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Реклама | Adv

Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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Quemapueblos
Clan Spotlight: [-G-] 10/28
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31.10.2013 20:40:39
 
Subject: Clan Spotlight: [-G-] 10/28
Link on message: #5843530

View PostDUNDALK, on Oct 31 2013 - 04:11, said: Gg. We thought we had you guys, we know what we did wrong.
But that is why we are scrubs, I suppose.
did you guys lose any?

Quemapueblos: And only because we decided all TDs was a good idea and we got assault on sand river! lol. good games though everyone it was a great time

View PostDunfalach, on Oct 31 2013 - 15:06, said: They lost 2 total. One to SG, and the other to BT. I believe the win count was 14 at the end, maybe 15.

Quemapueblos:


Quemapueblos
Clan Spotlight: [-G-] 10/28
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31.10.2013 20:40:39
 
Subject: Clan Spotlight: [-G-] 10/28
Link on message: #5843530

View PostDUNDALK, on Oct 31 2013 - 03:11, said: Gg. We thought we had you guys, we know what we did wrong.

But that is why we are scrubs, I suppose.

did you guys lose any?


Quemapueblos: And only because we decided all TDs was a good idea and we got assault on sand river! lol. good games though everyone it was a great time

View PostDunfalach, on Oct 31 2013 - 14:06, said: They lost 2 total. One to SG, and the other to BT. I believe the win count was 14 at the end, maybe 15.


Quemapueblos:


Quemapueblos
Clan Spotlight: [-G-] 10/28
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31.10.2013 20:40:39
 
Subject: Clan Spotlight: [-G-] 10/28
Link on message: #5843530

View PostDUNDALK, on Oct 31 2013 - 03:11, said: Gg. We thought we had you guys, we know what we did wrong.

But that is why we are scrubs, I suppose.

did you guys lose any?


Quemapueblos: And only because we decided all TDs was a good idea and we got assault on sand river! lol. good games though everyone it was a great time

View PostDunfalach, on Oct 31 2013 - 14:06, said: They lost 2 total. One to SG, and the other to BT. I believe the win count was 14 at the end, maybe 15.


Quemapueblos:


pizzastorm
Latest Version
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31.10.2013 20:34:19
 
Subject: Latest Version
Link on message: #5843471

pizzastorm: I have not noticed my tanks doing any more damage than normal.  Let us know if you continue to experience anything strange from the new update.


Quemapueblos
Server Downtime for release 8.9
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31.10.2013 20:31:40
 
Subject: Server Downtime for release 8.9
Link on message: #5843431

View PostHartung, on Oct 31 2013 - 01:38, said: CW maintenance is always for 24 hours.  Has to do with re-syncing the turns or something.

Quemapueblos: Correct, CW downtime will always be in 24 hour blocks so we don't lose any turns or offset the map times.

View PostPirate_with_rum, on Oct 31 2013 - 01:35, said: Ho, thank you for pointing that out, I was worried I was going to miss Halloween specials! :P

Quemapueblos: It is all part of our evil Halloween plans to offer a special and then not allow you to even participate! bwuahahahaha! but seriously as others have said, it is just the Global Clan Wars map. Not the game server.


Quemapueblos
Server Downtime for release 8.9
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31.10.2013 20:31:40
 
Subject: Server Downtime for release 8.9
Link on message: #5843431

View PostHartung, on Oct 31 2013 - 00:38, said: CW maintenance is always for 24 hours.  Has to do with re-syncing the turns or something.

Quemapueblos: Correct, CW downtime will always be in 24 hour blocks so we don't lose any turns or offset the map times.

View PostPirate_with_rum, on Oct 31 2013 - 00:35, said: Ho, thank you for pointing that out, I was worried I was going to miss Halloween specials! :P

Quemapueblos: It is all part of our evil Halloween plans to offer a special and then not allow you to even participate! bwuahahahaha! but seriously as others have said, it is just the Global Clan Wars map. Not the game server.


Quemapueblos
Server Downtime for release 8.9
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31.10.2013 20:31:40
 
Subject: Server Downtime for release 8.9
Link on message: #5843431

View PostHartung, on Oct 31 2013 - 00:38, said: CW maintenance is always for 24 hours.  Has to do with re-syncing the turns or something.

Quemapueblos: Correct, CW downtime will always be in 24 hour blocks so we don't lose any turns or offset the map times.

View PostPirate_with_rum, on Oct 31 2013 - 00:35, said: Ho, thank you for pointing that out, I was worried I was going to miss Halloween specials! :P

Quemapueblos: It is all part of our evil Halloween plans to offer a special and then not allow you to even participate! bwuahahahaha! but seriously as others have said, it is just the Global Clan Wars map. Not the game server.


CatStalker
Recon skill, did I miss the change?
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31.10.2013 20:29:47
 
Subject: Recon skill, did I miss the change?
Link on message: #5843407

CatStalker: Those have been the numbers as long as I've been here.


Quemapueblos
Clan Wars Campaign 2: Stage I
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31.10.2013 20:21:51
 
Subject: Clan Wars Campaign 2: Stage I
Link on message: #5843320

View PostJoe_B, on Oct 31 2013 - 19:59, said: There is 0 incentive to attempt to hold territory at all.  VPs aren't "earned" until they can't be taken away.  A "farmer" doesn't earn anything until the mission is over.  Any attempt to hold anything is futile unless you know you won't get beat.
.
There should be at least some incentive for winning battles in defense.  If the land is attacked and you successfully defend you should be awarded your VPs (not able to be "stolen") for that day.  If a province isn't attacked at all for days, then I could see having that pot be swiped.  VPs should be for VICTORIES... ALL VICTORIES (besides technicals).
You want to encourage fighting but you also need to make it worth defending.

Quemapueblos: Defending a province from a riot or landing zone provides an addition multiplier to Fame points and Fame can never be removed. Defending two provinces from riots in 24 turns will provide you an even bigger Fame bonus.


Quemapueblos
Clan Wars Campaign 2: Stage I
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31.10.2013 20:21:51
 
Subject: Clan Wars Campaign 2: Stage I
Link on message: #5843320

View PostJoe_B, on Oct 31 2013 - 18:59, said: There is 0 incentive to attempt to hold territory at all.  VPs aren't "earned" until they can't be taken away.  A "farmer" doesn't earn anything until the mission is over.  Any attempt to hold anything is futile unless you know you won't get beat.
.
There should be at least some incentive for winning battles in defense.  If the land is attacked and you successfully defend you should be awarded your VPs (not able to be "stolen") for that day.  If a province isn't attacked at all for days, then I could see having that pot be swiped.  VPs should be for VICTORIES... ALL VICTORIES (besides technicals).
You want to encourage fighting but you also need to make it worth defending.


Quemapueblos: Defending a province from a riot or landing zone provides an addition multiplier to Fame points and Fame can never be removed. Defending two provinces from riots in 24 turns will provide you an even bigger Fame bonus.


Quemapueblos
Clan Wars Campaign 2: Stage I
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31.10.2013 20:21:51
 
Subject: Clan Wars Campaign 2: Stage I
Link on message: #5843320

View PostJoe_B, on Oct 31 2013 - 18:59, said: There is 0 incentive to attempt to hold territory at all.  VPs aren't "earned" until they can't be taken away.  A "farmer" doesn't earn anything until the mission is over.  Any attempt to hold anything is futile unless you know you won't get beat.
.
There should be at least some incentive for winning battles in defense.  If the land is attacked and you successfully defend you should be awarded your VPs (not able to be "stolen") for that day.  If a province isn't attacked at all for days, then I could see having that pot be swiped.  VPs should be for VICTORIES... ALL VICTORIES (besides technicals).
You want to encourage fighting but you also need to make it worth defending.


Quemapueblos: Defending a province from a riot or landing zone provides an addition multiplier to Fame points and Fame can never be removed. Defending two provinces from riots in 24 turns will provide you an even bigger Fame bonus.


GeneralDirection
WoT Portal in Spanish
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31.10.2013 20:10:00
 
Subject: WoT Portal in Spanish
Link on message: #5843199

GeneralDirection: This appears to be an issue with the Chrome browser. I've reported it to our web development team, and they are looking into it.


GeneralDirection
WoT Portal in Spanish
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31.10.2013 20:10:00
 
Subject: WoT Portal in Spanish
Link on message: #5843199

GeneralDirection: This appears to be an issue with the Chrome browser. I've reported it to our web development team, and they are looking into it.


GeneralDirection
WoT Portal in Spanish
arrow
31.10.2013 20:10:00
 
Subject: WoT Portal in Spanish
Link on message: #5843199

GeneralDirection: This appears to be an issue with the Chrome browser. I've reported it to our web development team, and they are looking into it.


GeneralDirection
WoT Portal in Spanish
arrow
31.10.2013 20:10:00
 
Subject: WoT Portal in Spanish
Link on message: #5843199

GeneralDirection: This appears to be an issue with the Chrome browser. I've reported it to our web development team, and they are looking into it.


Quemapueblos
Campaign 2 General Info And FAQ
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31.10.2013 19:53:55
 
Subject: Campaign 2 General Info And FAQ
Link on message: #5843045

View PostWASpierre, on Oct 30 2013 - 20:42, said: so here you say you are to desenbarque ownerless territories but I just see two provinces with the owner who will then be attacked today already that ALL provinces are on the map as a landing zone frankly what is happening can not attack neighboring territories but my territory now and a large area of desenbarque help me explain to me what happens?

Quemapueblos: I'm sorry I don't understand your question I think you are asking why you can't attack out and that was a special case yesterday as World Redivision turned all provinces into Landing Zones in order to seed the map. The issue you had is you can't attack a Landing Zone if you are on land already. So effectively you could not attack or move anywhere. This special mode was only active for 2 days and is no longer active.
World Redivision has been disabled and provinces are reverted to their normal state.


Quemapueblos
Campaign 2 General Info And FAQ
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31.10.2013 19:53:55
 
Subject: Campaign 2 General Info And FAQ
Link on message: #5843045

View PostWASpierre, on Oct 30 2013 - 19:42, said: so here you say you are to desenbarque ownerless territories but I just see two provinces with the owner who will then be attacked today already that ALL provinces are on the map as a landing zone frankly what is happening can not attack neighboring territories but my territory now and a large area of desenbarque help me explain to me what happens?


Quemapueblos: I'm sorry I don't understand your question I think you are asking why you can't attack out and that was a special case yesterday as World Redivision turned all provinces into Landing Zones in order to seed the map. The issue you had is you can't attack a Landing Zone if you are on land already. So effectively you could not attack or move anywhere. This special mode was only active for 2 days and is no longer active.

World Redivision has been disabled and provinces are reverted to their normal state.


Quemapueblos
Campaign 2 General Info And FAQ
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31.10.2013 19:53:55
 
Subject: Campaign 2 General Info And FAQ
Link on message: #5843045

View PostWASpierre, on Oct 30 2013 - 19:42, said: so here you say you are to desenbarque ownerless territories but I just see two provinces with the owner who will then be attacked today already that ALL provinces are on the map as a landing zone frankly what is happening can not attack neighboring territories but my territory now and a large area of desenbarque help me explain to me what happens?


Quemapueblos: I'm sorry I don't understand your question I think you are asking why you can't attack out and that was a special case yesterday as World Redivision turned all provinces into Landing Zones in order to seed the map. The issue you had is you can't attack a Landing Zone if you are on land already. So effectively you could not attack or move anywhere. This special mode was only active for 2 days and is no longer active.

World Redivision has been disabled and provinces are reverted to their normal state.


Hypnotik
Clan Wars Campaign 2: Stage I
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31.10.2013 19:46:07
 
Subject: Clan Wars Campaign 2: Stage I
Link on message: #5842963

View PostJoe_B, on Oct 31 2013 - 18:13, said: I thought Fame points were supposed to be earned "individually"?  Sounds to me like it will be "individually" for everyone who was in the battle...  an attempt to fracture clans with players who are benched?


Hypnotik: Fame Points are an individual reward, however working together as a Clan you can increase your personal Fame Points drastically. There is no attempt to fracture Clans, it simply rewards those who participate and contribute the most. Clans will balance out who plays in which matches the same way as they always do.


View Postratpak, on Oct 31 2013 - 18:21, said: The dev's are sitting in a bar somewhere, drinking and talking among themselves, writing down on a dirty napkin the most confusing and moronic way to run CW and CW campaigns.
Let's just suck all the fun out of the game by coming up with some stupid rules that nobody will understand completely and that we will probably change midway in the game any way.
As an aside let's keep the MM broken in pub matches, so when they go in there they can get pissed off as well...
stupid as intended!


Hypnotik: The rules are quite simple. Take land, earn Victory Points for your Clan. Win battles, earn Fame Points for yourself. Complete objectives, earn bonuses. The rules will not change.


View PostMancu, on Oct 31 2013 - 18:44, said: Anyone got odds on whether or not WGA can hold out 1 night on the map.


Hypnotik: WGLNA is going to Vegas pretty soon, we'll have them find out what the odds are for us.


Quemapueblos
Campaign 2 General Info And FAQ
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31.10.2013 19:43:10
 
Subject: Campaign 2 General Info And FAQ
Link on message: #5842931

View Postsciyth, on Oct 31 2013 - 16:25, said: I've been getting a 404 not found error for these two pages.
http://worldoftanks....gn-regulations/
http://worldoftanks....y-points-guide/
I've cleared my cache and history multiple times.  Is anyone else having this issue?

Quemapueblos: For some reason the links broke but they have been restored now


Quemapueblos
Campaign 2 General Info And FAQ
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31.10.2013 19:43:10
 
Subject: Campaign 2 General Info And FAQ
Link on message: #5842931

View Postsciyth, on Oct 31 2013 - 15:25, said: I've been getting a 404 not found error for these two pages.

http://worldoftanks....gn-regulations/

http://worldoftanks....y-points-guide/

I've cleared my cache and history multiple times.  Is anyone else having this issue?


Quemapueblos: For some reason the links broke but they have been restored now


Quemapueblos
Campaign 2 General Info And FAQ
arrow
31.10.2013 19:43:10
 
Subject: Campaign 2 General Info And FAQ
Link on message: #5842931

View Postsciyth, on Oct 31 2013 - 15:25, said: I've been getting a 404 not found error for these two pages.

http://worldoftanks....gn-regulations/

http://worldoftanks....y-points-guide/

I've cleared my cache and history multiple times.  Is anyone else having this issue?


Quemapueblos: For some reason the links broke but they have been restored now


Quemapueblos
Clan Wars Campaign 2: Stage I
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31.10.2013 19:39:04
 
Subject: Clan Wars Campaign 2: Stage I
Link on message: #5842888

View PostTedster59, on Oct 31 2013 - 19:25, said: and in other news WGA can't win an LZ so they assign themselves provinces on the map.

Quemapueblos: Maybe it was practice for this event?


Quemapueblos
Clan Wars Campaign 2: Stage I
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31.10.2013 19:39:04
 
Subject: Clan Wars Campaign 2: Stage I
Link on message: #5842888

View PostTedster59, on Oct 31 2013 - 18:25, said: and in other news WGA can't win an LZ so they assign themselves provinces on the map.


Quemapueblos: Maybe it was practice for this event?


Quemapueblos
Clan Wars Campaign 2: Stage I
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31.10.2013 19:39:04
 
Subject: Clan Wars Campaign 2: Stage I
Link on message: #5842888

View PostTedster59, on Oct 31 2013 - 18:25, said: and in other news WGA can't win an LZ so they assign themselves provinces on the map.


Quemapueblos: Maybe it was practice for this event?


dance210
Skirmish 43
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31.10.2013 19:37:54
 
Subject: Skirmish 43
Link on message: #5842873

View Post_TAKE_IT_, on Oct 31 2013 - 19:10, said: lol or you can take less than 2 mins. to go to the forums right after it gets put on the portal and post it so everyone knows. its not my job to go chasing around trying to figure out if its posted or not. it should be up to WG to do that. then you wouldnt have to return to this thread to shoot me down for looking for something that should already of been there in the first place... just a thought... thanks for the fast answer, if only you were just as fast to answer me as you were to post the info on the skrimish in the first place I wouldnt of had to say anything to begain with.

dance210: I'm not quite sure what the issue is/was. Registration went live and a forum post was put up (within 5 min give or take), with a link to registration, before 5 pm Eastern yesterday.
Was there something else (other than the Portal article) that you were looking for and thought should have been up yesterday?


pizzastorm
8.9 Update
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31.10.2013 19:36:52
 
Subject: 8.9 Update
Link on message: #5842868

pizzastorm: If any of you are still experiencing update issues then please send a ticket in to our support team.
https://na.wargaming.net/support/
They know magic and can use this magic to get you back into your favorite tanks.
Thanks!


pizzastorm
Cannot install updates
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31.10.2013 19:25:07
 
Subject: Cannot install updates
Link on message: #5842751

View PostCIeveland_Brown, on Oct 31 2013 - 18:04, said: I think we all need to put in a ticket stating the error we are receiving. We will most likely see faster results.


pizzastorm:
Please do exactly this! https://na.wargaming.net/support/

Our support team would love to get you back into the game.


pizzastorm
Appreciating Province as a learning tool!
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31.10.2013 19:10:24
 
Subject: Appreciating Province as a learning tool!
Link on message: #5842622

pizzastorm: Yes. With the small range of the map it is basically a shoot out. The team who can see more enemy tanks for longer is usually the one that will win. Don't bother with the cap unless there are only a few enemy tanks left and you want to draw them out.


Yoott
Skirmish 43
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31.10.2013 18:44:18
 
Subject: Skirmish 43
Link on message: #5842377

Yoott: the registration is opened way before the portal article goes up.. and the registration opens every Wed... don't wait for the portal article to go up.... click tournament tab instead, would take less time then posting


Yoott
Skirmish 43
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31.10.2013 18:44:18
 
Subject: Skirmish 43
Link on message: #5842377

Yoott: the registration is opened way before the portal article goes up.. and the registration opens every Wed... don't wait for the portal article to go up.... click tournament tab instead, would take less time then posting


CatStalker
Is it allowable to post tickets? May an admin/mod please answer.
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31.10.2013 18:18:19
 
Subject: Is it allowable to post tickets? May an admin/mod please answer.
Link on message: #5842169

CatStalker: If you need something clarified you should just reply to the ticket itself. Support staff will usually have a better answer than the average forum user ;)


Hypnotik
So the leave map button works...
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31.10.2013 06:59:45
 
Subject: So the leave map button works...
Link on message: #5838951

View PostNemesis79, on Oct 31 2013 - 02:02, said: Please show me where it elaborated on the details of how it worked.

Hypnotik: Well, this has been up since CW came back online on Tuesday morning. Whenever something gets added, it's always a good idea to check the Clan Wars guide.


dance210
Daily Blitz 3 v 3 - General Discussion
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31.10.2013 03:15:51
 
Subject: Daily Blitz 3 v 3 - General Discussion
Link on message: #5837724

View PostMoguai, on Oct 31 2013 - 02:54, said: I was in a tournament with a similar problem and we received 0 gold, and no answers to what WG thought the standings should be.
The Tie break system is very flawed and needs to be fixed. It works fine with only 2 teams tied but as soon as there is more than 2 it falls appart. Then the lack of answers from WG makes it very frustrating as a player. I feel your pain.
Thanks Dance210 for the explanation, but now please explain when its 3 teams tied, with 2 its pretty self explanatory but more and more often it comes down to 3 and even 4 tied for 1st place.

dance210: I think the highest I have seen (and tried to decide between) is a five-way tie....yikes! I'm still waiting for there to be a 10-way tie ;)
The rules are basically the same. I look at all the tied teams and determine who beat who. I'm going to try and explain a 3-way, but realize it's the same general idea no matter how many teams are involved.
Did they each lose to each other once? If yes, then that's a complete tie and I move on to the head to head against leader, then final standings of opponents.
If any of the tied teams defeated both of the other tied teams, then they would be considered the winner of the head-to-head portion. (E.g. Team A defeated B and C, Team B lost to A but defeated C and C lost to both A and B. Team A would win the head to head match up; if second place was needed, Team B would win 2nd).
Not sure if this helps at all...let me know if y'all are wicked confused :)


dance210
Daily Blitz 3 v 3 - General Discussion
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31.10.2013 02:49:46
 
Subject: Daily Blitz 3 v 3 - General Discussion
Link on message: #5837552

View Postquebec, on Oct 30 2013 - 04:01, said: When we are several on the line of the 2nd place, how define you the 2nd place?

dance210: In the case of a tie, the winner is determined by the draw rules. I've added them below, along with a brief description to hopefully make them easier to understand.

Quote Draws at the end of the round will be resolved based on the following criteria (and in the following order):
**Note: For this example Team A and Team B are tied for second. Team C is the Group Leader**
1. Head to Head:
How do Team A and Team B rank against each other? Which team won when they battled. If they drew, move on to the next category.
2. Head to Head Against Group Leader:
How do Team A/B rank against Team C? Did one team lose and one team win? If both lost (or won) against the group leader, move on to the next category.
3. Opponent Strength:
Final rank of opponents that have defeated your team. Did one team lose to the team in last place, and one team lose to the team in 3rd? The team that lost to the higher ranked opponent (e.g. 3rd place) should win the draw.
4. Complete Draw:
Gold split between all tied teams

dance210: Hope this helps and makes things a bit clearer. If you have any questions, or anything I said didn't make sense, please let me know :)


Laera
Positivity Suggestion
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30.10.2013 23:24:38
 
Subject: Positivity Suggestion
Link on message: #5835914

View PostWylding, on Oct 30 2013 - 22:46, said: So, in an effort to create a better game community environment, I've started being more positive to my team and the enemy team.
I got to thinking that WG could start a positivity weekend wherein those people they catch being positive could get a little gold...like 200 or something for a comment.
This could continue during a month of positivity....thus promoting a less hostile game environ.  Ideally, this would be done with the WG admins incognito somehow so people don't know they're in the game, to avoid those people who'd just spam positive stuff when they're around and be negative later.
Real change is possible for us if we try :)
I hope you guys enjoy the suggestion!

Laera: This is a great suggestion Wylding! Thanks, we'll totally be keeping in mind!

View Postsaber1179, on Oct 30 2013 - 22:55, said: I try and be nice, but then you get that one window licker.   Maybe a play smarter day then I'll be nice :harp:

Laera: This is a perfect example of the attitude that we'd like to see change. :smiles:


Laera
Positivity Suggestion
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30.10.2013 23:24:38
 
Subject: Positivity Suggestion
Link on message: #5835914

View PostWylding, on Oct 30 2013 - 21:46, said: So, in an effort to create a better game community environment, I've started being more positive to my team and the enemy team.

I got to thinking that WG could start a positivity weekend wherein those people they catch being positive could get a little gold...like 200 or something for a comment.

This could continue during a month of positivity....thus promoting a less hostile game environ.  Ideally, this would be done with the WG admins incognito somehow so people don't know they're in the game, to avoid those people who'd just spam positive stuff when they're around and be negative later.

Real change is possible for us if we try :)

I hope you guys enjoy the suggestion!


Laera:
This is a great suggestion Wylding! Thanks, we'll totally be keeping in mind!


View Postsaber1179, on Oct 30 2013 - 21:55, said: I try and be nice, but then you get that one window licker.   Maybe a play smarter day then I'll be nice :harp:


Laera:
This is a perfect example of the attitude that we'd like to see change. :smiles:


Laera
Positivity Suggestion
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30.10.2013 23:24:38
 
Subject: Positivity Suggestion
Link on message: #5835914

View PostWylding, on Oct 30 2013 - 21:46, said: So, in an effort to create a better game community environment, I've started being more positive to my team and the enemy team.

I got to thinking that WG could start a positivity weekend wherein those people they catch being positive could get a little gold...like 200 or something for a comment.

This could continue during a month of positivity....thus promoting a less hostile game environ.  Ideally, this would be done with the WG admins incognito somehow so people don't know they're in the game, to avoid those people who'd just spam positive stuff when they're around and be negative later.

Real change is possible for us if we try :)

I hope you guys enjoy the suggestion!


Laera:
This is a great suggestion Wylding! Thanks, we'll totally be keeping in mind!


View Postsaber1179, on Oct 30 2013 - 21:55, said: I try and be nice, but then you get that one window licker.   Maybe a play smarter day then I'll be nice :harp:


Laera:
This is a perfect example of the attitude that we'd like to see change. :smiles:


pizzastorm
Follow Me and French start up
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30.10.2013 22:49:11
 
Subject: Follow Me and French start up
Link on message: #5835613

pizzastorm: I get people telling me to follow them all the time. Most of the time I tell them to follow me instead and take them to an important firing lane.


pizzastorm
Who's doing the spotting?
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30.10.2013 22:46:43
 
Subject: Who's doing the spotting?
Link on message: #5835580

pizzastorm: It is hard to judge who is the spotter when you and your allies are equidistant from the enemy tanks. A lot of this will depend on the individual vehicle spotting range as well as what equipment they have decided to mount and which skills the screw has learned. I say you take the shots in a situation like that. Especially if you could find a place to hide and avoid some of their shots. This will split their attention long enough to whittle them down from two sides.


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