Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject: Are you guys having fun?
Link on message: #17073106
OUe_mistake_not, on 17 July 2019 - 08:20 AM, said: Why do you keep ignoring the disparity between a purple WN8
and a exceptionally low WR? You keep admitting that a high
WN8 should correspond with a high WR but fail to address the
disparity. Clearly you are not going to admit that your MM is
broken and that players are purposefully put on losing streaks, but
you can't even come up with a good excuse for it!
4nt, on 17 July 2019 - 09:02 AM, said: One can get purple wn8 and low WR easily from causality standpoint,
but it does require skill in itself: it isn't really for someone
who wouldn't get deep blue-light purple even without. The tactic
requires understanding of how much a single player can effect the
events leading to victory or loss.
Take a support tank, perferably TD (can also be done in few lights with good guns), play redline damage farming. Done. A player who dedicates one's performance for late game damage farming will, with enough aptitude in tanks he plays, get very high wn8s and low WR due to fact that one makes damage far too late to swing the battle.
Link on message: #17073106
OUe_mistake_not, on 17 July 2019 - 08:20 AM, said: Why do you keep ignoring the disparity between a purple WN8
and a exceptionally low WR? You keep admitting that a high
WN8 should correspond with a high WR but fail to address the
disparity. Clearly you are not going to admit that your MM is
broken and that players are purposefully put on losing streaks, but
you can't even come up with a good excuse for it! eekeeboo: The reason i'm not "admitting" it, is there's nothing to
admit. People who are good at the game have good winrates, because
they are good at the game. Despite RNG and law of averages, people
who are better at a game still generally do better than those who
don't. It's not an excuse, it's a simple fact.
4nt, on 17 July 2019 - 09:02 AM, said: One can get purple wn8 and low WR easily from causality standpoint,
but it does require skill in itself: it isn't really for someone
who wouldn't get deep blue-light purple even without. The tactic
requires understanding of how much a single player can effect the
events leading to victory or loss.Take a support tank, perferably TD (can also be done in few lights with good guns), play redline damage farming. Done. A player who dedicates one's performance for late game damage farming will, with enough aptitude in tanks he plays, get very high wn8s and low WR due to fact that one makes damage far too late to swing the battle.
eekeeboo: Another also important note is, it's very difficult to get a
"low" WR by getting high damage games. Overall through increased
damage and optimal and efficient use of your HP vs the enemy, over
time this can lead to a victory unless the enemy concentrates on
capping, which most do not. That's why most good players have good
winrates. If there was rigging, no one would be purple and no one
would have over 50% winrate.
Subject: Pomysł na "nowe" tryby bitewne
Link on message: #17073023
Wlodi89LCT, on 17 July 2019 - 09:26 AM, said: Jakoś na randomach brak balansu wam nie przeszkadza, bo nic
z nim nie robicie...
Link on message: #17073023
Wlodi89LCT, on 17 July 2019 - 09:26 AM, said: Jakoś na randomach brak balansu wam nie przeszkadza, bo nic
z nim nie robicie... Falathi: Bitwy historyczne oznaczają starcia w rodzaju: Jagdtiger vs
Sherman z V tieru. Znajdź chętnych do gry Shermanem w takim
układzie.
Subject: Clan Rivals: Zapiszcie się już teraz!
Link on message: #17073001
jedi_nedved, on 17 July 2019 - 09:12 AM, said: Ale rozczarowanie... Przeczytałem tytuł jako Chivas Regal: Napijcie
się już teraz. Myślałem, że wreszcie coś ciekawego... 
Link on message: #17073001
jedi_nedved, on 17 July 2019 - 09:12 AM, said: Ale rozczarowanie... Przeczytałem tytuł jako Chivas Regal: Napijcie
się już teraz. Myślałem, że wreszcie coś ciekawego... parim1331: Jestem pewien, że to wydarzenie będzie równie, albo nawet
bardziej ciekawe Niż Chivas! 
Subject: As Pancerny Roman Orlik
Link on message: #17072993
Link on message: #17072993
parim1331: Przy okazji, dla zainteresowanych dorzucam filmik w języku
Angielskim:
Subject: STB-1 [tier X, średni]
Link on message: #17072987
Flyagaric, on 12 July 2019 - 12:45 PM, said: Czyli wolniejszy obrót, za jeszcze większe wychyły? Hmm, po co -
przecież poprzednie zmiany zdają się trafione?
Link on message: #17072987
Flyagaric, on 12 July 2019 - 12:45 PM, said: Czyli wolniejszy obrót, za jeszcze większe wychyły? Hmm, po co -
przecież poprzednie zmiany zdają się trafione?Falathi: Trafione, ale powinny ułatwić grę. Np pomysł, żeby
zawieszenie hydrauliczne działało do prędkości 30km/h powinien
bardzo ułatwić korzystanie z niego
Subject: Frontline Offers: 50TP Prototyp & LT-432
Link on message: #17072981
reddistic, on 15 July 2019 - 06:19 AM, said: Wheres ebr75
Link on message: #17072981
reddistic, on 15 July 2019 - 06:19 AM, said: Wheres ebr75parim1331: It was being sold not so long ago. Also, bit further down
the road we had a marathon for it.
Subject: As Pancerny Roman Orlik
Link on message: #17072978
Link on message: #17072978
Falathi: Ten pomysł z konkursem brzmi dobrze. Coś wyrzeźbimy
Subject: A Taste of Nostalgia: The KV-122
Link on message: #17072973
Gixxercho, on 17 July 2019 - 06:34 AM, said: Guys, KV-1S was tier VI and was magnificent tank!
Link on message: #17072973
Gixxercho, on 17 July 2019 - 06:34 AM, said: Guys, KV-1S was tier VI and was magnificent tank!parim1331: I member, I memeber! The good 'ol KV-1S meta on VI
tiers.
Subject: Pomysł na "nowe" tryby bitewne
Link on message: #17072876
profes79, on 13 July 2019 - 02:53 PM, said: PvE trochę w WoT brakuje - WoWs mimo wszystko odsiewa w ten
sposób graczy bardzo casualowych a równocześnie daje możliwość
wolniejszego przegrindowania jakiegoś upierdliwego modułu czy
okrętu - a równocześnie często daje możliwość realizacji misji i
wydarzeń.
Ulthion, on 13 July 2019 - 05:00 PM, said: To zależy jak dobre byłyby te boty. Bo to nie może być zbyt
łatwe.
profes79, on 13 July 2019 - 05:29 PM, said: Przykłady gier scenariuszowych w WoWs pokazują, że
przynajmniej tam ta implementacja botów i stopnia trudności gry
scenariuszowej WG jako tako wyszła.
Link on message: #17072876
profes79, on 13 July 2019 - 02:53 PM, said: PvE trochę w WoT brakuje - WoWs mimo wszystko odsiewa w ten
sposób graczy bardzo casualowych a równocześnie daje możliwość
wolniejszego przegrindowania jakiegoś upierdliwego modułu czy
okrętu - a równocześnie często daje możliwość realizacji misji i
wydarzeń.Falathi:
Ulthion, on 13 July 2019 - 05:00 PM, said: To zależy jak dobre byłyby te boty. Bo to nie może być zbyt
łatwe.Falathi:
profes79, on 13 July 2019 - 05:29 PM, said: Przykłady gier scenariuszowych w WoWs pokazują, że
przynajmniej tam ta implementacja botów i stopnia trudności gry
scenariuszowej WG jako tako wyszła.Falathi: Pełna zgoda - samo wrzucenie botów to nie jest zbyt
skomplikowana sprawa. Istotne jest to, w jaki sposób miałyby być
wprowadzone tak żeby zachować pewien poziom wyzwania i żeby
jednocześnie było to interesujące
PS Swoją drogą ciągle uważam, że PVE byłby dobrym trybem do bitew historycznych, bo rozwiązuje problemy balansu i obsadzania słabszych czołgów.
PS Swoją drogą ciągle uważam, że PVE byłby dobrym trybem do bitew historycznych, bo rozwiązuje problemy balansu i obsadzania słabszych czołgów.
Subject: A Taste of Nostalgia: The KV-122
Link on message: #17072763
SlyMeerkat, on 17 July 2019 - 07:41 AM, said: Had it from last time it was up i believe
Link on message: #17072763
SlyMeerkat, on 17 July 2019 - 07:41 AM, said: Had it from last time it was up i believeeekeeboo: nice!
Subject: back to scool wg
Link on message: #17072750
Link on message: #17072750
eekeeboo: Going to go with a boop of nope on this. Feedback is
good you can find justification on some tank balance reasoning
elsewhere. Otherwise, please refrain from insulting in you
topic.
Subject: Are you guys having fun?
Link on message: #17072729
psychobear, on 16 July 2019 - 10:34 PM, said: Of course people have a short memory for all the changes
that have taken place and only think about the ones that haven't.
In this particular case it's only natural and there's a reason for
it. It's becouse the changes that have taken place were either
wrong ones or irrelevant ones. Or both. You guys keep fixing things
that don't need fixing and making changes that nobody asked for,
while completely ignoring the real problems which the playerbase
have been pointing out to you all along. and then you act
surprised that people don't appreciate the changes you make. This
is just so rich that it would be funny if it wasn't so stupid. And
yes, i know that game balancing on the scale of WoT is not an easy
or fast task to perform, but that's under no circumstances an
excuse for delaying it for years, while wasting resources on
irrelevant things.
gav00, on 16 July 2019 - 10:43 PM, said: Did I claim that rigging was happening? No. I questioned
whether the EU community guy has anything to do with the backend.
Despite him saying that he does, i sincerely doubt it and he should
not be making claims of which he does not have first-hand
experience. The community team are the same people responsible for
claiming how awesome British lights would be after all, they
clearly have no connection to those who write the code. 22:47 Added
after 3 minutes You have literally not played this game,
have you? Do you really think that all vehicles can pen each other
reliably, and that all weakspots are easy to hit when fully
aimed?
Homer_J, on 17 July 2019 - 01:48 AM, said: Same here and I really don't understand the mentality of
people who are not having fun in randoms, not having fun in FL, not
having fun in ranked yet will bang on trying to complete missions
or whatever to get pixel tanks which they can only use in the same
modes they don't have fun in. It defies logic. And the "I've
invested time/money into the game" line I see so often. No
you didn't you spent your free time and some disposable income on
entertainment. It's no different to a Netflix subscription.
I don't like some of the upcoming changes, will the result
be a game breaker for me? Probably not, I'll probably adapt
and every so often go on about how the good old days with cross
team chat and team damage were so much better but if it does ruin
my enjoyment I'll just stop playing.
sabre_ferret, on 17 July 2019 - 06:51 AM, said: You can't possibily be so dim as to think that someone
getting purple stats can get <40% WR without the MM being the
cause. If I ran around team-killing everyone and decapping my
own team I shouldn't be able to get that low a win rate. You
are either showing an incredible lack of knowledge or you are being
dishonest.
Link on message: #17072729
psychobear, on 16 July 2019 - 10:34 PM, said: Of course people have a short memory for all the changes
that have taken place and only think about the ones that haven't.
In this particular case it's only natural and there's a reason for
it. It's becouse the changes that have taken place were either
wrong ones or irrelevant ones. Or both. You guys keep fixing things
that don't need fixing and making changes that nobody asked for,
while completely ignoring the real problems which the playerbase
have been pointing out to you all along. and then you act
surprised that people don't appreciate the changes you make. This
is just so rich that it would be funny if it wasn't so stupid. And
yes, i know that game balancing on the scale of WoT is not an easy
or fast task to perform, but that's under no circumstances an
excuse for delaying it for years, while wasting resources on
irrelevant things. eekeeboo: One of the changes for you that you consider wrong was the mm
change? As from my experience in the community and talking to the
player base on so many areas. "Fix mm" was one of the most spammed
statements Further to this with the onyoing changes to
ammo and hp pools. When people ask for ammo to be looked at and for
low tier games to be made fun and so forth. These are not
irrelevant things. These are things you probably personally don't
care about. But a great many others do. 07:23 Added after 1
minute
gav00, on 16 July 2019 - 10:43 PM, said: Did I claim that rigging was happening? No. I questioned
whether the EU community guy has anything to do with the backend.
Despite him saying that he does, i sincerely doubt it and he should
not be making claims of which he does not have first-hand
experience. The community team are the same people responsible for
claiming how awesome British lights would be after all, they
clearly have no connection to those who write the code. 22:47 Added
after 3 minutes You have literally not played this game,
have you? Do you really think that all vehicles can pen each other
reliably, and that all weakspots are easy to hit when fully
aimed? eekeeboo: You have literally not played this game, have you? Do you
really think that all vehicles can pen each other reliably, and
that all weakspots are easy to hit when fully aimed?
again please check the record. And you question my game knowlege
about rigging. Please be aware of what you imply. 07:26 Added
after 4 minutes
Homer_J, on 17 July 2019 - 01:48 AM, said: Same here and I really don't understand the mentality of
people who are not having fun in randoms, not having fun in FL, not
having fun in ranked yet will bang on trying to complete missions
or whatever to get pixel tanks which they can only use in the same
modes they don't have fun in. It defies logic. And the "I've
invested time/money into the game" line I see so often. No
you didn't you spent your free time and some disposable income on
entertainment. It's no different to a Netflix subscription.
I don't like some of the upcoming changes, will the result
be a game breaker for me? Probably not, I'll probably adapt
and every so often go on about how the good old days with cross
team chat and team damage were so much better but if it does ruin
my enjoyment I'll just stop playing.eekeeboo: you sir are determined to wear out the button!
sabre_ferret, on 17 July 2019 - 06:51 AM, said: You can't possibily be so dim as to think that someone
getting purple stats can get <40% WR without the MM being the
cause. If I ran around team-killing everyone and decapping my
own team I shouldn't be able to get that low a win rate. You
are either showing an incredible lack of knowledge or you are being
dishonest. eekeeboo: I didn't say that. Firstly purple stats intones xvm and not
WG. But with the tools given.... People get "purple"
because they understand elements of the game and know how to play
it well. Whether seal clubbing, padding or just a really good
player. Generally the better you are at a game... the more you
win. Please take the time to re-read what I said and
if you are having difficulty understanding elements, please clarify
which. For more concise message =rigging does not
exist.
Subject: WG fcked up with MM or its just once?
Link on message: #17072720
Link on message: #17072720
eekeeboo: Title alone warrants a boop of nope. Please follow the forum
rules on topic posting and language use. Furthermore I urge you to
research more about the matchmaker and how it works.
Matchmaker works by tier and class at. "Stronk tonk" is not a
category for mm.
Subject: A Taste of Nostalgia: The KV-122
Link on message: #17072716
Friderik, on 17 July 2019 - 05:08 AM, said: Remember the glorious days when you could play regular tanks and
enjoy the game, instead of have to buy premium tanks to be
competitive?
wsatnutter, on 17 July 2019 - 05:55 AM, said: those were the days oh wait they knicked the KV1S off us
Somnorila, on 17 July 2019 - 06:58 AM, said: It's tier 7 so wouldn't be better compared with IS? KV-1S doesn't
exist anymore and was perceived as OP, thus advertising stuff based
on an old perception seems pretty much a predatory tactic that has
little to do with current state of events.
Link on message: #17072716
Friderik, on 17 July 2019 - 05:08 AM, said: Remember the glorious days when you could play regular tanks and
enjoy the game, instead of have to buy premium tanks to be
competitive?eekeeboo: That day is today! If you are having difficulties playing a
tech tree vehicle, may I suggest you use one of the many guides
around them from out wonderful community or you perhaps play
something that suits your play style most?
wsatnutter, on 17 July 2019 - 05:55 AM, said: those were the days oh wait they knicked the KV1S off useekeeboo: There was a very good reason for doing this!
Somnorila, on 17 July 2019 - 06:58 AM, said: It's tier 7 so wouldn't be better compared with IS? KV-1S doesn't
exist anymore and was perceived as OP, thus advertising stuff based
on an old perception seems pretty much a predatory tactic that has
little to do with current state of events.eekeeboo: Sometimes many people appreciate the comparison to a vehicle
players can relate to. Though not the same vehicle the tank does
have a very similar play style and feel but doesn't have the stronk
element to it!
Subject: Episode 6 Begins!
Link on message: #17072329
vixu, on 16 July 2019 - 10:24 PM, said: As I've written somewhere, it is translation issue.
Russian words "оборудование" and "снаряжение" do both translate as "equipment" as the first pick. However, first one is more like modules, and second is more like supplies.
Direct translation from Russian site "который займёт один слот в панели снаряжения" is "which will occupy one of the equipment(supplies) panel slot".
Here you can see what is what:
https://worldoftanks.ru/ru/content/guide/newcomers-guide/upgrading_vehicles/
Link on message: #17072329
vixu, on 16 July 2019 - 10:24 PM, said: As I've written somewhere, it is translation issue.Russian words "оборудование" and "снаряжение" do both translate as "equipment" as the first pick. However, first one is more like modules, and second is more like supplies.
Direct translation from Russian site "который займёт один слот в панели снаряжения" is "which will occupy one of the equipment(supplies) panel slot".
Here you can see what is what:
https://worldoftanks.ru/ru/content/guide/newcomers-guide/upgrading_vehicles/
eekeeboo: As I wrote above, that's what I said too, but I never say
"I'm 100% certain" unless I've seen it for myself and know for
absolute certain. My Yorkshire roots shining through, we're very
literal about these things.
Subject: General feedback and suggestions
Link on message: #17072327
jaddra, on 15 July 2019 - 11:06 PM, said: Hello, the MM is completely trash - You broke it again. Whole day
as -2 low tier? and absolutelly no game as +2 top tier? thank you
for better and better game experience...
Link on message: #17072327
jaddra, on 15 July 2019 - 11:06 PM, said: Hello, the MM is completely trash - You broke it again. Whole day
as -2 low tier? and absolutelly no game as +2 top tier? thank you
for better and better game experience...eekeeboo: Nothing was changed about MM, May I suggest you take a break
and consider you are noticing a trend because you're looking for
one right now?
Subject: Are you guys having fun?
Link on message: #17072314
Gkirmathal, on 16 July 2019 - 08:35 PM, said: Good question, why would people pay? In my view people
become willing to do purchases, if a game offers them a good enough
healthy balance between enjoyment, a.k. positive 'frustration' and
negative frustration factors. Though I do not think premium
account, and the perk it offers on progression vs free, gives a
complete enough picture. Yeah I agree with the
function of WoT prem account in your example and what it gives. It
can definitely increase part of the enjoyment players perceives in
their progression through the game. I enjoyed the few free
prem days given
and I was inclined to perhaps get some prem
time for an ongoing grind. But due to some of those negative
frustration factors I regretfully became reluctant again. A WoT
premium account for me does not offset enough some of those
negatives factors. That by design cannot be influenced (luckily!)
by a player, but does induce frustration in players. I think
that for a lot of players that is a contributing factor why some
takes frequent breaks or just leave (invested or not) all together.
sabre_ferret, on 16 July 2019 - 08:46 PM, said: Yeah, purple stats = repeated errors. Do you even play
the game?
Leroy_Jenkinss, on 16 July 2019 - 09:21 PM, said: Come on dude back in the LoL when there was still IP system
you could buy runes dirt cheap for IP you got really fast.Rune
pages was expensive to buy for IP and RP and only advantage they
give you was a tiny bit of flexibility when in champ select and i
can bet you 95% of playerbase back then was having two rune pages
like me and yet even with two rune pages you could still replace
the runes anytime you want in your rune pages but not when you was
already in the lobby for game.People complain about that and what
Riot did, they removed Runes and now we have only mastery that is
free and fully unlocked day one. One thing that is also good with
LoL is that you can buy any champ with real money anytime and yet
Riot are constantly buffing and nerfing those champs without
hesitation for game balance and WG cant do the same with premium
tanks is beyond my mind but OK. AT8 and weakspots dude do
you play this game AT8 have only one weak spot frontally on
commander hatch that is still 152mm thick that you need to hit in
the center to be able to pen rest of tank front is 203mm flat.Im
somewhat ok with RNG if RNG is true RNG and not a tool to help
those 45% to hit shoots on the move and pen things they aren't
suposed to pen. Im sure this game is rigged to pull everyone to
that 50% I remember once a SU 152 pen my jumbo
uper plate that was angled so hard that was an autobounce for every
round in the game to bait a shot and win the game and yet somehow
dude pen about 175 mm effective well angled armor with its
135mm of pen on its AP rounds and no he didn't overmatch anything
he just flush hit my uper plate and left me on like 12
hp and i just stop and look like WHAT how. Surprise Surprise dude
was 42% player i wonder how he pen that hmmmmmm. Only thing i'm
sure about that i never ever raged in any game before i installed
WoT on my comp or break any hardware. Now i can say i break 3
keyboards playing WoT.
psychobear, on 16 July 2019 - 09:40 PM, said: MM fixes? Thought you guys have fixed the MM. Are you
working on it again? Should we expect a well balanced MM in say a
couple of years time? Or more? Tank rebalance? If i remember
correctly, you started a big rebalance process when Sandbox was
first launched, some years ago. Started with tier 10 and said once
that was fixed, you'd move down the tiers and balance everything.
In fact, all you've managed to achieve was f*ck up tier 10 balance
even more, making the tier virtually unplayable. Then you've
stopped and completely forgot about the whole balancing thing.
Should we expect the same this time? I definitely think so.
Friendly fire removal? That's not needed and won't fix any of the
core problems of the game. But hey, "fixing" unnecesary things
while completely ignoring the real problems is one of the core
traits of your company, so that's that. A whole host of other
changes this yet alone? Lots of words for saying nothing, don't you
think? And by the way, when are you going to address the
artillery problem?!!! Sorry for the maybe harsh tone,
but you guys should really consider one thing: our patience has
limits too, and it seems that more and more of us are just about
reaching them, which directly reflects into dropping of player
numbers as well as dropping of paying players numbers. If nothing
else, that should at least be of concern to you. But it looks like
it isn't. Oh well.
TungstenHitman, on 16 July 2019 - 09:46 PM, said: Not too much lately I don't know is it school kids or what but the
standard is really bad and teammates are the biggest problem for me
at the moment they either follow me or grief. Not only clueless but
a sh*tty "this is my spot!" boom! sort of attitude to go with along
with pushers and blockers just really a lot lately no wonder they
are bringing in a no team damage soon since they must be inundated
with tickets and player numbers dropping from bans and I eventually
get tilted myself obviously there's only so many battles of that
sort of snotty childish clueless guff you can take before you have
enough and stop playing for the evening. I hope things settle down
again soon.
Link on message: #17072314
Gkirmathal, on 16 July 2019 - 08:35 PM, said: Good question, why would people pay? In my view people
become willing to do purchases, if a game offers them a good enough
healthy balance between enjoyment, a.k. positive 'frustration' and
negative frustration factors. Though I do not think premium
account, and the perk it offers on progression vs free, gives a
complete enough picture. Yeah I agree with the
function of WoT prem account in your example and what it gives. It
can definitely increase part of the enjoyment players perceives in
their progression through the game. I enjoyed the few free
prem days given eekeeboo: Many games do well with "goodwill" purchases I will call
them. But consider the age of this game and how long it has been
going. The age of the game affects the strategies you can use for
games like this. Part of the frustration with WoT is
inherant in the game from a time in Free to Play games looked very
different to modern free-to-play and the grinding of course is
always going to cause elements of frustration. The
best we can do is try and get the balance while keeping the
developers fed and working while making sure the playerbase is
happy enough to play but inclined to pay into the game
Occasionally you can drop a plate,
but it's a tight balance to get right. That's why feedback is
important and discussions like this invaluable in helping the
communication
sabre_ferret, on 16 July 2019 - 08:46 PM, said: Yeah, purple stats = repeated errors. Do you even play
the game?eekeeboo: Yes I do, you can see the number of my battles below my name
readily, may i suggest you take a peek. The rest of the
sentence.... I'm not entirely sure your statement or what you're
trying to establish? Can you please clarify?
Leroy_Jenkinss, on 16 July 2019 - 09:21 PM, said: Come on dude back in the LoL when there was still IP system
you could buy runes dirt cheap for IP you got really fast.Rune
pages was expensive to buy for IP and RP and only advantage they
give you was a tiny bit of flexibility when in champ select and i
can bet you 95% of playerbase back then was having two rune pages
like me and yet even with two rune pages you could still replace
the runes anytime you want in your rune pages but not when you was
already in the lobby for game.People complain about that and what
Riot did, they removed Runes and now we have only mastery that is
free and fully unlocked day one. One thing that is also good with
LoL is that you can buy any champ with real money anytime and yet
Riot are constantly buffing and nerfing those champs without
hesitation for game balance and WG cant do the same with premium
tanks is beyond my mind but OK. AT8 and weakspots dude do
you play this game AT8 have only one weak spot frontally on
commander hatch that is still 152mm thick that you need to hit in
the center to be able to pen rest of tank front is 203mm flat.Im
somewhat ok with RNG if RNG is true RNG and not a tool to help
those 45% to hit shoots on the move and pen things they aren't
suposed to pen. Im sure this game is rigged to pull everyone to
that 50% I remember once a SU 152 pen my jumbo
uper plate that was angled so hard that was an autobounce for every
round in the game to bait a shot and win the game and yet somehow
dude pen about 175 mm effective well angled armor with its
135mm of pen on its AP rounds and no he didn't overmatch anything
he just flush hit my uper plate and left me on like 12
hp and i just stop and look like WHAT how. Surprise Surprise dude
was 42% player i wonder how he pen that hmmmmmm. Only thing i'm
sure about that i never ever raged in any game before i installed
WoT on my comp or break any hardware. Now i can say i break 3
keyboards playing WoT. eekeeboo: You could buy with Real money, but the point still remains
it cost real money, and those people buying those had a much higher
advantage over those that didn't. More so when new sets were
released. Playing ranked in those days for instance was an absolute
nightmare when you had to combine tier 1s into 2's and 2s into 3's
and hope you got the right position or you were doomed. I too
played the game from the very beginning when ADC went mid. I
remember the pain at the time of grinding as a free to play player
there too, and as soon as you put money there with the level and xp
boosters for instance, life became signficantly easier, being able
to buy the new champions faster etc. 2 rune pages was
definitely how you would lose, when you start getting to the old
levels of what is now Diamond, without multiple Rune pages you
stood very little change of maintaining your elo. The
champion balance is something they're excellent on, but at the same
time they have a champ banning system for those they miss in most
games now, you have role selection and a large part of the game is
meta shifting. Seasons of ADC then Bruiser, then assassin and so
forth. It's a little easier when it's usually the item changes that
will swing these shifts. For the weakspots I can only
suggest you use one of the many 3D model sites now available and
review the big shiny easy pent spots
If he's able to pen you that
reliably, then you will be able to him also with sufficient aim.
But again if you'd like further assistance this will require a
replay I'm sorry to say. I do need to highlight once
more, there is no rigging, at all, in any shape.
psychobear, on 16 July 2019 - 09:40 PM, said: MM fixes? Thought you guys have fixed the MM. Are you
working on it again? Should we expect a well balanced MM in say a
couple of years time? Or more? Tank rebalance? If i remember
correctly, you started a big rebalance process when Sandbox was
first launched, some years ago. Started with tier 10 and said once
that was fixed, you'd move down the tiers and balance everything.
In fact, all you've managed to achieve was f*ck up tier 10 balance
even more, making the tier virtually unplayable. Then you've
stopped and completely forgot about the whole balancing thing.
Should we expect the same this time? I definitely think so.
Friendly fire removal? That's not needed and won't fix any of the
core problems of the game. But hey, "fixing" unnecesary things
while completely ignoring the real problems is one of the core
traits of your company, so that's that. A whole host of other
changes this yet alone? Lots of words for saying nothing, don't you
think? And by the way, when are you going to address the
artillery problem?!!! Sorry for the maybe harsh tone,
but you guys should really consider one thing: our patience has
limits too, and it seems that more and more of us are just about
reaching them, which directly reflects into dropping of player
numbers as well as dropping of paying players numbers. If nothing
else, that should at least be of concern to you. But it looks like
it isn't. Oh well.eekeeboo: You mentioned a lack of work to help improve the game, the
MM changes are part of those and continue to be monitored and
improved all the time. For the tanks to be rebalanced,
I suggest you review the WG fest announcement. Reddit QnA and AMA,
alternatively you can see the super-test news, common test news and
the sandbox news on tank balancing as a whole with hp and shells as
well as lines like the Swedish heavies the German mediums and so
forth. I understand some frustration, but
unfortunately people have a short memory for all the changes that
have taken place and only think about the ones that haven't. No
matter how much work is done and how many improvements are rolled
out, it's always "But what about......" As I'm sure you can
imagine, game balancing on a scale of WoT with all the variables is
not an easy or fast task to perform.
TungstenHitman, on 16 July 2019 - 09:46 PM, said: Not too much lately I don't know is it school kids or what but the
standard is really bad and teammates are the biggest problem for me
at the moment they either follow me or grief. Not only clueless but
a sh*tty "this is my spot!" boom! sort of attitude to go with along
with pushers and blockers just really a lot lately no wonder they
are bringing in a no team damage soon since they must be inundated
with tickets and player numbers dropping from bans and I eventually
get tilted myself obviously there's only so many battles of that
sort of snotty childish clueless guff you can take before you have
enough and stop playing for the evening. I hope things settle down
again soon.eekeeboo: I can tell you that exam season is nigh and that school
holidays are fast approaching if not already with college and
Universities out for the Summer. Maybe this shift in the players is
something you may notice while others are busy with exams and
enjoying the nice weather and going on holiday too
Subject: Yet another horrible example of WG thinking? Using loopholes..
Link on message: #17072287
Snoregasm2, on 16 July 2019 - 09:55 PM, said: Fair enough - my apologies. At least you've deleted
the worst of his ramblings . . .
Link on message: #17072287
Snoregasm2, on 16 July 2019 - 09:55 PM, said: Fair enough - my apologies. At least you've deleted
the worst of his ramblings . . .eekeeboo: I'm trying to work my way through the thread, trying to be
fair about this and I understand this is a sensitive part, I'm only
just joining this discussion so retroactively going to clean the
topic, but about 1 more post being offensive from a boop of
nope! OK - please keep on topic people and civil thank
you!
Subject: Yet another horrible example of WG thinking? Using loopholes..
Link on message: #17072270
Snoregasm2, on 16 July 2019 - 06:33 PM, said:
Link on message: #17072270
Snoregasm2, on 16 July 2019 - 06:33 PM, said: eekeeboo: Please refrain from being insulting and rude.
EDIT: I can see I'm late to the personal attack party! Please
everyone refrain from attacks and on-topic while i break out the
invisi-broom!
Subject: Episode 6 Begins!
Link on message: #17072259
Homer_J, on 16 July 2019 - 09:03 PM, said: Good to see you back on the forums, I was starting to think
we had been abandoned.
Plz can I have more likes
though. 
Link on message: #17072259
Homer_J, on 16 July 2019 - 09:03 PM, said: Good to see you back on the forums, I was starting to think
we had been abandoned. eekeeboo:
I'm here in a voluntary capacity
to check in on all of you (whom i miss greatly!)
Subject: How to remain calm at all times.
Link on message: #17072201
FluffyRedFox, on 16 July 2019 - 07:08 PM, said: get cat pet cat you are now ok
eekeeboo, on 16 July 2019 - 07:15 PM, said: dogs are better!
Link on message: #17072201
FluffyRedFox, on 16 July 2019 - 07:08 PM, said: get cat pet cat you are now okSael_:
eekeeboo, on 16 July 2019 - 07:15 PM, said: dogs are better! Sael_: 

Subject: Are you guys having fun?
Link on message: #17072134
Leroy_Jenkinss, on 16 July 2019 - 08:07 PM, said: Yeah that's not true my boy. I'm sure i didn't spend a
single cent of League of Legends in 8 years of playing that game
and i love that game today same as the first day.But you give me
great idea eek i will go from this forum right now log into my
League account and go spend some money for skins beacuse that's how
online free to play games should be monetized. This game just
throws everything through a window that i learned in my
20+ years of gaming.And that is no matter how much you skill
have in WoT you can throw that all out of window when there is a
RNG there is no consistency in this game. I got penned 7
times in row by Achilles while i was driving my AT8 at max render
distance dude was just spamming APCR from 600m and not a
single bounce while i was just angling my front plate more and more
and more to see how much this BS called RNG can crapon
someone. Next game me in AT8 against enemy AT8 perfect time to test
this RNG BS i bounced 6 times in a row on front plate of AT8 while
having same gun and APCR as Achilles from less than 100m. And in
that moment i just ALT F4 game Me the guy who was playing CS
1.6 professionally for 10 years, who pulled insane clutches
back in the days, who won countless tournaments is just slap in the
face on me and my intelligence to play this game. I didn't
touch this game 3 months and i plan to stay that way.
Link on message: #17072134
Leroy_Jenkinss, on 16 July 2019 - 08:07 PM, said: Yeah that's not true my boy. I'm sure i didn't spend a
single cent of League of Legends in 8 years of playing that game
and i love that game today same as the first day.But you give me
great idea eek i will go from this forum right now log into my
League account and go spend some money for skins beacuse that's how
online free to play games should be monetized. This game just
throws everything through a window that i learned in my
20+ years of gaming.And that is no matter how much you skill
have in WoT you can throw that all out of window when there is a
RNG there is no consistency in this game. I got penned 7
times in row by Achilles while i was driving my AT8 at max render
distance dude was just spamming APCR from 600m and not a
single bounce while i was just angling my front plate more and more
and more to see how much this BS called RNG can crapon
someone. Next game me in AT8 against enemy AT8 perfect time to test
this RNG BS i bounced 6 times in a row on front plate of AT8 while
having same gun and APCR as Achilles from less than 100m. And in
that moment i just ALT F4 game Me the guy who was playing CS
1.6 professionally for 10 years, who pulled insane clutches
back in the days, who won countless tournaments is just slap in the
face on me and my intelligence to play this game. I didn't
touch this game 3 months and i plan to stay that way.eekeeboo: As you may well remember with LoL the old system was
designed to frustrate you with the grind into buying the runes/rune
pages and even levelling up. You will also remember those good old
days when new champs came out and how much fun you generally had
when you were on the free-to-play rotation without a selection of
champions handy. LoL was able to build up a huge playerbase with
all of this which enables to go into the model they have no which
still has some questionable elements. The simple
matter is, most free to play games that are only cosmetic dependent
on sales do not generally last as long as Tanks has with as large
and healthy a monetisation and player base. There is skill required
to do well at the game, with or without RNG. RNG overall is pretty
much required if you want to have an element of unpredictability
about things. Love it or hate it, when it's a simple case of math
"this shell will pen and do this damage" you quickly remove any
element of excitement or challenge. That you need for a game to
stay engaging in the long run. For the APCR, the
angling of an AT8 is difficult when you consider the numerous
weakspots on the tank, at range or not. You can take the time to
learn those moments and overcome or remain frustrated. But I would
be most interested to see your replay for your absolute worst luck
possible for those 6 bounces when aimed properly and correctly at
the tank or the weakspots. I am sure you were a good
CS 1.6 player, but Tanks requires a different set of skills, play
style and strategy than CS. You can retain map awareness to an
element, but not many other things transfer than perhaps reaction
rates which is trumped by tank knowledge, weakspot and the ability
to relocate and work as a team.
Subject: WG? EVEN BLOODY ACTIONMAN GOT A SCORPION BRITISH LIGHT TANK !
Link on message: #17072118
Tramp_In_Armour, on 16 July 2019 - 07:48 PM, said: If they introduced a FV101 Scorpion as a premium, I'd snap it up.
Take my money, WG! The current things on offer don't really
look properly British, except maybe the hull of one of them. They
look more like French lights. The US get the Bulldog and the
Sheridan. Why do we get weird blueprint tanks that were probably
rejected before teatime and look nothing like what we did
have?
Link on message: #17072118
Tramp_In_Armour, on 16 July 2019 - 07:48 PM, said: If they introduced a FV101 Scorpion as a premium, I'd snap it up.
Take my money, WG! The current things on offer don't really
look properly British, except maybe the hull of one of them. They
look more like French lights. The US get the Bulldog and the
Sheridan. Why do we get weird blueprint tanks that were probably
rejected before teatime and look nothing like what we did
have?eekeeboo: Never say never!
eekeeboo
When is WG finally going to tell trash players that win in Frontline gives no...
16.07.2019 23:23:16
Subject: When is WG finally going to tell trash players that win in Frontline gives no...
Link on message: #17072117
Link on message: #17072117
eekeeboo: Please feel free to add your feedback to the feedback thread and
not create another thread. Thank-you. P.S. Boop of
nope.
Subject: How to remain calm at all times.
Link on message: #17072027
Link on message: #17072027
eekeeboo: Important thing to remember to all cat lovers.... You can't do this
with a cat and keep your hands! 

Subject: WG? EVEN BLOODY ACTIONMAN GOT A SCORPION BRITISH LIGHT TANK !
Link on message: #17072020
arthurwellsley, on 16 July 2019 - 07:28 PM, said: http://forum.worldof...ks-suggestions/
Even better candidates = http://forum.worldof...ank-candidates/
or http://forum.worldof...ght-tanks-line/
Given the pointers given in those forum threads, why have WG
come up with what they are testing? Why have WG willfully ignored
UK light tanks that were manufactured?
Link on message: #17072020
arthurwellsley, on 16 July 2019 - 07:28 PM, said: http://forum.worldof...ks-suggestions/
Even better candidates = http://forum.worldof...ank-candidates/
or http://forum.worldof...ght-tanks-line/
Given the pointers given in those forum threads, why have WG
come up with what they are testing? Why have WG willfully ignored
UK light tanks that were manufactured?eekeeboo: I am not entirely sure for the light tanks that were chosen
but I can make sure the question gets passed back to the developers
(which I cannot promise will answer, but I can try to find out!)
Subject: How to remain calm at all times.
Link on message: #17071983
iztok, on 16 July 2019 - 07:19 PM, said: Addict's mantra.
Link on message: #17071983
iztok, on 16 July 2019 - 07:19 PM, said: Addict's mantra.eekeeboo: ok! Last battle... just one more 
Subject: Are you guys having fun?
Link on message: #17071971
iztok, on 16 July 2019 - 07:15 PM, said: Hi! > Are you guys having fun? No, for more than a year.
Constantly fighting tier-8 monstrosities did break fun for my
preferred tier-6 tanks. Piling more and more stuff into game,
dumbing-down gameplay, nerfing un-needed things, "fixing" things
that didn't need fixing... Haven't played a game for nearly
a year. BR, Iztok
Luchs_Luthor, on 16 July 2019 - 07:16 PM, said: The real problem is that spending money on the game doesn't address
or fix any of the major causes of frustration in the game. No
amount of money will fix the unbalanced tanks, tiers, teams and
maps. If the developers were trying to cause players frustration
they sure as hell succeeded and have perhaps done too well.
It might be a good idea for them focus less on causing players
frustration and more on fixing all the problems with the game which
seem to be causing more and more players to stop spending money.
Link on message: #17071971
iztok, on 16 July 2019 - 07:15 PM, said: Hi! > Are you guys having fun? No, for more than a year.
Constantly fighting tier-8 monstrosities did break fun for my
preferred tier-6 tanks. Piling more and more stuff into game,
dumbing-down gameplay, nerfing un-needed things, "fixing" things
that didn't need fixing... Haven't played a game for nearly
a year. BR, Iztokeekeeboo: if you're not playing the game... it is a fact you cannot
have fun in it.... This is true! 19:18 Added after 0 minutes
Luchs_Luthor, on 16 July 2019 - 07:16 PM, said: The real problem is that spending money on the game doesn't address
or fix any of the major causes of frustration in the game. No
amount of money will fix the unbalanced tanks, tiers, teams and
maps. If the developers were trying to cause players frustration
they sure as hell succeeded and have perhaps done too well.
It might be a good idea for them focus less on causing players
frustration and more on fixing all the problems with the game which
seem to be causing more and more players to stop spending money.eekeeboo: you will see this with mm fixes. Tank rebalance. Friendly
fire removal and a whole host of other changes this yet alone
Subject: How to remain calm at all times.
Link on message: #17071965
FluffyRedFox, on 16 July 2019 - 07:08 PM, said: get cat pet cat you are now ok
Link on message: #17071965
FluffyRedFox, on 16 July 2019 - 07:08 PM, said: get cat pet cat you are now okeekeeboo: dogs are better!
Subject: Team Battles Mode Discontinued
Link on message: #17071954
Jumping_Turtle, on 16 July 2019 - 07:08 PM, said: Thanks for the answer. It is a shame lots of players only
will play some modes when they have something to gain and left a
mode that is actually unique and fun to die ...
Link on message: #17071954
Jumping_Turtle, on 16 July 2019 - 07:08 PM, said: Thanks for the answer. It is a shame lots of players only
will play some modes when they have something to gain and left a
mode that is actually unique and fun to die ...eekeeboo: it was similar to the historical battles which I loved! I
remember as a player at the time some people missed it while many
had forgotten the game mode! I know the dingers alliance appear to
have had a lot of fun with this. But unfortunately we don't
have more dingers in this world to use the mode.... and fire all
gold!
Subject: Team Battles Mode Discontinued
Link on message: #17071935
Rusty_Bullet, on 16 July 2019 - 06:56 PM, said: Thank you eek, I appreciate you addressing my post specifically! I
understand that the forum isn't the be and end-all
of your WG commitments and thank you and the other
WG Staff for the continuous effort you do put in!
I also think, and thank you, for your
statement "it made little sense to continue the investment of
resources into the game mode for so few people, while they can
be diverted elsewhere on other things that you will see coming
soon!". But it could have been used in the WG announcement
rather than just telling us that it would be removed and members
should "give each suggestion"
(Tournaments/Stronghold/Frontline/Ranked Battles) "a try" instead.
Most of the people who do/did play Team Battles have tried and
don't want/like to use the other modes. It doesn't/didn't
matter there were no progression or goals, we play(ed) them for
both fun and 'active' team training against enemies doing
exactly the same ('inhouse' team training mode just isn't the
same). If there are in fact "other things that you will
see coming soon", great, I wait with bated breath and looking
forward to getting to grips with them!! (giz-a-clue
)
Jumping_Turtle, on 16 July 2019 - 06:58 PM, said: You mean a permanent mode that will 'replace' Teambattles ?
And with the same layed back, no grind, no try hard envirement ?
Teambattles has a lot of unique qualities so I am curious if and
what it will be replaced by since I have no interest at all in
strongholds, advances or clanwars.
Link on message: #17071935
Rusty_Bullet, on 16 July 2019 - 06:56 PM, said: Thank you eek, I appreciate you addressing my post specifically! I
understand that the forum isn't the be and end-all
of your WG commitments and thank you and the other
WG Staff for the continuous effort you do put in! eekeeboo: you're more than welcome and I can assure you that this
decision wasn't taken lightly but it was done for the overall
health and future of the game. Some of the failings
from this we can learn from and help future development. We waited
to announce on eu a little longer to make sure the numbers were
what we saw. Unfortunately it was found that it was not efficient
to keep the mode. I hope the next few months will show where these
resources may end up!
Jumping_Turtle, on 16 July 2019 - 06:58 PM, said: You mean a permanent mode that will 'replace' Teambattles ?
And with the same layed back, no grind, no try hard envirement ?
Teambattles has a lot of unique qualities so I am curious if and
what it will be replaced by since I have no interest at all in
strongholds, advances or clanwars.eekeeboo: I can't give details sorry but I can say it will be new and
I hope well received. But you can never know until it's here and
hopefully you will see where these resources are better
used!
Subject: Frontlines Feedback
Link on message: #17071920
Link on message: #17071920
eekeeboo: Please stay on topic for feedback. You can shed some frustration,
but please stay constructive. Thank you
Subject: How to remain calm at all times.
Link on message: #17071908
mateyflip, on 16 July 2019 - 06:51 PM, said: Wise words OP. I like
. Hey eek 
Link on message: #17071908
mateyflip, on 16 July 2019 - 06:51 PM, said: Wise words OP. I like eekeeboo: hello! I hope you're well and finding Zen in all your games
!
Subject: Are you guys having fun?
Link on message: #17071902
gav00, on 16 July 2019 - 06:48 PM, said: Are you on the development team, or even have anything to do
with the backend? If not, you have no idea whether your statement
is true or false.
Link on message: #17071902
gav00, on 16 July 2019 - 06:48 PM, said: Are you on the development team, or even have anything to do
with the backend? If not, you have no idea whether your statement
is true or false.eekeeboo: yes I do. This has been checked, rechecked. Answered
hundreds of times and even disproved by the community members like
baldrick.
Subject: What's the idea with the Japanese heavies guns?
Link on message: #17071885
Link on message: #17071885
eekeeboo: As much as he guns high roll. They can low roll too. For the person
to do that damage they must have hit you just right next to a
squidgy bit. It's easy to remember the big meaty bits
and forget all trickle hits.
Subject: How to remain calm at all times.
Link on message: #17071879
Link on message: #17071879
eekeeboo: Nearly got a like sfinski but ruined it in the end. Please
adhere to forum rules.
Subject: How to remain calm at all times.
Link on message: #17071851
Link on message: #17071851
eekeeboo: Remember it's a game, you're playing it for fun and you could be
out of milk to go with your tea!
Subject: Are you guys having fun?
Link on message: #17071849
Gkirmathal, on 16 July 2019 - 06:11 PM, said: That's a bold statement, for a red ribboned opinion
So is this a universal truth in the
whole free to play game publishing industry? Or is it just just a
design philosophy of many, and in the end a choice how the product
is designed and monetized by a publisher? The statement of
the need for frustration to monetize something, can actually also
be reversed (less frustration > more inclination to pay in a
product) and TBH it would make the same amount of sense from a
philosophy, design, monetization and thus a business perspective.
Wouldn't you say?
Link on message: #17071849
Gkirmathal, on 16 July 2019 - 06:11 PM, said: That's a bold statement, for a red ribboned opinion
eekeeboo: This is a general universal truth for any free-to-play game.
Encourage people to pay and play. Make the game enjoyable. But make
sure you give a purpose for those paying, otherwise.... why would
people pay? For instance you can earn the more credits
with premium account, or play lots of battles at low and mid tiers.
One situation is frustrating for some players, but good incentive
to buy premium time. If you have no benefit from your
premium content, less people are likely to purchase it in the long
run. That's the balance to create from your sentence and why you
can still play this game as a free to play player completely OK,
but life becomes a little easier and you grind a little faster as a
paying customer
Subject: bot player
Link on message: #17071834
Link on message: #17071834
eekeeboo: We do not, you can see this in the fair play policy.
That being said, please read the forum rules and until then....
Boop of Nope.
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