Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject: Serveur de test de v.0.6.7 UPDATE
Link on message: #873924
Flokiller94, on 05 September 2011 - 04:05 PM, said: Comment peut on essayer la version 0.67 svp ?
J'ai copier le dossier etc, fait la mise a jour et j'ai voulu me connecter, mais il me dis que je suis dans le server européen et le jeu en version américaine, je refait toute la manip en prenant le patch européen, pareil, je crée un compte américain et j'ai un message d'erreur, en russe, donc j'aimerais savoir, s'il vous plait, comment puis-je remédier a cela ?
Link on message: #873924

J'ai copier le dossier etc, fait la mise a jour et j'ai voulu me connecter, mais il me dis que je suis dans le server européen et le jeu en version américaine, je refait toute la manip en prenant le patch européen, pareil, je crée un compte américain et j'ai un message d'erreur, en russe, donc j'aimerais savoir, s'il vous plait, comment puis-je remédier a cela ?
Mr_Kubrick: Tout d'abord vous devez vous déconnecter de votre client installé.
Si vous êtes sur que tout est bien fait, continuez l'installation
de la version de test de 0.6.7
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #873767
sharky91, on 05 September 2011 - 03:30 PM, said: On the update topic I noticed this:
Any more information?

Link on message: #873767

Any more information?
Overlord: Full patch notes will be posted prior to the public release, since
some changes may not make it.
Subject: Action sur Twitter! Les résultats
Link on message: #873749
Link on message: #873749
Mr_Kubrick: 
Notre équipe vous propose de participer à une action consacrée à Labor Day. Chaque joueur de World of Tanks qui est sur Twitter a la possibilité de gagner un prix spécial !
Pour y prendre part il est nécessaire de :
1) Créer un compte sur Twitter (ici)
2) Visiter World of Tanks (ici)
3) Cliquer “Follow” pour continuer
Et c’est tout!
Aujourd’hui, le 5 Septembre, nous allons choisir 40 participants. Chacun d’eux recevra un code de promotion qui permettra de profiter de choses suivantes :
• 350 or
• Un jour de compte premuim
• PzKpfw 38H735 (f) un char premium
• Un emplacement gratuit pour le véhicule
Le code de promotion ne peux être utilisé qu'une seule fois !
Les vainqueurs recevront des messages privés avec leur code sur Twitter
L'action est terminé! Voici la liste de vainqueurs:
@Ovres
@DBallermann
@Ghettoforce_WoT
@DutchBart
@Josef__Novak
@schwartzgabor
@boogien8
@moartankz
@TheBigHusiG
@ydoc16
@SpazzRat
@jvesala
@chovats
@Schmierfink0
@ISMXYO
@DubeFred
@vehemens
@ljengc
@blacksmithjim
@The_DarklordX
@Jastreb80
@NougatAnCustard
@ShoutyMouse
@eru161
@sweredrim
@Mohshuh
@anakin0173
@SkullKrusher96
@Kris_WOT2011
@ttomasek_CZ
@XFinnemannX
@oOWise_Guy77Oo
@sabinutz23
@Haukionfisu
@Meidun
@aragroth
@Rivers1996
@Lleirdale
@GarrotTour
@actimel18
Nos félicitations!

Notre équipe vous propose de participer à une action consacrée à Labor Day. Chaque joueur de World of Tanks qui est sur Twitter a la possibilité de gagner un prix spécial !
Pour y prendre part il est nécessaire de :
1) Créer un compte sur Twitter (ici)
2) Visiter World of Tanks (ici)
3) Cliquer “Follow” pour continuer
Et c’est tout!
Aujourd’hui, le 5 Septembre, nous allons choisir 40 participants. Chacun d’eux recevra un code de promotion qui permettra de profiter de choses suivantes :
• 350 or
• Un jour de compte premuim
• PzKpfw 38H735 (f) un char premium
• Un emplacement gratuit pour le véhicule
Le code de promotion ne peux être utilisé qu'une seule fois !
Les vainqueurs recevront des messages privés avec leur code sur Twitter
L'action est terminé! Voici la liste de vainqueurs:
@Ovres
@DBallermann
@Ghettoforce_WoT
@DutchBart
@Josef__Novak
@schwartzgabor
@boogien8
@moartankz
@TheBigHusiG
@ydoc16
@SpazzRat
@jvesala
@chovats
@Schmierfink0
@ISMXYO
@DubeFred
@vehemens
@ljengc
@blacksmithjim
@The_DarklordX
@Jastreb80
@NougatAnCustard
@ShoutyMouse
@eru161
@sweredrim
@Mohshuh
@anakin0173
@SkullKrusher96
@Kris_WOT2011
@ttomasek_CZ
@XFinnemannX
@oOWise_Guy77Oo
@sabinutz23
@Haukionfisu
@Meidun
@aragroth
@Rivers1996
@Lleirdale
@GarrotTour
@actimel18
Nos félicitations!
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #873581
Jager123, on 05 September 2011 - 01:32 PM, said: Hi
Question: Will there be a chance to see airplanes or hear Ju 87 Stuka?
Second: will we hear more in game battle sounds, in the future?
Third: Any chance to drive on minefield or place out mines in future?

Link on message: #873581

Question: Will there be a chance to see airplanes or hear Ju 87 Stuka?
Second: will we hear more in game battle sounds, in the future?
Third: Any chance to drive on minefield or place out mines in future?
Overlord: 1. Most likely - yes.
2. Yes, definitely.
3. Possibly in clan wars.
2. Yes, definitely.
3. Possibly in clan wars.
Subject: Wargaming.net télé
Link on message: #873269
Link on message: #873269
Mr_Kubrick: 
Nous vous présentons une nouvelle vidéo consacrée à l'exposition célèbre de Gamescom. Maintenant vous pouvez non seulement lire la traduction, mais l’écoutez en anglais!

Nous vous présentons une nouvelle vidéo consacrée à l'exposition célèbre de Gamescom. Maintenant vous pouvez non seulement lire la traduction, mais l’écoutez en anglais!
Subject: L'interview sur World of Warplanes par MMOCrunch
Link on message: #873206
Link on message: #873206
Mr_Kubrick: 
Dans cet article vous trouverez des questions posées pour Anton Sitnikau, le producteur de World of Warplanes. Il donne des réponses assez claires et intéressantes. Vous pouvez lire l'article complet ici.

Dans cet article vous trouverez des questions posées pour Anton Sitnikau, le producteur de World of Warplanes. Il donne des réponses assez claires et intéressantes. Vous pouvez lire l'article complet ici.
Subject: Impulse Gamer, la revue
Link on message: #873172
Link on message: #873172
Mr_Kubrick: 
Impulse Gamer, une source d'informations des jeux, partage son point de vue et donne un certain écho à World of Tanks. L'article avec l'information plus détaillée concernant le jeu vous pouvez trouvez ici.

Impulse Gamer, une source d'informations des jeux, partage son point de vue et donne un certain écho à World of Tanks. L'article avec l'information plus détaillée concernant le jeu vous pouvez trouvez ici.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #873170
Wriothesley, on 05 September 2011 - 10:12 AM, said: Q: Is it allowd to use best gun in M24 in 1st turret? If no, can
you consider to allow it (with some penalties, like lower ROF)? The
second turret is... fo #$#@$ ugly!!!
And also, the 2nd turret it oversized - will it be rescaled?

]http://img269.images...92/chaffee5.jpg

Link on message: #873170

And also, the 2nd turret it oversized - will it be rescaled?

]http://img269.images...92/chaffee5.jpg
Overlord: 1. No.
2. Checked it. The scale is ok.
2. Checked it. The scale is ok.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #873074
StanislavKus, on 05 September 2011 - 11:45 AM, said: Do you realize that it will be spammed to death?
Or will it perhaps have a cooldown? Like once every 10 secs?
I'm not looking forward to 15 mins of constant AOOOOGAAA AOOOGAAAA (and yes, that's my interpretation of a horn)

Link on message: #873074

Or will it perhaps have a cooldown? Like once every 10 secs?
I'm not looking forward to 15 mins of constant AOOOOGAAA AOOOGAAAA (and yes, that's my interpretation of a horn)
Overlord: Sound abuse will be prevented. Will take care of it.
Subject: Serveur de test de v.0.6.7 UPDATE
Link on message: #873033
Link on message: #873033
Mr_Kubrick: Voila une information à propos les changements consacrés les chars
E-50 et E-75:
Modifié certains points dans les modèles de collisions: les jupes au dessus des chenilles et l'épaisseur du kiosque d'observation.
Quant au lancement de v.0.6.7 - oui, on devrait la voir passer la mi-septembre. Mais sachez bien que ce ne sont que les plans et la date fixe n'est pas encore prévue.
Modifié certains points dans les modèles de collisions: les jupes au dessus des chenilles et l'épaisseur du kiosque d'observation.
Quant au lancement de v.0.6.7 - oui, on devrait la voir passer la mi-septembre. Mais sachez bien que ce ne sont que les plans et la date fixe n'est pas encore prévue.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #873010
Wriothesley, on 05 September 2011 - 11:04 AM, said: Q:
1) How is horn going to work... like console command on chat (like /horn)?
2) Can we also have /facepalm, with some nice animation barrel hitting top-front of turret?

Link on message: #873010

1) How is horn going to work... like console command on chat (like /horn)?
2) Can we also have /facepalm, with some nice animation barrel hitting top-front of turret?
Overlord: 1. As a regular command binded to a keyboard key.
2. In due time.
2. In due time.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #873002
FrankyK, on 05 September 2011 - 10:33 AM, said: A horn for a tank? What is the purpose of this feature? A horn is
useful for a car, but for a tank? 


Link on message: #873002



Overlord: Will be added for fun mostly. No specific purpose.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #873000
Marty_van_der_Kriton, on 05 September 2011 - 10:09 AM, said: Supercool 
Q: Will the horn be heard also by enemy? Will it help them to spot you?

Link on message: #873000


Q: Will the horn be heard also by enemy? Will it help them to spot you?
Overlord: Yes. No.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #872997
grdja, on 05 September 2011 - 10:10 AM, said: Yeey for horns! What every bad driver surrounded with equally bad
drivers needs! Could you also include option to roll down windows
and start a shouting/insult match ? 
On a serious note.
When is 0.6.7 expected? When will Test 2 update of this patch come to test server?

Link on message: #872997


On a serious note.
When is 0.6.7 expected? When will Test 2 update of this patch come to test server?
Overlord: 6.7 is expected in mid September. Test 2 update for 6.7 is to
arrive this week.
Subject:
News from the Front\Careers\Accounting Manager
Link on message: #872827

Link on message: #872827
Overlord: Accounting Manager
Finance department
Office: Paris
Wargaming.net research an experience accounting Manager for its new structure in Paris.
Type of contract : permanent
Responsibilities :
• Establishing the compliancy with all relevant local laws, accounting standards, and filing requirements.
• In charge of monthly management account.
• Monthly reporting about the company cash flow.
• In charge of formalizing the budget and forecast.
• In charge of the communication with our finance department in HQ.
Requirements :
• Fluent in English and French
• Qualified accountant
• Previous experience in accounting or financial control (3 years)
• Ability to understand all department needs, solution oriented person.
• Excellent communications skills
Pluses :
• Experience working in a multicultural office
• Passion / knowledge of gaming environment
Send your resume and motivation letter to : jobs-eu@wargaming.net
Finance department
Office: Paris
Wargaming.net research an experience accounting Manager for its new structure in Paris.
Type of contract : permanent
Responsibilities :
• Establishing the compliancy with all relevant local laws, accounting standards, and filing requirements.
• In charge of monthly management account.
• Monthly reporting about the company cash flow.
• In charge of formalizing the budget and forecast.
• In charge of the communication with our finance department in HQ.
Requirements :
• Fluent in English and French
• Qualified accountant
• Previous experience in accounting or financial control (3 years)
• Ability to understand all department needs, solution oriented person.
• Excellent communications skills
Pluses :
• Experience working in a multicultural office
• Passion / knowledge of gaming environment
Send your resume and motivation letter to : jobs-eu@wargaming.net
Subject:
News from the Front\Careers\Online Marketing Manager
Link on message: #872825

Link on message: #872825
Overlord: Online Marketing Manager
Marketing Department
Office: Paris/Berlin
Wargaming.net research an experience Online Marketing Manager for its new structure in Europe.
Type of contract : permanent
Responsibilities:
• Design, manage and implement internet marketing programs on the market (EU, US) in the following fields:
o Display Advertising
o Affiliate Marketing
o Paid Search Marketing
o Social Media Marketing
o Search Engine Optimization
• Analyze and report advertising performance
• Optimize advertising campaigns to reach set goals
• Design and manage marketing tools: banners, ads and landing pages
• Manage day-to-day partner and company relationships and communications
• Weekly reports to the Regional General Manager and the Head of Global Internet Marketing
• Monthly performance reports to the General Manager
Requirements :
• Two years of qualifying work experience in the field of online marketing
• Deep knowledge and interest in:
• Online gaming
• Advertising networks
• Affiliate marketing
• SEO
• SMM
• Data analysis and statistics
• Usability
• E-mail marketing
• Viral marketing
• Ability to make critical design and technical recommendations
• Advanced PC user (Excel, HTML, JavaScript, Adobe Flash, CorelDraw)
• Logical set of mind
• Excellent verbal, writing and presentation skills
• Excellent organizational and self-organizational skills
• Self-motivation with a high level of creativity and a sense of urgency
• Ability to manage several simultaneous projects and resources without losing focus
Pluses:
• Bachelor’s degree with major in computer science, marketing, communications, advertising, or related field;
• Speak multiple languages
• Experience working in a multicultural environment
• Passion / knowledge of gaming in general, World of Tanks in particular
Send your resume and motivation letter to : jobs-eu@wargaming.net
Marketing Department
Office: Paris/Berlin
Wargaming.net research an experience Online Marketing Manager for its new structure in Europe.
Type of contract : permanent
Responsibilities:
• Design, manage and implement internet marketing programs on the market (EU, US) in the following fields:
o Display Advertising
o Affiliate Marketing
o Paid Search Marketing
o Social Media Marketing
o Search Engine Optimization
• Analyze and report advertising performance
• Optimize advertising campaigns to reach set goals
• Design and manage marketing tools: banners, ads and landing pages
• Manage day-to-day partner and company relationships and communications
• Weekly reports to the Regional General Manager and the Head of Global Internet Marketing
• Monthly performance reports to the General Manager
Requirements :
• Two years of qualifying work experience in the field of online marketing
• Deep knowledge and interest in:
• Online gaming
• Advertising networks
• Affiliate marketing
• SEO
• SMM
• Data analysis and statistics
• Usability
• E-mail marketing
• Viral marketing
• Ability to make critical design and technical recommendations
• Advanced PC user (Excel, HTML, JavaScript, Adobe Flash, CorelDraw)
• Logical set of mind
• Excellent verbal, writing and presentation skills
• Excellent organizational and self-organizational skills
• Self-motivation with a high level of creativity and a sense of urgency
• Ability to manage several simultaneous projects and resources without losing focus
Pluses:
• Bachelor’s degree with major in computer science, marketing, communications, advertising, or related field;
• Speak multiple languages
• Experience working in a multicultural environment
• Passion / knowledge of gaming in general, World of Tanks in particular
Send your resume and motivation letter to : jobs-eu@wargaming.net
Subject:
News from the Front\Careers\Community Manager
Link on message: #872815

Link on message: #872815
Overlord: Community Manager (multiple languages)
Office: Paris
Type of contract: permanent
Main Responsibilities:
• Moderate and maintain current and future European forums of Wargaming.net's franchises.
• Actively communicate through forum postings, social media and other appropriate channels as required.
• Attend Wargaming.net events in person as required and interact with players.
• Seek and maintain contact with established fan sites to keep them informed and active
• Actively help with creation of fan sites as necessary and appropriate.
• Monitor forums and other channels to gauge mood, demands and general feedback of our player community.
• Gather and direct game feedback to game developers, collective and to individuals.
• Keep yourself pro-actively up to date with new content and product releases through self-guided e-learning as well as provided training.
• Engage in open sharing of best practices and peer coaching to ensure constant improvement of the service provided to our players.
Additional Responsibilities may include:
• Ad hoc translations of service articles and game related materials
• Participation in live events and conventions interfacing with our player community
• Stay in touch and engage with our player base by sharing tasks with our customer service team
• Prepare and contribute to community reports for distribution to internal contacts as required.
• Use social network platforms to keep the community informed and engaged.
• Other tasks as required
Requirements:
• Fluent in English
• Excellent written and verbal communication skills in at least one of the following languages:
o English
o German
o French
o Spanish
• Outstanding grammatical skills.
• Eloquent and able to express complex subjects in a simplified way when appropriate.
• Ability and willingness to work alternating shifts and weekends as required by the business
• Quick thinking and creative problem solving skills
• Passion for PC / video games and the ability to understand and emphasize with the unique needs and passions of our player community.
• Being enthusiastic about providing outstanding customer service and ability to maintain a positive and professional attitude in all interactions.
• Team player with a high level of self-organization and collaborative personality
• Expert knowledge of Microsoft Office applications, particularly Excel and Word
Pluses:
• Additional language skills at proficiency levels required to provide excellent customer service both verbally and in writing.
• Experience working in multilingual & multicultural environments
• Experience with online-based task tracking systems
• Detail knowledge of and passion for World of Tanks
• Strong familiarity with the gaming industry and online gaming communities
Send your resume and motivation letter to : jobs-eu@wargaming.net
Office: Paris
Type of contract: permanent
Main Responsibilities:
• Moderate and maintain current and future European forums of Wargaming.net's franchises.
• Actively communicate through forum postings, social media and other appropriate channels as required.
• Attend Wargaming.net events in person as required and interact with players.
• Seek and maintain contact with established fan sites to keep them informed and active
• Actively help with creation of fan sites as necessary and appropriate.
• Monitor forums and other channels to gauge mood, demands and general feedback of our player community.
• Gather and direct game feedback to game developers, collective and to individuals.
• Keep yourself pro-actively up to date with new content and product releases through self-guided e-learning as well as provided training.
• Engage in open sharing of best practices and peer coaching to ensure constant improvement of the service provided to our players.
Additional Responsibilities may include:
• Ad hoc translations of service articles and game related materials
• Participation in live events and conventions interfacing with our player community
• Stay in touch and engage with our player base by sharing tasks with our customer service team
• Prepare and contribute to community reports for distribution to internal contacts as required.
• Use social network platforms to keep the community informed and engaged.
• Other tasks as required
Requirements:
• Fluent in English
• Excellent written and verbal communication skills in at least one of the following languages:
o English
o German
o French
o Spanish
• Outstanding grammatical skills.
• Eloquent and able to express complex subjects in a simplified way when appropriate.
• Ability and willingness to work alternating shifts and weekends as required by the business
• Quick thinking and creative problem solving skills
• Passion for PC / video games and the ability to understand and emphasize with the unique needs and passions of our player community.
• Being enthusiastic about providing outstanding customer service and ability to maintain a positive and professional attitude in all interactions.
• Team player with a high level of self-organization and collaborative personality
• Expert knowledge of Microsoft Office applications, particularly Excel and Word
Pluses:
• Additional language skills at proficiency levels required to provide excellent customer service both verbally and in writing.
• Experience working in multilingual & multicultural environments
• Experience with online-based task tracking systems
• Detail knowledge of and passion for World of Tanks
• Strong familiarity with the gaming industry and online gaming communities
Send your resume and motivation letter to : jobs-eu@wargaming.net
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #872567
Wriothesley, on 05 September 2011 - 08:39 AM, said: This is about the incoming 0.6.7 patch or the next one? You keep changing the numeration all the time so I have hard time to get what patch you are talking about.
Can you also check questions about the incoming patch and historical battles details some pages before? We can't bump them without ban and it seems you missed them.

Link on message: #872567
Wriothesley, on 05 September 2011 - 08:39 AM, said: This is about the incoming 0.6.7 patch or the next one? You keep changing the numeration all the time so I have hard time to get what patch you are talking about.
Can you also check questions about the incoming patch and historical battles details some pages before? We can't bump them without ban and it seems you missed them.
Overlord: These are features of 7.0.
6.7 main features are here - game.worldoftanks.eu/in_development
6.7 main features are here - game.worldoftanks.eu/in_development
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #872525
XenomorphZeta, on 03 September 2011 - 01:29 PM, said: Whats going to be in the 0.7.0 patch then...

Link on message: #872525
XenomorphZeta, on 03 September 2011 - 01:29 PM, said: Whats going to be in the 0.7.0 patch then...
Overlord: Though the list of features is still being finalized, there will
definitely be some curious things:
- 2 new maps
- Several new tanks (at least 2 of them are quite unexpected)
- Camos and horn sounds
- Interface tutorial for new players
- Divisions for company battles
- Mini-map improvements
- A number of important server-side fixes important for future roaming feature
- 2 new maps
- Several new tanks (at least 2 of them are quite unexpected)
- Camos and horn sounds
- Interface tutorial for new players
- Divisions for company battles
- Mini-map improvements
- A number of important server-side fixes important for future roaming feature
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #872514
han_solo_79, on 04 September 2011 - 11:19 AM, said: Also no M103 and M110, no new russian tanks, no map selector, no improved statistics ingame (scout, which tank killed most, time of play etc), no arty limit and no nonarty game mod, no MM tierspread selector (wide, tight), no new medals and achievements... Guys, seriously we like new tanks and new maps but game still lacks user-friendliness. It's like 30 years old Lada (with round reflectors, niceeeee) with nails in the driver's seat and new stereo set... Got style but it's comfortable for short range trips.
Lada is a great vehicle, do not know where did yours got nails from though.
WARNING: This thread is strictly moderated.
Moderation rules for this topic:
1) Any kind of spam, flooding, off-topic comment = 5 days of read-only ban
By posting in this thread you accept and agree with current moderation rules.
5 days of forum read-only ban issued
Lia

Link on message: #872514
han_solo_79, on 04 September 2011 - 11:19 AM, said: Also no M103 and M110, no new russian tanks, no map selector, no improved statistics ingame (scout, which tank killed most, time of play etc), no arty limit and no nonarty game mod, no MM tierspread selector (wide, tight), no new medals and achievements... Guys, seriously we like new tanks and new maps but game still lacks user-friendliness. It's like 30 years old Lada (with round reflectors, niceeeee) with nails in the driver's seat and new stereo set... Got style but it's comfortable for short range trips.
Lada is a great vehicle, do not know where did yours got nails from though.
WARNING: This thread is strictly moderated.
Moderation rules for this topic:
1) Any kind of spam, flooding, off-topic comment = 5 days of read-only ban
By posting in this thread you accept and agree with current moderation rules.
5 days of forum read-only ban issued
Lia
Overlord: Some of the above havent even been announced to be worked on. All
declared features and content are in development and will be
delivered. If you dont want to be disappointed with rough
semi-internal etas and possible delays (caused by the fact that the
dates are projected) follow the news on official website, they are
far more solid.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #872505
Just1ce, on 04 September 2011 - 09:55 PM, said: Overlord when i asked you about WoWP forums you said soon but still no forums. When EU/US will have forums or is it only for the russians?(the game)

Link on message: #872505
Just1ce, on 04 September 2011 - 09:55 PM, said: Overlord when i asked you about WoWP forums you said soon but still no forums. When EU/US will have forums or is it only for the russians?(the game)
Overlord: It will happen soon indeed. Moreover we are currently thinking on
the way we would recruit testers to the alpha. A bit patience
please.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #872502
chanss, on 04 September 2011 - 07:21 PM, said: http://www.youtube.c...feature=related
I am envying you guys, I also like to have a striper lapdance, and a shot o' vodka on my lunchbreak.
Got any positions for a computer literate? I can do 'select * from sysibm.sysdummy1' real good. Give me call, you wont regret it...
Bet that readheaded database needs a bit of reorganization.


Link on message: #872502
chanss, on 04 September 2011 - 07:21 PM, said: http://www.youtube.c...feature=related
I am envying you guys, I also like to have a striper lapdance, and a shot o' vodka on my lunchbreak.
Got any positions for a computer literate? I can do 'select * from sysibm.sysdummy1' real good. Give me call, you wont regret it...
Bet that readheaded database needs a bit of reorganization.

Overlord: Our Paris office is hiring. See Careers forum, if you are
interested.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #872499
Kazomir, on 04 September 2011 - 07:10 PM, said: Overlord, do the devs consider tweaking the artilerry to balance the fact that they dont have tracers now? They dont need to move at all. Maybe reducing range?

Link on message: #872499
Kazomir, on 04 September 2011 - 07:10 PM, said: Overlord, do the devs consider tweaking the artilerry to balance the fact that they dont have tracers now? They dont need to move at all. Maybe reducing range?
Overlord: No, we are still planning to have the tracer effects back.
Subject:
International Forums\BY, RU, UA Community\Турниры и конкурсы\Балтийская Лига\Baltic League приглашает
Link on message: #870505
DarkComrade_RUS_, on 03 September 2011 - 09:54 PM, said: почему за основу взяли формат Esl? Куда подевались чемпионаты 15 на
15 

Link on message: #870505


OldFox: Пока так, потом будут 15:15. Я лично считаю формулу 7:7
искусственно выдуманной и нежизнеспособной.
Subject:
In-Game Vehicles\Vehicle Comparison\Best Tanks Per Tier
Link on message: #869581

Link on message: #869581
LiannaSilverwind: 1. MS-1
2. H38
3. Marder II
4. Pz. III
5. KV
6. VK3601H
7. T29
8. Tiger II
9. E-75
10. Maus
2. H38
3. Marder II
4. Pz. III
5. KV
6. VK3601H
7. T29
8. Tiger II
9. E-75
10. Maus
Subject:
Game Discussion\Gameplay Discussion\Do you want to become EU moderator?
Link on message: #868737

Link on message: #868737
LiannaSilverwind: 
Interested in joining the Moderators team?
World of Tanks and Wargaming are expanding astronomically and as such would like to also expand its External Volunteer EU team. You can help the project as Forum and In-Game Moderator! If you have a lot of spare time and have the skills and desire to help with these aspects then please PM your interest to LiannaSilverwind describing why you would be suitable.
The suitable players would be, organized, professional, detail-oriented and highly self-motivated, and have sufficient spare time available to contribute, And also specifically..
Be over 18 years of age.Have a relatively clean TK / Chat ban history.Have a relatively clean Warning and Forum ban history.Be able to complete, sign and return a NDA (Non Disclosure Agreement) with ID. Be part of the community, High number of constructive forum posts, possibly containing things like guides, tutorials, skins, etc .. Have a lot of battles played within WOT, IE Being familiar with the product extensively
Community Contributor rewards..
Ask not what your Wargaming can do for you, but what you can do for your Wargaming!

Interested in joining the Moderators team?
World of Tanks and Wargaming are expanding astronomically and as such would like to also expand its External Volunteer EU team. You can help the project as Forum and In-Game Moderator! If you have a lot of spare time and have the skills and desire to help with these aspects then please PM your interest to LiannaSilverwind describing why you would be suitable.
The suitable players would be, organized, professional, detail-oriented and highly self-motivated, and have sufficient spare time available to contribute, And also specifically..
Be over 18 years of age.Have a relatively clean TK / Chat ban history.Have a relatively clean Warning and Forum ban history.Be able to complete, sign and return a NDA (Non Disclosure Agreement) with ID. Be part of the community, High number of constructive forum posts, possibly containing things like guides, tutorials, skins, etc .. Have a lot of battles played within WOT, IE Being familiar with the product extensively
Community Contributor rewards..
Ask not what your Wargaming can do for you, but what you can do for your Wargaming!
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #867754
Snib, on 03 September 2011 - 12:18 PM, said: Physics update is planned for 0.7.0, which, last I heard, is
delayed due to WG waiting for an engine update from BigWorld.
...

Link on message: #867754

...
Overlord: Unfortuntely physics won't make it to 7.x series. It requires more
thourough testing.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #867745
panzerdav, on 03 September 2011 - 10:26 AM, said: Overlord
I have a suggestion. I've just read that there will a 6 and 12 month premium option coming out soon. If this is true, I have a nidea that may add a good incentive for those people who are willing to pay over 40 odd pounds, Euros to get either of these accounts. Could it be possible for these account holders to get a X5 xp bonus for the first win of the day and X2 bonus for their second win of the day. this will help to reduce the grind feeling and may make more people willing to purchase the longer accounts.

Link on message: #867745

I have a suggestion. I've just read that there will a 6 and 12 month premium option coming out soon. If this is true, I have a nidea that may add a good incentive for those people who are willing to pay over 40 odd pounds, Euros to get either of these accounts. Could it be possible for these account holders to get a X5 xp bonus for the first win of the day and X2 bonus for their second win of the day. this will help to reduce the grind feeling and may make more people willing to purchase the longer accounts.
Overlord: Thanks for the idea, but it doesn't fit the concept of premium
account.
Subject:
Game Discussion\Gameplay Discussion\WoT is going in completely wrong direction
Link on message: #867598
captainInsano, on 03 September 2011 - 12:07 PM, said: I really really don't get this at all. To start with, why implement
a chinese tank at all? Chinas part in WW2 was less than small, they
got invaded by Japan in the 30's and not much happened during WW2.
Chinas part in WW2 is meager to say the least. When it comes to
Chinese manufacturing im no expert on the issue, but im quite sure
that the Chinese didn't have any own designs at all. Most equipment
they had were early 30's imports from Germany and Britain.
A quick google result showed that US sent 36 M3A1 scouts (note that this is NOT the M3 Stuart that the US line has in WoT, its an armored CAR nothing else) as a lend-lease action. In 1944 a Tank Group consisting of lend-lease M4A4 (version after E8), M3 Stuarts and some Bren Carriers (Which are APCs not tanks btw) went into action in Burma.
That's more or less all that it is to it. So why then even bother to implement China into the game? It makes no sense at all! Especially not when you have to relate on designs made almost 15 years after WW2 to implement chinese designs. Fine if you want to expand the russian tree, but there are shitloads of other vehicles from nations that actually played a part and had their own designs.
The downside is that most other nations with own designs are axis vehicles. It would be so much more suitable to implement vehicles from the following nations instead:
* Britain (there are still shitloads of VERY common british WW2 tanks that isn't in the game)
* Italy
* France
* Japan
* Czechoslovakia
* Poland
(even Sweden had own designs, ie. Strv m/42. But then sweden was a "neutral" country)
Fine, most designs were crap imho but at least they had several outfits. China had none, and even the Type 59 was a russian T-54/55 re-design. Honestly, the game is starting to get more and more weird. The game-info clearly states "Throw yourself into the epic tank battles of World War II". I understand that WoT has to handle gamebalance as they implement new vehicles...BUT...Why not focus on actual tanks instead of implementing after-WW2 tanks? It started with T-54, IS-4 (which at least were designed during ww2, although wasn't manufactured until afterwards) and the IS-7 (clearly after WW2). Then it started to go downhill...fast!
Why oh why implement vehicles that wasn't manufactured until '50s-60's? The M46 Patton wasn't in production until 1950 but even worse...For crying out loud, the M103 was made in 1957(!) and was active until mid 80's. Now they decide to go even further and throws in the Type 59 which came as late as 1958.
Please listen to me, i honestly think you are driving this game too far. The concept is about WW2, you are now going far far away from that concept rapidly. I do NOT understand why you decide to implement heavier and heavier tanks. Just to be able to do that you have to get tanks that came 10-15 years AFTER ww2. Why even bother? You are honestly looking at it from the wrong point-of-view. Why not go from the OTHER way around, i mean there are so many tanks from the WW2 era. Wouldn't it be better to implement those actual designs. Fine, most are early ones but still there are lots of them. I don't see why you need to expand the tech-trees further up, after all there are several ACTUAL tanks that still can be implemented.
Just think about it, i'll give you just ONE example:
Britain
* Cruiser Mk IVA, light tank
* Crusader, medium tank
* Cromwell, medium tank
* Comet (A34), medium tank
* Challenger, medium tank
* Centurion w. 20 pounder, MBT
* Matilda, light tank
* Valentine, medium tank
* Churchill, medium/heavy tank
* Archer, tank destroyer
* Tortoise, tank destroyer/Heavy tank
All vehicles above would fit the game dead-on. These all fit from low- to high tiers with ease. Ie. MkIV tier 1-2 and all the way to Centurion in tier 9-10 (hard to balance due to in-game inaccuracy based on realism). As i said, this is just ONE country mentioned.
I could probably list 20 other vehicles with ease from various countries. So why the hell don't WG focus on actual WW2 tanks instead of vehicles that are either pure paper-prototypes or tanks that were made 10-15 years AFTER the war? There were shitloads of vehicles made between 1930's up 'til 1945. WG, please don't lose your grip on reality and the WW2 factor. Don't make it fiction/completely unrealistic...please! As i said, the tech-tree doesn't have to expand upwards it could be expanded from below instead...

Link on message: #867598

A quick google result showed that US sent 36 M3A1 scouts (note that this is NOT the M3 Stuart that the US line has in WoT, its an armored CAR nothing else) as a lend-lease action. In 1944 a Tank Group consisting of lend-lease M4A4 (version after E8), M3 Stuarts and some Bren Carriers (Which are APCs not tanks btw) went into action in Burma.
That's more or less all that it is to it. So why then even bother to implement China into the game? It makes no sense at all! Especially not when you have to relate on designs made almost 15 years after WW2 to implement chinese designs. Fine if you want to expand the russian tree, but there are shitloads of other vehicles from nations that actually played a part and had their own designs.
The downside is that most other nations with own designs are axis vehicles. It would be so much more suitable to implement vehicles from the following nations instead:
* Britain (there are still shitloads of VERY common british WW2 tanks that isn't in the game)
* Italy
* France
* Japan
* Czechoslovakia
* Poland
(even Sweden had own designs, ie. Strv m/42. But then sweden was a "neutral" country)
Fine, most designs were crap imho but at least they had several outfits. China had none, and even the Type 59 was a russian T-54/55 re-design. Honestly, the game is starting to get more and more weird. The game-info clearly states "Throw yourself into the epic tank battles of World War II". I understand that WoT has to handle gamebalance as they implement new vehicles...BUT...Why not focus on actual tanks instead of implementing after-WW2 tanks? It started with T-54, IS-4 (which at least were designed during ww2, although wasn't manufactured until afterwards) and the IS-7 (clearly after WW2). Then it started to go downhill...fast!
Why oh why implement vehicles that wasn't manufactured until '50s-60's? The M46 Patton wasn't in production until 1950 but even worse...For crying out loud, the M103 was made in 1957(!) and was active until mid 80's. Now they decide to go even further and throws in the Type 59 which came as late as 1958.
Please listen to me, i honestly think you are driving this game too far. The concept is about WW2, you are now going far far away from that concept rapidly. I do NOT understand why you decide to implement heavier and heavier tanks. Just to be able to do that you have to get tanks that came 10-15 years AFTER ww2. Why even bother? You are honestly looking at it from the wrong point-of-view. Why not go from the OTHER way around, i mean there are so many tanks from the WW2 era. Wouldn't it be better to implement those actual designs. Fine, most are early ones but still there are lots of them. I don't see why you need to expand the tech-trees further up, after all there are several ACTUAL tanks that still can be implemented.
Just think about it, i'll give you just ONE example:
Britain
* Cruiser Mk IVA, light tank
* Crusader, medium tank
* Cromwell, medium tank
* Comet (A34), medium tank
* Challenger, medium tank
* Centurion w. 20 pounder, MBT
* Matilda, light tank
* Valentine, medium tank
* Churchill, medium/heavy tank
* Archer, tank destroyer
* Tortoise, tank destroyer/Heavy tank
All vehicles above would fit the game dead-on. These all fit from low- to high tiers with ease. Ie. MkIV tier 1-2 and all the way to Centurion in tier 9-10 (hard to balance due to in-game inaccuracy based on realism). As i said, this is just ONE country mentioned.
I could probably list 20 other vehicles with ease from various countries. So why the hell don't WG focus on actual WW2 tanks instead of vehicles that are either pure paper-prototypes or tanks that were made 10-15 years AFTER the war? There were shitloads of vehicles made between 1930's up 'til 1945. WG, please don't lose your grip on reality and the WW2 factor. Don't make it fiction/completely unrealistic...please! As i said, the tech-tree doesn't have to expand upwards it could be expanded from below instead...
Overlord: Your conclusions are actually going in the wrong direction, my
friend.
First of, French, British, Japanese,
Italian, Swedish etc tanks are already planned. Each nation of the
above will either have a full tree or a line of tanks.
As for the Chinese tank we are going to implement, it is done on demand of our Chinese partners. We have got a separate server in China, which is, by the way, second to the Russian one in terms of players. So it's natural that we fulfilled this tiny request.
The trend is still the same, French are coming in Q4 2011, British - in Q2 2012.

As for the Chinese tank we are going to implement, it is done on demand of our Chinese partners. We have got a separate server in China, which is, by the way, second to the Russian one in terms of players. So it's natural that we fulfilled this tiny request.
The trend is still the same, French are coming in Q4 2011, British - in Q2 2012.
Subject:
Game Discussion\Gameplay Discussion\Official 0.6.6 SPG / Arty Thread
Link on message: #867592
Rayth, on 03 September 2011 - 01:57 AM, said: Why do you kill this game, why ?...

Link on message: #867592

LiannaSilverwind: Wargaming kills the game since the very beginning and servers
population steadily grows up still. Many companies would love to
kill their games in such a manner. 

Subject:
International Forums\BY, RU, UA Community\Клановый раздел\The RED: Раш по центру
Link on message: #867107

Link on message: #867107
OldFox: Ну что же, есть реальная возможность еще раз помериться силами не
на словах, а в бою: http://forum.worldof...B0%D0%B5%D1%82/
Subject:
International Forums\BY, RU, UA Community\Турниры и конкурсы\Балтийская Лига\Baltic League приглашает
Link on message: #867097

Link on message: #867097
OldFox: В четверг, 1 сентября, стартовала регистрация команд для участия в
Балтийской Лиге WoT. Приглашаем всех русскоязычных игроков из
Латвии, Литвы и Эстонии, играющих на ЕВРО-сервере, принять участие.
Также могут присоединиться жители других стран, которые имеют
возможность за свой счет приехать в Ригу на ЛАН-финал при условии
попадания туда команды. Единственное условия таково: из 7 игроков,
участвующих в конкретном турнирном бою, 4 должны играть с
прибалтийских IP.
С регламентом соревнований и другими подробностями можно ознакомиться здесь: http://balticleague.worldoftanks.eu.
Приветствуем команду "Ред Тайд", одной из первых зарегистрировавшуюся в турнире! Правда, столь мощный клан мог бы и еще парочку команд организовать
Конечно же, ждем представителей the
Red. Кстати, команда для турнира может иметь в своем составе
игроков из разных кланов или вообще не состоящих в кланах.
С регламентом соревнований и другими подробностями можно ознакомиться здесь: http://balticleague.worldoftanks.eu.
Приветствуем команду "Ред Тайд", одной из первых зарегистрировавшуюся в турнире! Правда, столь мощный клан мог бы и еще парочку команд организовать

Subject: Sandblasted
Link on message: #867033
Baine, on 02 September 2011 - 10:48 PM, said: Ah, the silence.
Link on message: #867033

vuque: Maybe we should bring our trolololo team here huh? 

Subject:
Game Discussion\Gameplay Discussion\Official 0.6.6 SPG / Arty Thread
Link on message: #866833

Link on message: #866833
LiannaSilverwind: New light tanks with 600 hit points, insane speed and
maneuverability are coming.
New premium medium tank with 1350 hit points is coming.
Arty should beware...
New premium medium tank with 1350 hit points is coming.
Arty should beware...
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #866145
Fimp3n, on 02 September 2011 - 05:10 PM, said: I agree that a mention somewhere would be suitable, but celebrate
the outbreak of a war with an event? 

Link on message: #866145


Overlord: Exactly. Celebrating the beginning of the war is somewhat tricky.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #866130
Pawelvc, on 02 September 2011 - 04:54 PM, said: Cause for Russian war began in 17 September..
Fimp3n, on 02 September 2011 - 05:09 PM, said: Wargaming.net is not a russian company.

Link on message: #866130

Overlord: So there will be no event dedicated to September 17 either.

Overlord:
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #866122
hornbeam, on 02 September 2011 - 04:38 PM, said: WHAT?
Questions
1. Are you saying that beginning of WWII isn't as memorable as Kursk operation?
2. Are you saying that beginning of WWII isn't memorable enough to mention it in news? (most people agree that any discount on that ocasion might be not the best idea, but information in news section and in game client doesn't cost a dime.
3. Are you saying that beginning of WWII isn't as memorable as "AtomicMPC: Top Five World of Tanks Tips"? That was one of game and news informations from 01.09.
4. Are you saying that beginning of WWII was local event?
Overlord, I have much respect for you and your job, but please think before you say something like that.
EDIT: Wriothesley questions were about news and informations, not events with discounts on tanks or modules (like the ones we had).
Wriothesley, on 02 September 2011 - 04:41 PM, said: I think his comment was about Battle of Studzianki.
hornbeam, on 02 September 2011 - 04:45 PM, said: If that was answer to Battle of Studzianki - ok. But it wasn't
clear enough (at least for me).
But still there is a question about beginning of WWII - why there was no info about it? No event, no discount - information and reminder.

Link on message: #866122

Questions
1. Are you saying that beginning of WWII isn't as memorable as Kursk operation?
2. Are you saying that beginning of WWII isn't memorable enough to mention it in news? (most people agree that any discount on that ocasion might be not the best idea, but information in news section and in game client doesn't cost a dime.
3. Are you saying that beginning of WWII isn't as memorable as "AtomicMPC: Top Five World of Tanks Tips"? That was one of game and news informations from 01.09.
4. Are you saying that beginning of WWII was local event?
Overlord, I have much respect for you and your job, but please think before you say something like that.
EDIT: Wriothesley questions were about news and informations, not events with discounts on tanks or modules (like the ones we had).
Overlord: I wouldn't grab everything into the same pile.

Overlord: About any local event in general.

But still there is a question about beginning of WWII - why there was no info about it? No event, no discount - information and reminder.
Overlord: We are on one event per fortnight schedule currently, there are
some objective reasons for doing so. So some major dates just dont
fit our schedule.
Subject:
International Forums\Baltic Forums\Latviešu\Tehniskā palīdzība\Lokalizacijas kludas un bagi
Link on message: #866077
Jarro, on 02 September 2011 - 06:10 PM, said: Lai kaujas laikā izsauktu palīdzības logu, nospiediet "F1".
Komandā artilērijai ir lielākais spēks.

Link on message: #866077

Komandā artilērijai ir lielākais spēks.
OldFox: Artilerija var nodarit visslielakus bojajumus - tas ir fakts.
Krieviski tas skan "Главная огневая мощь команды". Sito frazi vajag
pateikt latviski.
Ar F1 viss ir kartiba, tas ir mana klienta gluks
Ar F1 viss ir kartiba, tas ir mana klienta gluks

Subject:
International Forums\Baltic Forums\Latviešu\Tehniskā palīdzība\Lokalizacijas kludas un bagi
Link on message: #865888

Link on message: #865888
Subject:
Game Discussion\Gameplay Discussion\Your Worst Tank
Link on message: #865862

Link on message: #865862
LiannaSilverwind: My worst tanks list would be:
1) Valentine - poor premium tank with so poor cannon and no speed, I always feel for them if I (ever) meet them
2) BT-7
3) Pz38(t)
1) Valentine - poor premium tank with so poor cannon and no speed, I always feel for them if I (ever) meet them
2) BT-7
3) Pz38(t)
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