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Penetration Mechanics - Like/Dislike

Дата: 19.06.2015 11:12:10
Ectar: Important: The penetration values on the test server are not final. The combat performance changes will only be approved after a detailed statistic investigation of testing results has been conducted. Some changes in combat characteristics will also be determined. These are aimed at improving the game qualities (aiming speed, stabilization during vehicle movement, gun loading speed, etc.) of tested vehicles. The results of the testing will influence the final decisions related to the aforementioned changes.   To help us gather feedback on specific topics related to the public test of the penetration changes, please comment below on what you like/dislike about these changes. Please also make sure you've read the statement below to understand why these changes are on the test server.   Here are the basic reasons for the changes: Excessive penetration in Tier VIII–X battles: the penetration and non-penetration/miss ratio exceeds the ratio for medium and starting-tier battles. The necessity to increase the role of armor in high-tier battles: the statistic investigation shows that the excessive penetration decreases the role of heavy-armoured and medium-armoured vehicles in a high-tier battle.  

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