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Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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Falathi
Żegnam podddanych
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20.06.2015 21:24:39
 
Subject: Żegnam podddanych
Link on message: #10945783

Falathi: Bywajcie, mości hrabio!

A raczej, znając koleje losu - do zobaczenia!


vuque
Klan Savaşları: Mahşer
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20.06.2015 17:46:51
 
Subject: Klan Savaşları: Mahşer
Link on message: #10944535

View PostTrax61, on 19 June 2015 - 06:19 PM, said: Evet yeni bugumuz hayırlı olsun klan savaşları karşılıklı tanklar görünüyor wtf..    

vuque:     Bug değil, bildiğim kadarıyla etkinliğin son günlerinde "Fog of War" kaldırıldı.  

View PostEnergyTR, on 20 June 2015 - 01:22 PM, said: ilk 11bin deyim bu tankı hangi linkten satın alıcam?

vuque:   Konu hakkında gerekli duyurular yakında yapılacak. Telaşlanmaya gerek yok, 15 Temmuz'a kadar tankı satın alma süreniz var.  

View PostYouHaveBeenRemoved, on 20 June 2015 - 02:04 PM, said: Is5 lerimizi bekliyoruz vuque başkaan

vuque:   Bende bekliyorum :P  Önümüzdeki hafta dağıtımlar yapılır diye tahmin ediyorum.


MrDonnie
Prueba pública de los cambios en los parámetros de penetración
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20.06.2015 17:06:41
 
Subject: Prueba pública de los cambios en los parámetros de penetración
Link on message: #10944279

MrDonnie: Ya he comunicado vuestro descontento al equipo de desarrollo. :honoring:


Falathi
Test publiczny zmian w mechanice penetracji
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20.06.2015 16:19:40
 
Subject: Test publiczny zmian w mechanice penetracji
Link on message: #10943992

View PostMilko_pl, on 20 June 2015 - 10:50 AM, said: Penetracja to jedno ale ja mam pytanie: czy test serwer ma zmiany tylko w penetracji względem standardowego serwera/klienta, czy są może jakieś pomniejsze zmiany których test zasadniczy będzie dopiero w późniejszych wersjach serwera/klienta testowego. ktoś zauważył może?

Falathi:   Na tym teście sprawdzane są wyłącznie zmiany penetracji, wraz ze zmianami w paramterach poja\zdów których penetracja została obniżona. 
To wszystko. 
Stąd np. inna niż zwykle ilość złota/kredytów, wymaksowane załogi i tak dalej. Chodzi tylko i wyłącznie o sprawdzenie jak zmiany w penetracji odbiją się na grze na wysokich tierach. 

Pozdrawiam !


MrDonnie
Oferta especial: Operación Bagratión
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20.06.2015 15:47:07
 
Subject: Oferta especial: Operación Bagratión
Link on message: #10943766

MrDonnie: Ya se lo hemos hecho saber al equipo al cargo de este tema. Seguiremos insistiendo. :honoring:


W4RGAMER
Spezialaufträge: Noch schneller, härter, stärker und besser
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19.06.2015 18:16:46
 
Subject: Spezialaufträge: Noch schneller, härter, stärker und besser
Link on message: #10938655

View PostButters, on 17 June 2015 - 06:12 PM, said: @W4RGAMER: Auf der maximalen Stufe der persönlichen Reserve, also 10% freier XP als Bonus, wird man keine großen Sprünge machen können, um unangenehme Grinds zu übersprüngen. Auf Tier 1-5 vielleicht ja, danach ist das ein Tropfen auf den heißen Stein. Wer mit Geld Fahrzeug-XP in freie XP umwandelt, spart sich viel mehr Zeit und hat von erhöhter Fahrzeugerfahrung mehr. Aber egal.

W4RGAMER:   Ich würde eigentlich aus meiner Zeit vor WG das Gegenteil statuieren. Auf einem kleinen Fahrzeug verheiz ich auch grad mal ein wenig Free Exp für die erforschung des nächsten Fahrzeug und mach dafür dann aber wenige Gefechte mehr um die Upgrades auf diesem zu kriegen und schere mich generell nicht groß um Free Exp. Auf höherstufigen Fahrzeugen sind die Module aber so teuer, dass selbst jemand so ungeduldiges wie ich dazu übergeht große Mengen anzusparen. Und da lohnt sich dann eine Dopplung dieser Exp auf jeden Fall schon.    Aber gut, das mag Ansichtssache sein. Wir haben euer Feedback gesammelt und weitergereicht. Danke für die Beteiligung!    Gruß, W4RGAMER


W4RGAMER
Clankriege: Weltuntergang
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19.06.2015 18:11:18
 
Subject: Clankriege: Weltuntergang
Link on message: #10938623

View PostDragokar, on 17 June 2015 - 08:15 PM, said: Wie ist es eigentlich wenn jemand sich ein Ticket in den 6500 Kaufpanzern erfährt und es dann aber nicht nutzen möchte. Kann er dann das Ticket abgeben und wenn dann an eine Person seiner Wahl oder automatisch den nächstplatzierten Spieler?

W4RGAMER:   Nope. Die Kaufoptionen sind wirklich nur für die Top 11k gegeben. Nachrücker gibt es nicht. Diese und ein paar andere Fragen sind in diesem Thread (LINK) schon beantwortet.    Zur Debatte IS-5 vs. IS-3:  haltet uns da unbedingt mal auf dem Laufenden, wenn tatsächliche Testergebnisse vorliegen, damit wir in dem Zusammenhang schnell Feedback sammeln und auch weitergeben können. Allerdings gehe ich davon aus, dass der IS-5 im Endeffekt wie der größte Teil aller Premiums seinem Techtree Gegenstück leicht unterlegen ist. Lasst uns das einfach mal abwarten.    Gruß, W4RGAMER


Ectar
Public Test of Changes in the Penetration Mechanics
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19.06.2015 17:49:17
 
Subject: Public Test of Changes in the Penetration Mechanics
Link on message: #10938460

Ectar: Hi guys,   I know that the proposed changes on the test server are something which is a big change. I'd like to ask players to please direct their feedback into this section - http://forum.worldoftanks.eu/index.php?/forum/2538-public-test-penetration-mechanics/   Now I'd like to ask for some help from you all.  Please bookmark/link to this comment as a reference point because what I'm going to say below is pretty important.   This is a test. It's not regular test (like update 9.1 or something). It's something we are thinking about doing to the game, and to help gather information/stats/points of views, we're asking our players for feedback. We're not saying "This is the next patch" we're saying "Hey guys, give us your feedback about this". We're directly asking you what you think about a potential change to the game before it happens (or doesn't happen). There is no timeline stated as to when these changes may be added to the game.    We knew this would be something that would be a hot topic and we did not want to make any changes at this scale without also first getting player feedback on the topic. I can understand that a lot of players are worried about more usage of gold ammo and I can assure you that's already been passed up the chain. It's a common topic raised on both the EU and the RU forums for sure.    Again, it's a test, it's not set in stone.  Please if you take anything from this, understand that the reason for this test is specifically to gather feedback and I greatly encourage you all to share your views in the dedicated thread where we will make sure it's passed on to the relevant people.


LeSuivre
BossMkay-Fluch oder Segen
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19.06.2015 17:30:34
 
Subject: BossMkay-Fluch oder Segen
Link on message: #10938321

LeSuivre: Sehr fundierte Diskussion zum Spiel :harp:.. /closed.    


LeSuivre
BossMkay ist ein arrogantes [edited]bitte boykottiert solche billigen Statpadder
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19.06.2015 17:28:59
 
Subject: BossMkay ist ein arrogantes [edited]bitte boykottiert solche billigen Statpadder
Link on message: #10938311

LeSuivre: Die gehaltvolle Diskussion ist hier zuende.


eekeeboo
260 Mission MT:The Incinerator.EDIT conditions PLS!
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19.06.2015 16:52:01
 
Subject: 260 Mission MT:The Incinerator.EDIT conditions PLS!
Link on message: #10938058

View Postbrownape, on 19 June 2015 - 01:48 PM, said:   Mine is only for T55A but as lots of others have commented on:   HT tried IS-7, E100, T29/T32 hulldown, Bought KV-3 to try that and grind it to KV-4 (who knows that might work). MT - incinerator = using Batchat, T54E1, AMX 30, Cent 7, M56, Cromwell (circa 700 games now on this mission) LT - Both M41 and AMX 1390, just waiting for the planets to line up now

eekeeboo: Is7 on mali in those huts from south spawn. I got most of mine with the maus on mines... just went to the mid ramp and stuck at the rocks.  Incinerator i got with the firefly, but got the 260 with the t69 etc. Cromwell I find too fragile to get around stuff.  LT: 13-90, ru251 and the usual malin/proho preference and hope your team doesn't suck :(    


eekeeboo
260 Mission MT:The Incinerator.EDIT conditions PLS!
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19.06.2015 16:04:47
 
Subject: 260 Mission MT:The Incinerator.EDIT conditions PLS!
Link on message: #10937676

View Postbrownape, on 19 June 2015 - 12:59 PM, said: well Im worse off than all of you.   Im currently stuck on:   LT-15 HT- x3 blocked MT - the incinerator

eekeeboo:   you got the maus? the lt15 is a mofo of a mission (for the 260 at least) Incinerator i really do suggest an auto loader like a t69. 


Rhaya
Discussion Générale
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19.06.2015 14:52:27
 
Subject: Discussion Générale
Link on message: #10937077

Rhaya: Bonjour,   Le détail est disponible sur le portail dans l'article : Domination : détails de l'événement   Pour ce qui est de l'économie, voici les explications : Economie : L'expérience et les crédits seront accordés pour des actions utiles durant la bataille comme la détection de véhicules ennemis, le fait d'infliger des dégâts, la capture et la livraison de drapeaux. L'expérience créditée sur les véhicules selon les résultats de la bataille sera déterminée sur la base des statistiques individuelles de chaque char de la bataille.   Expérience : L'option d'entraînement accéléré sera disponible sur tous les véhicules de l'événement dès son commencement. Si l'option n'est pas cochée, toute l'expérience reçue sera accumulée sur les véhicules. Une fois l'événement terminé, les points d'expérience cumulés sur ces véhicules seront transférés comme suit : AMX 50 B (D) -> Renault FT
Object 140 (D) -> MS-1
T110E5 (D) -> T1 Cunningham   Rhaya :honoring:


W4RGAMER
Öffentlicher Test mit veränderten Penetrationsmechaniken
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19.06.2015 13:57:07
 
Subject: Öffentlicher Test mit veränderten Penetrationsmechaniken
Link on message: #10936642

View PostNooobdown, on 18 June 2015 - 06:43 PM, said: wartet doch einfach auf "wargamer" der kann ja immer ziemlich gute ausrede posten

W4RGAMER:   Ich hör meinen Namen? Hier bin ich. :) Sry dass erst jetzt, aber als das gestern kam war bei mir grad Schichtende.  Vorteil ist, ich war jetzt schon auf dem CTS und hab mir selber ein Bild von den Änderungen gemacht. Dazu gleich aber erstmal die herzlich Einladung euer Feedback etwas differenzierter hier abzugeben: LINK Das ist eine Sektion dieses Forums in der wir immer explizit Feedback für die Entwickler zum neuesten Patch sammeln und ist nach dem benötigten Feedback strukturiert, was es uns leichter macht am Ende wirklich einen Konsens weiterzureichen.    Aber zu den Änderungen. Ich hab ja hier schon beides gesehen. Leute die Froh über die Änderungen sind und Leute die sich darüber aufregen. Aus unterschiedlichen Gründen. Da du ne "Ausrede" willst, nehm ich an du gehörst zu letzterer Gruppe.   Zuallererst: meine T10 Erfahrung ist limitiert auf Bat.Chat. 155 58, AMX 50B und 121. Panzerung kenn ich also fast (AMX 50B hat nen kleinen Fleck an dem sich selbst die besten Kanonen die Zähne ausbeißen und 121 hat nen Turm) nur als Attribut des Gegners. Von daher komm ich in der Sache auch eher aus der Medium Perspektive. Meine Testobjekte auf dem CTS waren E 100 und T-62A, also zwei Klassiker.  E 100 war ziemlich episch, hab den zum ersten Mal gespielt und hätte direkt HT 15 erfüllt. Ich weiß natürlich nicht, ob es sinnvoll war nur AP zu schießen, aber für 5,2k Schaden hat's gereicht. Wichtig für den Test ist aber: ich habe ungefähr 2,5k Schaden geblockt, mehr als 1k Schaden ging allerdings auch durch obwohl ich relativ safe im Hintergrund stand.  Gegentest mit T62 A war auch ganz nett. Man merkt schon deutlich, dass die Durchschlagskraft niedrig(er) ist. Ich hatte den ja vorher noch nicht gespielt aber der 121 ist ja recht ähnlich. Allerdings hat auch damit der Durchschlag ausgereicht um in einem relativ kurzen Spiel über 2k Schaden zu machen.  Was hat sich geändert? Durchschlag ist nicht mehr garantiert, wenn man mit T10 Mediums durch die Gegend fährt, man muss wirklich denken und zielen. Ist sicher nicht jedermanns Sache, mir gefällts.    Was du wahrscheinlich als den Kern der Ausrede klassifizieren würdest ist: jetzt kann man eben auch Heavies wieder sinnvoll spielen. So der Grundgedanke. Seh ich erstmal positiv.  Wie genau sich das jetzt auswirkt? Dafür ist der Testserver da. :) Nutzt die Gelegenheit, testet die Änderungen und gebt uns Feedback, damit die Änderungen falls erforderlich noch entsprechend korrigiert werden können.  (Feedback wie gesagt idealerweise nach dem Testen und hier: LINK)   Gruß, W4RGAMER


Decept1on
Chips not automatically redirected back to new swabia bridgehead landing
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19.06.2015 13:29:06
 
Subject: Chips not automatically redirected back to new swabia bridgehead landing
Link on message: #10936411

Decept1on: Hey,   We were looking at your ticket yesterday evening and this is a rare bug, apparently your clan was the only one affected through the entire event. The problem is that we couldn't fix that (on way or another) on the fly directly when we saw it. Even if the event will soon end we will move a stack of your chips (15) on a New Swabia bridgehead here: http://worldoftanks.eu/clanwars/maps/eventmap/?province=A1_31 (19:00 Prime Time)   I'm sorry we couldn't do it earlier to give you a chance to get those 1M FPs for capturing a Reactor and I would really compensate you for it but we cannot just rely on "you would win the battle for the reactor", I think you can understand our point of view on this.   Decept1on


Delhroh
Amigos de Burgos y alrededores... ¡atentos!
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19.06.2015 13:16:00
 
Subject: Amigos de Burgos y alrededores... ¡atentos!
Link on message: #10936313

View PostFomare21, on 14 June 2015 - 05:53 PM, said: Sera antes de fin de año?   

Delhroh:   Afirmativo.   Sobre Barcelona, lo mismo si todo va bien.   Saludos.


Ectar
Public test - Bug report introduction
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19.06.2015 11:33:21
 
Subject: Public test - Bug report introduction
Link on message: #10935598

Ectar: Greetings players!   Thank for you taking part in the public test for the proposed penetration changes. We apologize if you're experiencing problems. To allow easier navigation and orientation of this section, please be aware of the following rules: Avoid Off-Topic posts and threads. Check if the bug is already reported. If it is, add your report to the existing thread. For bugs regarding graphics or game crashes, add a listing of dxdiag file in spoiler. For map bugs such as visual issues with the environment, or a location where your vehicle is unexpectedly stuck,  add a screen shot of the location so it's easily identifiable. Try to provide as much information as possible about what you were doing in-game when the bug appeared. Regards


Ectar
Penetration Mechanics, Soviet Tanks
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19.06.2015 11:25:36
 
Subject: Penetration Mechanics, Soviet Tanks
Link on message: #10935549

Ectar: Please leave any feedback regarding the proposed penetration changes to Soviet tanks. To help us gather feedback accurately and identify any issues, keep your posts as clear and constructive as possible. Irrelevant/off-topic entries will be deleted.   IS-3: Penetration of the BR-471D shell for the 122 mm BL-9 gun reduced from 265 to 255 mm.
Object 430 Version II: Penetration of the ZUBK4 shell for the 100 mm D-54 gun reduced from 330 to 300 mm.
Penetration of the ZUBK4 shell for the 100 mm M-63 gun reduced from 330 to 300 mm.
Object 430: Dispersion on the move of the Object 430 suspension reduced by 14%.
Dispersion on hull traverse for the Object 430 suspension reduced by 14%.
Aiming time of the 100 mm U-8TS gun for the Object 430 turret reduced from 2.3 to 2.1 s.
Penetration of the ZUBK4M shell for the 100 mm U-8TS gun reduced from 330 to 310 mm.
Penetration of the UBR-412PB shell for the 100 mm U-8TS gun reduced from 264 to 232 mm.
Object 140: Dispersion on the move of the Object 140 suspension reduced by 25%.
Dispersion on hull traverse for the Object 140 suspension reduced by 25%.
Aiming time of the 100 mm U-8TS gun for the Object 140 turret reduced from 2.1 to 1.9 s.
Penetration of the ZUBK4M shell for the 100 mm U-8TS gun reduced from 330 to 310 mm.
Penetration of the UBR-412PB shell for the 100 mm U-8TS gun reduced from 264 to 232 mm.
Object 263: Dispersion on the move of the Object 263 suspension reduced by 18%.
Dispersion on hull traverse for the Object 263 suspension reduced by 18%.
Penetration of the UBR-482M shell for the 130 mm S-70A gun reduced from 290 to 280 mm.
T-62A: Dispersion on the move of the T-62A suspension reduced by 20%.
Dispersion on hull traverse for the T-62A suspension reduced by 20%.
Aiming time of the 100 mm U-8TS gun for the T-62A turret reduced from 2 to 1.8 s.
Penetration of the ZUBK4M shell for the 100 mm U-8TS gun reduced from 330 to 310 mm.
Penetration of the UBR-412PB shell for the 100 mm U-8TS gun reduced from 264 to 232 mm.
Object 268: Penetration of the UBK551M shell for the 152 mm M64 gun reduced from 395 to 375 mm.
Object 416: Penetration of the ZUBK4 shell for the 100 mm M-63 gun reduced from 330 to 300 mm.
SU-122-54: Penetration of the UBR-412B shell for the 100 mm D-54S gun increased from 219 to 226 mm.
IS-8: Penetration of the BR-471D shell for the 122 mm BL-9 gun reduced from 265 to 255 mm.
Penetration of the BK-9 shell for the 122 mm M62-T2 gun reduced from 340 to 300 mm.
Penetration of the BR-472 shell for the 122 mm M62-T2 gun reduced from 258 to 240 mm.
KV-4: Penetration of the UBR-420PM shell for the 107 mm ZiS-24 gun reduced from 289 to 255 mm.
ST-I: Penetration of the BR-471D shell for the 122 mm BL-9 gun reduced from 265 to 255 mm.
Penetration of the BK-9 shell for the 122 mm M62-T2 gun reduced from 340 to 300 mm.
Penetration of the BR-472 shell for the 122 mm M62-T2 gun reduced from 258 to 240 mm.
SU-101: Penetration of the UBR-412B shell for the 100 mm D-54S gun increased from 219 to 226 mm.
Object 704: Penetration of the UBR-551 shell for the 152 mm BL-10 gun reduced from 286 to 276 mm.
Penetration of the UBR-551P shell for the 152 mm BL-10 gun reduced from 329 to 320 mm.
Т-54: Penetration of the UBR-412 shell for the 100 mm LB-1 gun increased from 175 to 183 mm.
Penetration of the ZUBK4 shell for the 100 mm D-10T2S gun reduced from 330 to 300 mm.
Penetration of the ZUBK4 shell for the 100 mm D-54 gun reduced from 330 to 300 mm.
ISU-152: Penetration of the UBR-551 shell for the 152 mm BL-10 gun reduced from 286 to 276 mm.
Penetration of the UBR-551P shell for the 152 mm BL-10 gun reduced from 329 to 320 mm.
IS-3: Penetration of the BR-471D shell for the 122 mm BL-9 gun reduced from 265 to 255 mm.
Т-44: Penetration of the UBR-412 shell for the 100 mm LB-1 gun increased from 175 to 183 mm.


Ectar
Penetration Mechanics, American Tanks
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19.06.2015 11:24:43
 
Subject: Penetration Mechanics, American Tanks
Link on message: #10935541

Ectar: Please leave any feedback regarding the proposed penetration changes to American tanks. To help us gather feedback accurately and identify any issues, keep your posts as clear and constructive as possible. Irrelevant/off-topic entries will be deleted.     T54E1: Penetration of the HVAPDS-T T279 shell for the 105mm Gun T140E2 reduced from 255 to 245 mm.
Penetration of the AP M318 shell for the 90 mm Gun T178 increased from 173 to 181 mm.
T57 Heavy Tank: Penetration of the HEAT-T M469 shell for the 120 mm Gun T179 reduced from 340 to 310 mm.
T69: Penetration of the AP M318 shell for the 90 mm Gun T178 increased from 173 to 181 mm.
M48A1 Patton: Aiming time of the 105 mm Gun M68 for the M87 turret reduced from 2 to 1.8 s.
Dispersion on turret traverse of the 105 mm Gun M68 reduced by 33%.
Penetration of the APDS-T M392 shell for the 105 mm Gun M68 reduced from 268 to 243 mm.
Penetration of the HEAT-T T384E4 shell for the 105 mm Gun M68 reduced from 330 to 310 mm.
Penetration of the APCR T29E3M2 shell for the 105 mm Gun T5E1M2 reduced from 265 to 250 mm.
T110E3: Penetration of the AP M111E1 shell for the 155 mm AT Gun T7E2 reduced from 295 to 280 mm.
Penetration of the APCR M112E1 shell for the 155 mm AT Gun T7E2 reduced from 375 to 330 mm.
T110E4: Dispersion on the move of the T110E4 suspension reduced by 10%.
Dispersion on hull traverse for the T110E4 suspension reduced by 10%.
Dispersion on turret traverse of the 155 mm AT Gun T7E2 reduced by 17%.
Penetration of the AP M111E1 shell for the 155 mm AT Gun T7E2 reduced from 295 to 280 mm.
Penetration of the APCR M112E1 shell for the 155 mm AT Gun T7E2 reduced from 375 to 330 mm.
T28 Prototype: Penetration of the APCR T62 shell for the 120 mm AT Gun T53 reduced from 297 to 280 mm.
T110E5: Penetration of the HEAT-T M469 shell for the 120 mm Gun M58 reduced from 340 to 310 mm.
M103: Penetration of the AP T32 shell for the 105 mm Gun T5E1 increased from 198 to 205 mm.
Penetration of the HEAT-T M469 shell for the 120 mm Gun M58 reduced from 340 to 310 mm.
M46 Patton: Penetration of the APCR T29E3M2 shell for the 105 mm Gun T5E1M2 reduced from 265 to 250 mm.
Penetration of the AP M77 shell for the 90 mm Gun T15E2M2 increased from 180 to 190 mm.
Penetration of the HVAP M304 shell for the 90 mm Gun T15E2M2 reduced from 268 to 240 mm.
T95: Penetration of the APCR T62 shell for the 120 mm AT Gun T53 reduced from 297 to 280 mm.
T28: Penetration of the APCR T62 shell for the 120 mm AT Gun T53 reduced from 297 to 280 mm.
M26 Pershing: Penetration of the AP M77 shell for the 90 mm Gun T15E2M2 increased from 180 to 190 mm.
Penetration of the HVAP M304 shell for the 90 mm Gun T15E2M2 reduced from 268 to 240 mm.
T32: Penetration of the AP T32 shell for the 105 mm Gun T5E1 increased from 198 to 205 mm.
T29: Penetration of the AP T32 shell for the 105 mm Gun T5E1 increased from 198 to 205 mm.
T30: Dispersion on the move of the T80E3A suspension reduced by 8%.
Dispersion on hull traverse for the T80E3A suspension reduced by 8%.
Dispersion on the move of the T84E38 suspension reduced by 9%.
Dispersion on hull traverse for the T84E38 suspension reduced by 9%.
Penetration of the APCR T62 shell for the 120 mm AT Gun T53 reduced from 297 to 280 mm.


Ectar
Penetration Mechanics, British Tanks
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19.06.2015 11:23:52
 
Subject: Penetration Mechanics, British Tanks
Link on message: #10935537

Ectar: Please leave any feedback regarding the proposed penetration changes to British tanks. To help us gather feedback accurately and identify any issues, keep your posts as clear and constructive as possible. Irrelevant/off-topic entries will be deleted.   Tortoise: Penetration of the APDS L1 shell for the 120 mm AT Gun L1A1 reduced from 326 to 300 mm.
Penetration of the AP-T L1 shell for the 120 mm AT Gun L1A1 reduced from 259 to 240 mm.
Charioteer: Penetration of the APDS L-28 shell for the 105 mm AT Gun L7 reduced from 268 to 240 mm.
FV4005 Stage II:  Penetration of the AP Mk. 1 shell for the 183 mm L4 gun reduced from 310 to 285 mm.
FV4004 Conway: Penetration of the APDS L1 shell for the 120 mm AT Gun L1A1 reduced from 326 to 300 mm.
Penetration of the AP-T L1 shell for the 120 mm AT Gun L1A1 reduced from 259 to 240 mm.
FV215b (183):  Penetration of the AP Mk. 1 shell for the 183 mm L4 gun reduced from 310 to 285 mm.
FV4202: Dispersion on the move of the FV4202 suspension reduced by 17%.
Dispersion on hull traverse for the FV4202 suspension reduced by 17%.
Aiming time of the 105 mm Royal Ordnance L7A1 gun for the FV4202 turret reduced from 2.1 to 1.9 s.
Dispersion on turret traverse of the 105 mm Royal Ordnance L7A1 gun reduced by 17%.
Penetration of the APDS L-28 shell for the 105 mm Royal Ordnance L7A1 gun reduced from 268 to 240 mm.
Centurion Mk. 7/1: Penetration of the APDS L-28 shell for the 105 mm Royal Ordnance L7A1 gun reduced from 268 to 240 mm.


Ectar
Penetration Mechanics, Japanese Tanks
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19.06.2015 11:23:18
 
Subject: Penetration Mechanics, Japanese Tanks
Link on message: #10935533

Ectar: Please leave any feedback regarding the proposed penetration changes to Japanese tanks. To help us gather feedback accurately and identify any issues, keep your posts as clear and constructive as possible. Irrelevant/off-topic entries will be deleted.     STB-1: Dispersion on the move of the STB-1 suspension reduced by 12%.
Dispersion on hull traverse for the STB-1 suspension reduced by 12%.
Aiming time of the 105 mm Rifled Gun for the STB-1 turret reduced from 2.3 to 2.1 s.
Dispersion on turret traverse of the 105 mm Rifled Gun reduced by 14%.
Penetration of the L28A1 shell for the 105 mm Rifled Gun reduced from 258 to 245 mm.
Penetration of the M456 shell for the 105 mm Rifled Gun reduced from 330 to 320 mm.
Type 61: Dispersion on the move of the STA-4 suspension reduced by 12%.
Dispersion on hull traverse for the STA-4 suspension reduced by 12%.
Dispersion on the move of the Type 61 suspension reduced by 14%.
Dispersion on hull traverse for the Type 61 suspension reduced by 14%.
Penetration of the M318A1 shell for the 90 mm Gun Type 61 reduced from 218.7 to 218 mm.
Dispersion on turret traverse of the 105 mm Rifled Gun reduced by 14%.
Penetration of the L28A1 shell for the 105 mm Rifled Gun reduced from 258 to 245 mm.
Penetration of the M456 shell for the 105 mm Rifled Gun reduced from 330 to 320 mm.
STA-1: Penetration of the M318A1 shell for the 90 mm Gun Type 61 reduced from 218.7 to 218 mm.


Ectar
Penetration Mechanics, German Tanks
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19.06.2015 11:22:53
 
Subject: Penetration Mechanics, German Tanks
Link on message: #10935529

Ectar: Please leave any feedback regarding the proposed penetration changes to German tanks. To help us gather feedback accurately and identify any issues, keep your posts as clear and constructive as possible. Irrelevant/off-topic entries will be deleted.   Waffenträger auf E 100: Penetration of the Pzgr 43 shell for the 12,8 cm Kanone L/61 gun reduced from 352 to 320 mm.
Rhm.-Borsig Waffenträger: Penetration of the Pzgr 40 shell for the 12,8 cm Kanone 44 L/55 gun reduced from 311 to 280 mm.
Waffenträger auf Pz. IV: Penetration of the Pzgr 43 shell for the 12,8 cm Kanone L/61 gun reduced from 352 to 320 mm.
Penetration of the Pzgr 40 shell for the 12,8 cm Kanone 44 L/55 gun reduced from 311 to 280 mm.
Leopard Prototyp A: Dispersion on the move of the Leopard Prototyp A1 suspension reduced by 9%
Dispersion on hull traverse for the Leopard Prototyp A1 suspension reduced by 9%.
Dispersion on the move of the Leopard Prototyp A2 suspension reduced by 10%
Dispersion on hull traverse for the Leopard Prototyp A2 suspension reduced by 10%.
Penetration of the APDS-T M392 shell for the 10,5 cm L7A1 gun reduced from 268 to 243 mm.
Penetration of the HEAT-T T384E4 shell for the 10,5 cm L7A1 gun reduced from 330 to 310 mm.
Penetration of the Pzgr 40/48 shell for the 9 cm Bordkanone gun reduced from 259 to 240 mm.
Aiming time of the 10,5 cm L7A1 gun for the Porsche Standardpanzer turret reduced from 2.3 to 2.1 s.
Reload time of the 10,5 cm L7A1 gun for the Porsche Standardpanzer turret reduced from 11.1 to 10.5 s.
Dispersion on turret traverse of the 10,5 cm L7A1 gun reduced by 12%.
Leopard 1: Dispersion on the move of the Leopard 1 suspension reduced by 33%.
Dispersion on hull traverse for the Leopard 1 suspension reduced by 33%.
Aiming time of the 10,5 cm Bordkanone L7A3 gun for the Leopard 1 turret reduced from 1.9 to 1.8 s.
Reload time of the 10,5 cm Bordkanone L7A3 gun for the Leopard 1 turret reduced form 8.7 to 8.3 s.
Penetration of the APDS-T M392 shell for the 10,5 cm Bordkanone L7A3 gun reduced from 268 to 243 mm.
Penetration of the HEAT-T T384E4 shell for the 10,5 cm Bordkanone L7A3 gun reduced from 330 to 310 mm.
Indien-Panzer: Penetration of the Pzgr 40/48 shell for the 9 cm Bordkanone gun reduced from 259 to 240 mm.
E 50 Ausf. M: Dispersion on the move of the E 50 Ausf. M suspension reduced by 14%.
Dispersion on hull traverse of the E 50 Ausf. M suspension reduced by 14%.
Crossing capacity of the E 50 Ausf. M suspension on solid terrain increased by 18%.
Crossing capacity of the E 50 Ausf. M suspension on medium terrain increased by 15%.
Crossing capacity of the E 50 Ausf. M suspension on soft terrain increased by 9%.
Aiming time of the 10,5 cm Kw.K. L/52 Ausf. K gun for the E 50 Ausf. M turret reduced from 2.1 to 2 s.
Reload time of the 10,5 cm Kw.K. L/52 Ausf. K gun for the E 50 Ausf. M turret reduced from 9.6 to 9 s.
Penetration of the Pzgr 40 K shell for the 10,5 cm Kw.K. L/52 Ausf. K gun reduced from 270 to 240 mm.
Penetration of the Gr 39 H1A K shell for the 10,5 cm Kw.K. L/52 Ausf. K reduced from 330 to 310 mm.
Jagdpanzer E 100: Penetration of the PzGr 46 shell for the 17 cm Pak gun reduced from 299 to 278 mm.
Penetration of the Gr 46 H1A shell for the 17 cm Pak gun reduced from 420 to 370 mm.
VK 45.02 (P) Ausf. A: Penetration of the Pzgr 39 L shell for the 10,5 cm Kw.K. L/52 gun increased from 200 to 208 mm.
E 50: Penetration of the Pzgr 40 G shell for the 10,5 cm Kw.K. L/52 Ausf. K gun reduced from 270 to 260 mm.
E 75: Penetration of the Pzgr 39 L shell for the 10,5 cm Kw.K. L/52 gun increased from 200 to 208 mm.
Penetration of the Pzgr 40 shell for the 10,5 cm Kw.K. L/68 gun reduced from 285 to 250 mm.
E 100: Penetration of the Pzgr 42 shell for the 15 cm Kw.K. L/38 gun increased from 235 to 243 mm.
Penetration of the Gr 39 H3A G shell for the 15 cm Kw.K. L/38 reduced from 334 to 325 mm.
VK 45.02 (P) Ausf. B: Penetration of the Pzgr 39 L shell for the 10,5 cm Kw.K. L/52 gun increased from 200 to 208 mm.
Penetration of the Pzgr 40 shell for the 10,5 cm Kw.K. L/68 gun reduced from 285 to 250 mm.
Tiger II: Penetration of the Pzgr 39 L shell for the 10,5 cm Kw.K. L/52 gun increased from 200 to 208 mm.
Penetration of the Pzgr 40 shell for the 10,5 cm Kw.K. L/68 gun reduced from 285 to 250 mm.


Ectar
Penetration Mechanics, French Tanks
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19.06.2015 11:21:40
 
Subject: Penetration Mechanics, French Tanks
Link on message: #10935522

Ectar: Please leave any feedback regarding the proposed penetration changes to French tanks. To help us gather feedback accurately and identify any issues, keep your posts as clear and constructive as possible. Irrelevant/off-topic entries will be deleted.     AMX 30 1er prototype: Penetration of the OCC-105-F1 shell for the 105 mm mle.  F1 gun increased from 320 to 330 mm.
Penetration of the OFL-105-F1 shell for the 105 mm mle. F1 gun reduced from 260 to 242 mm.
AMX 30 B: Penetration of the OCC-105-F1 shell for the 105 mm mle.  F1 gun increased from 320 to 330 mm.
Penetration of the OFL-105-F1 shell for the 105 mm mle. F1 gun reduced from 260 to 242 mm.
AMX 50 Foch (155): Dispersion on the move of the AMX 50 Foch (155) suspension reduced by 10%
Dispersion on hull traverse for the AMX 50 Foch (155) suspension reduced by 10%.
Aiming time of the 155 mm AC SA58 gun for the AMX 50 Foch (155) turret reduced from 3 to 2.8 s.
Dispersion on gun traverse of the 155 mm AC SA58 gun reduced by 10%.
Penetration of the AP-T T368 shell for the 155 mm AC SA58 gun reduced from 293 to 280 mm.
Penetration of the HEAT T267 shell for the 155 mm AC SA58 gun reduced from 395 to 370 mm.
AMX AC mle. 48: Penetration of the Frt.Prf. mle.  1945 shell for the 120 mm AC SA46 gun reduced from 325 to 282 mm.
 Penetration of the Prf. mle. 1943 shell for the 120 mm AC SA46 gun reduced from 257 to 241 mm.
AMX 50 120:  Penetration of the Frt.Prf. mle. 1945 shell for the 120 mm SA46 gun reduced from 325 to 282 mm.
 Penetration of the Prf. mle. 1943 shell for the 120 mm SA46 gun reduced from 257 to 241 mm.
Bat.-Châtillon 25 t: Dispersion on the move of the Batignolles-Châtillon 25 t suspension reduced by 12%.
Dispersion on hull traverse of the Batignolles-Châtillon 25 t suspension reduced by 12%.
Dispersion on turret traverse of the 105 mm mle. 57 (D. 1504) gun reduced by 12%.
Penetration of the OFL-105-E1 shell for the 105 mm mle.  57 (D.  1504) gun reduced from 259 to 241 mm.


Ectar
Penetration Mechanics, Chinese Tanks
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19.06.2015 11:20:14
 
Subject: Penetration Mechanics, Chinese Tanks
Link on message: #10935514

Ectar:   Please leave any feedback regarding the proposed penetration changes to Chinese tanks. To help us gather feedback accurately and identify any issues, keep your posts as clear and constructive as possible. Irrelevant/off-topic entries will be deleted.   121: Dispersion on the move of the 121 suspension reduced by 14%
Dispersion on hull traverse of the 121 suspension reduced by 14%
Aiming time of the 122 mm 60-122TG gun for the 121 turret reduced from 2.7 to 2.3 s.
Reload time of the 122 mm 60-122TG gun for the 121 turret reduced from 9.6 to 9.3 s.
Dispersion on turret traverse of the 122 mm 60-122TG gun reduced by 14%.
Penetration of the Chuan bei-472 shell for the 122 mm 60-122TG gun reduced from 258 to 235 mm.
Penetration of the Po-122 shell for the 122 mm 60-122TG gun reduced from 340 to 320 mm.
110: Penetration of the Tuo chuan-412G shell for the 100 mm 62-100T gun reduced from 265 to 250 mm.
WZ-111 model 1-4: Penetration of the Tuo chuan-412G shell for the 100 mm 62-100T gun reduced from 265 to 250 mm.
Aiming time of the 130 mm 59-130T gun for the WZ-111 turret reduced from 2.9 to 2.7 s.
Penetration of the Chuan bei-482 shell for the 130 mm 59-130T gun reduced from 244 to 232 mm.
Penetration of the Po-130 shell for the 130 mm 59-130T gun reduced from 340 to 300 mm.
WZ-120: Dispersion on the move of the WZ-120 suspension reduced by 11%.
Dispersion on hull traverse for the WZ-120 suspension reduced by 11%.
Dispersion on the move of the WZ-120 model 3 suspension reduced by 12%
Dispersion on hull traverse for the WZ-120 model 3 suspension reduced by 12%.
Penetration of the Tuo chuan-412G shell for the 100 mm 62-100T gun reduced from 265 to 250 mm.


Ectar
Penetration Mechanics - Suggestions
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19.06.2015 11:16:05
 
Subject: Penetration Mechanics - Suggestions
Link on message: #10935491

Ectar: Important: The penetration values on the test server are not final. The combat performance changes will only be approved after a detailed statistic investigation of testing results has been conducted. Some changes in combat characteristics will also be determined. These are aimed at improving the game qualities (aiming speed, stabilization during vehicle movement, gun loading speed, etc.) of tested vehicles. The results of the testing will influence the final decisions related to the aforementioned changes.   Please leave any suggestions regarding the proposed penetration changes in the current test server. To help us gather feedback accurately and to review your ideas more easily, keep your posts as clear and constructive as possible. Irrelevant/off-topic entries will be deleted.


Ectar
Penetration Mechanics - General Feedback
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19.06.2015 11:14:48
 
Subject: Penetration Mechanics - General Feedback
Link on message: #10935485

Ectar: Important: The penetration values on the test server are not final. The combat performance changes will only be approved after a detailed statistic investigation of testing results has been conducted. Some changes in combat characteristics will also be determined. These are aimed at improving the game qualities (aiming speed, stabilization during vehicle movement, gun loading speed, etc.) of tested vehicles. The results of the testing will influence the final decisions related to the aforementioned changes.   Please leave any general feedback regarding the proposed penetration changes in the current test server. To help us gather feedback accurately and identify any issues, keep your posts as clear and constructive as possible. Irrelevant/off-topic entries will be deleted.


Ectar
Penetration Mechanics - Like/Dislike
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19.06.2015 11:12:10
 
Subject: Penetration Mechanics - Like/Dislike
Link on message: #10935462

Ectar: Important: The penetration values on the test server are not final. The combat performance changes will only be approved after a detailed statistic investigation of testing results has been conducted. Some changes in combat characteristics will also be determined. These are aimed at improving the game qualities (aiming speed, stabilization during vehicle movement, gun loading speed, etc.) of tested vehicles. The results of the testing will influence the final decisions related to the aforementioned changes.   To help us gather feedback on specific topics related to the public test of the penetration changes, please comment below on what you like/dislike about these changes. Please also make sure you've read the statement below to understand why these changes are on the test server.   Here are the basic reasons for the changes: Excessive penetration in Tier VIII–X battles: the penetration and non-penetration/miss ratio exceeds the ratio for medium and starting-tier battles. The necessity to increase the role of armor in high-tier battles: the statistic investigation shows that the excessive penetration decreases the role of heavy-armoured and medium-armoured vehicles in a high-tier battle.  


LeSuivre
Die 8. Fight Night XL: „Sommer, Sonne, Panzerfahren“
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18.06.2015 20:19:57
 
Subject: Die 8. Fight Night XL: „Sommer, Sonne, Panzerfahren“
Link on message: #10932221

LeSuivre: Awww yess, da bin ich auf jeden Fall dabei ! :izmena:


J0HN_117
¿Qué os parece la fase 2 comparada con la fase 1?
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18.06.2015 18:48:10
 
Subject: ¿Qué os parece la fase 2 comparada con la fase 1?
Link on message: #10931566

J0HN_117: Abrimos este hilo para que podáis compartir con nosotros vuestras impresiones generales sobre las dos fases y sus diferencias.


J0HN_117
Impresiones generales sobre el formato de equipos en el modo de juego: Domina...
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18.06.2015 18:46:58
 
Subject: Impresiones generales sobre el formato de equipos en el modo de juego: Domina...
Link on message: #10931556

J0HN_117: Abrimos este hilo para que podáis compartir con nosotros vuestras impresiones generales sobre el formato de equipos en el modo de juego: Dominación, en los diferentes mapas.  


J0HN_117
Impresiones generales sobre los mapas del modo de juego: Dominación
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18.06.2015 18:46:05
 
Subject: Impresiones generales sobre los mapas del modo de juego: Dominación
Link on message: #10931547

J0HN_117: Abrimos este hilo para que podáis compartir con nosotros vuestras impresiones generales sobre los mapas del modo de juego: Dominación 


J0HN_117
¿Qué es lo que menos os gusta de este modo?
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18.06.2015 18:45:42
 
Subject: ¿Qué es lo que menos os gusta de este modo?
Link on message: #10931542

J0HN_117: Abrimos este hilo para que podáis compartir con nosotros vuestras opiniones negativas.


J0HN_117
¿Qué es lo que más os gusta de este modo?
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18.06.2015 18:45:20
 
Subject: ¿Qué es lo que más os gusta de este modo?
Link on message: #10931539

J0HN_117: Abrimos este hilo para que podáis compartir con nosotros vuestras opiniones positivas.


J0HN_117
Sugerencias sobre el Modo de juego: Dominación
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18.06.2015 18:44:37
 
Subject: Sugerencias sobre el Modo de juego: Dominación
Link on message: #10931534

J0HN_117: Abrimos este hilo para que podáis compartir con nosotros vuestras sugerencias sobre el Modo de juego: Dominación. 


Rhaya
Discussion Générale
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18.06.2015 18:28:53
 
Subject: Discussion Générale
Link on message: #10931429

Rhaya: Bonjour à tous !   L'événement Domination continue et passe dans sa deuxième phase. Prenez le temps de nous faire part de votre avis et de vos retour, tout compte !   Voici les sujets qui sont disponibles pour donner votre avis : Les aspects positifs de cet événement Les aspects négatifs de cet événement Votre avis sur les cartes et le formats des équipes Votre avis sur les changements entre la phase 1 et la phase 2 Suggestions   L'équipe Communautaire Francophone


Rhaya
Les aspects positifs de cet événement
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18.06.2015 18:27:49
 
Subject: Les aspects positifs de cet événement
Link on message: #10931421

Rhaya: Bonjour,   Faites-nous part de votre avis sur les aspects positifs, ce que vous aimez le plus à propos de cet événement !   L'équipe Communautaire Francophone


Rhaya
Les aspects négatifs de cet événement
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18.06.2015 18:26:44
 
Subject: Les aspects négatifs de cet événement
Link on message: #10931416

Rhaya: Bonjour,   C'est le moment de nous dire ce que vous aimez le moins à propos de cet événement, ces aspects négatifs selon vous.   L'équipe Communautaire Francophone


Rhaya
Votre avis sur les cartes et le formats des équipes
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18.06.2015 18:25:49
 
Subject: Votre avis sur les cartes et le formats des équipes
Link on message: #10931409

Rhaya: Bonjour,   Faites-nous part de votre avis sur les cartes et le formats des équipes.   L'équipe Communautaire Francophone


Rhaya
Votre avis sur les changements entre la phase 1 et la phase 2
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18.06.2015 18:25:07
 
Subject: Votre avis sur les changements entre la phase 1 et la phase 2
Link on message: #10931403

Rhaya: Bonjour,   Faites-nous part de votre avis sur les changements entre la phase 1 et la phase 2.   L'équipe Communautaire Francophone


Rhaya
Suggestions
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18.06.2015 18:24:27
 
Subject: Suggestions
Link on message: #10931399

Rhaya: Bonjour,   Faites-nous part de vos suggestions sur la deuxième phase de l'événement Domination.   L'équipe Communautaire Francophone


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