Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject: Révision complète et amélioration des arbres de recherche
Link on message: #1086173
MADcompany, on 23 November 2011 - 08:46 AM, said: J'ai jamais dit le contraire.
Link on message: #1086173

Decept1on:
c'était juste pour confirmer les dires
c'était juste pour confirmer les dires

Subject: La ligne Gustave. UPDATE!
Link on message: #1086091
OldSkill, on 23 November 2011 - 04:41 PM, said: Bonjour,
Quelqu'un sait si le Tiger (P) est également concerné par le doublement d'XP ?
Link on message: #1086091

Quelqu'un sait si le Tiger (P) est également concerné par le doublement d'XP ?
Decept1on: non, sinon ça serait spécifié
de plus c'est double crédit, pas XP
de plus c'est double crédit, pas XP
Subject: UPDATE v7.0
Link on message: #1086088
Link on message: #1086088
Decept1on: tu lira le JH de vendredi avec le Q&A avec les devs que j'ai
traduit
ça devrais répondre à quelques questions
ça devrais répondre à quelques questions
Subject:
Testing Grounds\Public Test v7.0\Public Test of v.7.0 Update
Link on message: #1086000
PadyEos, on 23 November 2011 - 03:13 PM, said: Overlord's blog: Server-side update will arrive tomorrow. It won't
bring much changes that are noticeable for players. Client update
will be deployed next week. Need some time to implement the
changes.
So no big changes, so no changes to the HE system, it will stay nerfed to uselessness?! If so Epic Fail and good work on making 1/3 of the guns useless. You might just remove them from the game. Worst cockup ever...

Link on message: #1086000

So no big changes, so no changes to the HE system, it will stay nerfed to uselessness?! If so Epic Fail and good work on making 1/3 of the guns useless. You might just remove them from the game. Worst cockup ever...
Overlord: We need to implement urgent architectural server-side fixes need
for the proper work of multi-cluster technology and some other
features.
It's really difficult to prepare a client update for such a short notice.
It's really difficult to prepare a client update for such a short notice.
Subject: UPDATE v7.0
Link on message: #1085892
dagann, on 23 November 2011 - 04:03 PM, said: Donc, la 7.0 pour la mi-décembre, ok. Du retard, du retard, du
retard 
Mais la 7.1 est-elle toujours prévue pour décembre ?
Link on message: #1085892


Mais la 7.1 est-elle toujours prévue pour décembre ?

Decept1on: il n'y a pas de retard depuis début novembre
la 7.1 est très peu probable pour décembre dans l'état actuel des choses
la 7.1 est très peu probable pour décembre dans l'état actuel des choses
Subject: La ligne Gustave. UPDATE!
Link on message: #1085888
Gaulois, on 23 November 2011 - 01:51 PM, said: Bha on met pleins de RCA(les Régiments de Chasseurs d'Afrique). Ils
devaient bien avoir des Somua 35 et pleins de Shermans si je ne
m'abuse !
Link on message: #1085888

Decept1on: Denied
ni l'un ni l'autre
ps: l'E8 ne compte pas

ps: l'E8 ne compte pas

Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1085279
Fraeggsau, on 23 November 2011 - 10:58 AM, said: Hi overlord
When will the second test patch arrive on the public test servers?
Any chance that the new premium tanks get tweaked/rebalanced in it?
Thanks

Link on message: #1085279

When will the second test patch arrive on the public test servers?
Any chance that the new premium tanks get tweaked/rebalanced in it?
Thanks
Overlord: Server-side update will arrive tomorrow. It won't bring much
changes noticeable for players. Client update will be deployed next
week. Need some time to implement the changes.
Subject: CONCOURS: Andy & WoT
Link on message: #1085230
Link on message: #1085230
Mr_Kubrick: Le concours est terminé! Merci d'y avoir participé! Les résultats
seront bientôt annoncés!
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1084671
Pastaiolo, on 23 November 2011 - 01:14 AM, said: Hello again, Overlord.
It's not months that i am using the OvertargetMarkers mod ( http://forum.worldof...showtopic=48492 ), i really like it, i enjoy so much to see how much damage i deal to the enemy. I heard now that (at least in the public testing 7.0 version) is not working anymore, because some files have been changed.
Considering how much that modification is appreciated by the community (i think a lot of people uses it), is there any chance to actually implement it in the gameitself, perhaps as an option?
Thank you

Link on message: #1084671
Pastaiolo, on 23 November 2011 - 01:14 AM, said: Hello again, Overlord.
It's not months that i am using the OvertargetMarkers mod ( http://forum.worldof...showtopic=48492 ), i really like it, i enjoy so much to see how much damage i deal to the enemy. I heard now that (at least in the public testing 7.0 version) is not working anymore, because some files have been changed.
Considering how much that modification is appreciated by the community (i think a lot of people uses it), is there any chance to actually implement it in the gameitself, perhaps as an option?
Thank you
Overlord: I actually thougt I had covered that some posts above. Nothing to
add currently.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1084667
Orkel2, on 23 November 2011 - 12:59 AM, said: Q: 7.0 has a battle replay feature. But you can only spectate your own tank in it. Will we be able to spectate other players of the replayed match in the future (and see their modules/ammo etc)?

Link on message: #1084667
Orkel2, on 23 November 2011 - 12:59 AM, said: Q: 7.0 has a battle replay feature. But you can only spectate your own tank in it. Will we be able to spectate other players of the replayed match in the future (and see their modules/ammo etc)?
Overlord: Yes, we are planning to improve it big time. It's only a test
version. We even were not planning to release it in 7.0.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1084663
don_banan, on 22 November 2011 - 08:33 PM, said: I want to ask you if WoT is definetely marked with "no" option? I am sure it would be very good way to promote WoT or Valve wanted too much in return?:]

Link on message: #1084663
don_banan, on 22 November 2011 - 08:33 PM, said: I want to ask you if WoT is definetely marked with "no" option? I am sure it would be very good way to promote WoT or Valve wanted too much in return?:]
Overlord: Didn't get it. Is this a question regarding WoT available on Steam?
If so, I can say that there are no such negotiations at the moment.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1084639
VonOtto, on 22 November 2011 - 08:24 PM, said: Hail to the Overlord
First i want to Thank you and Your Team for bringing the Testserver on Last Friday( Saturday morning)
Q: Why the delay on the Last Episode on Wargaming TV ( subtitles )?
Q: Why would the last two of Wargaming TV special about the update 0.7.0. Not provided with subtitles ( sorry Goggle Translate it)

Link on message: #1084639
VonOtto, on 22 November 2011 - 08:24 PM, said: Hail to the Overlord
First i want to Thank you and Your Team for bringing the Testserver on Last Friday( Saturday morning)
Q: Why the delay on the Last Episode on Wargaming TV ( subtitles )?
Q: Why would the last two of Wargaming TV special about the update 0.7.0. Not provided with subtitles ( sorry Goggle Translate it)
Overlord: Thanks for the support.
As for WN TV, it's not exactly in my sphere. I will try to clear it up.
As for WN TV, it's not exactly in my sphere. I will try to clear it up.
Subject: Kill the Courier: Charles de Gaulle's B-Day
Link on message: #1084189
Link on message: #1084189
Mr_Kubrick: Thanks everyone! Our congratulations! This Kill the Courier is
over! The results will be announced soon!
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1083654
HrD, on 22 November 2011 - 06:21 PM, said: WG seems pretty secret about the development of the new USSR and
German TD lines, when will you start posting screenshots of them
?
I'm quite confident that approximately 2 months before their addition to the game, some models must be already done
I'm mostly curious about the StuG/Jagdpanzer E-100

Link on message: #1083654

I'm quite confident that approximately 2 months before their addition to the game, some models must be already done
I'm mostly curious about the StuG/Jagdpanzer E-100

Overlord: I think our guys will start posting them shortly. Not sure when
exactly.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1083642
Paaranoja, on 22 November 2011 - 03:38 PM, said: i dont want to be rude, but could you consider it a bit faster? If
no one quickly fixes OTM to be compatible with 0.7.0, you will have
A LOT of unsatisfied players, i believe you can lose more than you
will gain if you prolong this "we are considering" phase.

Link on message: #1083642

Overlord: It's in our own interest to solve the issue prior to the release of
7.0.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1083637
ghostneo, on 22 November 2011 - 05:56 PM, said: will you keep the friendly fire system as it is at 0.7.0 test or
will it change a little, cause getting banned for 1 day after 1
accidently kill is too much, i will admit if its intenional kill
when you took all his hp away, but when he run into your line of
fire when you shoot and he has 10% and you kill him=ban for 1 day

Link on message: #1083637

Overlord: Will chech the data and the feedback. Changes are possible.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1083634
Mis1, on 22 November 2011 - 03:11 PM, said: thanks for answer
Q will adaptive camo appear in patch 7.0 or later? it would be bad to change skins all the time depending on map which you can't choose
Q2. 2 New game modes like assault and capture the flag in middle of map aren't delayed like French tanks?

Link on message: #1083634

Q will adaptive camo appear in patch 7.0 or later? it would be bad to change skins all the time depending on map which you can't choose
Q2. 2 New game modes like assault and capture the flag in middle of map aren't delayed like French tanks?
Overlord: 1. No, we have already announced that it would not arrive together
with first camos in 7.0.
2. They are still scheduled for Q1 2012.
2. They are still scheduled for Q1 2012.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1083628
JimBeam12, on 22 November 2011 - 04:01 PM, said: Loewe credit gain was obviously nerfed.
My question is: would WG ever admit such a move?

Link on message: #1083628

My question is: would WG ever admit such a move?
Overlord: No, we won't since there was no nerf of Lowe's profitability.
Subject:
Game Discussion\Gameplay Discussion\Why you messed up OverTargetMarkers in 7.0?
Link on message: #1083619
Elby, on 20 November 2011 - 02:47 PM, said: When there is still no alternative from you in 7.0?
Thats probably the most used MOD in this game....

Link on message: #1083619

Thats probably the most used MOD in this game....
Overlord: I hope you all understand that this wasn't intentional. It's just
incompatible with 7.0. Nevertheless we are planning to enable it
one way or another.
Subject: Tuer le messager. UPDATE. Les résultats
Link on message: #1083447
jeremsoft, on 22 November 2011 - 07:11 PM, said: c'est qui le courier3?
C'est pour le constat...
Link on message: #1083447

C'est pour le constat...
Decept1on:
c'est moi que tu as tué, le seul français qui a joué le Courier, je pense
c'est moi que tu as tué, le seul français qui a joué le Courier, je pense

Subject: UPDATE v7.0
Link on message: #1083328
ScarPoL, on 22 November 2011 - 06:17 PM, said: On a une estimation de date pour la 7.0 ?
Link on message: #1083328

Decept1on: mi-décembre, suffit de lire le JH...
Subject: Nouvelle vidéo sur 7.0
Link on message: #1083196
Link on message: #1083196
Decept1on: vu les retours sur les klaxons, ils vont être enlevés je pense
Subject: Tuer le messager. UPDATE. Les résultats
Link on message: #1083154
Link on message: #1083154
Mr_Kubrick: Une petite remarque. Les nicknames de Messagers sont:
• Courier_WG
• Courier_WG2
• WG_courier3
• WG_courier4
• WG_courier5
Bon chance à tous!
• Courier_WG
• Courier_WG2
• WG_courier3
• WG_courier4
• WG_courier5
Bon chance à tous!

Subject: Camouflage des TDs
Link on message: #1083006
TakiyeKorpius, on 22 November 2011 - 05:06 PM, said: ah ok. mais bon 42L70 c'est, il me semble, le calibre avec la
volée. Aucun rapport avec le PaK42
Link on message: #1083006

Decept1on:
il a du mélanger c'est tout
il a du mélanger c'est tout
Subject: Nouvelle vidéo sur 7.0
Link on message: #1082872
Link on message: #1082872
Decept1on: on ne sait pas encore, on connait pas l'arbre définitif pour la 7.1
Subject: Tuer le messager. UPDATE. Les résultats
Link on message: #1082707
Link on message: #1082707
Decept1on: impr écran
après ça les screenshots sont dans le dossier ou tu as installé le jeu, sous le nom : "shot_001,2,.."
après ça les screenshots sont dans le dossier ou tu as installé le jeu, sous le nom : "shot_001,2,.."
Subject: OverTargetMarkers
Link on message: #1082622
Link on message: #1082622
vuque: OTM is the only reason why i am still playing.I just can't imagine
to play without to see how much dmg i delivered.That is the only
fun for me to try to see the bigger dmg's.
I have just played 1 game at the test server that is because there isn't OTM there.I just couldn't stand that torture...
I don't know what the WG is up to but if there won't be OTM there won't be too much player to continue this game...
I have just played 1 game at the test server that is because there isn't OTM there.I just couldn't stand that torture...
I don't know what the WG is up to but if there won't be OTM there won't be too much player to continue this game...
Subject: Révision complète et amélioration des arbres de recherche
Link on message: #1082602
Link on message: #1082602
Decept1on: ce qui est parfaitement normal
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1081997
Paaranoja, on 22 November 2011 - 11:25 AM, said: q1: Will WG consider not binding HP to crew skill and letting the
user decide if he wants to see enemy HP in relative of absolute
measures (enabling the use of OTM and OTMlike mods) but leaving the
module damage as crew skill?
If first yes then:
q2: Will WG consider supporting the author of OTM (even if that only means official green light to continue his work on OTM)?

Link on message: #1081997

If first yes then:
q2: Will WG consider supporting the author of OTM (even if that only means official green light to continue his work on OTM)?
Overlord: Yes, we are considering some kind of support for this mode. From
where I stand the most suitable way would be to implement it to the
game in one way or another.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1081992
FrankyK, on 22 November 2011 - 11:31 AM, said: Since the shift of the gearbox of E-50/E-75 to the front has
surprisingly not yet been implemented in 0.7.0, is there a slight
chance that WG aborts this 'nerf', if the statistical performance
of these two tanks drop in long term after 0.7.0, or is this shift
set in stone already, regardless of their gameplay balance?

Link on message: #1081992

Overlord: This was never planned for 7.0. However most likely both changes
will take place in one of the future updates.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1081990
Kolaski, on 22 November 2011 - 11:28 AM, said: Why are the T28 Tankdestroyer so extremly buggy?
Every Tier 7 Tank penetrating the lower hull, and every Cannon make the Full HE-Damage on the Uper Hill. For 18km/h Topspeed is that realy sarcastic.
And every Tier 1 Tank can shoot in the great Weakpoint, the hatch. Thats Tank are bader then a Tier 7 Tankdestroyer. Can you install the 120mm on the T25 AT? Is much better appropriate in Tier 8, than the T28.

Link on message: #1081990

Every Tier 7 Tank penetrating the lower hull, and every Cannon make the Full HE-Damage on the Uper Hill. For 18km/h Topspeed is that realy sarcastic.
And every Tier 1 Tank can shoot in the great Weakpoint, the hatch. Thats Tank are bader then a Tier 7 Tankdestroyer. Can you install the 120mm on the T25 AT? Is much better appropriate in Tier 8, than the T28.
Overlord: Lower front hull of T28 is 133mm while T25AT has 63.
Subject: Camouflage des TDs
Link on message: #1081906
TakiyeKorpius, on 22 November 2011 - 11:35 AM, said: le 42mm???? le 75L70 oui (il est aussi sur le StuG III). Mais le
42mm
j'ai jamais entendu parler d'un
calibre 42...37, 40, 45 oui mais 42 
Link on message: #1081906



Decept1on:
kwk/pak 42
kwk/pak 42
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1081734
shanmalinto, on 22 November 2011 - 11:13 AM, said: When small but annoying issues like the panzer IV turning are
detected is it possible wargaming might be able to roll out smaller
patches faster in order to correct them rather than wait for the
next large one?
Assuming a fix for whatever future bug appears is found quickly that is.

Link on message: #1081734

Assuming a fix for whatever future bug appears is found quickly that is.
Overlord: For sure if the issue is critical, the fix will be deployed as soon
as possible.
In Pz.IV's case the issue was not that critical. Plus it took some time to identify and fix it.
In Pz.IV's case the issue was not that critical. Plus it took some time to identify and fix it.
Subject:
Testing Grounds\Public Test v7.0\Camouflage
Link on message: #1081707
Ry0ken, on 22 November 2011 - 10:50 AM, said: Ground color of German tanks:
grey - early war
dark yellow - mid war
dark yellow or green - late war
so most of the mid to high tier tanks have the wrong base color.
Also as stated by Dr. Nooo and others, the colors used in the camos are not the right ones. I can look up the RAL numbers if you want.
http://panzerbaer.de...h/wh_tarn-a.htm
http://panzerbaer.de...h/wh_tarn-b.htm
http://panzerbaer.de...h/wh_tarn-c.htm
is a good read. I can translate it if you want overlord.
Besides the colors the patterns are a tad exotic. Earlier in this thread Dr. Nooo has given some more usual patterns.

Link on message: #1081707

grey - early war
dark yellow - mid war
dark yellow or green - late war
so most of the mid to high tier tanks have the wrong base color.
Also as stated by Dr. Nooo and others, the colors used in the camos are not the right ones. I can look up the RAL numbers if you want.
http://panzerbaer.de...h/wh_tarn-a.htm
http://panzerbaer.de...h/wh_tarn-b.htm
http://panzerbaer.de...h/wh_tarn-c.htm
is a good read. I can translate it if you want overlord.
Besides the colors the patterns are a tad exotic. Earlier in this thread Dr. Nooo has given some more usual patterns.
Overlord: Thanks for the explanation and links.
Subject:
Testing Grounds\Public Test v7.0\Public Test of v.7.0 Update
Link on message: #1081703
RelicShadow, on 22 November 2011 - 11:10 AM, said: Simple, quality is not worth the price you ask for them.
Even paying credits.
Why not look at the work community members have been doing for the past year or so. There amazing camouflage skins around.
If you want people to pay for something (even in virtual made up currency (credits)), Then make it worthy.
And the better they look, the more people will buy them. I assume that would be something you want to see happen?

Link on message: #1081703

Even paying credits.
Why not look at the work community members have been doing for the past year or so. There amazing camouflage skins around.
If you want people to pay for something (even in virtual made up currency (credits)), Then make it worthy.
And the better they look, the more people will buy them. I assume that would be something you want to see happen?

Overlord: It would not be right just to plainly compare user created skins to
our own ones. Due to technical reasons the resolution of our camos
is limited to 256x256 or smth, while some user skins have
resolution of 2048x2048 (tank model resolution).
Subject:
Testing Grounds\Public Test v7.0\Public Test of v.7.0 Update
Link on message: #1081605
PadyEos, on 22 November 2011 - 10:44 AM, said: If you want a permanent cammo to cost 400+ gold then you have to do
2 things: make it available for all the tanks that can use it and
if you buy a second one the first one shouldn't just disappear, it
should still be available to switch between the two, you did pay
for them both after all. It's common sense.
If not make it 20 gold or no one will ever buy it. People are generally speaking stupid, but few are that stupid...

Link on message: #1081605

If not make it 20 gold or no one will ever buy it. People are generally speaking stupid, but few are that stupid...
Overlord: Here I don't mean pricing or their ability to stack. I would like
you to focus on colour themes and quality.
Thanks.
Thanks.
Subject:
Testing Grounds\Public Test v7.0\Camouflage
Link on message: #1081566

Link on message: #1081566
Overlord: What exactly is bad in camos from your point of view? Especially in
German ones, since the number of negative comments of them is the
highest.
Subject:
Testing Grounds\Public Test v7.0\Public Test of v.7.0 Update
Link on message: #1081558

Link on message: #1081558
Overlord: What exactly is bad in camos from your point of view? Especially in
German ones, since the number of negative comments of them is the
highest.
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