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Реклама | Adv

Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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Gnomon
Aquino Tank Weekend Contest
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25.05.2018 21:40:58
 
Subject: Aquino Tank Weekend Contest
Link on message: #11663117

Gnomon: Thanks for all the lists, everyone :) Keep em coming! 


Gnomon
[ST] Excalibur
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25.05.2018 21:39:33
 
Subject: [ST] Excalibur
Link on message: #11663115

Gnomon: Hey, everyone!  Just wanted to update you with some Supertest info.  A new tank is entering Supertest today—the Excalibur, a Tier VI British tank destroyer. Its layout isn’t typical for this line: it has a forward-placed turret with only 180 degrees of traverse.
Though bulky, the Excalibur has some good mobility. This is due to its specific engine power of 18 hp per ton of weight, it can do 50 km/h. It also has outstanding gun depression: -20°/+20°. During the first Supertest, we plan to choose an armament for this TD, and thus define its combat role, so we’ll try two guns.  A fast shooting 76mm gun that leans towards DPM-based play. It has great aiming parameters and a penetration of 165mm with a basic round. Due to the relatively low alpha of this gun, an Excalibur equipped with it will be best suited for providing support fire from a safe distance. A 120mm cannon that fires high-explosive shells and aims well (compared to other guns of this type). 450 points of alpha damage and 70mm of armor penetration will allow it to quickly dispose of weak-armored foes. We’ll pick one of these guns depending on Supertest results. So, please let us know your feedback over the Excalibur and stayed tuned for more news!  Also, have some of those sweet Excalibur screenshots:
 Excalibur     


Gnomon
Aquino Tank Weekend Contest
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25.05.2018 21:04:12
 
Subject: Aquino Tank Weekend Contest
Link on message: #11663033

Gnomon: Hey, everyone! 
Hope that you’re having a great Friday!  Have you heard of the Aquino Tank Weekend? If not, I really recommend reading over the page I linked. It’s Canada’s largest military show where you are able to get up close check out some tanks (and other military vehicles). They even have tank rides! 
Aquino Tank Weekends runs from June 9th to June 10th in Oshawa, Ontario. 
Sounds like something you might be interested in? Then, I have some great news! We are going to give away 4 Tank Weekend Passes for Aquino. We will be awarding these in pairs, so there will be 2 winners who win 2 tickets each. 
Starting today, and running until June 4th, you need to reply to this thread telling us which 5 tanks you would put on display if you built your own tank museum. This will be your entry into the contest.
Once the contest ends on June 4th, we will randomly pick the winners from the entries submitted and send you a message on the forums with more details/your prize. We will also announce the winners in this thread. 
If you win, please be aware that you will be responsible for travel and accommodations as Wargaming is only providing a ticket. And make sure to print out your ticket before you go! 
This contest is only available to residents of US and Canada. Thanks for taking the time to stop by, and best of luck!  PS: Be sure to check out some Aquino photos below  Aquino Tank Weekend     


Jambijon
On-Track IS-7?
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25.05.2018 19:29:15
 
Subject: On-Track IS-7?
Link on message: #11662806

View PostElfMagi2, on May 25 2018 - 14:00, said: So where is the On-Track to the IS-7?   Posted Image   WarGaming got the date wrong on the website? Guy in charge of turning the missions on did not wake up yet? or Is the Mission Interface bugged for me?    

Jambijon:   Thanks for bringing this up.  We were able to update the article with the correct end and start dates.   May 11-28: Bat.-Châtillon 25 t
May 30-June 11: IS-7    


MA77
[Teste Comum 1.0.1] Etapa 2 - Feedback
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25.05.2018 19:17:42
 
Subject: [Teste Comum 1.0.1] Etapa 2 - Feedback
Link on message: #11662788

MA77: As informações você pode encontrar neste tópico, Warley92.

 


Jambijon
microsft store update not showing
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25.05.2018 19:04:37
 
Subject: microsft store update not showing
Link on message: #11662769

View PostSimualcrum, on May 25 2018 - 15:09, said: When will WOT update be available for Windows 10 version in Microsoft Store?   Also on side note it shows I have 0 battles when I have over 4k in the game. My profile is not correct.

Jambijon:   This is the WoT PC forums.  The WoT Blitz (Moble) forums can be found here: http://forum.wotblitz.com/index.php?/forum/64-general-discussion/


Gnomon
Celebrate Memorial Day Weekend!
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25.05.2018 17:52:36
 
Subject: Celebrate Memorial Day Weekend!
Link on message: #11662657

View PostQualm, on May 25 2018 - 08:35, said: Sure, don't mention the best xp grind weekend you've had in many years (since that x5 one years ago)!  

Gnomon:   Added it into the original post :)    


MA77
[Teste Comum 1.0.2] Etapa 1 - Feedback
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25.05.2018 17:23:36
 
Subject: [Teste Comum 1.0.2] Etapa 1 - Feedback
Link on message: #11662616

MA77: Saudações! Hoje, a primeira etapa do Teste Comum da Atualização 1.0.2 começou. Entre outras mudanças, foram introduzidos os veículos de nível X soviéticos que estavam faltando (o K-91 e o Object 277), um novo sistema de customização e missões adicionais para melhorar o conhecimento de todos os jogadores no jogo. Que vocês acham disso? Deixe suas opiniões! :honoring:


CabbageMechanic
Privacy Policy Update
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25.05.2018 17:08:28
 
Subject: Privacy Policy Update
Link on message: #11662592

CabbageMechanic: Hey Tankers,

We are making some small changes to our Privacy Policy, which will become effective today, May 25th. These changes reflect additional transparency requirements of the EU General Data Protection Regulation (GDPR).   Wargaming has always placed the protection of your personal data as a high priority, and provided details of how this information is collected and used in our Privacy Policy.  Today we are announcing minor enhancements to the Privacy Policy which will clarify and provide additional information about your privacy rights.   As a reminder, please do not provide your personal data or the personal data of a third party here because we might be unable to protect such data in accordance with the Wargaming Privacy Policy.


MA77
[Superteste] Excalibur
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25.05.2018 16:50:33
 
Subject: [Superteste] Excalibur
Link on message: #11662565

MA77: Um novo veículo está entrando no Superteste hoje - o Excalibur, um caça-tanques britânico de nível. Seu layout não é de um típico veículo inglês: sua torre é montada na parte da frente e pode virar apenas 180º graus. Apesar de ser um veículo um tanto "volumoso", ele tem uma boa mobilidade: graças a sua potência específica de 18hp/t, que o permite chegar até 50km/h. Ele também tem uma excelente depressão do canhão: -20º/+20º.    Durante a primeira rodada de testes, nós planejamos escolher qual canhão utilizar neste caça-tanque e assim definir seu papel nos combates. Com isso, iremos testar dois canhões: Um de 76mm de disparo rápido, que inclina-se mais para um estilo de jogo baseado em DPM. Ele tem ótimos parâmetros de mira e uma penetração de 165mm com seu projétil padrão. Devido ao seu dano alpha ser relativo baixo para este canhão, o Excalibur será um ótimo veículo para fornecer suporte a sua equipe de uma distância segura.  Um de 120mm que dispara projéteis explosivos e com um tempo de mira decente (comparado com os outros canhões do mesmo tipo). Seu alpha é de 450HP e tem 70mm de penetração, o que irá lhe permitir fazer os tanques inimigos com pouca voltarem mais rapidamente para a garagem.  Nós iremos escolher um dos dois canhões de acordo com os resultados do Superteste. Acompanhe as novidades e boa sorte no campo de batalha!


Gnomon
Celebrate Memorial Day Weekend!
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25.05.2018 16:50:18
 
Subject: Celebrate Memorial Day Weekend!
Link on message: #11662564

Gnomon: Hey, everyone!  Hope you're having a great end to your week!  I just wanted to let you know that fom May 25 to 29, you get an exchange rate of 1 Free XP to 10 Crew XP. We also have missions where you can earn American flag emblems (for having 10 victories) and Personal Reserves. Check out this article, as it lists all the event dates and explains the missions for this weekend: Celebrate Memorial Day!  Please be sure to join us in honoring the men and women who serve in the American military and remember their sacrifices. "Our debt to the heroic men and valiant women in the service of our country can never be repaid. They have earned our undying gratitude. America will never forget their sacrifices." — Harry S. Truman   


Gnomon
[CT] Update 1.0.2
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25.05.2018 16:34:54
 
Subject: [CT] Update 1.0.2
Link on message: #11662547

Gnomon: Also, be sure to keep in mind the restart schedule: First Periphery: 20:00 PT | 22:00 CT | 23:00 ET every day. Average duration will be around 25 minutes. Second Periphery:  21:00 PT | 23:00 CT | 00:00 ET every day. Average duration will be around 25 minutes. Central Database:  01:00 PT | 03:00 CT | 04:00 ET every day. Average duration will be around 2 minutes.


MA77
PING ! Alta do Ping !
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25.05.2018 15:20:01
 
Subject: PING ! Alta do Ping !
Link on message: #11662418

View PostVaporSJP, on May 24 2018 - 22:18, said:   Sinceramente MA77 ....não me vou dar esse trabalho.  WoT é o unico jogo que tive problemas com PING até hj .  Não é minha culpa não , nem da internet ...... é outra coisa e tu sabe disso......não é só eu que reclamo.  Na hora que não der mais....simplesmente paro de jogar.  Ok...Vlws pela atenção.

MA77:   Vapor,

Internet é algo complexo e jogos tem conexões e rotas diferentes. A rota para o servidor US Central é complicada e fica a cargo das operadoras brasileiras escolher a empresa na qual irão utilizar para fazer este caminho internacional, o que em alguns casos não é bom. Sobre o servidor LATAM é estranho você estar com uma latência tão alta e para isso precisamos do teste para que possamos verificar onde está o problema.

Acredite, o problema pode ser com a sua operadora e só saberemos se você realizar o teste para podermos nos ajudar. Caso contrário, não há muito o que fazer. :amazed:


KRZYB00P
KRZYBoop's Used Tank Emporium: Thunderbolt and T-44-100
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24.05.2018 23:57:37
 
Subject: KRZYBoop's Used Tank Emporium: Thunderbolt and T-44-100
Link on message: #11661646

View PostYao_Wang, on May 24 2018 - 18:48, said: Really selling premium tanks when you plan to remove Preferential match making on the Premiums

KRZYB00P: There is no specifics to the Pref MM changes at this time. Which also includes removing the feature.  The most information available can be found on the link found HERE. 

View PostHOTA_CHATON, on May 24 2018 - 19:25, said: Why wont you guys offer the Progetto as a single unit, without all the crap and gabola you had with it?  Please always give us the plain option of just the tank as most of us just want the tank and nothing else.  All other packages are nice but plain is usually the way to go.

KRZYB00P: "If you prefer having the Progetto M35 mod 46 without the extras, keep an eye out for the standalone offer coming soon." Coming soooonnnnnnnnnnn.    


1984BigBrother
Wrong Summer Camo Given out
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24.05.2018 22:00:22
 
Subject: Wrong Summer Camo Given out
Link on message: #11661386

1984BigBrother: Official Announcement Here:   http://forum.worldof...rd-camo-summer/   Ahh like Bomber said above


MA77
[Concurso] Guias da Comunidade - Surpresa Alemã
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24.05.2018 21:58:05
 
Subject: [Concurso] Guias da Comunidade - Surpresa Alemã
Link on message: #11661379

View PostBR____________GO, on May 24 2018 - 15:47, said: como faço para participar aonde eu escrevo como crio ? sou novo nisso hehehe

MA77:   ​Basta criar um tópico com o seu guia neste sub-fórum: ​​Guias e Sugestões :honoring:


MA77
PING ! Alta do Ping !
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24.05.2018 21:23:25
 
Subject: PING ! Alta do Ping !
Link on message: #11661279

MA77: Fala, VaporSJP. Tudo bem?
Por aqui a latência está normal (10 - 25ms). Poderia seguir os passos deste guia e verificar a sua conexão?
  Poste aqui seu resultado. :honoring:


KRZYB00P
KRZYBoop's Used Tank Emporium: Thunderbolt and T-44-100
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24.05.2018 20:13:52
 
Subject: KRZYBoop's Used Tank Emporium: Thunderbolt and T-44-100
Link on message: #11661132

View Postcaptainpacifist, on May 24 2018 - 16:49, said: Hey KRZYBoop,   Do you know if the Progetto bundle was intentionally taken down today? It was supposed to be available for another 7 days (until June 1st). I submitted a ticket to support, and I also made this thread to capture the issue. I'd really like to get the tank, but I'm not able to.   Aside: Any word on being able to buy the Progetto by itself (without all the extras)?

KRZYB00P:   It twas not intentional and our support team is looking into it. Keep corresponding with customer support as their are able to investigate this issue further.   


Gnomon
[CT] Update 1.0.2
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24.05.2018 19:48:37
 
Subject: [CT] Update 1.0.2
Link on message: #11661070

Gnomon: Hey, everyone!    Today, we will be releasing Update 1.0.2 on the Common Test. This test includes level design tweaks, new functionalities for customizations, map enhancements, new Tier X Soviet tanks, and improvements to the beginner's experience (Boot Camp). I'll post the entire patch notes below in a spoiler.   Also, be sure to check out our article on the changes: Update 1.0.2 CT   If you'd like to give the patch a go, please follow the Common Test instructions here: How the Common Test Works   For the test, all players who registered prior to 13:59 PT | 15:59 CT | 16:59 ET on May 16 can participate.   If you're eligible, and once you have the Common Test client installed, feel free to play a few games and let us know what you think!    Please leave your comments, feedback, and suggestions for 1.0.2 in this thread.    Common Test (RC1): Changes in 1.0.2 vs 1.0.1  Main Changes   1. Bootcamp has been significantly improved. A set of combat and Garage missions have been added.   2. After completing Bootcamp, the missions are available to new players who have fought less than 1,000 battles and do not have any vehicles Tier VI and higher. Players learn important basic game mechanics and, upon completing the missions, earn useful items.   3. The missions comprise three sets: Completion of Bootcamp Briefing Road to Glory   After completing all sets, the player gets a token to exchange for any Tier VI non-Premium vehicle, even if the player has not researched it.   4. Introduces Training Center to help new players learn game basics. All topics are sorted by categories and presented as files containing images and brief descriptions. To access the Training Center, at the Game Menu, press ESC. Training Center consists of the following sections: For Newcomers Game Modes Player's Vehicle Vehicle Types Attack Basics Defense Basics Other   5. Map Revisions: Several issues regarding specific map locations have been fixed, as some passages to areas not intended for playing have been removed. These include: Ruinberg Cliff Abbey Sand River Tundra
6. Map Balance Improvements: Fjords Malinovka Mountain Pass Erlenberg
7. The Klondike map has been added for Grand Battles.   8. Vehicle Exterior Customization: If a player wants to change the vehicle exterior, the vehicle is now transferred to a special customization area in the Garage. Styles are now applicable to all Tier VIII vehicles, not only Premiums.   9. Some changes to the Garage Interface and the introduction of new sounds.   Changes to Vehicle Technical Characteristics
1. The following vehicles have been added to the U.S.S.R. nation: К-91 Object 277 T-34 Shielded   2. Changes to the Object 268 Version 4: Added a new armor group to the vehicle hull Increased dispersion on the suspension during movement by 33% Increased dispersion on hull traverse by 33% Changed the traverse speed of the suspension from 23 to 22 deg/s Increased dispersion on the 152 mm M-53S gun traverse by 20% Changed the aiming time of the 152 mm M-53S gun from 2 to 2.5 s. Changed the gun traverse speed from 30 to 28 deg/s Decreased hull armor Changed the top speed from 55 to 50 km/h Changed the rear speed from 22 to 18 km/h Changed the engine power from 1,500 to 1,350 hp Changed the vehicle durability from 2,100 to 2,000 HP  


KRZYB00P
KRZYBoop's Used Tank Emporium: Thunderbolt and T-44-100
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24.05.2018 19:16:05
 
Subject: KRZYBoop's Used Tank Emporium: Thunderbolt and T-44-100
Link on message: #11660978

KRZYB00P: Howdy Boom Jockies!    Two Tanks are storming into premium shop from May 24- June 4th   First is the Thunderbolt with autographed head rests, special interior lighting, and a certificate of authenticity found in the storage compartment in the tank from LT. Creighton Abrams.    Just close your eyes and take in the smell of legendary victories as you pilot this celebrity tank for yourself. Packages start at 19.99 with a full zero skill crew with BIA perk unlocked. 500 gold  and a spiffy customization.     Next is the T-44-100 she comes with an "H" cut side Skirt that offers protection to your crew like a glorious Russian Mama bear. Speaking of bears come take a seat and enjoy blasting players back to the garage in comfort of the Fur lined seats. Starting at 54.99 it also comes with VIP access to the Front line Party since it's a Tier VIII.   Act now before they leave the premium shop


Jambijon
Arms Race on the Global Map has begun!
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24.05.2018 18:39:15
 
Subject: Arms Race on the Global Map has begun!
Link on message: #11660905

Jambijon: Greetings Tankers! As the title says, the Arms Race is now live!  The general rules will be mirroring Operation Gambit. For more information, check out this video:  Details on the Rules and Regulations can be viewed here. Good luck and have fun! :playing: 


MA77
[Guerra de Clãs] Corrida Armamentista
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24.05.2018 18:20:42
 
Subject: [Guerra de Clãs] Corrida Armamentista
Link on message: #11660857

MA77: Salve, salve!
Hoje (24/05) começa mais uma campanha no Mapa Global, a Corrida Armamentista.
Pela primeira vez, teremos províncias no mapa hospedando batalhas no servidor LATAM para que todos os jogadores latinos possam desfrutar de uma melhor latência ao competir. Continuaremos a trabalhar para aumentar o número de províncias na próxima temporada.
Fiquem por dentro das Regras e Regulamentos da campanha e boas batalhas! Grande abraço. :honoring:


Jambijon
Micropatch: Thursday, May 24 at 02:00 PT | 04:00 CT | 05:00 ET.
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24.05.2018 01:16:19
 
Subject: Micropatch: Thursday, May 24 at 02:00 PT | 04:00 CT | 05:00 ET.
Link on message: #11659983

Jambijon: Attention Tankers! We will perform maintenance on Thursday, May 24 at 02:00 PT | 04:00 CT | 05:00 ET. The game will be unavailable for approximately 30-45 minutes. We apologize for any inconvenience! For micropatch details, check out the support article here. Roll out!


MA77
problema técnico
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23.05.2018 20:57:33
 
Subject: problema técnico
Link on message: #11659549

View PostLCluka, on May 23 2018 - 14:39, said: pessoal não estou conseguindo entrar no jogo, quando aparece a janela que colocar pra carregar demora, ai quando vai para logar ele não prossegue, ai o jogo fecha!?

MA77:   ​Oi LCluka, tudo bem?

Poderia me informar a configuração do seu PC (processador, memória, sistema operacional, etc)?

Abraços!


Jambijon
Important News about Update 1.0 Extravaganza: Intel Contest
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23.05.2018 20:39:48
 
Subject: Important News about Update 1.0 Extravaganza: Intel Contest
Link on message: #11659511

Jambijon: Hello Tankers!   This is an extremely time sensitive matter, and I highly recommend you take action to ensure that you won't miss out on your I7 processor for those who won the contest!   We have a total of 250 winners for the Intel I7 processor, and we are missing 45 players who need to claim their prize, so please check your emails (including spam) for an email from Wargaming stating you won during the Intel contest.   We want to make sure you get this FREE processor (seriously, its free!) so we will also be sending you an in-game message to ensure visibility.  If you do not get an in-game message you did not win unfortunately.  Please look out for the [WGA] clan tag as this is the official Wargaming clan.     The employees that will be sending out these in-game messages are as follows: Jambijon [WGA] 1984BigBrother [WGA] KRZYB00P [WGA]   Like I said previously, this is an extremely time sensitive matter and let's make sure you get your rightfully earned prize!        


MA77
[GUIA] Como Configurar o World of Tanks
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23.05.2018 16:57:52
 
Subject: [GUIA] Como Configurar o World of Tanks
Link on message: #11659007

View PostSuco0, on May 22 2018 - 22:47, said: o problema e que eu colokei uma resolusao muito alta e so ta dando erro na minha placa de video, mais eu jogava antes quando era resoluçao pequena , MAIS SO MUDA A RESOLUÇAO DENTRO DO JOGO AI TA OSSO EN MAIS DE 1 MES QERENDO VE ISSU MAIS N TEN CONFIGURAÇAO DE RESOLUÇAO FORA DO JOGO. SERA OQUE FAÇO O COM CHEGO AL DONO ANTES QE DESANIME ALGUENN PODE MI INFORMA

MA77:   ​Fala Suco0!

Tente o seguinte procedimento:    Mantenha pressionada a tecla Windows e a tecla ""R"" Na janela ""Executar"", digite ou cole ""%APPDATA%\wargaming.net"" (sem as aspas). Exclua a pasta chamada WorldOfTanks.   Lembre-se de nos contar se resolveu! ;)   Abraços!


MA77
Reascender WOT no Brasil. Sugestões.
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23.05.2018 16:53:12
 
Subject: Reascender WOT no Brasil. Sugestões.
Link on message: #11659001

MA77: Boa!

Poderiam listar duas coisas que vocês gostariam de ver no cenário LATAM que iriam fazer diferença no dia-a-dia de vocês e seus amigos no World of Tanks?

Mudanças globais do jogo como, por exemplo "diminuir o RNG", deixem abaixo dos dois primeiros itens, por gentileza. ;)   Parabéns pela iniciativa, Brazilian! :great: :honoring:


Jambijon
Any ideas would help.
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23.05.2018 02:23:55
 
Subject: Any ideas would help.
Link on message: #11658343

View Postgmotoman, on May 22 2018 - 21:52, said:
I am just hoping to hear what y'all do to make money.   I have some premium tanks t3 and a STA-2 but when grinding having to stop and do a few rounds of a the sta-2 to make up for major losses on other tanks  kinda sucks.  Anyway any ideas, thoughts, put downs etc I am open for suggestions.  Oh I can't really afford a premium sub.  

Jambijon:  

View PostBattlecryGWJ, on May 22 2018 - 22:45, said: On average, you should be able to break even at tier 8 with a non-premium tank on a non-premium account and make money regularly with anything below tier 8.  If you find yourself having issues with that setup then you need to consider modifying your playstyle: Survive longer.  Spending more time alive helps you to deal more damage which earns more income and also should allow you to help your team win more, which also brings an income bonus. Chose your shots better.  When a shot deals damage you earn income, when a shot doesn't do damage you're just buying a replacement round.  If you find yourself firing a lot of rounds that don't do damage, you're wasting credits, so consider that you need to shoot at a different target, or reposition on your current target to get shots that are more likely to deal damage. Shoot fewer premium rounds.  Premium rounds are expensive and the only advantage they have over standard rounds in income creation is that they're more likely to pen.  If you find yourself spamming a lot of premium rounds you may need to consider learning weak points better or chose your shots/target better. Review your consumable usage.  If you're using premium consumables in random battles... why?  Also for consideration, its only worth using a consumable if the usage of it is going to extend your life in the game.  If you fix your track and then are instantly killed, you've pretty much just wasted that repair kit so consider the situation before using it.  Can you fix your track and get back in cover before getting killed so that you have a chance at doing another hit of damage?  Or are you completely out in the open, staring down 3 tanks solo, in the middle of reloading your KV-2 derp with two hit points left?  I'm not saying that you should just give up, but use your resources wisely. Take less damage.  Taking less damage means spending less in repairs, and tends to go with option 1 here.  If you take less damage, you'll live longer, keep your gun in the fight, and improve your ability to influence the outcome of the game (assuming that you're not just trying to hide in a corner or something).  Spending less in repairs while earning more money by being alive and dealing more damage tends to be pretty win-win.

Jambijon:   Well said!  Being patient and being more selective with shots have helped me out immensely!  You want some type of return with every shot you take.  Situational awareness and knowing where to shoot is an invaluable skill to have.  Should I deal straight damage to this tank in the open or track him to get some assisted damage?  Should I shoot if I'm spotting for my team and give up my location?  Either answers for those questions are fine but some will benefit more depending on the situation you are in.  Keep at it!


The_Chieftain
Any one lesson learned in tank design during WW2?
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23.05.2018 01:25:22
 
Subject: Any one lesson learned in tank design during WW2?
Link on message: #11658247

The_Chieftain: Why do people keep talking about sloped armor as being something developed in WW2?   Here, have a WW1 tank. http://tank-photogra...umur-france.jpg   Or a different WW1 tank... http://tank100.com/w...3-knocked_B.jpg   Very definitely includes sloped armor.   I'm not sure there was any one particular lesson. The idea of the 'universal tank' was certainly taking hold, but it's not as if development of Conqueror, T-10 or M103 were cancelled as a result. The issues of radio communications or maintenance were already well known. Maybe ergonomics took a slightly larger emphasis, but even at that, part of it was because of the increase in technology over time.


MA77
WoT "Crashando"
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22.05.2018 19:50:26
 
Subject: WoT "Crashando"
Link on message: #11657654

View Postneverx, on May 22 2018 - 11:22, said: Olá MA77, ainda não tentei essa alternativa pelo fato de demorar a instalação (no caso os updates), mas provavelmente farei isso. Vou deixar uma noite baixando e rezar pra resolver. Obg

MA77:   ​Pode acontecer que durante alguma atualização alguns arquivos possam se corromper devido ao uso de mods (como você mencionou que utiliza acima).

Recomendo que desinstale o jogo e instale novamente, testando-o sem instalar qualquer mod por um tempo. Caso o problema seja solucionado, você pode instalar o mod no qual está utilizando atualmente e verificar se o problema atual continua. Em caso de positivo, a modificação "quebrada". :)

Conte-nos se resolveu, tudo bem?   Abraços!


MA77
[Superteste] Ruinberg
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22.05.2018 19:28:52
 
Subject: [Superteste] Ruinberg
Link on message: #11657629

MA77: Salve!   Estamos prontos para compartilhar com você detalhes do redesign do mapa Ruinberg.   As alterações feitas neste mapa na Atualização 1.0 foram mais do que estéticas. A jogabilidade em geral não foi alterada, embora o "lado sul" tenha recebido uma melhora: mais áreas para atirar, além de uma nova posição de risco que, bem utilizada, pode ser muito benéfica. Acreditamos que esse acréscimo seria suficiente para melhorar as chances de as equipes controlarem a avenida principal indo até o centro da cidade.   Dois meses após a 1.0, a estatística não mostrou mudanças significativas. A equipe que começava na base sul tinha mais opções táticas, mas era raro que eles pudessem tirar proveito delas. As coisas agora estão um pouco melhores, mas o equilíbrio entre vitórias e derrotas ainda não é o ideal.     Hoje, começamos a testar uma segunda versão do Ruinberg, com mais ajustes, o que deve (pelo menos esperamos) melhorar o equilíbrio. As maiores modificações são encontradas na parte aberta do mapa. Mudamos alguns pontos de desova e movemos (ou removemos) alguns edifícios para que a equipe sul pudesse chegar mais rápido às posições de tiro, equilibrando as coisas em relação à equipe do outro lado.     Com menos casas e mais posições de tiro, os caça-tanques que estão localizados ao redor dos arbustos se tornarão mais eficientes, já que poderão ajudar os aliados que lutam nas esquinas.     Esta zona particular também mudou: nós removemos o canto do bloco urbano adjacente à avenida. Isso deve gerar mais oportunidades para as equipes tomarem o centro do mapa.     Fora isso, melhoramos um pouco as posições do lado sul para que possam disparar para os blocos urbanos.   Nosso objetivo é tornar Ruinberg mais justo para ambos os lados, mantendo a jogabilidade geral intacta. Os testes nos dirão se essas mudanças nos ajudarão a atingir essa meta.   Boa sorte no campo de batalha!


Jambijon
Season 8 Reward Camo (Summer)
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22.05.2018 19:26:17
 
Subject: Season 8 Reward Camo (Summer)
Link on message: #11657628

View PostLonewolfpj, on May 21 2018 - 16:51, said: How dare you give us so much camo!

Jambijon: Shall we remove some? :)  

View PostSilver_ReBangBang_Wow, on May 21 2018 - 19:35, said: Wow wg too much camo... I don't even have enough tier 10s :P

Jambijon:   Sounds like its time to go down another line!


Gnomon
[ST] Ruinberg
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22.05.2018 19:02:32
 
Subject: [ST] Ruinberg
Link on message: #11657623

Gnomon: Hey, everyone!  Hope that you're having a good week! 
We’re ready to share some more info on the re-working of the maps, Ruinberg in particular.
The changes made to Ruinberg in the 1.0 update were little more than cosmetic. The general layout stayed the same, though the south side of the map received a change: more firing lines and a new/risky position that could pay off in battle (if used properly). We thought it would be enough to help improve a team’s chances to control the broad road heading towards the center of the town. Two months after the release of 1.0, the stats haven’t shown any drastic changes. The team starting from the lower base had more tactical options, but it was rare that they would be able to take advantage of them. Things are now a bit better, but the win/lose balance is still not ideal. Today, we’re testing the second iteration of updated Ruinberg. We added more adjustments that should (we believe) improve the overall balance of gameplay on the map. You can check out some screenshots in the spoilers at the bottom of this post.  The open part of the map has received the most tweaks. First, we moved some spawn points and relocated (or removed) some buildings. This was done so the southern-spawning team can take firing positions faster, making things more even with the read team. With fewer houses and more firing lines, TD’s sitting in shrubs located will get more chances to participate in battle, since they will be to help teammates fighting at the crossroads. This particular spot has also changed: we’ve cut a corner of the city block next to the road. We believe this should equalize the teams’ chances to take the center of the map. Also, we’ve slightly improved the southern side’s positions for shooting at the city blocks. Ruinberg gifs     
Making Ruinberg fair and balanced while keeping its gameplay layout intact is our goal here. This test will show us whether the new changes can help us reach this goal.  So, be sure to let us know if you have any feedback after checking things out! As always, thanks for your help and I hope to see you on the battlefield!  Ruinberg       


MA77
Voltando ao jogo!
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22.05.2018 17:03:50
 
Subject: Voltando ao jogo!
Link on message: #11657468

View PostTankthief, on May 22 2018 - 10:45, said:   Qual o motivo que a LATAM não fica 24horas online? Custo?

MA77:     Como o TeamNosferatus1 falou, o servidor fica desligado durante a madrugada e manhã pelo baixo número de jogadores nesse horário.


MA77
WoT "Crashando"
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22.05.2018 16:54:32
 
Subject: WoT "Crashando"
Link on message: #11657445

View Postneverx, on May 22 2018 - 07:43, said: I don't use any mods unless xvm neither play frontline. My friends are having the same problem. I tried to search tutorials to fix these crashes, but nothing works. Hope they can fix it.

MA77:   Neverx, você já tentou reinstalar o jogo?


KRZYB00P
Changes to Vehicles With Preferential Matchmaking + Notes on Trade-in
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22.05.2018 06:41:13
 
Subject: Changes to Vehicles With Preferential Matchmaking + Notes on Trade-in
Link on message: #11656960

KRZYB00P: My only goal here is asking that everyone wait for more information as the article that was posted raised many questions among our team as well. Most of all sharing the same sentiment as everyone in this thread.   I am not on here to defend or justify decisions made by our Developers. Changes have been happening to this game since Beta in efforts to create a game that players around the world love to play. Even the whole world can't agree one thing unanimously and the same goes for any change that happens to constantly changing video game.   Hell if it makes you feel better focus me in front line I will be there from 12pm- 1pm. Careful though as I do shoot back :P.


KRZYB00P
Changes to Vehicles With Preferential Matchmaking + Notes on Trade-in
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22.05.2018 06:28:40
 
Subject: Changes to Vehicles With Preferential Matchmaking + Notes on Trade-in
Link on message: #11656953

View PostThatTrafficCone, on May 22 2018 - 03:00, said: Bless you, KRZYB00P, for communicating with us. Sorry things can't always be constructive from our end, but some of us try. :great:   By chance did you catch my post on Page 2? I'm in favor of changing up the KV-5, but I think these preliminary stats are taking the tank in the wrong direction, turning it into something generic. The KV-5 is an awkward and dumb tank by design; don't take that away, but instead I think you guys should double-down on its more iconic aspects.

KRZYB00P:   I sadly can't comment much on the changes. I played the KV-2 recently and was all, "Dayumm this is a glass house!" I am still kinda new and need more battles before saying something feels appropriate.  

View PostThe_Real_Black_Knight, on May 22 2018 - 03:03, said: SOrry KRZYB00P, no joy in entering my full reply

KRZYB00P:   You can message it to me :)  

View PostBurning_Haggis, on May 22 2018 - 03:12, said:   Anyone "optimistic" about a WG decision going in the right direction, and not just screwing the average player every chance they get, has to have a paper head.  The one constant we have seen from WG is an ability to tell us one thing, make it a 'set in stone" promise, then break said promise with no regard to the effect on just how we view their credibility.      One thing I can promise is that this will become a major factor in the purchase decision about any future premium tanks.  What is next? Sell a few super-op premiums, then "rebalance" them after the cash-flow has dwindled from them?  And why would we ever believe a single word WG said promising not to bastardize some new premium we had just bought?   Some things can't be undone once they happen, and it's a hell of allot harder to rebuild trust in a company than it is to stick by their original commitment.   Again, if the KV5's pref MM was so terrible, why was it sold in the store just over 5 months ago?   Or would WG just rather not answer that question?

KRZYB00P: There isn't enough information on the full aspect of the decisions in the post. Only that changes are being made to try and address issues many players have with MM.   Everything a company does affects the purchase decision. (Looking at you MCRIB!) Also super op tanks come with a grain of salt in the form of player opinion. (I know about the Obj268v4. Changes are coming as I posted earlier). You are correct that trust is hard to build, but if you stop building a bridge after a set back then it will never get built.   The KV-5 wasn't pointed out as the cause for breaking the MM, but is a the first to receive changes as a Pref MM Tank.


KRZYB00P
Changes to Vehicles With Preferential Matchmaking + Notes on Trade-in
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22.05.2018 06:12:05
 
Subject: Changes to Vehicles With Preferential Matchmaking + Notes on Trade-in
Link on message: #11656926

View PostEmpressNero, on May 22 2018 - 02:50, said:   No, it didn't.  The article just mentioned that Wargaming wants to take the KV-5 and make it somewhat competitive in Tier 10 matches.  Which would indicate that it no longer receives preferential matchmaking.  Which, along with the rest of the article complaining about preferential tanks and how they screw with the matchmaker, indicates to me that Wargaming wants to get rid of preferential matchmaking.   Either way, you missed the point of my post.

KRZYB00P:   No I get the point of your post I promise. However, the EULA has changed several times since the beta as has the game. Changes are also coming to Premium Ammo. Getting rid of Pref MM is still speculation at this point.  

View PostLethalhavoc, on May 22 2018 - 02:49, said:   The problem with that is, most were bought in the gift shop at a greatly inflated price. Before they were pulled out of the game, i bought 3 of them for $40 something dollars each.

KRZYB00P:   The only statement in the article applies to the KV-5 on a players account and not purchased as gifts.  

View PostBurning_Haggis, on May 22 2018 - 02:53, said: The truly sad part is that WG sold the KV5 when they needed a cash-cow in December, here, not even 6 months later the fools decide it was one of the major reasons tier 8 MM is broken, Good grief, talk about a company with a complete lack of forethought, or even a short-term plan.  talk about shooting yourself in the sack, this is the perfect example of that proverbial AD.   How did it go from rare tank, to cause of MM being broken?   ya, I am not believing it.  WG is just making up crap as an excuse for their jacked up failure of a MM model.   And, like that need for a cash-cow in December, they will hope everyone forgets about it soon.    T-22 med mean anything WG?  One thing we can say, without doubt, the player base seems to remember each time you shaft us.   Go find the developer that came up with this genius idea, and fire him, after all, that community college degree in janitorial services could be put to better use than it is at WG

KRZYB00P:   The KV-5 is not breaking MM. The Pref MM is being changed and the KV-5 is the first to get re-balanced.


KRZYB00P
Changes to Vehicles With Preferential Matchmaking + Notes on Trade-in
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22.05.2018 05:42:43
 
Subject: Changes to Vehicles With Preferential Matchmaking + Notes on Trade-in
Link on message: #11656853

View Postmrmojo, on May 22 2018 - 02:22, said:   Like the 268 v4????   This is like 1984 in 2018: "Changes in WoT have always been slow and methodical."    

KRZYB00P:   They are making changes to it. Slowlyyyyyyyyy  

View PostThe_Real_Black_Knight, on May 22 2018 - 02:24, said:   Raymee, Total agree.  I and my son both have spent a serious amount of cash on the older Premium MM tanks over the past many years.  We understood that if we bought New Premium tanks after the rebalancing math, we would Not get the same benefits as our older existing Premium MM tanks.  And yes we did buy some of these newer tanks and were fully informed when doing so.  If WoT decides to change the equation on these older tanks than it ought to offer real money compensation to refund us the real money we gave them.  Yes, this could end up being a lot of money if all of us start trading in our older tanks in bulk.  Does this make WoT nervous?  I would think absolutely.  Thus, WoT will need to figure a way to leave our older Premium MM tanks alone with the same characteristics and MM we have always loved and enjoy while allowing them to participate in upgraded WoT releases.  Will this be tough for WoT to do?  Yes, but if they want our money which pays their salaries and profit to their owners, they better do so and will have to work harder.  Reality ... its a tough one WoT :) Thanks, The_Real_Black_Knight

KRZYB00P:   What if you like the changes?  

View PostEmpressNero, on May 22 2018 - 02:24, said:   The problem is, for a looooong time Wargaming's policy has been "we don't touch premium tanks because people paid real money for them".  As I recall, that was one of the main "commandments" coming out of Closed Beta.  Hell, I remember how much freaking out Wargaming was doing when they remodeled the Super Pershing into HD because the SD model had incorrect angles or some such and the HD model would have less protection.  As I recall, Wargaming was giving out refunds for the Super Pershing like candy because the tank they had sold people was changing in a negative way.   And now all the sudden you're dropping a couple large bombshells on the community by suddenly announcing "hope you don't enjoy your preferential matchmaking, because it's going bye-bye.  And if you don't like it, give us money and we'll give you another tank instead."  For many people, that's a large negative change in the tank they bought with real money.  I'm just saying that maaaaybe Wargaming should have clarified their position regarding premiums and their balancing a few months before dropping the preferential bomb.

KRZYB00P:   Pref MM wasn't stated as going buh bye in that article. Just that changes are being made.  

View PostBavor, on May 22 2018 - 02:27, said:   Why not give us the option of a full gold refund for the tank?  I'm sure there will be some tanks the owners are not happy with and they don't want a different tank in exchange.  

KRZYB00P:   Cause it you wouldn't be able to 1:1 with the original price of the KV-5.


KRZYB00P
Changes to Vehicles With Preferential Matchmaking + Notes on Trade-in
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22.05.2018 05:27:08
 
Subject: Changes to Vehicles With Preferential Matchmaking + Notes on Trade-in
Link on message: #11656816

View Post_Tsavo_, on May 22 2018 - 02:10, said:   Play with 3/5/7 and templates, not pref MM.    K?  Thanks.

KRZYB00P:   There have been many changes to MM since 9.18.  

View PostSupra1JZ, on May 22 2018 - 02:14, said:   The fact that removing THE feature that primarily sold those tanks is a consideration at all is extremely alarming. ImI sure many of us will not be spending a penny more out of pocket while we wait to see what kind of honor WG has, or doesn't have.    The ability for someone to think "yeah, let's remove the single most influential selling point of these tanks people have bought. It's a perfect idea!" is what removes optimistism.    You don't recall all of your muscle cars and just slap 4 cylinders in them and ask your customers to try to remain happy...

KRZYB00P:   Pref MM is changing so it still may still be a thing. Just not the same thing.   Muscle Car's are not a good comparison. PVP game's are constantly being tweaked and re-balanced with every addition/ change. It's more than an engine swap.  


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