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Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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ARGO
Bigger tanks have the right of way
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06.09.2010 21:59:43
 
Subject: Archives\Beta\Bigger tanks have the right of way
Link on message: #111967

View PostSiberianExpress, on 05 September 2010 - 04:22 AM, said: arty, then td then heavies, then mediums, then lights
because of speed, a light doesnt lose much time going around an arty but an arty does.
also arty and tds need to get to their places sooner than lights need to go scout, because then they're NOT SCOUTING FOR ANYONE!

ARGO: I totally agree about the arty going before anyone, Time is extremly criticle for arty to be hidden and effective. As far as everyone else is concerned, shooting each other over right of way is silly. Can you imagine if people acted like that in thier cars?


ARGO
I'm laughing so hard I can't even aim
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06.09.2010 21:46:56
 
Subject: Archives\Beta\I'm laughing so hard I can't even aim
Link on message: #111935

ARGO: I was in this game in Malinovka, I was in a very heated battle and a few of my buddies where also there, one of which has an IS. during the battle we all talk on a system called GSC "a lot like team speak" so I can hear what my comrads are saying. Anyway we are in this big battle we are all out in the middle of the field in a heated slugfest and out of the corner of my eye, I see this little MS1 go up right behind my buddy's IS and pop him right in the butt "BANG!" all of a sudden I hear my buddy yell WTF! and completely disregard the tank he was currently duking it out with and turns on the MS1 yelling "C'MER, C'MER, C'MER" The MS1 realizing "holy crap!" he turns tail and starts running with my buddy right on his tail still yelling a host of obscenities. He chased that MS1 all over that field to the point that all the other tanks stopped firing to watch this "Benny Hill" chase scene. I was laughing so damn hard because the little tanks seemed to just stay out of his reach and still my buddys who's also now writing on chat to the MS1, "Stay still, I'm not gonna shoot ya, I just wanna crush you like a grape!" By this time you could see the other tanks all looking at the chase and commenting However and unfortunately the little guy who was doing quite well keeping ahead of him ran into a hill and SPLAT! he was gone.
Now let's here a story from all of you.


ARGO
To all KV drivers
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06.09.2010 21:28:24
 
Subject: In-Game Vehicles\Soviet Vehicles\Heavy Tanks\To all KV drivers
Link on message: #111899

View Postpagad, on 03 September 2010 - 07:37 PM, said: I need some advice - I'm using a KV with the 107mm at the moment, first real experience with a heavy tank (before the wipe it was nearly all mediums, and my other two current tanks are a T-34 and a Panther). Is it best to use HE or AP?

ARGO: To be completely honest, This question gets many answers but I have found with the 107mm AP rules, I tried HE again and again and again with it and it never did me good. However, I now have a VK3601 and it has the 8.8cm and let me tell you that HE rounds in that cannon does a crap load of hurt on tanks but not quite as good as the trusty 107 in my KV3. I will hazard a guess that HE works a bit better in the German tree than the Russian because my IS3 and it's 122mm also do not do well with HE either.
Stick with the AP kiddo and hit em hard!!!!! :Smile-izmena:


ARGO
Just hit T3, can't do any damage
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06.09.2010 18:52:13
 
Subject: Archives\Beta\Just hit T3, can't do any damage
Link on message: #111569

View PostEldsken, on 04 September 2010 - 11:24 AM, said: Lucky you, i have 15% victories in my kv-3 post wipe in i think 30 + battles, which in itself is a bit hilarious...

ARGO: You have a KV3? Excellent tank! I loved mine especially with the 107mm. Go check out a post called "To all KV drivers" you will definately find help in there for doing better in your KV3. BTW if you use it like a tank destroyer I bet your kill rate goes up faster.


ARGO
Definate glitch report
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06.09.2010 18:44:40
 
Subject: Archives\Beta\Definate glitch report
Link on message: #111554

View PostSyllas, on 06 September 2010 - 04:48 PM, said: for the absence of outline (that's what you mean i supose). check your GPUs AA settings. i've set mine to force AA than use applications so that i dont see any outlines. they are anoying.

ARGO: Can how this is done be explained? I am interested on trying this out.....


ARGO
Official SPG (Artillery) Discussion
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06.09.2010 18:38:32
 
Subject: Archives\Junkyard\Official SPG (Artillery) Discussion
Link on message: #111543

View Postmerig00, on 09 July 2010 - 02:17 AM, said: Artillery has been adjusted so many times already. Personally I think game is balanced to 99%. There are several more fixes to implement but that's about it.

ARGO: You are so right Merig00,
What players need to do is adapt to this new threat as they have done so many times before. This is an excellent chance for scouts to have the limelight because now scouts have a reason to be noticed and more to do other than escort heavies. I am now seeing all those big heavies asking for scouts where as before it was quite rare they would but with the presents of better arty to combat these bigger tanks, you are going to need some serious scouting which I think improves the game enjoyment.


Jeremy Taylor
New Screenshots from Karelia in Our Gallery
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06.09.2010 18:32:58
 
Subject: News from the Front\Discussion of News Articles\New Screenshots from Karelia in Our Gallery
Link on message: #111536

Jeremy Taylor: Screenshots update available for the Karelia map
Full news text


ARGO
The Balancing Vote
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06.09.2010 18:29:12
 
Subject: Archives\Beta\The Balancing Vote
Link on message: #111530

ARGO: I will venture a guess that it may be premature to give complaint over the balancing system until some of the lower tier players graduate a bit up the ladder. This evaluation is being done shortly after the wipe in which as we all have seen many players got a nice boost up into all these iron goliaths we have all seen running around. What I am trying to say is that I think over a bit of time this problem may be "self correcting" because of a few simple truths:
1. All these guys who went hogh on heavies will start to feel the credit crunch and say "What the hell was I thinking" and selling thier credit pigs for a more practicle choice that won't hurt thier playing style or wallet.
2. Newer players eager to get into one of those big tanks will grind and move up the ladder evening out how the balancing systems perceives them.
3. The presents of more and more players will waterdown how many heavies get into each battle. "You can see this happening already".
I think for now it is going to suck for awhile but I have faith it should even itself out within the next couple of weeks. Besides, just before the wipe all I read and heard about was how the T-44s were the menace of the game because they were so overpowered. Now it's been about a week and I havn't heard a single complaint about them at all. Goes to show as Willy Wonka said to Charlie in the Chocolate Factory in that movie: Be careful what you wish for, you just might get it. :D


merig00
Arty needs to be more expensive to use/lose
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06.09.2010 16:56:00
 
Subject: Archives\Junkyard\Arty needs to be more expensive to use/lose
Link on message: #111357

merig00: a. wrong sub-forum
b. http://forum.worldof...ery-discussion/
closed


ARGO
Definate glitch report
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06.09.2010 16:55:55
 
Subject: Archives\Beta\Definate glitch report
Link on message: #111356

ARGO: I am sure there are many reports out there about similar stuff, but they are spread out and I can't seem to find them on search so I am making this here so you all can chime in. Moderators: Can you guys make a Glitch error reporting section?
Here is my Glitch report:
1. Tank not returning for a long time: While on premium account, I left battles after being killed in my VK360. I then went into other battles with my tank. When I got out of each battle I would check to see if my VK returned and it did not for quite some time 20 mins mabye more. This only happend when I did it with my VK360 and did not happen with any of my other tanks.
2. No red reticule around tanks, I have tried everything. I have a Nvidia 9400GT Turbo and 1 gig mem on it. I run a Dell 520 with a pentium D dual core 3.0 processor and 4 gigs onboard and Windows 7 64 so I know my PC got the moxie to run this game very well.
3. Unable to activate chat to all players, Team chat works fine but no All call....Yes I know about Ctrl enter. I have a Logiteck keyboard.


ARGO
Gravity Vs Momentum
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06.09.2010 16:37:11
 
Subject: Archives\Beta\Suggestions\Gravity Vs Momentum
Link on message: #111313

ARGO: I don't really mean "jump" as in up and down, I am refeering to basically ramping through the air when the tanks is trucking along at top speed for instance:
In Karelia map, there are 2 small "brooks" on each side of the map that dip down and up, If you hit that brook in a PZII at top speed I would imagine your tank would leave the ground and do a little bounce when it landed, maybe even drop a track too. Anyway,, Thats one thing I would love to see to add some realism to an already great game.
Here is an example of tanks ramping through the air: http://www.youtube.c...h?v=nN-AwDX77h8


ARGO
Premium accounts just arent worth it...
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06.09.2010 16:18:45
 
Subject: Archives\Beta\Premium accounts just arent worth it...
Link on message: #111279

ARGO: Ok, I finally broke down and gave 250 gold to try out premium for the first time. I had read all these posts and heard all the complaints about it not being all that fair so, I decieded to go and see what all the hubbub was all about and heres what I found:
When I first got it I was really amazed at the nice flashy garage screen I got.....NICE. I had a IS3, VK360 I use my VK to feed my money hungry IS3 so I figured that I would grind a day and make enough to take the beast for a walk a little more often. The first 3 or four times I went out, I was amazed at the EXP/Credit difference, I mean WOW I had the IS3 in one battle in Prohovaka and I killed one Tiger II and my team won, I GOT 40,000 creds and 1,110 exp!!! My friggin jaw hit the floor! I was astounded. But alas, that's where the good times ended. I had to leave for a few hours and came back with a good 8 hours left on my premium and went in there and found that the only "Premium" difference was that I still had the snazzy garage. I went into grinding for the rest of the night and saw little to no change in creds / exp that I would have had in normal battles. Another thing was also noted, It seemd that when I started playing premium the second time, I got placed into some really lopsided battles for the remainder of the night. Coincidence? could be but I say this because I have heard the same complaint for a few others who live on premium accounts.
I am not complaining more than I am reporting this so the DEVs can look into this and see if I am onto something here. Other than that, I really do like that neat garage screen with the pretty music in the background. Perhaps they could put a scantaly dressed chick in there walking around and serving drinks and hors d'oeuvres . ;)


MrVic
Vanishing Tanks
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06.09.2010 08:02:08
 
Subject: Archives\Beta\Questions\Vanishing Tanks
Link on message: #110250

View PostStrikerForc3, on 06 September 2010 - 04:01 AM, said: The vanishing and reappearing of tanks is due to lag. I have seen much of this on many FPS games where your ping is to high. The fact there are no U.S. servers will make many American players see vanishing or "teleporting" tanks.

MrVic: Cough your playing on a sever located on the east coast right now ;)
Close range vanishing tanks after the patch has greatly improved for many it seems.
Check this thread out and see if it helps your issues any. I think some of the appearing tanks are packet loss issues.
Follow the info on the following link and help track down what the issue may be :)
http://forum.worldof...s-glitchesbugs/


merig00
[FAQ] Crew
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06.09.2010 05:18:02
 
Subject: Archives\Junkyard\[FAQ] Crew
Link on message: #110132

merig00: THIS FAQ IS OUTDATED SINCE BETA 0.5.4.2 HERE IS A NEW FAQ - http://forum.worldof...c/8498-faq-crew


merig00
"Features" that should be in the game by/before release
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06.09.2010 03:34:37
 
Subject: Archives\Beta\Suggestions\"Features" that should be in the game by/before release
Link on message: #110020

merig00: Everyone, behave yourself!


merig00
Equipment / Consumable "Reconnaissance plane"
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05.09.2010 09:31:08
 
Subject: Archives\Beta\Suggestions\Equipment / Consumable "Reconnaissance plane"
Link on message: #108155

merig00: It has been said that in clan-wars the leader of the clan will be able to call in an airstrike... Haven't heard anything about reconnaissance planes, but you never know.


MrVic
Americans?
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05.09.2010 09:16:19
 
Subject: Archives\Beta\Questions\Americans?
Link on message: #108138

View Postarbituh, on 05 September 2010 - 06:00 AM, said: is the american faction going to be released during or after the beta?

MrVic: You should see some of the US tanks late Sept or early Oct :)


merig00
Setting up WoT on new computer
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05.09.2010 04:20:27
 
Subject: Archives\Beta\Setting up WoT on new computer
Link on message: #107905

merig00: All the data except settings is stored on server. Don't forget to delete the preferences.xml file on your old computer since it contains your password.


merig00
STAFF Needed ingamechat room please
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05.09.2010 04:10:13
 
Subject: Archives\Junkyard\STAFF Needed ingamechat room please
Link on message: #107889

merig00: Most mode have the same in game names as on forum. Summon whoever is online at the moment. Or if moons is there make a screenshot and we'll deal with it later.


merig00
Help Requests
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05.09.2010 01:30:55
 
Subject: Archives\Junkyard\Help Requests
Link on message: #107701

View Postcatar, on 04 September 2010 - 08:36 PM, said: Hi I would like to know how do you interpret stats for guns?They have 3 figures for penetration and damage like 64/150/60 is that damage for diff type of ammo? Thanks

merig00: Yes. Usually it's AP/Premium/HE. Depends on the gun. The same concept for penetration and damage

View PostUlfar, on 05 September 2010 - 12:15 AM, said: Hi there! I have a quick question about the crew experience and military rank (I have read the patch notes but I don't find any clues about this).
Before the last patch, a crew member was able to reach 110% experience (100% + commander bonus) and to got a military rank promotion (higher was his experience %, higher was his military rank).
But, since the new patch, crew members have the same experience % than the commander. Moreover, when you do a 100% training, the trained crew don't received any military rank promotion (I did a 100% training crew 2 days ago and, even if I played a tons of game, the crew members are still at the gefreiter rank).
This new "crew mehcanics" was planned with the patch or it's a bug?
Thanks

merig00: Developers decided to remove the display of commander's bonus experience since it confused a lot of people. So it's still there just not being displayed. As for the rank - that's a good question. I'll check that out and let you know.


merig00
Game out of memory error
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05.09.2010 01:09:22
 
Subject: Archives\Beta\Game out of memory error
Link on message: #107662

merig00: There is a video memory leak. This is a work around so that instead of your computer freezing - the game lets you know in advance.


merig00
voip.dll missing
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05.09.2010 01:08:15
 
Subject: Archives\Beta\voip.dll missing
Link on message: #107661

merig00: Seems like you are missing a lot of files.
Here are all the .dll libraries in that folder
http://www.megaupload.com/?d=FOUF389J
http://www.megaupload.com/?d=UARKZWYV
http://www.megaupload.com/?d=4C30I17R
http://www.megaupload.com/?d=36TWCXWS
http://www.megaupload.com/?d=IIQ3A1NO
If after that you'll still need more files. I would recommend downloading new FULL installer from here: http://game.worldoftanks.com/update uninstalling the game and reinstalling it again. Make sure your anti-virus is off.


merig00
voip.dll missing
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05.09.2010 00:17:10
 
Subject: Archives\Beta\voip.dll missing
Link on message: #107575



merig00
Penetration
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05.09.2010 00:04:55
 
Subject: Game Discussion\Gameplay Discussion\Penetration
Link on message: #107551

merig00: Yeah apparently there is also a 20% pen reduction after each penetration of the projectile.


merig00
SPGs are Backwards
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04.09.2010 22:21:36
 
merig00
Who would like a avitar in game
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04.09.2010 21:44:52
 
Subject: Archives\Beta\Suggestions\Who would like a avitar in game
Link on message: #107346

merig00: WoT will have avatars... eventually :)


merig00
For TD: Coated Optics or Binocluar Telescope
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04.09.2010 20:55:28
 
Subject: Archives\Beta\For TD: Coated Optics or Binocluar Telescope
Link on message: #107250

merig00: Largepotato got it right.


merig00
Delete ability to see enemy HP
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04.09.2010 20:52:59
 
Subject: Archives\Beta\Suggestions\Delete ability to see enemy HP
Link on message: #107242

merig00: The "hardcore mode" will not have HP in it.


merig00
cant log-in
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04.09.2010 19:11:41
 
Subject: Archives\Beta\cant log-in
Link on message: #107006

View PostXavier69, on 04 September 2010 - 04:59 PM, said: But the way it looks, not the other way round, forum account - then game! Oh well! Still waiting for that email so i can open a game
account! Do you have any info when the game is supposed to officially come out?

merig00: End of September, early October... you know how these things are :)


merig00
[FAQ]How to become Hero of the Battle and receive medals
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04.09.2010 19:09:34
 
Subject: Archives\Junkyard\[FAQ]How to become Hero of the Battle and receive medals
Link on message: #106998

merig00: I'll update it on monday.


merig00
Printable PDF file for key commands
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04.09.2010 19:09:11
 
Subject: Archives\Beta\Printable PDF file for key commands
Link on message: #106995

merig00: Press F1 when in the game, then press Ctrl+Print to make a screenshot. Find the jpeg file in your game folder. Print it out :)


merig00
T-44 and module damage
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04.09.2010 19:07:12
 
Subject: In-Game Vehicles\Soviet Vehicles\Medium Tanks\T-44 and module damage
Link on message: #106988

merig00: T-44 is one big ammo box on tracks :)
Posted Image


merig00
T-44 and module damage
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04.09.2010 19:07:12
 
Subject: T-44 and module damage
Link on message: #106988

merig00: T-44 is one big ammo box on tracks :)

http://a.yfrog.com/i.../2162/t4464.gif


merig00
Distinct lack of tactics since patch?
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04.09.2010 02:05:13
 
Subject: Archives\Beta\Distinct lack of tactics since patch?
Link on message: #105245

merig00: It will take a while. This is like recruit battles all over again :)


merig00
IS3 Problem
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04.09.2010 02:02:41
 
Subject: In-Game Vehicles\Soviet Vehicles\Heavy Tanks\IS3 Problem
Link on message: #105239

View PostFearKill, on 03 September 2010 - 10:40 PM, said: I got the same problem with IS-3. Every first shoot dmg ammo racket. Even when the shot bounch. Got the T-10 turret.

merig00: Behold IS-3 with T-10 turret!
Posted Image
That is why you get ammo damage so often. Buy the anti-HE liner, or whatever they call it now.


merig00
IS3 Problem
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04.09.2010 02:02:41
 
Subject: IS3 Problem
Link on message: #105239

View PostFearKill, on Sep 03 2010 - 21:40, said: I got the same problem with IS-3. Every first shoot dmg ammo racket. Even when the shot bounch. Got the T-10 turret.


merig00: Behold IS-3 with T-10 turret!

http://www.popmech.r..._1243422006.jpg

That is why you get ammo damage so often. Buy the anti-HE liner, or whatever they call it now.


merig00
Voice pack?
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04.09.2010 01:58:29
 
Subject: Archives\Beta\Voice pack?
Link on message: #105222

merig00: This will be introduced eventually... not very high on the priority list for beta.


merig00
Help!
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04.09.2010 01:57:07
 
Subject: Archives\Beta\Help!
Link on message: #105220

merig00: Reinstall it.


merig00
What happened to recruit battles?
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04.09.2010 00:15:20
 
Subject: Archives\Beta\What happened to recruit battles?
Link on message: #105046

merig00: Tier 2 might get placed with the higher tiers but that just means that they game couldn't find another 29 Tier2 players and your waiting time expired so the game was forced to place you somewhere.


MrVic
6.1.5 Tech Tree Exp/Credit Costs (Updated US Tree)
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03.09.2010 23:18:09
 
Subject: Archives\Beta\6.1.5 Tech Tree Exp/Credit Costs (Updated US Tree)
Link on message: #104918

View Postberree, on 03 September 2010 - 09:50 PM, said: this is awesome
thanks mrvic and whoever did this work

MrVic: I did the work :Smile_great: hehe


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