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Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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MrVic
MrVic's Beta Key Contest :)
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24.07.2010 22:16:12
 
Subject: Archives\Beta\MrVic's Beta Key Contest :)
Link on message: #39738

View PostLutcikaur, on 24 July 2010 - 09:14 PM, said: http://www.olive-dra...smctaps_700.jpg

MrVic: Very close :) tho thats a modern pic
Going to toss in another hint


MrVic
MrVic's Beta Key Contest :)
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24.07.2010 21:29:59
 
Subject: Archives\Beta\MrVic's Beta Key Contest :)
Link on message: #39690

View Postsigmundr, on 24 July 2010 - 07:36 PM, said: alright, it's a long shot but:
http://www.principle...00001/wwap5.jpg

MrVic: Nope :) its a real life photo :)


MrVic
MrVic's Beta Key Contest :)
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24.07.2010 20:03:42
 
Subject: Archives\Beta\MrVic's Beta Key Contest :)
Link on message: #39608

View Postmoepmoep, on 24 July 2010 - 07:01 PM, said: but did i understad the question, or did i translate something wrong?

MrVic: Nope I have a Picture and the goal is to find that exact picture :) its out there I checked for it :)
If things slow down there will be more hints narrowing it down :)


MrVic
MrVic's Beta Key Contest :)
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24.07.2010 20:00:18
 
Subject: Archives\Beta\MrVic's Beta Key Contest :)
Link on message: #39605

View Postmoepmoep, on 24 July 2010 - 06:58 PM, said: mhh ok, i have use a littlebit a translator for unaderstanding each.. lets see 105" means the gun caliber when me remember...
so for me u search 3men that are on a tank(or something) wich a 150" gun. maybe this one?
http://commons.wikim...riest-OWI-1.jpg

MrVic: Nope :) good pic of a priest tho :)


MrVic
MrVic's Beta Key Contest :)
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24.07.2010 19:40:46
 
Subject: Archives\Beta\MrVic's Beta Key Contest :)
Link on message: #39586

MrVic: So I am having a contest to win a beta key for the EU Beta.
How the contest works! Its simple! I will give a everyone one a "Hint" of sorts and you have to find the World War 2 photograph that corresponds to my hint. I may give more hints out as this contest goes on. All hints will be posted in this post if they are added so please do not PM me for them! Would prefer non beta testers and those waiting to get in :) But everyone can have fun with it :)
HINT: "Three guys and a 105"
HINT: The photo is black and white :)
HINT: The picture was taken in July 1944 in France :)
Entries will only be accepted that are posted here. (PMs do not count)
Good Luck :)


MrVic
Is WoT really an mmo?
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24.07.2010 19:11:16
 
Subject: Archives\Beta\Is WoT really an mmo?
Link on message: #39545

View PostScrap, on 24 July 2010 - 04:42 AM, said: MMO= Presistent world, massive player count, saved progress.
While it is massively played and it does save players progress no world exists that goes on as the player quits. Tanks and tank upgrades are not a "world". I guess it is a PR gimmick and trying to slap on such a sellable word helps.

MrVic: With Clan wars going all day and night, And territory changing hands and Defense fights ect ect that world is there and very persistent. If your not online it changes and evolves, as battles change the face of the world :) So even the user created definition on wiki fits WoT.
One reason you see games like MW2 BFBC ect not use a "mmo" tag is pretty simple they are "FPS" Pretty much any first person shooter now days is about online fights. So calling it a MMO is not really needed since its already inferred. WoT is not a FPS really, its breaks the game mold and is going a new direction for their game. MMO fits the game and informs them at the same time the game is not a co-op or pve game. Its about destroying your enemies on a global stage! :) As the gaming world and evolves the tags for games open up also. STO for example was so heavily instanced that you were around less people most the time then in WoT.
Regardless it doesn't matter the only argument is that its false advertising, which does not apply since its FREE if you somehow get screwed over by something free then you have bigger problems then the semantics of the MMO tag....other then that its all stuff that does really matter does not harm to anyone its just a opinion.
One thing that is funny to me is back in the day Games were just labeled "online" Then someone had this great idea in someones marketing dept, he was like "Lets call it a MMO! now were bigger then those "online" people and were cool and people will argue this term every day for the rest of their lives instead of playing games and enjoying them!" We have failed we let the marketing people run our gaming experiences. Lets get back to reading about a game NOT just its "tags" and decide for ourselves. In this case Lets just play the game and see how it goes since we can!


MrVic
Trolls: A Rampant problem
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24.07.2010 08:07:53
 
Subject: Archives\Junkyard\Trolls: A Rampant problem
Link on message: #39172

MrVic: Continuing this kinda of thread will result in Bans based on Trolling ect ect funs over guys :(
Anymore posting like this will also result in actions taken. Right now this is just a warning


MrVic
Turning on the spot.
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23.07.2010 21:43:58
 
Subject: Archives\Beta\Turning on the spot.
Link on message: #38680

View PostBubbalicious, on 23 July 2010 - 08:34 PM, said: I´ve noticed that this isnt possible on tanks with turrets, the tank actually starts turning in circles when you stand still and just whant to rotate your tank.
It gets more noticeable the bigger your tank is that when standing still and pressing A/D keys your tank will start moving forwards and turn instead of just turn, you can even drive your tank forwards without using the forwards key.
If i remeber correct, tank destroyers can turn on the spott when standing still if they use the mouse. I might be wrong about the TD as i dont own one anymore so i cant test it...
And will im at it, aiming seems a littel wierd sometimes to. I´ve seen my shoots go starit through and hittin the ground on the other side of a tank without damaging it.
That and ive hit tanks that were coming strait for me but turned in the last moment so they were outside the targeting recticule when i fired but i still hit.
It seems to me that the targeting boxes are lagging behind the actuall model sometimes?
Its difficult to realy test this right now since you cant start your own map with someone els and just play around.

MrVic: Not all tanks can do this, it was based mainly on their transmission they had. Tho I think a few TD's can do this and should not be able to. But more then likely since they increased the hitorical speeds up a tiny bit across the board on all tanks to help compensate they may have given TD's this ability to compensate for TD's having less time to shoot against a tank closing on them. Its a minor adjustment to help balance things out. Its still rather easy to pin flank a TD just takes getting used to the TDs in question speed acceration. Churchills for example had a new design in transmiision the Merritt-Brown 4 speed constant mesh epicyclic gearbox that let them spin in place and perform new turns ect. Panthers also had the same time of transmission design (hence the tactic for panthers to drive over a fox hole and twist in place filling/crushing the occupants....)
I know both kinda of transmission exsisted as to what tanks had exactly what transmission my memory fails me there.


MrVic
Inviting friends
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23.07.2010 21:07:48
 
Subject: Archives\Beta\Inviting friends
Link on message: #38639

View Postmed1c, on 23 July 2010 - 07:41 PM, said: Not yet. The ''party'' of 3-4 ppl will be added while beta is lasting (that's what i heard)

MrVic: I have to heard this. At this time its FFA tho you can try to enter battles at the same time and hunt down your friends :Smile-playing:


MrVic
100mm D10T
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23.07.2010 21:05:44
 
Subject: Archives\Beta\100mm D10T
Link on message: #38637

MrVic: I swap between it and the 85mm variants. Tho I am more fond of the 107mm and wish I could use it on the IS line sometimes. My big concern is the first rounds of 122mm are only 175mm pen. That and once in the IS-3 its 55k ish exp to get a pen above 175 and your dealing with Tiger II's
overall the heavy guns for russian tanks get to me at times but then again no tank is perfect :)


MrVic
Heres how you play Malinovka
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23.07.2010 21:00:28
 
Subject: Archives\Beta\Heres how you play Malinovka
Link on message: #38635

MrVic: I did rally a random team last night in malinovka, I was impressed they spaced perfect and waited for the perfect time to assualt. It was a great rolling armored formation from the north. I was very impressed with my sides effort and play. It was truly perfect. good fast bloody match :)


MrVic
Is WoT really an mmo?
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23.07.2010 20:21:55
 
Subject: Archives\Beta\Is WoT really an mmo?
Link on message: #38601

View PostGaramir, on 23 July 2010 - 06:21 PM, said: Do we call Counter-strike RTS? Do we call Battlefield series RPG's? Do we call dungeons & dragons games FPS's?
No we don't, and it should be pretty obvious why we don't. If it isn't, you are either lying, or you work for PR department.
World of tanks isn't MMO anymore then CS or BF-series. Hell, old game called joint operations had 256 player servers, and we don't go calling it MMO either. The title MMO is reserved for games that are actually, you know, friggin' MMO's! Calling WoT a mmo is just lying to the consumers, but everyone these days just wants to throw the pretty buzzword around to reel in some of the simpler folks. Unless you're planning on introducing actual interaction among thousands of players at same time (no, chat and trade won't count), don't call your bloody game MMO. It is just sad.

MrVic: Just a few points that came to mind. If you have a link to the Game designer rule book I would love to read it, but as it is its just personal opinion :) But then again if players pick games based on one word "MMO" it would really amaze me. I know in other games that carry a MMO title one of which which as a couple "W"'s in its name for example, the actual interactions are still fake people that can see avatars in a social chats. Beyond commenting on "Wow nice pants Bob! its just text chatting really" even in most instances there are millions online sure but unless your in a city you only see a limited number anywhere. Toss in the fact that most people spend their whole time online in 5 man teams or 25 man teams in PVE or 5-75 person PVP teams really you interact with even less people for the most part. Personally I am only interacting with anyone unless their face to face with me in the real world otherwise its just chatting with or without Bob and his new pants :)
The biggest kicker here I think tho is, Lets say MMO reels someone in to the game! Thats all great and good, but its Free to play.... so they are out nothing beyond experiencing a game that cost them no money and they wander off to a new game. So really short of the download times (which I hope people don't just stare at the download % complete meter much like the saying "a watched pot never boils") other then a few min download and 3 mins or reading on a webiste to register its free! Heck I lose more time on the toilet every morning :)
In the end were all welcome to our opinions.


MrVic
Love the game! What's with all the lagging?
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23.07.2010 19:41:47
 
Subject: Archives\Beta\Questions\Love the game! What's with all the lagging?
Link on message: #38566

MrVic: One thing I suggest is check for the very most updated graphics drivers. I did this recently and solved all the troubles on my end.
The issue regarding "warping" tanks is part connection ping and part game engine. Currently the warping on the game engine side of things is being worked on.
So its a matter of time until its improved. I have the same issue myself but everything else runs pretty much flawless. I hope this helps :)
Also if you have issues such as these you should post in the Tech section as it will probably get faster answers if the above does not rememdy the problem :)
Thanks
MrVic


MrVic
The Command Tank
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23.07.2010 18:58:39
 
Subject: Archives\Beta\Suggestions\The Command Tank
Link on message: #38446

MrVic: Sounds pretty cool all in all. I know the Panzer II had a very limited varaints that had a open topped command tank and a turretless tank with a hull mounted Machine gun. Tho I think they were field made modifications to a damaged tank


MrVic
Is WoT really an mmo?
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23.07.2010 18:30:34
 
Subject: Archives\Beta\Is WoT really an mmo?
Link on message: #38412

View PostBloodshot, on 23 July 2010 - 05:04 PM, said: M.M.O.
M.assive Guns
M.ultiplayer
O.nline
How is this tag misleading? :P

MrVic: Hehe I like it
But I think this is better
M.any
M.assive Guns
O.nline
:)


MrVic
Is WoT really an mmo?
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23.07.2010 17:46:53
 
Subject: Archives\Beta\Is WoT really an mmo?
Link on message: #38361

View Postdana22, on 23 July 2010 - 04:17 PM, said: http://www.worldoftanks.com/about.html
Im poiting that out, and I do that often and everywhere I can. Im playing MMOs since 1997 and Ultima Online, and it really makes me laugh when I see everyone stamping the MMO label at everything they want.
60 players dont make MMO. WoT is not an MMO.
It is not a simulator. It has nothing to do with simulation, and especially it wont make you feel like a real tank commander. Its just a arcade tactics game with a little more realism then usual.
Steel Beasts is a simulator. And if you want to feel like a tank commander, you may want to play good old Combat Mission instead.
Just two things that bug me, hopefuly you wont be mad at me.

MrVic: I see this kinda of statement on many games forums now days. It makes me wonder where people are finding this "MMO" term defined. I have checked and checked but alas there has not been a summit meeting of all the game designers in the world that sat down and wrote the rules for things such as what qaulifies as a "MMO" "FPS" "Simulator" "RTS" ect ect. Because really all those terms were internet coined terms in reality. So in the end they are meant to generalize the type of game, and if those "generalized" short hand types fit your play stlye then you read up on the game watch some videos and read about it on the games forums. After that you choose to play the game or not. It always has boggled my mind why people just don't pass it by when their opinion of what "MMO" stands for, does not fit the game that is using that term to help people find their game. As for the simulator, NO game with that tag is accurate in some peoples opinions, if you want to go extreme hire Mike tyson to punch you in the face every time your Tank gets hit with a 152mm HE shell to better represent the forces at play. Then when your tank dies you must light yourself on fire for the approiate effect to simulate the tank warfare more percisley. Now thats a simulator!
For me the 50+ people every night I chat with and the hundreds I face off against over the course of the matches combined with the 5k++ online in beta now, And the Clan wars mode involving multiple clans with 100 players per, In my opinion I have no issue with the MMO tag as it fits well enough for me. I really hope no one out there buys games only based on the "FPS" "RTS "MMO" tag because will lead to a lot of wasted money on bad games.
In the end its all semantics :) But I ask of anyone that looks at those tags and starts up arguments against such game "tags" should really ask themselves "does it really matter?" I mean clearly if your opinion of a game does not fit the MMO part then, it means you read up on the game and made your own decision, thus you can move along or say hey this looks fun! To go any further on it you missed the point of having the "FPS" type general discriptions I think.
I don't disagree with the orginal poster but then again its all a matter of personal opinion and there is no right or wrong in this kinda of thing, were all permitted to draw our own conculsions :)


MrVic
Personal Best Kill Streak
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23.07.2010 17:11:42
 
Subject: Archives\Beta\Personal Best Kill Streak
Link on message: #38324

MrVic: I have had a couple 11 kills, some 9 kill runs and quite a few 6-7 kill runs.
I do know of one player getting the kill shot on all 15 tanks in a match once. It was a failed zerg :)


merig00
[FAQ] Scouting with a Leopard
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23.07.2010 16:31:53
 
Subject: [FAQ] Scouting with a Leopard
Link on message: #38282

merig00: Also even though HE rounds can't really deal damage to tanks level 5 and above, you can take out their modules just like that. Heavy tank with damaged turret or engine is pretty much useless.


merig00
[FAQ] Scouting with a Leopard
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23.07.2010 16:31:53
 
Subject: [FAQ] Scouting with a Leopard
Link on message: #38282

merig00: Also even though HE rounds can't really deal damage to tanks level 5 and above, you can take out their modules just like that. Heavy tank with damaged turret or engine is pretty much useless.


MrVic
SPG - quick shift move = crash
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23.07.2010 16:12:51
 
Subject: Archives\Beta\SPG - quick shift move = crash
Link on message: #38264

View PostFulminatrix, on 23 July 2010 - 03:09 PM, said: happens everytime i do that when out of range and i move quickly to reach the target. then when i cum back people mad saying i afk lol

MrVic: One thing to check is your Video card drivers. I recently had some minor freezes in game and checked my drivers and fixed my issues. They update drivers frequently.


MrVic
Tankbusters goes clan
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23.07.2010 15:45:27
 
Subject: Clans\Clan Recruitment\Tankbusters goes clan
Link on message: #38238

MrVic: Pretty sure everyone on here has been checked and has access ect. If anyone is still waiting let us know asap and we'll get ya fixed right up.


merig00
[FAQ] Scouting with a Leopard
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23.07.2010 08:37:18
 
Subject: [FAQ] Scouting with a Leopard
Link on message: #37864

merig00: Very nice!

I expect it to be updated once beta 0.5 comes out :Smile_honoring:


merig00
[FAQ] Scouting with a Leopard
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23.07.2010 08:37:18
 
Subject: [FAQ] Scouting with a Leopard
Link on message: #37864

merig00: Very nice!

I expect it to be updated once beta 0.5 comes out :Smile_honoring:


merig00
Game settings in preferences.xml
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22.07.2010 23:52:17
 
Subject: Game settings in preferences.xml
Link on message: #37578

View PostSpectreHD, on Jul 22 2010 - 21:48, said: Really, all these options should be in the video settings menu in the game. But good guide nonetheless. Manage to do some changes.


merig00: They will be there with release


merig00
Game settings in preferences.xml
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22.07.2010 23:52:17
 
Subject: Game settings in preferences.xml
Link on message: #37578

View PostSpectreHD, on Jul 22 2010 - 21:48, said: Really, all these options should be in the video settings menu in the game. But good guide nonetheless. Manage to do some changes.


merig00: They will be there with release


merig00
[FAQ] Equipment
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22.07.2010 23:47:18
 
Subject: [FAQ] Equipment
Link on message: #37569

View PostLord_Hinateur, on Jul 22 2010 - 21:14, said: I don't understand the effect of this equipment:

Additional grousers
+10% tracking on soft ground
+5% tracking on medium ground

What is "soft ground" and "medium ground" ?


merig00: Soft ground would be a swamp in the middle of Karelia :) Different types of ground


merig00
[FAQ] Equipment
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22.07.2010 23:47:18
 
Subject: [FAQ] Equipment
Link on message: #37569

View PostLord_Hinateur, on Jul 22 2010 - 21:14, said: I don't understand the effect of this equipment:

Additional grousers
+10% tracking on soft ground
+5% tracking on medium ground

What is "soft ground" and "medium ground" ?


merig00: Soft ground would be a swamp in the middle of Karelia :) Different types of ground


MrVic
Rumor of a soft wipe
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22.07.2010 18:51:21
 
Subject: Archives\Beta\Questions\Rumor of a soft wipe
Link on message: #37265

MrVic: This rumor seems to go around everyday :) Its actually kinda wild that it continues day to day. I have not heard of one now or coming, but then again I am not in that loop of information. I think its safe to say its not likely. But then again I have never won the lottery yet either lol


MrVic
The IS-7
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22.07.2010 17:57:47
 
Subject: Archives\Beta\The IS-7
Link on message: #37221

View PostMod, on 22 July 2010 - 04:23 PM, said: There aren't very many tanks better than an IS atm so I doubt you would find an IS-7 vs anything over two IS-3s any time soon.

MrVic: I was commentinng on the number of shots to kill was all :)


MrVic
Reporting Team Kills
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22.07.2010 17:45:50
 
Subject: Archives\Junkyard\Reporting Team Kills
Link on message: #37205

View PostAckAck, on 22 July 2010 - 02:56 PM, said: Sorry for your situation but I'm happy to see the banhammer in use. Hopefully next they'll set their sights on the afkers that hide in the corner of the map every game.

MrVic: Those players are a new pet project of mine, actually :)


MrVic
Reporting Team Kills
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22.07.2010 17:43:18
 
Subject: Archives\Junkyard\Reporting Team Kills
Link on message: #37203

View PostBISHOP, on 22 July 2010 - 03:17 PM, said: Once i was in a match with MrVic(moderator) and in our team was a player that had a -4 kill count. That guy drove behind MrVic and shot his IS. MrVic killed that player out of self defence. In this case MrVic was verry right to defend him self and ban this teamkiller. And as far that i know mod's nor admins never misuse they powers.

MrVic: Aye my only weak moment, he killed the last 4 people besides me and him and then went after me in a match. While spamming all sorts of good remarks he attacked me while fighting the enemy. So I turned my rear to enemy and solved the issue and the match ended. I shouldn't of done it but I felt bad for all those that he got before I noticed it in that battle. Something I watch for much more closely now as he should never of gotten that far.


MrVic
The IS-7
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22.07.2010 17:18:21
 
Subject: Archives\Beta\The IS-7
Link on message: #37188

MrVic: One thing to remember is your using the weak 122mm with 175 Armor pen. The later tier guns pack much more armor pen for the big tanks hehe :)
IS-7s are tough but I have seen way to many ground under the treads of the enemy team :)


MrVic
A general Thank you
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22.07.2010 17:04:34
 
Subject: Archives\Beta\A general Thank you
Link on message: #37175

View PostRustbin, on 19 July 2010 - 05:28 AM, said: Unfortunately, this is the case. The two instances which occasionally bring forth the "omg"-esque smack are:
1) The beginning of the match during the bumper-car chaos, when someone loses a track.
2) The end of a match where the few players left standing are being camera followed by all of their wrecked teammates, who, of course, can't control their emotions enough to resist armchair quarterbacking every decision the driver makes.
The grinding nature of the matches (xp and cash) invests the addicts to the fate of each game, as the drive towards bigger and better weaponry and the virtual l33tness ensues. In part, that grind elicits this behaviour. Everyone becomes an authority, impatient and unfriendly. The players who are on constantly are, not surprisingly, also likely quite bored with the CTF mechanic on the same few maps, with no other gameplay options enabled as yet (tiered; national-only teams; more maps; different objectives; persistent world of clan warfare; etc..). In any case, as one poster alluded to earlier, there's not much more to actually beta test at this point (hopefully players have been reporting terrain bugs, etc), so until more features are implemented, a break from the beta is likely in order anyways.

MrVic: Ahh the armchair qauterbacking is funny at times. The worst is most people see your tank at 20% hitpoints and assume all your modules are fine. Then their like go run in and cap base! shoot them up! Heh I had many battles with a blown engine blown tracks and a damaged turret rings due to solo defending out base from 6 players. With 2 mins on the clock they want me to solo drive and take their base thats defended by 3 people lol Not sure I can even drive that far with that damage in the time left.... not to mention the can drive around me and cap our base. Its just funny to see people that died eariler try to exert their will on the living :)
But I do agree in the many months of playing WoT the crashers and errors are so minor its hard to think the game engine is still being improved. Big thumbs up.
Smoothes beta client I have ever used by far. Not to mention how often it is offline, which is almost never.


MrVic
Killstealers
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22.07.2010 08:39:56
 
Subject: Archives\Junkyard\Killstealers
Link on message: #36753

MrVic: From all that I have heard Kills mean nothing beyond a number by your name its all in the damage you do the final kill is all that matters.


merig00
[FAQ]What will get you experience and what will not
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22.07.2010 04:27:01
 
Subject: [FAQ]What will get you experience and what will not
Link on message: #36604

merig00: druhim pretty much answered it.


merig00
[FAQ]What will get you experience and what will not
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22.07.2010 04:27:01
 
Subject: [FAQ]What will get you experience and what will not
Link on message: #36604

merig00: druhim pretty much answered it.


MrVic
HE vs AP
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21.07.2010 21:51:55
 
Subject: Archives\Beta\HE vs AP
Link on message: #36127

View PostBigBadVuk, on 21 July 2010 - 04:51 PM, said: I used HE last 5 games on PZ IV.
conclusion: FAIL!
ill stick with AP until end of my life!
TO be honest im not shure why HE was even introduced in tank vs tank warefare except for SPG ;)

MrVic: HE rounds are very effective against tanks. The problem comes from the effect is limited to the size of the round and the design and armor of the target.
US Shermans used HE for the whole war vs all size tanks, and they were quite effective. A good example was it was documented that german 8.8cm guns would over penetrate shermans. So the round would pass through one side of the tank and out the other. If the round did not damage a major system it left the Sherman combat effective (tho with some crew casulties ect) which was not the goal of that shot hehe. AP rounds contain HE explosive just a reduced amount and designed to detontate after the tanks armor is peirced. But do to the reduced HE load in the AP round the damage was less then a pure HE round.
I do know these issues and those regarding the modules have been noticed by the Devs and I think we will see some changes in the near future. Please keep adding your thoughts on this tho :) More feedback = better game :)


MrVic
Starting on the same team 19 out of 20 times
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21.07.2010 21:39:32
 
Subject: Archives\Beta\Starting on the same team 19 out of 20 times
Link on message: #36113

MrVic: Its random but sometimes random is not so random to a few people. I tend to get the northside of Malinvoka 80% of the time lol.


MrVic
New tank Char 2C Super Heavy French Tank
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21.07.2010 21:32:16
 
Subject: Archives\Beta\Suggestions\New tank Char 2C Super Heavy French Tank
Link on message: #36105

View Postdnarag1m, on 21 July 2010 - 08:13 PM, said: yes lets add more nearly-ww1-era stuff to a WW2 tank game.
Why do we need a tank that is as slow as a Ferdinand, has the armor of a T-34 and the gun of a PIIIa ? Even worse, why spend gold on it and look like a horse and carriage on the highway ?

MrVic: Because its so much more fun to kill people with things like this....if you feel like being that evil :Smile-playing:
I do think we will see many many tanks that will just be purely fun to play. Its kinda like killing a Panzer IV with a Panzer 38t while it does not happen often when it does it feels so good.


MrVic
T.K
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21.07.2010 21:05:17
 
Subject: Archives\Beta\T.K
Link on message: #36085

View PostDavina, on 21 July 2010 - 07:57 PM, said: Just wondering if some servers will have Teamkill turned of because at the moment guys in bigger tanks just 1 hit other players who accidently get in there way or players who are AFK.
Its happened a couple of times to me but I see it a lot now I am in a bigger tank it aint right they gotta learn to play the game in a fun manner but when players who are just frustrated to wait a millisecond they spoil it for me and for them. So I say turn T.K off and then I think it will get more players to join.Another thing is I ve heard players on Teamspeak or Ventrillo from same clan purposely shoot there own players so that there friends on the other side can get the kill for quick and easy levelling so another reason to turn off T.K

MrVic: This has been asked a lot. I think currently there are no plans (not a dev so its not 100% sure) But really right now there are so many new players that accidents are happening. In the real world TKs (Friendly fire) happen sadly way to often. In game its fits and is part of it. Tpyically those big gun tanks have such a slow reload time they will get more used to being more careful, escpically since your death cost him end of match credits odds are plus the cost of that round (which gets pricey since its so deadly in one hit)
Mostly things get better its just rife right now due to the new player learning curve :)


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