Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject: Back 2 the Roots - Information and Updates
Link on message: #11765647
Link on message: #11765647
Berbo: Hello all, Today we'll be livestreaming our tournament as
you may already know - read more here You can tune in and watch
it from 17:00 CET to http://www.twitch.tv/still_mojo - there
will be a delay so don't worry about the sniping
For the battles, we changed settings to allow
spectator tank to join. DO NOT USE THE SLOT FOR 6TH PLAYER.
NOR EXTRA TIER POINT. Rules are the same, 7 players per team and
max 14 points. Settings are changed to 8 players and 15 points to
allow 1 spectator tank which is tier 1. Do not fill this spot!
Teams using it will be disqualified. Spectator tank
is wg_esports_eu09 and must be allowed to join. If you
have any questions please write them in Q&A Cheers!
Subject: Que ha pasado con el concurso de memes?
Link on message: #11765588
Link on message: #11765588
Delhroh: Saludos, Entre el sábado y el lunes se anunciarán los
ganadores. Disculpad las molestias pero desde la vuelta del
evento hemos estado bastante ocupados.
Subject: Offre spéciale du week-end
Link on message: #11765494
Link on message: #11765494
Tanatoy: Juste pour savoir, nous sommes bien tous d'accord que nous ne
sommes que le 4 décembre ? Et qu'il reste encore 3 autres week-end
pour continuer à avoir des offres sympa ?
Subject: Fourth Campaign: Stage 2
Link on message: #11765326
Link on message: #11765326
Decept1on: It is confirmed as a bug. What we will do is remove the extra FPs
earned from the bug and fix the issue on Monday. Basically once
fixed and extra FPs removed it will be "as normal". In other words,
it will be pointless to "exploit" the bug as all extra points will
be removed. Thanks guys for notifying swiftly about this and
of course sorry that it happened in the first place.
Subject: Wochenendspecial
Link on message: #11765293
Link on message: #11765293
PanzerGert: Moin zusammen, Es ist nicht der zehnte Sieg welcher
ausschlaggebend ist, wie in der Notiz benannt, sondern die 20
zerstörten Panzer bzw. die zusätzlichen Bedingungen (Top 5). Es
sollte gleich korrigiert sein. Entschuldigt bitte die
Verwirrung. 
PanzerGert
Community Coordinator
PanzerGert
Community Coordinator
Subject: Concours de fin d'année : l'histoire d'un chef de char
Link on message: #11765240
Link on message: #11765240
Tanatoy: Salut Chaudard, Et merci pour ta première participation
! Par contre, je te conseille de
la poster dans ce sujet : http://forum.worldof...mmanders-story/
Où normalement doivent être centralisés toutes les participations
Subject: Forum Structure Changes - December 7th 2015
Link on message: #11765105
Link on message: #11765105
Ectar: I can see the value in both systems and I like that EU has
downvotes as well as upvotes as content/users with high reputation
can be seen as "hard earned" reputation. For now the reputation
system is staying "as is" for the EU forums, but we are looking at
options on how to approve it and make it more appropriate/useful
for forum users. So it's highly possible that changes may happen
some time after the forum structure is changed. We'll be sure
to advise players of any changes first and the reasons why.
Subject: Forums(un)wort des Jahres 2015
Link on message: #11764776
dfrom, on 11 November 2015 - 04:09 PM, said: Sammelklage
Link on message: #11764776
dfrom, on 11 November 2015 - 04:09 PM, said: SammelklagePanzerGert: Broblem mit Sammel Gelage? 
Subject: Forum Structure Changes - December 7th 2015
Link on message: #11764038
Cobra6, on 04 December 2015 - 11:04 AM, said: Where is the "replays" section now? Downvotes are
imperative in a balanced reputation system, they get abused at the
moment by people who don't like your opinion, but they are very
useful for offensive posting and useless spam/off topic things.
Link on message: #11764038
Cobra6, on 04 December 2015 - 11:04 AM, said: Where is the "replays" section now? Downvotes are
imperative in a balanced reputation system, they get abused at the
moment by people who don't like your opinion, but they are very
useful for offensive posting and useless spam/off topic things.
Ectar: True, but downvotes also take away a massive amount of
feedback regarding *why* something may be disliked. Take for
example (just an example) a common article news announcement
on the EU and NA forums. - EU article has -60 downvotes and 2
pages of comments. NA article has 4 upvotes and 8 pages of
comments. - For the 2nd article because players are having to
write to say why they dislike the article, it's a more accurate way
of getting feedback. Removing downvotes wouldn't be
cancelling negative feedback, it would be removing something which
doesn't really serve a purpose anymore, or at least is not being
used as intended (I still see the value personally, but I also just
wish people would talk rather than just hit the
button). Reading why someone doesn't like something is far
more valuable and if someone can't be bothered writing something
because they'd sooner just click a button, then maybe it's not as
much of an issue as they're making out. - If someone has already
said the same thing as which bothers you, that person would be
upvoted and we'd see others agree/feel that the comment is
valuable. An upvote should really be used for if an answer
gives value to the topic or is useful, and a down vote if the
comment is not useful or off topic. - In most situations people
downvote on the forums just because they either don't agree with
what's said (and don't say why) or they don't like the person
saying it.
Subject: Forum Structure Changes - December 7th 2015
Link on message: #11763753
Dominus_Imperatoriis, on 03 December 2015 - 06:17 PM, said: Awesome news. Some improvements that I believe
it would facilitate the forum management: - Eliminate
reputation system from general discussion (leave working in other
sections). In the general discussion it only serve as tool to cause
dissidence or intimidate players with different opinions. -
Limit the creation of threads per each account. E.g. Each
poster is allowed to create only 1 thread per day. This will deter
the general discussion to become cluttered with new threads and
divert forum posters for the already open threads. - Create a top
list of threads for the most basic issues and complaints players
have, as already happen with the Issues with the
Matchmaking thread. Create a permanent thread for artillery
balance, for report system complaints, etc. - Increase interaction
of WG staff with the forum posters, mainly the
casual complainers. As soon an issue is addressed and answers
offered, the complainers are less likely to continue to post (or to
continue to play in the hands of the small group of forum dwellers
antagonizing players on a daily basis).
Link on message: #11763753
Dominus_Imperatoriis, on 03 December 2015 - 06:17 PM, said: Awesome news. Some improvements that I believe
it would facilitate the forum management: - Eliminate
reputation system from general discussion (leave working in other
sections). In the general discussion it only serve as tool to cause
dissidence or intimidate players with different opinions. -
Limit the creation of threads per each account. E.g. Each
poster is allowed to create only 1 thread per day. This will deter
the general discussion to become cluttered with new threads and
divert forum posters for the already open threads. - Create a top
list of threads for the most basic issues and complaints players
have, as already happen with the Issues with the
Matchmaking thread. Create a permanent thread for artillery
balance, for report system complaints, etc. - Increase interaction
of WG staff with the forum posters, mainly the
casual complainers. As soon an issue is addressed and answers
offered, the complainers are less likely to continue to post (or to
continue to play in the hands of the small group of forum dwellers
antagonizing players on a daily basis).Ectar: We're looking into different options for the reputation
system. In the RU and NA regions they don't have downvotes
for example and we're watching how that affects the tone/atmosphere
of the forums. Not sure if limiting how many threads people can do
a day would reduce spam We had pinned threads in the past for
specific hot topics, but players then complain that we're just
silencing new threads. We will try to keep new pinned threads
relevant and easily accessable A lot of the interaction is spent
mainly with casual complainers, which means most interactions are
drawn to what is viewed as negative topics. Those players (or as
many claim to be ex players) will carry on their way regardless of
any answer. I'd much rather focus on helpful and positive topics
than have to keep speaking to the same people all the time
regarding what new bothers them this week. More forum
interaction equal less time we spend on non forum stuff and our
roles don't involve just posting on the forums all day. It's not
always an easy balance to maintain and the EN team should hopefully
have a 3rd Community Coordinator fairly soon. Every time I try
to step back from the forums, it's my name that always gets dropped
in conversations when the team is also made up of Brynd, Ph3lan and
MrConway. - We cover all WG products and I can't be active in
most threads for all forums.
Subject: Neue tschechoslowakische Panzer!
Link on message: #11763442
BonifatiusKiesewetter, on 03 December 2015 - 07:19 PM, said: Ich möchte immer noch gerne wissen, was mit dem Premium T25 aus der
deutschen Linie wird. Bleibt der als übernommenes Fahrzeug im
deutschen Tree oder nicht?
unfassbarer, on 03 December 2015 - 08:06 PM, said: Ich frage mich echt, wie die eigentlich den tschechischen,
polnischen oder schwedischen Baum füllen wollen. das ist doch bei
den Tschechen kein Baum, sondern ein Stamm ohne Äste. Aber
wahrscheinlich werden die schon irgendwo in irgendeinem Archiv
unter einer dicken Staubschicht ein paar Blaupausen für das
fehlende Astwerk finden.
K4nnNix, on 03 December 2015 - 08:48 PM, said: Was man hier so alles neues lernt. Ein Traum. 6 Jahre lang hat
Deutschland also die Tschechoslowakei belagert.
BeniVidiVici, on 04 December 2015 - 05:39 AM, said: die tschechen waren vor dem zweiten Weltkrieg, oder besser gesagt
vor der annexion ihrer westlichen gebiete, eines der wohlhabendsten
länder überhaupt und galten vor allem militärisch als extrem modern
und stark. sie wurden nur so leicht zerschlagen, weil sie ja leider
ihre grenzbefestigugnen bereits vor dem krieg übergeben mussten.
das geht alles teilweise im geschichtsunterricht viel zu stark
unter. die deutsche wehrmacht war zwar sicherlich stark, aber da
spielten viele faktoren mit
Link on message: #11763442
BonifatiusKiesewetter, on 03 December 2015 - 07:19 PM, said: Ich möchte immer noch gerne wissen, was mit dem Premium T25 aus der
deutschen Linie wird. Bleibt der als übernommenes Fahrzeug im
deutschen Tree oder nicht?PanzerGert: Der Premium T25 bleibt im deutschen Forschungsbaum. 
unfassbarer, on 03 December 2015 - 08:06 PM, said: Ich frage mich echt, wie die eigentlich den tschechischen,
polnischen oder schwedischen Baum füllen wollen. das ist doch bei
den Tschechen kein Baum, sondern ein Stamm ohne Äste. Aber
wahrscheinlich werden die schon irgendwo in irgendeinem Archiv
unter einer dicken Staubschicht ein paar Blaupausen für das
fehlende Astwerk finden.PanzerGert: Deswegen wurde immer wieder gerne mal ein "EU-Tree" in den Raum
geworfen. Es gibt jedoch keinen zwingenden Grund warum ein
Forschungsbaum bis Stufe X gehen müsste. Eventuell will man einfach
einen 7TP oder 10TP spielen und will gar nicht auf Stufe X. Viele
bleiben auch gerne bei Stufe VIII und "ergrinden" die darüber
stehenden Panzer nicht weiter.
K4nnNix, on 03 December 2015 - 08:48 PM, said: Was man hier so alles neues lernt. Ein Traum. 6 Jahre lang hat
Deutschland also die Tschechoslowakei belagert.PanzerGert: 
Mein Kollege hat es grad angepasst, machen wir also besetzt daraus.
Mein Kollege hat es grad angepasst, machen wir also besetzt daraus.
BeniVidiVici, on 04 December 2015 - 05:39 AM, said: die tschechen waren vor dem zweiten Weltkrieg, oder besser gesagt
vor der annexion ihrer westlichen gebiete, eines der wohlhabendsten
länder überhaupt und galten vor allem militärisch als extrem modern
und stark. sie wurden nur so leicht zerschlagen, weil sie ja leider
ihre grenzbefestigugnen bereits vor dem krieg übergeben mussten.
das geht alles teilweise im geschichtsunterricht viel zu stark
unter. die deutsche wehrmacht war zwar sicherlich stark, aber da
spielten viele faktoren mitPanzerGert: Es gibt durchaus einige Stimmen, die behaupten das Deutschland sich
damals in dem Terrain vermutlich sehr schwer getan hätte. Mit
diesen Panzern wäre ein mehr als formidabler Gegner auf dem Feld
gewesen. 
Subject: WG doesnt get the meaning of advent calendar.
Link on message: #11763079
Dominus_Imperatoriis, on 04 December 2015 - 03:26 AM, said: I mean... The "advent calendar" could at least offer some
packages with real discounts, vehicles with a small price...

Link on message: #11763079
Dominus_Imperatoriis, on 04 December 2015 - 03:26 AM, said: I mean... The "advent calendar" could at least offer some
packages with real discounts, vehicles with a small price...
Ectar: Discounts etc will come later in the month and they'll be
there for a while. The end of year for 2015 will be similar to what
2014 was.
Subject: Fidelity
Link on message: #11762776
joesleep, on 03 December 2015 - 10:40 PM, said: Апнем тему, а то парни заигрались. 
Link on message: #11762776
joesleep, on 03 December 2015 - 10:40 PM, said: Апнем тему, а то парни заигрались. 
OldFox: Отлично! Модер искренне одобрямс. У мну было так: поставил на гуслю
Су-100, и каждые 7 сек повторял. К гусле шли еще и дамаги...
Короче, он стоял, а я его расстреливал. Но было это в 2013
году.
Subject: One Map for all Battles?
Link on message: #11761412
5everin, on 03 December 2015 - 05:23 PM, said: Really Ectar you do spout some crap. Steppes a corridor map?
Corridors have walls that don't let you shoot across them. I.e
streets in Himmlesdorf etc. In steppes if you have the view range
you can shoot across the map and at diagonals. Unlike the corridor
maps WG are spewing up pretty much every patch where pretty much
the only shooting to be done is at the tank poking out their end of
the corridor 50-100m directly in-front of you. With a seperate area
for the Td's and lights to run around/camp at best. Until
that point you can blindly lemming your way across the map without
a care in the world. As for diversifying maps and gameplay
WG are doing the opposite. More and more maps are drive to the
engagement point and slug it out at the designated fighting corner
or couple of corners. End of diversity unless you mean changing the
textures and a couple of small features then calling it a new map?
So please stop the half-truths and outright bull. (example
your misleading comments on the A45. people asked about a
mission/competition. You appeared to say that there would be one
later that month when the truth was that it was to be sold at the
end of the month and there was no mission/competition)
Thanks
We_Just_Dinged_Em, on 03 December 2015 - 04:23 PM, said: Ectar, on 03 December 2015 - 11:45 AM, said: An example of a
corridor map could be considered as Abbey or Karelia. An
opposite and open map could be considered as Steppes or Arctic
Region. The game play for Steppes or Arctic region however
still has vehicles gravitating to the outside routes. The middle
area is a killing ground as vehicles are easily spotted and don't
have a lot of cover to advance through. - When you add cover
to the middle of maps, tanks that like to sit back (and to a lesser
extent arty) then can have a hard time lining up shots
(Himmelsdorf, Ruinberg as 2 example there). Ectar says
Steppes isn't a corridor map, when there are clearly 3 sunken
lanes/corridors all the players go to, apart from the ones that
don't leave spawn and cower behind the rock of course.
Ectar, on 03 December 2015 - 11:45 AM, said: An example of a corridor map could be considered as Abbey or Karelia. An opposite and open map could be considered as Steppes or Arctic Region. The game play for Steppes or Arctic region however still has vehicles gravitating to the outside routes. The middle area is a killing ground as vehicles are easily spotted and don't have a lot of cover to advance through. - When you add cover to the middle of maps, tanks that like to sit back (and to a lesser extent arty) then can have a hard time lining up shots (Himmelsdorf, Ruinberg as 2 example there).
Ectar, on 15 July 2015 - 09:41 AM, said: This tank is planned to be available for EU players in the near
future. I can't disclose the specifics atm however everyone will
have the opportunity to get the tank if they want it or not.
Link on message: #11761412
5everin, on 03 December 2015 - 05:23 PM, said: Really Ectar you do spout some crap. Steppes a corridor map?
Corridors have walls that don't let you shoot across them. I.e
streets in Himmlesdorf etc. In steppes if you have the view range
you can shoot across the map and at diagonals. Unlike the corridor
maps WG are spewing up pretty much every patch where pretty much
the only shooting to be done is at the tank poking out their end of
the corridor 50-100m directly in-front of you. With a seperate area
for the Td's and lights to run around/camp at best. Until
that point you can blindly lemming your way across the map without
a care in the world. As for diversifying maps and gameplay
WG are doing the opposite. More and more maps are drive to the
engagement point and slug it out at the designated fighting corner
or couple of corners. End of diversity unless you mean changing the
textures and a couple of small features then calling it a new map?
So please stop the half-truths and outright bull. (example
your misleading comments on the A45. people asked about a
mission/competition. You appeared to say that there would be one
later that month when the truth was that it was to be sold at the
end of the month and there was no mission/competition)
Thanks Ectar: If we're going to play the "Ectar said this" game, please at
least quote what I said and not what someone else said and
then blame me for it.
We_Just_Dinged_Em, on 03 December 2015 - 04:23 PM, said: Ectar, on 03 December 2015 - 11:45 AM, said: An example of a
corridor map could be considered as Abbey or Karelia. An
opposite and open map could be considered as Steppes or Arctic
Region. The game play for Steppes or Arctic region however
still has vehicles gravitating to the outside routes. The middle
area is a killing ground as vehicles are easily spotted and don't
have a lot of cover to advance through. - When you add cover
to the middle of maps, tanks that like to sit back (and to a lesser
extent arty) then can have a hard time lining up shots
(Himmelsdorf, Ruinberg as 2 example there). Ectar says
Steppes isn't a corridor map, when there are clearly 3 sunken
lanes/corridors all the players go to, apart from the ones that
don't leave spawn and cower behind the rock of course.Ectar: Ectar says Steppes isn't a corridor map, when there are
clearly 3 sunken lanes/corridors all the players go to, apart from
the ones that don't leave spawn and cower behind the rock of
course. This is me saying steppes isn't a corridor map, this
is someone else saying it is one. Regarding the A45 thing
I never said it would be in a mission. I wasn't
able to say at the time about how it would be available, only that
it would be available.
Ectar, on 03 December 2015 - 11:45 AM, said: An example of a corridor map could be considered as Abbey or Karelia. An opposite and open map could be considered as Steppes or Arctic Region. The game play for Steppes or Arctic region however still has vehicles gravitating to the outside routes. The middle area is a killing ground as vehicles are easily spotted and don't have a lot of cover to advance through. - When you add cover to the middle of maps, tanks that like to sit back (and to a lesser extent arty) then can have a hard time lining up shots (Himmelsdorf, Ruinberg as 2 example there).
Ectar: Please don't attribute things to me that I didn't say. My
hands were tied at the time and I could either say nothing, or try
to give you guys as much info as I could.
Ectar, on 15 July 2015 - 09:41 AM, said: This tank is planned to be available for EU players in the near
future. I can't disclose the specifics atm however everyone will
have the opportunity to get the tank if they want it or not.Ectar:
Subject: Forum Yapısının Yeniden Düzenlenmesi
Link on message: #11761204
Link on message: #11761204
vuque: Değerli oyuncular, Forum içerisinde dolaşımı ve kullanımı
optimum düzeyde tutabilmek için, 7 Aralık Pazartesi günü World of
Tanks forumlarını yeni yapısına sahip olacağı şekilde yeniden
düzenleyeceğiz.Forum yapısının uzun bir süredir güncellenmemesine
rağmen - hem oyuncular hem de bizim çalışanlarımız
için düzenli olarak forum kullanımını ve dolaşımını
gözlüyorduk. Yaptığımız değişiklikler, kullanış ve fayda odaklı
olup, genel olarak yapıyı ve dolaşımı
basitleştirmektedir. Yeni yapının nasıl görüneceği ile ilgili
örnek aşağıdadır:Haberler Yeni Katılanlar Bölümü Oyunla İlgili
Tartışmalar
- Oynanış
- Mevcut Güncelleme
- Açık Test
- Arşiv Topluluk Bölgesi
- Yarışmalar
- Modlar
- Videolar & Yayınlar
- Diğer Oyun Rehberleri
- Haritalar
- Oyun İçi Araçlar
- Teknoloji Köşesi Klan Bölümü
- Klana Oyuncu Alımı
- Klan arıyorum Konu Dışı Genel olarak bu yapı değişikliğinin "şimdiki hali" ile devam etme ihtimalimiz kuvvetli olmasına rağmen, herhangi bir geri bildiriminiz veya sorunuz olursa, lütfen bize bildirmeye çekinmeyin.
- Oynanış
- Mevcut Güncelleme
- Açık Test
- Arşiv Topluluk Bölgesi
- Yarışmalar
- Modlar
- Videolar & Yayınlar
- Diğer Oyun Rehberleri
- Haritalar
- Oyun İçi Araçlar
- Teknoloji Köşesi Klan Bölümü
- Klana Oyuncu Alımı
- Klan arıyorum Konu Dışı Genel olarak bu yapı değişikliğinin "şimdiki hali" ile devam etme ihtimalimiz kuvvetli olmasına rağmen, herhangi bir geri bildiriminiz veya sorunuz olursa, lütfen bize bildirmeye çekinmeyin.
Subject: Advent Calendar for 2015
Link on message: #11760942
AsG_Alligator, on 03 December 2015 - 05:09 PM, said: And yet we got Pz II J and BT-SV in purchasable offers not
too long ago (and I got a strong feeling we'll see one of them in
this years Advent Calendar) And yet RU server can still buy M6A2E1
or M4A2E4. You already broke these rules by selling Pz II J
and BT-SV here on EU. There is no reason for you not to sell stuff
like M6E2A1, Pz IV/V and other non-alpha tanks.
Link on message: #11760942
AsG_Alligator, on 03 December 2015 - 05:09 PM, said: And yet we got Pz II J and BT-SV in purchasable offers not
too long ago (and I got a strong feeling we'll see one of them in
this years Advent Calendar) And yet RU server can still buy M6A2E1
or M4A2E4. You already broke these rules by selling Pz II J
and BT-SV here on EU. There is no reason for you not to sell stuff
like M6E2A1, Pz IV/V and other non-alpha tanks.Ectar: PzIIJ and BTSV were never pre order tanks. They were part of
a retail promotion package exclusive for the RU region. It's why
when they are available now in EU or NA they can't be sold cheaper
than the original package price. Both tanks were never part of
pre-order bundles for the EU regions so they don't have that
restriction.
Subject: One Map for all Battles?
Link on message: #11760895
Silent_Running, on 03 December 2015 - 12:21 PM, said: Yes we know, take all maps out and leave us half a dozen. I'm
afraid your reply is just 'spin', the truth is that WG put more
importance creating ridiculous 'seasonal' garages that have no
impact on the game than they do creating maps. But hey, were're
getting new sounds so that's fine.
grubbyjohn, on 03 December 2015 - 03:33 PM, said: ^ What he said. Given that Ectar has admitted that WG know
that players tend to use the same playing style on the maps that
are available, it's even more shameful that they've removed maps
without replacing them. Even bad / unbalanced maps are better than
playing the same few maps over and over again.
We_Just_Dinged_Em, on 03 December 2015 - 04:23 PM, said: Ectar says Steppes isn't a corridor map, when there are clearly 3
sunken lanes/corridors all the players go to, apart from the ones
that don't leave spawn and cower behind the rock of course.
If that's the intelligence behind the current WG thinking on maps,
then no wonder we are galloping up diarrhea drive without a saddle.
Charliefoxtro_, on 03 December 2015 - 04:24 PM, said: Why fjords is getting removed next patch?
Link on message: #11760895
Silent_Running, on 03 December 2015 - 12:21 PM, said: Yes we know, take all maps out and leave us half a dozen. I'm
afraid your reply is just 'spin', the truth is that WG put more
importance creating ridiculous 'seasonal' garages that have no
impact on the game than they do creating maps. But hey, were're
getting new sounds so that's fine.Ectar: I'm pretty sure the people who do the seasonal garages are
not the people who design the maps, but then I'm sure you know that
too so I don't know why I'm really replying to this.
grubbyjohn, on 03 December 2015 - 03:33 PM, said: ^ What he said. Given that Ectar has admitted that WG know
that players tend to use the same playing style on the maps that
are available, it's even more shameful that they've removed maps
without replacing them. Even bad / unbalanced maps are better than
playing the same few maps over and over again.Ectar: But maps were replaced, and for whatever reason those maps
also were removed or haven't quite worked out for whatever reason.
We_Just_Dinged_Em, on 03 December 2015 - 04:23 PM, said: Ectar says Steppes isn't a corridor map, when there are clearly 3
sunken lanes/corridors all the players go to, apart from the ones
that don't leave spawn and cower behind the rock of course.
If that's the intelligence behind the current WG thinking on maps,
then no wonder we are galloping up diarrhea drive without a saddle.Ectar: Well the majority of maps have 3 lanes of approach. I used
Steppes as an example as it has a very large middle area that no
one crosses normally because it's a killing field with no cover.
Much like the open field on Malinovka. What I was
trying to show was that despite all the free terrain void of
buildings like say Himmelsdorf or Kharkov, no one really uses that
area as they skirt round the sides. Live Oaks is kind of the same
but due to the lake in the middle tank only have 3 engagement areas
really. "Corridors" are pretty much impossible to
avoid as you're always going to have certain avenues of approach
that become deadlocked with teams facing off against each
other.
Charliefoxtro_, on 03 December 2015 - 04:24 PM, said: Why fjords is getting removed next patch?Ectar: Because it's a terribly static map with no variant to game
play or tactics? In the global polls it was one of the
least favourite maps. You only fight in 2 areas and if the
west spawn team push the north area they win pretty much every
time as it's then easy to defend/sweep round into the enemy team as
they only have 1 way to come back and defend.
Subject: WG doesnt get the meaning of advent calendar.
Link on message: #11760806
Sven_Hazel, on 03 December 2015 - 01:58 PM, said: I must admit I feel WG is far to greedy with this. Normally you
would think you actually get a gift in a calendar.
Link on message: #11760806
Sven_Hazel, on 03 December 2015 - 01:58 PM, said: I must admit I feel WG is far to greedy with this. Normally you
would think you actually get a gift in a calendar. Ectar: When I was a youngster, you opened a door on an advent
calendar and it was a new picture every day. The excitement each
day was guessing what the picture would b and who got to open the
door first between me and my brother, I guess people just
expect different things sometimes.
Subject: Advent Calendar for 2015
Link on message: #11760671
eldronzon, on 03 December 2015 - 03:14 PM, said: Please help me to understand the logic behind this
concept.
Link on message: #11760671
eldronzon, on 03 December 2015 - 03:14 PM, said: Please help me to understand the logic behind this
concept. Ectar: To get a Alpha reward tank, you had to be in the Alpha To
get a Beta reward tank, you had to be in the Beta To get a
Pre-order tank, you had to have pre-ordered the game when
available. I really can't present it a different way that is
more understandable. They were vehicles on offer for a limited time
period and that time has now passed. If you missed out that
was unfortunate but those tanks were created for a specific
reason/event which has been and gone. I understand you want
something rare that other players may have, but you're not eligible
for that content, which is why it's not available to you.
Subject: Všeobecná diskuse - fyzika, zvuky
Link on message: #11760601
Link on message: #11760601
Kayi4ek: Málem bych to sem zapomněl napsat. Druhá fáze testu 9.13 je už
online!
Subject: Všeobecná diskuse - fyzika, zvuky
Link on message: #11760595
Artisan_Cze, on 03 December 2015 - 04:57 PM, said: Proč nefunguje ? byl bych rád za odpověď test fyziky twl a jde
jenom dva dny... a dva dny už nejde....
Link on message: #11760595
Artisan_Cze, on 03 December 2015 - 04:57 PM, said: Proč nefunguje ? byl bych rád za odpověď test fyziky twl a jde
jenom dva dny... a dva dny už nejde.... Kayi4ek: Nereagoval bych na tebe, kdybych to nepsal už tisíckrát.
Zkus používat možnost vyhledávání na fóru. Tak ještě jednou a
pomalu. Proběhla první fáze test serveru 9.13, po skončení této
fáze se najelo na test fyziky a zvuků. Ten test skončil včera a
dneska se najelo na druhou fázi test serveru 9.13.
Subject: Všeobecná diskuse - fyzika, zvuky
Link on message: #11760568
Zajky94, on 03 December 2015 - 04:55 PM, said: Dost by mě zajímalo kde se dá stáhnout ten test 9.13 vždy se mi
stáhl 9.12 a nefunguje.. měl by někdo nápad nebo odkaz na fungující
test s novými českými tanky?
Link on message: #11760568
Zajky94, on 03 December 2015 - 04:55 PM, said: Dost by mě zajímalo kde se dá stáhnout ten test 9.13 vždy se mi
stáhl 9.12 a nefunguje.. měl by někdo nápad nebo odkaz na fungující
test s novými českými tanky?Kayi4ek: Teď už jde stáhnout test verze 9.13.
Subject: Kış Yarışması ve Görevler
Link on message: #11760503
Link on message: #11760503
vuque: Evet, size sağlanan şablonlardan birisini kullanarak tek sayfa
içerisinde karikatürünüzü/hikayenizi sergilemeniz gerekiyor.
Subject: Forum Structure Changes - December 7th 2015
Link on message: #11760378
edger2020, on 03 December 2015 - 02:40 PM, said: But where is clan General section? 
Link on message: #11760378
edger2020, on 03 December 2015 - 02:40 PM, said: But where is clan General section? Ectar: The Clan sections will get a rework, some sections will stay
and other low traffic/barely used sections will be removed or
merged. We'll keep a clan general discussion section, a
campaign section likely to be Clan General Discussion
- same as before Clan Recruitment - same as before Looking
for Clan - same as before Clan Wars - For campaign discussions,
strongholds and new global map neutral ground, featured
clans,clan discussion and clan wars officers lounge and training
clan sections will be removed (some of these are already hidden)
Basically there is a lot of redundant section on the forums
which spread the discussion, we're keen to avoid that in order to
help threads stay active and keep the discussions going.
Subject: Adventní kalendář 2015
Link on message: #11760297
petr101, on 03 December 2015 - 03:58 PM, said: Tento jsem nemyslel
. Myslel jsem ten jak je tam ten vánoční stromek tak
jsem myslel to políčko 1. které je teď šedé
socanek, on 03 December 2015 - 03:55 PM, said: hmmmmmm..... ale kde je pes? 
Link on message: #11760297
petr101, on 03 December 2015 - 03:58 PM, said: Tento jsem nemyslel Kayi4ek: To bohužel nemůžu sloužit :-/
socanek, on 03 December 2015 - 03:55 PM, said: hmmmmmm..... ale kde je pes? Kayi4ek: Vzala si ho Karlie
Subject: Restrukturierung des Forums
Link on message: #11760240
Link on message: #11760240
Sehales: Hallo Kommandanten!
Um eine optimale Benutzerfreundlichkeit der Forumnavigation zu gewährleisten, wird am Montag, dem 7. Dezember, die World of Tanks Forenstruktur überarbeitet.
Auch wenn die Forenstruktur für längere Zeit nicht aktualisiert wurde, so waren Forennutzbarkeit und Navigation immer wieder Bestandteil unserer Besprechungen – sowohl im Sinne der Spielerbedürfnisse, als auch seitens der Forenverwaltung bzw. Administration. Die Änderungen fokussieren sich auf die Benutzerfreundlichkeit, während die Struktur generell für eine einfachere Navigation ausgelegt wird.
Die neue Forenstruktur wird wie folgt aussehen:
Mitteilungen und Ankündigungen Neueinsteiger Diskussionen zum Spiel Gameplay Aktuelles Update Öffentlicher Test Feedback Archiv Community Area Wettbewerbe Videos, Streams & Blogs Modifikationen Sonstiges Anleitungen Karten Panzer Technik-Ecke Clan Zone Clan Rekrutierung Clansuche Off-Topic
Auch wenn wir die neue Forenstruktur voraussichtlich in dieser Auslegung einführen werden, solltet ihr Fragen oder Anregungen dazu haben, lasst es uns bitte wissen. Um direkt ein paar Fragen voweg zu nehmen: Die oben aufgelisteten Sektionen, sind nur jene, die sichtbar sind, wenn man sich in der Forenübersicht des deutschsprachigen Forums befindet. Es wird weiterhin Unterforen für die einzelnen Panzernationen, etc. geben.Die Sektion "Gameplay" wird der aktuellen Sektion "Diskussionen zum Spiel" ähnlich sein, allerdings wird dort zukünftig, seitens der Moderation, strikter mit nicht Spiel-bezogenen Threads umgegangen. Verbesserungsvorschläge könnt ihr uns zukünftig unter "Aktuelles Update" mitteilen. Wir werden auch immer in dieser Sektion nach neuen Vorschlägen schauen, wenn wir Feedback zu einem neuen Update oder ähnlichem zusammenstellen.Wir werden versuchen so viele Beiträge wie möglich in die richtigen Sektionen zu verschieben. Sollte etwas fehlen, könnt ihr uns (Sehales & PanzerGert) natürlich kontaktieren. Falls ein Thread in eine andere Sektion verschoben werden soll, so könnt ihr dies den Moderatoren per Report-Funktion mitteilen.
Um eine optimale Benutzerfreundlichkeit der Forumnavigation zu gewährleisten, wird am Montag, dem 7. Dezember, die World of Tanks Forenstruktur überarbeitet.
Auch wenn die Forenstruktur für längere Zeit nicht aktualisiert wurde, so waren Forennutzbarkeit und Navigation immer wieder Bestandteil unserer Besprechungen – sowohl im Sinne der Spielerbedürfnisse, als auch seitens der Forenverwaltung bzw. Administration. Die Änderungen fokussieren sich auf die Benutzerfreundlichkeit, während die Struktur generell für eine einfachere Navigation ausgelegt wird.
Die neue Forenstruktur wird wie folgt aussehen:
Mitteilungen und Ankündigungen Neueinsteiger Diskussionen zum Spiel Gameplay Aktuelles Update Öffentlicher Test Feedback Archiv Community Area Wettbewerbe Videos, Streams & Blogs Modifikationen Sonstiges Anleitungen Karten Panzer Technik-Ecke Clan Zone Clan Rekrutierung Clansuche Off-Topic
Auch wenn wir die neue Forenstruktur voraussichtlich in dieser Auslegung einführen werden, solltet ihr Fragen oder Anregungen dazu haben, lasst es uns bitte wissen. Um direkt ein paar Fragen voweg zu nehmen: Die oben aufgelisteten Sektionen, sind nur jene, die sichtbar sind, wenn man sich in der Forenübersicht des deutschsprachigen Forums befindet. Es wird weiterhin Unterforen für die einzelnen Panzernationen, etc. geben.Die Sektion "Gameplay" wird der aktuellen Sektion "Diskussionen zum Spiel" ähnlich sein, allerdings wird dort zukünftig, seitens der Moderation, strikter mit nicht Spiel-bezogenen Threads umgegangen. Verbesserungsvorschläge könnt ihr uns zukünftig unter "Aktuelles Update" mitteilen. Wir werden auch immer in dieser Sektion nach neuen Vorschlägen schauen, wenn wir Feedback zu einem neuen Update oder ähnlichem zusammenstellen.Wir werden versuchen so viele Beiträge wie möglich in die richtigen Sektionen zu verschieben. Sollte etwas fehlen, könnt ihr uns (Sehales & PanzerGert) natürlich kontaktieren. Falls ein Thread in eine andere Sektion verschoben werden soll, so könnt ihr dies den Moderatoren per Report-Funktion mitteilen.
Subject: Game not working after todays little update
Link on message: #11760229
Gatis_LV, on 03 December 2015 - 03:45 PM, said: still nothing,it showing me the start screen,when I push start it
is loading the game and then crashes :/ nice update I
had.where can i download a clean res_mods folder for 9.12?
Link on message: #11760229
Gatis_LV, on 03 December 2015 - 03:45 PM, said: still nothing,it showing me the start screen,when I push start it
is loading the game and then crashes :/ nice update I
had.where can i download a clean res_mods folder for 9.12?MrConway: Simply delete all the contents of the folder, as long as you
have an empty 9.12 folder and nothing else in res/mods, everything
should work.
Subject: Adventní kalendář 2015
Link on message: #11760215
CZ_IRON_RIDER, on 03 December 2015 - 03:46 PM, said: unhapy360: Prémiový obchod
Zlaťáků připsáno na váš účet: 1 650. Účtenka Datum: 3. 12. 2015 14:05:30 Náhrada za T-34-85 Rudy zlaťáky 3 550
Rekruti: Serzhant Kos (Velitel, T-34-85 Rudy, 100%), Mladshiy Serzhant Jeleń (Střelec, T-34-85 Rudy, 100%), Mladshiy Serzhant Saakaszwili (Řidič, T-34-85 Rudy, 100%), Yefreytor Czereśniak (Nabíječ, T-34-85 Rudy, 100%)
Stání přidána: 1
Link on message: #11760215
CZ_IRON_RIDER, on 03 December 2015 - 03:46 PM, said: unhapy360: Prémiový obchodZlaťáků připsáno na váš účet: 1 650. Účtenka Datum: 3. 12. 2015 14:05:30 Náhrada za T-34-85 Rudy zlaťáky 3 550
Rekruti: Serzhant Kos (Velitel, T-34-85 Rudy, 100%), Mladshiy Serzhant Jeleń (Střelec, T-34-85 Rudy, 100%), Mladshiy Serzhant Saakaszwili (Řidič, T-34-85 Rudy, 100%), Yefreytor Czereśniak (Nabíječ, T-34-85 Rudy, 100%)
Stání přidána: 1
Kayi4ek: Lel, zrovna jsem měl rozepsnaou odpověď
Díky 
Subject: Cambios importantes en el foro
Link on message: #11760175
Link on message: #11760175
Delhroh: Saludos comandantes, Para
garantizar el fácil uso y navegación del foro y para que este sea
lo más óptimo posible, el 7 de diciembre realizaremos una
importante actualización en el foro de World of Tank, con una nueva
estructura. Hemos estado revisando regularmente el uso y
navegación de nuestros foros para garantizar lo que necesitan
nuestros jugadores y el staff. Los cambios que se van a realizar
están enfocados en la utilidad y el uso, hacienda que la estructura
y navegación sean así notoriamente más simples.
Aquí tenéis un ejemplo de la futura organización:Anuncios Foro de nuevos jugadores Discusión del juego: Gameplay Actualización actual Test público Archivo Área de comunidad Concursos Mods Videos & Streams Otros Guías de juego Mapas Vehículos in-game El rincón técnico Zona de clanes Reclutamiento de clanes Buscando un clan Off-TopicVamos a proceder con esta nueva estructura, pero si tenéis alguna pregunta o feedback sobre la misma, por favor no dudéis en hacérnoslo saber.Sobre futures preguntas:La sección “gameplay” está debajo de “Discusión de juego” y funcionará más o menos como “discusión general”, aunque será más estrictca con todos los tópicos no relacionados con el juego. Es la parte más usada del foro y queremos que la misma este enfocada en el juego tanto como sea posible. La sección Off-Topic también es muy frecuentaba por lo que no te preocupes si un hilo es movido allí. Las sugerencias pueden ser posteadas en la sección “Actualización actual”. Esto es para mantener los hilos/ideas relevantes de la versión actual del juego. Siempre revisamos la sección de sugerencias cuando compilamos nuestros reportes o cuando recogemos vuestras impresiones sobre un parche.Trataremos de mover tantos hilos como nos sea posible a las áreas relevantes, por lo que si ves que hay algún hilo perdido, por favor envíame un mensaje privado, o bien a CurlyJohnny o a Ender__Wiggins.
Aquí tenéis un ejemplo de la futura organización:Anuncios Foro de nuevos jugadores Discusión del juego: Gameplay Actualización actual Test público Archivo Área de comunidad Concursos Mods Videos & Streams Otros Guías de juego Mapas Vehículos in-game El rincón técnico Zona de clanes Reclutamiento de clanes Buscando un clan Off-TopicVamos a proceder con esta nueva estructura, pero si tenéis alguna pregunta o feedback sobre la misma, por favor no dudéis en hacérnoslo saber.Sobre futures preguntas:La sección “gameplay” está debajo de “Discusión de juego” y funcionará más o menos como “discusión general”, aunque será más estrictca con todos los tópicos no relacionados con el juego. Es la parte más usada del foro y queremos que la misma este enfocada en el juego tanto como sea posible. La sección Off-Topic también es muy frecuentaba por lo que no te preocupes si un hilo es movido allí. Las sugerencias pueden ser posteadas en la sección “Actualización actual”. Esto es para mantener los hilos/ideas relevantes de la versión actual del juego. Siempre revisamos la sección de sugerencias cuando compilamos nuestros reportes o cuando recogemos vuestras impresiones sobre un parche.Trataremos de mover tantos hilos como nos sea posible a las áreas relevantes, por lo que si ves que hay algún hilo perdido, por favor envíame un mensaje privado, o bien a CurlyJohnny o a Ender__Wiggins.
Subject: Všeobecná diskuse
Link on message: #11760152
Kayi4ek, on 03 December 2015 - 12:01 PM, said: Test server je vypnutý, brzy přijde druhá část testu 9.13.
Test server totiž ještě neběží
Brzy zase poběží 
Kayi4ek, on 03 December 2015 - 10:23 AM, said:
Link on message: #11760152
Kayi4ek, on 03 December 2015 - 12:01 PM, said: Test server je vypnutý, brzy přijde druhá část testu 9.13.
Test server totiž ještě neběží Kayi4ek:
Kayi4ek, on 03 December 2015 - 10:23 AM, said: Kayi4ek:
Subject: Adventní kalendář 2015
Link on message: #11760119
petr101, on 03 December 2015 - 03:22 PM, said: můžu se zeptat kdebych sehnal obrázek 1.den z adventního
kalendáře? Jsem si ty obrázky chtěl upravi a udělat si adventní
kalendář doma ale chybí mi první políčko.Př :http://content.wargaming.net/.../images/advcal15-3.jpg

Link on message: #11760119
petr101, on 03 December 2015 - 03:22 PM, said: můžu se zeptat kdebych sehnal obrázek 1.den z adventního
kalendáře? Jsem si ty obrázky chtěl upravi a udělat si adventní
kalendář doma ale chybí mi první políčko.Př :http://content.wargaming.net/.../images/advcal15-3.jpg Kayi4ek:
Stačí takhle? 
Stačí takhle?
Subject: World of Tanks: Hidden Archives
Link on message: #11760045
Link on message: #11760045
MrConway: If you are having issues with no pictures appearing, please log out
and sign back in to the archives. As the results were reset, you
will have to repeat the test. The ranking for the beta
has been announced here: http://forum.worldof...7#entry11759187
If you find any issues, please report them
here: http://forum.worldof...al-discussions/
Prizes should be delivered soon!
Subject: Fan Cup IX: Fantastic Five - Question and Answers
Link on message: #11759973
Trailer_The_Living_Bot, on 03 December 2015 - 01:54 PM, said: Hi
Plz change palyer http://worldoftanks....PuR3___Sk1LL__/ for http://worldoftanks....Hallu_AWPmaster
In this team http://worldoftanks....stety_Trailera/
Link on message: #11759973
Trailer_The_Living_Bot, on 03 December 2015 - 01:54 PM, said: Hi Plz change palyer http://worldoftanks....PuR3___Sk1LL__/ for http://worldoftanks....Hallu_AWPmaster
In this team http://worldoftanks....stety_Trailera/
Karlie: Done 
Subject: Back 2 the Roots - Rules Enforcement
Link on message: #11759960
FrankopanKrk, on 02 December 2015 - 10:08 PM, said: Just for the record Players should know how the rules are
Applied. I'm the member of the Brainless
mongos team and we just have played a 3 games:
Brainless mongos vs Crazy Rushers And
the result was: Battle 1: DRAW Battle 2: DRAW Battle 3: VICTORY
But, after the game analysis with 4 point rule the result
changed: Battle 1: DEFEAT Battle 2: DEFEAT Battle 3: VICTORY
And the final result is: Brainless mongos vs Crazy
rushers 1:2 and WE LOSE. So, be aware of the fact that
DRAW, DRAW, VICTORY can turn to DEFEAT, DEFEAT, VICTORY and you
LOOSE. IF anyone wants to see the print screens - Just ask
me (I'm new here and did not find out how to post pictures, I
just can sent them by E-mail).
Link on message: #11759960
FrankopanKrk, on 02 December 2015 - 10:08 PM, said: Just for the record Players should know how the rules are
Applied. I'm the member of the Brainless
mongos team and we just have played a 3 games:
Brainless mongos vs Crazy Rushers And
the result was: Battle 1: DRAW Battle 2: DRAW Battle 3: VICTORY
But, after the game analysis with 4 point rule the result
changed: Battle 1: DEFEAT Battle 2: DEFEAT Battle 3: VICTORY
And the final result is: Brainless mongos vs Crazy
rushers 1:2 and WE LOSE. So, be aware of the fact that
DRAW, DRAW, VICTORY can turn to DEFEAT, DEFEAT, VICTORY and you
LOOSE. IF anyone wants to see the print screens - Just ask
me (I'm new here and did not find out how to post pictures, I
just can sent them by E-mail). Karlie: Yes, as its stays clearly in the rules. So my suggestion is
- read the rules so you wont be surprised after the battles.
Subject: Nová struktura fóra
Link on message: #11759845
Link on message: #11759845
Ketankis: Milí tankisté, abychom zpřehlednili a optimalizovali
současné fórum, v pondělí 7. prosince proběhne změna současné
struktury. Přestože struktura fóra zůstávala po dlouhou dobu
nezměněna, monitorovali jsme užívání a navigaci fóra a to jak z
hlediska potřeb hráčů, tak z hlediska našich zaměstnanců.
Změny, které se chystáme provést jsou zaměřeny zejména na snazší
užívání, přehlednost a celkové zjednodušení orientace na
fóru.
Zde je ukázka nové struktury fóra: • Novinky a důležité informace
• Nováčci
• Diskuze o hře:
- Všeobecná diskuze o hře
- Současná verze
- Veřejný test
- Archiv • Komunitní zóna
- Soutěže
- Mody
- Videa & streamy
- Ostatní
• Průvodce hrou
- Mapy
- Tanky
- Technický koutek
• Klanová zóna
- Nabírání nových členů
- Hledání klanu
• Offtopic Všeobecná diskuze o hře bude fungovat tak, jak fungovala dříve všeobecná diskuze, nicméně moderátoři budou přísnější ohledně vláken, která se přímo netýkají hry. Jedná se o nejnavštěvovanější část fóra a proto je důležité, aby se zde nacházela pouze aktuální se hrou spojená témata. Off topic podsekce je také poměrně často aktivní a je možné, že tam budou přesunuta některá již dříve vytvořená vlákna. Nové návrhy ohledně budoucího vývoje hry můžete vkládat do sekce "Současná verze", abychom měli vše pohromadě a návrhy mohli zakomponovat do sebrané zpětné vazby k současné verzi. Budeme se snažit zařadit co nejvíce vláken do vhodných sekcí, nicméně pokud si myslíte, že zde nějaké téma chybí, pošlete prosím osobní zprávu mě, Ivaně_Drago nebo Kayi4kovi. Ketankis
Zde je ukázka nové struktury fóra: • Novinky a důležité informace
• Nováčci
• Diskuze o hře:
- Všeobecná diskuze o hře
- Současná verze
- Veřejný test
- Archiv • Komunitní zóna
- Soutěže
- Mody
- Videa & streamy
- Ostatní
• Průvodce hrou
- Mapy
- Tanky
- Technický koutek
• Klanová zóna
- Nabírání nových členů
- Hledání klanu
• Offtopic Všeobecná diskuze o hře bude fungovat tak, jak fungovala dříve všeobecná diskuze, nicméně moderátoři budou přísnější ohledně vláken, která se přímo netýkají hry. Jedná se o nejnavštěvovanější část fóra a proto je důležité, aby se zde nacházela pouze aktuální se hrou spojená témata. Off topic podsekce je také poměrně často aktivní a je možné, že tam budou přesunuta některá již dříve vytvořená vlákna. Nové návrhy ohledně budoucího vývoje hry můžete vkládat do sekce "Současná verze", abychom měli vše pohromadě a návrhy mohli zakomponovat do sebrané zpětné vazby k současné verzi. Budeme se snažit zařadit co nejvíce vláken do vhodných sekcí, nicméně pokud si myslíte, že zde nějaké téma chybí, pošlete prosím osobní zprávu mě, Ivaně_Drago nebo Kayi4kovi. Ketankis
Subject: Všeobecná diskuse
Link on message: #11759742
angry_johnny_CZe, on 03 December 2015 - 01:41 PM, said: Ja si nainstaloval test klienta a misto verze 9.13 tam je
porad 9.12 psychic sound 2.0 #45 ... kde je chyba?
Kayi4ek, on 30 November 2015 - 05:38 PM, said: Skončila 1. fáze test serveru 9.13. Po konci testu fyziky a zvuků
přijde další fáze testu 9.13. EDIT: http://worldoftanks....-sound-physics/ Test
server je vypnutý, brzy přijde druhá část testu 9.13. Test
server totiž ještě neběží
Brzy zase
poběží
Test server totiž ještě
neběží
Brzy zase
poběží 
Kayi4ek, on 03 December 2015 - 12:01 PM, said:
Kayi4ek, on 03 December 2015 - 10:23 AM, said:
Link on message: #11759742
angry_johnny_CZe, on 03 December 2015 - 01:41 PM, said: Ja si nainstaloval test klienta a misto verze 9.13 tam je
porad 9.12 psychic sound 2.0 #45 ... kde je chyba?Kayi4ek:
Kayi4ek, on 30 November 2015 - 05:38 PM, said: Skončila 1. fáze test serveru 9.13. Po konci testu fyziky a zvuků
přijde další fáze testu 9.13. EDIT: http://worldoftanks....-sound-physics/ Test
server je vypnutý, brzy přijde druhá část testu 9.13. Test
server totiž ještě neběží Kayi4ek:
Kayi4ek, on 03 December 2015 - 12:01 PM, said: Kayi4ek:
Kayi4ek, on 03 December 2015 - 10:23 AM, said: Kayi4ek:
Subject: Adventní kalendář 2015
Link on message: #11759726
Link on message: #11759726
Kayi4ek: Type 59 bude, respektive už je, ale ne v kalendáři, ale za soutěž
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