Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject: Tank E-100 made of Wood in 1/35 - Boring video of first steps
Link on message: #11985064
Link on message: #11985064
KRZYBooP: If you would like to enter our contest, and win free stuff.
Please submit the finished product to
From_The_Forge@wargaming.net
Subject: Wargaming Game Center 2019 Feedback
Link on message: #11985029
Chyviel, on Jan 28 2019 - 11:04, said: I think its a good thing to have only thing I dont like is if you
have multiple WG games you want to play wot you have to stop the
other downloads of the other games, it shouldnt download till I
click it to download im sure there is a feature to fix this, and
Ill find it, thats about the only issue I see with it
Link on message: #11985029
Chyviel, on Jan 28 2019 - 11:04, said: I think its a good thing to have only thing I dont like is if you
have multiple WG games you want to play wot you have to stop the
other downloads of the other games, it shouldnt download till I
click it to download im sure there is a feature to fix this, and
Ill find it, thats about the only issue I see with itDomoSapien: If you click the settings icon on the lefthand side of the
launcher (gear/cog icon) then click the 'updates' dropdown and
uncheck "automatically update installed games."
This will make it so that you need to manually start updating each title. Downside is that your games won't always be up-to-date and ready to play, but it'll prevent you from running into the issue where you need to pause all your downloads to launch the game.
This will make it so that you need to manually start updating each title. Downside is that your games won't always be up-to-date and ready to play, but it'll prevent you from running into the issue where you need to pause all your downloads to launch the game.
Subject: Wargaming Game Center 2019 Feedback
Link on message: #11984964
Link on message: #11984964
DomoSapien: Hey Tankers, Thank you to everyone who has used the
Wargaming Game Center Launcher and provided us with a wealth of
valuable feedback. Today, WGC is actually the primary
platform for delivering updates for World of Tanks, World of
Warships, and other fine Wargaming Titles; We've made
quite a few improvements since WGC first went into Beta, so if you
haven't checked it out in a while, now might be the time to give
WGC another try. To read about the new features, check out this article!
Love it, hate it, don't care... we want to hear your opinions! Please leave your suggestions and feedback below.
Love it, hate it, don't care... we want to hear your opinions! Please leave your suggestions and feedback below.
Subject: Frontline Guide/Info For Someone Who's Never Participated...
Link on message: #11984902
Link on message: #11984902
Jambijon: Though some of the aspects may have changed or were updated, we ran
a Frontline guide contest that has a lot of good content.
http://forum.worldoftanks.com/index.php?/topic/578666-map-mondays-frontline-road-to-glory/
Subject: Frontline Guide/Info For Someone Who's Never Participated...
Link on message: #11984902
Link on message: #11984902
BigDaddyLaxative: Though some of the aspects may have changed or were updated, we ran
a Frontline guide contest that has a lot of good content.
http://forum.worldoftanks.com/index.php?/topic/578666-map-mondays-frontline-road-to-glory/
Subject: Frontline Guide/Info For Someone Who's Never Participated...
Link on message: #11984902
Link on message: #11984902
Hambijon: Though some of the aspects may have changed or were updated, we ran
a Frontline guide contest that has a lot of good content.
http://forum.worldoftanks.com/index.php?/topic/578666-map-mondays-frontline-road-to-glory/
Subject: [WGC] Opiniões
Link on message: #11984849
Link on message: #11984849
MA77: Estamos atualizando o Wargaming Game Center e há muitas novidades e
melhorias.
Leia o artigo e opine sobre as mudanças.
Leia o artigo e opine sobre as mudanças.
Subject: Vai ser a ultima CW do Vk 72. ?
Link on message: #11984762
Link on message: #11984762
MA77: De onde surgiu esse boato? 
Subject: killing whats left
Link on message: #11984643
Link on message: #11984643
TeriyakiTanker: Yeah all what, three that are on the server? They have been
winnable fir almost half a year now and I haven’t seen a single one
in battle. Out of all the stuff that needs to be fixed or
tweaked in this game this is what you are worried about?
Subject: Unable to Login - "You are still logged in on another server."
Link on message: #11984230
nuclearguy931, on Jan 27 2019 - 13:48, said: Quick responses aren't something we are use to.....is
everything OK there? 
Link on message: #11984230
nuclearguy931, on Jan 27 2019 - 13:48, said: Quick responses aren't something we are use to.....is
everything OK there? Gnomon:
Also, don't believe me about
the "up to a week thing" above, I just compensated all of the
affected accounts. You guys are set. Go have fun kids, just
be home by 9 or no dinner.
Also, don't believe me about
the "up to a week thing" above, I just compensated all of the
affected accounts. You guys are set. Go have fun kids, just
be home by 9 or no dinner.
Subject: Unable to Login - "You are still logged in on another server."
Link on message: #11984208
Link on message: #11984208
Gnomon: Howdy again, y'all! The issue should be fixed. Try
logging in letting me know if everything goes okay. I
also requested a list of those affected by this issue, and we will
be providing them with compensation of premium time for the time
when they were out of the game. If you encountered this issue,
please keep an eye out on your account for the Premium to drop
(should be before the end of the week). I do apologize for
the inconvenience and hope that y'all haven't missed too much
time out on the battlefield. Thanks! 
Subject: IS3-A still OP ?
Link on message: #11984117
Link on message: #11984117
TeriyakiTanker: IS-3A is a stupid tank, massively OP when top tier and basically
trash when bottom tier (along with basically every other Tier VIII
heavy in the game). The auto-reloader needs to be changed to
be just like the Italian ones. Right now you get 2 free shots
into any tank you meet. Just because the gun is relatively
trashy doesn't make it a smart mechanic, especially considering
they already did it right with the Italian ones.
Subject: Unable to Login - "You are still logged in on another server."
Link on message: #11984081
Link on message: #11984081
Gnomon: Hey everyone, If you're having the issue where the
game says it is logged into a different server, please submit a
ticket to Player Support. We will need information from
everyone experiencing the issue, so please make your ticket as
detailed as possible (WGCheck files, screenshots of the error,
etc.). Thanks! I appreciate the help and apologize for the
inconvenience. We are looking into this now! PS:
I miss you all
Subject: [Concurso] ¡De la fragua al foro! #3 - Edición Veraniega
Link on message: #11983093
Argentino_Duarte, on Jan 24 2019 - 18:27, said: Felipe para la proxima pon de regla que insanity no
participe porque siempre nos rompe la madre, jaja
iiNSaNiiTY, on Jan 24 2019 - 21:23, said: igual cualquier montaje me puede ganar, un simple tanque mal
cortado pegado bruscamente en una playa, pero si tiene mas votos
que yo gana (es algo que no me gusta de estos concursos) pero igual
que se va hacer, me encargo de hacer buenos montajes para que así
no digan que me gano los premios mal ganados u.u
Link on message: #11983093
Argentino_Duarte, on Jan 24 2019 - 18:27, said: Felipe para la proxima pon de regla que insanity no
participe porque siempre nos rompe la madre, jajaFelipe6666Original: Voy a banearlo del foro para impedir que pueda participar de
todo directamente
iiNSaNiiTY, on Jan 24 2019 - 21:23, said: igual cualquier montaje me puede ganar, un simple tanque mal
cortado pegado bruscamente en una playa, pero si tiene mas votos
que yo gana (es algo que no me gusta de estos concursos) pero igual
que se va hacer, me encargo de hacer buenos montajes para que así
no digan que me gano los premios mal ganados u.uFelipe6666Original: Cierto, pero yo particularmente prefiero este método de
votación porque al fin y al cabo las creaciones no son para
Wargaming, sino para que los jugadores se entretengan haciéndolas y
el resto disfrute con ellas. Podríamos por ejemplo tener una
especie de jurado interno, pero no suena bonito que los jugadores,
los últimos destinatarios de estas cosas, no puedan elegir a sus
ganadores. ¡Saludos!
Subject: The game is Awful and Wargaming doesn't care
Link on message: #11982272
Link on message: #11982272
KRZYBooP: This six month timeline to announce fixing the MM is happening.
They announced an article in Nov2018 about greater changes to the
MM using Asia server as a test bed. The article can be
found HERE. It announces
bots and updates to the templates. WG is aware of the
feedback for the Match Maker and has been making changes to address
concerns since 9.18 came out. While 3/5/7 is not 100% liked it was
implemented to address a problem that the MM had before it was
implemented. Anyone ever queue up in a tier 7 battle as the only
tier 5? I know I have and it's not a fun game experience. Yes 3/5/7
you are not going to be top tier but at least you are in the
majority of players you are up against. SBMM is
available at times throughout the year in Ranked battle seasons. I
speculate the reason for SBMM not being in Random battles or having
an option to queue up for SBMM is due to tech limitations the MM
already has. Yes WG is a business and needs money so
they do try to monetize when they can, however they also understand
that the Free to play business model rely's heavily on the
community which is why I have a job. Pref MM changes were reversed
due to a major consensus with our whole community and WG employees.
Mostly everyone that I work with tries their best to fight for
players best interest when it comes to features and
compensation. If you want to have the best time in
Random battles I recommend playing with a friend. I personally
don't worry about being bottom tier when I am with a friend cause I
know someone on my team has my back and will punish someone that
peeks out to take a shot at me. Or will yell " I WILL AVENGE YOU! "
after I die like a true bro in an action movie.
Private Public is a user that helps coordinate the Ask the Dev's
events and it's in as many places as possible. I know there is a
forum, reddit, and news article post about it when it does happen.
WG understands how much our players want clarity on what's going
on, and what is planned. If there is an outlet we miss in the
planning for this please let us know.
Subject: [ST] TVP T 27
Link on message: #11982138
pickpocket293, on Jan 25 2019 - 14:46, said: Perhaps the tech tree tier 8 should get a buff or two, so
it's not quite as widely considered one of the top 5 worst tanks in
the entire game. Hmm.
Link on message: #11982138
pickpocket293, on Jan 25 2019 - 14:46, said: Perhaps the tech tree tier 8 should get a buff or two, so
it's not quite as widely considered one of the top 5 worst tanks in
the entire game. Hmm.DomoSapien:
There's a tech tree rebalance this year, hopefully the TVP VTU will get some love. I believe it's one of the tanks I recommended when we were gathering internal feedback about vehicles for re balancing.
There's a tech tree rebalance this year, hopefully the TVP VTU will get some love. I believe it's one of the tanks I recommended when we were gathering internal feedback about vehicles for re balancing.
Subject: Frontline Returns!
Link on message: #11981920
Atragon, on Jan 25 2019 - 12:01, said: My prediction came part true. They are monetizing it this
time around. Hope the credits are not nerfed.
Link on message: #11981920
Atragon, on Jan 25 2019 - 12:01, said: My prediction came part true. They are monetizing it this
time around. Hope the credits are not nerfed.DomoSapien:
Well, according to the 2019 Announcements from WG Fest, XP and Credit earn rates remain the same in next year's Frontline; repair and shell costs won't change either.
Well, according to the 2019 Announcements from WG Fest, XP and Credit earn rates remain the same in next year's Frontline; repair and shell costs won't change either.
Subject: Showdown Saturday! T-71 DA or CMCD
Link on message: #11981894
Link on message: #11981894
KRZYBooP: Howdy Boom Jockies! This weeks challenge is in the T-71
DA or CMCD. Click Here above to head to the FB post to submit
your high score. All you have to do is check to see if you
beat the high-score that is posted on Saturday, and submit your
battle results to the Facebook or Twitter thread. If you do enjoy
some free in game loot including gold, premium time and boosters.
Be sure to submit your high-score by Sunday at the latest to
qualify.
Subject: Swedish TD's On Frontline
Link on message: #11981869
YANKEE137, on Jan 23 2019 - 17:18, said: Ahem. May I remind you that you're contractually required to say
"soon".
Link on message: #11981869
YANKEE137, on Jan 23 2019 - 17:18, said: Ahem. May I remind you that you're contractually required to say
"soon".KRZYBooP: NOT ANYMORE!
Subject: KRZYBoop's Used Tank Emporium: ELC Even 90 and AMX 13 57
Link on message: #11981864
Cpt_Zapp_Brannigan, on Jan 25 2019 - 10:34, said: lol it's on sale today
Link on message: #11981864
Cpt_Zapp_Brannigan, on Jan 25 2019 - 10:34, said: lol it's on sale today KRZYBooP: You're Welcome! Just kidding I have nothing to
do with what goes on sale and when. xD
Subject: The game is Awful and Wargaming doesn't care
Link on message: #11981863
Link on message: #11981863
KRZYBooP: I would first like to ask if anyone here has attended our ask the
Devs anything event that was hosted on reddit and announced in our
forums? They address the common questions and listen to
players. WG does listen to it's player base which is
why the Premium MM tanks aren't seeing tier X right now. They do
care about what our player base says and gathers feedback regularly
on everything implemented to the game. Wheeled
vehicles haven't even hit the Server yet and there are already
getting nerfs, and in the latest version of the CT they removed the
boost completely. Please understand that the main goal
for the MM is speed. Getting players into a random battle is meant
to be fast and the battle random. Sometimes you roll a 6 and get a
great team and sometimes you roll a 1. Now sometimes that 1 turns
out to win the game because the other team doesn't focus on
capturing the flag and that's on them. Remember that there is Skill
based MM in game in different game types in the game already, but
random battles are meant to be random. There are
always changes being made to MM, but since our entire game hinges
on this system they are implemented slowly.
Subject: [ST] TVP T 27
Link on message: #11981862
Link on message: #11981862
DomoSapien: The TVP T 27 hits Supertest today! It's a tier VIII Premium Czech
Medium Tank with an autoloader.
Its playstyle is very similar to
the Skoda T50 and TVP 50/51 at the top of the tree. Of course, it's
less powerful to balance for tier, but the crew composition is also
the same as the top of the tree, making it an ideal crew trainer
for the CZ MT line. The tank is armed with an 88-mm gun
which deals 240 points of alpha damage and is most effective at
close and mid-range. Its aiming time is 1.9 seconds, and the
dispersion is 0.38 m at a range of 100 meters.The autoloading
magazine holds three rounds and takes 20 seconds to fully
reload. The time between shots is 1.8 seconds. As a
mitigating factor, the penetration is a bit low for standard and
Special ammunition. The vehicle will be comfortable in a support
flex/flanking role, since it's a fairly large and poorly-armored
target.
The key to success will be effectively utilizing its mobility and gun depression to take advantageous flanking positions for crossfire.
Parameters are, as always, subject to change. Screenshots




Its playstyle is very similar to
the Skoda T50 and TVP 50/51 at the top of the tree. Of course, it's
less powerful to balance for tier, but the crew composition is also
the same as the top of the tree, making it an ideal crew trainer
for the CZ MT line. The tank is armed with an 88-mm gun
which deals 240 points of alpha damage and is most effective at
close and mid-range. Its aiming time is 1.9 seconds, and the
dispersion is 0.38 m at a range of 100 meters.The autoloading
magazine holds three rounds and takes 20 seconds to fully
reload. The time between shots is 1.8 seconds. As a
mitigating factor, the penetration is a bit low for standard and
Special ammunition. The vehicle will be comfortable in a support
flex/flanking role, since it's a fairly large and poorly-armored
target. The key to success will be effectively utilizing its mobility and gun depression to take advantageous flanking positions for crossfire.
Parameters are, as always, subject to change. Screenshots





Subject: IS-2 Berlin
Link on message: #11981851
Link on message: #11981851
Jambijon: The IS-2 is available until the 2nd of February. https://worldoftanks.com/en/news/premium-shop/is-2-and-pz-kpfw-s35-739-f-0119/.
Subject: IS-2 Berlin
Link on message: #11981851
Link on message: #11981851
BigDaddyLaxative: The IS-2 is available until the 2nd of February. https://worldoftanks.com/en/news/premium-shop/is-2-and-pz-kpfw-s35-739-f-0119/.
Subject: IS-2 Berlin
Link on message: #11981851
Link on message: #11981851
Hambijon: The IS-2 is available until the 2nd of February. https://worldoftanks.com/en/news/premium-shop/is-2-and-pz-kpfw-s35-739-f-0119/.
Subject: The game is Awful and Wargaming doesn't care
Link on message: #11981839
Devildog8, on Jan 25 2019 - 12:27, said: thats quite some speculation on your part sir I have seen
some pretty bad [edited]purple arty players
Link on message: #11981839
Devildog8, on Jan 25 2019 - 12:27, said: thats quite some speculation on your part sir I have seen
some pretty bad [edited]purple arty playersTeriyakiTanker: Yeah unfortunately I met a couple last night in clan wars

Subject: US Tank Gun Development
Link on message: #11981808
Link on message: #11981808
The_Chieftain: Out of interest, are you working your way through every one of my
articles? How long is this taking you?
Subject: The game is Awful and Wargaming doesn't care
Link on message: #11981790
Coffee_, on Jan 25 2019 - 11:42, said: Use skill based matching. How hard can it be to add that as a
variable just like the tank type?
I'm a coder and this sounds insanely easy to add to MM.
Link on message: #11981790
Coffee_, on Jan 25 2019 - 11:42, said: Use skill based matching. How hard can it be to add that as a
variable just like the tank type?I'm a coder and this sounds insanely easy to add to MM.
TeriyakiTanker: I agree the coding would indeed be easy but that isn’t the
hard part. Let’s say you have two unicums in the same battle,
the first one is in a tier X heavy and the other is in a tier 8
arty do you really think putting them on opposite teams will make
the game more balanced. As a coder you should be well aware
that writing the code isn’t the hardest part of the job.
Subject: Frontline Returns!
Link on message: #11981785
Link on message: #11981785
Jambijon: Yes! The time has finally come! In the first quarter of 2019,
we will be able to once again enjoy and experience a fitter,
happier, more productive Frontline than our previous
installment. Before the official launch on the live server,
Frontline will be heading to Common Test 3 to test the updated
progression system. Frontline is available during the 1.4
Common Test only for your consideration and for preliminary
testing. Testing Frontline now does not imply the mode
will launch immediately with Update 1.4. Frontline will be
activated separately from it. Values and various characteristics
that are relevant for the Common Test have been changed and do not
correspond to those in the final version of the mode! For
the full list of updates and changes, check out our article linked
below: Frontline Returns! For those who
experienced the first iteration of Frontline, you may have seen
some performance issues or bugs. This is one of the reasons
for the long absence and of course, the updates,
balancing, and features that were added as well. Another
exciting feature we will see in the near future is multi-threading
rendering (finally) which will help with your PC's performance when
playing WoT. Here's a great dev video that goes into detail
about our multi-threading update: GLHF!
Subject: Frontline Returns!
Link on message: #11981785
Link on message: #11981785
BigDaddyLaxative: Yes! The time has finally come! In the first quarter of 2019,
we will be able to once again enjoy and experience a fitter,
happier, more productive Frontline than our previous
installment. Before the official launch on the live server,
Frontline will be heading to Common Test 3 to test the updated
progression system. Frontline is available during the 1.4
Common Test only for your consideration and for preliminary
testing. Testing Frontline now does not imply the mode
will launch immediately with Update 1.4. Frontline will be
activated separately from it. Values and various characteristics
that are relevant for the Common Test have been changed and do not
correspond to those in the final version of the mode! For
the full list of updates and changes, check out our article linked
below: Frontline Returns! For those who
experienced the first iteration of Frontline, you may have seen
some performance issues or bugs. This is one of the reasons
for the long absence and of course, the updates,
balancing, and features that were added as well. Another
exciting feature we will see in the near future is multi-threading
rendering (finally) which will help with your PC's performance when
playing WoT. Here's a great dev video that goes into detail
about our multi-threading update: GLHF!
Subject: Frontline Returns!
Link on message: #11981785
Link on message: #11981785
Hambijon: Yes! The time has finally come! In the first quarter of 2019,
we will be able to once again enjoy and experience a fitter,
happier, more productive Frontline than our previous
installment. Before the official launch on the live server,
Frontline will be heading to Common Test 3 to test the updated
progression system. Frontline is available during the 1.4
Common Test only for your consideration and for preliminary
testing. Testing Frontline now does not imply the mode
will launch immediately with Update 1.4. Frontline will be
activated separately from it. Values and various characteristics
that are relevant for the Common Test have been changed and do not
correspond to those in the final version of the mode! For
the full list of updates and changes, check out our article linked
below: Frontline Returns! For those who
experienced the first iteration of Frontline, you may have seen
some performance issues or bugs. This is one of the reasons
for the long absence and of course, the updates,
balancing, and features that were added as well. Another
exciting feature we will see in the near future is multi-threading
rendering (finally) which will help with your PC's performance when
playing WoT. Here's a great dev video that goes into detail
about our multi-threading update: GLHF!
Subject: Replays
Link on message: #11981557
EASY_KIDS_GAME, on Jan 25 2019 - 02:42, said: All you have done is insult me. I have simply apologized for
hurting your feelings in such a way to inspire you to attack me for
some reason. You must understand that WG does not see words
you see. They see reality. So maybe we will ask them to
tender their opinion on the matter.
Kliphie, on Jan 25 2019 - 08:01, said: Baked Eggs In Peppers INGREDIENTS Makes 4 2 bell peppers 1
tablespoon Kosher salt 1 tablespoon freshly ground black pepper 1
cup shredded mozzarella cheese ½ cup finely chopped chives 4 large
eggs 4 strips cooked bacon ½ cup shredded cheddar cheese PREPARATION Preheat oven to
350°F. On a cutting board, split the bell peppers in half from stem
to base. Cut out the stem and the seeds. Transfer halved peppers to
a baking tray, cavity side up. Sprinkle each half with salt and
pepper. Bake for 15-20 minutes, until peppers are slightly soft.
Sprinkle the mozzarella and half of the chives evenly among the
four pepper halves. Crack eggs into the center of each pepper.
Sprinkle the salt, pepper, bacon, cheddar, and remaining chives on
top of the eggs. Bake for 15-20 minutes, until egg whites are set.
Serve!
Link on message: #11981557
EASY_KIDS_GAME, on Jan 25 2019 - 02:42, said: All you have done is insult me. I have simply apologized for
hurting your feelings in such a way to inspire you to attack me for
some reason. You must understand that WG does not see words
you see. They see reality. So maybe we will ask them to
tender their opinion on the matter. TeriyakiTanker: And all this after after you said you were done with me.
Interesting that you think everyone else has issues.
Kliphie, on Jan 25 2019 - 08:01, said: Baked Eggs In Peppers INGREDIENTS Makes 4 2 bell peppers 1
tablespoon Kosher salt 1 tablespoon freshly ground black pepper 1
cup shredded mozzarella cheese ½ cup finely chopped chives 4 large
eggs 4 strips cooked bacon ½ cup shredded cheddar cheese PREPARATION Preheat oven to
350°F. On a cutting board, split the bell peppers in half from stem
to base. Cut out the stem and the seeds. Transfer halved peppers to
a baking tray, cavity side up. Sprinkle each half with salt and
pepper. Bake for 15-20 minutes, until peppers are slightly soft.
Sprinkle the mozzarella and half of the chives evenly among the
four pepper halves. Crack eggs into the center of each pepper.
Sprinkle the salt, pepper, bacon, cheddar, and remaining chives on
top of the eggs. Bake for 15-20 minutes, until egg whites are set.
Serve!TeriyakiTanker: PREPARATION Preheat oven to 350°F. On a cutting board, split
the bell peppers in half from stem to base. Cut out the stem and
the seeds. Transfer halved peppers to a baking tray, cavity side
up. Sprinkle each half with salt and pepper. Bake for 15-20
minutes, until peppers are slightly soft. Sprinkle the mozzarella
and half of the chives evenly among the four pepper halves. Crack
eggs into the center of each pepper. Sprinkle the salt, pepper,
bacon, cheddar, and remaining chives on top of the eggs. Bake for
15-20 minutes, until egg whites are set. Serve! man that
sounds delicious
Subject: [Superteste] TVP T 27
Link on message: #11981549
GradorGamer, on Jan 25 2019 - 10:49, said: E quanto ao sandbox? >>> https://worldoftanks.../pt-br/sandbox/
Link on message: #11981549
GradorGamer, on Jan 25 2019 - 10:49, said: E quanto ao sandbox? >>> https://worldoftanks.../pt-br/sandbox/MA77: O Sandbox é aberto algumas vezes durante o ano para que os
jogadores possam testar as mudanças mais bruscas do jogo e dar
feedback.
Subject: [Superteste] TVP T 27
Link on message: #11981524
GradorGamer, on Jan 25 2019 - 10:32, said: Estou bem curioso pra ver como vai ser esse tanque. Mas tenho uma
dúvida, como faço para participar do superteste? Sempre tive
interesse de participar de verdade e contribuir com o jogo!
Link on message: #11981524
GradorGamer, on Jan 25 2019 - 10:32, said: Estou bem curioso pra ver como vai ser esse tanque. Mas tenho uma
dúvida, como faço para participar do superteste? Sempre tive
interesse de participar de verdade e contribuir com o jogo!MA77: Nosso Superteste é fechado. Apenas os desenvolvedores e
alguns testers tem acesso ao conteúdo.
Subject: [Superteste] TVP T 27
Link on message: #11981495
Link on message: #11981495
MA77: Saudações, Hoje no Superteste um novíssimo tanque médio
tcheco de Nível VIII com carregador automático dá as caras. Em
termos de jogabilidade, é muito parecido com os veículos de nível
IX e X desta nação, e pode ser menos poderoso que estes por conta
de seu nível. A composição da tripulação também é a mesma que a
composição dos níveis mais altos.
O tambor do carregador
automático do TVP T 27 tem três projéteis e leva 20 segundos para
recarregar completamente. O tempo entre os disparos é de 1,8
segundos. O tanque tem um cnahão de 88mm que causa 240 de dano
alfa e é mais eficaz em combates de curta e média distância. Seu
tempo de mira é de 1,9 segundos e a dispersão é de 0,38m.
Entre os outros pontos fortes deste tanque estão sua alta
mobilidade e depressão do canhão. Suas vulnerabilidades vêm
com seu tamanho relativamente grande e pouca blindagem. Mais
Fotos 




Como sempre, os parâmetros do tanque podem mudar dependendo
dos resultados que coletarmos. Não deixe de acompanhar
as novidades e boa sorte em todas as batalhas!
O tambor do carregador
automático do TVP T 27 tem três projéteis e leva 20 segundos para
recarregar completamente. O tempo entre os disparos é de 1,8
segundos. O tanque tem um cnahão de 88mm que causa 240 de dano
alfa e é mais eficaz em combates de curta e média distância. Seu
tempo de mira é de 1,9 segundos e a dispersão é de 0,38m.
Entre os outros pontos fortes deste tanque estão sua alta
mobilidade e depressão do canhão. Suas vulnerabilidades vêm
com seu tamanho relativamente grande e pouca blindagem. Mais
Fotos 




Como sempre, os parâmetros do tanque podem mudar dependendo
dos resultados que coletarmos. Não deixe de acompanhar
as novidades e boa sorte em todas as batalhas!
Subject: [US East] Desativado
Link on message: #11981493
Link on message: #11981493
MA77: Saudações, O servidor US East será desativado nas próximas
horas e você poderá conectar-se normalmente ao South America ou US
Central. Ele continuará a aparecer no menu, mas será removido
quando a próxima atualização chegar.
Grande abraço.
Subject: [Supertest] TVP T 27
Link on message: #11981488
Link on message: #11981488
Felipe6666Original: ¡Saludos, Comandantes! En el día de hoy, comenzamos las
pruebas para el TVP T 27, un tanque mediano de soporte checoslovaco
de nivel VIII con autocargador. En cuanto a su estilo de juego, se
parece a los vehículos de nivel alto de la misma nación, aunque es
un poco menos poderoso por ser de menor nivel. Lleva la misma
cantidad de tripulantes que el nivel X de
línea. Imágenes 





El tambor del autocargador
del TVP T 27 lleva tres proyectiles y tarda 20 segundos en cargarse
por completo. El tiempo de recarga entre cada disparo es de 1,8
segundos. El tanque monta un cañón de 88 mm que ocasiona 240 puntos
de daño alfa y que es efectivo a cortas y medianas distancias. El
tiempo de apuntamiento es de 1,9 segundos, y tiene una dispersión
de 0,38 a 100 metros. Entre algunos puntos fuertes del tanque
se destacan el ángulo de depresión de su cañón y la movilidad. Sus
vulnerabilidades son su tamaño relativamente grande y la carencia
de un blindaje efectivo. Como siempre, las especificaciones
del vehículo pueden cambiar de acuerdo a los resultados de las
pruebas. ¡Sigan las noticias y que la suerte esté de su lado
en cada batalla!






El tambor del autocargador
del TVP T 27 lleva tres proyectiles y tarda 20 segundos en cargarse
por completo. El tiempo de recarga entre cada disparo es de 1,8
segundos. El tanque monta un cañón de 88 mm que ocasiona 240 puntos
de daño alfa y que es efectivo a cortas y medianas distancias. El
tiempo de apuntamiento es de 1,9 segundos, y tiene una dispersión
de 0,38 a 100 metros. Entre algunos puntos fuertes del tanque
se destacan el ángulo de depresión de su cañón y la movilidad. Sus
vulnerabilidades son su tamaño relativamente grande y la carencia
de un blindaje efectivo. Como siempre, las especificaciones
del vehículo pueden cambiar de acuerdo a los resultados de las
pruebas. ¡Sigan las noticias y que la suerte esté de su lado
en cada batalla!
Subject: como conseguir códigos
Link on message: #11981479
darkceifor, on Jan 25 2019 - 00:57, said: eu ativei os alemães e apareceu certinho que o código foi
ativado mas nada mudou no jogo, pode ser só minha noobse, mas
aparece algo indicando que estou participando?kkk
estou tentando me aprofundar mais no jogo, não sei quase nada das
manhas, mas agora animei e vou em frente capitão vlw pela ajuda.
Link on message: #11981479
darkceifor, on Jan 25 2019 - 00:57, said: eu ativei os alemães e apareceu certinho que o código foi
ativado mas nada mudou no jogo, pode ser só minha noobse, mas
aparece algo indicando que estou participando?kkk
estou tentando me aprofundar mais no jogo, não sei quase nada das
manhas, mas agora animei e vou em frente capitão vlw pela ajuda.MA77: Com este código, você ativa as missões descritas no
artigo e completando-as, ganha suas premiações. 
Subject: PSA: US East server to be disabled
Link on message: #11981451
Link on message: #11981451
Senator_Ratbat: Hi everyone. Now that holiday activities are behind us we will be
disabling the US East server so players can connect to US Central
and SA servers respectively. You may still see the disabled server
on the dropdown menu, this will be removed when the next update
drops.
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