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Реклама | Adv

Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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KRZYBooP
Does anyone know....
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24.09.2020 21:52:43
 
Subject: Does anyone know....
Link on message: #12634405

View Posttypeviic, on Sep 24 2020 - 12:21, said: how many more months of Steel Hunter gameplay will be offered? I maxed-out level progression this month (Sept) and only have 7 total tokens. I need an additional 5 to get a tank choice.

KRZYBooP:  Details can found HERE.


KRZYBooP
Apparently I created a monster....
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24.09.2020 21:14:04
 
Subject: Apparently I created a monster....
Link on message: #12634362

View PostSlickChickII, on Sep 24 2020 - 10:33, said: After hearing cheers, sighs, screams (not too loud), my hubs decided to try "this tank thing". Being the "good wife" I gifted him a teeny bit of gold/credits, and he carried on. He spent most of yesterday; playing some (spending too much gold imho), watching how to videos, etc..
Now he has become addicted to a series of fails/wins, and "biggest a**hole" videos.. le sigh.
Long story short, if you see ShamusMcNasty on the opposite team, please take him out with extreme prejudice. (LOL) I know I will. :)

Seriously, he is new, so if he makes bone-headed mistakes, well, that's because he is one.... :)

KRZYBooP:  Don't wanna platoon with him?


KRZYBooP
Update 1.10.1 Common Test is NOT here
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24.09.2020 21:09:27
 
Subject: Update 1.10.1 Common Test is NOT here
Link on message: #12634354

View PostPepino1976, on Sep 24 2020 - 11:59, said: Hmm. The Update 1.10.1 Common Test was posted 38 minutes ago on the front News page. But when you click on it you get a 404 error, page not found. I tried it a few times.   Update: Now it has been removed from the News page as of two minutes ago.   So, something is awry with either the Common Test or just the web page that let's us know about it.

KRZYBooP: We are fixing it I will repost it when it's ready :D


MA77
[Superteste] Novo Mapa: 126_japort
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23.09.2020 23:36:31
 
Subject: [Superteste] Novo Mapa: 126_japort
Link on message: #12633642

MA77: Saudações, comandantes. Este mapa já apareceu no Superteste antes da Atualização 1.0 e como todos os recursos da época foram colocados no lançamento dos mapas retrabalhados, esse mapa foi colocado em segundo plano. Na iteração atual, o mapa foi remontado para se ajustar às novas tecnologias. Algumas mudanças na jogabilidade também foram realizadas. 
   1. A direção para tanques pesados com muita cobertura das linhas de fogo e AAPs do tanque inimigo.   2. O topo da colina é ideal para tanques leves e médios rápidos. A parte subterrânea para tanques pesados fortemente blindados.   3. A área para tanques leves, reconhecimento e linhas de fogo de longa distância.   4. A direção para tanques médios e a zona de controle do mapa para caça-tanques.   Você mudaria algo neste novo mapa? Conte para nós! :great: 


MA77
[Superteste] Mapa Minsk
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23.09.2020 20:43:27
 
Subject: [Superteste] Mapa Minsk
Link on message: #12633456

MA77: Minsk Versão 1 A Zona 4 foi ligeiramente refeita de acordo com resultados do segundo Superteste. 
As mudanças são pequenas e o objetivo é melhorar um pouco o layout da área e deixar as linhas de tiro mais organizadas. Antes | Depois Versões Anteriores Mudanças realizadas após o primeiro Superteste: Antes | Depois A - Uma passagem entre os arcos foi adicionada para evitar a necessidade de descer até o buraco.B - Alguns arbustos ao longo da avenida e nas colinas adjacentes foram adicionados para fornecer mais oportunidades de reconhecimento.C - Alguns arbustos ao longo da linha vermelha foram adicionados para fornecer as AAPs de ambas as equipes oportunidades iguais.D & E - As posições de caça-tanques para ambas as equipes foram melhoradas.F - Um edifício foi refeito para corresponder a uma cobertura semelhante para a segunda equipe. Antes | Depois
As alterações feitas para o primeiro superteste são as seguintes:
As alterações são baseadas nas edições que foram verificadas durante os testes anteriores. No entanto, como esses testes foram realizados há muito tempo, as alterações são comparadas à versão de lançamento.   Principais mudanças e seus objetivos:
1. A borda do mapa foi deslocada e as passagens para os blocos habitacionais próximos a praça estão abertos.
Objetivo: fornecer uma área conveniente para veículos fortemente blindados e combate de curta distância. Antes | Depois
2. O rio foi drenado, a barragem foi ligeiramente refeita e foram adicionadas travessias de margem a margem. A folhagem das árvores foi removida e a configuração do mapa será alterada do verão para a primavera ou outono.
Objetivo: permitir que os veículos se movam entre as faixas de forma mais rápida e segura, ao mesmo tempo simplificando a navegação no mapa.
Antes | Depois
3. Colinas próximas à avenida foram adicionadas e a cerca removida.
Objetivo: tornar esta área mais jogável/interessante para veículos manobráveis ​​e, ao mesmo tempo, simplificar mirar/atirar na avenida.
Antes | Depois
4. Esta área foi significativamente retrabalhada: um canteiro de obras do metrô foi adicionado, o terreno foi alterado, o prédio do circo foi mudado e a passagem da extremidade próxima à borda do mapa foi fechada.
Objetivo: mover a área de confronto para tanques médios mais perto do centro do mapa (mover a área de confronto para longe dos pátios na área urbana à esquerda), enquanto fornece uma conexão entre esta pista e o resto do mapa (a avenida e as posições de caça-tanques no Parque).
Antes | Depois
Alterações adicionais (menores)  Em alguns lugares no mapa, alguns arbustos / árvores foram movidos (principalmente para limpar a visão entre os principais pontos de interesse). Foram adicionados pequenos pontos de cobertura perto das bases (objetivo: simplificar um pouco a captura da base). A borda deslocada do mapa fornece uma passagem adicional atrás dos edifícios na parte inferior do mapa. A passagem foi deixada em aberto porque, em geral, sua influência é insignificante, embora, em alguns casos, possa ser usada para diferentes fins. Versão 2
A versão é baseada na versão anterior. Apenas a área da área do circo foi alterada. Agora é mais semelhante ao mapa de Minsk nos servidores atualmente, no entanto, os pátios foram alargados e tornaram-se mais claros e previsíveis.  Imagem das Alterações Gostou das novas alterações no mapa?


KRZYBooP
[ S T ] Minsk Map updates 3.0
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23.09.2020 19:42:08
 
Subject: [ S T ] Minsk Map updates 3.0
Link on message: #12633409

KRZYBooP: Howdy Boom Jockeys! Version 1 Zone 4 was reworked slightly by the results of the second Supertest.The changes are minor. Their goal is to improve the area layout a bit and make the lines of fire more organized.minimap1Before/afterbefore | after=================================================================PREVIOUS VERSIONS
Changes made after the first Supertest:Before/after minimap2.before | minimap2.afterA. A passage between the arcs has been added to avoid the need to go down to the hole.A.before | A.afterB. Some bushes along the avenue and on the adjacent hills have been added to provide more opportunities to scout.B.before | B.afterC. Some bushes along the red line have been added to provide the SPGs of both teams with equal opportunities.C.before | C.afterD & E.  The TD positions for both teams have been improved.D.before | D.afterE.before | E.afterF. A building has been reworked to correspond to a similar cover for the second team.F.before | F.afterThe changes made for the first Supertest are the following:The changes are based on edits checked during previous tests. However, since those tests were conducted long ago, the changes are compared to the release version.Minimap (before/after)Minimap3.before | minimap3.afterMain changes and their goals:1. The border of the map has been shifted and passages to the housing blocks next to the square are now open.Goal: To provide a convenient area for heavily armored vehicles and close-range combat.1.before | 1.after2. The river has been drained, the embankment has been slightly reworked, and ford crossings (from bank to bank) have been added. Tree foliage has been removed (the map setting will be changed from summer to spring or autumn).Goal: to allow vehicles to move between lanes quicker and more safely while simplifying map navigation.2.before | 2.after3. Hills next to the avenue have been added and the fence has been removed.Goal: to make this area more playable/interesting for maneuverable vehicles while simplifying aiming/shooting across the avenue.3.before | 3.after4. This area has been significantly reworked: a subway construction site has been added, the terrain has been changed, the circus building has been shifted, and the far-end passage next to the map border has been closed.Goal: to move the clash area for medium tanks closer to the map center (move the clash area away from the courtyards in the left urban area) while providing a connection between this lane and the rest of the map (the avenue and TD positions in the park).4.before | 4.afterAdditional (minor) changesIn some places on the map, some bushes/trees have been moved (mainly to clear the view between the main points of interest). Small points of cover near the bases have been added (goal: to slightly simplify base capture). The shifted map border provides an additional passage behind the buildings in the lower part of the map. The passage was left open because, in general, its influence is insignificant, although in some cases, it can be used for different purposes.  Version 2The version is based on the previous version. Only the area in the circus area has been changed. Now it's more similar to the Minsk map on the main servers, however, the courtyards were widened and made clearer and more predictable. Minimap4 After Comment 5.After Arial View 6.After Lower courtyard 7.After Upper courtyard    


KRZYBooP
Can't select Battlepass Equipment
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23.09.2020 19:05:34
 
Subject: Can't select Battlepass Equipment
Link on message: #12633369

View Post_Willy_Nilly_, on Sep 23 2020 - 09:31, said: When I click on the battlepass emblem (under the battle button) it shows I have reached stage 21. For stage 20 it shows "waiting for selection" for the equipment. When I hover over that it says I should make the selection in the Homefront Supplies section of the Depot.  When I completed stage 20 I had a popup to select, but I wanted to think on it a bit before choosing something. The only thing clickable on that battlepass screen is a "Final Reward" button on the top right.    I now go to the Depot but I don't find a homefront supplies section to make a choice. In the Depo, on the left side, I have: Modules to sell Stock Blueprints Vehicles Personal Reserves Exterior I look in the obvious one (stock) and I have All, Equipment, Consumables, Modules, Shells, Crew books. I can't find anthing for homefront supplies, and it's not in the equipment section.  What am I missing here?   I have done some searching around for a possible answer.  I started in safe mode to be sure, even though I don't currently have any mods installed ( and I checked in the mods and resmods folders and the current 1.10.0.2 folders only contain a readme.txt file), and ran an integrity check with the Game Center, but that didn't help. So I've tried everything found in my search for a cause and I'm not getting anywhere.   I was going to submit a ticket but thought I'd ask the forum first since I didn't want to submit a ticket only to learn that I was just too dumb to find the Homefront Supplies section.  Anyone know of an alternate route to select the equipment, or a possible solution before I submit a ticket?

KRZYBooP:  I would ask for a screenshot to assist us in showing what is happening on your screen. Mods would be something to check but you mentioned already ruling them out. 


KRZYBooP
[ S T ] New Map| Japort
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23.09.2020 18:54:35
 
Subject: [ S T ] New Map| Japort
Link on message: #12633355

KRZYBooP: Howdy Boom Jockeys! This map has already appeared on Supertests before Update 1.0.
Since all resources at the time were put into the release of the reworked maps, this map was put on the back burner.In the current iteration, the map was reassembled to fit modern technologies. Some gameplay changes were also made.1. The direction for heavy tanks with a lot of cover from the enemy tank lines of fire and SPGs.2. The top of the hill for fast light and medium tanks. The underground part for heavily armored heavy tanks.3. The area for light tanks, scouting, and long-distance lines of fire.4. The direction for medium tanks and the zone of map control for tank destroyers.  


Felipe6666Original
[Supertest] 126_japort & Minsk
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23.09.2020 17:42:11
 
Subject: [Supertest] 126_japort & Minsk
Link on message: #12633266

Felipe6666Original: ¡Saludos, Comandantes! En el día de hoy, dos mapas ingresan al Supertest. 126_japort Ya habíamos probado este escenario en el Supertest, pero la última prueba la llevamos a cabo antes de la Actualización 1.0, y, en ese momento, decidimos abocar todos nuestros recursos en el lanzamiento de determinados mapas con gráficos mejorados al tiempo que pasamos a este mapa a un segundo plano.
Pero ahora es momento de retomar las pruebas, y en la versión actual hemos adecuado al mapa para que se adapte a las tecnologías actuales. Además, hicimos algunos cambios en la jugabilidad.   1. Este es el camino para los pesados. Cuenta con bastante cobertura de las direcciones de disparo de los enemigos y de la artillería.  2. La cima de la colina es para los tanques ligeros y medianos, mientras que la parte de abajo es para los tanques pesados muy blindados.  3. Esta es la zona para tanques ligeros, explorar, y disparar a larga distancia.  4. Este es el camino para los tanques medianos y el área de control para los cazatanques.  Minsk  Rediseñamos levemente la zona 4 en concordancia con los resultados de la última evaluación en el Supertest. El objetivo de este cambio es simplemente mejorar la distribución de las líneas de fuego para que están más organizadas. Antes/DespuésDespués Como siempre, recuerden que todos los cambios no son definitivos y que están sujetos a los resultados de las pruebas. ¡Dejen sus opiniones y recuerden que participar del debate les da una chance de ganarse un estilo especial (más información aquí;)
¡Mucha suerte en el campo de batalla! 


Einzelganger7
A minor update on the WT E100.
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23.09.2020 01:39:49
 
Subject: A minor update on the WT E100.
Link on message: #12632808

View Postviawot, on Sep 22 2020 - 15:02, said: Your sources... Told you... August 28th...?

...

Next time just link the WoT blogosphere article directly and save yourself some typing.



KRZYBooP
Hate Steel Hunter
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23.09.2020 00:00:36
 
Subject: Hate Steel Hunter
Link on message: #12632742

View PostMidget_21, on Sep 22 2020 - 10:56, said: Yep I am bad, and that's the point. Average or below average players are being entirely left out of consideration by WG when they implement these "special" modes. These modes by design favor the better players by a wide margin.

KRZYBooP:  I am not very good at the game either, but end of the day staying alive is the objective. I usually spawn in the boonies and as soon as I see another tank by itself on the radar I avoid the fight. I will pop a few shots when tanks are dueling but as soon as someone wants me dead I leave. I save all the good stuff for the showdown in the middle. Get there first and you can booby trap it like you are in home alone. Let the stage do the killing and you will be top 5 easy. I did it last time and while it took me a week to get to rank 15. I did make it. At least you can platoon with friends so you can some fun with troll light tanks or all heavies.  

View Post_W_R_A_I_T_H_, on Sep 22 2020 - 11:05, said:   I did rank up to 15 on the first day to get it over with.   I just drove around and hide and as soon as I made top 3 I suicided since my tank was not upgraded.  I made top 3 in around 75% of my games with this strat.    I also immediately suicide on the city map.  I telework and I had all my top 3's, ALLL OF THEM, on the open map in the Raven and French tank since theyr fast.  I probaby did it in say 25 games, but I also suicided out of around 35 games since I got the city map more often, but I telework so I was "working" while playing.  I just drove at the first player and turned my butt to him and raised my gun so he new he could take me from behind with no opposition.  

KRZYBooP:  Took me a week to figure this out. Drive around, grab upgrades when it's safe (radar cooldown is always what I go for). Use that tactic above. No matter what all tanks will die on that map due to the ring of death. Save your health and run away. 

View PostTristan_Gold, on Sep 22 2020 - 13:21, said: Worst mode EVER in world of tanks , BY FAR!!!  It should  be named RNG HUNTER. Also the most boring crapfest EVER

KRZYBooP:  Thank you for the feedback. Some players do enjoy the mode since it was brought back from last year. 

That is why they split the tokens between Frontline and Steel Hunter. Some would rather grind Frontline and others would rather the Battle Royale version.

I can tell you 100% if you think this is an RNG fest, don't ever get involved with other Battle Royale games. At least in this game enemies are outlined in red. 


KRZYBooP
Incoming! Twitch Crown
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22.09.2020 23:01:12
 
Subject: Incoming! Twitch Crown
Link on message: #12632678

View Postgrego34, on Sep 22 2020 - 10:41, said: looking on the twitch NA channel it shows-->The next stream is on Tuesday at 4:00 PM CDT     nothing is shown for the 23rd. https://www.twitch.tv/worldoftanksna/schedule so is the 23rd a special time not listed on there schedule??

KRZYBooP:
No, it's on the schedule. Not sure where you are looking but it's tomorrow at 13:00PT. If you want extra credits the EU starts at 9am PT. 


KRZYBooP
Incoming! Twitch Crown
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22.09.2020 19:22:28
 
Subject: Incoming! Twitch Crown
Link on message: #12632502

KRZYBooP: Howdy Boom Jockeys! Enjoy some streamers play World of Tanks and get twitch drops on 23Sep.  Details on the whole event can be found with my intergalactic best friend.   So wake up early on the 23rd and make it your 9-5pm (PT) to get the most out of the twitch drops for World of Tanks. 
More information on this event can be found HERE. BTW this is going to be my new favorite tank, and I don't care how badly I do in it. (sorry teams). 


Einzelganger7
Suggestion for a new US/German Tier 10 medium tank (no clone)
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22.09.2020 08:11:46
 
Subject: Suggestion for a new US/German Tier 10 medium tank (no clone)
Link on message: #12632275

View PostPrimarchRogalDorn, on Sep 21 2020 - 22:06, said:
KPz 70 was never planned to have the 120, all tanks were to be built with the 152mm gun-launcher

Einzelganger7:
Germany wanted to make modifications with a project named Keiler.

"In 1969, the whole joint MBT 70 program became apparent in jeopardy. Thereupon, the development of the now modified main battle tank with a driver installed conventionally in the hull (In the KPz 70, he was installed in the turret) under the name of “Keiler” (wild boar) was pushed further. The official end of the MBT 70 program came in the early 70s, largely due to skyrocketing cost overruns." Source: https://tanks-encycl.../Leopard-2.php 

"The Germans were planning to use the MBT-70 in combination with the Keiler, a tank equipped with a Rheinmetall 120mm smoothbore gun. Therefore, a suggestion was made to base a version of the Keiler on the MBT-70 chassis — this version was nicknamed Eber, but only a wooden mock-up was made. According to the German plans, the MBT-70 would destroy enemies at long ranges, while the Keiler would have an effective combat range of up to 2,000 metres (6,600 ft)." Source: https://en.wikipedia.org/wiki/MBT-70

I know there's a lot of detailed information lost about this tank project but the fact Germany planned to modify the Kpz 70 turret to use their 120mm cannon is there and you can see it, now a plan doesn't mean it was a fact since this project was cancelled in the end. If in the end they'd decided to put them in the game and they were just reskins with identical stats it's still fine by me, I'd just like to see each having a unique feature that would differentiate them.


Einzelganger7
Suggestion for a new US/German Tier 10 medium tank (no clone)
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22.09.2020 06:50:36
 
Subject: Suggestion for a new US/German Tier 10 medium tank (no clone)
Link on message: #12632243

Einzelganger7: Yes please.

And to make each unique, the US one would have the 150mm cannon with 560-600 damage but lower DPM (similar as the DPM on E-50 M) while the German would have the 120mm with better dispersion and 440-460 damage but more acceptable DPM.


Felipe6666Original
como poner el juego en modo castellano?
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21.09.2020 06:49:35
 
Subject: como poner el juego en modo castellano?
Link on message: #12631390

Felipe6666Original: Lo daría por cerrado (por las dudas...). ¡Saludos!


Felipe6666Original
Estadísticas internas del juego
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21.09.2020 06:48:46
 
Subject: Estadísticas internas del juego
Link on message: #12631388

Felipe6666Original: Cerrado. ¡Saludos!


Felipe6666Original
Trampas en SA - Soporte Inexistente
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21.09.2020 06:47:52
 
Subject: Trampas en SA - Soporte Inexistente
Link on message: #12631387

Felipe6666Original: Chau, chau, adiós... ¡Saludos!


Felipe6666Original
+1 Vale la pena volver (?)
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21.09.2020 06:46:10
 
Subject: +1 Vale la pena volver (?)
Link on message: #12631385

Felipe6666Original: Cerrando... ¡Saludos!


Einzelganger7
Everybody craps on the Mutz...
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21.09.2020 00:52:11
 
Subject: Everybody craps on the Mutz...
Link on message: #12631211

View Post_Katyusha___, on Sep 20 2020 - 14:53, said: More love to Panzer 58! It have cute antennas and chocolate armor!

Einzelganger7:
Talking about "cute antennas", I customized my Schwarz to make it look like a sleepy rabbit. lol
   


KRZYBooP
T42 US Premium medium T8 The Boys Kit - Prem shop offer
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19.09.2020 08:38:56
 
Subject: T42 US Premium medium T8 The Boys Kit - Prem shop offer
Link on message: #12630240

View PostSuliemanis_Ghost, on Sep 18 2020 - 11:48, said:   WG: A sucker is born every minute!

KRZYBooP:  Thats rude, no need to hate on anyone here for supporting some they like.   

View PostSteeldeathdriver, on Sep 18 2020 - 12:41, said: why also do you suppose that they broke up the team to make them fit the tank. No Queen Maeve and Stormfront for the supes and no, The Female,  for the boys. the Deep and A-train are not even on the team anymore but Maeve and Stormfront are. /shrug just a fan of the show. :popcorn:  

KRZYBooP:
First off, dude use the spoiler button.  Maeve isn’t really bad in the same way as the other 6. She is passive about the bad stuff which is just as bad, and Stormfront is a Racist. Not a good idea for a historical game that features Germany.  

View PostSilentslayer99, on Sep 18 2020 - 12:53, said:   The paint is just a removable style. The tank comes with two. Quickybaby's video shows the tank without any paint.

KRZYBooP:  There are 3 available for the Tank. The ride is a 3d style with all the sweet accessories, then the other two are just 2d styles for the Boys and the Seven. :)
 

View Postbrianc53, on Sep 18 2020 - 13:03, said: Here's one for you:  if I spend real money on the bundle that includes 8 crew members, and then Crew 2.0 comes along and eliminates all but Commanders, what happens with all the non-Commander promotional crew members like Hughie, Frenchie, etc. or the Offspring guys (who actually did real voice-overs)? It seems like WG is digging themselves a deeper and deeper hole when it comes to Crew 2.0 by introducing more of these promo crews....

KRZYBooP:  While crew 2.0 is announced there is nothing but speculation. Other WG titles offer an easier crew model by just a single character but that’s not confirmed for Tanks on PC. Stay tuned as we are all interested in what this new system will consist of.
 

View PostMojo_Riesing, on Sep 18 2020 - 14:28, said: I watch the show on Amazon Prime for free, but wouldn't spend money on it.  I don't see the series lasting very long.

I do have to question what WG was thinking by tying into this show at all.  As others have noted, the politics are all over the place but REALLY nearly all of the characters are really nasty people.  Nearly all are murderers at best.  I realize tank-based shows/movies are few and far between but this show isn't about tanks or military themed either.   Is this the best WG can do with the Amazon tie-in?  

KRZYBooP:  WG is pretty tight with Twitch and Amazon. A tie in was always being considered by our team. The Boys was a good choice in my opinion. Other option i could think of is Upload.   

View PostSpencer925, on Sep 18 2020 - 17:36, said: Yes, this^ exactly. If WG continues along the path to get rid of all crew but commanders, I'm gone, and so is most of their customers/player base. Fingers crossed they aren't going to do something so inane, asinine, and purposefully destructive to crew skills, the game, and the player base. I'm all for a few new skills if they don't cause massive imbalances in the game, but WG has shown a history of being ignorant to players and CCs with respect to this (i.e. when CCs tell them EBRs are overpowered but instead they nerf other tanks unnecessarily). I'm honestly now just waiting for the moment when they tell us all transferred crew XP will go to commanders...The math won't add up anymore: having a four-skills crew transfer all XP to a commander would not net you 16 skills, bc it takes twice as much xp to get from one skill to the next, meaning your current crew skills would be far less... but I digress. The whole idea is half-baked at best, as is the idea it would make it more simple for new players (bc we all know how well this worked out with the nerfs to premiums and tanks under tier 8 nad current equipment, right?) Cheers

KRZYBooP:
Please see above:).


KRZYBooP
Incoming! Starlight shining bright with new Prime Gaming bundle.
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19.09.2020 01:27:20
 
Subject: Incoming! Starlight shining bright with new Prime Gaming bundle.
Link on message: #12629996

View PostCasual_Boops, on Sep 18 2020 - 11:52, said:   So if you have twitch prime now you still get it, and as long as you keep your subscription you keep the tank, but if the sub expires you lose the tank and don't get it back? I just want to make sure I understand.

KRZYBooP:
Yes, at this time the KT requires the prime subscription and there is no news currently on if this will stay the same or additional steps will be taken. As soon as we know we shall inform all players. 
 


MA77
[Superteste] 122 TM
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18.09.2020 22:58:42
 
Subject: [Superteste] 122 TM
Link on message: #12629917

MA77: O 122 TM é um tanque médio chinês de Nível VIII e será enviado para o Superteste.  Este veículo tem um canhão de 120 mm com média de 400 de dano por disparo. O tempo de mira e a precisão são muito bons: 2 s e 0.33, respectivamente. A penetração do projétil padrão é de 233 mm, enquanto o HEAT pode penetrar 299 mm. A combinação de uma boa blindagem para um tanque médio (280 mm de blindagem frontal da torre) e -8 graus de depressão do canhão permitem que o veículo aproveite o terreno. No entanto, o tanque paga um preço por ter todas essas vantagens: o tempo de recarregamento do canhão é de 16 segundos. A velocidade máxima é de 55 km/h e a relação peso-potência é de 15.5 hp/t, tendo um total de 1500 HP de pontos de vida. O 122 TM está bem protegido e tem um bom canhão. Seu principal ponto fraco é o tempo de recarga, e por isso você deve jogar com cuidado e escolher seus alvos com sabedoria.


KRZYBooP
T42 US Premium medium T8 The Boys Kit - Prem shop offer
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18.09.2020 20:38:04
 
Subject: T42 US Premium medium T8 The Boys Kit - Prem shop offer
Link on message: #12629828

View Postteamoldmill, on Sep 18 2020 - 11:37, said: Now give Germany a decent T8 medium premium...... USA and Russia get medium tanks with heavy levels of armor, we get the P88.... with nothing.   Just stupid at this point.

KRZYBooP:  You don't like to snipe with a bear tank?


KRZYBooP
T42 US Premium medium T8 The Boys Kit - Prem shop offer
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18.09.2020 20:34:34
 
Subject: T42 US Premium medium T8 The Boys Kit - Prem shop offer
Link on message: #12629823

View Postheavymetal1967, on Sep 18 2020 - 07:21, said: Just when you thought WG couldn't increase the distance on the shark jump.   https://worldoftanks.com/en/the-boys-kit/   $35 USD       Two "free" crews with 100 percent BIA perk.  Doesn't say it's zero skill in the article or the offer.  So guessing they're not folks.

KRZYBooP:  Yes, it's a Zero skill Bia Crew. 

View Post_Brew_, on Sep 18 2020 - 08:45, said: Don't know what the tie-in is, don't care.  Looks dumb.

KRZYBooP:  If you are sick of watching superhero movies check this one out. 
Corporate-sponsored Heros where there job is to save the world and just like some celebrities they aren't great people.It/s on Amazon Prime :) 

View PostSteeler_Nation_USA, on Sep 18 2020 - 09:55, said: OK. I did some more research. It's fine. My bad. Should of figured RU would probably be the most conservative. AH ACTUALLY MAYBE I AM RIGHT... Knew Hollyweird could not resist trying to make some money on BLM/Marxist anarchy Anti Orange Spin.. lmbo..

KRZYBooP:  Do you mean like X-men comics have been doing for years?Not everything is political, just like this thread.  

View PostZombie_Snuggles, on Sep 18 2020 - 10:06, said:   I'm not woke I guess because I have no idea what you are talking about. To me it is a premium with outstanding shell velocity (with APCR) decent mobility and great gun depression. Nothing more than that. But then again I'm not WOKE.   Lets don't get this thread locked by talking politics.

KRZYBooP:  It's a show on Amazon Prime that is pretty decent.   

View PostSteeler_Nation_USA, on Sep 18 2020 - 10:43, said: LOL- Is anyone stupid enough to see that they aren't pandering to MSM and BLM by portraying people in charge as "Nationalist", Nazi's and basically evil? Meanwhile in reality land, i wonder if these "superhero's" are ever going to defend businesses from being burned, cops from being assasinated or people that speak out against MSM from being "Canceled". I doubt it since this is coming from a bunch of Woke, Rich Hollywood leftists. 

KRZYBooP:  Keep your replies from getting away from the topic of the tank sale.  


KRZYBooP
Incoming! Starlight shining bright with new Prime Gaming bundle.
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18.09.2020 20:16:11
 
Subject: Incoming! Starlight shining bright with new Prime Gaming bundle.
Link on message: #12629804

View PostGealicWolf, on Sep 18 2020 - 10:20, said: I would just like to know WHEN we are losing the King Tiger©? The Fate of the King Tiger (Captured) As we continue to provide you with the Prime Gaming (formerly Twitch Prime) packages, it’s time to say goodbye to a vehicle that’s become a dear friend to many, the U.S. King Tiger (Captured) Tier VII heavy tank. The tank’s been part of every single package for more than a year, and now that his watch is finally over, new exciting chapters are coming your way in the World of Tanks and Prime Gaming story. But for now, thank you, Tiger, for your long and awesome journey!

KRZYBooP:  That is worded very badly, players aren't losing the tank. However, you won't be able to get it, and if your Prime account is removed you might not be able to get it back. 


KRZYBooP
[ S T ] Welcome the 122 TM Chinese Tank.
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18.09.2020 18:26:35
 
Subject: [ S T ] Welcome the 122 TM Chinese Tank.
Link on message: #12629719

KRZYBooP: Howdy Boom Jockeys, The 122 TM, a Chinese Tier VIII medium tank, will be sent to a closed Supertest.This vehicle wields a 120 mm gun with 400 damage per shot. The aiming time and accuracy are quite good at 2 s and 0.33, respectively. The penetration of a standard shell is 233 mm, while the HEAT shell can penetrate 299 mm.The combination of good armor for a medium tank (280 mm of frontal turret armor) and -8 degrees of gun depression allow the vehicle to take advantage of the terrain. However, the tank pays a price for all these advantages: the gun reload-speed is 16 seconds. The top speed is 55 km/h, and the power-weight ratio is 15.5 h.p./t. Total HP: 1,500.The 122 TM is nicely protected and has a good gun. Its main weakness is the reload time, which is why you should play carefully in it and choose your targets wisely. Enjoy!


KRZYBooP
Incoming! Crew XP weekend, time for Vengeance!
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18.09.2020 18:19:17
 
Subject: Incoming! Crew XP weekend, time for Vengeance!
Link on message: #12629710

KRZYBooP: Howdy Boom Jockeys, Last weekend wasn't finished so there is x 1.5 XP crew weekend from 18Sep until 21Sep.  For more information about this vengeful weekend click HERE. Go fight, and Win!


KRZYBooP
KRZYBoop's Used Tank Emporium: E 75 TS
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18.09.2020 18:12:42
 
Subject: KRZYBoop's Used Tank Emporium: E 75 TS
Link on message: #12629705

KRZYBooP: Howdy Boom Jockeys!  From now (18Sep) until 28Sep you can get this tank starting at 42.74. The light on the top is the most dangerous spot of the tank.For more information click HERE.


KRZYBooP
Incoming! Starlight shining bright with new Prime Gaming bundle.
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18.09.2020 18:00:56
 
Subject: Incoming! Starlight shining bright with new Prime Gaming bundle.
Link on message: #12629695

KRZYBooP: Howdy Boom Jockeys!  From yesterday (17Sep) until 22OCt you can grab this Prime Gaming offer if you are an Amazon Prime subscription holder. For more information click HERE.


Felipe6666Original
[Supertest] 122 TM
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18.09.2020 16:15:58
 
Subject: [Supertest] 122 TM
Link on message: #12629608

Felipe6666Original: ¡Saludos, Comandantes! En el día de hoy, el 122 TM, un tanque mediano chino de nivel VIII, ingresará al Supertest.  Este vehículo monta un cañón de 120 mm cuyos proyectiles infligen 400 puntos de daño por disparo. Tanto el tiempo de apuntamiento como la puntería son bastante buenos, con valores de 2 segundos y 0,33, respectivamente. La capacidad de penetración de la munición APCR alcanza los 233 mm, mientras que la HEAT llega hasta los 299 mm. Para un mediano, la combinación de buen blindaje (280 mm de espesor en el frontal de la torreta) con un ángulo de depresión de cañón de -8 le permitirá aprovechar los desniveles del terreno. Sin embargo, el tanque deberá pagar un precio alto por contar con todos estos beneficios: un tiempo de recarga de 16 segundos. La velocidad máxima alcanza los 55 km/h con una potencia específica de 15,5 CV/t, y este mediano cuenta con un total de 1500 puntos de vida. El 122 TM está concebido como un mediano con bien blindado con un buen cañón. Su principal debilidad es el largo tiempo de recarga, por lo que elegir los objetivos con anticipación, cuidado y sabiduría será obligatorio. Como siempre, recuerden que todos los valores están sujetos a cambios de acuerdo a los resultados de las pruebas. ¡Dejen sus opiniones y recuerden que participar del debate les da una chance de ganarse un estilo especial (más información aquí)! ¡Mucha suerte en el campo de batalla!


Felipe6666Original
Trampas en SA - Soporte Inexistente
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17.09.2020 21:34:15
 
Subject: Trampas en SA - Soporte Inexistente
Link on message: #12629051

View PostNightmare_KurumiTokisaki, on Sep 17 2020 - 12:13, said: Deja de entrar a mi perfil de foro, me siento vigilado y acosado jujujuju.

Felipe6666Original:  Lo haría si dejaras de poner lolis como foto de perfil (prohibido por el inciso 12.1.6 de nuestro EULA). Es más fácil que sancionar a la primera, al igual que borrar imágenes también ;) 

View PostE_Rommel_Ar, on Sep 15 2020 - 21:16, said: Lo nuevo es que lo admitan sin reparos... de hecho, por lo normal que te parece eso, creo que está claro que usás esas tácticas altamente ilegales. Yo puedo jugar muy mal, pero nunca hago trampas, eso es de Cobardes y Traidores.   Felipe, este tipo de tácticas, ¿Están permitidas por las reglas del juego, o sólo me molesta a mí el que se vea algo tan infame como normal??

Felipe6666Original:  No, prohibidas por los incisos 12.1.9 y 12.1.14 del EULA y por las reglas del juego 1.03, 1.05 y 2.21. De hecho, promover dichas prácticas tan abiertamente también va contra las reglas, así que cuidado ¡Saludos!


KRZYBooP
WG's idea of math is garbage.
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17.09.2020 21:23:02
 
Subject: WG's idea of math is garbage.
Link on message: #12629040

View PostDr_Jerkov, on Sep 16 2020 - 21:35, said: When WGNA doesn't even understand how their product works.... and comes up with an [edited]response like this. And wonders why WoT keeps slowly dying in the America

KRZYBooP:  What don't I understand?  This could very well be a bug. Has it affected you? Either way, support needs to know about it. Players are supposed to get 15% unless stated somewhere else, tech support for WG verifies if this is indeed a bug or if there is information that needs to be updated. 


Felipe6666Original
Cazatanques Italia
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17.09.2020 06:33:27
 
Subject: Cazatanques Italia
Link on message: #12628680

View PostE_Rommel_Ar, on Sep 16 2020 - 17:44, said: Refloto este post ya que quiero presionar por mis antitanques italianos.... Felipe presionará al mismísimo dueño de wargaming y dentro de poco, vendrán....

Felipe6666Original:  Dicen que soñar no cuesta nada :trollface: ¡Saludos!


KRZYBooP
WG's idea of math is garbage.
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17.09.2020 04:32:00
 
Subject: WG's idea of math is garbage.
Link on message: #12628607

View PostPapaBear_3110, on Sep 16 2020 - 08:28, said: KRZYBooP,     You stated "Aside from the fun of playing in a team, all platoon members earn 10% more XP and credits - or 15% for the members who own a World of Tanks Premium Account -  per battle". I have a premium account and I also conferred with a number of clan members who also have premium accounts and state the same as I do (we're only getting 10%).  (ALL members in that platoon have premium accounts) I would love to know how WG can explain that?  

KRZYBooP:   Have you sent a ticket in to support with screenshots? Things that change in WG can affect other things. Platooning information I have is from before 1.0 or the new Premium was released that World of Tanks sells. It could be that the old premium that was shared across all products is needed for it to be 15% and someone just missed it. 


KRZYBooP
Let's Talk About the Auto Chat Ban System
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17.09.2020 04:27:05
 
Subject: Let's Talk About the Auto Chat Ban System
Link on message: #12628602

View Postballinbadger, on Sep 15 2020 - 15:47, said:   Nah, EULA's are vague legalese nonsense written by a bunch of mouthbreathing lawyers...mate.  Let me just ask you this - if there's a rule in their EULA and they don't enforce it against anyone, what happens?

KRZYBooP:  No, they aren't all legalese, they are an agreement that you agree with when entering our game. You agree to follow everything in the EULA when you log in. 

Rules for Chat. EULA source information as of June 2018   2. Prohibitions, restrictions and conditions of use, for all game chats and channels You agree not to do any of the following while using the Game or any Wargaming.net game chat or channels. 2.01. Excessive profanity and inappropriate language is not welcome. It is suggested to ensure that the censor filter is switched on. The censor filter is not an excuse to break the existing game and chat rules, and excessive profanity will still be sanctioned. 2.02. Typing in such a way to bypass the censor filter is prohibited. 2.03. Insults, personal attacks, abuse or harassment are not tolerated on any level. 2.04. Derogatory comments based on race, nationality, religion, culture, sex, or sexual preference are prohibited. 2.05. Allusion of racial or national supremacy, as well as discriminative propaganda on any level is prohibited. 2.06. Spamming or posting nonsensical messages is prohibited in the game and battle chats. This also includes excessive use of caps, as well as excessive posting of battle results. 2.07. Begging/Soliciting in any form is prohibited in all game chats and channels. Begging/Soliciting includes but is not limited to: requesting users to transfer real money to the virtual wallet, asking for additional credits, and requests to transfer game gold. 2.08. All types of ads for sale, exchange, or other options for the transfer of accounts from one user to another violate EULA and are prohibited in all game chats and channels. 2.09. Distribution of user’s personal information without their consent is prohibited. 2.10. Slandering users or posting false information about users in all game chats and channels is prohibited. 2.11. Attempting to extort information from users, including information necessary for the use of their account is prohibited. 2.12. Discussion on, or linking to illegal activities, such as illicit drugs, is prohibited. This includes but is not limited to the linking of, or discussion on, websites dedicated to vulgar, racist, abusive, illegal, or any other content prohibited by the EULA, or linking to the resources that contain such advertisement or content. 2.13. Discussion on, or linking to unreleased content, cheats, hacks, Trojan horses, or malicious programs is prohibited. If you suspect that a cheat or hack exists or have any other problems or concerns on these topics, provide the necessary information to technical support. 2.14. Discussion on, advertising of, or linking to websites, in relation to the selling of gold, credits, promotional codes, leveling services, or game accounts is prohibited. 2.15. Threats of destroying allied player vehicles as well as the threats of disclosure of ally positions to enemies, regardless of whether the threat was carried out, or not, are prohibited. 2.16. Death threats and other threats of violence in real life, directed either against individual users, game masters or administration of the project, are prohibited. 2.17. All types of advertising messages are prohibited in general and battle chats. With the exception that game-related advertising such as platoon forming, company recruiting, clan recruiting is permitted with the following restrictions. It may contain no more than three (3) lines on a standard chat window, and be posted no more than once every 15 minutes within the garage chats or once per game in battle. 2.18. Mentioning and discussing of other games is permitted, but it should be discontinued if the character of the discussion turns into at a direct promotion of another gaming project. 2.19. Discussion of social, religious, political, illegal or other controversial topics that may create offense is prohibited. This includes but is not limited to negative portrayal of religious and political figures. 2.20. Discussion of decisions or sanctions made by Game Masters or Administration in all game chats and channels is prohibited. 2.21. Any kind of provocations for other players to violate the EULA as well as additions to it is strictly prohibited. 2.22. Any statements or other actions that violate any applicable laws or regulations are strictly prohibited and will be strongly suppressed. 2.23. Any attempt to create nicknames, groups, or organized communities of players associated in any fashion with organizations which violate any applicable laws or regulations is prohibited. This includes but not limited to, direct or indirect references to Nazi symbols, abbreviations and well known leaders. 2.24. The use of copyrighted, trademarked, patented, classified, or restricted material or information and the violation of any rights of any party, including rights of privacy or publicity is prohibited.
 


KRZYBooP
Incoming! The time to Brawl is back!
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16.09.2020 22:31:49
 
Subject: Incoming! The time to Brawl is back!
Link on message: #12628321

View PostSlappedbyRommel, on Sep 16 2020 - 13:02, said: May have to give it a try but does it burn credits?

KRZYBooP:  End of the day they are still Tier 10 matches, but the prizes also include 150K credits to keep players going. Be top 3 by base xp or win three battles to get it once per day. 


KRZYBooP
Incoming! The time to Brawl is back!
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16.09.2020 20:37:01
 
Subject: Incoming! The time to Brawl is back!
Link on message: #12628238

KRZYBooP: Howdy Boom Jockeys! 18Sep - 20Sep, between 11:00PT | 1300CT | 1400ET and 2300PT | 0100CT | 0200ET Brawl mode is back! Matchmaker, rental mechanics, and UI are receiving changes that can be found HEREwith more information.  For those unfamiliar, Brawl is a 7 v 7 tier 10 mode with special missions depending on what nation you choose.  If you want some additional bonds here is your chance to get some in addition to x5 victory.  Good luck out there and get those Bonds!


The_Chieftain
Ballistics data used in damage modeling
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16.09.2020 19:40:41
 
Subject: Ballistics data used in damage modeling
Link on message: #12628194

The_Chieftain: Not sure how I missed this, but if the tank was repeatedly being pummeled in the running gear to the point that it's been disabled, and it's still under fire, it would not be unusual for the crew to decide to get out before the next round pummels the crew compartment instead. After all, they are now a stationary target and the enemy obviously has the range. Official policies varied, mind, for example, the Germans said "Only get out if on fire", but how strictly that was adhered to in reality can be debated.


KRZYBooP
Incoming! Tank Aces: September edition.
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16.09.2020 00:18:25
 
Subject: Incoming! Tank Aces: September edition.
Link on message: #12627580

KRZYBooP: This happened today......

 


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