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Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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dance210
Skirmish 16 Standings
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29.04.2014 18:15:23
 
Subject: Skirmish 16 Standings
Link on message: #7082838

dance210: Skirmish 16 Group Stage Standings Top 50% of teams move on to Alpha Playoff Bottom 50% of teams move on to Bravo Playoff Tie-breaker round would be needed to determine which team(s) move on to Alpha Playoff   *Note: Standings are not final until after Group Stage 3 and the Tie-breaker round. All standings are to provide teams with where they currently stand and are subject to change.   Group Stage Round 1 - Part 1 Rank Team Points Earned Points Possible Win Ratio 1 [BE] Underdogz 21 21 1.000 1 Another Potential Disaster 21 21 1.000 1 Born_in_USSR 21 21 1.000 1 GetDunked 21 21 1.000 1 Grumpy Cats 18 18 1.000 1 Heroes 21 21 1.000 1 OMG ! OTTERly Ridiculous 21 21 1.000 1 Pleaserino no Winnerino 21 21 1.000 1 Pubbeh Protehtoes Cheez Wheez 18 18 1.000 1 R.A.G.E. 21 21 1.000 1 Simplistic 21 21 1.000 1 -U- 21 21 1.000 1 Vanilla 21 21 1.000 1 ZdT dream team 21 21 1.000 1 zeus 21 21 1.000 16 BBGC 19 21 0.905 16 L'Petit Object 19 21 0.905 16 SBP Tęczowe Pięćsi Zemsty 19 21 0.905 19 ![--M--]Blackwater 18 21 0.857 19 ^ Dancing Golden Tapirs ^ 18 21 0.857 19 AGFR 18 21 0.857 19 BATALLON13 18 21 0.857 19 Black Flag Thugz 18 21 0.857 19 BULLScheaters 18 21 0.857 19 Doge Squad Hydra Redux 18 21 0.857 19 Friends and Furrs! 18 21 0.857 19 I blame Telia 18 21 0.857 19 LEGIONARIOS 18 21 0.857 19 Mutton & Bashers 18 21 0.857 19 PWNZ 18 21 0.857 19 Quebec Warrior 18 21 0.857 19 RED_K 18 21 0.857 19 SM0KE 18 21 0.857 19 Terra Invicta 18 21 0.857 19 The_Underscores 18 21 0.857 19 ThreeDee 18 21 0.857 19 Why you nawt born a doctuh 18 21 0.857 19 XD 18 21 0.857 19 zewindowlickers 18 21 0.857 40 El Boliche Yala-lala-lalalaa 16 15 18 0.833 40 RDTT2 15 18 0.833 40 ze Foxey Ladies 15 18 0.833 40 A Potential Disaster 16 21 0.762 40 Baddie Police 16 21 0.762 40 GKC 2 16 21 0.762 40 Just The Tip 16 21 0.762 40 Wally and Tomatoes 16 21 0.762 40 zZ Clubbers Club Zz 16 21 0.762 49 ! BAKED ! 15 21 0.714 49 !! Green Team 3CAB 15 21 0.714 49 !!! Red !!! 15 21 0.714 49 !-Liquid Myth-! 15 21 0.714 49 _SoB_ 15 21 0.714 49 Area 51 15 21 0.714 49 Aristocats, The 15 21 0.714 49 Baddie Patrol 15 21 0.714 49 Carnage 15 21 0.714 49 FIW 15 21 0.714 49 Gold Kills Clam 15 21 0.714 49 Guerreiros de Elite do TNT 15 21 0.714 49 Gunslingers 15 21 0.714 49 HighWayMen 15 21 0.714 49 Incognito 15 21 0.714 49 Mayor Mares Miserable Miscreants 15 21 0.714 49 No Pain No Gain 15 21 0.714 49 Pine Tree Riot 15 21 0.714 49 razers 15 21 0.714 49 Super Amigos S-A-R 15 21 0.714 49 Templar Knights 15 21 0.714 49 TF-A 15 21 0.714 49 TF-A2 15 21 0.714 49 Tindragons-Hydra [TD1] 15 21 0.714 49 Vengeful Thunder 15 21 0.714 49 What is a "Map"? 15 21 0.714 49 -wov- 15 21 0.714 76 100QC.1 12 18 0.667 76 Kliment Voroshilovs Disease 12 18 0.667 76 My NUGGS 12 18 0.667 76 RAVAGE 12 18 0.667 76 SaVaGeZ 12 18 0.667 76 Soldados AntiKongo 12 18 0.667 82 Mythos 13 21 0.619 82 Redneck Steel 13 21 0.619 82 -RGA- 13 21 0.619 82 Zippers Left Down 13 21 0.619 86 1CD 12 21 0.571 86 Bastardos Sin Gloria WSBRG back 12 21 0.571 86 Blony z Akademika [10SBP] 12 21 0.571 86 carnage1 12 21 0.571 86 Cerveza_MAUS_Fina 12 21 0.571 86 C'est La Vie 12 21 0.571 86 Crazy Chilean 12 21 0.571 86 DHT -VECTRS 12 21 0.571 86 Diablos666 12 21 0.571 86 DOOM 12 21 0.571 86 f-a-r2 12 21 0.571 86 Halibut 12 21 0.571 86 IBAD Team 12 21 0.571 86 LIBRE 12 21 0.571 86 LXG Here we go again 12 21 0.571 86 Mechanized Assassins 1 12 21 0.571 86 NETizens 12 21 0.571 86 Rarity's Rangers 12 21 0.571 86 RF_RS 12 21 0.571 86 Romantic Bulbasaurs 12 21 0.571 86 Silent Skullz 12 21 0.571 86 Sons of Helaman 12 21 0.571 86 SteelStorm 12 21 0.571 86 Subversion 12 21 0.571 86 SuicideKings-[SK]- 12 21 0.571 86 West Coast Warriors 12 21 0.571 112 Destiny [T-D] 9 18 0.500 112 Husar 9 18 0.500 112 M-M-E 9 18 0.500 112 Reddead3 9 18 0.500 112 shark tank 9 18 0.500 112 Zoidberg 9 18 0.500


Quemapueblos
Clan Spotlight: BADGR 4/28/14
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29.04.2014 18:01:47
 
Subject: Clan Spotlight: BADGR 4/28/14
Link on message: #7082767

{lang:macro__view_post}GiggMaster, on Apr 29 2014 - 06:43, said: I endorse this Clan Spotlight !!! It will be a pleasure to play with Quema and Hyp again ! :D at least you dont need to learn portuguese now :)

Quemapueblos: It has to go better than this:


Quemapueblos
Clan Spotlight: BADGR 4/28/14
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29.04.2014 18:01:47
 
Subject: Clan Spotlight: BADGR 4/28/14
Link on message: #7082767

View PostGiggMaster, on Apr 29 2014 - 06:43, said: I endorse this Clan Spotlight !!! It will be a pleasure to play with Quema and Hyp again ! :D at least you dont need to learn portuguese now :)

Quemapueblos: It has to go better than this:


Quemapueblos
Clan Spotlight: BADGR 4/28/14
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29.04.2014 17:56:16
 
Subject: Clan Spotlight: BADGR 4/28/14
Link on message: #7082735

{lang:macro__view_post}StevenStamkos, on Apr 28 2014 - 16:39, said: Congrats furry friends.     PS. Q is terrible. 

Quemapueblos: Not as bad as Hyp at French though


Quemapueblos
Clan Spotlight: BADGR 4/28/14
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29.04.2014 17:56:16
 
Subject: Clan Spotlight: BADGR 4/28/14
Link on message: #7082735

View PostStevenStamkos, on Apr 28 2014 - 16:39, said: Congrats furry friends.     PS. Q is terrible. 

Quemapueblos: Not as bad as Hyp at French though


Major_Rampage
3-Year Anniversary Postcard Extravaganza!
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29.04.2014 03:27:13
 
Subject: 3-Year Anniversary Postcard Extravaganza!
Link on message: #7079940

{lang:macro__view_post}kittikat, on Apr 26 2014 - 09:47, said:   is it just me, or does Major_Rampage look like Dante from Clerks? :D

<3 Clerks <3 Dante
<3 Maj_Rammy ^^    

Major_Rampage:


Major_Rampage
3-Year Anniversary Postcard Extravaganza!
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29.04.2014 03:27:13
 
Subject: 3-Year Anniversary Postcard Extravaganza!
Link on message: #7079940

View Postkittikat, on Apr 26 2014 - 09:47, said:   is it just me, or does Major_Rampage look like Dante from Clerks? :D

<3 Clerks <3 Dante
<3 Maj_Rammy ^^    

Major_Rampage:


Yoott
World of Tanks Mashup
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29.04.2014 02:10:41
 
Subject: World of Tanks Mashup
Link on message: #7079478

{lang:macro__view_post}HoneyRider, on Apr 28 2014 - 16:07, said: Yoott - I just logged in and it says I already have a technical draw for my team Troll Free Zone Centurions vs Armor Steel.   We're were not set to start play for 2 more hours?  What's up with that?

Yoott:     See the post above yours..... one of the battles went in incorrect this am and once special battles pops it cant be undone until after so I fixed it after.  All battles are fine and all scores reset.         


Yoott
World of Tanks Mashup
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29.04.2014 02:10:41
 
Subject: World of Tanks Mashup
Link on message: #7079478

View PostHoneyRider, on Apr 28 2014 - 16:07, said: Yoott - I just logged in and it says I already have a technical draw for my team Troll Free Zone Centurions vs Armor Steel.   We're were not set to start play for 2 more hours?  What's up with that?

Yoott:     See the post above yours..... one of the battles went in incorrect this am and once special battles pops it cant be undone until after so I fixed it after.  All battles are fine and all scores reset.         


dance210
Skirmish 16
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29.04.2014 02:00:43
 
Subject: Skirmish 16
Link on message: #7079423

{lang:macro__view_post}usanavy10, on Apr 28 2014 - 15:49, said: can someone convert this time to eastern NA   ~~19:00 PDT (22:00 EDT) 

dance210:    22:00 EDT = Eastern Time Zone  

{lang:macro__view_post}Joe_B, on Apr 28 2014 - 15:58, said: There appears to be some sort of disconnect Dance210. Is it possible for teams to be ready "too soon"?  It sounds like it happens to teams that think they are registered well in advance of the deadline.

dance210:   No. Teams that are in Pending Approval from the first day are accepted without a problem.


dance210
Skirmish 16
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29.04.2014 01:43:00
 
Subject: Skirmish 16
Link on message: #7079317

dance210: Clan tag doesn't matter.   When registration was closed, any team that showed as Forming or Formed was automatically declined. All teams showing as Pending Approval were accepted.   I checked all the teams before closing registration this morning. No team that was Pending Approval was denied. Someone suggested taking a screenshot of your team in Pending Approval - if you do that, and you are declined, then we can help you, especially if there is some kind of a bug.


dance210
Skirmish 17
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29.04.2014 00:47:55
 
Subject: Skirmish 17
Link on message: #7078928

dance210: Tournament Page Registration for entire tournament Registration for bravo playoff (weekend) only Looking for a Team/Players   Skirmishes now have three days of group play (Monday-Wednesday) followed by a playoff (Friday-Sunday). Teams can choose to play only in the weekend playoff or participate in group play for better seeding and greater prizing.   After completing group play, a standings table will sort all teams across all groups based on points earned against points possible. Prizes are awarded at completion of group play to teams finishing in the top half of the standings. These teams qualify for the Alpha Playoff. All remaining teams qualify for the Bravo Playoff.   Alpha Playoff This playoff consists of the top 50% of group play teams who will play for a larger prize pool. Group play performance will determine playoff seeding.   Bravo Playoff This playoff consists of all remaining teams and includes teams registering solely for the weekend. These teams will compete for a smaller prize pool and the playoff brackets are not seeded.   Both the Alpha & Bravo Playoffs will use multiple brackets holding a maximum of 16 teams. This means multiple winners are awarded prizing for their standing in their respective bracket.   Teams and players may only register once for the skirmish.     Basic Tournament Information for Skirmish 17: Please see tournament page for all information   Team Size: 10 combatants + 4 reserves Map: Karelia Mode: Standard Tier Point Limit: 10 Tier Limits: This represents the max tier allowed. Teams are allowed to bring lower tiers. ​ Light: Tier 1 Medium: Tier 1 Heavy: Not allowed TD: Not allowed SPG: Not allowed


dance210
Skirmish 17 - Looking for a Team/Players
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29.04.2014 00:44:11
 
Subject: Skirmish 17 - Looking for a Team/Players
Link on message: #7078902

dance210: Tournament Page Registration for entire tournament Registration for bravo playoff (weekend) only Forum Discussion .
.
If you are  a player looking for a team, or a team looking for players, feel free to post here.
.
It is encouraged to say what tank(s) you have or are looking for, to make it easier to find players and teams.   There are two separate registrations. State if you are interested in registering for the entire tournament (Group Stage + playoff) or only for the weekend (Bravo Playoff only).


Captain_Judo
Battle of Brody Challenge
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29.04.2014 00:42:23
 
Subject: Battle of Brody Challenge
Link on message: #7078884

Captain_Judo: Tier & Point Limits Teams may deploy no more than 5 members in each match. A team must field a selection of tanks based on the below tier limits.   Heavy: 6 Medium: 6 TD: 6 Light: 6 SPG: 6 23 points maximum   The encounter battle mode will be used for this tournament.   Victory Conditions Group Stage Battles begin every 15 minutes. 3 points are granted for a win, 1 point for a tie, 0 points for a loss. Each battle will last 10 minutes max. The top 6 teams in each group advance to the playoff round. Teams tied for 6th place advance to the playoff round. Teams are seeded into the playoffs according to points earned against points possible in group stage.   Playoffs Each battle lasts 10 minutes max. There will be a 2 minute break in between battles for each round. The winner of each playoff round will be determined as the first to two victories. There is no maximum number of battles. Double elimination begins with the final 32 teams. Teams advancing to the double elimination playoff must lose twice to be eliminated.   Schedule The full schedule is subject to change once the final team count has been determined at the close of registration. Rounds will begin at 6 pm PDT (9 pm EDT).   Tournament Stage Date Group Stage Sunday, May 11th Playoff Round of 128 Monday, May 12th Playoff Round of 64 Tuesday, May 13th Winners Bracket Round 1 Wednesday, May 14th Winners Bracket Round 2 and  Losers Bracket Round 1 Thursday, May 15th Winners Bracket Round 3 and  Losers Bracket Round 2 Friday, May 16th Winners Bracket Round 4 and  Losers Bracket Round 3 Saturday, May 17th Winner Bracket Semifinals and  Losers Bracket Round 4 Sunday, May 18th Losers Bracket Round 5 Monday, May 19th Losers Bracket Round 6 Tuesday, May 20th Losers Bracket Round 7 Wednesday, May 21st Losers Bracket Semifinals Thursday, May 22nd Finals Friday, May 23rd Finals (if necessary) Saturday, May 24th   Prizes The following gold prizes will be provided to each member of the respective team, including reserves.   1st place: 20,000 gold 2nd place: 15,000 gold 3rd place: 13,000 gold 4th place: 10,000 gold 5th & 6th place: 9,000 gold 7th & 8th place: 7,000 gold 9th - 12th place: 5,000 gold 13th - 16th place: 3,000 gold   Maps There will only be one map used during the Battle of Brody Challenge. The map played on for the Challenge will be Ruinberg (encounter).   Registration Teams must be submitted for approval to participate in the Battle of Brody Challenge. You can find instructions on applying here. Registration opens May 4th, 2014. The last day to submit your team for approval is May 10th, 2014. A team must have at least 5 members to be eligible for participation in the tournament, with a maximum allowed 8 members. Teams may only include existing clan names/tags in their team name if they are directly affiliated with that clan. Teams below the minimum or above the maximum will not be accepted into the tournament. Please keep all team names alpha-numeric. Characters such as  "?, %, @, ^, etc" may cause issues with your team, and prevent you from being able to participate in the tournament. By participating, you agree to abide by all of the terms & conditions, as stated above. By participating you agree to abide by the official tournament rules.


Captain_Judo
Battle of Brody Challenge
arrow
29.04.2014 00:42:23
 
Subject: Battle of Brody Challenge
Link on message: #7078884

Captain_Judo: Tier & Point Limits Teams may deploy no more than 5 members in each match. A team must field a selection of tanks based on the below tier limits.   Heavy: 6 Medium: 6 TD: 6 Light: 6 SPG: 6 23 points maximum   The encounter battle mode will be used for this tournament.   Victory Conditions Group Stage Battles begin every 15 minutes. 3 points are granted for a win, 1 point for a tie, 0 points for a loss. Each battle will last 10 minutes max. The top 6 teams in each group advance to the playoff round. Teams tied for 6th place advance to the playoff round. Teams are seeded into the playoffs according to points earned against points possible in group stage.   Playoffs Each battle lasts 10 minutes max. There will be a 2 minute break in between battles for each round. The winner of each playoff round will be determined as the first to two victories. There is no maximum number of battles. Double elimination begins with the final 32 teams. Teams advancing to the double elimination playoff must lose twice to be eliminated.   Schedule The full schedule is subject to change once the final team count has been determined at the close of registration. Rounds will begin at 6 pm PDT (9 pm EDT).   Tournament Stage Date Group Stage Sunday, May 11th Playoff Round of 128 Monday, May 12th Playoff Round of 64 Tuesday, May 13th Winners Bracket Round 1 Wednesday, May 14th Winners Bracket Round 2 and  Losers Bracket Round 1 Thursday, May 15th Winners Bracket Round 3 and  Losers Bracket Round 2 Friday, May 16th Winners Bracket Round 4 and  Losers Bracket Round 3 Saturday, May 17th Winner Bracket Semifinals and  Losers Bracket Round 4 Sunday, May 18th Losers Bracket Round 5 Monday, May 19th Losers Bracket Round 6 Tuesday, May 20th Losers Bracket Round 7 Wednesday, May 21st Losers Bracket Semifinals Thursday, May 22nd Finals Friday, May 23rd Finals (if necessary) Saturday, May 24th   Prizes The following gold prizes will be provided to each member of the respective team, including reserves.   1st place: 20,000 gold 2nd place: 15,000 gold 3rd place: 13,000 gold 4th place: 10,000 gold 5th & 6th place: 9,000 gold 7th & 8th place: 7,000 gold 9th - 12th place: 5,000 gold 13th - 16th place: 3,000 gold   Maps There will only be one map used during the Battle of Brody Challenge. The map played on for the Challenge will be Ruinberg (encounter).   Registration Teams must be submitted for approval to participate in the Battle of Brody Challenge. You can find instructions on applying here. Registration opens May 4th, 2014. The last day to submit your team for approval is May 10th, 2014. A team must have at least 5 members to be eligible for participation in the tournament, with a maximum allowed 8 members. Teams may only include existing clan names/tags in their team name if they are directly affiliated with that clan. Teams below the minimum or above the maximum will not be accepted into the tournament. Please keep all team names alpha-numeric. Characters such as  "?, %, @, ^, etc" may cause issues with your team, and prevent you from being able to participate in the tournament. By participating, you agree to abide by all of the terms & conditions, as stated above. By participating you agree to abide by the official tournament rules.


Quemapueblos
Clan Spotlight: BADGR 4/28/14
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29.04.2014 00:13:11
 
Subject: Clan Spotlight: BADGR 4/28/14
Link on message: #7078653

Quemapueblos: Hope to see everyone come out this Wednesday to win some gold by beating these folks!


Quemapueblos
Clan Spotlight: BADGR 4/28/14
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29.04.2014 00:13:11
 
Subject: Clan Spotlight: BADGR 4/28/14
Link on message: #7078653

Quemapueblos: Hope to see everyone come out this Wednesday to win some gold by beating these folks!


Yoott
Skirmish 16
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29.04.2014 00:01:01
 
Subject: Skirmish 16
Link on message: #7078571

{lang:macro__view_post}rEprEzEnt, on Apr 28 2014 - 13:56, said:   PM that person who's always posting the results. I forget his name. Trevorz?

Yoott:     LOL umm Trevzor is in CS, as much as he is fun to bug and bother (I do it hourly) , please don't bother him with tournament questions .... Pm myself, Dance210, or Captain_Judo for information. Or you can send and email to tournaments@wargamingamerica.com


Yoott
Skirmish 16
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29.04.2014 00:01:01
 
Subject: Skirmish 16
Link on message: #7078571

View PostrEprEzEnt, on Apr 28 2014 - 13:56, said:   PM that person who's always posting the results. I forget his name. Trevorz?

Yoott:     LOL umm Trevzor is in CS, as much as he is fun to bug and bother (I do it hourly) , please don't bother him with tournament questions .... Pm myself, Dance210, or Captain_Judo for information. Or you can send and email to tournaments@wargamingamerica.com


dance210
Skirmish 16
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28.04.2014 22:59:05
 
Subject: Skirmish 16
Link on message: #7078142

{lang:macro__view_post}Shetland, on Apr 28 2014 - 12:02, said: Our team was declined, no explanation given   That sucks    

dance210:   If your team was declined it was because: Your team did not have the minimum number of players or The team captain did not apply for tournament. Only teams in Pending Approval are accepted; all others are automatically declined.


Quemapueblos
Announcing World on Fire
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28.04.2014 21:51:51
 
Subject: Announcing World on Fire
Link on message: #7077743

{lang:macro__view_post}Yankee, on Apr 28 2014 - 06:40, said: May we please have the exact rule set?  

Quemapueblos: The details are up now here.   Direct links: Fame Point Guide   Regulations


Quemapueblos
Announcing World on Fire
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28.04.2014 21:51:51
 
Subject: Announcing World on Fire
Link on message: #7077743

View PostYankee, on Apr 28 2014 - 06:40, said: May we please have the exact rule set?  

Quemapueblos: The details are up now here.   Direct links: Fame Point Guide   Regulations


Hypnotik
Clan Spotlight: BADGR 4/28/14
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28.04.2014 21:17:08
 
Subject: Clan Spotlight: BADGR 4/28/14
Link on message: #7077552

Hypnotik: This week we take a look at BADGR, badger badger badger badger badger badger badger badger badger badger mushroom mushroom!   (Absolute TC's this Wednesday 4PM PST!)   Wandorf – Commander, I do everything and nothing Semiorange – Deputy Commander, came from FORGE. Calls battles and does horrible diplomacy Spishak – Calls battles and helps plan strats with the other field commanders Vanagandr – DepComm. Been with BADGR since PURPL and doesn’t do anything   The abridged portal version of this article is available here.   How did your Clan initially get things started? Wandorf – The clan was formed a couple days after the great PURPL implosion. Originally, we had reformed under the name SPICY, which didn’t last very long because it was a terrible name and we needed a lot of support we didn’t have. So we came over to PETCO and now we are BADGR.   Vanagandr – The search for acronyms was really fun.   Semiorange – I got into BADGR when it was SPICY before the merger because I was trying to get them over to FORGE as I was trying to fix FORGE’s issues. What SPICY had was a great group of players. What they did not have was the comradery or the community. You couldn’t get on SPICY TS and find anyone. Guys would show up for battles and that was about it. What SPICY really needed, and what BADGR has now, is people on TS and there is more of a group of guys, not just a couple people who play tanks during Clan Wars. It desperately needed that or it was going to fail.   How is your Clan structured? Semiorange – A normal hierarchy. You have Wandorf who makes the final decision but he does take input from most DCs except Van because, like he said, he doesn’t do anything. He is the leader of our anime club but that’s about it.   Vanagandr – That is a slur against my character.   Semiorange – We all have a little say in it. PETCO is a giant gaming community that is unlike any other one I have been in. We have our Skype channel where the heads of all the Clans come together and they will talk about stuff, but when it boils down to the tough decisions, its Wandorf’s fault. I mean Wandorf’s decision.   What was the process of joining PETCO like? What did you have to change in order to be part of a larger community? Vanagandr – It was a pretty straight forward process. We basically just migrated our teamspeak into the PETCO teamspeak but we lost all of our [TeamSpeak groups] in the process. That was a shame but otherwise we just changed our name.   Wandorf – When we decided we were going to try and find a greater community to join, I actually came over here with Vendetta to see if PETCO would take us. When they heard that we were looking to do this, they jumped at the offer.   Vanagandr – This was right before the Second Campaign. We were going to be on our own except for who we could find for allies during the campaign and we wanted to make sure we had reliable allies, and got as many of our people the reward tank as possible.   What did each side get out of this deal? Vanagandr – We, PETCO, don’t really have formal alliances on the map as much but we have a lot of people in the TeamSpeak that we can hang out with, and a lot of us were already friends with people in PETCO, So I guess it was an integration of the community.   Wandorf – The command got more of a support structure. If I needed to bounce ideas of someone, there are the other commanders. Since we are all friends, we are able to help out each other if we are near. PETCO is not strictly an alliance, more of a group of friends that will help each other out from time to time.   Spishak – Going beyond the map, we help each other with strategies and scrim a lot to hone and tune our tank battle skills.   Do you ever run into any challenges between the divisions? Semiorange – It’s like a family and everyone who has a family knows that you fight just as much as your friendly. There are always inner conflicts and there always will be. If there aren't any, something is wrong. It’s like your smaller brother harassment thing; everyone talks a lot of trash.   So who is the older brother then? Semiorange – It’s always going to be Ziddy, PBKAC. For lack of a better term, it’s their debacle and Ziddy is normally at the top of the giving but as well as receiving because he has been around and everyone knows Ziddy, even Clans that haven’t heard of PETCO. He is considered Commander of all these Clans, at least that’s how pubbies see it, which is not what it is.    What do consider your Clan’s greatest achievement? Spishak – To date, it is getting most of our members the VK because that was pretty hard and tiring.   Where did your members get their Clan Wars experience? Is it mostly from PURPL? Vanagandr – I’m not sure it is mostly PURPL anymore. We have a lot of people from other Clans now.   Semiorange – There was a FORGE influx and many were originally from GSA. Half of that group went to OTTER and the other half went to various other Clans. Now that we are in PETCO, we are back with 90% of the friends we started playing the game with. I have friends in OTTER that I have played with for two, two and a half years now. It was a nice move for some of us because we are reunited with a lot of people now and being in a big open teamspeak, you can go find your friends. When a lot of these guys leave, they stay in the community. There is PBKAC, OTTER, BADGR and though we have taken players from OTTER, OTTER has taken players from us. It makes it really easy to keep your friends. It’s not like going from one rival to another.   Vanagandr – We had a couple of callers come from OTTER and elsewhere.   Spishak – I came from SSGS.   Vanagandr - It was right about the time of the second Campaign and when we were integrating into PETCO that we started picking up callers. At that point it was Scorpion_King and I, and I am an awful caller. It pretty much ended up being us two most of the time and that was not working.   Wandorf – Vanagandr and I are the only ones in command from PURPL. As Spish said, he’s from SSGS. Semi is from FORGE. We still have some of the old PURPL members.   Is there anything you could have done to make the transitions your Clan has gone through easier? Vanagandr – Yes. I had a really good acronym. Honorable… wait one second.   Wandorf – Basically, he came up with a bunch of acronyms and BADGR was the only good one. We were not going to be HORSE.   Vanagandr – It was the "Heroic Organization of Revolutionary Socialist Equines." Horses are terrifying and would strike fear into enemies everywhere.   Wandorf – If we had taken that name, we would have attracted all the bronies.   With such a huge teamspeak, do you have interesting stories to tell us? Vanagandr – Well we have these 2 tags... A long, long time ago, someone gave themselves Channel Commander and gave everyone in BADGR the “Really Likes Animals” and “Ponyphile” tags and so now it’s a tradition. Just about everyone is BADGR gets emblazoned with it.   Semiorange – We are a little laid back in some senses and you can see that on the Clan Wars map. It’s a very laid back, fun clan. We had Wandorf’s birthday which we have a 2 hour twitch of him but that’s not allowed to be displayed until we have a horrible falling out and then it will just be in CR/D.   Wandorf - As far as wild and zany things, you may have heard about the BADGR Anime Club.   Vanagandr – To be clear, I am not the leader of the anime club by consent, rather, I was elected by a bunch of people I don't know, some people I do know, and Tioga. This is not a democracy, it is a tyranny of the people.   Can you explain why your Clan icon is holding the Ransack button? Wandorf – That came about when we decided to take a Canadian Safari with OTTER a couple of months ago. I was talking to Allurai one night and discussing OTTER’s cool new pirate otter. He said give him a few minutes and he came back with that logo. I really like it so I don’t think I’m going to change it.   Vanagandr – Since we have been with BADGR, we have only had 2, maybe 3, icon changes. One had a purple storm trooper helmet on them.   How do you keep Clan Wars fresh and interesting for you? Vanagandr - We have Zeppelinisgod post for us.   Semiorange – Fights get picked by all Clans and finally one Clan has had enough to come hit you. That is how we got into the THUGZ thing. We had an inactive member that got us into the whole THUGZ ordeal. It is good for us. We need some sort of fight. We get fat and lazy. We have never been known for training. We pick a team 3 minutes before the battle pops and you run with whatever you got. You try something new and have a little fun with it and then whine and complain when you lose. Or at least that’s what I do.   Wandorf – Shoutout to Zeppelin for making most_rage_inducing_Wardecs_NA.   Do you have a favorite WarDec? Wandorf – I don’t think it’s on the forums anymore, it got nuked.   Vanagandr – “1 2 3 4 I declare a unicum war” was my favorite even if it was kind of my fault.   Semiorange – My favorite was the G one.   Wandorf - That one still exists but the one I was referring to was Zeppelin wardecing all Latin Clans - the one that devolved in Argentina versus America.   What strategies would recommend to new Clans who are getting started in Clan Wars? Wandorf – Avoid landing in the United States of America at all costs.   Vanagandr – It used to be Africa you start off in but now you work from the north down.   Spishak – Probably just the basics - know weak spots, play together, cover tanks and focus-fire.   Vanagandr – In general, there is a hierarchy of clans. The clans don’t necessarily move around too much unless they get started with a reasonable base that is already experienced to begin with. I think it’s more that the players move upwards as people leave for higher clans or more powerful clans implode.   What do think is the biggest mistake a new clan makes? Wandorf – Going into Clan Wars too early when they don’t have enough tier Xs to do anything on the map.   Vanagandr – Wardecing -G-.   Wandorf – New Clans should really make sure they have enough tank depth with tank locking before they get on to the map.   Semiorange – Tank locking is one of the big ones. We see a couple clans that will land every now and then and the first fight they give us won’t be bad for their skill level but the next night they show up in tier IXs. You aren’t going to win consistently with IXs.   Do you have a particular strat you like to run on certain maps? Vanagandr – There was this infamous thing with PURPL where we had Batchats everywhere.   Spishak – Our yolo rush on Malinovka   Semiorange – The Clan Wars meta has changed, it’s not as much strategy as it is countering what side the team is going to push 15 tanks down. It used to be where we had more strategy but now it is a lot of rushing. It is a lot of heavy hitting TDs and heavy armor rushing down one side. We have strats for a few maps still.   What's involved in the recruiting process for your clan? Vanagandr - Our requirements right now are 5 Tier X Clan Wars viable tanks, 2000 WN8, and 4 nights of availability per week. Anyone who meets those standards is eligible to join, but we make exceptions for people who have a ridiculous number of battles or a very high recent WN8 and haven't had a chance to carry their battles from earlier to their quality of play right now. If we see someone in pubs who's really good or when people come to us, they're referred to me and then to DrunkenWarlord. Then we just make a decision based off of them meeting the requirements and if we have space right now.   What do you think clans typically should pay more attention to that they often don't, or how to get high quality new members into a new clan? Vanagandr - One thing that gets on my nerves is something that people pay too much attention to is the recent WN8. They'll equate their recent score to an overall score, and it means that overall during the last 60 days you've only had the equivalent of someone who's gone bad at the game to being good at the game. It's just not a useful metric unless you're comparing it to everyone's 60-day. Overall stats are a much more useful and relevant metric.   Wandorf - What clans shouldn't do is advertise in battle. It's a good way of getting people to not like you.   Semiorange - Yeah, that's the most annoying thing. Getting your name out there is easy, you get on the map, but getting on the map is not easy. You have to train, it helps a lot. A clan of horrible players that can focus-fire and trade damage will still win. Going back as far as PURPL's start [when I was in GSA], we played with each other for a year and our strats were okay, our focus fire was good, but the one thing we did was share our hit points very well. When PURPL came at us they didn't do well against us at first, even though they were all "unicums" because they pubbed it. It shows that if you can focus-fire, share hit points, and not poke out - if you get your guys to do that, it doesn't matter if your clan averages 3k WN8 or 1800, you're viable to be in the top 20 clans. If you have a clan with less stats but good discipline, you will have no problem getting up there. That discipline goes a long way for new clans.   Vanagandr - To the advertising in game, an analogy I'd make is fishing. If you go out and trawl for fish, You may get a bunch of fish, but you can't really guarantee anything about the quality of those fish. If you're fishing with a rod, you can see if one's good enough or throw it back if you don't need it. What I'm trying to say is you're going to have an overall better quality of players if you look at everyone on a individual basis instead of just advertising and trying to get everyone in.   Spishak - For new clans, I don't think there's an easy way of doing it. You're going to have to get on the map somehow. The new players and new clans that are coming in, you don't see as many of them using the forums. It's like they don't know they exist yet, and don't get the correlation between the clans system and forums until a few months in.   Vanagandr - The forums are great because you can miss a conversation about something related to the game and you can go back and read it later, and get just as much out of the conversation as if it were happening right in front of you. I think a lot of people would have a better grasp at the game if they looked at the forums to see what people are talking about. There's a lot of insightful conversation that goes on in the forums, but there is some less insightful stuff of course.   Semiorange - I think recruiting for small clans is always going to be hard. Having been in small clans, everyone wants to be better than they are. If they don't, then they don't belong in a clan anyway. Everyone wants that next step, and to be better you need to play with better players. If you have a core group and can get to a mediocre level and can hold land, you'll keep your people. If you can't get that, that's when you have your problems and people don't want to stay. It's easier to move than it is to recruit.   Vanagandr - That's how I got where I am. I think I went through 4 imploded clans and one that I left because I realized none of what they were doing on the map was succeeding. When I joined PURPL, I was green in stats, and now I've gotten much better by playing with good people.   Other than CW, what does your clan do to build a community and keep people interacting with each other? Spishak - The anime club, for one.   Vanagandr - We made a mistake and brought Tioga060 into our clan. It was a grave error.   Vanagandr - As far as building our community goes, I'll just accept platoon invites from anyone within the clan. Every once in a while I'll run into people I haven't played with before and find out that they're really chill guys.   Spishak - I think we tried to do historical battles together.   Anything you guys would like to add? Wandorf - As far as clan management goes, I used to do a lot of gold tracking and stuff manually. I just wanted to say to any clan managers reading this, try out the WoTManager system (http://wotmanager.com), it'll remove a lot of stress from your life.   Vanagandr - You can also see info from the recent past to see what players are and are not showing up lately.    


Yoott
World of Tanks Mashup
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28.04.2014 21:16:21
 
Subject: World of Tanks Mashup
Link on message: #7077548

{lang:macro__view_post}Hellsau, on Apr 27 2014 - 22:13, said: This may be the biggest tournament disaster in NA server history. Hopefully it'll be an entertaining disaster at least.

Yoott: Why do you feel this will be a disaster exactly?    

{lang:macro__view_post}GoodRussian, on Apr 28 2014 - 09:43, said: What happened?
 

Yoott:  Yeah one of the times went in incorrect while I was scheduling and it insta-popped a battle . I fixed and adjusted it.   


Yoott
World of Tanks Mashup
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28.04.2014 21:16:21
 
Subject: World of Tanks Mashup
Link on message: #7077548

View PostHellsau, on Apr 27 2014 - 22:13, said: This may be the biggest tournament disaster in NA server history. Hopefully it'll be an entertaining disaster at least.

Yoott: Why do you feel this will be a disaster exactly?    

View PostGoodRussian, on Apr 28 2014 - 09:43, said: What happened?
 

Yoott:  Yeah one of the times went in incorrect while I was scheduling and it insta-popped a battle . I fixed and adjusted it.   


Laera
Wargaming Road Tour is coming to Salt Lake City and CA!
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28.04.2014 21:12:00
 
Subject: Wargaming Road Tour is coming to Salt Lake City and CA!
Link on message: #7077530

Laera: Hey folks! Here are some photos from Saturday:       Hope you all had a great time! :happy:


Laera
Wargaming Road Tour coming to the Lodi Street Faire (CA)!
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28.04.2014 21:12:00
 
Subject: Wargaming Road Tour coming to the Lodi Street Faire (CA)!
Link on message: #7077530

Laera: Hey folks! Here are some photos from Saturday:       Hope you all had a great time! :happy:


Laera
3-Year Anniversary Postcard Extravaganza!
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28.04.2014 20:08:14
 
Subject: 3-Year Anniversary Postcard Extravaganza!
Link on message: #7077231

Laera: We'll be showing off cards and announcing winners early this week.    Stay tuned! 


Laera
3-Year Anniversary Postcard Extravaganza!
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28.04.2014 20:08:14
 
Subject: 3-Year Anniversary Postcard Extravaganza!
Link on message: #7077231

Laera: We'll be showing off cards and announcing winners early this week.    Stay tuned! 


TragicLoss
Tanks randomly rotating 90+ degrees
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28.04.2014 13:43:41
 
Subject: Tanks randomly rotating 90+ degrees
Link on message: #7075691

TragicLoss: I thought this was about the fact that DEAD TANKS have been rotating... Obviously without being pushed... ooo spoopy... But yeah this seems like a huge issue :/ I haven't had this problem, but I really hope WG gets the fixes out.


TragicLoss
Do you think the M60 Patton should be able to be bought with Gold?
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28.04.2014 10:21:51
 
Subject: Do you think the M60 Patton should be able to be bought with Gold?
Link on message: #7075351

View PostSchnitzelTruck, on Apr 28 2014 - 00:20, said: Just get the m48, same thing dif name basically. There really is hardly a difference between them

TragicLoss: Besides the credit/exp stuff this ^^^    


TragicLoss
Do you think the M60 Patton should be able to be bought with Gold?
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28.04.2014 10:20:51
 
Subject: Do you think the M60 Patton should be able to be bought with Gold?
Link on message: #7075345

TragicLoss: Reward tanks for clan wars should be kept as reward tanks.


Hypnotik
World on Fire Clan Map not loading
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28.04.2014 04:09:11
 
Subject: World on Fire Clan Map not loading
Link on message: #7073803

Hypnotik: Hey guys,   I'm in the office now working with HQ to get this resolved. It seems that it's affecting some clans, but not others, so we're working to find the solution.   Update: It's fixed.    


dance210
Alexander Oskin Challenge
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28.04.2014 03:17:25
 
Subject: Alexander Oskin Challenge
Link on message: #7073494

{lang:macro__view_post}Oxmathus, on Apr 27 2014 - 17:06, said:   Come on Dance! I'm broke! :tongue:

dance210:  
Per the request of Oxmathus, gold payouts will now take 2 weeks...check!    :tongue:


dance210
Alexander Oskin Challenge
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28.04.2014 02:53:04
 
Subject: Alexander Oskin Challenge
Link on message: #7073389

{lang:macro__view_post}HideYoDag, on Apr 27 2014 - 16:50, said: So, we uhh, gonna have a payout for the challenge? I appreciate the work you guys do. :girl:

dance210:   Hi!   I am so glad that you asked and that I can answer you!   Gold payouts can take up to 7 days.   We would love to hear back from you after the 7 days have been completed, if you haven't received your gold.   Thanks!!!   :veryhappy:


dance210
Skirmish 15
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28.04.2014 02:19:42
 
Subject: Skirmish 15
Link on message: #7073174

{lang:macro__view_post}kadam_, on Apr 27 2014 - 16:06, said: Felix received an email from Captain Judo yesterday:   ~~Hi Team Felix,   This  message is simply to notify you that your team gets to enjoy a bye for the quarterfinal round. Your potential opponents could not come up with a winner and both are eliminated. This leaves you without an opponent tonight. However, you automatically advance to the semifinal round.   Enjoy your night off and good luck in tomorrow's semifinal round :)   -Captain_Judo   Special battles has not popped popped for us today??   What to do?

dance210:  

{lang:macro__view_post}SquirrelSmasher, on Apr 27 2014 - 16:07, said: Also the team we should have faced had a bye yesterday and received and email about it. How are we going to settle this? It's past time for this portion of the tourney now.

dance210:   Special battles should have popped by now I believe.  

{lang:macro__view_post}HideYoDag, on Apr 27 2014 - 16:15, said: Need group stage payout please for next on-track. Broke and can't buy gold atm.

dance210:   Could take up to 7 days; however you should be paid within the next couple of days for the Group Stage.


Yoott
High Ammount of ping on the East NA Server!
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28.04.2014 00:34:24
 
Yoott
High Ammount of ping on the East NA Server!
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28.04.2014 00:34:24
 
Yoott
East Coast Ping 4-27-14
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28.04.2014 00:33:39
 
Yoott
East Coast Ping 4-27-14
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28.04.2014 00:33:39
 
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