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Реклама | Adv

Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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Jambijon
Single login
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12.07.2018 22:57:11
 
Subject: Single login
Link on message: #11725832

View PostJim50, on Jul 12 2018 - 16:48, said: They really did a big screw up with this single login thing now my kids who use my computer to play wargaming games can't log in without a big night mare hassle to login. What are they thinking Wargaming wake up.

Jambijon:   What's the issue with logging on?  If you don't use the WGC you will still have to log into the game client itself.  Both the client and the WGC have a "remember me" functionality.  


BigDaddyLaxative
Single login
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12.07.2018 22:57:11
 
Subject: Single login
Link on message: #11725832

View PostJim50, on Jul 12 2018 - 16:48, said: They really did a big screw up with this single login thing now my kids who use my computer to play wargaming games can't log in without a big night mare hassle to login. What are they thinking Wargaming wake up.

BigDaddyLaxative:   What's the issue with logging on?  If you don't use the WGC you will still have to log into the game client itself.  Both the client and the WGC have a "remember me" functionality.  


Hambijon
Single login
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12.07.2018 22:57:11
 
Subject: Single login
Link on message: #11725834

View PostJim50, on Jul 12 2018 - 16:48, said: They really did a big screw up with this single login thing now my kids who use my computer to play wargaming games can't log in without a big night mare hassle to login. What are they thinking Wargaming wake up.

Hambijon:   What's the issue with logging on?  If you don't use the WGC you will still have to log into the game client itself.  Both the client and the WGC have a "remember me" functionality.  


TeriyakiTanker
Watching Unicums or Other "Good Player's" Streams Is a Waste
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12.07.2018 21:35:18
 
Subject: Watching Unicums or Other "Good Player's" Streams Is a Waste
Link on message: #11725743

View PostWeatherbyMkV, on Jul 12 2018 - 13:13, said:   I AM using a wireless connection.  Is that a problem as far as getting pens?  I know I don't get the upgraded graphics, but I can tolerate that, and still enjoy the game.  But if using a wireless connection is compromising my scoring, then that is something else entirely.   As I stated in a another thread, yeah, I get it, I haven't paid my dues.  I haven't "earned the right" to have good scores.  I have been playing for eleven months, and I took two months off from that which had nothing to do with the game.  A lot of the players that are critical of me (and other noobs) have been playing for several years, like yourself.   I do recall WoT advising that graphics may be compromised with certain internet setups, but I don't recall them saying anything about a particular setup affecting score.  I don't get freezing or anything like that when I play.  Everything SEEMS smooth. But I do get an awful lot of no pens even when I shoot lower tier tanks in vulnerable areas.  So I would appreciate knowing if that is due to my wireless connection.   Thank you.   PS:  My fps is 55-60, and my ping is between 44-60.

TeriyakiTanker:   I am not a hardware expert but the fps and the ping sound fine.  Wireless connection can indeed cause issues with lag which may lead to hitting less, you would be better off using a wired connection for your Internet connection as well as your mouse.


Gnomon
This game needs a little magic
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12.07.2018 20:47:46
 
Subject: This game needs a little magic
Link on message: #11725673

Gnomon: Chaos Emeralds - I want a shiny golden flying tank or some Chaos Control powers.    A Portal Gun - Hook it up to my tank's cannon. No need to fire shells when I just drop tanks off a mountain. It is kinda magical? Maybe?     


DomoSapien
July Tournament Schedule
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12.07.2018 19:51:36
 
Subject: July Tournament Schedule
Link on message: #11725577

View PostJakeTheMystic, on Jul 09 2018 - 16:41, said: Please, stop making teams so large. The only way I'm going to keep doing these tournaments is if the prize count is raised or if the team count is lowered, these really aren't worth the time anymore.    Also, any updates on the soccer tournament? I asked about it 4 weeks ago and still haven't had a response. Will the top 8 teams from the silver cup move on and play in the gold cup finals?   It was under the impression the gold cup was supposed to take place on the 15th, now it seems its not happening at all. The one tournament I was actually looking forward to. 

DomoSapien: I believe I answered your question a few days ago in the Soccer tournaments megathread but yes, the top 8 teams from the Silver Cup will move on to the Grand Finals.
The Gold cup is definitely happening, it's live on the tournament page and registration has been open since July 9th, ending on the 19th. 

  Group stages will be held starting July 21, 09:00 PT | 11:00 CT | 12:00 ET. Play-offs will be held starting July 21, 12:00 PT | 14:00 CT | 15:00 ET. The Grand Final will be held starting July 22, 12:00 PT | 14:00 CT | 15:00 ET.

View PostTanks__, on Jul 09 2018 - 16:44, said: With these map choices I am starting to think you hate the players

DomoSapien: Honestly, we are just trying to keep things varied and interesting. Paris may not be everyone's favorite for 15v15 but it should be interesting for a tournament format.

View Postyruputin, on Jul 09 2018 - 16:53, said: KISSING up to large clans. I bet you ignore that it's these large clans that have the most cheat mod players too.:popcorn:

DomoSapien: Nobody is kissing up to anyone. In fact, the reason we are running two tournaments simultaneously is that we want to have one sort of "Champions" tournament where teams with more competitive experience can compete for a more substantial prize (this is the best way we can currently think of giving less-experienced teams a shot at winning some tournaments) and a sort of "Challengers" tournament where less-experienced teams can participate without necessarily getting crushed immediately by more-experienced teams.

View Post_Visa_Warrior_, on Jul 10 2018 - 12:08, said: But then saturday is not double if will be running simultaneously... :( 

DomoSapien: True, it's impossible for a team to play in both tournaments, but that's the idea. If  I'm not mistaken, one of the reasons why tournaments were originally cancelled was that they ended up being a Gold funnel for the same, say, 5% of players that would win tournaments over and over. We are exploring ways to distribute this a bit more while having the rewards still be meaningful and, well, rewarding.

At the end of the month we will be posting a feedback thread so we can get a better idea of sentiment around the tournaments we've had thusfar, and we will re-evaluate for next month.


Gnomon
[ST] Kharkov
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12.07.2018 18:41:43
 
Subject: [ST] Kharkov
Link on message: #11725497

View Postusma79south, on Jul 12 2018 - 08:59, said: I hope this makes Kharkov better, thx for trying - how do you make "one-way access points"?  Is there a "one way" sign? 

Gnomon:   This screenshot shows/explains it pretty well:



TeriyakiTanker
Watching Unicums or Other "Good Player's" Streams Is a Waste
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12.07.2018 18:39:09
 
Subject: Watching Unicums or Other "Good Player's" Streams Is a Waste
Link on message: #11725495

View PostWeatherbyMkV, on Jul 12 2018 - 10:26, said: The information above is appreciated.  People can make the judgements they wish about my attitude.   But I have concluded that not everyone gives good advice, or advice that "works" for me.   I am most interested in learning gameplay strategy, not mechanics.  I think I have a pretty good handle on the mechanics after reading volumes about it.  I have read a lot more lately about the game,  and I think I understand concepts such as angling, crew skills, ammunition, etc.   But I don't often have a clue about where to go when the timer runs down to start the game.  And how to react to a lot of other things that occur during the game.   If stating my frustrations and weaknesses means I have a "bad attitude", so be it.

TeriyakiTanker:  You should know exactly where to go on each map by now if you spent an appreciable time watching streamers.  Where do they go?  What do they do when they get there? you will never find someone who is going to elucidate all these things for you.  Streamers don't have the time to give you 45 minutes of talking in a 15 minute match and still play the game.
 I called you out for having a bad attitude because instead of just saying "Hey I don't feel like watching person X is helping me is there someone else I could be watching?" or "Is there someone who doesn't use mods that I could watch?" you come out and start complaining and placing blame.  I have yet to see you make a post where you take accountability for yourself.  All you do is complain instead of just straight asking for help.  I don't know anything about you but I can hover my pointer over that little circled i under your forum name and see that you only win 46% of your battles and average 179 dmg per game.  This tells me you have zero understanding on how to play the game and I seriously doubt you understand the mechanics at all.  If this seems harsh to you so be it but you need to get back to tier V and learn how to play the game.  There is no silver bullet that will make you better at higher tiers, no amount of money you will be able to spend to make you a good player, and no substitute for actually admitting you need to learn and LISTEN to the advice of players who have player thousands upon thousands of battles. I would suggest you go to the following site and look at your statshttps://clantools.us/servers/na/players?id=1027547340See how you are performing.  The first thing you need to focus on is your hit rate which is 45%.  That is extremely low to the point where I would ask you what kind of ping you are getting?  Are you using a wireless connection?  You need to figure out why you aren't connecting shots, and remember that isn't your penetration rate that is just the hit rate.  So you are probably penning something like 20% of your shots cause I am guessing a lot of your shots that do hit aren't penning.


MA77
[Superteste] Mapa Kharkov
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12.07.2018 18:23:18
 
Subject: [Superteste] Mapa Kharkov
Link on message: #11725473

MA77: Saudações, comandantes!   Hoje uma nova fase de teste para o mapa Kharkov começa. Desta vez, vamos tentar uma versão semelhante à anterior, mas nesta versão removemos vários problemas. Pretendemos nos livrar das batalhas rápidas por dois motivos: para que todos os tipos de veículos tenham a oportunidade de participar e para que a jogabilidade nas áreas abertas seja mais apropriada para tanques leves e médios.     1. A praça central agora tem menos entradas (e menos saídas). Existem duas passagens de que você pode entrar e sair (marcadas com verde no minimapa) e outras duas de sentido único (marcadas com vermelho, só podem entrar através delas, não sair). É muito mais fácil agora controlar as saídas da praça, e isso deve diminuir as possibilidades de flanqueamento inesperado atrás das linhas (mesmo que uma das equipes ignore completamente essa parte do mapa). 2. Os blocos urbanos no centro da cidade não mudaram. É esta área particular da qual Kharkov obtém sua principal característica: combates curtos. Vamos tentar manter esses blocos como estavam na versão original do mapa. 3. Blocos urbanos próximos às bases têm menos edifícios e montes de detritos. Eles fizeram essa área parecer um labirinto e dificultou a movimentação dos veículos. 4. Os arredores da cidade agora têm várias posições de cobertura em cada lado, o que permite controlar a área aberta do mapa ou detectar os veículos nele. A partir dessa posição, eles também podem apoiar seus aliados concentrados no combate urbano. 5. A parte aberta do mapa agora oferece mais cobertura e posições-chave. Essas mudanças devem ajudar os tanques leves e médios a usar essa área para flanquear movimentos ou se infiltrar na base inimiga. Também incorporamos arbustos que podem servir tanto como posições de detecção ou de tiro (embora um pouco perigoso, porque eles estarão muito próximas dos inimigos).]     Mais Fotos       De acordo com os resultados, decidiremos se esta versão de Kharkov é a melhor.   Boa sorte no campo de batalha!  


Gnomon
Tank Sale: Heavy (and Light) Metal!
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12.07.2018 18:21:45
 
Subject: Tank Sale: Heavy (and Light) Metal!
Link on message: #11725472

View PostNot_Connery, on Jul 12 2018 - 09:00, said:   If you are swinging a sign around, how are you holding the megaphone?   Is it a small picket sign that you can swing with one hand (depending on the wind ferocity on that given day), or is it one of those arrow signs that you twirl around like some guy on adderall?   Also, is the megaphone just like one of those cheerleader megaphones that's just a big cone, or is it one of those electronic bullhorn things that you can't understand what someone just yelled through it?  Or is it one of those walky-taly kind of things where you talk into the CB radio, truck driver style mic and the bullhorn portion is like, clipped to your belt?           I have MANY questions about how you are equipped for attracting business for this sale... :P

Gnomon:   All good questions!    I actually have a contraption that hangs the megaphone (big cone cheerleader one) in front of my face from a hat. I have the speaker button held down with zebra-print duck tape so that it's always on. Always.    And a twirling sign! But it can only pick-up enough speed to rotate once per minute. I'm basically a yelling clock. 


TeriyakiTanker
My Apologies to Wargaming
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12.07.2018 17:53:52
 
Subject: My Apologies to Wargaming
Link on message: #11725434

View PostMfezi, on Jul 12 2018 - 09:43, said:   OK, so I use ADU to upload my data to vBAddict. I can access my profile from the ADU window by clicking on top left button..... Posted Image   This brings me to my profile window Profile Summary for Mfezi.worldoftanks.ru. All the options down the left hand side contain my stats, my, progress, my battle history and my replays so WHY should my signature contain somebody else's stats?   I think that you should check your facts before you try to discredit somebody and I think that an apology is in order or are you NOT man enough to admit when you are wrong?   Posted Image

TeriyakiTanker:   Hey Sherlock Holmes you don't play on the RU server you play on the NA server..... but I guess we should take your idea about SBMM super seriously when you cant even figure out that you aren't playing on the RU server AFTER you were told.


Gnomon
Tank Sale: Heavy (and Light) Metal!
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12.07.2018 17:20:53
 
Subject: Tank Sale: Heavy (and Light) Metal!
Link on message: #11725399

Gnomon: Hey, everyone!  It's time for Gnomon's Emporium of....you know what. Nope, I won't give in. I don't need an Emporium for sales. Just think of me as the guy with the distant look on his face swinging a sign around outside a store and yelling at you with a megaphone about our SALES! Anyway, what great summer would be complete without some loud music? Well, we have good news! The Primo Victoria is back on sale and it should fill all of your heavy metal needs.  If you've never heard of it, the Primo Victoria is a Strv 81 Tier VIII medium tank with exclusive features you won't find on other vehicles:  Crew voices recorded by Sabaton frontman Joakim Brodén Custom Crew modeled after the Sabaton band members (you can't change the name, picture, or roles of crew members, but they can be assigned to other Swedish vehicles) Exclusive permanent camouflage (gives +3% camouflage bonus on all maps) But Gnomon, I hear you asking, what is this Band of Brothers thing the Crew comes with? Well. Band of Brothers is the same thing as Brothers in Arms. Each Crew in this tank comes with the Band of Brothers Perk with a special icon. It gives 5% to the training level of each crew member, as long as all crew members have the perk. BoB works with BiA or Sisterhood of Steel if you want to use Sabaton with other Crews.  We've also got the 43 M. Toldi III on sale, which is a Tier III light tank. The Toldi is a rare sale offering, so this is chance for collectors to pick it up!  Have some sales:  Tank Sale: Primo VictoriaJuly 12-23, 04:20 PT | 06:20 CT | 07:20 ETWar Chest$110.20 YOU PAY $87.99 (20% Off)Tier VIIIPrimo Victoria   5,000 Gold5,000,000 CreditsGet x5 for the next 40 wins in the Primo VictoriaFully trained "zero-Skill" Crew with Band of Brothers perk“Sabaton” Emblem and Inscriptions1x Garage Slot  Ultimate $68.72 YOU PAY $59.99 (13% Off)Tier VIIIPrimo Victoria   1x Coated Optics1x Medium-Caliber Tank Gun Rammer1x Vertical Stabilizer Mk. 130 Days Premium Account10x Personal Reserves: +200% Crew XP (1 hour)Get x5 for the next 20 wins in the Primo VictoriaFully trained "zero-Skill" Crew with Band of Brothers perk“Sabaton” Emblem and Inscriptions1x Garage Slot  Loaded$57.54 YOU PAY $52.99 (8% Off)  Tier VIIIPrimo Victoria   1x Coated Optics1x Medium-caliber Gun Rammer1x Vertical Stabilizer Mk. 15x Personal Reserves: +200% Crew XP (1 hour)Fully trained "zero-Skill" Crew with Band of Brothers perk1x Garage Slot  BasicYOU PAY $43.99  Tier VIIIPrimo Victoria   Fully trained "zero-Skill" Crew with Band of Brothers perk1xGarage Slot 43 M. Toldi III Tank Sale: 43 M. Toldi IIIJuly 12-23, 04:20 PT | 06:20 CT | 07:20 ETWar Chest$75.63 YOU PAY: $59.99 (20% Off) Tier III43 M. Toldi III   5,000 Gold5,000,000 CreditsGet x5 for the next 40 wins in the 43 M. Toldi III1x Garage Slot  Ultimate $45.21 YOU PAY: $39.99 (12% Off)Tier III43 M. Toldi III   1x Coated Optics1x Enhanced Gun-Laying Drive1x Improved Ventilation Class 13,500 Gold30 Days Premium Account10x Personal Reserves: +200% Crew XP (1 hour)Get x5 for the next 20 wins in the 43 M. Toldi III1x Garage Slot  Loaded$29.31 YOU PAY: $26.99 (8% Off) Tier III43 M. Toldi III   1x Coated Optics1x Enhanced Gun-Laying Drive1x Improved Ventilation Class 12,500 Gold5x Personal Reserves: +200% Crew XP (1 hour)1x Garage Slot  BasicYOU PAY: $9.99Tier III43 M. Toldi III   1,200 Gold1x Garage Slot 


Felipe6666Original
[FAQ] "Recluta a un Amigo" 1.0
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12.07.2018 17:05:54
 
Subject: [FAQ] "Recluta a un Amigo" 1.0
Link on message: #11725381

View PostHighCharity_AkemiHomura, on Jul 12 2018 - 02:43, said: Hay un problema en las batallas de destacamento, sales de la partida y se te queda cargando ...
Debo cerrar o desconectar mi net para que aparezca de nuevo en el cliente y poder re loggearme Uu

Felipe6666Original:   ¿Y eso qué relación tiene con este thread? Por favor, para problemas técnicos con el juego, publiquen en la sección correspondiente o contacten a Soporte directamente.   ¡Saludos!    


TeriyakiTanker
My Apologies to Wargaming
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12.07.2018 16:55:40
 
Subject: My Apologies to Wargaming
Link on message: #11725372

View PostMfezi, on Jul 12 2018 - 08:51, said:   I will check it out - how is it possible to have to have two accounts with the same name unless capital letters are significant?....

TeriyakiTanker:   Its possible because it is a different server........  but yeah those aren't your stats at all.


Gnomon
Notice how ever topic created over the past 10 years how this game sucks as b...
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12.07.2018 16:53:47
 
Subject: Notice how ever topic created over the past 10 years how this game sucks as b...
Link on message: #11725370

View PostB33rcul3s, on Jul 12 2018 - 01:49, said: When you google "World of Tanks sucks" on google it comes up with 100s if not 1000s of forums posts on here that end up with "permission denied" which is Wargaming blocking bad press. 
Dont worry, I ensure google caches this before you block me, just for reference :P

Gnomon:   Hi! I did, a quick Google search for that phrase, and I got quite a few results that are available to read on the first couple of pages:     http://forum.worldoftanks.com/index.php?/topic/523020-why-na-wargaming-sucks/   http://forum.worldoftanks.com/index.php?/topic/547702-nothings-changed-game-sucks/   http://forum.worldoftanks.com/index.php?/topic/544779-wargaming-dont-give-a-editedabout-british-tanks/   http://forum.worldoftanks.com/index.php?/topic/543396-wargaming-your-priorities-need-to-change/   http://forum.worldoftanks.com/index.php?/topic/258852-this-game-sucks-heres-why/   http://forum.worldoftanks.com/index.php?/topic/552472-lets-talk-about-this-central-server-nonsense/   http://forum.worldoftanks.com/index.php?/topic/532621-knock-it-off-wargaming/   http://forum.worldoftanks.com/index.php?/topic/568161-matchmaking-is-a-joke-game-is-totally-screwed-up/   http://forum.worldoftanks.com/index.php?/topic/523511-oh-my-god-wargaming-what-have-you-done/   http://forum.worldoftanks.com/index.php?/topic/559436-new-to-tanks-and-it-sucks/   Now, I know you may not believe me because I work for Wargaming, but we don't censor people who just say the game sucks or if they provide a lot of critiques. Everyone is entitled to their own opinion about the game, and critical feedback can only help to lead to improvements   However, a fair majority of these posts devolve into forum violation after forum violation. People begin to attack each other, stat shame, go off-topic, and so on. When that happens, the thread is locked or closed and the people who broke the rules are warned/sanctioned. Since this forum currently has 11,179,211 Posts as of my reply here, 1,000s of them could easily be "WoT sucks" posts that violated the rules and were removed while even more that say the same go untouched, since no one broke the rules. Just by the large volume of posts this forum, it's bound that many of them are sanctioned for rules violations and not the idea behind the content.    tl;dr We don't remove posts for criticizing the game. We remove posts that violate the rules, and criticizing the game is not one of them. 


TeriyakiTanker
Survey Asks...
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12.07.2018 16:52:37
 
Subject: Survey Asks...
Link on message: #11725367

View PostLpBronco, on Jul 12 2018 - 06:37, said: ...would you recommend to a friend of colleague?   Last couple of times I straight up said no, this time I gave it a three. Only question they asked in a "Let's make this better survey". If they're truly interested in how to make it better, don't you think you have to deal with this negative position as much as those that would give it a 10? Maybe I'm wrong and they are just trying to gauge the "mood" of the player base but if you responded positively can you post and let us know if they asked any other questions?

TeriyakiTanker:   I wouldn't recommend this game to a friend because it is so bad for new players.  Because of the maturity of this game there are many people running around with 4+ skilled crews and the chance for new players to catch up is really low. at least before they leave out of frustration.


TeriyakiTanker
Is It Impossible to Pen Some Tanks?
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12.07.2018 16:42:14
 
Subject: Is It Impossible to Pen Some Tanks?
Link on message: #11725362

View PostWeatherbyMkV, on Jul 11 2018 - 07:15, said: I must say I am amazed how often upper Tier American Heavy tanks cannot penetrate armor.  I finally get in a position to make a shot, and "we barely scratched them" is the result.  This happened on five occasions yesterday with my Tier 10 T110E5.   I know I am a stupid noob, but I find it difficult to flank enemy tanks in a heavy.  And when I ride along with other heavies during a battle, they may luck into a flank shot, but rarely maneuver into one.   Discouraging.

TeriyakiTanker:  Unfortunately you are way out of your league at that level.  You will face a lot less frustration if you go back to tier V and VI and work on developing your crews as well as getting comfortable with the game.  I already know you aren't going to listen but it is pretty obvious from your posts that you are not only having a hard time learning the game but you are not having much fun either. You don't need to memorize individual tank weak spots unless you are having a specific problem.  All you need to know is that frontal weak spots tend to be lower front plates, cupolas (those are the commanders and gunners hatches on top of the tank if you don't know), and sometimes machine gun ports.  Other than that sides and rears of tanks are usually good to shoot at also with some exceptions. Lastly the T110E5 isn't really a heavy and you will probably have better games if you work with the mediums and try your hardest to find hull down spots to work.  Go with the heavies and you will invariably find the real heavies in this game.


TeriyakiTanker
Is It Impossible to Pen Some Tanks?
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12.07.2018 16:39:53
 
Subject: Is It Impossible to Pen Some Tanks?
Link on message: #11725361

View PostSlatherer, on Jul 09 2018 - 19:33, said: As the occasional T95 driver, I have repair on my crew and a tool kit. It's VERY hard to keep me tracked. Plus, a lot of side to side sweeps keeps the average opponent from hitting my copulas or lower plate.

Absolute best way to take out a T95 is don't take on one alone, or have a fast, accurate, high pen medium to track and flank.

TeriyakiTanker:   This, I use a full repair crew, large repair kit, small repair kit, and a toolbox.  Pretty much nothing is keeping me tracked at that point.  Tier for tier this is one of the best front armored vehicles in the game.  Your best bet is to just find a flank or go somewhere else.


Gnomon
[ST] Kharkov
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12.07.2018 16:31:58
 
Subject: [ST] Kharkov
Link on message: #11725353

Gnomon: Happy Thursday! Hope that you are all having a good morning so far. Today, I’d like to talk about our newest Supertest. We’re commencing a new stage of the Kharkov map test.  If you’re unfamiliar with the previous test, check out Cabbage’s post here: Kharkov
With this test, we’re going to try a version similar to the last one, but we’ve removed some of its drawbacks. We plan to get rid of super-fast battles, to give every class a chance to shine, and to increase the playability of the open space by making it more suitable for mobile light and medium tanks.
So, what does the new version of the map look like? Well, I’ve got you covered!  The central square now has fewer entrances and even fewer exits. There’s a couple of two-way passages (marked in green on the minimap below) as well as two one-way access points (marked in red; you can only drive in through these, not out). It’s now much easier to control the square’s exits, and we believe this should decrease the amount of unexpected flanking and breakthroughs behind the lines (even if one of the teams has completely ignored this corner of the map). The central city blocks haven’t changed. This particular part of the map is what creates Kharkov’s signature gameplay: close quarters combat that can unfold in a myriad of ways. Also, we’ll try to keep the central city blocks as they were on the previous release version of the map. The city blocks near the bases have lost many of buildings and piles of rubble. We thought they were making this zone too much like a maze as well as impeding tank movement. Due to this, we decided that they needed a change or two.  The outskirts of the city have received several covered positions on each side, allowing players to light up the open part of the map for their team. From here you’ll also be able to support your friendlies engaged in city warfare. The open part of the map now offers more cover and more important positions. The changes made should help light tanks and mobile mediums to use this zone for flanking moves or for speeding into the enemy base. We’ve also added some bushes that you may want to use for spotting or firing positions. Although, they are rather risky positions because the enemy team is going to be fairly close to you here.  Screenshots           Depending on test results we’ll decide on which revision of Kharkov is the best.  Let us know what you think!  Be sure to follow the news, and best of luck in battle! 


TeriyakiTanker
Watching Unicums or Other "Good Player's" Streams Is a Waste
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12.07.2018 16:29:24
 
Subject: Watching Unicums or Other "Good Player's" Streams Is a Waste
Link on message: #11725350

View PostWeatherbyMkV, on Jul 12 2018 - 00:00, said: There is a popular item of advice given to us noobs:  "You need to watch so-and-so's videos on You Tube (or some other streaming service) to learn how to play."   That has been a complete waste of time.   These video "experts":   1.  Rarely explain anything they do or why they do what they do, such as where they go on a map and why, who they follow, how many they follow, when to shoot, when to hide, when to pull back, why they use certain ammo, etc. etc. etc. 2.  Instead of teaching anything worthwhile about how to play the game, they jaw on about politics (who cares), or why they think Wargaming is going downhill, or how they were screwed by the game or the team they were on, or yell at some other player for some unknown reason. 3.  In the background is usually some annoying music of their liking, instead of sounds of the battle. 4.  When in battle, enemy tanks sit perfectly still while they get multiple shots at them, and they always penetrate enemy tanks.  I have yet to hear "we didn't even scratch them". 5.  They run mods they don't describe or reveal. 6.  They have a full complement of skills and perks for every crew member (no wonder they do well).   I won't waste any more time on this "helpful suggestion".

TeriyakiTanker:   You seem to always have a really bad attitude but let me try and help you out anyway.  If you are looking for mod free unicums you can watch Cody Menz, Orzanel, or Sirfoch.  Sirfoch comes with the benefit of almost never firing gold.  Your problem is that you are wanting to know things that no one is going to explain.  You should be looking to see what kind of positions they use and try and get an idea of how they use the map.   1.  Unicums don't follow people they go to their chosen spot and of their thing. 2.  This is just dumb.  Most streamers don't do that at all. 3.  At this point you are just reaching for things to complain about. 4.  This isn't true either, sounds like you watched one stream for a couple of games. 5.  A lot streamers are modless and if not why don't you just ask what mods they are running?  Another stupid criticism. 6.  That isn't why they do well, lots of players have this and aren't unicums.
  The bottom line is you need to stop being a whiner and decide if you want to get better or not.  If not I would suggest finding another game to play because you will get super frustrated.  Either way stop acting like a baby.


TeriyakiTanker
My Apologies to Wargaming
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12.07.2018 15:33:35
 
Subject: My Apologies to Wargaming
Link on message: #11725308

View Posteisen1973, on Jul 12 2018 - 01:57, said:   Acknowledging your mistakes is a good signal of maturity. I wish my friends banned for using illegal mods would have had this reaction instead of acting like spoiling kids.

TeriyakiTanker:   Except he was being sarcastic..... you should really have read his second post.  He isn't planning on changing.


DomoSapien
Map "Mondays": Paris
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12.07.2018 04:13:33
 
Subject: Map "Mondays": Paris
Link on message: #11724935

DomoSapien: Hey Tankers!
So you probably noticed it's not Monday. Sorry about that, tournaments have been running me ragged. Better late than never though, right? This week's map is Paris. Fire up the video below, and journey through the streets of War-Torn Paris while diving into the guide.So, I know Paris definitely isn't most players' favorite map, but it's actually pretty straightforward. There are some common pitfalls that should be avoided, and aggressive plays tend to make or break the tide of battle on this map rather quickly. High Risk, High Reward is the name of the game here. Lightly armored TD's and LT's may struggle to make a huge difference if they don't commit to potentially losing some aggressive early-game plays. What that play ends up being may vary based on the enemy team composition, but hopefully this guide will help you come up with some creative solutions. MAP GUIDETHE SOUTH FLANKThis is where most of your heavies will typically go. There is a point I wanted to mention (shoutout to Cajun_ for the tip!) And that's not represented on my minimap above. You'll see the three green heavy squares in the South; if you have the mobility, decent gun depression, and a strong turret, you can push up under the bridge, and play the little shaded area around the southernmost corner of the buildings. This will allow you to stay hulldown and put pressure on heavies spawning in the East that are trying to maintain a hull-down position as well. This map is all about playing corners, and playing them well. There are few positions that allow you a lot of cover, so trade carefully and avoid losing large amounts of HP early on. 
If you spawn in the East, you'll either want to rush down into the same area and play the corner, or hull-down above. Another option is to push further South around the buildings and trade with tanks up on the bridge.EXPAND    THE MIDDLE FLANKThis flank is a risky one, but that's where those aggressive plays come in. LT's with a good camo rating and view range can push up one of these main roads and spot heavies that are making their way down to the South. If your allies are paying attention, you can get some devastating early-game hits in that will leave your heavies sitting pretty on a nice HP advantage before starting their brawl. TD's can set up here early to support the spotters, and land some of those heavy hits. If you track an enemy on the cross, it's possible to take them out completely. If the opportunity presents itself, LT's can also rush up the middle and grab a perch in the center plaza. A little more on that later.EXPAND  THE NORTH FLANKThis flank can be one of the most frustrating to play. A common pitfall is over-committing your  TD's to the bushes around the initial corner spawn. It's definitely a possible location to pick, but do so with caution because it's a very common spot, and SPG's will often blind-fire these locations, just like the "Islands" in the North as well. Mediums can poke up and down these islands, or play carefully towards the Southwest and Southeast corners. Utilize hard cover and hull-down positions whenever possible, because if you peek you'll probably be spotted. If the opportunity presents itself you can push up the stairs to the Center Plaza, but be aware of firing angles. 
Another tip from Cajun_, pushing up to the enemy island early on is a pretty solid play for LT's; you can keep the island proxy spotted, and you should have the view range to negate the camo rating + bonus from bushes around the corner for lurking TD's. Pushing out to move you out of this location might be difficult if the enemy team doesn't have control of the center plaza.
 EXPAND  EXTRA NOTESEXPAND   


TeriyakiTanker
IS THIS GAMING DYING
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12.07.2018 02:40:44
 
Subject: IS THIS GAMING DYING
Link on message: #11724869

View PostLintinPocket, on Jul 11 2018 - 18:37, said:   Same as any game that is this old. Nothing to see there period. The number 2 is not a verified actual number and I do not think its true.     I can say to all of you that are debating this topic. I assume not a single one of you have extensive experience running a international, online gaming company so your speculations and projections are based on no actual experience. However with no experience myself in international marketing and development I can for sure say the game will last until the profits enter the negative spread sheet. At that point I can safely say it will go on into the historical annuals of online gaming as one of the most successful games ever developed.

TeriyakiTanker:   Except it is.  Before 9.18, which implemented 3/5/7, we routinely saw 30k+ players on during prime time.  Now we get lucky to get over 25k+ with 20-22k being the normal non-summer number.  So very much 1/3 of the player base died within a month of 9.18.  It is what it is.  Before that we slowly bled another 4-5k players due to other issues but 9.18 was a player killer.  There really isn't any arguing with that.


TeriyakiTanker
IS THIS GAMING DYING
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12.07.2018 02:38:27
 
Subject: IS THIS GAMING DYING
Link on message: #11724868

View PostWOLPERTINGER_, on Jul 11 2018 - 18:12, said:   Your five highlights are the issue that this game is slowly but surely degrading. Twenty maps removed over the last three years. Where are the replacement maps??? Province was returned to play up to tier X to have chai sniping campo mania matches. Glacier was introduced to the game and the map lay out is absolute utter garbage. Wargaming is creating and selling premium tanks like they going out of stile and ignoring their (paying) customers want's/ needs.   But the worst part is that nobody at wargaming seem to care about the player population!

TeriyakiTanker:   Mostly agree just not sure if it comes down to not caring about what players want or being incompetent.  Neither one is good but I doubt anyone would intentionally kill their cash cow \ job.  Mostly I think it comes down to arrogance and believing that they know better than everyone else.   They should have had more maps ready but they didn't.  I am guessing they will bring out the two new maps at the end of the summer or the fall and they will slowly start filling in the old maps as they get updated.  Very dumb not to have had more of the old maps ready.  Any of them that aren't suitable for high tier play should be given limitations on what tiers can see the map.
  Overall I think 9.18 caused serious damage to the game and they thought the new graphics would fix the problem.  Basically they didn't even get a meaningful bump in player numbers with 1.0 because while they prettied the game up they didn't fix any of the actual issues.  Hopefully though Frontline is a sign of a turn around as it was finally something different AND fun.  Time will tell but I would be shocked if they shut down the NA server in the next 3 years.  Eventually when they do we will merge with the EU server farm and we will see what happens from there.
  Overall while I get frustrated with some of the problems with the game I still have fun so I continue to play.  Once that changes I will move on having had a great run and lots of fun.  I don't see the need for the incessant whiners who try and wreck other peoples fun.


TeriyakiTanker
IS THIS GAMING DYING
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12.07.2018 02:03:37
 
Subject: IS THIS GAMING DYING
Link on message: #11724826

View PostWOLPERTINGER_, on Jul 11 2018 - 13:49, said:   The statistics are as low as ever on all servers.   http://wot-news.com/...rver/us/norm/en    

TeriyakiTanker:  Easy explanation1.  Game is old2.  3/5/7 MM killed off about 1/3 of the NA server in one amazingly awesome update3.  Game still has most of the problems it has had ever since I started4.  In tier tank balance is not as good as it should be, not to mention balance between higher and lower tiers which is even worse5.  Game is really hard for new players to get into
 I could add a few more major problems but I think you get the idea.


Gnomon
Global Map: Season 9
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12.07.2018 01:35:57
 
Subject: Global Map: Season 9
Link on message: #11724803

Gnomon: Hey, everyone!  I just wanted to drop by and give you some news about the Global Map for Season 9. I'm more than happy to go over the details here, but be sure to check out our article on it - Global Map: Season 9 First, Season 9 on the Global Map is from July 17 until August 27. If you are not familiar with the Global Map, is a great way for Clans to compete with other members of the community while earning valuable resources. Due to this, the leaderboard for Season 9 will only display Gold earned this season. Each time you earn Gold from the Global Map in your Clan vault (which can be done by completing missions or owning/taking resources) increases your Clan's standing.  The rules are pretty simple, the Clan that earns the most Gold wins!  The rewards for Clan members will depend on the Clan's position on the leaderboard. We’ll also be testing a new mechanic that can maximize a Clan’s earning potential. Playing FieldThe Tier X front (for Tier 10-8 tanks) will include 128 provinces. Landing provinces will be around 16% of the total number of all provinces within the front.  Prime Times for the Tier X front: 16:00-20:00 PT | 18:00-22:00 CT | 19:00-23:00 ET Leaderboard and Rewards PLEASE NOTE: The Clan rewards will be received by the members of the prize-winning Clan at the end of the season, provided they have at least 5 completed battles on the Global Map. Tier X Season FrontPosition OneWinner of the Ninth Season 1st Class - MedalDesert/Winter/Summer - Clan Camo Position TwoWinner of the Ninth Season 2nd Class - MedalDesert/Winter/Summer - Clan Camo Position ThreeWinner of the Ninth Season 3rd Class - MedalDesert/Winter/Summer - Clan Camo  Position Four - Top 10%Season Elite - MedalDesert/Winter/Summer - Clan Camo  Top 10% - Top 50%Season Veteran - MedalWinter/Desert - Clan Camo Top 50% - Top 75%Winter - Clan Camo  All of the above Positions will also receive Clan + Participation Emblems: Camos Summer Winter Desert General RulesRegular, auction, and landing provinces will be available on the Global Map. Quest are on. “Fog of War” is on. Province income limit is 15. Auctions are on. Defense bids are off. Vehicle locking is on. Ransacks are on. Revolts are on. Shifting battle start time for Influence is off. In 50% of provinces, battle start time is shifted by 15 minutes, depending on their Prime Times. The province owner cannot participate in landing or auction tournaments, or in attacks by land on their own provinces. Number of landing tournament applicants: 32. Maximum number of active landing applications that can be submitted by one clan: 6 (provided the clan has at least 90 members, who also have a Tier X vehicle). Clans that already own provinces cannot apply for landing tournaments on the Global Map. Clans cannot attack landing provinces by land. Division modules are off (strategic effect). Division upkeep is free. Penalties are on. Divison cost: 20 influence points. After Prime Time concludes, provinces will switch to the main mode of the season. Number of landing tournament applicants on the first day of the event: 16. If a battle for a landing province ends in a draw, it will be counted as a defeat. MapsAbbey Airfield Cliff El Halluf Ensk Fisherman's Bay Himmelsdorf Karelia Lakeville Malinovka Mines Mountain Pass Murovanka Prokhorovka Redshire Ruinberg Sand River Steppes Westfield 


Jambijon
KV-2 (R) Marks of Excellence not visible
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12.07.2018 01:19:29
 
Subject: KV-2 (R) Marks of Excellence not visible
Link on message: #11724786

Jambijon: Can you post a screenshot so we can take a look?


BigDaddyLaxative
KV-2 (R) Marks of Excellence not visible
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12.07.2018 01:19:29
 
Subject: KV-2 (R) Marks of Excellence not visible
Link on message: #11724786

BigDaddyLaxative: Can you post a screenshot so we can take a look?


Hambijon
Single login
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12.07.2018 01:19:29
 
Subject: Single login
Link on message: #11725832

Hambijon: Can you post a screenshot so we can take a look?


Gnomon
Who would you like to win the World Cup?
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11.07.2018 23:27:19
 
Subject: Who would you like to win the World Cup?
Link on message: #11724650

View PostCabbageMechanic, on Jul 11 2018 - 06:42, said: USA   :(

Gnomon:   ​


KRZYBooP
The Ghost Shell Problem
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11.07.2018 23:03:20
 
Subject: The Ghost Shell Problem
Link on message: #11724619

View PostAbsolutely_Degenerate, on Jul 11 2018 - 12:10, said: WG will deflect as usual, they happen so constantly now that its just something you get used to.   

KRZYBooP:   That video looks more questionable. Have you submitted a ticket to support with a replay? 


Gnomon
When is Frontline coming back?
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11.07.2018 23:01:53
 
Subject: When is Frontline coming back?
Link on message: #11724617

View PostCabbageMechanic, on May 16 2018 - 08:11, said:   Essentially this - the feedback from Frontlines has been almost entirely positive and the Dev team is fully aware.  However, there is definitely some fine-tuning and optimization work to be done and the hard data gathered from this session will assist in that.  I have no timeline to give at the moment, but I am confident that you have not seen the last (or the best) of Frontline.

Gnomon:    tl;dr Frontline was great, and we don't have an exact timeline we can provide at this time as to its return, but we are confident that's not the last you will see of Frontline.     


TeriyakiTanker
WN9? Simple fix for WN8
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11.07.2018 22:21:41
 
Subject: WN9? Simple fix for WN8
Link on message: #11724575

View Postdnaman, on Jul 11 2018 - 10:30, said: Agree that the stat padding at lower tiers should somehow be penalized.  My average battle tier is a ton higher than some of these unicum wannabes.  I usually don’t play lower unless I’m with my kids or grinding a new line.   Also chance to win is garbage and I am actively trying to convince my father to drop that mod...

TeriyakiTanker:   Best way to take care of that is not include anything in Tier I,II, and III.  Problem solved.


Gnomon
[ST] 25TP KSUST II
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11.07.2018 22:10:38
 
Subject: [ST] 25TP KSUST II
Link on message: #11724562

View Postmarine_tiny, on Jul 11 2018 - 09:06, said: Any Idea when the common test will come out?  

Gnomon: Unfortunately, I do not have that information available at this time. I'm informed of these tests shortly before y'all, with enough time to get a post up and create a report.    But keep an eye out on the WCFR forums, as I will definitely post updates when I receive them.  ​


TeriyakiTanker
IS THIS GAMING DYING
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11.07.2018 21:12:57
 
Subject: IS THIS GAMING DYING
Link on message: #11724516

View PostBenner2174, on Jul 11 2018 - 12:55, said: This game is garbage... arty is broken... illegal mods go unpunished (HI THUGZ AND 200IQ!!!! :D)... the employees at WG are racists... MM is broken... can go on and on

TeriyakiTanker:   Please do and while you are at it tell us about THUGZ and 200IQ?


TeriyakiTanker
Whats the best tier 8 premium to buy right now !
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11.07.2018 20:48:56
 
Subject: Whats the best tier 8 premium to buy right now !
Link on message: #11724491

TeriyakiTanker: Personally wouldn't suggest getting any of them with the current match maker but since you ask the only ones that are any good are: T26E5 \ PatriotLoweStrv S1
 


TeriyakiTanker
IS THIS GAMING DYING
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11.07.2018 20:35:20
 
Subject: IS THIS GAMING DYING
Link on message: #11724476

View Postblagger, on Jul 11 2018 - 12:33, said: haha do I even game I have more rounds under my belt than u. u should get your eyes tested be4 trying to be funny what a fool

TeriyakiTanker:   He is questioning you not understanding that people play less games in the summer.  Its a rather legit observation on his part.


MA77
meu presente pro meu primo nao chegou
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11.07.2018 20:23:16
 
Subject: meu presente pro meu primo nao chegou
Link on message: #11724462

MA77: Oi Rigatti,   Peça para ele acessar a Loja Premium logado na conta dele e também verificar o email.

Caso não consiga, entre em contato com o nosso Atendimento ao Cliente, por favor.   Abraços!


TeriyakiTanker
IS THIS GAMING DYING
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11.07.2018 20:15:26
 
Subject: IS THIS GAMING DYING
Link on message: #11724451

View PostWOLPERTINGER_, on Jul 11 2018 - 10:20, said:   That story told by wargaming that new maps are coming soon got old a long time ago. My question is why were twenty (20) maps removed from the game without being replaced??? These are all the maps that wargaming has removed from the game;   Pearl River, Port, Live Oaks, Komarin, Sacred Valley, Klondike, South Coast, Highway, Pilsen, Mittengard, Kharkov, Stalingrad, Widepark, Windstorm, Winterberg, Winter Himmelsdorf, Swamp, Hidden Valley, Severogorsk, Northwest and Dragon Ridge

TeriyakiTanker:   Well they have shown videos of them so pretty sure we will see them this year.  Good luck on  the other maps!


TeriyakiTanker
IS THIS GAMING DYING
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11.07.2018 20:06:06
 
Subject: IS THIS GAMING DYING
Link on message: #11724442

View Postblagger, on Jul 11 2018 - 09:22, said: I wonder if we will start to see wot bots if the numbers drop more lol  

TeriyakiTanker:   Most likely we will see them soon.


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