Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject:
In-Game Vehicles\German Vehicles\Heavy Tanks\E-100
Link on message: #634217
vito_von_bang, on 16 June 2011 - 01:24 PM, said: So... The maus Can use its 75 in 6.6?

Link on message: #634217

Overlord: Hm, actually don't see any connection here. 7.5cm got modeled long
time ago, however it is unavailable now, and will be unavailable
for some time in future.
Subject:
In-Game Vehicles\German Vehicles\Heavy Tanks\E-100
Link on message: #634191
Dr_Nooooo, on 16 June 2011 - 01:04 PM, said: In those pictures we see the 12,8cm L/55 and not the 15,0cm ,
correct?

Link on message: #634191

Overlord: It's 15cm, 12.8cm is paired with 7.5cm gun.
Subject:
In-Game Vehicles\German Vehicles\Heavy Tanks\E-100
Link on message: #634179
Maurer, on 16 June 2011 - 01:01 PM, said: I think it will be at least possible to exchange model files, so
you can drive E-100 with Tiger II turret for example. It won't
change turret's stats and for everybody else it will be original
look, but at least you will see the design you've always wanted

Overlord, what armor will Krupp turret have? The one given in this topic before? Or adjusted for tier 10 needs.
Kieme, on 16 June 2011 - 08:25 AM, said: .......mm/deg(from vertical)
Front: 200/30
Side: 80/30
Rear 150/15
Top 40/90

Link on message: #634179


Overlord, what armor will Krupp turret have? The one given in this topic before? Or adjusted for tier 10 needs.
Overlord: These values?

Front: 200/30
Side: 80/30
Rear 150/15
Top 40/90
Overlord: Nope. E100 will get better, much better, far better.
Subject:
In-Game Vehicles\German Vehicles\Heavy Tanks\E-100
Link on message: #634119
sekteilone, on 16 June 2011 - 12:58 PM, said: So Overlord..
There will be no chance to get the hot and good looking Adler-Turret??
NO NO NO WAY?
You would to the community such a huge favor..
And I appreciate that you showed yourself

Link on message: #634119

There will be no chance to get the hot and good looking Adler-Turret??
NO NO NO WAY?
You would to the community such a huge favor..
And I appreciate that you showed yourself

Overlord: I'm afraid, there is no chance.
Subject:
In-Game Vehicles\German Vehicles\Heavy Tanks\E-100
Link on message: #634112
TrigerIII, on 16 June 2011 - 12:56 PM, said: &gun?

Link on message: #634112

Overlord: 1. 12.8 L/55.
2. 15.0 L/38.
Guess, this has been covered earlier.
2. 15.0 L/38.
Guess, this has been covered earlier.
Subject:
In-Game Vehicles\German Vehicles\Heavy Tanks\E-100
Link on message: #634102
Metal, on 16 June 2011 - 08:06 AM, said: Any information on specifications of tank (or anything else) ?
Overlord: Can you give us any hint, if this turret will stay or another one is added also ? Or atleast changing graphical appearance of the turret ?

Link on message: #634102

Overlord: Can you give us any hint, if this turret will stay or another one is added also ? Or atleast changing graphical appearance of the turret ?
Overlord: 1. Nope, nothing currently.
2. This is Krupp turret (top one), E100 will also get Maus turret..
2. This is Krupp turret (top one), E100 will also get Maus turret..
Subject:
Game Discussion\Gameplay Discussion\M4 = KV = VK3601
Link on message: #633699
stone_horse, on 16 June 2011 - 09:56 AM, said: After Tier VI or over it always places you with indestructible
enemies that forces you to grind to an IS-7 to compete.

Link on message: #633699

LiannaSilverwind: Off-topic: and when you get to IS-7, you suddenly realize that IS-7
is... 

Subject:
Clans\Ultimate Conquest\Global Map Reviews
Link on message: #632170

Link on message: #632170
Vallter: Attached File(s)
screen1.jpg (83.42K)
Number of downloads: 28
screen2.jpg (21.05K)
Number of downloads: 18
screen3.jpg (50.34K)
Number of downloads: 27
screen4.jpg (61.96K)
Number of downloads: 20
screen5.jpg (58.88K)
Number of downloads: 32

Number of downloads: 28

Number of downloads: 18

Number of downloads: 27

Number of downloads: 20

Number of downloads: 32
Subject:
Game Discussion\Gameplay Discussion\World of Tanks patch V6.5
Link on message: #632056
theta0123, on 15 June 2011 - 04:52 PM, said: Very nice to see that the M12's credit income is fixed! About
goddam time!
Now only it needs to be buffed
you know i am right in this overlord


Link on message: #632056

Now only it needs to be buffed


Overlord: Can't say I'm as sure as you are. 

Subject:
Game Discussion\Gameplay Discussion\World of Tanks patch V6.5
Link on message: #632046
RockSolid, on 15 June 2011 - 04:09 PM, said: So neither the T34 or the T30 changes comes in this patch? DERP.

Link on message: #632046

Overlord: Correct, neither. As it was announced earlier.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #631838
Keulz, on 14 June 2011 - 12:12 AM, said: About the M103, will it get a 120mm with high penetration HE, like
the T110 ???
caprera, on 14 June 2011 - 12:12 AM, said: Overlord are you guys planning a reorganization of the guns
availability for the new German mediums line ?
ZorinWarfield, on 13 June 2011 - 10:41 PM, said: Given the arrival of the US TDs will happen soon I was hoping you
could tell me how much exp I need to get from the M3 Stuart to the
T82?
Just1ce, on 14 June 2011 - 07:15 PM, said: Question: will we get test server for EU?
Gigaton, on 14 June 2011 - 04:30 PM, said: The development page entry for 0.6.5 states that "Changes to US
medium tanks line according to the revised US tech tree". Does this
incude severing the currently existing link between M7 Medium Tank
and Easy Eight, and enabling the link between M7 Medium Tank and M4
Sherman? If so, how much it will cost to research M4 Sherman from
M7?
marko4231, on 14 June 2011 - 07:16 PM, said: Ok, thanks Overlord, i was feeling disapointed when i got the
response 180/120/80 but after you confirming 180/100/60 i
feel..cant describe in english :-(
1.And since it looks like it wil not have a decent gun, wil it atleast have some other super powers, like 1000m view distance or something.
2. Is it too late to aply for super testing
This is about E 75.
MrCaffeLatte, on 14 June 2011 - 07:01 PM, said: Q:If the E100 will get the 15cm gun, what differentiates the E100
Stug from it?
Surely the E100 stug should follow the trend of all other tier 9 TDs and get a gun better than the respective tier 10 heavy (17cm) while retaining the obvious disadvantages of being a TD. Otherwise the E100 StuG will just be the retarded cousin of the E100 that's a little bit worse in every way. Unless the StuG is invulnerable from the front and has some sort of arty forcefield I don't envision many people playing it with the 15cm. If the IS7 had the BL10, would many still play the Object? If the Maus had the 12.8 L61, would many still play the Jagdtiger?
Also regarding T10 TDs, you said that the Object and Jagdtiger "got a significant boost to their performance in 6.4 update". Many (if not all) Object drivers would say that it was a nerf, if anything.
Q: If the overwhelming consensus was to revert this "boost" to the Object, would it be considered?
(Questions are signposted with 'Q:' because some of my previous ones were ignored)
Paaranoja, on 14 June 2011 - 10:31 PM, said: One of most prominent features of m26 pershing is shooting on the
move, when it becomes tier 8 will it keep that feature or is that
bound to the 105 gun?
thx
Paaranoja, on 15 June 2011 - 01:31 AM, said: to their original value or something else?
thx
ElectroSoldier, on 15 June 2011 - 01:13 AM, said: You didnt answer my last question...
But I will ask, being as how there are still errors in the German tech tree, is the published version the final version or is it open to revision?
posthumecaver, on 15 June 2011 - 09:30 AM, said: Hi Overlord,
I have a question about this line from the patch notes
http://forum.worldof...__1#entry629281
Is these fixed Hitboxes, the penetration area over the tracks (is this weak point was on purpose or a bug?)

Link on message: #631838

Overlord: It will get a decent 120mm gun. No worries.

Overlord: No specific reorganization is planned.

Overlord: ~3k exp.

Overlord: Can't confirm this at present. EU public test server is still
possible.

Overlord: No, this link won't be up yet.

1.And since it looks like it wil not have a decent gun, wil it atleast have some other super powers, like 1000m view distance or something.
2. Is it too late to aply for super testing
This is about E 75.
Overlord: 1. No, don't even ask, it won't fly.
2. Check ST recruitment topic.
2. Check ST recruitment topic.

Surely the E100 stug should follow the trend of all other tier 9 TDs and get a gun better than the respective tier 10 heavy (17cm) while retaining the obvious disadvantages of being a TD. Otherwise the E100 StuG will just be the retarded cousin of the E100 that's a little bit worse in every way. Unless the StuG is invulnerable from the front and has some sort of arty forcefield I don't envision many people playing it with the 15cm. If the IS7 had the BL10, would many still play the Object? If the Maus had the 12.8 L61, would many still play the Jagdtiger?
Also regarding T10 TDs, you said that the Object and Jagdtiger "got a significant boost to their performance in 6.4 update". Many (if not all) Object drivers would say that it was a nerf, if anything.
Q: If the overwhelming consensus was to revert this "boost" to the Object, would it be considered?
(Questions are signposted with 'Q:' because some of my previous ones were ignored)
Overlord: A: Not ready to speak on E100 Stug currently.
A: Its performance seems to be comparable with JT, no changes are planned for 6.5 and 6.6.
A: Its performance seems to be comparable with JT, no changes are planned for 6.5 and 6.6.

thx
Overlord: It will be still good at shooting on the move.

thx

Overlord: Yes, to their original values.

But I will ask, being as how there are still errors in the German tech tree, is the published version the final version or is it open to revision?
Overlord: Everything is subject to change but with different probability.

I have a question about this line from the patch notes
http://forum.worldof...__1#entry629281
Is these fixed Hitboxes, the penetration area over the tracks (is this weak point was on purpose or a bug?)
Overlord: Yes, this bug was fixed.
Subject:
International Forums\Baltic Forums\Latviešu\Spēles apspriešana\Vispārējas diskusijas\WoT 0.6.5 testa pač
Link on message: #631172

Link on message: #631172
OldFox: Nu Tehno ka parasti pilda savu "darbu" - pazino mums par testa
servera darbibu 

Subject:
International Forums\Baltic Forums\Latviešu\Svarīgā informācija\Otrais WoT speletaju tusins Latvijaa!
Link on message: #631165
LV_KENTAURS, on 15 June 2011 - 07:26 AM, said: 30. !!! neslikts jūlija sākums!?!?!?
Ja kas, padevu ziņu alianses forumā.

Link on message: #631165

Ja kas, padevu ziņu alianses forumā.
OldFox: Nu loti gribas, lai tomer atbrauktu geim-developeri no Minska.
Tapec ari sis datums.
Subject:
International Forums\Baltic Forums\Latviešu\Svarīgā informācija\Informācija "lidotājiem"
Link on message: #630529

Link on message: #630529
OldFox: Obligati!
Subject:
International Forums\Baltic Forums\Latviešu\Spēles apspriešana\Pamācības\Elementārs manuāls kā nopirkt zeltu.
Link on message: #630527
Alis, on 14 June 2011 - 09:08 AM, said: Palasot par viņiem atsauksmes google un redzot viņu mājas lapas
briesmīgo aprakstu...es vis neteiktu, ka tā ir laba firma, bet nu
tas ir mans subjektīvais viedoklis. Paypal ir/bija visērtākais
maksāšanas līdzeklis. 

Link on message: #630527


OldFox: Nezinu, es ar viniem stradaju 2 gadus, un nekadas problemas nebija.
Starp citu, wmz.lv ir maksajumu pienemejs prieks 2pay.ru, kurs sava
karta ir maksajumu pienemejs prieks Wargaming.net. Cilveks
parsaikta latus uz wmz.lv kontu, bet vini parskaita 2pay.ru
WebMoney. Tatad ir iespeja atvert savu WebMoney macinu un maksat pa
tieso, apejot lieku starpnieku - 2pay.ru.
Subject:
Game Discussion\Gameplay Discussion\Rubbish stock tanks
Link on message: #630508

Link on message: #630508
LiannaSilverwind: There is also an option to play your elite tanks longer gaining
free experience with every battle while training your crew. Then
you use free experience gained for free to upgrade your stock tank.


Subject:
Game Discussion\Gameplay Discussion\The developers missed a very important Russian tank!
Link on message: #630506
zbing, on 15 June 2011 - 06:08 AM, said: However, what they do miss regarding Soviet tanks is the single
most important variant of IS series: IS-2 obr.44 with much improved
frontal hull armor (flat glacis plate). More than 4000 of these
tanks have been produced compared to barely 150 units with older
hull version, which is the only one we get in game. See the
difference (early IS-85 prototype vs. actual IS-2):

Link on message: #630506

LiannaSilverwind: Similar hull problem with missing BT-5 tank as well.
Subject:
Game Discussion\Gameplay Discussion\Expensive game
Link on message: #629615
UltraStomp, on 14 June 2011 - 07:27 PM, said: Yeah maybe 6 days of 24h grind. Yes you read it right, grind.

Link on message: #629615

LiannaSilverwind: I apologize, I played games that required months and years of
mind-numbing grind to get your character somewhere. Starting with
text MUDs. Therefore my expectations of what is grind is somewhat
outdated. 

Subject:
Game Discussion\Gameplay Discussion\Expensive game
Link on message: #629538
Quineloe, on 14 June 2011 - 10:47 AM, said: Why is there no super premium then for twice the gold, increasing
exp and credits even more? Even when I'm paying a montly fee by
permanently being premium, this game is still far more grind-heavy
than any western online game.

Link on message: #629538

LiannaSilverwind: Getting best character (Heavy Tank Tier 10) with best equipment (3
modules) in 6 days from release day is grind-heavy? *shiver*
Subject:
Important Information\Updates & Patch Notes\World of Tanks v.0.6.5 update
Link on message: #629281

Link on message: #629281
Overlord: World of Tanks 6.4. - 6.5 preliminary patch notes:
- Added basic US TD line: T18, T82, T40, M10 Wolverine, M36 Slugger, T25 AT, T28, T95.
- M26 Pershing replaced for M46 Patton as tier 9 US medium tank. M26 Pershing moved to tier 8. T23 US medium tank temporarily removed.
- Added premium tanks: US M22 Locust, USSR T-127.
- Added new maps: Redshire and Arctic (working title).
- Visually redesigned maps: Karelia and Erlenberg.
- Fixed bugs, stickings, impassibilities for the majority of maps.
- Fixed destruction and damage models for some objects.
- Fixed errors in vehicle models.
- Fixed credit income for M12, tier 6 US SPG (now the same as its counterparts have).
- Increased gun depression angle for T1 hvy, M6, T32, T34.
- Increased credit income for M6A2E1 by 10%.
- Fixed hitboxes for T1 hvy, M6, M6A2E1.
- Reworked protection for colour of shell tracer effects.
- Fixed discrepancy of pre-battle counter.
- Fixed description for Orlik's medal.
- Fixed crash to desktop when minimizing the game (rare).
- Fixed sound notification when observation device has been taken out.
- Fixed error when tracers and effects of shots would disappear during the loading of enemy tank models.
- Fixed display of hit spots from explosion on objects
- Fixed display of muted player (from whom voice messages are forbidden) on the loading screen
- Fixed display of the list of input devices in the voice chat settings
- Added post-battle message to the hangar informing about the amount of credits deducted for killing or damaging allies
- Fixed not being able to click on some squares of minimap after changing the size of the game window
- Fixed blank lines in some of the graphics settings for certain configurations
- Fixed reset of graphics settings to "custom" when you change default graphic presets
- Fixed text descriptions for some tanks
- Fixed error with incorrect selection of the most "weak" crew member for training during the accelerated crew training
- Fixed error when players couldn't leave the clan by themselves
ETA: end of June - beginning of July.
Discussion thread.
- Added basic US TD line: T18, T82, T40, M10 Wolverine, M36 Slugger, T25 AT, T28, T95.
- M26 Pershing replaced for M46 Patton as tier 9 US medium tank. M26 Pershing moved to tier 8. T23 US medium tank temporarily removed.
- Added premium tanks: US M22 Locust, USSR T-127.
- Added new maps: Redshire and Arctic (working title).
- Visually redesigned maps: Karelia and Erlenberg.
- Fixed bugs, stickings, impassibilities for the majority of maps.
- Fixed destruction and damage models for some objects.
- Fixed errors in vehicle models.
- Fixed credit income for M12, tier 6 US SPG (now the same as its counterparts have).
- Increased gun depression angle for T1 hvy, M6, T32, T34.
- Increased credit income for M6A2E1 by 10%.
- Fixed hitboxes for T1 hvy, M6, M6A2E1.
- Reworked protection for colour of shell tracer effects.
- Fixed discrepancy of pre-battle counter.
- Fixed description for Orlik's medal.
- Fixed crash to desktop when minimizing the game (rare).
- Fixed sound notification when observation device has been taken out.
- Fixed error when tracers and effects of shots would disappear during the loading of enemy tank models.
- Fixed display of hit spots from explosion on objects
- Fixed display of muted player (from whom voice messages are forbidden) on the loading screen
- Fixed display of the list of input devices in the voice chat settings
- Added post-battle message to the hangar informing about the amount of credits deducted for killing or damaging allies
- Fixed not being able to click on some squares of minimap after changing the size of the game window
- Fixed blank lines in some of the graphics settings for certain configurations
- Fixed reset of graphics settings to "custom" when you change default graphic presets
- Fixed text descriptions for some tanks
- Fixed error with incorrect selection of the most "weak" crew member for training during the accelerated crew training
- Fixed error when players couldn't leave the clan by themselves
ETA: end of June - beginning of July.
Discussion thread.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #628486
Grivan, on 11 June 2011 - 11:42 PM, said: Are there any further plans for the Tier 6 Jagdpanzer IV to make it
at least competitive? Maybe after the next two patches?
- Maybe give it the 8,8 L71 and reduce ROF
- Or better: give it at least the real and higher 90° penetration numbers for the PaK/StuK guns, like you already did for the 7,6 cm ® Marder II gun.
Kaap, on 12 June 2011 - 12:17 PM, said: Overlord,
1. Currently all 3 nations' tier 10 heavy have significant diffirences compared to eachother. I'm curious to know how the E-100 will be positioned. The Maus is currently the heavy battleship of the factions, slow, massive armor and health. Will the E-100 be a more agile heavy tier 10 like how the IS-7 is now?
2. If so, will the IS-4 be changed to be more like the Maus version for the Russian faction and what are plans for the USA tech trees, will they receive 2 tier 10 heavies as well?
3. Basicly, will each faction get 2 tier 10 heavies where 1 will be a more brawler type and the other the slow battleship?
Cheers!
han_solo_79, on 12 June 2011 - 05:17 PM, said: I recognise that is a slow heavies tree (beginning with T150) and
with fast heavies tree (with KV1s). Did IS4 suffer speed and
agility nerf to match better in slow heavies tree?
Tabs, on 12 June 2011 - 08:07 PM, said: Since i've changed my nickname,I cannot receive invitations from
players,unless they delete me and then re-add me to their contacts
list. The invitations seem to be sent to the old nicknames. Are you
planning to fix this automatically? telling everyone to remove and
re-add you is quite annoying.
nebsif, on 12 June 2011 - 04:48 PM, said: 1) What about tier10 medium tanks?
(T9 meds are good in randoms, but are used as scouts in small numbers in clan wars)
2) Are you guys satisfied with how clan wars/competetive games are fought, with the vast majority of each 15 man team being tier10 heavies?
CerVus, on 13 June 2011 - 12:50 PM, said: Hi again,
After german TD tech tree changes do i have to exp JagdPanther again to gain acces to JagdPantherII or i will have that TD opened if i have Ferdinand and JagdTiger already?
second question: Do you have any estimation of how much experiences do we need to have with M4A3E8 to get M36 TD?
Thanks
theta0123, on 13 June 2011 - 02:37 PM, said: Will there be researchable turrets for M10,M18 and M36?
marko4231, on 13 June 2011 - 03:36 PM, said: Hi, a question about the E 75, has it been decided about the 128mm
gun, and i was hoping if you could tel me sits top speed and armor
values.
Pls dont ban, its just so hard to wait...
marko4231, on 13 June 2011 - 04:30 PM, said: Overlord, i think you missed one :-), i also asked about the armor
values for the E 75, any comment on those?
Thanks
Paavopesusieni, on 09 June 2011 - 08:02 PM, said: 180mm/60 front
120mm/30 side
80mm/40 back
Overlord confirmed it while back, no going to look for the sources for you
ThaTrip, on 13 June 2011 - 08:58 PM, said: Ok now I am really confused.
I found something on the US forum.
A person called Diastant (Community Contributors) made a list with all upcoming changes for the tech trees.
And he said this:
"T-34 Owners
Players with the T-34 will have it replaced with an M103. The T-34 will now become a rare premium relic.
Players with the T-30 will have it replaced with a T-110, they keep the T-30 but it's not a Tank Destroyer."
Source: click for the thread
Now my question comes. I really read on the news websites that T30 owners will get the T110, and the T30 will become a Tank Destroyer and you will have it also.
So we get the T110 and T30 (Tank Destroyer), correct?
Because if I have to belive this Diastant we will get the T30 how it is now?
Explanation please

Link on message: #628486

- Maybe give it the 8,8 L71 and reduce ROF
- Or better: give it at least the real and higher 90° penetration numbers for the PaK/StuK guns, like you already did for the 7,6 cm ® Marder II gun.
Overlord: Any changes to Jagdpanzer are unlikely to come prior to 7.0 update.

1. Currently all 3 nations' tier 10 heavy have significant diffirences compared to eachother. I'm curious to know how the E-100 will be positioned. The Maus is currently the heavy battleship of the factions, slow, massive armor and health. Will the E-100 be a more agile heavy tier 10 like how the IS-7 is now?
2. If so, will the IS-4 be changed to be more like the Maus version for the Russian faction and what are plans for the USA tech trees, will they receive 2 tier 10 heavies as well?
3. Basicly, will each faction get 2 tier 10 heavies where 1 will be a more brawler type and the other the slow battleship?
Cheers!
Overlord: 1. Actually was answered a couple of pages back.
2. IS-4 would become a sort of Soviet Maus. 2nd tier 10 heavy is not planned for the US tree.
3. No, currently 2nd heavies are confirmed for Germany and USSR only.
2. IS-4 would become a sort of Soviet Maus. 2nd tier 10 heavy is not planned for the US tree.
3. No, currently 2nd heavies are confirmed for Germany and USSR only.

Overlord: Will see, can't say for sure currently.

Overlord: Yes, this is on the task list.

(T9 meds are good in randoms, but are used as scouts in small numbers in clan wars)
2) Are you guys satisfied with how clan wars/competetive games are fought, with the vast majority of each 15 man team being tier10 heavies?
Overlord: 1) They are not planned either.
2) Tier 9 meds and tier 7-8 SPGs are being used as well.
2) Tier 9 meds and tier 7-8 SPGs are being used as well.

After german TD tech tree changes do i have to exp JagdPanther again to gain acces to JagdPantherII or i will have that TD opened if i have Ferdinand and JagdTiger already?
second question: Do you have any estimation of how much experiences do we need to have with M4A3E8 to get M36 TD?
Thanks
Overlord: 1. What's unlocked will remain unlocked after the revision.
2. ~60k.
2. ~60k.

Overlord: M10 and M36 already have turret upgrades.

Pls dont ban, its just so hard to wait...
Overlord: No, the exact gun selection is still to be determined AFTER 6.5
update.

Thanks
Overlord: Hull - 180/100/60 to be more precise.

120mm/30 side
80mm/40 back
Overlord confirmed it while back, no going to look for the sources for you

Overlord: It's incorrect.
Players who have a T30 in their garage at the time of the revision will have it replaced with a T110 with a 100% crew, plus they will also get T30 in its new status with the top module setup, old crew, and an extra garage slot.
No additional refunds are planned.
Players who have a T30 in their garage at the time of the revision will have it replaced with a T110 with a 100% crew, plus they will also get T30 in its new status with the top module setup, old crew, and an extra garage slot.
No additional refunds are planned.

I found something on the US forum.
A person called Diastant (Community Contributors) made a list with all upcoming changes for the tech trees.
And he said this:
"T-34 Owners
Players with the T-34 will have it replaced with an M103. The T-34 will now become a rare premium relic.
Players with the T-30 will have it replaced with a T-110, they keep the T-30 but it's not a Tank Destroyer."
Source: click for the thread
Now my question comes. I really read on the news websites that T30 owners will get the T110, and the T30 will become a Tank Destroyer and you will have it also.
So we get the T110 and T30 (Tank Destroyer), correct?
Because if I have to belive this Diastant we will get the T30 how it is now?
Explanation please
Overlord:
Subject:
News from the Front\Developers Blog\Tanks, Devs and…You!
Link on message: #628011

Link on message: #628011
admin: Free on June 16th at noon? There’s a great opportunity to have the
time of your life!
http://blog.worldoftanks.eu/wp-content/uploads/2011/06/IMG_8848-300x200.jpg
A tour to the famous Military Vehicle Technology Foundation in Northern California will be organized especially for those fifteen luckies who will be the first to confirm the participation on forums. They will be accompanied by representatives of Wargaming.net - World of Tanks developers - including CEO Victor Kislyi.
Those fifteen WOT devotees who sign up for the event first are expected in Ladera Shopping Center, Alpine Road, Portola Valley, CA on June 16th at 12:00 (local time).
The whole group will then set out to Military Vehicle Technology Foundation, a privately owned collection of over 200 armored beasts, some of which are in good running condition. The address of the museum is 499 Old Spanish Trail, Portola Valley, CA 94028.
All the expenses will be covered by organizers. If you have signed up for the event, but can not participate for any reason, please cancel your participation on forums in advance.
Don't miss this unique opportunity to talk to the devs and check out the steel beasts!
To sign up for the event, go on forums.
http://blog.worldoftanks.eu/wp-content/uploads/2011/06/IMG_8848-300x200.jpg
A tour to the famous Military Vehicle Technology Foundation in Northern California will be organized especially for those fifteen luckies who will be the first to confirm the participation on forums. They will be accompanied by representatives of Wargaming.net - World of Tanks developers - including CEO Victor Kislyi.
Those fifteen WOT devotees who sign up for the event first are expected in Ladera Shopping Center, Alpine Road, Portola Valley, CA on June 16th at 12:00 (local time).
The whole group will then set out to Military Vehicle Technology Foundation, a privately owned collection of over 200 armored beasts, some of which are in good running condition. The address of the museum is 499 Old Spanish Trail, Portola Valley, CA 94028.
All the expenses will be covered by organizers. If you have signed up for the event, but can not participate for any reason, please cancel your participation on forums in advance.
Don't miss this unique opportunity to talk to the devs and check out the steel beasts!
To sign up for the event, go on forums.
Subject:
International Forums\Baltic Forums\Latviešu\Spēles apspriešana\Pamācības\Elementārs manuāls kā nopirkt zeltu.
Link on message: #627777

Link on message: #627777
OldFox: Maksasanai uz RU serveri var izmantot WebMoney. Ir laba firma -
wmz.lv.
Subject:
International Forums\Baltic Forums\Latviešu\Svarīgā informācija\Informācija "lidotājiem"
Link on message: #627769

Link on message: #627769
OldFox: Man skiet otradi: tiesi WoWP bus lielaka auditorija, neka WoT. Jo
spelu pasaule "lidotajus" daudz vairak par "tankistiem". Visi
gribetaji vares tikt Closed Beta, jo, es domaju, man bus tada
iespeja.
Subject:
International Forums\Baltic Forums\Latviešu\Svarīgā informācija\Otrais WoT speletaju tusins Latvijaa!
Link on message: #627677

Link on message: #627677
OldFox: Ta, marsruts bus sekojoss: Riga - Jelgava - Dobele - Saldus -
Zante. Bet pirms si pasakuma mums, laikam (nekad neko varis
neteiksu konkreti, jo viss var gadities), bus vel viens pasakums
Riga. Vismazs planojam.
Subject:
International Forums\Baltic Forums\Latviešu\Tehniskā palīdzība\Lokalizacijas kludas un bagi
Link on message: #627664
_LV_, on 13 June 2011 - 08:48 PM, said: ... from spookoo
no RU servera

Link on message: #627664

no RU servera
OldFox: Liels paldies! Zeltu jau esi nopenijis. Ja turpinasi meklet, zelta
bus vairak.
Subject:
International Forums\Baltic Forums\Latviešu\Svarīgā informācija\Otrais WoT speletaju tusins Latvijaa!
Link on message: #626773

Link on message: #626773
OldFox: Protams, labak 30. datumu.
Subject:
News from the Front\Discussion of News Articles\Moscow to Host Ural Steel Grand Finals
Link on message: #626230

Link on message: #626230
Cheeka: Moscow to Host Ural Steel Grand Finals
Back to article
Back to article
Subject:
News from the Front\Discussion of News Articles\Matryoshka Got Defeated
Link on message: #626179

Link on message: #626179
Cheeka: Matryoshka Got Defeated
Dear Players,
Thanks a lot for your participation. We appreciate your interest in the events we hold and we tend to improve them taking into consideration issues appearing during the event or contest is being carried out.
Although it occurred that Matryoshka hadn’t considered all the possible ways of being tricked and even cheated by the players and in some cases she actually was cheated. Nevertheless, rule-breakers could be figured out easily. Their answers were not taken into consideration.
We will take into account all the problematic issues that have merged during the latest Matryoshka Assault Shipping and will maintain the conduct of the quiz the next time.
Back to article
Dear Players,
Thanks a lot for your participation. We appreciate your interest in the events we hold and we tend to improve them taking into consideration issues appearing during the event or contest is being carried out.
Although it occurred that Matryoshka hadn’t considered all the possible ways of being tricked and even cheated by the players and in some cases she actually was cheated. Nevertheless, rule-breakers could be figured out easily. Their answers were not taken into consideration.
We will take into account all the problematic issues that have merged during the latest Matryoshka Assault Shipping and will maintain the conduct of the quiz the next time.
Back to article
Subject:
News from the Front\Developers Blog\German Top Light - VK1602 Leopard
Link on message: #625789

Link on message: #625789
admin: 
If one asks you about “Leopard” tank what association will you have? Certainly, almost everyone will recall the main tank of the Bundeswehr. For over 50 years the tanks with this name are in service with Germany. But it turns out that during the WWII German armored forces had a Leopard, but this tank was less known than its modern descendant.
The development of the new reconnaissance tank on the basis of Panzer II Ausf J (VK1601) was included in the plans since 1941. In March 1942 the company MIAG and Daimler-Benz got the order to development of high-speed (medium/heavy) reconnaissance tank capable of operating in difficult combat conditions – Gefechtsaufklarung. MIAG engaged in the development of chassis and Daimler-Benz of the turret of the new tank. Both elements were to be developed and ready for production by October 1942. This tank was supposed to enter the service in special platoons of armored divisions. Two versions of the tank were developed: lightly armored and high-speed (18 tons) and more heavily armored (26 tons). Soon, Summer 1942, work on the light version were discontinued, and all forces were focused on debugging of more heavily armored version.
Design of the VK1602, named Leopard, was based on earlier Panzer II Ausf J (VK1601) and Panzer II Ausf M (VK1301) development works. The hull of Leopard had much in common with Panzer II Aufs J (VK1601), but the influence of Panzer V Panther was also noticeable (Panther was still in development at that time). The suspension had overlapping wheels of |”checkerboard” type and was similar to the one on Panzer II Ausf L – Luchs. It was planned that Leopard will replace a light (leichter) PanzerSpahwagen II Ausf L Luchs - Sd.Kfz.123 (VK 1303). Mock-up model was completed in May-June 1942, and the first prototype completed by September 1, 1942. Full-scale production was to begin in April 1943. The armament of the Leopard tank consisted of 50mm KwK 39 / 1 L/60 cannon and 7.92 mm MG34/42 machine gun, mounted in the new turret. VK 1602 had fairly heavy armor plating and had sloping angle armor (inspired by the Panther tank). Leopard had Maybach HL 157P engine with 550 h.p., it allowed the tank to attain a top speed of 50-60 km/h. To improve passability characteristics, track width of 350 mm was implemented. The crew of the tank consisted of 4 members.
The program Panzerprogramm 41 was provided for production of 339 Leopards (105 were to be produced by December 1943, and 150 tanks by mid-1944). Start of production had been planned for April 1943, but it was cancelled even before the first prototype was completed (January 1943). The reasons for the cancelling of the project were the big weight of VK1601 and the absence of powerful gun which made Leopard vulnerable to enemy tanks. Besides that, Leopard was very close to Panther in design, and development of scouting equipment was cheaper for Panthers than for the brand-new scouting tank. The concept of Leopard was continued in the draft of modernized VK2801 by Daimler-Benz, unluckily the project was never completed either, and the whole program was stopped in May 1944. And finally, scouting in combats was performed by Panzer V Panther and Panzer IV. Further, Leopard's turret was mounted on armored vehicle Sd.Kfz.234/2 Puma. Besides that, Rheinmetall Company planned to use Leopard's suspension as the basis for the 105-mm self-propelled howitzer leFH, named Waffentrager Leopard. Unfortunately, only a wooden pattern of it was made.
Specifications
Weight: 21900kg
Crew: 4 men
Engine: Maybach HL 157 P / 12-cylinder / 550hp
Speed: Road: 50-60km/h / Cross-Country: –km/h
Range: Road: 165km / Cross-Country: —km
Fuel Capacity: 560 litres
Lenght: 4.74 or 6.45m
Width: 3.10m or 3.27m
Height: 2.60m or 2.80m
Armament: 50mm KwK 39/1 L/60 & 1 x 7.92mm MG34/42
Ammo: 50mm - 50 rounds
7.92mm - 2400 rounds
Armor: 20-80mm

If one asks you about “Leopard” tank what association will you have? Certainly, almost everyone will recall the main tank of the Bundeswehr. For over 50 years the tanks with this name are in service with Germany. But it turns out that during the WWII German armored forces had a Leopard, but this tank was less known than its modern descendant.
The development of the new reconnaissance tank on the basis of Panzer II Ausf J (VK1601) was included in the plans since 1941. In March 1942 the company MIAG and Daimler-Benz got the order to development of high-speed (medium/heavy) reconnaissance tank capable of operating in difficult combat conditions – Gefechtsaufklarung. MIAG engaged in the development of chassis and Daimler-Benz of the turret of the new tank. Both elements were to be developed and ready for production by October 1942. This tank was supposed to enter the service in special platoons of armored divisions. Two versions of the tank were developed: lightly armored and high-speed (18 tons) and more heavily armored (26 tons). Soon, Summer 1942, work on the light version were discontinued, and all forces were focused on debugging of more heavily armored version.
Design of the VK1602, named Leopard, was based on earlier Panzer II Ausf J (VK1601) and Panzer II Ausf M (VK1301) development works. The hull of Leopard had much in common with Panzer II Aufs J (VK1601), but the influence of Panzer V Panther was also noticeable (Panther was still in development at that time). The suspension had overlapping wheels of |”checkerboard” type and was similar to the one on Panzer II Ausf L – Luchs. It was planned that Leopard will replace a light (leichter) PanzerSpahwagen II Ausf L Luchs - Sd.Kfz.123 (VK 1303). Mock-up model was completed in May-June 1942, and the first prototype completed by September 1, 1942. Full-scale production was to begin in April 1943. The armament of the Leopard tank consisted of 50mm KwK 39 / 1 L/60 cannon and 7.92 mm MG34/42 machine gun, mounted in the new turret. VK 1602 had fairly heavy armor plating and had sloping angle armor (inspired by the Panther tank). Leopard had Maybach HL 157P engine with 550 h.p., it allowed the tank to attain a top speed of 50-60 km/h. To improve passability characteristics, track width of 350 mm was implemented. The crew of the tank consisted of 4 members.
The program Panzerprogramm 41 was provided for production of 339 Leopards (105 were to be produced by December 1943, and 150 tanks by mid-1944). Start of production had been planned for April 1943, but it was cancelled even before the first prototype was completed (January 1943). The reasons for the cancelling of the project were the big weight of VK1601 and the absence of powerful gun which made Leopard vulnerable to enemy tanks. Besides that, Leopard was very close to Panther in design, and development of scouting equipment was cheaper for Panthers than for the brand-new scouting tank. The concept of Leopard was continued in the draft of modernized VK2801 by Daimler-Benz, unluckily the project was never completed either, and the whole program was stopped in May 1944. And finally, scouting in combats was performed by Panzer V Panther and Panzer IV. Further, Leopard's turret was mounted on armored vehicle Sd.Kfz.234/2 Puma. Besides that, Rheinmetall Company planned to use Leopard's suspension as the basis for the 105-mm self-propelled howitzer leFH, named Waffentrager Leopard. Unfortunately, only a wooden pattern of it was made.
Specifications
Weight: 21900kg
Crew: 4 men
Engine: Maybach HL 157 P / 12-cylinder / 550hp
Speed: Road: 50-60km/h / Cross-Country: –km/h
Range: Road: 165km / Cross-Country: —km
Fuel Capacity: 560 litres
Lenght: 4.74 or 6.45m
Width: 3.10m or 3.27m
Height: 2.60m or 2.80m
Armament: 50mm KwK 39/1 L/60 & 1 x 7.92mm MG34/42
Ammo: 50mm - 50 rounds
7.92mm - 2400 rounds
Armor: 20-80mm
Subject:
News from the Front\Discussion of News Articles\“Garlic Soup” on Battlefields
Link on message: #625780

Link on message: #625780
Cheeka: “Garlic Soup” on Battlefields
Back to article
Dear Players,
Please check this post if you had an issue with your nickname change application during the event:
http://forum.worldof...post__p__637422
Baghatur
Back to article
Dear Players,
Please check this post if you had an issue with your nickname change application during the event:
http://forum.worldof...post__p__637422
Baghatur
Subject:
Game Discussion\Gameplay Discussion\Next update?
Link on message: #625591
Paulski_PL, on 13 June 2011 - 11:52 AM, said: Sorry if I'm posting this in the wrong section, but;
I remember reading that the next update (inluding the German tech tree changes and new tanks) is set for end of june, beginning of july. Now we're halfway through june and I haven't seen anything in the patches section. So was this info bogus? Or is the update delayed or something?

Link on message: #625591

I remember reading that the next update (inluding the German tech tree changes and new tanks) is set for end of june, beginning of july. Now we're halfway through june and I haven't seen anything in the patches section. So was this info bogus? Or is the update delayed or something?
Overlord: 6.5 update is still on schedule. Check In development section of
the web site.
Subject:
International Forums\Baltic Forums\Latviešu\Svarīgā informācija\Informācija "lidotājiem"
Link on message: #625531
sumpurnis, on 13 June 2011 - 09:57 AM, said: Cerams, ka tas nenozīmē, ka WoT tagad paliks sekundāra spēle, un
visa WG uzmanība tiks veltīta lidmašīnītēm? 

Link on message: #625531


OldFox: Nu bet no ka WG pelnis visu so laiku? Protams, no WoT. Tas nozime,
ka sis projekts vel kadu gadu-pusotru bus primarais.
Subject:
International Forums\Baltic Forums\Latviešu\Svarīgā informācija\Informācija "lidotājiem"
Link on message: #625324

Link on message: #625324
OldFox: Ja neviens vel nezin, WG pazinoja par jauno MMO projektu - World of
Warplanes, kurs ir veltits 30-50 gg. karu lidmasinam. Driz saksies
alfa-testesana, bet testetajus WG izvelas no krievu WoT
alfa-testetajiem 
http://game.worldoft...et_conquers_sky

http://game.worldoft...et_conquers_sky
Subject:
International Forums\Baltic Forums\Latviešu\Svarīgā informācija\Otrais WoT speletaju tusins Latvijaa!
Link on message: #625302

Link on message: #625302
OldFox: Par tusina datumiem skaidriba bus saja nedela, obligati.
UPD. Tiksanas notiks 30/31 julija. Atkartoju: 30 vai 31.07. (julija).
UPD. Tiksanas notiks 30/31 julija. Atkartoju: 30 vai 31.07. (julija).
Subject:
International Forums\Baltic Forums\Latviešu\Tehnika\PSRS tehnika\KV-3
Link on message: #625292

Link on message: #625292
OldFox: Un tomer KV-3 ir labakais 6 lvl tanks. Iznemot vienu - VK 3601 ar
"konik" lielgabalu un premiuma ladiniem. Vot tas ir istais "čits"


Subject:
International Forums\Baltic Forums\Latviešu\Tehniskā palīdzība\Lokalizacijas kludas un bagi
Link on message: #625273

Link on message: #625273
OldFox: Atgadinu, ka aktivakiem kludu mekletajiem tiks pieskirtas balvas!
Subject:
International Forums\Baltic Forums\Latviešu\Tehniskā palīdzība\Lokalizacijas kludas un bagi
Link on message: #625231
wiseG, on 11 June 2011 - 01:45 PM, said: Ir zināms konkrēts datums 0.6.5 pača iznākšanai?

Link on message: #625231

OldFox: WG vairs nepublice konkretos datumus, jo krievu CBT un OBT bija
nepatiksanas, kad vini apsolija un nepaspeja. Ludzu rekinaties ar
so faktu un NEKAD negaidit konkretos datumus no WG 

Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #623955
Antimattkiller, on 09 June 2011 - 11:22 PM, said: That barely helps.In the submit a ticket page there are a lot of
choices.Which one do I choose?(There is no use support service.)
RAZORLIGHT, on 10 June 2011 - 02:17 AM, said: when will the tracers be completely back?
its horrible to dont know where the arty is shooting you from
Detonator, on 10 June 2011 - 11:05 AM, said: These female crews, will erm clothing be an option?
Kampfwurst, on 10 June 2011 - 11:45 AM, said: Will there be changes to the mini-icons of the tanks in the player
list?
EX: a KV has DerpCannon, will his mini-icon change to a KV with a short BIG barrel?
Or a Object with the short barrell will have same icon? and when he has the HERPcannon will he has a LONG barrel on his mini-icon?
Koo294, on 10 June 2011 - 12:48 PM, said: 1. What do you mean by previews? They will come in the 6.5 patch
(end of June). Preview stats can be found here: US TD stats. There are plenty of pictures
around.
2. 6.6 patch, end of July last time i heard.
3. Why would you get gold or credits? You get the replacement M103 along with a free T34 and garage slot.
Haakon, on 10 June 2011 - 12:08 PM, said: Hello Overlord,
So i was lurking on RU and US forums to gather some information about BL10 issues - ghost shells, lower accuracy while in zoom mode, 0 dmg shots.
RU Forum
US Forum
EU Forum
As You can see all of those threads are quite popular, yet still no official info about the problem.
Haakon
Ilici_Man, on 10 June 2011 - 02:17 PM, said: overlord, when will we get the full change list for the next patch?
Just1ce, on 10 June 2011 - 03:41 PM, said: Aaannd when is that coming?
Keulz, on 10 June 2011 - 06:27 PM, said: They use Win ratio and Average XP.
Overlord, now that the Minimap is in flash, is there a way to rescale it ??? It really is too tiny on my laptop...
Motions, on 11 June 2011 - 04:25 PM, said: Will there be tier 10 TD's? If you look at for example clanwars
there is almost no TD's and a lot of tier 10 Heavies so I think
it's needed.

Link on message: #623955


its horrible to dont know where the arty is shooting you from

Overlord: There is some uncertainty here. Can't give any date currently.

Overlord: Then we will have to introduce this option for male crews as well.
A doubtful pleasure.

EX: a KV has DerpCannon, will his mini-icon change to a KV with a short BIG barrel?
Or a Object with the short barrell will have same icon? and when he has the HERPcannon will he has a LONG barrel on his mini-icon?
Overlord: New mini icons will appear together with new tanks and tech tree
revsions (e.g. division of KV into KV-1 and KV-2).

2. 6.6 patch, end of July last time i heard.
3. Why would you get gold or credits? You get the replacement M103 along with a free T34 and garage slot.
Overlord: This is correct.

So i was lurking on RU and US forums to gather some information about BL10 issues - ghost shells, lower accuracy while in zoom mode, 0 dmg shots.
RU Forum
US Forum
EU Forum
As You can see all of those threads are quite popular, yet still no official info about the problem.
Haakon
Overlord: The gun itself is ok, no doubt about that. Regarding the issue in
general, we have performed lots of tests and haven't encountered it
so far.

Overlord: Upon the launch of 6.5 public testing.

Overlord: Definitely in June. Public test server for EU / US to be confirmed.

Overlord, now that the Minimap is in flash, is there a way to rescale it ??? It really is too tiny on my laptop...
Overlord: We are planning to add map scaling as an option.

Overlord: Tier 10 TDs are unlikely to be added, Object 704 and JT got a
significant boost to their performance in 6.4 update.
Subject:
Clans\Ultimate Conquest\Big Alliances trouble
Link on message: #621479
Bucu, on 11 June 2011 - 06:07 AM, said: CS ARMY AND 1PAD GO DOWN !
or make a real limit of 100 players / clan [ don't allow clan 1 / clan 2 / clan 3 / clan X ]

Link on message: #621479

or make a real limit of 100 players / clan [ don't allow clan 1 / clan 2 / clan 3 / clan X ]
LiannaSilverwind: What will be the difference between
1) Pownarz1, Pownarz2, Pownarz3 (same clan Pownarz with 3 divisions)
and
2) Pownarz, Roxxorz, Haxxorz (same clan under different names with the same organization and cooperation level)?
1) Pownarz1, Pownarz2, Pownarz3 (same clan Pownarz with 3 divisions)
and
2) Pownarz, Roxxorz, Haxxorz (same clan under different names with the same organization and cooperation level)?
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