Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #865529
Wriothesley, on 02 September 2011 - 02:26 PM, said: Q about this too: if it is ready, why not put it in the incoming patch? I think it was said some time ago, that M103 is ready just waiting for M110 - so you changed your mind (which is good!), put it ASAP!

Link on message: #865529
Wriothesley, on 02 September 2011 - 02:26 PM, said: Q about this too: if it is ready, why not put it in the incoming patch? I think it was said some time ago, that M103 is ready just waiting for M110 - so you changed your mind (which is good!), put it ASAP!
Overlord: The model and the hitbox are ready, the vehicle itself hasnt been
tuned and tested.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #865408
Wriothesley, on 02 September 2011 - 01:53 PM, said: Overlord: how come WG "didn't notice" in any way 1.IX - the day
when II WW started?
You were actively making some events etc. for some important events of II WW (like Overlorde etc.), but you didn't even made effort to make some luncher screen from this occasion.
Are you going to ignore all events related to Poland? Like Battle of Studzianki for example.
There is discussion going on in some topics, with some opinions if you should make event (like 5x exp) from this occasion or not, and while this is discussed and 'not agreed', most if not everybody agrees, that not making ANY statement from your side is strange.

Link on message: #865408

You were actively making some events etc. for some important events of II WW (like Overlorde etc.), but you didn't even made effort to make some luncher screen from this occasion.
Are you going to ignore all events related to Poland? Like Battle of Studzianki for example.
There is discussion going on in some topics, with some opinions if you should make event (like 5x exp) from this occasion or not, and while this is discussed and 'not agreed', most if not everybody agrees, that not making ANY statement from your side is strange.
Overlord: The point is that at this stage we can't have events dedicated to
each and every memorable date. The beginning of the major conflict
perhaps wouldn't be the best of choice. As for local events,
current trend is preferably not to organize them at all.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #865361
panzerdav, on 02 September 2011 - 01:37 PM, said: Overlord how much revenue has wargamming made since launch and is
this at the expected levels?

Link on message: #865361

Overlord: 10.000.000.000.000 EUR. No, we demand much more!
You didn't expect me to answer this one, did you.
You didn't expect me to answer this one, did you.

Subject: Serveur de test de v.0.6.7 UPDATE
Link on message: #865089
Link on message: #865089
Mr_Kubrick: 
Chers joueurs !
Un serveur de test public v.6.7 est maintenant disponible pour les joueurs. Nous vous donnons une occasion unique d'évaluer le nouveau contenu avant son lancement sur le serveur principal. La mise à jour est à installer sur le client de jeu de la v.0.6.6. Attention ! Avant l'installation de mise à jour d'essai, veuillez copier le dossier d'installation du jeu vers un autre répertoire de votre ordinateur avant d'y appliquer le patch ! [Le patch modifie définitivement votre répertoire de jeu, il ne sera pas possible de revenir en version normale sans réinstaller le jeu si vous oubliez d'en faire une sauvegarde.] Veuillez également fermer le client du jeu avant d'installer la nouvelle mise à jour. Seul les joueurs inscrits avant le 1 septembre peuvent accéder au serveur de test public.
Vous pouvez télécharger la mise à jour 0.6.7 ici(190 Mb)
Téléchargez le client complet du jeu ici
Les particularités du serveur de test public sont :
- Les paiements ne sont pas acceptés sur le serveur de test public.
- Le crédit et les taux d'expérience pour le serveur de test public sont multipliés de 10 fois. On donne 10 000 or à tous les joueurs pour le test.
- Le progrès ne sera pas transféré au serveur européen principal.
Les changements principaux dans la version 0.6.7 sont :
- Ajout du nouveau char léger allemand : VK2801 (rang 5);
- Ajout du nouveau char léger soviétique : T-50 (rang 4) et Т-50-2 (rang 5);
- Ajout de nouveaux chars américains : un char léger M24 Chafee (rang 5) et un char médium Sherman Jumbo M4A3E2 (rang 6)
- Ajout du nouveau char premium chinois Type 59 (rang 8)
- Ajout d’une nouvelle carte : Fishing Bay
- Correction d'erreurs concernant les cartes suivantes : Steppes, Westfield, Lakeville, Siegfried Line
- Correction d’erreurs concernant les chars suivants : T92, PzV Panther, PzV PzIV, Pz38 NA, T-54
- Maus : une petite augmentation de la capacité de suspension
- E-50 et E-75 : correction de certains erreurs
- Correction de la disproportion de paramètres de SPG américain et ceux d’autres branches de chars
Attention!
Nous attirons votre attention au fait que le serveur de test est soumis à EULA et aux règles générales de World of Tanks. Les restrictions et les punitions sont les mêmes comme sur le serveur officiel du jeu de World of Tanks.
La discussion de tous les échecs et les bugs de la test-version 0.6.7 est ici et seulement ici.
Nous attirons votre attention au fait que par souci de sécurité, le client du jeu et les mises à jour doivent être téléchargés de la section spéciale sur le site officiel de World of Tanks seulement. Si vous le téléchargez d'autres sources, votre ordinateur peut souffrir des virus et de scumware. L'équipe de développeurs n'encourt pas de la responsabilité pour les liens, les clients du jeu et les mises à jour localisés non sur notre site.
Fixed by ninja-gaulois
Attention! Aujourd'hui à 13H00 (France) on arrête le cluster du serveur de test!

Chers joueurs !
Un serveur de test public v.6.7 est maintenant disponible pour les joueurs. Nous vous donnons une occasion unique d'évaluer le nouveau contenu avant son lancement sur le serveur principal. La mise à jour est à installer sur le client de jeu de la v.0.6.6. Attention ! Avant l'installation de mise à jour d'essai, veuillez copier le dossier d'installation du jeu vers un autre répertoire de votre ordinateur avant d'y appliquer le patch ! [Le patch modifie définitivement votre répertoire de jeu, il ne sera pas possible de revenir en version normale sans réinstaller le jeu si vous oubliez d'en faire une sauvegarde.] Veuillez également fermer le client du jeu avant d'installer la nouvelle mise à jour. Seul les joueurs inscrits avant le 1 septembre peuvent accéder au serveur de test public.
Vous pouvez télécharger la mise à jour 0.6.7 ici(190 Mb)
Téléchargez le client complet du jeu ici
Les particularités du serveur de test public sont :
- Les paiements ne sont pas acceptés sur le serveur de test public.
- Le crédit et les taux d'expérience pour le serveur de test public sont multipliés de 10 fois. On donne 10 000 or à tous les joueurs pour le test.
- Le progrès ne sera pas transféré au serveur européen principal.
Les changements principaux dans la version 0.6.7 sont :
- Ajout du nouveau char léger allemand : VK2801 (rang 5);
- Ajout du nouveau char léger soviétique : T-50 (rang 4) et Т-50-2 (rang 5);
- Ajout de nouveaux chars américains : un char léger M24 Chafee (rang 5) et un char médium Sherman Jumbo M4A3E2 (rang 6)
- Ajout du nouveau char premium chinois Type 59 (rang 8)
- Ajout d’une nouvelle carte : Fishing Bay
- Correction d'erreurs concernant les cartes suivantes : Steppes, Westfield, Lakeville, Siegfried Line
- Correction d’erreurs concernant les chars suivants : T92, PzV Panther, PzV PzIV, Pz38 NA, T-54
- Maus : une petite augmentation de la capacité de suspension
- E-50 et E-75 : correction de certains erreurs
- Correction de la disproportion de paramètres de SPG américain et ceux d’autres branches de chars
Attention!
Nous attirons votre attention au fait que le serveur de test est soumis à EULA et aux règles générales de World of Tanks. Les restrictions et les punitions sont les mêmes comme sur le serveur officiel du jeu de World of Tanks.
La discussion de tous les échecs et les bugs de la test-version 0.6.7 est ici et seulement ici.
Nous attirons votre attention au fait que par souci de sécurité, le client du jeu et les mises à jour doivent être téléchargés de la section spéciale sur le site officiel de World of Tanks seulement. Si vous le téléchargez d'autres sources, votre ordinateur peut souffrir des virus et de scumware. L'équipe de développeurs n'encourt pas de la responsabilité pour les liens, les clients du jeu et les mises à jour localisés non sur notre site.
Fixed by ninja-gaulois
Attention! Aujourd'hui à 13H00 (France) on arrête le cluster du serveur de test!
Subject: Call of Heroes: les resultats
Link on message: #864989
Link on message: #864989
Mr_Kubrick: 
Le concours de Call of Heroes est termine. Ici vous pouvez voir la liste de vainqueurs:
Fadenkreuz - 40 points - 7,000 or
BorsukSG - 40 points - 7,000 or
16V - 38 points - 6,000 or
Piranha77 - 36 points - 5,000 or
Katzomat- 35 points - 4,000 or
FaithNoMore- 35 points - 4,000 or
MordecaiISC- 35 points - 4,000 or
ghostlyfire - 34 points - 3,000 or
NinjaRat - 33 points - 2,000 or
NEMESIS - 32 points - 1,000 or
En plus, on décerne Funk3r!! Il reçoit un prix spécial de 7 000 or
Nos félicitations a tous les vainqueurs!

Le concours de Call of Heroes est termine. Ici vous pouvez voir la liste de vainqueurs:
Fadenkreuz - 40 points - 7,000 or
BorsukSG - 40 points - 7,000 or
16V - 38 points - 6,000 or
Piranha77 - 36 points - 5,000 or
Katzomat- 35 points - 4,000 or
FaithNoMore- 35 points - 4,000 or
MordecaiISC- 35 points - 4,000 or
ghostlyfire - 34 points - 3,000 or
NinjaRat - 33 points - 2,000 or
NEMESIS - 32 points - 1,000 or
En plus, on décerne Funk3r!! Il reçoit un prix spécial de 7 000 or
Nos félicitations a tous les vainqueurs!
Subject:
Testing Grounds\Public Test\failures and bugs of test update 0.6.7.1
Link on message: #864423
butcherr, on 02 September 2011 - 12:04 PM, said: What is the fix for T92, can you tell it little bit clearly
Overlord?

Link on message: #864423

Overlord: There was a minor model fix, didn't touch the specs at all.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #864393
Edward_Teague, on 02 September 2011 - 12:00 AM, said: Overlord a couple of things:
1) looking at t-95 and statistics, it's got some 4-5% W/L ratio over most tier9 td? Any changes planned for this op beast?
2) do u feel arty should set-up before shooting or are u happy with arty driving around like TD's shooting 2500hp shells in ur face?

Link on message: #864393

1) looking at t-95 and statistics, it's got some 4-5% W/L ratio over most tier9 td? Any changes planned for this op beast?
2) do u feel arty should set-up before shooting or are u happy with arty driving around like TD's shooting 2500hp shells in ur face?
Overlord: 1. No changes are planned for it in 6.7
2. We are satisfied with the current mechanics.
2. We are satisfied with the current mechanics.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #864389
Foka, on 01 September 2011 - 11:42 PM, said: Overlord, is value of XP needed from Leopard to VK2801, that is now
in 0.6.7 patch on test server, correct for live server when patch
will come? Looks a bit HUGE!

Link on message: #864389

Overlord: Most likely there will be no changes.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #864380
DeDo_Vi, on 01 September 2011 - 08:56 PM, said: Overlord, will the developers of the game actually see the
penetration values on german tanks were made with firing at a
sloped armor and the soviet penetration values were tested by
firing at a vertical armor plate?
Oh, and and one more question, will French artilerry (higher tiers) have the option to fire multiple rounds without reloading as the AMX-13? Because that will be horrible.

Link on message: #864380

Oh, and and one more question, will French artilerry (higher tiers) have the option to fire multiple rounds without reloading as the AMX-13? Because that will be horrible.
Overlord: 1. We have got a highly-skilled team of historical and warfare
experts to rely on.
2. No, ofc.
2. No, ofc.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #864370
Vonryan, on 01 September 2011 - 08:46 PM, said: Can't seem to find this anywhere else.
Will players who purchase the retail box be able to add that to their current account, or does the retail box create a totally new account?
DeDo_Vi, on 01 September 2011 - 08:47 PM, said: Should be the first one, the second is totally illogical.

Link on message: #864370

Will players who purchase the retail box be able to add that to their current account, or does the retail box create a totally new account?
Overlord: The first one for sure.

Overlord:
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #864368
jzvc_oc, on 01 September 2011 - 06:46 PM, said: Hello Overlord,
quick question - how you detect country for SMS payment ? Here http://game.worldoft...e/infin-payment you say "Attention! Please, pay attention to the fact that Phone and SMS tabs on Get Gold page will appear according to your country." There are no country settings in profile (I search for it now, but maybe I miss something). If you use IP, then maybe 30% czech user can't use this because theirs IPs are detected as German/France ... (ie. UPC use IPs from German ...)

Link on message: #864368

quick question - how you detect country for SMS payment ? Here http://game.worldoft...e/infin-payment you say "Attention! Please, pay attention to the fact that Phone and SMS tabs on Get Gold page will appear according to your country." There are no country settings in profile (I search for it now, but maybe I miss something). If you use IP, then maybe 30% czech user can't use this because theirs IPs are detected as German/France ... (ie. UPC use IPs from German ...)
Overlord: Don't know actually, ask via support.worldoftanks.eu please
(Financial dept).
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #864366
VaHaLa_LTU, on 01 September 2011 - 06:30 PM, said: Is there absolutely any ETA on the 30v30 modes and bigger maps? I
understand that the engine is somewhat lacking to achieve this
soon, but can we expect to see it maybe Q3 of 2012?
Also, will the development of WoT slow down after WoBS and WOWP releases? WG has a limited crew, and spreading them over 3 games will surely affect the speed at which new content is released, or am I missing something?

Link on message: #864366

Also, will the development of WoT slow down after WoBS and WOWP releases? WG has a limited crew, and spreading them over 3 games will surely affect the speed at which new content is released, or am I missing something?
Overlord: 1. I think 2012 is rather safe estimation.
2. Minsk crew is fully focused on WoT, we have 2 subsidiary studios that are working on WoB and WoWP respectively.
2. Minsk crew is fully focused on WoT, we have 2 subsidiary studios that are working on WoB and WoWP respectively.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #864342
Animol, on 01 September 2011 - 03:19 PM, said: How are you planning to even the odds between RU and EU/US players
in Clan Wars after implementing global map? 8 more months of grind
will make a huge difference especially when you introduce tank
freezing (more grind = more high tier tanks to choose from) and new
skills (more grind = more exp on crew members). You can't possibly
think this would be a fair game.

Link on message: #864342

Overlord: We will take this into account while developing merger plan.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #864336
Lewonas, on 01 September 2011 - 04:37 PM, said: Overlord,
Some players are annoyed when people talk no english in the in-game chat. I'm from the netherlands and I play this game with two of my friends together in a platoon, and we (obviously) never talk english to each other. Will there be an in-game platoon chat available in the future? e.g. --> press enter to send a message to your team, press control + enter to send a message to everyone, press alt + enter to send a message to your platoon

Link on message: #864336

Some players are annoyed when people talk no english in the in-game chat. I'm from the netherlands and I play this game with two of my friends together in a platoon, and we (obviously) never talk english to each other. Will there be an in-game platoon chat available in the future? e.g. --> press enter to send a message to your team, press control + enter to send a message to everyone, press alt + enter to send a message to your platoon
Overlord: Yes, it is a decent idea. We will consider it.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #864324
Szlejer, on 01 September 2011 - 03:29 PM, said: Q: Are you planning to add more realistic and diverse engine, gun,
explosion, etc sounds to the game? This current sounds sets for the
vehicles are very limited.

Link on message: #864324

Overlord: Yes, engine sounds will come first.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #864318
FrankyK, on 01 September 2011 - 02:41 PM, said: I've read somewhere that you plan to add a "reset skill" function
for skills of the old crew with the introduction of the new skills.
Questions:
If I reset the skills of a certain crew member, can I then choose freely between old and new skill types without the loss of already earned secondary skill experience? Example: Crew Member A has 100% Repair and 70% Camo skill. If I reset them, and choose two new different secondary skills, will they be also 100% for first and 70% for second skill?
Will this feature be free, or cost gold for each crew member?

Link on message: #864318

If I reset the skills of a certain crew member, can I then choose freely between old and new skill types without the loss of already earned secondary skill experience? Example: Crew Member A has 100% Repair and 70% Camo skill. If I reset them, and choose two new different secondary skills, will they be also 100% for first and 70% for second skill?
Will this feature be free, or cost gold for each crew member?
Overlord: 1. You will reset your experience, so 100% for first secondary
skill, and 70% for the second one.
2. Gold, perhaps. However it has not been decided on yet.
2. Gold, perhaps. However it has not been decided on yet.
Subject:
Testing Grounds\Public Test\failures and bugs of test update 0.6.7.1
Link on message: #864297
panheimer, on 02 September 2011 - 11:47 AM, said: will IS 4 hitt tier 10 this patch?
If not when?

Link on message: #864297

If not when?
Overlord: No, not in this update.
Q1 2012.
Q1 2012.
Subject:
Testing Grounds\Public Test\failures and bugs of test update 0.6.7.1
Link on message: #864220
Kieme, on 02 September 2011 - 08:49 AM, said: So, is the decision on Type-59 implementation on EU server final?

Link on message: #864220

Overlord: No, not yet.
Subject:
Testing Grounds\Public Test\failures and bugs of test update 0.6.7.1
Link on message: #864219
Truth_is_God, on 02 September 2011 - 08:43 AM, said: This new patch Not remaping Campinovka? 

Link on message: #864219


Overlord: No.
Subject:
Testing Grounds\Public Test\failures and bugs of test update 0.6.7.1
Link on message: #864217
BabaLooey, on 02 September 2011 - 08:13 AM, said: I would like to report a following failure/bug:
Introduction of Type 59.

Link on message: #864217

Introduction of Type 59.
Overlord: Not a bug. Thank you anyway.
Subject:
Testing Grounds\Public Test\failures and bugs of test update 0.6.7.1
Link on message: #864208
blackout1148, on 02 September 2011 - 01:24 AM, said: what is the fix for the t-54?

Link on message: #864208

Overlord: It's visual only, nothing from the gameplay point of view.
Subject:
Testing Grounds\Public Test\failures and bugs of test update 0.6.7.1
Link on message: #864185
magyarrock, on 02 September 2011 - 11:22 AM, said: The T5 light tanks are op, they are bouncy and small moving at high
speed and have as much hp as a T5 heavy where is the balance there?
and of course they can easily penetrate you. they have more hp same
gun as T5 mediums just they are lot faster and mobile. And when
they get next to you you cannot hit them because they have low hull
and small turret (especially T-50 and T-50-2) moving back and
forward side to side to you you cannot hit it and it always
penetrates you. i have no chace against a T-50 with M4 sherman if
it gets next to me that is just not balanced.

Link on message: #864185

Overlord: Almost all new tanks tend to be OP, it's a test version.
Subject: AtomicMPC: TOP 5
Link on message: #864145
Link on message: #864145
Mr_Kubrick: 
Atomic Maximum Power Computing, la source sur l'Internet australienne très célèbre qui se spécialise en jeux,fait profiter de son expérience, reçu pendant des batailles longues et acharnées.
Il était une fois l'auteur de l'article naviguait son Tigre et subitement il est venu à une idée. Il a vu de plusieurs tactiques fondamentales qui seraient utiles pour tous les joueurs de World of Tanks. Ainsi, il a continué à jouer et a recueilli cinq conseils importants pour ceux qui veulent améliorer leurs connaissances du combat!
Les conseils et l'article vous pouvez trouvez ici

Atomic Maximum Power Computing, la source sur l'Internet australienne très célèbre qui se spécialise en jeux,fait profiter de son expérience, reçu pendant des batailles longues et acharnées.
Il était une fois l'auteur de l'article naviguait son Tigre et subitement il est venu à une idée. Il a vu de plusieurs tactiques fondamentales qui seraient utiles pour tous les joueurs de World of Tanks. Ainsi, il a continué à jouer et a recueilli cinq conseils importants pour ceux qui veulent améliorer leurs connaissances du combat!
Les conseils et l'article vous pouvez trouvez ici
Subject:
Testing Grounds\Public Test\Public Test Server of 0.6.7 Update
Link on message: #864068
HolgerDK, on 01 September 2011 - 10:14 PM, said: Also WTH:
"Added Chinese premium medium tank Type 59 (tier 8);"
Chinese tank tree on the way ?

Link on message: #864068

"Added Chinese premium medium tank Type 59 (tier 8);"
Chinese tank tree on the way ?
Overlord: No, just 1 tank.
Subject:
International Forums\Baltic Forums\Latviešu\Svarīgā informācija\World of Tanks Baltijas līga
Link on message: #863534
LVpollo3, on 01 September 2011 - 08:30 PM, said: Kurs pa biletem un viesnicu u.t.t. maksas ?
Un ka ar vizam piemeram RU-LV?

Link on message: #863534

Un ka ar vizam piemeram RU-LV?
OldFox: Mums planos ir izveidot Atklato Baltijas Ligu, kura var piedalities
cilveki un komandas no visam Baltijas juras regiona valstim. Bet
tas druscin velak - liels cels sakas ar mazo solinu.
Subject:
International Forums\Baltic Forums\Latviešu\Svarīgā informācija\World of Tanks Baltijas līga
Link on message: #863527

Link on message: #863527
OldFox: Starp citu, GMT formats jau ir pagatne. Tagad lieto UMT. Kurs zin,
ar ko UMT atskiras no GMT?
Subject:
Technical Support & Bug Reporting\In-Game Bug Reporting\failures and bugs of test update 0.6.7.1
Link on message: #863204

Link on message: #863204
Vallter: Is held here.
Back to the article
Back to the article
Subject:
Testing Grounds\Public Test\Public Test Server of 0.6.7 Update
Link on message: #863072
grdja, on 01 September 2011 - 11:32 PM, said: Type 59 has very weak engine , 520hp. It accelerates very bad. Also
it carries only 36 shells.
Second. Is Jumbo first turret bugged, or just the infobox, it says 152/152/152 for armor.

Link on message: #863072

Second. Is Jumbo first turret bugged, or just the infobox, it says 152/152/152 for armor.
Vallter: So you are there to test it.
Subject:
Testing Grounds\Public Test\Public Test Server of 0.6.7 Update
Link on message: #863066
FireflyDivision, on 01 September 2011 - 10:59 PM, said: Why not give stats (saying what values are changed to what)?
Jesha1337, on 01 September 2011 - 11:24 PM, said: Everyone who's registered before Sept 1st can access.

Link on message: #863066

Vallter: Because this is not final version of the patch, it's just the first
one. So the things can change.

Vallter: I will add to this, that Beta Test ended much earlier, than this
September.
Also I would suggest to all, who have problems with installing the Test patch, write to our Customer Support. Our employers will do their best to help you.
Also I would suggest to all, who have problems with installing the Test patch, write to our Customer Support. Our employers will do their best to help you.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #862738
marko4231, on 01 September 2011 - 07:31 PM, said: Sory to ask this, but from what i can read up there the Big E seems
to be doing better than others??
Could we see stats. Sory if its been asked before , but i cant find them?

Link on message: #862738

Could we see stats. Sory if its been asked before , but i cant find them?
LiannaSilverwind: The best heavy tier 9:
http://forum.worldof...post__p__840997
http://forum.worldof...post__p__843955
http://forum.worldof...post__p__840997
http://forum.worldof...post__p__843955
Subject:
News from the Front\Discussion of News Articles\Heroes Found
Link on message: #861599
Thorgel, on 01 September 2011 - 02:51 PM, said: I`m sorry then this statement is wrong

Link on message: #861599

Vallter: If there is more than one category-)
Subject: Votez!
Link on message: #861536
Link on message: #861536
Mr_Kubrick: 
L'équipe de Wargaming.net est toujours inquiétée des attentes de joueurs et cette fois nous voudrions que vous votiez pour la voix vous considérez la meilleure. Plus tard cette voix sera exécuté dans le jeu.
Une référence spéciale a été créé sur le forum, qui vous attende. S'il vous plaît, écoutez les deux échantillons et en choisissez une selon votre goût! Vous pouvez faire votre choix ici.

L'équipe de Wargaming.net est toujours inquiétée des attentes de joueurs et cette fois nous voudrions que vous votiez pour la voix vous considérez la meilleure. Plus tard cette voix sera exécuté dans le jeu.
Une référence spéciale a été créé sur le forum, qui vous attende. S'il vous plaît, écoutez les deux échantillons et en choisissez une selon votre goût! Vous pouvez faire votre choix ici.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #861227
Oculistus, on 01 September 2011 - 12:13 PM, said: Hi
After you introduce more crew skills, will you do something with current expirience progress mechanic?. Because now its almost impossible to even reach 3rd skill so whats the point of more skills?

Link on message: #861227

After you introduce more crew skills, will you do something with current expirience progress mechanic?. Because now its almost impossible to even reach 3rd skill so whats the point of more skills?
Overlord: You will have to choose what's important for you. It will be quite
difficult to unlock 5+ skills.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #861143
RimtuTiTuki, on 31 August 2011 - 10:44 PM, said: 1. How are T30 stats after 0.6.6.?
2. are you considering to return it's specs to pre 0.6.6.?
This tank is just awful to play now... It's impossible to hit anything.
In my opinion it's worst T10 at the moment.

Link on message: #861143

2. are you considering to return it's specs to pre 0.6.6.?
This tank is just awful to play now... It's impossible to hit anything.
In my opinion it's worst T10 at the moment.
Overlord: 1. Comparable to Maus, better than IS-7, worse than E-100.
2. No.
2. No.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #861099
yams42000, on 31 August 2011 - 05:07 PM, said: Hey overlord,
The French tree have been delayed again?why?
Can we see a video of them please?When
Thanks

Link on message: #861099

The French tree have been delayed again?why?
Can we see a video of them please?When
Thanks
Overlord: 1. Planned for Q4 2011, no major delays so far.
2. Yes, a bit closer to their release.
2. Yes, a bit closer to their release.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #861092
CerVus, on 31 August 2011 - 04:56 PM, said: Oki,
Why we have to play every third battle on Kampinovka? Why it has so big rotation index?
I really hate that map, i don't want to play on it. I am willing to endure it one time a day but every next battle you force me to burn my tank.
Please listen to our prayers and rework that monstrosity along with that terible new Komarin misery.
Second question:
How could matchmaking give 4xt8heavy as best tanks to one team and 4xt9heavy to another team??? That is ballance?

Link on message: #861092

Why we have to play every third battle on Kampinovka? Why it has so big rotation index?
I really hate that map, i don't want to play on it. I am willing to endure it one time a day but every next battle you force me to burn my tank.
Please listen to our prayers and rework that monstrosity along with that terible new Komarin misery.
Second question:
How could matchmaking give 4xt8heavy as best tanks to one team and 4xt9heavy to another team??? That is ballance?
Overlord: 1. It has the same rotation value as any other map currently.
2. This is ballance.
2. This is ballance.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #861082
zuegma, on 31 August 2011 - 04:48 PM, said: Are there any plans to optimise the game engine further so that it
runs smoother on more systems? (I saw a support topic on the matter
but it dated back to 6.3.7)

Link on message: #861082

Overlord: Yes, definitely. Constantly working on the engine, planning to
optimize vehicle model loading for Low-end PCs and add new firing
effects, explosions, and other visual effects.
Subject:
News from the Front\Discussion of News Articles\Heroes Found
Link on message: #861039
Thorgel, on 01 September 2011 - 01:41 PM, said: The results were not put into categories.. another Devs that are
not thrust worthy.

Link on message: #861039

Vallter: Because there was only 1 category
Subject:
News from the Front\Discussion of News Articles\MVP: Porsche's Steel Fortresses
Link on message: #860952
n0rdi, on 01 September 2011 - 01:12 PM, said: does reaper count +5 ? and does steelwall also +5 ?
Loraen, on 01 September 2011 - 01:15 PM, said: I'm assuming they only mean the other "Battle Hero" medals, so no
ribbons or epic medals. Steel Wall doesn't add points, it's the
base requirement for an entry to be valid.

Link on message: #860952

Vallter: You have already received the answer 


Vallter:
Subject:
News from the Front\Discussion of News Articles\Heroes Found
Link on message: #860943

Link on message: #860943
Vallter: Results are being completely reworked.
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