Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Felipe6666Original
se permite un clan politico y otro reportado fue renombrado..politica de jueg...
22.06.2020 19:19:00
Subject: se permite un clan politico y otro reportado fue renombrado..politica de jueg...
Link on message: #12551607
Link on message: #12551607
Felipe6666Original: Ahí hice que Soporte me informe sobre el ticket que enviaste. El
ticket contiene exactamente el mismo texto que publicaste aquí, sin
enlace al clan, imagen, ni nada. Soporte no puede aplicar sanciones
(o modificaciones) sin evidencia proveída por el jugador.
Probablemente, quien haya reportado al otro clan sí proveyó de un
enlace e imagen y por eso se tomó la acción
correspondiente. ¡Saludos!
Subject: Char Futur is a better tank than the BC 25 t.
Link on message: #12551325
KIoemn, on Jun 20 2020 - 13:46, said: alright, i'm not calling you out here, but this is a
question I've been asking myself recently.
So your stats in the char future for both win percentage and damage per battle are both better than in your 25 t. The same is true for me, but obviously stats don't reflect everything. But the question I have, and I'll propose it to you is why do you think there's this discrepancy?
I personally don't like playing tier 10. I think it has the most unbalanced tanks of any tier anywhere from 3 up. Then there are things like the 183 and FV that are just "make a mistake and get unlucky and you're dead" which to me is anti-fun. I don't mind being hit hard for making a mistake, but being one shot by a same tier vehicle is... okay.jpg. But the point is I don't enjoy and don't find success playing at tier 10, but I can't tell if that's just because I suck too much to play it (stats would bear this theory out) or if it's just a craptier that is actually unplayable (other people do well at tier 10 so this probably isn't true).
Do you feel like if the BC 25 t was bumped down to the same match making as the char futur that you would match the success you've had in the char futur? I personally don't think I would, based on the fact that I rarely roll over people in the BC in tier 8-10 games, but feel quite comfortable in those games in the char.
Link on message: #12551325
KIoemn, on Jun 20 2020 - 13:46, said: alright, i'm not calling you out here, but this is a
question I've been asking myself recently.So your stats in the char future for both win percentage and damage per battle are both better than in your 25 t. The same is true for me, but obviously stats don't reflect everything. But the question I have, and I'll propose it to you is why do you think there's this discrepancy?
I personally don't like playing tier 10. I think it has the most unbalanced tanks of any tier anywhere from 3 up. Then there are things like the 183 and FV that are just "make a mistake and get unlucky and you're dead" which to me is anti-fun. I don't mind being hit hard for making a mistake, but being one shot by a same tier vehicle is... okay.jpg. But the point is I don't enjoy and don't find success playing at tier 10, but I can't tell if that's just because I suck too much to play it (stats would bear this theory out) or if it's just a craptier that is actually unplayable (other people do well at tier 10 so this probably isn't true).
Do you feel like if the BC 25 t was bumped down to the same match making as the char futur that you would match the success you've had in the char futur? I personally don't think I would, based on the fact that I rarely roll over people in the BC in tier 8-10 games, but feel quite comfortable in those games in the char.
TeriyakiTanker:
My quick answer is that I haven’t really played my 25t in a long time, like really in almost two years so part of it is that I have improved and my second guess would be that for me playing at Tier IX is easier for me than playing at Tier X. That’s just my thoughts, if you look at the high tier tanks I have played in a lot recently, Leopard PTA and the M60 I am running a around a 60% win rate in them as a solo pub guy, so I have gotten a little better at high tier play, which is inline with my char futur win rate. It is a nice tank but I still give the mid to the 25t.
My quick answer is that I haven’t really played my 25t in a long time, like really in almost two years so part of it is that I have improved and my second guess would be that for me playing at Tier IX is easier for me than playing at Tier X. That’s just my thoughts, if you look at the high tier tanks I have played in a lot recently, Leopard PTA and the M60 I am running a around a 60% win rate in them as a solo pub guy, so I have gotten a little better at high tier play, which is inline with my char futur win rate. It is a nice tank but I still give the mid to the 25t.
Subject: How can a tank deal more damage than its capable of?
Link on message: #12551315
Link on message: #12551315
TeriyakiTanker: You should post a replay. Is it possible the shell bounced?
What vehicle were you in and what gun did you have on it?
I ask because I bounced an HE shell the other day from an
arty and it shows me the blocked damage, so just wondering if it’s
showing you the blocked damage.
Subject: Does a premium account factor into average exp
Link on message: #12551311
Link on message: #12551311
TeriyakiTanker: Looks like the answer is no one knows. Maybe I will make a
new account and test it out.
Subject: Season 14 Playoff Alternate Registration
Link on message: #12551126
Link on message: #12551126
LargeForeignObject: The alternate registration for the Season 14 playoffs is now
closed.Since we are missing 3 clans from the main registration, we
will be replacing them with 3 clans from the alternate.I'm asking
the captains of following clans to contact me on Discord (If you're
having trouble finding me, try joining the official WoT NA
channel and look among the WG NA Staff
users):42. [ROCKY] Rocky Mountain High43. [VILIN]
Villain46. [BOND] The Bond's
Subject: Best way to train...
Link on message: #12550480
cantgobacknow, on Jun 20 2020 - 23:23, said: How do I get the crew to 100% though?
Link on message: #12550480
cantgobacknow, on Jun 20 2020 - 23:23, said: How do I get the crew to 100% though?TeriyakiTanker:
if the $12 is trivial another $12 for some gold to get your crew to 100% is certainly the fastest way. You could also get some premium time to go with the excelsior which might be a better bang for your buck.
if the $12 is trivial another $12 for some gold to get your crew to 100% is certainly the fastest way. You could also get some premium time to go with the excelsior which might be a better bang for your buck.
Subject: Char Futur is a better tank than the BC 25 t.
Link on message: #12550100
KIoemn, on Jun 20 2020 - 01:31, said: Overall it's a better tank, not even tier for tier.
Link on message: #12550100
KIoemn, on Jun 20 2020 - 01:31, said: Overall it's a better tank, not even tier for tier.TeriyakiTanker:
ehhhh, to each their own but for me it’s not even close to being better than the 25t. I find the 4 second intra shell reload super awkward.
ehhhh, to each their own but for me it’s not even close to being better than the 25t. I find the 4 second intra shell reload super awkward.
Subject: I Finally Did It!
Link on message: #12549960
Link on message: #12549960
TeriyakiTanker: Wow, I was going to congratulate you but I think condolences are
more in order. That sucks.
Subject: So many of you could learn so much...
Link on message: #12549829
SemanticChicanery, on Jun 18 2020 - 14:47, said: No idea what this means But overall, it's truly
shocking that so many people here don't get it. I am only
able to play at the level I do (and it is a high level, even though
there are obviously many better) through studying. So many people
here don't grasp that time is important (mine is) and even though
this game is a pleasant distraction, anything worth doing is worth
doing well. So, yep, I'm a pretty good scout...and I had to
study to do it well and watch videos. I typically scout in skirms.
If I use my Croms or Rudy in skirms, and I'm OK, it's because I
have watched videos and studied. And this is certainly true with
the t67. With the T67 nerf, all of the changes have REQUIRED
a more deliberate style of play in that tank, which pays off
everywhere. tl;dr study to get gud or stay >48%
Link on message: #12549829
SemanticChicanery, on Jun 18 2020 - 14:47, said: No idea what this means But overall, it's truly
shocking that so many people here don't get it. I am only
able to play at the level I do (and it is a high level, even though
there are obviously many better) through studying. So many people
here don't grasp that time is important (mine is) and even though
this game is a pleasant distraction, anything worth doing is worth
doing well. So, yep, I'm a pretty good scout...and I had to
study to do it well and watch videos. I typically scout in skirms.
If I use my Croms or Rudy in skirms, and I'm OK, it's because I
have watched videos and studied. And this is certainly true with
the t67. With the T67 nerf, all of the changes have REQUIRED
a more deliberate style of play in that tank, which pays off
everywhere. tl;dr study to get gud or stay >48%TeriyakiTanker: Look you can talk all you want but your stats are all derived from
one single Tier V tank. That tank happens to be one of the
most OP tanks tier for tier in the game. No one is going to
listen to what you have to say and with good reason, you are a
classic stat padder who beats up on baddies and new players.
You are never going to get respect with that resume. And this
is coming from someone who loved the T67, I put three crews through
it and it is the tank I have played the most games in still to this
day. But lets not pretend like you are doing something
amazing, because you aren't and neither did I!
Subject: Am I the only One?
Link on message: #12549683
Yojimbo50, on Jun 19 2020 - 10:41, said: Am I the only one who doesn't give a rat's butt about all the
emblems and sayings that are being given out as rewards? How
about giving out consumables or reserves or something I can use
instead. Now don't get me wrong I appreciate the free stuff and
realize it's not going to be awesome but who needs some stupid
sticker.
Link on message: #12549683
Yojimbo50, on Jun 19 2020 - 10:41, said: Am I the only one who doesn't give a rat's butt about all the
emblems and sayings that are being given out as rewards? How
about giving out consumables or reserves or something I can use
instead. Now don't get me wrong I appreciate the free stuff and
realize it's not going to be awesome but who needs some stupid
sticker.TeriyakiTanker: No, you are not. This has been a snooze fest so far.
Subject: new vehicle announced.....
Link on message: #12549671
Link on message: #12549671
Einzelganger7: Well, at least it doesn't have a turret.
Subject: The Vroombar is the tank we don't deserve
Link on message: #12549669
Link on message: #12549669
Einzelganger7: By reading the title I just want to say that the "Brummbär" is a
nickname given by the Allies and "Stupa" by the German, the actual
name is Sturmpanzer IV so the Sturmtiger is a completely different
vehicle. The first had a 150mm cannon and the chassis of a Panzer
IV while the second had a 380mm raketenwerfer (rocket thrower) and
as the name suggests, it has the chassis of a Tiger I.
Subject: i need 120 million credit wg how?
Link on message: #12549418
General_Potatoo, on Jun 19 2020 - 15:45, said: no excuses its true and fact its silly game i know how to
grind credit are u research 320 tank and u have 115 tanks without
charge ?no so stop be Rambo for defend company
Link on message: #12549418
General_Potatoo, on Jun 19 2020 - 15:45, said: no excuses its true and fact its silly game i know how to
grind credit are u research 320 tank and u have 115 tanks without
charge ?no so stop be Rambo for defend company TeriyakiTanker:
I’m not defending the company at all. I am telling you that it isn’t going to change so you should move on. And I have over 500 tanks in my garage so I know a bit about grinding tanks.
I’m not defending the company at all. I am telling you that it isn’t going to change so you should move on. And I have over 500 tanks in my garage so I know a bit about grinding tanks.
Subject: 2k Damage and No EXP?
Link on message: #12549357
ThePigSheFlies, on Jun 19 2020 - 15:00, said: exited battle before it was over (or went offline before it was
over)
Link on message: #12549357
ThePigSheFlies, on Jun 19 2020 - 15:00, said: exited battle before it was over (or went offline before it was
over)TeriyakiTanker: Ok, that makes sense. I knew they didn't suicide but was
wondering what happened. Thanks and +1.
Subject: 2k Damage and No EXP?
Link on message: #12549346
Link on message: #12549346
TeriyakiTanker: ISU-152 on opposing team did 2.1k damage, top on his team, but got
no exp. Does anyone know why this would happen?
Subject: i need 120 million credit wg how?
Link on message: #12549310
General_Potatoo, on Jun 19 2020 - 14:02, said: i sold my tier 10 and 9 to buy my new tier 10 and 9 and sometimes
sold trash tank like is4 e5 etc i can't buy my new tank i
already researched
Link on message: #12549310
General_Potatoo, on Jun 19 2020 - 14:02, said: i sold my tier 10 and 9 to buy my new tier 10 and 9 and sometimes
sold trash tank like is4 e5 etc i can't buy my new tank i
already researched TeriyakiTanker: The problem with you is that you just want to make excuses, the
only way to make credits is to grind. If that isn't your
thing your only options are to either go without the tanks you want
to but or play another game. Either way good luck and
hopefully you find something better suited for you.
Subject: i need 120 million credit wg how?
Link on message: #12549288
Altwar, on Jun 19 2020 - 11:23, said: I think you could elaborate on how you easily earn
750k/hour. What tank(s), premium account?, credit booster?
game mode? I'm of the opinion that most players can earn but
a fraction of your claim and would find themselves frustrated
that they can't achieve what you claim is easy for you.
I don't know what my own rate would be since I've not I've
not made a push for credits in ages, or I'd offer my own rate as a
comparison ( low to high as it were
). OP, rather trying to eat a
120 million credit elephant, how about take a bite at a time?
That is to say, target the tank you want the most of the ones
you have in mind and earn credits for that one first so that the
task doesn't seem so formidable. 6 million at a time is far
easier to aim for IMO.
Link on message: #12549288
Altwar, on Jun 19 2020 - 11:23, said: I think you could elaborate on how you easily earn
750k/hour. What tank(s), premium account?, credit booster?
game mode? I'm of the opinion that most players can earn but
a fraction of your claim and would find themselves frustrated
that they can't achieve what you claim is easy for you.
I don't know what my own rate would be since I've not I've
not made a push for credits in ages, or I'd offer my own rate as a
comparison ( low to high as it were TeriyakiTanker: Tier VIII premium tank, premium account, and silver
booster.
Subject: KRZYBoop's Used Tank Emporium: Light and Heavy tank sale!
Link on message: #12549200
Link on message: #12549200
KRZYBooP: Howdy Boom Jockeys! Fresh on my lot of amazing deals is some
light and heavy class tanks. This sale runs from today (19Jun)
until 30Jun. First up are the FV1066 Senlac and the AMX
13 57
This tank is priced
starting at 30.99.
Pricing for this tank starts at
24.99. Next up is the heavy twins, WZ-111 and WZ-111 Alpine
Tiger. 
Pricing for
these tanks individually starts at 53.99. If you are
looking for the deal of a lifetime. You can have both Heavies for
69.99. If you are looking for another deal of a
lifetime. You can have both Lights for 39.99. Yes, I have
lost my mind from talking to only my cat for 4
months. More information on this deal can be found
HERE. Enjoy any lapse in my judgement
.
This tank is priced
starting at 30.99.
Pricing for this tank starts at
24.99. Next up is the heavy twins, WZ-111 and WZ-111 Alpine
Tiger. 
Pricing for
these tanks individually starts at 53.99. If you are
looking for the deal of a lifetime. You can have both Heavies for
69.99. If you are looking for another deal of a
lifetime. You can have both Lights for 39.99. Yes, I have
lost my mind from talking to only my cat for 4
months. More information on this deal can be found
HERE. Enjoy any lapse in my judgement
Subject: When Can I Have My Waffle Back?
Link on message: #12549177
Colonel_Lonewolf, on Jun 19 2020 - 11:26, said: All the other discontinued tens got to keep theirs. When do I
get my Waffle back????
Link on message: #12549177
Colonel_Lonewolf, on Jun 19 2020 - 11:26, said: All the other discontinued tens got to keep theirs. When do I
get my Waffle back????KRZYBooP: There is no news on this. The plan was to try and rebalance
the tank so that it wouldn't be able to destroy a tank in one clip,
but then it wouldn't feel like a Waffle. A catch 22 if
there ever was one. Dev talks in the past haven't indicated that
they are still looking to rebalance this one sadly. Take solace in
the fact that the only tank to be banned is from
Germany. GERMANY IS OP!
Subject: Vegetation/Spotting Mechanics
Link on message: #12549040
FrakkingToaster, on Jun 18 2020 - 23:02, said: The spotting mechanics are all f'ed up, at least behind vegetation
cover. If I knock down a lot of trees, even though I move
forward to the point they are all transparent, I can't spot tanks
on level ground 100 meters away(heavy tanks). I was also
"reported" because I fired at arty from about 100 meters sitting in
a bush in the tier 10 Grille without getting spotted. I can provide
replays.
Link on message: #12549040
FrakkingToaster, on Jun 18 2020 - 23:02, said: The spotting mechanics are all f'ed up, at least behind vegetation
cover. If I knock down a lot of trees, even though I move
forward to the point they are all transparent, I can't spot tanks
on level ground 100 meters away(heavy tanks). I was also
"reported" because I fired at arty from about 100 meters sitting in
a bush in the tier 10 Grille without getting spotted. I can provide
replays.KRZYBooP: Some helpful information about
spotting. More helpful information videos can be found
HERE.
Subject: i need 120 million credit wg how?
Link on message: #12549036
General_Potatoo, on Jun 19 2020 - 11:07, said: i can't play tier 5 for long time bcz bots and lose win8 and boring
u have 100 tank in u garage and just play by tier 5 i only
have jag 8.8 cm and patriot moutz and 112 su-122-44 for money
maker and all boring if u play for long time
Link on message: #12549036
General_Potatoo, on Jun 19 2020 - 11:07, said: i can't play tier 5 for long time bcz bots and lose win8 and boring
u have 100 tank in u garage and just play by tier 5 i only
have jag 8.8 cm and patriot moutz and 112 su-122-44 for money
maker and all boring if u play for long time TeriyakiTanker: Well if you refuse to do it that is on you....... The
game design isn't going to change to make the economy any easier,
so you have two options if you don't want to spend money.
Doesn't matter if you it or not, it is just the way it
is. You need to grind your Tier VIII and VII
premiums until you have the 120 million you want. The more
damage and assistance you get the more money you will make.
Right now you don't do that very well so you don't make a lot of
credits. Improve that and you will improve your credit
earning potential. Perhaps join a clan and platoon with some
players and that might help.
Subject: June 19-22 x4 Weekend Missions: Check your math WG
Link on message: #12549034
R_OReilly, on Jun 19 2020 - 06:45, said: I'm looking at the requirements and it's mathematically impossible
to get the final reward. You can get 3 tokens per day for
three days for a total of 9 tokens, but the final mission requires
12 tokens. WTH?
Link on message: #12549034
R_OReilly, on Jun 19 2020 - 06:45, said: I'm looking at the requirements and it's mathematically impossible
to get the final reward. You can get 3 tokens per day for
three days for a total of 9 tokens, but the final mission requires
12 tokens. WTH?KRZYBooP: Working on changing this to require only 6 tokens instead of
12. Apologies for the inconvenience.
Subject: Incoming! x4 FWotD XP weekend event.
Link on message: #12549025
bravo9er, on Jun 19 2020 - 09:53, said: 
Link on message: #12549025
bravo9er, on Jun 19 2020 - 09:53, said: 
KRZYBooP: Fixing it! now so you will only need 6 so
enjoy! Oh, and yes, math is hard!
Subject: i need 120 million credit wg how?
Link on message: #12549023
General_Potatoo, on Jun 19 2020 - 11:00, said: tier 8 without prem days boring man u know u will play 15
hours to grind 1 or 2 million+ i like play tier 9 and 10 for
fun and sometimes must use gold
Link on message: #12549023
General_Potatoo, on Jun 19 2020 - 11:00, said: tier 8 without prem days boring man u know u will play 15
hours to grind 1 or 2 million+ i like play tier 9 and 10 for
fun and sometimes must use gold TeriyakiTanker: I can easily grind 750k in an hour...... you need to start
contributing more.
Subject: Incoming! x4 FWotD XP weekend event.
Link on message: #12549018
Casual_Boops, on Jun 19 2020 - 09:43, said: FYI, you will never be able to earn the decal, because you can't
get 12 points in 3 days. GG
Link on message: #12549018
Casual_Boops, on Jun 19 2020 - 09:43, said: FYI, you will never be able to earn the decal, because you can't
get 12 points in 3 days. GGKRZYBooP: Yikes! Working on fixing this now thank you!
Subject: i need 120 million credit wg how?
Link on message: #12549015
General_Potatoo, on Jun 19 2020 - 10:48, said: 80 game daily my win 60% and i can't buy my tanks no enough mission
for credit and playing without prem days u can't grind credit
Link on message: #12549015
General_Potatoo, on Jun 19 2020 - 10:48, said: 80 game daily my win 60% and i can't buy my tanks no enough mission
for credit and playing without prem days u can't grind credit TeriyakiTanker: Well you need to start contributing and doing some more damage and
assisted. That is the bottom line. Tier V is the
best tier for grinding credits if you dont have premium tanks, you
should have won some premium tanks by now so play those .
Subject: Incoming! x4 FWotD XP weekend event.
Link on message: #12548986
Link on message: #12548986
KRZYBooP: Howdy Boom Jockeys! This weekend (19Jun - 22Jun) enjoy a x4 XP
bonus for the first win of the day (FWotD) along with some missions
that give an emblem and a decal. They can be seen
HERE, or if you don't wanna see the awesome
webpage you can see it below.
Highlight to see the
beauty.
Good luck and have
fun!
Highlight to see the
beauty.
Good luck and have
fun!
Subject: Al fin podremos usar el Sturmtiger!
Link on message: #12548981
ULTRADERECHA, on Jun 19 2020 - 02:31, said: Se podrían haber jugado un poquito más con el evento, me hubiera
gustado ver el mapa en el que originalmente estaba el easter egg
del sturmtiger.
Link on message: #12548981
ULTRADERECHA, on Jun 19 2020 - 02:31, said: Se podrían haber jugado un poquito más con el evento, me hubiera
gustado ver el mapa en el que originalmente estaba el easter egg
del sturmtiger.Felipe6666Original: Ehhhhh... Hay más de un problema con ese mapa, y no tiene
tanto que ver con el balance (que, dicho sea de paso, era
desastroso)... ¡Saludos!
Subject: [Opiniones] Críticas generales
Link on message: #12548979
miLodry, on Jun 19 2020 - 12:18, said: Se que WG no lo leerá, pero CTM dejen de actualizar el juego!!!
pónganse de acuerdo, 1 vez al mes por lo menos... pero todos los
días, a la csm!!
Link on message: #12548979
miLodry, on Jun 19 2020 - 12:18, said: Se que WG no lo leerá, pero CTM dejen de actualizar el juego!!!
pónganse de acuerdo, 1 vez al mes por lo menos... pero todos los
días, a la csm!!Felipe6666Original: No podemos dejar de actualizarlo, es la naturaleza misma de
un juego en línea
¡Saludos!
KRZYBooP
Incoming! Check out more information about the Battle Pass season 2 Heroe...
19.06.2020 18:27:23
Subject: Incoming! Check out more information about the Battle Pass season 2 Heroe...
Link on message: #12548965
Link on message: #12548965
KRZYBooP: Howdy Boom Jockeys! Earlier this month we revealed the new
battle pass season with the chance to earn some new tank styles,
and crew. More information on how to earn these can be found
HERE. Check out more information about the
equipment on these 3D styles and the crew members by clicking
HERE.
Subject: Heads up, Tank Collectors! Sexton I is back in the Premium Shop!
Link on message: #12548483
Link on message: #12548483
DomoSapien: Tankers,
The tier 3 scourge of the skies, the Sexton I is back in the Premium Shop for a limited time. For bundle options, please check out the news portal. Offers end in the wee hours of June 28th ( 04:20 PT | 06:20 CT | 06:20 ET)
The tier 3 scourge of the skies, the Sexton I is back in the Premium Shop for a limited time. For bundle options, please check out the news portal. Offers end in the wee hours of June 28th ( 04:20 PT | 06:20 CT | 06:20 ET)
Subject: Ranked Battles 2020 & 2021: What to Expect
Link on message: #12548480
Link on message: #12548480
DomoSapien: Tankers,
Here's a sneak peek at some upcoming changes coming up in the latter 2020 and 2021 Ranked Battles seasons.
We're making some changes to how Bonus Battles work, as well as introducing Daily Battle Missions and additional rewards for Bonds, so that you can earn more prizes while you're playing Ranked Battles.
For more details, head over to the news portal.
Here's a sneak peek at some upcoming changes coming up in the latter 2020 and 2021 Ranked Battles seasons.
We're making some changes to how Bonus Battles work, as well as introducing Daily Battle Missions and additional rewards for Bonds, so that you can earn more prizes while you're playing Ranked Battles.
For more details, head over to the news portal.
Subject: HACKER
Link on message: #12548353
Link on message: #12548353
DomoSapien: I have yet to see any examples of hacks/illegal mods that somehow
manage to modify the serverside data and alter something like a
vehicle's reload time, or RNG.
I have seen illegal mods that automatically aim at weakspots, I've seen illegal mods that reveal information about where the enemy is located and aiming, but I have not seen any illegal mods that actually manage to alter the game information being processed by the game servers.
You aren't connecting to other players via a p2p connection; all information about what's happening in-game is received from the server. Your input, etc. is all information that gets sent to the server before it's relayed to other players.
Obviously, never say never, but in 3 years of working Customer Support and going on 3 years of community management, I've yet to see any mods that are capable of accomplishing something like that. Instead of assuming the other player is hacking, consider sending them a friendly PM along the lines of "Hey, great shooting last game! I was in the T28. I was wondering if you might have the replay file handy by any chance, that was absolutely crazy and I'm trying to figure out what exactly happened."
More often than not, the other player will be friendly and share the replay file with you so you can see what happened.
I have seen illegal mods that automatically aim at weakspots, I've seen illegal mods that reveal information about where the enemy is located and aiming, but I have not seen any illegal mods that actually manage to alter the game information being processed by the game servers.
You aren't connecting to other players via a p2p connection; all information about what's happening in-game is received from the server. Your input, etc. is all information that gets sent to the server before it's relayed to other players.
Obviously, never say never, but in 3 years of working Customer Support and going on 3 years of community management, I've yet to see any mods that are capable of accomplishing something like that. Instead of assuming the other player is hacking, consider sending them a friendly PM along the lines of "Hey, great shooting last game! I was in the T28. I was wondering if you might have the replay file handy by any chance, that was absolutely crazy and I'm trying to figure out what exactly happened."
More often than not, the other player will be friendly and share the replay file with you so you can see what happened.
Subject: How can a tank deal more damage than its capable of?
Link on message: #12548343
cavalry11, on Jun 18 2020 - 10:38, said: This is just another example of how screwed up this game is
getting, max damage means maximum amount of damage possible not
well you add 25% for top RNG, eff no that should be the only time
you get max damage listed. Another fine example of WGs heads up
there-----.
Link on message: #12548343
cavalry11, on Jun 18 2020 - 10:38, said: This is just another example of how screwed up this game is
getting, max damage means maximum amount of damage possible not
well you add 25% for top RNG, eff no that should be the only time
you get max damage listed. Another fine example of WGs heads up
there-----.TeriyakiTanker: Never mind you just cant help stupid.
Subject: T25/2 missing its tracks
Link on message: #12548225
Guderian51, on Jun 18 2020 - 09:45, said: My T25/2 seems to be running around trackless...what gives?
Link on message: #12548225
Guderian51, on Jun 18 2020 - 09:45, said: My T25/2 seems to be running around trackless...what gives?KRZYBooP: I believe it might be update related to your graphics. I ran
around in some battles and was unable to recreate the issue.
Subject: This kind of BS really needs to stop.
Link on message: #12548016
Link on message: #12548016
KRZYBooP: I need a replay, please. For business reasons
.
Subject: Schwarzpanzer 58 not compatible with the chocolate bar skin ? :(
Link on message: #12548002
Link on message: #12548002
KRZYBooP: WG is working on getting a swap event approved for NA. Click
HERE for more updates.
Subject: Incoming! Act 3 anniversary bundles are avialable
Link on message: #12547996
Avalon304, on Jun 17 2020 - 15:43, said: How about a swap like EU has?
bravo9er, on Jun 17 2020 - 15:57, said: Hard to understand your response, but I'll take that as a
no.... WGNA will not be offering a Panzer 58
swap. 
Gothraul, on Jun 17 2020 - 16:21, said: I honestly would like to know as to why NA has been excluded from
having a swap event for this tank. Expecting people to get out the
wallet just to use a skin is ridiculous when so many are cutting
back on expenses for the usual reasons right now.
P_A_N_Z_E_R, on Jun 17 2020 - 18:43, said: So I bought skin for my Mutz and I can't use it?
rayman4449, on Jun 17 2020 - 19:14, said: So the Pz58 on sale for the anniversary event is different than the
Pz58 mutz normal premium shop version correct?
Link on message: #12547996
Avalon304, on Jun 17 2020 - 15:43, said: How about a swap like EU has?KRZYBooP:
bravo9er, on Jun 17 2020 - 15:57, said: Hard to understand your response, but I'll take that as a
no.... WGNA will not be offering a Panzer 58
swap. KRZYBooP:
Gothraul, on Jun 17 2020 - 16:21, said: I honestly would like to know as to why NA has been excluded from
having a swap event for this tank. Expecting people to get out the
wallet just to use a skin is ridiculous when so many are cutting
back on expenses for the usual reasons right now. KRZYBooP:
P_A_N_Z_E_R, on Jun 17 2020 - 18:43, said: So I bought skin for my Mutz and I can't use it?KRZYBooP:
rayman4449, on Jun 17 2020 - 19:14, said: So the Pz58 on sale for the anniversary event is different than the
Pz58 mutz normal premium shop version correct?KRZYBooP: We are working for a swap event at this time to allow players to
swap the Mutz or Swartz for the unskinned 58. Please stay patient
and keep a lookout on our news/ forums for any updates.
Subject: [Opiniones] Batallas Clasificatorias: Temporada 2020-2021
Link on message: #12547863
Link on message: #12547863
Felipe6666Original: ¡Buenas a todos! Si bien todavía no hay fechas definidas, ya
tenemos detalles preliminares de las Batallas Clasificatorias para
la temporada 2020-2021, que pueden encontrar aquí. Sin lugar a dudas, el punto más relevante
de todos será que los vehículos de recompensa y especiales no
podrán ser utilizados en el modo. ¡Dejen sus opiniones y
recuerden que participar del debate les da una chance de ganarse
un estilo especial (más información aquí)! ¡Buena suerte en el campo
de batalla! P.D.: Actualizaré este hilo a medida que
vayamos sacando más información sobre el comienzo del modo.
Subject: Sturmpanzers.
Link on message: #12547838
Link on message: #12547838
The_Chieftain:
The German Army in WW2 had historically been more than
willing to mount a large gun on an armored, tracked chassis, to use
it in a direct fire role. Initially, the Heavy Infantry Gun
(s.I.G.33) was used, and especially by the standards of 1940, it
proved to have quite the bang. Newsreels showed a single s.I.G.33
on Panzer I chassis demolishing quite efficiently with but a single
round a house in France.
Other photographs, similarly, show larger
vehicles later in the war being used as direct fire
artillery.
However, these various vehicles
were still categorized as artillery, not as assault guns. They did
not have the armor of the Sturmgeschutz vehicles, and the Germans
knew it. Thus, if you wanted a really big bang, you needed to fire
the round from some distance away to do it in safety,
alternatively, 7.5cm from the better armored Sturmgeschutz and
occasional 105mm from Sturmhaubitze would be available if the
vehicle needed to be closer.This was fine for a while, as the
battlefield normally allowed for such a combination, but the plan
fell a cropper of the fighting in Stalingrad. Big, solid buildings,
combined with short lines of fire meant that the Germans needed to
have a combination of big armor with a big gun, not one or the
other. If it meant that the vehicle was lethargic or had only a
short effective range, so be it.It did not take long for the
solution to be found. Enter the Sturminfanteriegeschutz 33. Alkett
designed it in two days in late September 1942, by basically taking
the StuG III hull, s.I.G. 33/1 15cm gun, and designing a rather
simple box superstructure. The resulting vehicle was ugly, but it
came with 8cm of frontal armor, and a reasonably big
round.
24 examples were built and issued,
whilst work began on a more purpose-designed vehicle. Based, this
time, on the Panzer IV chassis, the 15cm gun was mounted in a
better protected and more flexible ball mount, giving 15 degrees of
traverse as opposed to the 3 degrees on the prior vehicle. The
frontal armor was a very hefty 10cm sloped at 38 degrees. In
addition, later vehicles came with a ball mount for a machinegun
for self defense. After some debate, followed by an arbitrary
decision by Hitler, this vehicle was given to the Panzer Arm, and
this necessitated a name change to Sturmpanzer. For some reason
often termed “Brummbar” today, the Germans actually called it
“Stupa”. This vehicle proved quite successful, with just over 300
being built on a combination of new and re-used hulls starting
April of 1943.
This was, however, still not enough armor and not
enough bang!A requirement came out in May of 1943 for something
capable of werfing 38cm shells. If it were not for the armored
vehicle, the Kriegsmarine’s Raketentauchgranate, rocket propelled
diving grenate, would have probably died in complete obscurity.
Originally to be used as an anti-submarine depth charge launcher,
it simply didn’t have the range or reliability required for the
job. As a result, only a few were made, used in land fortifications
in Denmark and Norway. It was concluded that however ineffective
the system may have been against submarines, it would likely do
quite a number on ships, so they were installed in the coastal
defense role. Two such weapons still exist, one each in Denmark and
Norway.
Still the weapon was, relatively
speaking, small and compact enough that it could be reasonably
mounted onto an armored vehicle. A big armored vehicle, mind, but
an armored vehicle. The Tiger I chassis was selected and
construction was started using vehicles returned to the factory for
rebuild. With 15cm of frontal armor sloped at 45 degrees, this
vehicle was not easy on the Tiger’s suspension, and it weighed in
at some 64 tons, seven more than the conventional, turreted
vehicle.Commonly known as Sturmtiger or Sturmmoerser, the use of a
nickname was pretty much mandated by the vehicle’s official title:
Sturmmoerserwagen 606/4 mit Raketenwerfer 61. Which is kindof hard
to type, and just a little bit long-winded.
The first two vehicles completed were
quickly dispatched to Warsaw, and the report back from the
commander was not entirely complementary of the project. He
reported that the blast from the round’s detonation was so big that
the vehicle could not be close to the target. As a result, if
engaging from further away from the target, it would make more
sense to have a more lightly armored vehicle. Perhaps the Stupa was
the best compromise.Indeed, the high explosive round carried 125kg
of filler. To put this into perspective, the typical 15cm artillery
round the Germans fired had just over 5.5kg of explosives. The 38cm
HE shell fired from the battleship Bismarck had only a 64kg filler.
This thing made a heck of a bang, with a lethality radius of some
500m.All in all, 18 of the vehicles were built, they were issued to
three Sturm-Moerser-Kompanien, two of which fought in the Ardennes
offensive in December of 1944. However, they proved to have little
effect. Anyone on the receiving end noticed, one American Sherman
commander saying that the round made a hole in the ground the size
of his tank, but one unit missed the jump-off and most of the
vehicles ended up having to be abandoned and destroyed by their
crews. As a result, the vehicles ended up really just being a
historical footnote. Albeit a really cool one. Two vehicles exist
now, one in Germany, and one in Russia
The German Army in WW2 had historically been more than
willing to mount a large gun on an armored, tracked chassis, to use
it in a direct fire role. Initially, the Heavy Infantry Gun
(s.I.G.33) was used, and especially by the standards of 1940, it
proved to have quite the bang. Newsreels showed a single s.I.G.33
on Panzer I chassis demolishing quite efficiently with but a single
round a house in France.
Other photographs, similarly, show larger
vehicles later in the war being used as direct fire
artillery.
However, these various vehicles
were still categorized as artillery, not as assault guns. They did
not have the armor of the Sturmgeschutz vehicles, and the Germans
knew it. Thus, if you wanted a really big bang, you needed to fire
the round from some distance away to do it in safety,
alternatively, 7.5cm from the better armored Sturmgeschutz and
occasional 105mm from Sturmhaubitze would be available if the
vehicle needed to be closer.This was fine for a while, as the
battlefield normally allowed for such a combination, but the plan
fell a cropper of the fighting in Stalingrad. Big, solid buildings,
combined with short lines of fire meant that the Germans needed to
have a combination of big armor with a big gun, not one or the
other. If it meant that the vehicle was lethargic or had only a
short effective range, so be it.It did not take long for the
solution to be found. Enter the Sturminfanteriegeschutz 33. Alkett
designed it in two days in late September 1942, by basically taking
the StuG III hull, s.I.G. 33/1 15cm gun, and designing a rather
simple box superstructure. The resulting vehicle was ugly, but it
came with 8cm of frontal armor, and a reasonably big
round.
24 examples were built and issued,
whilst work began on a more purpose-designed vehicle. Based, this
time, on the Panzer IV chassis, the 15cm gun was mounted in a
better protected and more flexible ball mount, giving 15 degrees of
traverse as opposed to the 3 degrees on the prior vehicle. The
frontal armor was a very hefty 10cm sloped at 38 degrees. In
addition, later vehicles came with a ball mount for a machinegun
for self defense. After some debate, followed by an arbitrary
decision by Hitler, this vehicle was given to the Panzer Arm, and
this necessitated a name change to Sturmpanzer. For some reason
often termed “Brummbar” today, the Germans actually called it
“Stupa”. This vehicle proved quite successful, with just over 300
being built on a combination of new and re-used hulls starting
April of 1943.
This was, however, still not enough armor and not
enough bang!A requirement came out in May of 1943 for something
capable of werfing 38cm shells. If it were not for the armored
vehicle, the Kriegsmarine’s Raketentauchgranate, rocket propelled
diving grenate, would have probably died in complete obscurity.
Originally to be used as an anti-submarine depth charge launcher,
it simply didn’t have the range or reliability required for the
job. As a result, only a few were made, used in land fortifications
in Denmark and Norway. It was concluded that however ineffective
the system may have been against submarines, it would likely do
quite a number on ships, so they were installed in the coastal
defense role. Two such weapons still exist, one each in Denmark and
Norway.
Still the weapon was, relatively
speaking, small and compact enough that it could be reasonably
mounted onto an armored vehicle. A big armored vehicle, mind, but
an armored vehicle. The Tiger I chassis was selected and
construction was started using vehicles returned to the factory for
rebuild. With 15cm of frontal armor sloped at 45 degrees, this
vehicle was not easy on the Tiger’s suspension, and it weighed in
at some 64 tons, seven more than the conventional, turreted
vehicle.Commonly known as Sturmtiger or Sturmmoerser, the use of a
nickname was pretty much mandated by the vehicle’s official title:
Sturmmoerserwagen 606/4 mit Raketenwerfer 61. Which is kindof hard
to type, and just a little bit long-winded.
The first two vehicles completed were
quickly dispatched to Warsaw, and the report back from the
commander was not entirely complementary of the project. He
reported that the blast from the round’s detonation was so big that
the vehicle could not be close to the target. As a result, if
engaging from further away from the target, it would make more
sense to have a more lightly armored vehicle. Perhaps the Stupa was
the best compromise.Indeed, the high explosive round carried 125kg
of filler. To put this into perspective, the typical 15cm artillery
round the Germans fired had just over 5.5kg of explosives. The 38cm
HE shell fired from the battleship Bismarck had only a 64kg filler.
This thing made a heck of a bang, with a lethality radius of some
500m.All in all, 18 of the vehicles were built, they were issued to
three Sturm-Moerser-Kompanien, two of which fought in the Ardennes
offensive in December of 1944. However, they proved to have little
effect. Anyone on the receiving end noticed, one American Sherman
commander saying that the round made a hole in the ground the size
of his tank, but one unit missed the jump-off and most of the
vehicles ended up having to be abandoned and destroyed by their
crews. As a result, the vehicles ended up really just being a
historical footnote. Albeit a really cool one. Two vehicles exist
now, one in Germany, and one in Russia Реклама | Adv















