a chance to download the patch and update their client before the daily blitz returns on Friday.
Feel free to contact me with any questions.
Subject: Clan Wars Map Reassignments (10/29)
Link on message: #5832249
Link on message: #5832249
Hypnotik: The Sandbox Map has had the changes made. Good luck in your battles
on the new maps.
Hypnotik
Major Issue. Battles are not updating on the new map LZs. Next battles not po...
30.10.2013 05:42:10
Subject: Major Issue. Battles are not updating on the new map LZs. Next battles not po...
Link on message: #5830301
RedParadize, on Oct 30 2013 - 04:23, said: The question is, does the LZ will be up tomorrow ? I mean all the 8
time zone will be empty.
vodean, on Oct 30 2013 - 04:29, said: just so WGA knows, our chips are still on those LZs... even though
its frozen...
Link on message: #5830301
RedParadize, on Oct 30 2013 - 04:23, said: The question is, does the LZ will be up tomorrow ? I mean all the 8
time zone will be empty.Hypnotik: We will post notice on this once a final decision is made, likely
tomorrow.
vodean, on Oct 30 2013 - 04:29, said: just so WGA knows, our chips are still on those LZs... even though
its frozen...Hypnotik: Noted, thanks.
Hypnotik
Major Issue. Battles are not updating on the new map LZs. Next battles not po...
30.10.2013 05:14:17
Subject: Major Issue. Battles are not updating on the new map LZs. Next battles not po...
Link on message: #5830160
mixam44, on Oct 30 2013 - 04:07, said: Still missing wins from the 8pm est. time frame.
Link on message: #5830160
mixam44, on Oct 30 2013 - 04:07, said: Still missing wins from the 8pm est. time frame.Hypnotik: Since these were before the fix was in place, I am not sure yet if
the data will be coming in. Anchorage should work fine for you
though, so please post in here if it doesn't.
Subject: Campaign 2 General Info And FAQ
Link on message: #5830064
_Sharky_, on Oct 30 2013 - 03:46, said: just had a battle in the artic region and we were able to ready up
and play tier X's which we did. Now it shows us as not advancing.
Am i to conclude that the one little statement that the rules say
nov 5th is when the campaign starts and tier limiting is applied to
the time up till then?
Link on message: #5830064
_Sharky_, on Oct 30 2013 - 03:46, said: just had a battle in the artic region and we were able to ready up
and play tier X's which we did. Now it shows us as not advancing.
Am i to conclude that the one little statement that the rules say
nov 5th is when the campaign starts and tier limiting is applied to
the time up till then?Quemapueblos: No, the tier limit is currently applied to the original sandbox
map. You can see it now if you click on a province in the arctic
circle(or on the border between the regions) on the original map.
We are having major issues with the battles not being counted right
now on the new map. I don't think any of the battles actually
counted looking at it now, even the ones versus civilians. We will
update you as soon as we have any information regarding the fix.
Subject: Campaign 2 General Info And FAQ
Link on message: #5830064
_Sharky_, on Oct 30 2013 - 02:46, said: just had a battle in the artic region and we were able to ready up
and play tier X's which we did. Now it shows us as not advancing.
Am i to conclude that the one little statement that the rules say
nov 5th is when the campaign starts and tier limiting is applied to
the time up till then?
Link on message: #5830064
_Sharky_, on Oct 30 2013 - 02:46, said: just had a battle in the artic region and we were able to ready up
and play tier X's which we did. Now it shows us as not advancing.
Am i to conclude that the one little statement that the rules say
nov 5th is when the campaign starts and tier limiting is applied to
the time up till then?Quemapueblos: No, the tier limit is currently applied to the original sandbox
map. You can see it now if you click on a province in the arctic
circle(or on the border between the regions) on the original map.
We are having major issues with the battles not being counted right
now on the new map. I don't think any of the battles actually
counted looking at it now, even the ones versus civilians. We will
update you as soon as we have any information regarding the fix.
Subject: Campaign 2 General Info And FAQ
Link on message: #5830064
_Sharky_, on Oct 30 2013 - 02:46, said: just had a battle in the artic region and we were able to ready up
and play tier X's which we did. Now it shows us as not advancing.
Am i to conclude that the one little statement that the rules say
nov 5th is when the campaign starts and tier limiting is applied to
the time up till then?
Link on message: #5830064
_Sharky_, on Oct 30 2013 - 02:46, said: just had a battle in the artic region and we were able to ready up
and play tier X's which we did. Now it shows us as not advancing.
Am i to conclude that the one little statement that the rules say
nov 5th is when the campaign starts and tier limiting is applied to
the time up till then?Quemapueblos: No, the tier limit is currently applied to the original sandbox
map. You can see it now if you click on a province in the arctic
circle(or on the border between the regions) on the original map.
We are having major issues with the battles not being counted right
now on the new map. I don't think any of the battles actually
counted looking at it now, even the ones versus civilians. We will
update you as soon as we have any information regarding the fix.
Hypnotik
Major Issue. Battles are not updating on the new map LZs. Next battles not po...
30.10.2013 04:52:34
Subject: Major Issue. Battles are not updating on the new map LZs. Next battles not po...
Link on message: #5830051
KingAlphyn, on Oct 30 2013 - 03:23, said: Yay upvotes! I'm the most poplar!

Link on message: #5830051
KingAlphyn, on Oct 30 2013 - 03:23, said: Yay upvotes! I'm the most poplar!
Hypnotik: I don't think anyone who has a heart can downvote a picture like
that.
Hypnotik
Major Issue. Battles are not updating on the new map LZs. Next battles not po...
30.10.2013 03:23:02
Subject: Major Issue. Battles are not updating on the new map LZs. Next battles not po...
Link on message: #5829384
Link on message: #5829384
Hypnotik: Hey guys,
We're on it already, and the phones in Belarus are ringing. We'll be sure to follow up when we have more to share.
-Hyp
We're on it already, and the phones in Belarus are ringing. We'll be sure to follow up when we have more to share.
-Hyp
Subject: WG Campaign Map Leaks
Link on message: #5828829
Hypnotik, on Oct 30 2013 - 01:58, said: Not far off... it's a HEAT Guided Missile.
Link on message: #5828829
Hypnotik, on Oct 30 2013 - 01:58, said: Not far off... it's a HEAT Guided Missile.Yoott: ^^ not even a joke .. true story lol
Subject: WG Campaign Map Leaks
Link on message: #5828828
Many_Confused, on Oct 30 2013 - 01:34, said: That map is at least a month old seeing how _BAD_ was still on that
map. Chieftan was probably contemplating on how to destroy the evil
scum lord farmers that killed and threw baddies into a ditch by the
thousands.
Link on message: #5828828
Many_Confused, on Oct 30 2013 - 01:34, said: That map is at least a month old seeing how _BAD_ was still on that
map. Chieftan was probably contemplating on how to destroy the evil
scum lord farmers that killed and threw baddies into a ditch by the
thousands.Quemapueblos: Yoott game him a BAD version of the map...
obligatory #yoottsfault
obligatory #yoottsfault
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