Реклама | Adv
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
Сообщения форума
Реклама | Adv

Are you guys having fun?

Дата: 16.07.2019 21:34:09
View PostGkirmathal, on 16 July 2019 - 06:11 PM, said:   That's a bold statement, for a red ribboned opinion ;)   So is this a universal truth in the whole free to play game publishing industry? Or is it just just a design philosophy of many, and in the end a choice how the product is designed and monetized by a publisher?   The statement of the need for frustration to monetize something, can actually also be reversed (less frustration > more inclination to pay in a product) and TBH it would make the same amount of sense from a philosophy, design, monetization and thus a business perspective.   Wouldn't you say?

eekeeboo:   This is a general universal truth for any free-to-play game. Encourage people to pay and play. Make the game enjoyable. But make sure you give a purpose for those paying, otherwise.... why would people pay?    For instance you can earn the more credits with premium account, or play lots of battles at low and mid tiers. One situation is frustrating for some players, but good incentive to buy premium time.    If you have no benefit from your premium content, less people are likely to purchase it in the long run. That's the balance to create from your sentence and why you can still play this game as a free to play player completely OK, but life becomes a little easier and you grind a little faster as a paying customer :) 

Реклама | Adv