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Реклама | Adv

Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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Yoott
WGLNA Silver League Season II 2017
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16.01.2017 01:01:08
 
Subject: WGLNA Silver League Season II 2017
Link on message: #10693495

Yoott: Calendar is posted HERE
Captains will receive a forum PM with more information TLDR before that gets there   Map picking 5pm Pacific (TS info will be in the PM)  Match time is 6pm Pacific    


Njourour
You all are major autists if you care about wn8
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15.01.2017 22:51:47
 
Subject: You all are major autists if you care about wn8
Link on message: #10693268

Njourour: Closed thread, This will cause unrest.


Yoott
WGLNA Silver League Qualifier
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15.01.2017 04:07:04
 
Subject: WGLNA Silver League Qualifier
Link on message: #10691644

Yoott: If you guys have any questions on your teams status feel free to email WGLNA@eslgaming.com Just make sure to list 
-Team
-Your in game name
so we know who we are even talking too


Yoott
WGLNA Silver League Qualifier
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15.01.2017 03:49:34
 
Subject: WGLNA Silver League Qualifier
Link on message: #10691611

View PostSurv_PRO, on Jan 14 2017 - 17:41, said:   what happened whit DENIX?  

Yoott:   Unfortunately per the list that was provided to me by the admin team, you were missing replays/pythons or something that would make your submission complete for the matches


Yoott
WGLNA Silver League Qualifier
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15.01.2017 03:19:28
 
Subject: WGLNA Silver League Qualifier
Link on message: #10691540

View PostTheLoveHitman, on Jan 14 2017 - 17:18, said: How did you calculate the rankings? Rock N Roll tied several games, so why do they have 100% wr? Purely curious, my team got in so I'm happy either way :)

Yoott:   Teams they may have tied may have been Dqued so the match is changed to a win

All scores on tournament page should all have updated to reflect that, took me 4 + hours to manually change them all   35 teams in all did not do what they were supposed to do per the rules, 23 did, 15 of those made it to silver
 


Yoott
WGLNA Silver League Qualifier
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15.01.2017 03:10:23
 
Subject: WGLNA Silver League Qualifier
Link on message: #10691519

Yoott: Standings Posted Here   If your team isn't listed it was removed for not providing replays or python logs properly or on time and your scores were credited to your opponents and your team Dqed     Grats to all the Qualified Teams

Your captains will receive a Forum Message Tomorrow with instructions for Monday      

   


Yoott
WGLNA Silver League Qualifier
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14.01.2017 22:30:20
 
Subject: WGLNA Silver League Qualifier
Link on message: #10690965

View Postmod101, on Jan 14 2017 - 12:17, said:   Also curious when you think standings will be released

Yoott:  Im working on them now
gotta give me a bit I have to go change all the scores accordingly for each day  


Yoott
WGLNA Silver League Qualifier
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14.01.2017 21:57:21
 
Subject: WGLNA Silver League Qualifier
Link on message: #10690883

Yoott: FYI I will be working on today a MAJOR revised score sheet and standings based on replays and python submissions or I should say the lack there of
so everyone should stay tuned, your team may be higher up then you think if you followed the rules 


dance210
Clan Spotlight: MAHOU
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14.01.2017 18:40:21
 
Subject: Clan Spotlight: MAHOU
Link on message: #10690487

dance210: MAHOU will be challenging clans in Absolute Stronghold Skirmishes on Sunday, January 15 from 17:00 PT (20:00ET) to 19:00 PT (22:00 ET)! If you face the MAHOU team, you can earn 500 gold for a win, 250 gold for a loss and nothing for a draw.


Yoott
WGLNA Silver League Qualifier
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14.01.2017 08:23:25
 
Subject: WGLNA Silver League Qualifier
Link on message: #10689902

Yoott: I hope you all did a good job turning in your replays and pythons 
even if you won or lost you should be turning them in since you never know and also by rules you are required too

Edit - PS if not - your scores will be voided and so will your chance of Silver league this season    


The_Chieftain
T110's Long, Comfortable, Nights by the Fireside
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14.01.2017 05:48:00
 
Subject: T110's Long, Comfortable, Nights by the Fireside
Link on message: #10689591

The_Chieftain: Waiting for Avalon to get back to me.... 


veganzombiez
Season 5 Expected January 16 or 17th
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14.01.2017 01:05:04
 
Subject: Season 5 Expected January 16 or 17th
Link on message: #10689086

veganzombiez: Might be the 16th.  Working on getting confirmation.


Yoott
WGLNA Silver League Qualifier
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13.01.2017 22:22:21
 
Subject: WGLNA Silver League Qualifier
Link on message: #10688655

Yoott: Standings after Day 2 
Note this includes any teams that were Dqed and any score adjustments based on valid disputes received


Yoott
WGLNA Silver League Qualifier Standings
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13.01.2017 22:16:14
 
Subject: WGLNA Silver League Qualifier Standings
Link on message: #10688626

Yoott: Standings After Group Stage Day 2 Colors represent where you are now compared to the 15 slots being accepted Match Night 3 will determine final standings   Inside Top 15 Tied and will require Tiebreaker Outside Top 15 spots   * Note these standings represent adjusted standings including team Disqualifications and disputed matches   Standings   Position after Group Stage Round 2 Team title Matches total Points Earned Points Possible Points earned : Points possible 1 (°ロ°;)☠9 27 27 1.000 2 Rock 'N' Roll Train 10 28 30 0.933 2 Sons of Valhalla 10 28 30 0.933 2 SuperNova 10 28 30 0.933 5 Mongolian Tankers 9 25 27 0.926 6 GAME-OVER 10 27 30 0.900 7 Quantum 9 23 27 0.852 8 Curious Cupolas 10 24 30 0.800 9 Mandingo Warriors 9 21 27 0.778 10 4HIM 4EVER 10 23 30 0.767 10 DENIX 10 23 30 0.767 10 EMPRR 10 23 30 0.767 10 OSÓRIO 10 23 30 0.767 14 BIBO & FRIENDS 10 22 30 0.733 14 Rage Quit 10 22 30 0.733 14 W A R M A C H I N E 10 22 30 0.733 17 _NSX_ 10 21 30 0.700 17 Awaiting Battle 10 21 30 0.700 19 ChocoBanana 10 19 30 0.633 19 rngh 10 19 30 0.633 21 -CRI- 9 17 27 0.630 22 Calangos de Aço 10 18 30 0.600 23 Aegis 10 15 30 0.500 23 Bloodbath and Beyond 10 15 30 0.500 23 Martial Law INC 10 15 30 0.500 26 SpartansBR 9 13 27 0.481 27 House of Vixens 10 14 30 0.467 28 ! TNT BOOMBASTIC ! 9 12 27 0.444 28 Brasil Revolution 9 12 27 0.444 28 Driving Blind 9 12 27 0.444 31 CA8RA - ALL BLACK 10 13 30 0.433 31 FADED 10 13 30 0.433 31 Troll Train 10 13 30 0.433 34 Batchat Fever 9 11 27 0.407 35 bye bye 10 12 30 0.400 35 Dovahkiin 10 12 30 0.400 37 FocusFire 10 10 30 0.333 38 11th ACR, Battle Grp 10 9 30 0.300 39 Shadow of God 9 8 27 0.296 40 Malditas Ratas 10 8 30 0.267 41 BRASIL REVOLUTION 2 10 7 30 0.233 41 Dorito's 10 7 30 0.233 41 Haunters of the Dark 10 7 30 0.233 41 HUSAR 10 7 30 0.233 45 Green's 9 6 27 0.222 45 Insane Asylum 9 6 27 0.222 45 Warmongers 9 6 27 0.222 48 Zero Tolerance 10 6 30 0.200 49 TAXO 9 4 27 0.148 50 COMANDO F-E-L 10 4 30 0.133 50 TheRookies 10 4 30 0.133 52 ca8ra 2 9 3 27 0.111 53 death of love 10 3 30 0.100 54 __THUNDERSTRCK__ 9 1 27 0.037 54 stormtroopers 9 1 27 0.037 54 The tankers 9 1 27 0.037 58 Action 10 0 30 0.000 58 Stop the Stupidsâ„¢ 9 0 27 0.000          


dance210
Clan Spotlight: MAHOU
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13.01.2017 19:50:08
 
Subject: Clan Spotlight: MAHOU
Link on message: #10688173

dance210: We sat down with some of the moves and shakers in MAHOU to find out what makes them one of the best of the best!   How did Mahou first start? BananaCannon: We were originally an anime social clan, although we planned to do clan wars eventually. I’m actually the fourth Commander. The first commander was MahouShoujo (“Muyu”;) who really just paid the gold necessary to make the clan, for the second commander Sayaka_Maizono who first worked toward building it up. By running into people in team battles and recruiting just about anyone non-terrible with a vaguely anime-themed name, the friendly circle grew. We hung out on teamspeak, platooned together and compared the latest shows between games of Cards Against Humanity. Arma (Kawaii_Anime_Girl) succeeded him and ran the clan for quite a while before real life caught up with him too and he passed the reigns to BananaCannon. We happened to have some good players and that casual friendship that we were based on is something that we still rely on, because we genuinely care about our members and we all liked winning together.   Around the Third Campaign was when we first started transitioning from a social clan to something more competitive. I wasn’t involved much in the decisions back then, but it was decided that we wanted to get people tanks and transition to become more competitive.   Kawaii_Anime_Girl: There was one point in MAHOU’s early history when I was the clan commander where we tried farming gold during the Civil War and it almost killed the clan. Ever since then, MAHOU hasn’t been about farming as was the eventual downfall of other older clans.   What are your Clan goals? BananaCannon: The goal was always to be fair to everyone, in our own clan and in other clans. We’ve never really been warmongers, except for the sake of getting fights. Our goal has always been self-improvement. We like to fight every night or as much as possible. We feel people get better by playing the game and we don’t like it when people just sit around doing nothing. We try to mix it up and we posture ourselves so that we can get those fights in a fair way and don’t really stir the boat except to get people to stay fresh and play the game. I think that a lot of people acknowledge us for that, not simply declaring war on everybody but being in that position where we fought and improved.   What is your greatest accomplishment(s) as a clan? Eural_NoMemes: Consistently finishing in the top 3 in everything for a year now.   Kawaii_Anime_Girl: I would say the third campaign was a big accomplishment.    BananaCannon : The third campaign was the first event that really tested us as a clan wars clan and transitioned us from a social clan to something more competitive. Certain officers emerged as leaders and callers, and we learned the strengths and weaknesses of the players next to us. Those friendships became the core of our teamwork as we frantically organized to earn players their tanks. That overwhelming stress, though, forged our desire to win and exposed us to the fun of regular competitive clan wars.   Eural in particular, who had ironically joined to get away from clan wars and relax in a social clan, arose as a kind of beacon to a lot of our players since he actually had some clan wars experience and invested huge amounts of time in his gameplay. He would play religiously, do his own research, watch gameplay from streamers, and network with callers in other clans to come up with new ideas. He would constantly be bouncing those concepts off of other officers in the clan to perfect new ideas that people really hadn't seen before. He obsessively studied the game and through his objective research and charismatic generosity, dispelled a lot of the casual misconceptions that every player has. Basically he just inspired every player around him to be better. And we did get better - we were constantly looking for the next fight, and gave our players as many battles as possible every night. We were always looking for the next fight and we loved playing every night, and wearing Eural's voice out more than is healthy.   In Godwin's/Chullba War, we proved ourselves to some top clans that had previously never fought us, who underestimated us and ended up acknowledging us for being fair in leadership, competent in calling, and with a friendly community spirit. All that tireless preparation and Eural's aggressive flexible calling allowed MAHOU to punch well above its weight, and quickly earned Eural a reputation as a competent caller. I really feel that now he is one of the top few callers on the North America server, if not the best.   One thing that helped us recruit so effectively was that unlike a lot of the strong clans at the time, we didn't care much about overall stats and set the trend of looking at recent stats and especially tier ten performance. A lot of the extremely good superunicum players who simply refused to reroll would be declined by more elite clans at the time because of their overall stats, back when "rerolling to -G-" was a common thing among top players, we would just accept top players who knew their game but didn't want to make new accounts just to look pretty on a statistics page. Each player who joined made it easier for others to follow. It helped that a lot of our original members also had improved in house from teal to dark purple.   Mahou came in 1st in Birth of the Titans. What was your strategy?  BananaCannon : A lot of that was reading the rules and having a lot of experience in the previous campaigns. We actually were 1st place in the last campaign as well. Even though we were fielding fewer teams, if you look into the rules and get an idea about what the actual objectives are, it’s pretty easy to outperform other clans, if you know you can win.   Eural_NoMemes: It’s still about winning battles. That’s what we’re all about at the end of the day.   BananaCannon: And Wril helped out a lot. As far as winning this Birth of Titans campaign, Wril was calling almost non-stop. He earned number 1 in personal fame by a large margin because he was here every day calling most of our battles and he did an amazing job.   What’s the culture like in MAHOU? BananaCannon: We take care of our community members and we treat everyone fairly. Our officers have been tireless and selfless, talking into the early morning hours resolving the drama of the day and even withholding their own payouts in the hard times to help the soldiers get a bit more. We were originally an anime social clan that happened to have some okay players, and that casual friendship is something we've always relied on. We genuinely care about our members and love to win together.   We decided early on to distribute all the gold we earn in equal shares based on simple attendance with no officer bonuses, and we take care of everyone with advances toward payouts and incentive programs from clan reserves (for getting new tier tens for example). We feel that officers tend to show up and get a fair share already so every soldier who shows up and plays can earn as much as any Commander or officer, and generally it is the most active soldiers who get the highest payouts. We were also the first clan to have every stronghold building reach tier ten, and we pop three or four credit reserves every evening (basically the daily limit for building them at tier ten) with hundreds of them amassed in reserve. The way we take care of our clanmates does a lot to encourage their loyalty.   How do you keep your members motivated to show up every day?  BananaCannon : Don’t take long breaks is probably the best advice that I could give somebody. Whenever you stop playing, people will start doing other things and get out of the habit of showing up.   Eural_NoMemes: We always have something to do.    BananaCannon : Not having breaks is the best thing to keep your players engaged because then they get in the habit of coming on every night. And that’s really what’s important.   CharAznableTheRedComet: Also giving them a reason to play, like credit bonuses. We pop a lot of those.    BananaCannon : We pop three or four every night. If there’s a single stronghold detachment running, you should always have a credit bonus running because you will reimburse yourself, as long as you win a decent amount. If you win 75% of your battles that’s enough, and we win 80 - 90% of our battles.   CharAznableTheRedComet: We try to have fun with it.    BananaCannon : If you win most of your games, you get back the boxes for credit reserves. You should pretty much always run them because it helps your clan earn credits to buy more tanks and then they can perform better.    Kawaii_Anime_Girl : There’s also Slack. Slack is really important for letting people know when things are going on.   Your clan is part of a community of clans. Which clan(s) make up that community and what is your relationship with them? Eural_NoMemes: SNPAI is part of our community.   BananaCannon: SHOJO used to be our sister clan, then they kind of imploded. And the new thing that is SHOJO is something that we created but we don’t acknowledge them anymore.   Eural_NoMemes: We also have a brand new MAHOU veterans clan (MAHOV) for people who are still around on TeamSpeak, playing Overwatch and other games. It’s for people who don’t really play World of Tanks anymore but we still want to keep them around and they might come back for campaigns. We’ve had a few members retire from Tanks but they’re still important parts of the community.   BananaCannon: SNPAI started off as a subclan. Basically they were originally made as a clan to be our casual side, for the casual players.   CharAznableTheRedComet: They were originally supposed to be the retirement clan.    Kawaii_Anime_Girl : And then they wanted to fight.   BananaCannon: They were doing Strongholds to get credit bonuses and then started getting kind of competitive. They had a competitive side and a casual side, and eventually the competitive side won out, so they are kind of competitive now too.   Kawaii_Anime_Girl: That’s been the story of every clan. That’s MAHOU’s story, that’s SHOJO’s story.   BananaCannon: That happened to SHOJO too. When SHOJO was made, they started off as a casual clan to compliment us, then they became competitive. You really can’t have a clan anymore without at least doing Strongholds. Once you do Strongholds, you’re likely to start doing Clan Wars, so it kind of leads into it. You can’t really stop a clan from becoming competitive if they have competitive players. You pretty much have to do it for the credit bonuses. And if you do it for the credit bonuses, you do it for everything.   Kawaii_Anime_Girl: SNPAI, even though it is a competitive clan, those good enough to move up to MAHOU certainly can especially since we have open, super easy communication with SNPAI to find out if the player is good. A lot of other clans poach members from their subclan, making the subclan unhealthy. That’s never been a thing for us. Not with SHOJO, not with SNPAI. It’s really important that all the clans in the community are competitive on their own in their own respective spheres of competitiveness and that they traditionally don’t intersect with each other. If people want to move up between them, they can do that.   CharAznableTheRedComet: Having feeder clans has never been our thing. We’ve always left the option open if a player wants to come up but we’ve never made SHOJO or SNPAI as a feeder clan.   If you could change anything about the competitive scene in WoT, what would it be? CharAznableTheRedComet: Bring back the old Clan Wars map, maybe. I like the old map a lot more than the new map.    Kawaii_Anime_Girl : Definitely try to have mechanics in the game that reward people going out and fighting each other.   BananaCannon: If there was some kind of rule change on the Global Map that would encourage people to fight. I think a lot of efforts have been made for that, but it always seems to fall on its face. And having more clan tournaments. Clan tournaments are one thing that people have really responded to. I think when people got exposed to Clan League, they just wanted more and more of that. I think everyone had a lot of fun, fighting other top clans non-stop and not having it affect our map.   Eural_NoMemes: I’d like to see some changes to Strongholds where there’s a reason to participate in Stronghold raids when you don’t think you’re going to have an 80% or higher win rate. Stronghold raids are a great format because they allow for competitive play without many consequences. I think the way to get other clans to participate would be to take out the loss of boxes and make it so they losers get some boxes and the winners get a lot of boxes. And also, #End3amStrongholdtimes.   CharAznableTheRedComet: Maybe something to promote tier X Strongholds. Maybe have an event to promote tier VIII or tier VI clans that don’t venture into tier X Strongholds.   BananaCannon: Maybe make it more like pubs. If you win, you get a lot of Experience and Credits. If you lose, you still get a little Experience and some Credits. Make it that way with boxes, where if you lose, you still get something.   CharAznableTheRedComet: Maybe something like tank repairs are free but the ammo costs money.   Kawaii_Anime_Girl: I think the biggest thing with Strongholds is the fact that there’s no reason for clans to attack other clans that are better than them.   BananaCannon: There’s also not enough incentive for clans that are the best at lower tiers to move up to the next level. So if you’re the best tier VI clan, you don’t really want to fight tier VIII clans, even though you could, when you can keep bullying people at tier VI. And the same thing from tier VIII to X.   Any last words? Kawaii_Anime_Girl: All the people that we want to shout out: Gandaran, Comrade_Jeffe.   Eural_NoMemes: Inchon, Infi__O_OII, Xeroproject, lozarus.   CharAznableTheRedComet: Shoutout to Cent72.   Eural_NoMemes: Wril. We learned a lot from him and from RUS.   BananaCannon: Infi__O_OII, who was a depcom in MAHOU. He’s been a huge force in calling and working with Eural on strats. He’s like the shadow depcom in MAHOU that’s always been really big.   Eural_NoMemes: HoHoHaHee from CHAI is someone that I learned a lot from. He’s been a huge influence on me, helping me figure out what’s important. Making it so that your members in the clan get what they want out of the clan. Whether it’s Credits, fights, image, whatever it is they feel is important, it’s your prerogative as commander to make sure that they are getting what they want.   BananaCannon: And Oxmathus.
Eural_NoMemes: Shoutout to Gabe for teaching me a lot. Shout to Tigers teaching me a lot and playing against me.   Kawaii_Anime_Girl: Shoutout to Eural and Banana.  


Mezurashi
Multiple accounts?
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13.01.2017 18:04:13
 
Subject: Multiple accounts?
Link on message: #10687928

Mezurashi: Technically, you should be able to buy more garage slots on a single account. There's no need to create multiple accounts just for that.


dance210
tankrewards bonus crate prize not showing?
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13.01.2017 17:32:34
 
Subject: tankrewards bonus crate prize not showing?
Link on message: #10687856

View PostArtyPromotesDynamicGame, on Jan 13 2017 - 07:13, said: I've picked 3x supply crate + Matilda + bonus crate, but what I have won from deluxe crate is not showing. anyone else?  

dance210:   Hi ArtyPromotesDynamicGame,   TankRewards.com currently has a display error when showing some prizes. We are aware of the issue and are hoping to fix it soon. We apologize for the confusion this may cause. Please know that the rewards you have selected were stored correctly, it should only be the display that is affected.


Volier_Zcit
My 1st Account's E-Mail was Changed and I can't Change it
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13.01.2017 08:34:23
 
Subject: My 1st Account's E-Mail was Changed and I can't Change it
Link on message: #10687323

Volier_Zcit: Hi, kindly provide all the information to our Customer Service Support (https://na.wargaming...support/tickets) so they can investigate this for you. I'll be closing this thread so you can see this post.


The_Chieftain
T110's Long, Comfortable, Nights by the Fireside
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13.01.2017 08:19:22
 
Subject: T110's Long, Comfortable, Nights by the Fireside
Link on message: #10687297

The_Chieftain: Avalon, I'm staying at at The Cannery on Craig if you can make it out this direction. Will have to be tomorrow (Friday) evening.


The_Chieftain
The Chieftain's Random Musings Thread
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13.01.2017 02:28:57
 
Subject: The Chieftain's Random Musings Thread
Link on message: #10686645

The_Chieftain: Huh, no. On my model viewer, it's sitting in the slot for the regular, researchable Panther. I guess it's going to get side skirts next patch.


dance210
1v1 Throwdown - Questions and Answer
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12.01.2017 22:00:41
 
Subject: 1v1 Throwdown - Questions and Answer
Link on message: #10686058

View Postlordawesome7, on Jan 12 2017 - 11:51, said: why exactly can't you set that up, but you can set up tiers and map for instance, what makes class any different that its locked for seemingly no reason

dance210:   Because tier limits, maps and team size are all items that are programmed into our tournament admin tools, which means that we can adjust them. Restrictions on tank type / tank model are not programmed into our tournament admin tool, which means that we cannot adjust them.


GhostPrime
Lag Issues - Help Wanted
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12.01.2017 21:45:39
 
Subject: Lag Issues - Help Wanted
Link on message: #10686022

GhostPrime: Hey guys, what time of day do most of you see this issue occurring? Evenings during the day or random times? Has is gotten better in the last few days?


Njourour
TERRIBLE DEVS
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12.01.2017 21:00:58
 
Subject: TERRIBLE DEVS
Link on message: #10685923

Njourour: Closed thread. . 


dance210
Tank Rewards and points earned
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12.01.2017 20:45:36
 
Subject: Tank Rewards and points earned
Link on message: #10685889

View PostCygnus610, on Jan 12 2017 - 10:40, said:   Do we earn 10 points each time we destroy 10 Swedish tanks or is it 10 points after completing the mission 10 times (which is what I would expect - so 100 kills to get 10 points)?   if its 10 points per 10 tanks (up to 10 times), you can get 100 points just killing Swedish tanks.  

dance210:   The mission is to kill 10 Swedish tanks, which gives you one point. So after killing 100 tanks, you should earn 10 points.


dance210
Tank Rewards and points earned
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12.01.2017 20:35:58
 
Subject: Tank Rewards and points earned
Link on message: #10685850

View Postgpc_4, on Jan 12 2017 - 10:08, said: Any chance that for the Some Assembly Required Tank Rewards event we will actually be able to see how many points we have earned? This hasn't been available for the last two tank rewards events and surely it can't be that difficult to make possible. It seems obvious that this feature should be part of any event and I'm sure the playerbase would appreciate it. In summary, we need a tank rewards point tally either in the missions tab or on the tank rewards site...make it happen WGNA. Many thanks.  

dance210:   Hi gpc_4,   When the missions start tomorrow, you should see three "Counter" missions, one for each of the TankRewards.com missions. These missions are there solely to count how many times you've completed each mission and, by adding up the total for each Counter mission, you should be able to track your completions in-game. Good luck!  

View PostDionysus_Zagreus, on Jan 12 2017 - 10:19, said: Why?  Don't you like surprises?   I'm a little ticked you gotta play the new line to earn rewards!?!?  I have no interest in doing this......  why are they promoting this new line so GD much??

dance210:   Hi Dionysus_Zagreus,   You don't have to play the new Swedish tanks in order to earn 60 points (all four levels plus the bonus level). It can be accomplished by doing the Daily Mission each day (which you can earn up to 51 times) plus the Swedish Hunter mission (which requires you to destroy 10 Swedish vehicles, and can be earned up to 10 times). Playing the new Swedish tanks could be helpful, since you can earn the Swedish Champion mission up to 10 times as well, but not a requirement :)   Good luck on the battlefield!


dance210
1v1 Throwdown - Questions and Answer
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12.01.2017 20:25:18
 
Subject: 1v1 Throwdown - Questions and Answer
Link on message: #10685814

View Postmoogleslam, on Jan 12 2017 - 10:04, said:   Widepark has been used for 1v1? If so, I guess I need to get back into tournaments to give that a go.  Here are some other suggestions:   Training Ground Lost City Ghost Town Ensk  

dance210:   Bad things happen on training ground....really bad things. Things that can't be unseen :hiding:   Lost City and Ghost Town are the same map ;)    My concern with Ghost Town and Ensk (standard versions) is the size, especially players being able to find each other, and not hide for a draw. I can try them, but would need y'all to give feedback and let me know if it works/doesn't work.   I could also try running maps as Attack/Defense or increasing the time to 7 min to see if Encounter maps work. 


GhostPrime
"Honk Honk!"
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12.01.2017 19:26:17
 
Subject: "Honk Honk!"
Link on message: #10685641

GhostPrime: Hey guys, I'm moving this thread to the suggestions section. 


dance210
1v1 Throwdown - Questions and Answer
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12.01.2017 18:47:49
 
Subject: 1v1 Throwdown - Questions and Answer
Link on message: #10685491

View Post____MICHA, on Jan 12 2017 - 05:46, said: Hi, 1 vs 1 tier 7 for today is heavy, medium or what! i cant find what tank i have to play, thanks!

dance210:   Hi!   Unless specifically stated, you are free to use any tank class that you would like! So for today, you can bring any tier 7 :)


GhostPrime
NEW ACCOUNT TIMES OUT NA SERVER
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12.01.2017 18:14:48
 
Subject: NEW ACCOUNT TIMES OUT NA SERVER
Link on message: #10685391

View PostOpnou, on Jan 10 2017 - 02:27, said: Since beginning of 2017 it's not possible to create a new account on NA server while using an invite code. It always times out. I'm messaging to the customer support for some days now to finally solve this problem, but they still think it's my fault that it's not working :facepalm:   So everyone who has this problem, submit a ticket to the customer support. Maybe they start looking into this then...

GhostPrime:   yes, we will look into this matter fore . OP - Please submit a ticket to support. They should be able to help you out. 


Njourour
New missions racist - halp i am scared
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12.01.2017 17:48:01
 
Subject: New missions racist - halp i am scared
Link on message: #10685315

Njourour: Closed thread. 


Yoott
WGLNA Silver League Qualifier
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12.01.2017 17:32:19
 
Subject: WGLNA Silver League Qualifier
Link on message: #10685283

View PostWASpierre, on Jan 12 2017 - 04:54, said:   So we have 15 seats for silver?

Yoott:   Yes


The_Chieftain
T110's Long, Comfortable, Nights by the Fireside
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12.01.2017 16:27:34
 
Subject: T110's Long, Comfortable, Nights by the Fireside
Link on message: #10685143

The_Chieftain: On a similar retro note, I've been listening to a fair bit of electro-swing recently. It can be hit or miss, bit generally worthwhile.    On the way to Vegas. Unfortunately, the Army seems insistent upon sending me cattle class (Southwest) instead of the airline I get all the benefits with (United) 


Yoott
WGLNA Silver League Qualifier
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12.01.2017 07:58:34
 
Subject: WGLNA Silver League Qualifier
Link on message: #10684667

View PostWildblade, on Jan 11 2017 - 22:30, said: Do we know how many spots are available yet?  And if a tiebreaker round is needed will everyone in contention be in it or just the people that are tied?  For example if 12th place is the cutoff and there is a three way tie for 12th will just those three teams go to the extra round or will teams 1-11 also be in the tiebreaker?  Thanks for any info you can provide.

Yoott:   15 team slots are open and will qualify

only teams tied would be in a tiebreaker
until we get down to the 15 needed
 


The_Chieftain
T110's Long, Comfortable, Nights by the Fireside
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12.01.2017 04:37:05
 
Subject: T110's Long, Comfortable, Nights by the Fireside
Link on message: #10684259

The_Chieftain: Oh, Avalon, I'm busy Thu, but if you can make your way to the Nellis direction Fri or Sat evening, I should be available.


The_Chieftain
T110's Long, Comfortable, Nights by the Fireside
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11.01.2017 23:09:40
 
Subject: T110's Long, Comfortable, Nights by the Fireside
Link on message: #10683318

View PostEmpressNero, on Jan 11 2017 - 21:04, said:   Probably adding in missile cruisers to the Russian line.

The_Chieftain:   Funny you should mention that....   Actually, we're not sure this new thing will be implemented at all. It's kindof like the Sturmtiger in WoT. A lot of effort expended to conclude that it doesn't really work well. It remains to be seen.


Yoott
Unofficial Fantasy League
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11.01.2017 20:29:01
 
Subject: Unofficial Fantasy League
Link on message: #10682851

View PostCPTObvious08, on Jan 11 2017 - 07:12, said: do league players count in prize standings?

Yoott:   They will be on the list 
but they do not recieve any prizing and we move them off the list when calculating your spots for payouts   Same is true for WG, WGLNA, and ESL staff    


GhostPrime
WoT Launcher broken?
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11.01.2017 19:41:55
 
Subject: WoT Launcher broken?
Link on message: #10682748

View PostGo_Jeronimo, on Jan 11 2017 - 10:28, said: So I got a new (better) computer, and I basically copied over all my files and reinstalled apps and such. But now the WoT launcher app doesn't work... I've removed and reinstalled the game, and got it to work once or twice, but now I basically have to go into the folder where the WoT files are located and launch the game with the application itself (I show a launcher app and then regular WoT app in the folder). I'm not really sure if I somehow screwed something up (which I doubt after reinstalling), but I'm confused.   As an add-on if it is related, my game will randomly crash when trying to load into a match, not sure if that's a product of the same issue.   Just wanted to see if anyone knew anything or had seen anything like this before I go through the ticket submission process. I couldn't post in the support forum section, so I tried here instead. Thanks!

GhostPrime:   There are files that will tell what is occurring with the launcher. My best advice is to send in a ticket. Support has a tool that will fix errors and give information about the game client. It should be a fairly easy fix. 


dance210
January Stream Raid! - Jan. 21
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11.01.2017 19:31:13
 
Subject: January Stream Raid! - Jan. 21
Link on message: #10682722

dance210: January Stream Raid! Are you a Twitch streamer who loves playing tanks? Would you like the chance to earn a prize for you and a few of your loyal viewers, just for streaming WoT? On Saturday, January 21, Wargaming employees will be searching through Twitch, hunting for any WoT tankers streaming! If they find you, your stream may be selected to win a prize. Leave a link to your Twitch stream below so staff (and other players!) can watch you destroy enemy tanks. Staff will also be scouring Twitch streams looking for WoT tankers. When: Saturday, January 21 from 4 - 6 pm PT Prizes: Streamer: Rheinmetall Skorpion G Five viewers: 500 gold


Volier_Zcit
In-Game Comments / SLANG
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11.01.2017 03:55:29
 
Subject: In-Game Comments / SLANG
Link on message: #10681381

Volier_Zcit: We all know where this is going. Thread closed. 


GhostPrime
Decorating the Tree - Design an Ornament Contest 2016
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11.01.2017 03:31:42
 
Subject: Decorating the Tree - Design an Ornament Contest 2016
Link on message: #10681328

GhostPrime: I apologize for the delays in this contest, but here it is at long last, here are the winners of the Ornament contest!    Top 5: T26e5 Patriot Tank + garage slot and 7 Days of premium time Inanecoffee   RulerOfPigs:   MissSmooch:   orion3:   captinfuzyboots: (Wood is from different areas in the Americas, very cool)   Runners Up: Runners up will receive 250 Gold!   The_Iron_Bullet   FinchyPoo   Pine_Sol_2000   Wrench26:   Congrats to the Winners!  Thank you to all who entered, there are many, many good ones that came in!    Please make sure that your in-game name is spelled correctly, and prizing will go out tomorrow.   


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