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Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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Overlord
EU Questions & Answers
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02.09.2011 17:32:34
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #865529

 Wriothesley, on 02 September 2011 - 02:26 PM, said: Q about this too: if it is ready, why not put it in the incoming patch? I think it was said some time ago, that M103 is ready just waiting for M110 - so you changed your mind (which is good!), put it ASAP!

Overlord: The model and the hitbox are ready, the vehicle itself hasnt been tuned and tested.


Overlord
EU Questions & Answers
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02.09.2011 16:59:40
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #865408

View PostWriothesley, on 02 September 2011 - 01:53 PM, said: Overlord: how come WG "didn't notice" in any way 1.IX - the day when II WW started?
You were actively making some events etc. for some important events of II WW (like Overlorde etc.), but you didn't even made effort to make some luncher screen from this occasion.
Are you going to ignore all events related to Poland? Like Battle of Studzianki for example.
There is discussion going on in some topics, with some opinions if you should make event (like 5x exp) from this occasion or not, and while this is discussed and 'not agreed', most if not everybody agrees, that not making ANY statement from your side is strange.

Overlord: The point is that at this stage we can't have events dedicated to each and every memorable date. The beginning of the major conflict perhaps wouldn't be the best of choice. As for local events, current trend is preferably not to organize them at all.


Overlord
EU Questions & Answers
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02.09.2011 16:48:26
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #865361

View Postpanzerdav, on 02 September 2011 - 01:37 PM, said: Overlord how much revenue has wargamming made since launch and is this at the expected levels?

Overlord: 10.000.000.000.000 EUR. No, we demand much more!
You didn't expect me to answer this one, did you. :)


Mr_Kubrick
Serveur de test de v.0.6.7 UPDATE
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02.09.2011 15:38:46
 
Subject: Serveur de test de v.0.6.7 UPDATE
Link on message: #865089

Mr_Kubrick: Posted Image
Chers joueurs !
Un  serveur de test public v.6.7 est maintenant disponible pour les joueurs. Nous vous donnons une occasion unique d'évaluer le nouveau contenu avant son lancement sur le serveur principal. La mise à jour est à installer sur le client de jeu de la v.0.6.6. Attention ! Avant l'installation de mise à jour d'essai, veuillez copier le dossier d'installation du jeu vers un autre répertoire de votre ordinateur avant d'y appliquer le patch ! [Le patch modifie définitivement votre répertoire de jeu, il ne sera pas possible de revenir en version normale sans réinstaller le jeu si vous oubliez d'en faire une sauvegarde.]  Veuillez également fermer le client du jeu avant d'installer la nouvelle mise à jour. Seul les joueurs inscrits avant le 1 septembre peuvent accéder au serveur de test public.
Vous pouvez télécharger la mise à jour 0.6.7 ici(190 Mb)
Téléchargez le client complet du jeu ici
Les particularités du serveur de test public sont :
- Les paiements ne sont pas acceptés sur le serveur de test public.
- Le crédit et les taux d'expérience pour le serveur de test public sont multipliés de 10 fois. On donne 10 000  or à tous les joueurs pour le test.
- Le progrès ne sera pas transféré au serveur européen principal.
Les changements principaux dans la version 0.6.7 sont :
- Ajout du nouveau char léger allemand : VK2801 (rang 5);
- Ajout du nouveau char léger soviétique : T-50 (rang 4) et Т-50-2 (rang 5);
- Ajout de nouveaux chars américains : un char léger M24 Chafee (rang 5) et un char médium Sherman Jumbo M4A3E2 (rang 6)
- Ajout du nouveau char premium chinois Type 59 (rang 8)
- Ajout d’une nouvelle carte : Fishing Bay
- Correction d'erreurs concernant les cartes suivantes : Steppes, Westfield, Lakeville, Siegfried Line
- Correction d’erreurs concernant les chars suivants : T92, PzV Panther, PzV PzIV, Pz38 NA, T-54
- Maus : une petite  augmentation de la capacité de suspension
- E-50 et E-75 : correction de certains erreurs
- Correction de la disproportion de paramètres de SPG américain et ceux d’autres branches de chars
Attention!
Nous attirons votre attention au fait que le serveur de test est soumis à EULA et aux règles générales de World of Tanks. Les restrictions et les punitions sont les mêmes comme sur le serveur officiel du jeu de World of Tanks.
La discussion de tous les échecs et les bugs de la test-version 0.6.7 est ici et seulement ici.
Nous attirons votre attention au fait que par souci de sécurité, le client du jeu et les mises à jour doivent être téléchargés de la section spéciale sur le site officiel de World of Tanks seulement. Si vous le téléchargez d'autres sources, votre ordinateur peut souffrir des virus et de scumware. L'équipe de développeurs n'encourt pas de la responsabilité pour les liens, les clients du jeu et les mises à jour localisés non sur notre site.
Fixed by ninja-gaulois
Attention! Aujourd'hui à 13H00 (France) on arrête le cluster du serveur de test!


Mr_Kubrick
Call of Heroes: les resultats
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02.09.2011 15:16:15
 
Subject: Call of Heroes: les resultats
Link on message: #864989

Mr_Kubrick: Posted Image
Le concours de Call of Heroes est termine. Ici vous pouvez voir la liste de vainqueurs:
Fadenkreuz - 40 points - 7,000 or
BorsukSG - 40 points - 7,000 or
16V - 38 points - 6,000 or
Piranha77 - 36 points -  5,000 or
Katzomat- 35 points - 4,000 or
FaithNoMore- 35 points - 4,000 or
MordecaiISC- 35 points - 4,000 or
ghostlyfire - 34 points - 3,000 or
NinjaRat - 33 points - 2,000 or
NEMESIS - 32 points - 1,000 or
En plus, on décerne Funk3r!! Il reçoit un prix spécial de 7 000 or
Nos félicitations a tous les vainqueurs!


Overlord
failures and bugs of test update 0.6.7.1
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02.09.2011 13:18:06
 
Subject: Testing Grounds\Public Test\failures and bugs of test update 0.6.7.1
Link on message: #864423

View Postbutcherr, on 02 September 2011 - 12:04 PM, said: What is the fix for T92, can you tell it little bit clearly Overlord?

Overlord: There was a minor model fix, didn't touch the specs at all.


Overlord
EU Questions & Answers
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02.09.2011 13:12:04
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #864393

View PostEdward_Teague, on 02 September 2011 - 12:00 AM, said: Overlord a couple of things:
1) looking at t-95 and statistics, it's got some 4-5% W/L ratio over most tier9 td? Any changes planned for this op beast?
2) do u feel arty should set-up before shooting or are u happy with arty driving around like TD's shooting 2500hp shells in ur face?

Overlord: 1. No changes are planned for it in 6.7
2. We are satisfied with the current mechanics.


Overlord
EU Questions & Answers
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02.09.2011 13:11:04
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #864389

View PostFoka, on 01 September 2011 - 11:42 PM, said: Overlord, is value of XP needed from Leopard to VK2801, that is now in 0.6.7 patch on test server, correct for live server when patch will come? Looks a bit HUGE!

Overlord: Most likely there will be no changes.


Overlord
EU Questions & Answers
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02.09.2011 13:09:07
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #864380

View PostDeDo_Vi, on 01 September 2011 - 08:56 PM, said: Overlord, will the developers of the game actually see the penetration values on german tanks were made with firing at a sloped armor and the soviet penetration values were tested by firing at a vertical armor plate?
Oh, and and one more question, will French artilerry (higher tiers) have the option to fire multiple rounds without reloading as the AMX-13? Because that will be horrible.

Overlord: 1. We have got a highly-skilled team of historical and warfare experts to rely on.
2. No, ofc.


Overlord
EU Questions & Answers
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02.09.2011 13:06:47
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #864370

View PostVonryan, on 01 September 2011 - 08:46 PM, said: Can't seem to find this anywhere else.
Will players who purchase the retail box be able to add that to their current account, or does the retail box create a totally new account?

Overlord: The first one for sure.

View PostDeDo_Vi, on 01 September 2011 - 08:47 PM, said: Should be the first one, the second is totally illogical.

Overlord:


Overlord
EU Questions & Answers
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02.09.2011 13:06:15
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #864368

View Postjzvc_oc, on 01 September 2011 - 06:46 PM, said: Hello Overlord,
quick question - how you detect country for SMS payment ? Here http://game.worldoft...e/infin-payment you say "Attention! Please, pay attention to the fact that Phone and SMS tabs on Get Gold page will appear according to your country." There are no country settings in profile (I search for it now, but maybe I miss something). If you use IP, then maybe 30% czech user can't use this because theirs IPs are detected as German/France ... (ie. UPC use IPs from German ...)

Overlord: Don't know actually, ask via support.worldoftanks.eu please (Financial dept).


Overlord
EU Questions & Answers
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02.09.2011 13:05:28
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #864366

View PostVaHaLa_LTU, on 01 September 2011 - 06:30 PM, said: Is there absolutely any ETA on the 30v30 modes and bigger maps? I understand that the engine is somewhat lacking to achieve this soon, but can we expect to see it maybe Q3 of 2012?
Also, will the development of WoT slow down after WoBS and WOWP releases? WG has a limited crew, and spreading them over 3 games will surely affect the speed at which new content is released, or am I missing something?

Overlord: 1. I think 2012 is rather safe estimation.
2. Minsk crew is fully focused on WoT, we have 2 subsidiary studios that are working on WoB and WoWP respectively.


Overlord
EU Questions & Answers
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02.09.2011 13:01:36
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #864342

View PostAnimol, on 01 September 2011 - 03:19 PM, said: How are you planning to even the odds between RU and EU/US players in Clan Wars after implementing global map? 8 more months of grind will make a huge difference especially when you introduce tank freezing (more grind = more high tier tanks to choose from) and new skills (more grind = more exp on crew members). You can't possibly think this would be a fair game.

Overlord: We will take this into account while developing merger plan.


Overlord
EU Questions & Answers
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02.09.2011 13:00:02
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #864336

View PostLewonas, on 01 September 2011 - 04:37 PM, said: Overlord,
Some players are annoyed when people talk no english in the in-game chat. I'm from the netherlands and I play this game with two of my friends together in a platoon, and we (obviously) never talk english to each other. Will there be an in-game platoon chat available in the future? e.g. --> press enter to send a message to your team, press control + enter to send a message to everyone, press alt + enter to send a message to your platoon

Overlord: Yes, it is a decent idea. We will consider it.


Overlord
EU Questions & Answers
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02.09.2011 12:57:50
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #864324

View PostSzlejer, on 01 September 2011 - 03:29 PM, said: Q: Are you planning to add more realistic and diverse engine, gun, explosion, etc sounds to the game? This current sounds sets for the vehicles are very limited.

Overlord: Yes, engine sounds will come first.


Overlord
EU Questions & Answers
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02.09.2011 12:56:25
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #864318

View PostFrankyK, on 01 September 2011 - 02:41 PM, said: I've read somewhere that you plan to add a "reset skill" function for skills of the old crew with the introduction of the new skills. Questions:
If I reset the skills of a certain crew member, can I then choose freely between old and new skill types without the loss of already earned secondary skill experience? Example: Crew Member A has 100% Repair and 70% Camo skill. If I reset them, and choose two new different secondary skills, will they be also 100% for first and 70% for second skill?
Will this feature be free, or cost gold for each crew member?

Overlord: 1. You will reset your experience, so 100% for first secondary skill, and 70% for the second one.
2. Gold, perhaps. However it has not been decided on yet.


Overlord
failures and bugs of test update 0.6.7.1
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02.09.2011 12:51:54
 
Subject: Testing Grounds\Public Test\failures and bugs of test update 0.6.7.1
Link on message: #864297

View Postpanheimer, on 02 September 2011 - 11:47 AM, said: will IS 4 hitt tier 10 this patch?
If not when?

Overlord: No, not in this update.
Q1 2012.


Overlord
failures and bugs of test update 0.6.7.1
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02.09.2011 12:34:20
 
Subject: Testing Grounds\Public Test\failures and bugs of test update 0.6.7.1
Link on message: #864220

View PostKieme, on 02 September 2011 - 08:49 AM, said: So, is the decision on Type-59 implementation on EU server final?

Overlord: No, not yet.


Overlord
failures and bugs of test update 0.6.7.1
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02.09.2011 12:34:08
 
Subject: Testing Grounds\Public Test\failures and bugs of test update 0.6.7.1
Link on message: #864219

View PostTruth_is_God, on 02 September 2011 - 08:43 AM, said: This new patch Not remaping Campinovka? :blink:

Overlord: No.


Overlord
failures and bugs of test update 0.6.7.1
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02.09.2011 12:33:43
 
Subject: Testing Grounds\Public Test\failures and bugs of test update 0.6.7.1
Link on message: #864217

View PostBabaLooey, on 02 September 2011 - 08:13 AM, said: I would like to report a following failure/bug:
Introduction of Type 59.

Overlord: Not a bug. Thank you anyway.


Overlord
failures and bugs of test update 0.6.7.1
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02.09.2011 12:31:25
 
Subject: Testing Grounds\Public Test\failures and bugs of test update 0.6.7.1
Link on message: #864208

View Postblackout1148, on 02 September 2011 - 01:24 AM, said: what is the fix for the t-54?

Overlord: It's visual only, nothing from the gameplay point of view.


Overlord
failures and bugs of test update 0.6.7.1
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02.09.2011 12:25:26
 
Subject: Testing Grounds\Public Test\failures and bugs of test update 0.6.7.1
Link on message: #864185

View Postmagyarrock, on 02 September 2011 - 11:22 AM, said: The T5 light tanks are op, they are bouncy and small moving at high speed and have as much hp as a T5 heavy where is the balance there? and of course they can easily penetrate you. they have more hp same gun as T5 mediums just they are lot faster and mobile. And when they get next to you you cannot hit them because they have low hull and small turret (especially T-50 and T-50-2) moving back and forward side to side to you you cannot hit it and it always penetrates you. i have no chace against a T-50 with M4 sherman if it gets next to me that is just not balanced.

Overlord: Almost all new tanks tend to be OP, it's a test version.


Mr_Kubrick
AtomicMPC: TOP 5
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02.09.2011 12:16:22
 
Subject: AtomicMPC: TOP 5
Link on message: #864145

Mr_Kubrick: Posted Image
Atomic Maximum Power Computing, la source sur l'Internet australienne très célèbre qui se spécialise en jeux,fait profiter de son expérience, reçu pendant des batailles longues et acharnées.
Il était une fois l'auteur de l'article naviguait son Tigre et subitement il est venu à une idée. Il a vu de plusieurs tactiques fondamentales qui seraient utiles pour tous les joueurs de World of Tanks. Ainsi, il a continué à jouer et a recueilli cinq conseils importants pour ceux qui veulent améliorer leurs connaissances du combat!
Les conseils et l'article vous pouvez trouvez ici


Overlord
Public Test Server of 0.6.7 Update
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02.09.2011 12:00:08
 
Subject: Testing Grounds\Public Test\Public Test Server of 0.6.7 Update
Link on message: #864068

View PostHolgerDK, on 01 September 2011 - 10:14 PM, said: Also WTH:
"Added Chinese premium medium tank Type 59 (tier 8);"
Chinese tank tree on the way ?

Overlord: No, just 1 tank.


OldFox
World of Tanks Baltijas līga
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02.09.2011 08:10:19
 
Subject: International Forums\Baltic Forums\Latviešu\Svarīgā informācija\World of Tanks Baltijas līga
Link on message: #863534

View PostLVpollo3, on 01 September 2011 - 08:30 PM, said: Kurs pa biletem un viesnicu u.t.t. maksas ?
Un ka ar vizam piemeram RU-LV?

OldFox: Mums planos ir izveidot Atklato Baltijas Ligu, kura var piedalities cilveki un komandas no visam Baltijas juras regiona valstim. Bet tas druscin velak - liels cels sakas ar mazo solinu.


OldFox
World of Tanks Baltijas līga
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02.09.2011 08:03:03
 
Subject: International Forums\Baltic Forums\Latviešu\Svarīgā informācija\World of Tanks Baltijas līga
Link on message: #863527

OldFox: Starp citu, GMT formats jau ir pagatne. Tagad lieto UMT. Kurs zin, ar ko UMT atskiras no GMT?


Vallter
failures and bugs of test update 0.6.7.1
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02.09.2011 01:28:57
 
Vallter
Public Test Server of 0.6.7 Update
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02.09.2011 00:33:35
 
Subject: Testing Grounds\Public Test\Public Test Server of 0.6.7 Update
Link on message: #863072

View Postgrdja, on 01 September 2011 - 11:32 PM, said: Type 59 has very weak engine , 520hp. It accelerates very bad. Also it carries only 36 shells.
Second. Is Jumbo first turret bugged, or just the infobox, it says 152/152/152 for armor.

Vallter: So you are there to test it.


Vallter
Public Test Server of 0.6.7 Update
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02.09.2011 00:32:22
 
Subject: Testing Grounds\Public Test\Public Test Server of 0.6.7 Update
Link on message: #863066

View PostFireflyDivision, on 01 September 2011 - 10:59 PM, said: Why not give stats (saying what values are changed to what)?

Vallter: Because this is not final version of the patch, it's just the first one. So the things can change.

View PostJesha1337, on 01 September 2011 - 11:24 PM, said: Everyone who's registered before Sept 1st can access.

Vallter: I will add to this, that Beta Test ended much earlier, than this September.
Also I would suggest to all, who have problems with installing the Test patch, write to our Customer Support. Our employers will do their best to help you.


LiannaSilverwind
EU Questions & Answers
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01.09.2011 22:36:36
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #862738

View Postmarko4231, on 01 September 2011 - 07:31 PM, said: Sory to ask this, but from what i can read up there the Big E seems to be doing better than others??
Could we see stats. Sory if its been asked before , but i cant find them?



Vallter
Heroes Found
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01.09.2011 16:57:55
 
Subject: News from the Front\Discussion of News Articles\Heroes Found
Link on message: #861599

View PostThorgel, on 01 September 2011 - 02:51 PM, said: I`m sorry then this statement is wrong

Vallter: If there is more than one category-)


Mr_Kubrick
Votez!
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01.09.2011 16:41:30
 
Subject: Votez!
Link on message: #861536

Mr_Kubrick: Posted Image
L'équipe de Wargaming.net  est toujours inquiétée des attentes de joueurs et cette fois nous voudrions que vous votiez pour la voix vous considérez la meilleure. Plus tard cette voix sera exécuté dans le jeu.
Une référence spéciale a été créé sur le forum, qui vous attende. S'il vous plaît, écoutez les deux échantillons et en choisissez une selon votre goût! Vous pouvez faire votre choix ici.


Overlord
EU Questions & Answers
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01.09.2011 15:25:26
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #861227

View PostOculistus, on 01 September 2011 - 12:13 PM, said: Hi
After you introduce more crew skills, will you do something with current expirience progress mechanic?. Because now its almost impossible to even reach 3rd skill so whats the point of more skills?

Overlord: You will have to choose what's important for you. It will be quite difficult to unlock 5+ skills.


Overlord
EU Questions & Answers
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01.09.2011 15:07:10
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #861143

View PostRimtuTiTuki, on 31 August 2011 - 10:44 PM, said: 1. How are T30 stats after 0.6.6.?
2. are you considering to return it's specs to pre 0.6.6.?
This tank is just awful to play now... It's impossible to hit anything.
In my opinion it's worst T10 at the moment.

Overlord: 1. Comparable to Maus, better than IS-7, worse than E-100.
2. No.


Overlord
EU Questions & Answers
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01.09.2011 14:58:39
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #861099

View Postyams42000, on 31 August 2011 - 05:07 PM, said: Hey overlord,
The French tree have been delayed again?why?
Can we see a video of them please?When
Thanks

Overlord: 1. Planned for Q4 2011, no major delays so far.
2. Yes, a bit closer to their release.


Overlord
EU Questions & Answers
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01.09.2011 14:57:48
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #861092

View PostCerVus, on 31 August 2011 - 04:56 PM, said: Oki,
Why we have to play every third battle on Kampinovka? Why it has so big rotation index?
I really hate that map, i don't want to play on it. I am willing to endure it one time a day but every next battle you force me to burn my tank.
Please listen to our prayers and rework that monstrosity along with that terible new Komarin misery.
Second question:
How could matchmaking give 4xt8heavy as best tanks to one team and 4xt9heavy to another team??? That is ballance?

Overlord: 1. It has the same rotation value as any other map currently.
2. This is ballance.


Overlord
EU Questions & Answers
arrow
01.09.2011 14:55:01
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #861082

View Postzuegma, on 31 August 2011 - 04:48 PM, said: Are there any plans to optimise the game engine further so that it runs smoother on more systems? (I saw a support topic on the matter but it dated back to 6.3.7)

Overlord: Yes, definitely. Constantly working on the engine, planning to optimize vehicle model loading for Low-end PCs and add new firing effects, explosions, and other visual effects.


Vallter
Heroes Found
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01.09.2011 14:43:12
 
Subject: News from the Front\Discussion of News Articles\Heroes Found
Link on message: #861039

View PostThorgel, on 01 September 2011 - 01:41 PM, said: The results were not put into categories.. another Devs that are not thrust worthy.

Vallter: Because there was only 1 category


Vallter
MVP: Porsche's Steel Fortresses
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01.09.2011 14:21:06
 
Subject: News from the Front\Discussion of News Articles\MVP: Porsche's Steel Fortresses
Link on message: #860952

View Postn0rdi, on 01 September 2011 - 01:12 PM, said: does reaper count +5 ? and does steelwall also +5 ?

Vallter: You have already received the answer ;)

View PostLoraen, on 01 September 2011 - 01:15 PM, said: I'm assuming they only mean the other "Battle Hero" medals, so no ribbons or epic medals. Steel Wall doesn't add points, it's the base requirement for an entry to be valid.

Vallter:


Vallter
Heroes Found
arrow
01.09.2011 14:19:15
 
Subject: News from the Front\Discussion of News Articles\Heroes Found
Link on message: #860943

Vallter: Results are being completely reworked.


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